Class / Patent application number | Description | Number of patent applications / Date published |
273260000 | Chess or checker type | 51 |
20080197569 | Inverse Chess - This invention describes a game of inverse chess, with a pre-identified start position, and end position and arbitered moves chosen amongst a set of possible moves, played between two opponents on a chess board. This differs from normal chess in that it is played backwards in time where the objective is to reconstruct the pre-identified start position, from the pre-identified end position. While the pieces used in the game are essentially the same as that of regular chess, the moves they make are reversed. Since the state-space of this game is much larger in the potential moves, an arbiter is used to validate possible moves that one player might choose to make. Using either a regular or modified chess board, the pieces on the board move backwards. Three such moves are described in the I-castle, spawn and I-check moves. A variant of the game is the two-knight game wherein two knights play each other and the piece reaching the pre-identified start position, win. | 08-21-2008 |
20080224398 | Teaching Arithmetic Operations Using Geometric Chess Symbols - A chess set in which each chess symbol is respectively created according to its directional mobility permitted. The orientation indicator is diverging about a center point directed by geometric line, line segment or ray to its relevant square on a chess board. | 09-18-2008 |
20080237983 | PORTABLE ROBOTIC BOARD GAME PLAYING SYSTEM - A portable robotic board game playing system is disclosed, which comprises: a chessboard unit; a fetching unit and a control unit. The chessboard unit is composed of a board frame and a plurality of game pieces. The fetching unit is movable for grasping any one of the plural game pieces. The control unit, being electrically connected to the chessboard unit and the fetching unit, is capable of detecting statuses of the chessboard unit and the fetching unit so as to generate a control signal accordingly. With the aforesaid portable robotic board game playing system, a board game can be played by a user using actual game pieces with lifelike sense of realization against the robotic board game playing system itself or a remote user. In addition, the portable robotic board game playing system can be used exactly as an ordinary chessboard. | 10-02-2008 |
20090020949 | DUAL GAME WITH CHESS - A combination of a chess game and a card game provides a more challenging game not achievable by playing only the chess game or only the card game. The cards in the card game are laid on the chessboard face down and both games are played simultaneously with some changes made to make the two games adoptable to each other without departing too much from the known rules of the game. Two players take alternate turn on the chess game. A capture of a chess piece or a landing of a chess piece at a designated square and territory on the chessboard triggers an action on the card game. The game ends with a checkmate, a draw, or when a certain points are garnished by a player on the card game. | 01-22-2009 |
20090058003 | Combination delivery box and board game - A combination food delivery box and game board includes a foldable cardboard delivery box, preferably a pizza delivery box, having a box bottom and a box top pivotally attached to the box bottom with both the bottom and the top having surfaces on which are imprinted game boards for such board games as checkers, chess, tic-tac-toe, and backgammon and the sides of the box bottom having integrally formed thereon punch-out game playing pieces corresponding to the particular game board imprinted on the surface—inside or outside—of the box top or bottom whereupon after the food is removed, the game playing pieces can be punched out along their perforations and the delivery box can be laid open so that the surface with the game board is exposed for commencing play of the board game thereby enhancing an activity such as a pizza party. | 03-05-2009 |
20090096163 | Board game - A method of playing a chess-like board game with four players. The method includes the providing of a game board having a primary grid of one-hundred forty-four playing spaces arranged as a square surrounded by four secondary grids each having sixteen playing spaces and providing a set of sixteen chess pieces to each of the four players. Afterward, the players alternatingly move one of the chess pieces from each of the sets of chess pieces according to the rules of chess. Next, the players attempt to reach a checkmate position against the Kings of their opponents. Any player having a checkmated King is eliminated from the game and the checkmated King is removed from the game board. The chess pieces on the game board forming part of the set with the checkmated King are combined with the set of chess pieces that established a checkmate position against the checkmated King. The players continue in the above manner until only one King remains free of checkmate, thereby establishing the winner of the game. | 04-16-2009 |
20090127787 | Dual game with chess - A game set for use in a combination of a chess game and a card game. This combination game provides a more challenging game not achievable by playing only the chess game or only the card game. The cards in the card game are laid on the chessboard face down and both games are played simultaneously with some changes made to make the two games adoptable to each other without departing too much from the known rules of the game. Two players take alternate turn on the chess game. A capture of a chess piece or a landing of a chess piece at a designated square and territory on the chessboard triggers an action on the card game. The game ends with a checkmate, a draw, or when a certain points are garnished by a player on the card game. | 05-21-2009 |
20100032903 | BOARD GAME WITH SCISSORS, ROCK, AND PAPER PIECES WHICH ARE FACED DOWN AT THE START OF GAME - A board game includes a chessboard having squares arranged in a pattern on the chessboard; and pieces adapted to place on the squares respectively, each piece having a no-mark face-up side and a face-down side with either of diagonal lines or a grid of lines being printed thereon. The pieces with the diagonal lines are identified as one side and the pieces with the grid of lines are identified as the opposing side. Either side has one half the number of the pieces. The face-down side of each piece is marked with a scissors, a rock, or a paper. The pieces belonging to either side are grouped as the scissors pieces, the rock pieces, and the paper pieces, all being equal in numbers. The board game is particularly intended to be played by two individuals such as children or non-Chinese adults who cannot read Chinese characters. | 02-11-2010 |
20100096805 | CUSTOMIZABLE GAME DEVICES - A game board device can be customizable with displayable objects. An exemplary game board device can comprise a game board panel, a playing area, and a carrying system. The game board panel can be a base for the game board device and can comprise at least one window. The playing area can be a top surface of the game board panel, and can comprise a game board design integrating the window. Game play of a board game can occur in the playing area, and the game board design can correspond to a board for a board game. The carrying system can be attachable to the game board panel. The carrying system can comprise at least one carrying device configured to position a displayable object viewable through the window. | 04-22-2010 |
20100109242 | Nisus - This invention is a board game that is a chess variant played on the same board of sixty-four squares as a chess board and each player has sixteen moveable pieces. This is a nonconvention chess piece set, wherein the pieces of the nonconventional chess piece set perform nonstandard movements of the conventional chess pieces. This nonconventional chess game may also have special functions different from conventional chess pieces. A method of playing the chess variant is also disclosed. | 05-06-2010 |
20100327528 | MODIFIED CHESS GAME - A chess-like game having pieces and rules similar to conventional chess but which includes a new piece having powers and limitations not present in conventional chess pieces. | 12-30-2010 |
20110049804 | Alteration on chess facilitating stacking - This invention is an alteration on the ancient game of chess and allows for the stacking of various pieces upon each other. This stacking of pieces upon each other enables the combined pieces (called a stack) to move as a cohesive whole with either the combined movements of the contributing pieces or else in some augmented fashion. Enhanced game rules control the more complicated piece interactions. Some of the pieces have two parallel flat faces to facilitate stacking. Some of these pieces may be of different thicknesses so as to facilitate easy recognition of the type of piece. Some of the pieces may have markings upon the top and/or the sides so as to facilitate easy recognition of the type of piece. | 03-03-2011 |
20110198806 | Board Game - A board game and methods for playing the same are disclosed. The board game can include a playing surface having a plurality of playing spaces, and a plurality of playing pieces that comprise at least first and second player playing pieces, wherein each playing piece is assigned a numerical value, and wherein the numerical value corresponds to: a movement value, wherein the movement value corresponds to the number of playing spaces that each playing piece can move on the playing surface; and a challenge value, wherein the challenge value corresponds to a challenge between a first player playing piece and a second player playing piece, wherein the second player playing piece can be removed from the playing surface when the first player playing piece has an equal or greater challenge value then the second player playing piece and when the first player playing piece is moved into the second player playing piece's playing space. | 08-18-2011 |
20110221131 | Method of Playing a Game - A method for playing a game of strategy and skill in which players move hunter pieces on a playing surface having an array of playing spaces, with each player designating one playing space as a treasure space. On each turn, a player may move his hunter piece or place a bridge piece on the playing surface for defining movements allowed by the hunter pieces. The players alternate turns until victory is achieved by occupying an opponents treasure space or capturing an opponent's treasure space hunter piece. | 09-15-2011 |
20120112411 | MODIFIED CHESS GAME - A chess-like game having pieces and rules similar to conventional chess but which includes a new piece having powers and limitations not present in conventional chess pieces | 05-10-2012 |
20120126478 | Gameboard for playing modified version of chess or checkers - A game of chess or checkers played on a gameboard having a checkerboard pattern formed by alternating light and dark colored squares; and having a fully extended form (five vertical rows and eight horizontal rows) and a modified form (five vertical rows and six horizontal rows), wherein a first hinged mechanism and a second hinged mechanism are integral parts of the gameboard, and wherein the first hinged mechanism is located between a first horizontal row and a second horizontal row, and the second hinged mechanism is located between an eighth horizontal row and a seventh horizontal row. | 05-24-2012 |
20120175842 | Nu-chess - This invention is a modified chess game which can be played by two individual players or two teams of players. The game apparatus consists of a modified chess board of 100 alternately light and dark squares and two 20-piece sets of respectively light and dark game pieces. Each set of game pieces includes the 16 game pieces contained in a set of conventional chess pieces, i.e., 1 King, 1 Queen, 2 Bishops, 2 Knights, 2 Rooks and 8 Pawns, plus 2 additional pawns and 2 embodiments of an innovative and novel game piece unique to the invention, game piece “X”. The game pieces are initially positioned in prescribed positions on the game board and subsequently moved pursuant to conventional and prescribed new movement capabilities and patterns unique to the invention. As in conventional chess, the contest is won by the party which captures and, thus, checkmates the opposing party's King. | 07-12-2012 |
20120200037 | Checkerboard game for leaning musical note symbols and their associated hierarchy - A checkerboard game for leaning musical note symbols and their associated hierarchy. The game includes a playing board and playing pieces. The playing board replicates a checkerboard. The playing pieces replicate checkers, have musical note symbols visible thereon, move diagonally on the checkerboard, and jump according to the hierarchy of the musical note symbols of the playing pieces involved in the jump, to thereby learn the musical note symbols and their associated hierarchy. | 08-09-2012 |
20120200038 | BOARD GAME - The board game includes a game board for each player, all of the boards having identically configured playing positions. However, the playing positions are numbered in a different order on each board. Each board has a group of numbered playing pieces assigned thereto, the pieces of each group matching corresponding playing positions and numbers for its assigned board. Correspondingly configured pieces are numbered differently in different groups. The game is played with the active player calling out a designation (but not the number) for a playing position and piece on his or her board, requiring all players to remove the correspondingly designated piece from their boards. The winner is the first player to reach a predetermined numerical total for the pieces remaining on his or her board. An optional rule may be provided allowing the active player to require that all players return a playing piece to the board. | 08-09-2012 |
20120200039 | Board Game - A board game comprises a grid-like game board having ten rows of nine squares and two sets of game pieces. Each of the set of game pieces includes nine pawns, two canons, two rooks, two elephants, two knights, two guards, and a king. Two players alternate moving one game piece from a corresponding one of the sets of game pieces until one of the players has force captured the opposing king. | 08-09-2012 |
20120326389 | Cylindrical Chess Game Apparatus and Method - A chess game played on a cylindrical chessboard with two sets of chess pieces and a playing surface made up of a plurality of 14 ranks and 8 files. The knight pieces of each side are actually two-sided knights that can be separated during play to generate additional knights with an ultimate eight knights involved in the game. | 12-27-2012 |
20130056932 | CHESS-LIKE GAME APPARATUS AND METHODS - In embodiments presented herein, a chess-like game apparatus and methods of play are provided. In accordance to embodiments, an element of chance is introduced by a roll of a tetrahedron-shaped die that adds to the strategic play of the traditional rules of chess. The game board may accommodate from 2 to 4 players adding an additional element of complexity and potential collaboration between players. A winner is determined by capturing the pharaoh of each player, “capturing the staff of Ra”, or by points when there is a stalemate. | 03-07-2013 |
20130277913 | GAME COMBINING CHECKERS, CHESS AND DICE - A board game may be played on a board or with an electronic version thereof, that combines chess, checkers and dice to create an original game that is more dynamic than checkers, easier to learn and play than chess, and has an element of randomness that makes it hard to know who will win until the final roll of the dice. The game of the present invention simplifies play by combining classic elements. The roll of the dice determines what kind of move can be made, but the player can choose any of his/her pieces to move. Whoever captures the king wins, or, in an alternative embodiment, whoever has the last remaining piece(s) wins. | 10-24-2013 |
20140008868 | Battle Chess - A chess-like game involving a board and a plurality of pieces that follow chess based movements. In addition each piece has an attack and defense value which is used to determine if one piece can capture another. Game play may be enhanced with game cards which enhance some aspect of a piece's qualities when capturing or defending. Game play may further be enhanced by board enhancement features. The game may be implemented in physical form as well as using a computer and computer based interface. | 01-09-2014 |
20140062021 | CHESS GAME VARIANT AND METHOD OF PLAYING THE SAME - A board game that includes a traditional chessboard and two sets of playing pieces, where the playing pieces correspond to that of Western chess, but where each playing piece (possibly save the king) has a top portion and a removable corresponding bottom portion. Each player also is given a second group of top portions that can be interchanged with the original top portions. While game set up and playing piece movement is similar to Western chess, a piece is not “captured” when an opponent lands on the same board square but “converted.” The opponent removes the top portion and replaces the piece with a different tone top portion to provide visual indication that the playing piece has been converted to the other side. That converted piece stays on the board instead of being removed with few exceptions. The game ends when one player checkmates the other player's king. | 03-06-2014 |
20140062022 | BOARD GAME - A Method for playing a Board Game includes providing a board and a Flag Figurine, providing a set of instructions for playing, and providing a Prince. This Board Game is used for the purpose of providing a competitive game testing a person's strategic and tactical analytical abilities. | 03-06-2014 |
20140084539 | STRATEGY, AND TRAINING GAME AND METHOD FOR ENHANCING MEMORIZATION AND DECISION MAKING - A chess variant strategy game enhancing decision-making skills and memorization comprises most pieces being concealed within housing shells, except for the King, so that players must identify and memorize the opponent's game pieces from their movements. The use of at least one “hold and secure” placeholder on a square allows a player to “hold and secure” squares upon capturing an opponent's piece on that square and more realistically emulates battle situations. A method for training comprising plural training phases, including increasingly complex rules variations, all of which have game pieces concealed within housing shells and the “hold and secure” feature, and some or all pieces starting in non-traditional chess starting positions. The phases are customizable with different variations and may include time constraints, variable piece starting positions and alternative goals, as well as other features that alter the conditions and parameters of play. | 03-27-2014 |
20140097570 | Floating Game System - The present invention relates to a game system that can be used in or out of the water, it can be constructed in two ways | 04-10-2014 |
20140367916 | Method and Apparatus for Playing a Game - Disclosed herein is a class of games and a method of playing games that are played by manipulating objects on a grid. The objects have defined properties that control how the objects are moved. Objects may optionally be connected to each other which alters how the objects may be moved on the grid. The object of the game is for the player to accumulate points based upon arranging the objects in predetermined patterns according to specific rules. | 12-18-2014 |
20150014930 | SELF REGULATING CHESSBOARD - A chessboard having a playing platform and a stage or table which together maintain the flatness of the playing platform despite changing humidity conditions is disclosed. The playing platform is fabricated from a plurality of wooden pieces that are cut to exhibit a radial grain, and adhered to adjacent wooden pieces so that the radial grain has a mirrored image to the immediately adjacent wooden piece. The playing platform is allowed to expand and contract without placing undue pressure on the stage or table, and vice versa (i.e., unconstrained). | 01-15-2015 |
20150021854 | STRATEGY GAME - A strategy game, such as chess, that incorporates a theme from a combat sport, such as boxing, into a plurality of playing pieces and a game board. The game board is configured to replicate an arena or ring utilized in the combat sport. The game board incorporates indicia commonly seen at combat sports, or for advertising or promotional purposes. A king and queen playing piece resemble laced up gloves. A knight resembles a boxer with a pair of boxing gloves having an emblem, such as a national flag. A pawn playing piece resembles a clenched fist. A bishop playing piece resembles an emblem, such as a national flag. Each playing piece has at least one movement pattern, such as a linear movement pattern, an L-shaped movement pattern, and a diagonal movement pattern. The flag emblems represent twelve countries having interest in boxing. | 01-22-2015 |
20150028543 | STRATEGIC BOARD GAME - The present invention dates to a board game in which a three piece rivalry system allows for interaction of player pieces in a battle simulation type game. | 01-29-2015 |
20150042043 | METHOD OF TRAINING FOR ENHANCING MEMORIZATION AND STRATEGIC DECISION MAKING - The present invention relates to a strategy game to enhance decision-making skills and memorization. In addition to the basics of traditional chess, the invention expands upon traditional chess rules by comprising some or all pieces being concealed within housing shells, except for the King, so that players do not have full disclosure of their opponent's pieces and must identify and memorize the opponent's game pieces from the movement made during the game. An essential feature at the discretion of the participant is to use at least one “hold and secure” placeholder on a square that allows a player to “hold and secure” up to two, or more, squares in a match upon capturing an opponent's piece on that square. Also, a method for training that comprises phases including, but not limited to, game pieces being concealed within housing shells, a “hold and secure” feature, and some or all pieces starting in non-traditional chess starting positions. The training method comprises phases with increasingly more complex rules in each phase so that as proficiency is achieved in one phase, the player moves on to the subsequent more complex, challenging phase. The phases are customizable with different variations including, but not limited to, time constraints, variable starting positions for all of the pieces, and alternative goals other than only the traditional capture of the King. | 02-12-2015 |
20150145207 | Board Game and Method of Using - A novel board game is provided that allows individuals to play a game that has simple rules, is resolved quickly, and is still enjoyable. The present board game comprises two sets of opposing game pieces, a checkerboard, and a unique deck of forty-seven cards. The players take opposing turns drawing a card and then moving one of their game pieces in one of the cardinal directions a number of squares equal to the number drawn. Players may also draw a “jump” card, which allows that player to vault one of their pieces over an opposing piece. Players get one point for reaching their opponent's back row and another point for completely surrounding one of their opponent's game pieces, thereby removing that piece from the board. The game is over when one player totals five points. | 05-28-2015 |
20150321080 | CHESS GAME - A chess game variant includes a wildcard piece that starts play off the playing area and that may be introduced on to the playing area in a space adjacent the king upon occurrence of a pre-defined condition, for example after an officer other than the king is captured for a first time. The movement ability of the wildcard piece may be randomly determined from the movement abilities of other officers, including any non-standard pieces used in the game. A non-standard piece may also be included in the chess game, for example a hybrid piece having a movement ability that is a hybrid of a queen and a knight where the hybrid piece can move in any direction and jump over other pieces but whose movement is restricted to no more than three spaces. | 11-12-2015 |
20160074747 | NEW GAME "SHIKI" | 03-17-2016 |
273261000 | Nonrectangular or extended pattern | 15 |
20080224399 | Board game - That which is new in the art is a game of strategy played on a board configured with a symmetrical maze of intersecting pathways made of straight lines, curvilinear lines, and straight lines connected to curvilinear lines. The pathways include loops and circles. Players start at designated intersections and move pieces on the pathways in order to first reach designated intersections across the board; all pieces move in the same manner; a player can move a piece through as many intersections as desired on a single move as long as movement is on the same pathway. The pathways, with the given number of pieces in play, and by their configuration, create blocking of the movement of pieces, as well as opportunities for intentional blocking and for avoiding blocking. Rules variations include taking more than one move on a turn, telling an opponent to move a piece, trapping, dice, and capturing. | 09-18-2008 |
20080296838 | Spherical Game Apparatus - A game apparatus and corresponding method of playing chess on a substantially spherical playing surface marked with playing positions of fourteen ranks and eight files with each file forming a continuous loop around said spherical surface. Ranks terminate or are bordered at the top and bottom of the sphere, therefore not continuous. Two sets of chess pieces are provided for in said game apparatus; each set comprising eight major chess pieces and sixteen pawns with eight of the sixteen pawns being distinguishable from the other eight, each set of eight pawns traveling opposite directions across ranks. Means are provided for adherence of the chess pieces to the spherical playing surface such that gravity would not remove the chess pieces from said playing surface. Said game apparatus does not require players to learn variations to the well known rules of chess play while providing a novel means to play chess. | 12-04-2008 |
20090051112 | Method and Device for a Game of Money, Mental Gymnastics, Questions and Answers - A game for one player or more that can be played on a board, on a computer program game or even on realty TV quiz show over real money. The game involves thinking, calculation, planning and knowledge. The aim of the game is to accumulate as much money as possible by creating lines of similar sums of money by shifting pyramid of cubes on a board to a preplanned direction after answering questions correctly. A supreme aim of the game would be to reach a three millions. | 02-26-2009 |
20100072703 | Modified Chess Game - An extended chess game comprising a board divided into a first area, the Spirit World, consisting of all squares on the border forming a square ring and a second area, the Cardinal World, consisting of all the squares enclosed by the Spirit World. The pieces comprise conventional chess pieces, non-conventional chess pieces that are present at the beginning of the game and non-conventional chess pieces that are not present on the board at the beginning of the game. The rules allow the pieces to change color, to move from the Spirit World to the Cardinal World and vice versa, to kill members pieces of their own color, to move in lock step, two at the time, to come back to life after they have been killed by an opponent's piece, to be cloned, and to acquire abilities of belonging to pieces that have been killed. | 03-25-2010 |
20100078889 | THREE OR MORE PLAYER CHESS GAME - The present invention provides an apparatus for playing chess with more than two players. The apparatus implemented for playing chess with more than two players according to the invention includes a game board having a plurality of hexagonal playing spaces contiguously disposed thereon, the game board having setup areas where players position their playing pieces prior to the start of a match. In addition the apparatus includes the hexagonal playing spaces having three different designations, the hexagonal playing spaces designations being alternatively arranged such that no two adjacent hexagonal playing spaces are the same. Furthermore, the hexagonal playing spaces being present on the game board in a predetermined number. | 04-01-2010 |
20100078890 | BIDIRECTIONAL BOARD GAME AND METHOD FOR PLAYING THE SAME - A bidirectional board game includes a playing board, and a plurality of playing pieces. The playing board has a matrix of squares defined by horizontal lines and vertical lines configured on a surface of the playing board. The squares are allocated in two regions identified for the two players, respectively. Each square allocated to both of the players includes a diagonal line. The playing pieces are divided into two distinguishable families each controlled by one of the two players. Each family includes a sovereign piece and a plurality of numeral pieces indicating a numeral | 04-01-2010 |
20100181723 | Board Game: Six in a Dream - Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules. | 07-22-2010 |
20120025463 | Chess game and method of play - A chess-like game has a two-dimensional game board made up of 49 regular hexagonal play spaces assembled into a clustered, stylized diamond shape where seven spaces are arranged side-by-side, contiguously in a central, latitudinal row. Each successive parallel latitudinal row has one less space and its spaces are offset. By the sixth row away from the central row, a single hex space is provided at either end of the board. The color of each space is selected from three available. No space of a first color shares a hex side with a space of a similar color. A reduced set of game pieces are used where each side has one king, one queen, one bishop, one rook, one knight, and five pawns. Each piece has defined legal moves. | 02-02-2012 |
20120306154 | Board Game Apparatus - The present invention features a game apparatus having a game board having game spaces and game pieces. The apparatus comprises fabulous five game pieces and blank game pieces with indicia on one side identifying the game piece is a traveler. Only a traveler can move in a forwards and backwards direction on the game board in one or two game spaces. The game pieces move in a diagonal motion two diagonal game spaces or a ricochet motion, which is in a curved motion to one game space in the first column and then to a second game space in the second column. The player who cannot move or the player who has no remaining game pieces on the board loses the game. | 12-06-2012 |
20130320623 | BOARD GAME AND METHOD OF PLAY - A game board surrounded and partially supported by perimeter walls that extend above and below the playing surface of the game board. The game board has a plurality of sockets for holding either covers, projectile coins, or player tokens, and a smaller plurality of those sockets have holes through the game board. Supporting the game board from underneath is a deflection structure that deflects projected tokens which fall though the holes and urges them out through elongated openings at the bottom of each wall. Projectors, such as catapults, are mounted slidingly on each perimeter wall. Players have covers with which they can cover a portion of the holes on their “properties. The board has designated paths for player token movement according to turn and a die role. An elevated socket is provided. The rules for an exemplary game to be played with the game board are explained. | 12-05-2013 |
20140203506 | Battlefield chess game - Battlefield Chess (BC) differs from conventional chess (CC). First BC has a number of moves in addition to the moves of CC. For example, the knight in CC can move forward, backward, and sideways in an L-shape, for example, 2 spaces forward and then 1 space right or left. Two other differences are the size of the board [22 by 22 (=484 playing spaces)] for BC, compared to 8 by 8 (=64 playing spaces) for CC], and the number of playing pieces. CC has 8 pawns, 2 rooks, 2 knights, 2 bishops 1 queen, and 1 king for each of the 2 teams or individuals playing the game. In BC, each side has 22 pawns, 6 rooks, 6 knights, 6 bishops, 3 queens, and 1 king. The larger playing board, more playing pieces, and additional allowed moves make BC much more challenging than CC. | 07-24-2014 |
20140239589 | Board Game: Six In a Dream - Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules. | 08-28-2014 |
20140333023 | BOARD GAME - A board for playing games, especially strategy games and in particular variants on the game of chess, which is rotationally asymmetric in orders greater than 2, such that different players have differently sized “home” playing areas. The main embodiment is a four player board, with variants which have additional diagonals to allow attacking routes against players adjacent to each other. A number of rule variants for four player chess are disclosed. | 11-13-2014 |
20150352433 | Quaternity Chess - A method for playing of the game of chess for two and more players played on a playing area (chess board) which has 144 playing squares arranged in a 12 by 12 matrix with four complete sets of traditional chess pieces, each set of a different colour played with modified rules including said four players sequentially taking turns in a clockwise or in a counterclockwise direction moving their said chess pieces; the advanced central pawns may, for their first move, take a direction either left or right, and thereafter are committed' to move in the initially adopted direction; before the advanced pawns are committed, they may defend or capture in any of the three directions forward, left or right; and the game proceeds until only one player remains with a king that has not been checkmated. | 12-10-2015 |
20160001172 | Board Game: Six In a Dream - Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules. | 01-07-2016 |