Class / Patent application number | Description | Number of patent applications / Date published |
273243000 |
Chance device controls amount or direction of movement of piece
| 108 |
273260000 |
Chess or checker type
| 51 |
273259000 |
Sports or outdoor recreational activities | 5 |
20100140868 | Didactical Game Kit and Method for Teaching Yoga as a Gymnastic Discipline - The present invention refers to a kit for a didactical game, to teach yoga as a gymnastic and recreational discipline, and to a game method for teaching using said kit. The kit of the invention comprises a plurality of packs of playing cards or cards with printed human figures in the different postures corresponding to said gymnastic discipline, an inscription with the name of said posture, a reference number, and optionally an indicative sign of the posture lateral symmetry; a pack of playing cards or cards with a printed question on each one referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer; a playing surface which comprises, in printed form, a plurality of pathways, made up each of them of a succession of boxes from a start box towards a finish box; a plurality of markers, which comprise pieces to identify each of the players on said board, and a random numbers generator device together with a teaching instructions book of said gymnastic discipline which comprises written instructions and illustrations for the implementation of said postures of said gymnastic discipline, being its pages numbered according to said playing cards or cards reference numbers of said plurality of packs. | 06-10-2010 |
20110018200 | Board Game - A board game includes a game board, a movement selector, and a plurality of game pieces, the game board including a game path having a plurality of tracks adjacent one another, each track having a start cell, a finish cell and a plurality of intervening cells between the start and finish cells, each track further including indicia that permits the track to be associated with one of the plurality of game pieces, each game piece comprising indicia that permits the game piece to be associated with one of the plurality of tracks, wherein more than one player may be deemed a winner and winner(s) are determined by the outcome of a series of chance events. One or more games are copending and result in at least two outcomes where there can be plural winners. | 01-27-2011 |
20110031691 | TABLETOP SPORTING GAME APPARATUS - A portable tabletop sporting game apparatus includes a game board having at least one opening formed therein. A pair of legs are attached to the game hoard in order to elevate the game board generally off of the ground. A lever is operatively attached to an underside of the game board and in communication with a man game piece. The man game piece is disposed through the game board opening, such that when the lever is depressed, the man game piece is forced upwardly through the game board opening in order to block or lift a ball, which is being pushed, moved or nudged across the game board. | 02-10-2011 |
20120098194 | Methods and Devices for BandHead Fantasy Sports Games - A wristband fantasy sports game or wristband fantasy sports game played along with an optional board or and optional online score and league tracking system. The playing method comprises (a) selecting a wristband game piece which has one athlete on one side and another athlete on the opposite side or underside. In most versions of the game each wristband has an offensive and defensive player of the same team (b) the opposing player selects a wristband game piece of members comprised of the opposing live sports game or event with one athlete named on each side of the band (c) A live, or recorded sports game is played, on a television, mobile device or computer or any other viewing device and the fantasy game ensues | 04-26-2012 |
20140265122 | METHOD AND APPARATUS FOR FOOTBALL BOARD GAME - A plurality of first team player game pieces, a plurality of second team player game pieces, a football designation device, and a game board are provided for playing a football board game. At least one of the player game pieces may have an advantage over one or more of the other player game pieces. One or more of the player game pieces, may be allowed to move twice as fast as one or more other player game pieces, when a first designation is associated with the one or more player game pieces that are given the advantage. The player game pieces given the advantage may move from a “fast” space, marked with a graphic, to another “fast” space, marked with the same graphic, located a predetermined number of spaces away, such as two spaces away, in any direction. | 09-18-2014 |
273262000 |
Military or naval engagement | 3 |
20080296839 | Strategic Battlefield Board Game - A strategic board game is disclosed, the game comprising a rectangular playing board having a grid pattern thereon defining playing spaces. Playing spaces may have type-identifying markings, designating each playing space as one of a plurality of types of spaces. Spaces of various types may have playing rules associated therewith that do not apply to other types of spaces. Each player has a set of uniquely-colored playing pieces. Such pieces are designated as infantry, cavalry, king, and artillery. The inventive game allows for multiple pieces to occupy any one space simultaneously. Each piece may move independently from the other pieces, and each piece may attack independently from or cooperatively with other pieces. Players alternate taking turns, and each turn comprises a movement phase and an attacking phase. Each type of piece has movement and capture rules associated therewith, such rules being at least partially dependent upon the number and type of other playing pieces occupying the same playing space, the type of playing space occupied by the piece, and the type of enemy playing pieces on neighboring and nearby spaces. Replenishment pieces may be added to designated replenishment spaces at the start of each player's turn, according to turn number and/or the number of spaces of a certain type occupied by the player. The first player to occupy a given number of a certain type of space, or the first player to capture an opponent's king, wins the game. | 12-04-2008 |
20090243216 | Strategy War Game - A strategy war game is disclosed. In a particular embodiment, a game board is covered by sixty-four squares forming a checkered pattern. Each game piece of a first set of game pieces is adapted to subsequently move only within a first set of squares representing land. Each game piece of a second set of game pieces is adapted to subsequently move only within a second set of squares representing water. Each game piece of a third set of game pieces is adapted to subsequently move within a third set of squares representing air. The strategy war game further includes a point system, wherein a first player is given a predetermined number of points for capturing a game piece during a turn by moving a game piece of the first player to a square occupied by the game piece of the second player. | 10-01-2009 |
20110089635 | Strategy War Game - A strategy war game is disclosed. In a particular embodiment, a game board is covered by sixty-four squares forming a checkered pattern. Each game piece of a first set of game pieces is adapted to subsequently move only within a first set of squares representing land. Each game piece of a second set of game pieces is adapted to subsequently move only within a second set of squares representing water. Each game piece of a third set of game pieces is adapted to subsequently move within a third set of squares representing air. The strategy war game further includes a point system, wherein a first player is given a predetermined number of points for capturing a game piece during a turn by moving a game piece of the first player to a square occupied by the game piece of the second player. | 04-21-2011 |
273258000 |
Strategic race to a finish (e.g., Chinese checkers) | 2 |
20130043653 | GIDDY UP BOARD GAME - The invention provides an equestrian board and dice game in which the winner successfully navigates a horse around a race track and the winner is the first horse to reach the finish line. Appropriate for children and adults, the Giddy Up is created for two or more players, approximately ages six and older. Designed to be played on any flat surface, this game is comprised of a playing board, a pair of six-sided dice, and horse playing pieces | 02-21-2013 |
20140300052 | GAME BOARD AND METHOD FOR PLAYING A STRATEGY GAME - A game board and method are disclosed for playing a strategy game. The strategy game provides a pyramid shaped game board that requires players to utilize stratagem to be first to reach the pyramid apex, while eliminating each other's playing pieces. Each players starts with playing pieces, such as marbles. The playing pieces start in a starting area located at a lowermost level, and advance up the pyramid to the apex. The players advance one space by moving the playing piece in any direction towards an open space. The players advance additional spaces by jumping their own playing piece, or opposing player's playing pieces. The jump over multiple playing pieces requires a space between each jumped playing piece. The player wins by reaching the apex first or eliminating all the opposing playing pieces. The player must have a last playing piece left to win when reaching the apex. | 10-09-2014 |
273264000 |
Alignment games (e.g., morris, mill) | 2 |
20100127454 | Game of Strategy Having Dividable Game Pieces - A game of strategy includes a plurality of game pieces that are dividable into smaller game pieces. The game pieces initially comprise some in a first color and some in a second color. The game pieces are arranged in a pattern on a playing surface to define a playing field. Each of the pieces has a legal shape such that the pieces may only be divided into legal shapes. The game pieces may be one or more of divided, joined, swapped and captured during play. A process for playing a game of strategy is also described. A winning position for a game of strategy includes a contiguous chain of game pieces of a single color that extends from one or both of the left side to the right side and the top side to the bottom side of a playing field. A notation system for describing the moves of play is also described. | 05-27-2010 |
20150335990 | Board game- 2 players. 7 Movable Squares, w/4 holes each, on a 3 x 3 grid. To win, make a square, taking turns dropping one marble at a time onto the Movable Squares. Squares can be made on 1, 2 or 4 of the Movable Squares. Players are allowed 2 Movable Square moves in addition to placing one of 14 (each) marbles into the holes - Board Game for 2 players. The exact size of the board and its pieces are not crucial to what is unique about this invention. This unique game includes 7 Movable Squares. There are 4 holes on each square. All holes are equally spaced. The board is a 3×3 grid. The nine spaces on the grid comprise the 7 movable squares and 2 blank spaces. Each player starts with 14 marbles. To win, the players must make a square shape with the marbles, taking turns dropping one marble at a time into the holes on the Movable Squares. Square shape can be made on 1, 2 or 4 of the Movable Squares. For each turn, players are allowed 2 Movable Square moves, in addition to placing one marbles into any available hole. | 11-26-2015 |
Entries |
Document | Title | Date |
20080197568 | Gear puzzle - A game is provided which includes a body, a track disposed in the body, and tokens disposed in the track. The tokens are capable of translating in the track. A plurality of track portions are provided which include first, second and third track portions. Each of the plurality of portions is capable of receiving at least two tokens. A plurality of turntables is provided including first and second turntables rotatively connected to respective ones of the first and second portions. The turntables are rotatively coupled so that rotation of the first turntable rotates both the first portion and second turntable. Thereby, rotating the second track portion is automatically provided and simultaneous reversing of the order of tokens in each of the first and second track portions is provided. | 08-21-2008 |
20080230990 | Non-competitive, multiplayer game and associated methods - The technology described herein provides a non-competitive, multiplayer game designed to allow participants to learn, recognize, and appreciate diversity of thought, personality, and style within the individuals of a team or group. The game assists participants to enhance team effectiveness to ensure higher levels of success, to reinforce values and goals, and to explore dynamics and interaction within a team. Additionally, the game assists participants to build up cohesiveness, connections, and understanding of participants, to stimulate creative idea-generation and problem solving, and to have fun. The game includes a game board, dice, a timer, score cards, and question sets, each question set being unique relative to one another, each question set being representative of a specific type and theme of questioning and activity, and each question set comprised of questions designed either to help identify a personality profile, share information and preferences or facilitate brainstorming and idea generation. | 09-25-2008 |
20080252007 | NETWORK DRIVEN BOARD GAME INSTRUCTION GENERATOR AND METHODS FOR INTERACTION WITH PARTICIPANT - Interaction between a telephone system in a multiplayer board game providing real time input to game play in a multi player board game during the course of game play. Players make telephone calls to a special game play service provider at a remote phone number at the start of the game. The service provider then initiates a series of calls to the players' telephones during the course of game play. These calls provide game play input which could impact the outcome of the game. For example while playing a Monopoly board game, players may receive telephone calls during a forty five-minute period. The calls would provide instructions for various game effects, similar to Community Chest or Chance cards. Telephonic instructions also provide additional play experience during game play by occasionally dictating moves and instructions to game players, e.g., to improve the play experience and accelerate the game by driving property into the game and by driving money out of the game. | 10-16-2008 |
20080265507 | Game and the Method of Playing the Game - A board game which represents a predetermined geographic area including a plurality of cites which a plurality of players may visit. The players may enter and exit the predetermined area through various entrances and exits and a plurality of travel routes are designated within the area along which a player may move. A player receives points determined by which area of interest and which themes related thereto exist. Various cards are provided for each player which may be used by the player during the play of the games which the cards determining the manner in which the player may move or be restricted from motion. | 10-30-2008 |
20090085288 | INTERACTIVE GAME INCLUDING MULTIPLE SINGLE-USE GAME BOARDS - An interactive game ( | 04-02-2009 |
20090102122 | Military Family Board Game - The invention relates to a board game typically including counters, playing pieces, pawns or the like. The playing pieces are placed of the board and moved across the board in accordance with the play of the game wherein the game board is comprised of at least two sections, one having a parameter of playing squares. The sections are arranged to be part of a game focused on military families who experience separation due to work schedules and/or deployments. | 04-23-2009 |
20090212498 | Board game that uses elements of card game and methods playing the same - The invention provides a novel games which permits a player to combine elements of a game of skill and chance, such as a variation of poker, with the strategy of a board game, in which movements of game pieces on the game board are based in part on the results of hands of the game of skill and chance. Games of this invention may be played using, e.g., playing cards, playing pieces, and a game board, which may be tangible or represented electronically. | 08-27-2009 |
20090230623 | JUDO GAMES - A board game of Judo competition and strategy for two players comprising a field of play in the form of a rectangular grid of individually identified squares, preferably eleven squares along its length and preferably eight squares across its width, preferably divided into three zones. Gameplay is carried out by moving a plurality of playing pieces, preferably forty (40) in number for each player for placement on squares of said grid, said plurality of playing pieces being identified by color as belonging to one player or the other. The object of the game is to find Kodokan and to avoid Kano. The first player to discover her opponent' s Kodokan piece wins the game or the first player to discover her opponent's Kano piece loses the game. | 09-17-2009 |
20090256311 | Board Game Apparatus and Method for Playing - A game apparatus and method of playing including a playing surface having an impassible outer barrier and several inner barriers. The game playing surface includes a plurality of sequential first areas and a second area wherein gamers shoot their game pieces in turn through the sequential areas until achieving a killer status whereby they can begin to eliminate the other players. The last killer on the board is declared the winner. | 10-15-2009 |
20090278310 | SUDOKU BOARD GAME - A Sudoku board game has a receiver board, a decoder board, and pieces. The receiver board has a plurality of receiver holes. The decoder board has a plurality of key holes, and the key holes are arranged to present a Sudoku game to a player. The pieces are insertable first through the receiver holes and then into the key holes. Each of the pieces comprises a top, a key, and a shaft coupled to the top and the key. The keys are arranged to cooperate with the key holes such that only a key matching a key hole can be fully inserted into the key hole and corresponding receiver hole and such that a key not matching a key hole cannot be fully inserted into the key hole and corresponding receiver hole. | 11-12-2009 |
20090278311 | SUDOKU BOARD GAME - A decoder board for a Sudoku game has a plurality of keys arranged to present a Sudoku game to a player. | 11-12-2009 |
20090315259 | Pathology game and method of playing same - A pathology board game includes a colored game board comprising (a) an illustration of the human circulatory system comprising organs and limbs; and (b) a colored circle or wheel comprising a plurality of diseases, each disease having its own number and color; a plurality of treatment/remedy cards, wherein each card comprises at least one treatment or remedy for a disease and is colored to match a corresponding disease on the colored circle; and a plurality of preventative cards, wherein each card comprises at least one preventative modality to prevent a disease and is colored to match a corresponding disease on the colored circle. | 12-24-2009 |
20100078888 | Tri board game - A board game device having a plurality of tri-squares, four corners and a diagonally arranged border row of eight tri-squares of a conspicuous hue extending between two corners of the board and dividing the board into two triangular sections, with a plurality of parallel rows with the center row thereof perpendicular to the border row, having a contrasting hue on different sides of the border, with proximal and distal ends thereof forming player positions at the other corner wherein each game piece has at least a tetrahedron first body member. | 04-01-2010 |
20100084815 | "Non-wagering Game for Reallocating Collectible and Hobby-Related Items" - A game apparatus where players contribute hobby items to be reallocated. The game apparatus is comprised of a plurality of player game boards, each different from all others and including thereon a combination of randomized words arranged in rows and columns, each randomized word pertaining to a hobby; a plurality of terminology disks, each different from all others and containing one of the randomized words; and a plurality of marker disks in which one terminology disk is selected and the players use a marker disk to cover the corresponding word on his or her player game board. When one of the player game boards is covered by the marker disks in a pre-designated pattern (such as a designated line, shape, or four-corner configuration), that player collects the hobby items contributed by the players. | 04-08-2010 |
20100181720 | Action Figure Battle Game with Movement Mechanisms - Various embodiments of an action figure battle game including figures with movement mechanisms are disclosed. A method for playing an action figure battle game, the game involving a first action figure and a second action figure, each of the first action figure and the second action figure having its own movement function and its own attack function is also disclosed. | 07-22-2010 |
20100270740 | NUMERICAL GAME APPARATUS AND METHOD - A game apparatus and method of playing a game for forming magic squares is provided. The game apparatus provides for various means for forming a magic square in a N×N matrix. The method provides for various means for performing a formation of a magic square in a N×N matrix. | 10-28-2010 |
20100289217 | APPARATUS AND METHOD FOR SIMULTANEOUS TURN-BASED PLAY BOARD GAME - Apparatus and method for simultaneous turn-based play comprises: providing each one of a plurality of players with substantially identical play boards having a predetermined number of regularly arranged territories, providing each one of said plurality of players with an identical set of playing pieces, allowing all players simultaneous turns to place their playing pieces on said playing board, then, at the end of each simultaneous turn superimposing the play boards and providing a play result comprising eliminating certain playing pieces and leaving remaining pieces, then returning the boards to the players with the remaining pieces and repeating the simultaneous turns and said eliminating until only one player has any remaining pieces. | 11-18-2010 |
20110031690 | Bible walk board game - A board game, Bible Walk provides fun while testing one's knowledge of the bible and teaches as you play. The game Bible Walk is designed to be and interactive multi-player game which includes a board, playing pieces and an electronic device which displays questions. The board is generally rectangle on which the players would move their pieces around the board. The board has colors and writings on the squares as well as on the center of the board. The electronic device contains questions from Genesis to Revelation from the Holy Bible. The players must answer short questions correctly in order to move to the next square. All questions are T-true or F-false. The game is meant to move at a fast pace. The first player or group of players to land on the well done square wins. Game may continue with other players for second or third and so on if players desire. | 02-10-2011 |
20110187051 | Board Game Teaching Healthy Eating Habits - A game to help players learn how to make the best choices in regards to nutrition and exercise is disclosed. A game board may be configured with start areas, food choice areas, and exercise areas. Players on food choice areas must answer a food choice question and add tokens to the player's weight container based on the answer. Players on an exercise question must answer an exercise question and add or remove tokens to or from player's weight container based on the answer. Answers to an exercise question can require that a player perform an exercise listed on a selected exercise card and remove tokens from the player's weight container based on successfully performing the exercise in whole or in part. When all the players have made a complete circuit of the game board, each player weighs his or her weight container and determines in which weight category his or her weight container falls. | 08-04-2011 |
20110233865 | Board Game - A board game includes a multi-color game board including eight distinguishing colors on a white background. The game also includes eight game pieces of eight colors that match the color spaces on eight radially extending arms surrounding a central hub. Each of the radially extending arms includes eight outwardly directed colored spaces and eight inwardly directed spaces abutting the eight outwardly directed spaces. The inwardly and outwardly directed spaces adjacent to the central hub and a turnaround space at the end of that arm are of the same color while the spaces in between the adjacent spaces and the turnaround spaces are of different colors. | 09-29-2011 |
20110233866 | Board Games and Methods of Playing - A board game includes a plurality of game pieces, a plurality of reward cards, and a game board, where the game board includes a travel path on the game board, said travel path including a plurality of instruction spaces, a plurality of hidden cache spaces, and a plurality of open cache spaces, where one of said plurality of hidden cache spaces and one of said plurality of open cache spaces are associated with one of said plurality of game pieces, and at least one instruction space includes directions to add one of said plurality of reward cards to one of said plurality of open cache spaces that is associated with one of said plurality of game pieces. | 09-29-2011 |
20110285084 | METHOD AND APPARATUS FOR PLAYING A SINGING GAME - A method and apparatus for playing a singing game in which one player announces a trigger word, and the other players compete to begin singing a song within a predefined period of time and must sing at least a predetermined number of words including the trigger word in order to score. | 11-24-2011 |
20110291357 | Slider game - The present invention relates to a slider type game for entertainment that can be played indoors or outdoors where the object of the game is to toss a game piece (rounder) that slides on the game surface into one of three holes formed in a game board in order to score points, where the game board is made from plastic or acrylic and the game pieces are made of plastic or powder coated metal, and to play the game a player stands along the side of one of the game boards and tosses the rounders, one at a time, towards the second game board and where points are scored by putting the rounder into a hole on the game board surface. | 12-01-2011 |
20110298180 | FOOD PREP BOARD GAME - A board game containing a board with multicolored squares laid out in a rectangular path and playing pieces to which specialized pieces are added connected as the player advances the playing piece around the board. The specialized pieces to be added to the playing piece represent and look like one of the following: a piece of bread, peanut butter, or jelly. The object of the game is to build a peanut butter and jelly sandwich and advance the sandwich to a space which represents a glass of milk. A player rolls a die, and advances a playing piece the number of spaces on the die. There are spaces of many different colors. Purple corresponds to jelly, yellow corresponds to a piece of bread and brown corresponds to peanut butter. Spaces of other colors don't have a special meaning. If a player lands on purple, yellow or brown and if the player needs the piece corresponding to that color, then that piece is joined to the player's playing piece. When the player has completed a peanut butter and jelly sandwich, that player's piece must advance around the path to an exit lane and then the player must roll the exact number that causes the playing piece to land on the winning space which corresponds to a glass of milk. The game is intended for ages four and up. | 12-08-2011 |
20120205867 | SYSTEM FOR PLAYING BOARD GAMES - A system for playing board games in which a game piece moves unconstrained by any set path across a game board, comprising: a plurality of board panels, each board panel having at least one edge portion abutable with an edge portion of another board panel to form a game board; each said board panel having marked thereon a pattern comprising contiguous spaces for accommodating one or more game pieces during game play, said spaces bearing indicia which govern game play in conjunction with the rules of the game; wherein said board panels can be arranged in a plurality of different configurations, and wherein each configuration results in a workable path for movement in accordance with the rules of the game between said board panels. | 08-16-2012 |
20120223480 | Exercise game - An exercise board game for promoting exercise and fitness is disclosed which has a game board, movable playing pieces for each of one or more players, a plurality of exercise technique cards having instructions on performing exercises, and equipment for use following selection of an exercise. The game board has a playing surface with a path to advance said playing pieces. The player will roll a colored die and pull a card from a corresponding colored deck. The player will attempt to perform the exercise challenge on the card and, after successful completion, move the playing piece along the game board path. The board piece is marked to follow a path with the movable pieces based on the roll of a die and the level of the exercise challenge. | 09-06-2012 |
20120248699 | Board Game - There is disclosed a battle game for playing among several players. The game includes a playing surface having equal playing squares on a board. The game further includes a resource zone sub-board for each player, each resource zone sub-board configured to be placed on top of the playing surface. Each of the resource zone sub-boards has a plurality of playing squares, the resource zone sub-boards each being configured such that the playing squares of the resource zone sub-boards overlap corresponding playing squares on the playing surface immediately below. The game further includes a plurality of adjustable gaming pieces for each player, each adjustable gaming piece having an adjustable member which can be physically manipulated to change an indicia for indicating the value of the adjustable gaming piece when playing the battle simulation game. Each of the adjustable gaming pieces being dimensioned to fit the playing squares. | 10-04-2012 |
20120248700 | NON-TRIVIA GAME AND METHOD OF PLAY - Typically, games are created for entertainment purposes involving trivia information or games are created for educational purposes focused on particularized subjects. Currently, there exists a need for a game that challenges players with questions from a broad range of topics useful for everyday life that are non-trivia. | 10-04-2012 |
20120256374 | Game of Sabotage and Rescue - A game including sabotage and rescue mechanics. Sabotage occurs when a second player's primary piece lands on the same space as a first player's primary piece. In this situation, the first player's primary piece is the piece being sabotaged. Sabotage can happen on any space on the board except for the secure spaces. The first player may be sabotaged in the following ways; (A) the first player's primary piece is stalled by giving the first player a sabotage card, resulting in an unknown number of lost turns, (B) a first player's collectible card is stolen, or (C) a first player's assignment is stolen. | 10-11-2012 |
20120267852 | 2 Sow or Not 2 Sow - This is an educational board game for Christians, for up to six players, ages 8 and older. | 10-25-2012 |
20130032999 | STRATEGY BOARD GAME - A strategy board game of territorial conquest for two to four players. Each player commands an army of twenty-four pieces on a playing board divided into five regions called territories. The pieces rest on the intersections of lines on the board called Points. In each territory there exists a special board Point referred to as a Base. The pieces in the game at all times have a specific direction that they face on the game board. The facing of the piece determines its vulnerability to capture by another piece. In addition to facing, different types of playing pieces are assigned different attributes such as Movement number, Attack number and Blocking faces which affect the utility of each piece in game situations. A notation system allows text play of the game. Electronic embodiments allow game play on electronic devices. | 02-07-2013 |
20130099446 | Closable-type game board for basic symbol recognition - My child educational board game, “Word Battle Junior”, embodies a configuration requiring players to approach the fundamentals of literacy and numeracy by simply calling out spaces in a competition of take away so that, once all prepositioned and hidden game elements on opponents' targeted regions are found, the last player with symbol marked blocks in his/her playing field wins. | 04-25-2013 |
20130119607 | BALL OR ROUNDED SURFACE PLAYING PIECE SUPPORTED ROTATING DEVICE FOR BOARD GAMES - Ball or rounded surface playing piece supported rotating device for board games to move simultaneously even more than one playing pieces easily. Fields are configured on game board for storing playing pieces. Fields constitute a pattern. Any playing piece on the game board may serve as rotation support for rotating device. The ball operating as rotation axis and support is fitted in at least one of the openings, e.g. in the centre of rotating device. There formed openings in rotating device arranged in a pattern corresponding to the pattern of fields. The rotated playing pieces are fitted in openings of rotating device and playing piece moves from one field to another field by the rotation of rotating device. For convenient rotation, rotating device comprises a rotating knob. Fields are configured so that balls or rounded surface playing pieces take a centre position in a field by themselves. | 05-16-2013 |
20130147115 | STRATEGIC BOARD GAME - The present invention dates to a board game in which a three piece rivalry system allows for interaction of player pieces in a battle simulation type game. | 06-13-2013 |
20130161906 | SOCIAL INTERACTIVE CARD-GAME WITH BOARD GAME VARIANT - A socially interactive card game with a board game variant providing for competitive play-action between a plurality of players by which to provide creative submissions. The method of playing including providing a particular setting for a conversation between a male and a female, each of the players submitting a creative written statement concerning the conversation between the selected male and female nouns in the particular setting, and the guessing player guessing which player submitted each of the creative written statements. Points may be awarded to the players based upon whether or not the guessing player determined each player submission and the submission the guessing player chooses to be the best. The steps may be repeated until a predetermined number of points accumulated, rounds completed, or in a board game variant the playing piece being advanced from the start space to the finish space. | 06-27-2013 |
20130181403 | GAME - A game is disclosed. The game includes two or more tiers or levels in which a player must achieve certain benchmarks or goals at each tier to advance to the next tier, whereby each tier of the game represents a certain phase or definable segment in a person's life based upon one or more of the following: career goals; personal goals; educational goals or geographic location. | 07-18-2013 |
20130193643 | Board Game - A game, including a game board having a path between homelessness and having a home, the path having a plurality of spaces; and a game piece for showing a player's position on said path. A method of playing a game, including: providing a game board having a path between homelessness and having a home, the path having a plurality of spaces; and a game piece for showing a player's position on said path; and moving said piece along said path. | 08-01-2013 |
20140062020 | BIBLICAL BOARD GAME - A biblical-based board game includes a board having multiple spaces along which players can move, or climb, as they get questions or tasks correct. The questions and tasks can be divided into four categories—multiple choice questions; fill-in-the-blank questions; word exclusion tasks, where one player gets their teammate to say a phrase/word without the first player mentioning excluded words; and using drawing or gestures to get their teammate to say a word or phrase. The categories are determined by a random means, such as spinning a four-sided, four-colored top. Each player uses a colored angel playing piece to move along the game board, or, to climb Jacob's ladder. A timer can be provided to limit the amount of time to get the correct answer or complete the task. | 03-06-2014 |
20140252716 | KEEN EYE GAME FORMAT AND VISIBLE MEDIA TAGS - A game format is described where players compete based on their mental acuteness (keen eye, specifically observation, memory and general awareness skills) The specified format provides a particular structure to the age old concept of question-answer and can help people improve their observational skills The format can be applied to a board game, video game, a TV game or web based online game. Another usage of the format is directed towards developing a system that allows users of audio visual media to interact with the media in a new way through the use of visible media tags. | 09-11-2014 |
20140252717 | GENETIC DECK BASED GAME - A game element for use in a genetic deck based game. The game element includes indicia to partition a larger set of game elements into ordered subsets of game elements. The game element also includes a unique identifier for the genetic deck. | 09-11-2014 |
20140265120 | Method and Apparatus for a Game - An apparatus and method for a game, in which a ball, token, or other projectile is propelled onto a game board. The game board is slightly raised from an adjacent playing surface. The game board might be comprised of a grid or set of ball-retaining depressions. The board would also contain a target area or aperture through which the projectile can pass. The object of the game is to get all the projectiles through the target aperture. To successfully propel or bounce a projectile onto the game board, the projectile must come to rest inside one of the projectile-retaining depressions or else pass through the target aperture. Players take turns propelling the projectiles onto the game board, moving the projectiles toward the target, or making jumps over other projectiles on the game board. The first player to get all his or her projectiles through the target wins. | 09-18-2014 |
20140291931 | Systems And Methods For Playing A Treasure Hunting Board Game - A playable board game wherein players compete to secure the best bargains at garage sales, using both strategy and random chance, using a computerized component to randomize update game content. | 10-02-2014 |
20140300051 | NUMBER GAMES AND WORD GAMES - A number game in which the object is to match a player's score to a target number, including a playing surface with a plurality of numbers therein and operators on the outside of the playing surface which includes at least one moveable playing piece. Whenever a playing piece is moved to one of the numbers on the playing surface, the player's score is changed based on that number and according to the mathematical function of the operator towards which the playing piece was moved. One embodiment of the invention is a word game in which each of the numbers on the playing surface has an associated letter. Movement of the playing piece from number to number in this version of the game necessarily also means movement of the playing piece to the number's associated letter. Each single play consists of a single continuous movement of the playing piece from letter to letter in an attempt to form a word. A temporary score is tabulated for each single play. When the single play results in a valid word being formed, the temporary score is added to the player's score. | 10-09-2014 |
20160166920 | GAME BOARD | 06-16-2016 |