Patent application number | Description | Published |
20120323658 | SYSTEMS AND METHODS FOR PROVIDING DISCOUNT OFFERS VIA AN INTERNET DIRECTORY INTERFACE - Embodiments of computer implemented systems and methods for providing discount offers via an internet directory interface are described. One example method includes receiving, from a user, via a user interface, a request to search for one or more discount offers associated with a product, the request being associated with search criteria, facilitating the search for the one or more discount offers through an integrated search engine based on the search criteria, providing search results, the search results including one or more discount offers for the one or more products, receiving, from the user, a selection of a product from the search results, the selection of the product including a product quantity, and providing the user with a specific discount offer for the product based on the selection. The method may further include providing a payment functionality to process a transaction associated with a purchase of the product with the specific discount from a merchant associated with the product, the payment functionality including one or more means of payment. The method may further include sending voucher codes to the user and the merchant. | 12-20-2012 |
20130097235 | ONLINE OR OFFLINE VIRTUAL HONOR SYSTEM - Provided are novel methods and systems for selecting members of virtual governments of online communities and establishing various honor systems in the online communities. Proposed techniques may be used to stimulate certain activities of online community members and discourage other activities. A self-governance system may be established within an online community through active participation of its members. In certain embodiments, activities are associated with reward points, and members can accumulate these points based on completing one or more of these activities. Members with the most accumulated points are appointed to the virtual government of their communities and/or rewarded for their efforts. Some examples of activities include participating in social network forums, conducting product reviews, and purchasing and/or selling products. Activities may be categorized in order to identify category winners as well as overall winners. Furthermore, an online community may create various clusters for conducting such elections and contests. | 04-18-2013 |
20130141313 | WEARABLE PERSONAL DIGITAL EYEGLASS DEVICE - Provided are a wearable personal digital eyeglass device and a method for interfacing a user with a wearable personal digital eyeglass device. The wearable personal digital eyeglass device may comprise a right earpiece and a left earpiece connected by a cable, a nosepiece portion consisting of a right nosepiece and a left nosepiece connected to each other by a connector, a display, a transceiver, an earphone, and a sensor. The right nosepiece may be connected to the right earpiece, and the left nosepiece may be connected to the left earpiece of the wearable personal digital eyeglass device. The transceiver may be configured to receive data from a control device, receive one or more commands of the user, and transmit the data and the one or more commands to the control device. | 06-06-2013 |
20140189354 | SYSTEMS AND METHODS FOR DIGITAL MULTIMEDIA CAPTURE USING HAPTIC CONTROL, CLOUD VOICE CHANGER, AND PROTECTING DIGITAL MULTIMEDIA PRIVACY - Provided are computer implemented methods and systems for multimedia capture and encrypting. According to the method, a first user input is received. Based on the first user input, one or more sensors are initiated to capture multimedia to obtain captured multimedia. The method further comprises receiving a second user input. Upon receiving the second user input, data associated with the first user input and the second user input are analyzed. Based on the analysis, one or more multimedia types are selected for recording from the captured multimedia based on predetermined rules. The selected one or more multimedia types are recorded to a memory. The recorded multimedia types are modified by a cloud-based voice changing unit. Furthermore, the recorded multimedia types and the modified multimedia types are encrypted to prepare the one or more multimedia types for sending to an intended recipient. | 07-03-2014 |
20140236750 | METHOD AND SYSTEM FOR SELLING PRODUCTS AND SERVICES VIA CROWDSOURCING AND REALITY TV SHOW - Provided are computer implemented methods and systems for selling products and services using crowdsourcing. An exemplary method comprises receiving information associated with a crowdsourcing item. The crowdsourcing item is associated with an owner of the crowdsourcing item. The information includes a target amount for crowdsourcing. One or more contributions associated with the crowdsourcing item are received from one or more users. The total amount of the contributions is periodically calculated. When determined that the total amount has reached the target amount, the total amount is transferred to the owner. Additionally, the crowdsourcing item may be produced by the owner using the contributions and delivered to the users who made contributions either by one item to each of the users or by a share of the crowdsourcing item proportional to the contribution made. | 08-21-2014 |
Patent application number | Description | Published |
20160086161 | SYSTEMS AND METHODS FOR MOBILE APPLICATION, WEARABLE APPLICATION, TRANSACTIONAL MESSAGING, CALLING, DIGITAL MULTIMEDIA CAPTURE AND PAYMENT TRANSACTIONS - Systems and methods for multimedia capture and payment transactions are provided. A system comprises a payment and multimedia capture means and a cloud-based application. The payment and multimedia capture means is configured to communicate with an external device, transmit key data from the payment and multimedia capture means to the external device. The cloud-based application is configured to receive the key data from the external device, provide a payment and multimedia capture interface on a display of the external device, receive haptic input via the haptic control, analyze the haptic input to determine a duration of the haptic input, select an operation based on the duration, and perform the selected operation. The operation include a payment operation and a multimedia capture operation. | 03-24-2016 |
20160110695 | ONE-SCAN AND ONE-TOUCH PAYMENT AND BUYING USING HAPTIC CONTROL VIA MESSAGING AND CALLING MULTIMEDIA SYSTEM ON MOBILE AND WEARABLE DEVICE, CURRENCY TOKEN INTERFACE, POINT OF SALE DEVICE, AND ELECTRONIC PAYMENT CARD - Provided are computer implemented methods and systems for messaging, calling, and one-touch and one-scan payments and buying via mobile and wearable devices. An exemplary system comprises a processor and a database in communication with the processor. The processor is configured to provide a haptic control associated with the system. The haptic control is shown on a display of a mobile and wearable device overlapping other visual elements. The haptic control provides mode selection elements associated with a payment, messaging, and calling modes. The processor receives a selection of the payment mode via the mode selection elements from a user. Upon the selection, context is extracted from the display. Based on the context, a payment transaction type which the user intends to perform is determined. The payment transaction type includes a payment receiving transaction and a payment sending transaction. Based on the determining, a transaction request is sent to a financial institution using the extraction. | 04-21-2016 |
Patent application number | Description | Published |
20130097235 | ONLINE OR OFFLINE VIRTUAL HONOR SYSTEM - Provided are novel methods and systems for selecting members of virtual governments of online communities and establishing various honor systems in the online communities. Proposed techniques may be used to stimulate certain activities of online community members and discourage other activities. A self-governance system may be established within an online community through active participation of its members. In certain embodiments, activities are associated with reward points, and members can accumulate these points based on completing one or more of these activities. Members with the most accumulated points are appointed to the virtual government of their communities and/or rewarded for their efforts. Some examples of activities include participating in social network forums, conducting product reviews, and purchasing and/or selling products. Activities may be categorized in order to identify category winners as well as overall winners. Furthermore, an online community may create various clusters for conducting such elections and contests. | 04-18-2013 |
20130141313 | WEARABLE PERSONAL DIGITAL EYEGLASS DEVICE - Provided are a wearable personal digital eyeglass device and a method for interfacing a user with a wearable personal digital eyeglass device. The wearable personal digital eyeglass device may comprise a right earpiece and a left earpiece connected by a cable, a nosepiece portion consisting of a right nosepiece and a left nosepiece connected to each other by a connector, a display, a transceiver, an earphone, and a sensor. The right nosepiece may be connected to the right earpiece, and the left nosepiece may be connected to the left earpiece of the wearable personal digital eyeglass device. The transceiver may be configured to receive data from a control device, receive one or more commands of the user, and transmit the data and the one or more commands to the control device. | 06-06-2013 |
20140189354 | SYSTEMS AND METHODS FOR DIGITAL MULTIMEDIA CAPTURE USING HAPTIC CONTROL, CLOUD VOICE CHANGER, AND PROTECTING DIGITAL MULTIMEDIA PRIVACY - Provided are computer implemented methods and systems for multimedia capture and encrypting. According to the method, a first user input is received. Based on the first user input, one or more sensors are initiated to capture multimedia to obtain captured multimedia. The method further comprises receiving a second user input. Upon receiving the second user input, data associated with the first user input and the second user input are analyzed. Based on the analysis, one or more multimedia types are selected for recording from the captured multimedia based on predetermined rules. The selected one or more multimedia types are recorded to a memory. The recorded multimedia types are modified by a cloud-based voice changing unit. Furthermore, the recorded multimedia types and the modified multimedia types are encrypted to prepare the one or more multimedia types for sending to an intended recipient. | 07-03-2014 |
20140236750 | METHOD AND SYSTEM FOR SELLING PRODUCTS AND SERVICES VIA CROWDSOURCING AND REALITY TV SHOW - Provided are computer implemented methods and systems for selling products and services using crowdsourcing. An exemplary method comprises receiving information associated with a crowdsourcing item. The crowdsourcing item is associated with an owner of the crowdsourcing item. The information includes a target amount for crowdsourcing. One or more contributions associated with the crowdsourcing item are received from one or more users. The total amount of the contributions is periodically calculated. When determined that the total amount has reached the target amount, the total amount is transferred to the owner. Additionally, the crowdsourcing item may be produced by the owner using the contributions and delivered to the users who made contributions either by one item to each of the users or by a share of the crowdsourcing item proportional to the contribution made. | 08-21-2014 |