Patent application number | Description | Published |
20080318663 | Gaming Machine - A gaming environment is described. If a first specific symbol (for example LION symbol | 12-25-2008 |
20090017898 | Gaming Machine - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 01-15-2009 |
20090017901 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 01-15-2009 |
20090048011 | Gaming Machine - A gaming environment is described. A gaming machine has plural JACKPOTs. If JP symbols are displayed with a predetermined number or above, one of JACKPOT corresponding to the number of the displayed JP symbols will be provided to the player. Since the number of the displayed JP symbols explicitly corresponds to the JACKPOT to be provided, the player can easily under stand the JACKPOT to be provided based on the number of displayed JP symbols. | 02-19-2009 |
20090098927 | Gaming Machine - In a bonus game, a slot machine associates a bonus reel band made up of condor symbols and feather symbols to reel display portions. Thereafter, the slot machine accepts a selection operation made by the player to select one pay line. The slot machine displays the symbols in a variable fashion and stopped fashion based on the bonus reel band. The slot machine determines the bonus contents such as award of a MAJOR JACKPOT in accordance with the number of condor symbols displayed on the selected pay line in a stopped fashion. Then, the slot machine awards to the player a bonus having the contents thus determined. | 04-16-2009 |
20090098929 | Gaming Machine - A gaming environment is described. If a predetermined number or more marks are displayed in a base game, a progressive chance games will be executed. Also, the progressive chance game is a selection type game. The selectable number of selection items in the progressive chance game is determined based on bet amount in the base game. | 04-16-2009 |
20090098930 | Gaming Machine - A gaming environment is described. If a predetermined number or more marks are displayed, one of progressive chance games will be executed. Also, the progressive chance game to be executed is determined based on the displayed mark. If a progressive bonus is realized in the progressive chance game, jackpot amount corresponding to the progressive bonus will be provided. | 04-16-2009 |
20090104970 | Gaming Machine - Before the start of a free game, a slot machine displays a selection screen on a variable display portion and accepts a selection made by the player with respect to the first choice image and the second choice image. The first special reel band or the second special reel band including a larger number of condor symbols than the normal reel band is associated by lottery to the first choice image and the second choice image. The main CPU changes the normal reel band associated to each reel display portion to a special reel band based on the selection made by the player. Then, the main CPU executes a free game using the special reel band that was changed. | 04-23-2009 |
20090104973 | Gaming Machine - When three or more feature symbols are stopped on the variable display portion, the slot machine provides a free game. In the bonus game process, the main CPU determines the number of game condition choice images to be displayed on the selection screen according to the number of feature symbols that have been stopped on the variable display portion. When one of the game condition choice images is selected from the game condition choice images displayed on the selection screen by the player, the main CPU executes the free game according to the free game execution condition associated with the selected game condition choice image. | 04-23-2009 |
20090233682 | GAMING MACHINE - A gaming machine determines a plurality of symbols that will be stopped on the display by a first lottery. If the plurality of symbols that determined satisfy a predetermined condition, the gaming machine determines by a second lottery whether to change a first symbol to be stopped on the display into a second symbol with which a high payout is associated. After a plurality of symbols have been stopped on the display based on a result of the first lottery, the gaming machine changes the first symbol to the second symbol based on a result of the second lottery. Thereafter, the gaming machine awards a prize based on a plurality of symbols that have been stopped on the display. | 09-17-2009 |
20090264182 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (E) paying out the game media to the gaming machine as a transmission source of the number-of-game-media information being a basis of counting the number of game media counted in the processing (A) when a number of the gaming machines joining a game is less than a specific number. | 10-22-2009 |
20090264183 | SLOT MACHINE DISPLAYING COUNT OF SYMBOLS DETERMINING PRIZE AND CONTROL METHOD THEREOF - A slot machine of the present invention comprising
| 10-22-2009 |
20090264184 | SLOT MACHINE DISPLAYING COUNT OF SYMBOLS DETERMINING PRIZE AND CONTROL METHOD THEREOF - A slot machine of the present invention comprising a display, and a controller programmed to execute processing of:
| 10-22-2009 |
20090264185 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprising a plurality of gaming machines each including a controller and a control device including a processor, wherein the processor is programmed to execute the processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (B) transmitting a common-game execution signal to the gaming machine, when the cumulative value has reached a predetermined value. | 10-22-2009 |
20090264187 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (C) executing a common game, when a number of the gaming machines joining the game is equal to or more than a specific number. | 10-22-2009 |
20090270158 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, wherein the processor is programmed to execute processing of (A) cumulatively counting a part of a number of betted game media as a cumulative value based on number-of-game-media information received from the gaming machine, and (E) paying out a fixed number of game media to the gaming machine determined based on a extracted random number, when a number of the gaming machines joining the game is less than a specific number. | 10-29-2009 |
20090270159 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - According to a gaming system of the present invention, illuminants included in a coupling illuminated line provided for each slot machine are lighted. Such lighting is conducted to the illuminants in an order starting from the illuminant provided at a position closest to the gaming machine. Further, more illuminants are to be lighted in the coupling illuminated line provided for the gaming machine in which the larger number of game media have been betted. | 10-29-2009 |
20090270160 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprises: a plurality of gaming machines; and a control device including a memory device and a processor; wherein the memory device is capable of storing a plurality of types of winning-machine determination programs for determining the gaming machine to which payout of a game medium is conducted, out of the plurality of gaming machines, the winning-machine determination programs respectively determining the gaming machine by methods different from each other, and the processor is programmed to execute processing of determining the gaming machine to which the payout of the game medium is conducted, by executing the winning-machine determination program of the type specified based on the counted number of the gaming machines joining the game and paying out a predetermined number of game media to the determined gaming machine. | 10-29-2009 |
20090270161 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, and the processor is programmed to execute processing of (A) cumulatively counting a part of the number of betted game media as a cumulative value based on the number-of-game-media information received from the gaming machine, and (B) paying out the game media in number based on the cumulative value to any of the gaming machines, as well as displaying a numeral image corresponding to the cumulative value to the common display, when the cumulative value has reached a predetermined value. | 10-29-2009 |
20090270167 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - According to a gaming system of the present invention, the control device cumulatively counts a part of the number of game media betted in each of the gaming machines as a cumulative value. Further, when the cumulative value reaches a predetermined value, a common game is executed in the gaming machine. When the common game is executed, the control device lights the illuminants included in the coupling illuminated line provided for each of the gaming machines based on a result of the common game and pays out a predetermined number of game media to the gaming machine provided with the coupling illuminated line with all the illuminants included therein having been lighted. | 10-29-2009 |
20090291737 | GAMING MACHINE INCLUDING TERMINALS AND PLAYING METHOD THEREOF - A gaming machine includes: a base game; gaming terminals; a bonus game configured to award a bonus payout more rewarding than the payout in the base game; a bonus payout indicator that displays the bonus payout; and paths, respectively corresponding to the gaming terminals, including light emitting portions arranged to form a channel extending from a position corresponding to each gaming terminal to the bonus payout indicator. In each gaming terminal, the base game is run independently from the other gaming terminals. The bonus game is run. A random number of the light emitting portions are activated toward the bonus payout indicator in a path corresponding to a gaming terminal in which a predetermined winning is met, every time the predetermined winning is met in the gaming terminals. The bonus payout is awarded in a gaming terminal corresponding to a path in which the light emitting portions turned active up to the bonus payout indicator. | 11-26-2009 |
20090291753 | GAMING MACHINE HAVING A PLURALITY OF CONSOLES AND PLAYING METHOD THEREOF - In each gaming terminal, the base game is run independently from the other gaming terminals and the payout is awarded according to a predetermined winning. The bonus game is run based on a predetermined condition. When a predetermined winning is met in any of the gaming terminals, the state of the light emitting portions in the corresponding path having straight and bent portions is changed toward the bonus payout indicator, in numbers fewer in the straight portion than in the bent portion. The bonus payout is awarded in the gaming terminal corresponding to a path in which the light emitting portions underwent state changes up to the bonus payout indicator. | 11-26-2009 |
20090305763 | GAMING MACHINE HAVING A PLURALITY OF TERMINALS AND PLAYING METHOD THEREOF - A gaming machine includes: a plurality of gaming terminals, a shared display, and a plurality of routs. Each of the gaming terminals has first light emitting portions which provide an effect to a game. Further, each of the gaming terminal runs a base game and a special game configured to award a special payout. Each of the routs is formed by arranging second light emitting portions from associated one of the gaming terminal to the shared display. The gaming machine thus structured executes a playing method including the steps of: every time a gaming terminal achieves a predetermined winning in the special game, (i) blinking a predetermined number of second light emitting portions forming a rout associated with that gaming terminal sequentially from the one closest to that gaming terminal, the predetermined number being determined based on the winning having been achieved, and (ii) blinking the first light emitting portions of that gaming terminal in sync with the second light emitting portions; and awarding a special payout to a gaming terminal whose associated rout has all its second light emitting portions being activated up to the shared display. | 12-10-2009 |
20090305764 | GAMING MACHINE HAVING A PLURALITY OF TERMINALS AND PLAYING METHOD THEREOF - A gaming machine of the present invention includes: a plurality of gaming terminals each of which has a first light emitting portion, and which runs a base game and a special game configured to award a special payout; and a shared display. When the special game is run, an emission color of the first light emitting portion and that of the second emitting portions are determined for each gaming terminal, based on a game value. Further, every time a gaming terminal achieves a predetermined winning in the special game having been run, the first light emitting portion is activated in the emission color thus determined, and the second light emitting portions forming a route associated with the gaming terminal turn active so that a predetermined number of the second light emitting portions light in the emission color thus determined, sequentially from the one closest to the gaming terminal, according to the number of the predetermined winnings the gaming terminal have achieved. When second light emitting portions forming any one of the routes is activated all the way to the shared display, a special payout is awarded to a player of the gaming terminal associated with the route. | 12-10-2009 |
20090312091 | GAMING MACHINE HAVING A PLURALITY OF TERMINALS AND PLAYING METHOD THEREOF - A gaming machine of the present invention is configured to include: terminal devices each of which executes a base game with a game value being bet and awards a prize according to a predetermined winning; routes each formed by continuously disposing route light emitters from a corresponding terminal device out of the terminal devices to a common display; the common display having common display light emitters arranged in a matrix and route light emitters arranged so as to form several straight lines each acting as an extension route, the common display being attachably/detachably unitized with the routes; and a controller. | 12-17-2009 |
20100069146 | GAMING SYSTEM HAVING A PLURALITY OF GAMING MACHINES LINKED BY NETWORK AND CONTROL METHOD THEREOF - According to a gaming system of the present invention, a part of the betted game media are cumulatively counted as the common-game cumulative value for the common game. When the common-game cumulative value has reached the specific value, the common game in which the game media in number corresponding to the specific value may be paid out is executed in each gaming machine. Based on the result of the common game in each gaming machine, a single gaming machine is determined and the game media in number corresponding to the specific value are paid out from the determined single gaming machine. | 03-18-2010 |
20100124981 | GAMING MACHINE THAT EXECUTES FREE GAME AND THE PLAY METHOD - A gaming machine is arranged as follows: on condition that a game medium is betted, plural symbols including a specific symbol are rearranged based on a symbol randomly selected from the plural symbols; a base game in which a game medium with an amount determined in accordance with the rearranged symbols is run; if in the base game the specific symbol is rearranged with a first predetermined condition, a special game in which a free game is repeated plural times, in the free game a special status in which the specific symbol is added to the plural symbols being established and a game medium with an amount determined in accordance with the rearranged symbols; and another free game is added and made runnable if in the special game the specific symbol is rearranged with a second predetermined condition. | 05-20-2010 |
20100144421 | SLOT MACHINE HAVING A PLURALITY OF INPUT DEVICES AND CONTROL METHOD THEREOF - A slot machine of the present invention is provided with a plurality of BET input devices with each of which a player can bet game media in a different amount. The number of times that a game is played is counted in association with the BET input device with which a BET has been inputted in that game. A predetermined profit is offered based on the number of times counted in association with the BET input device. | 06-10-2010 |
20110092269 | GAMING MACHINE AND GAME CONTROL METHOD THEREOF, IN WHICH COMMON GAME USES SYMBOL COLUMNS DIFFERENT FROM THOSE USED IN UNIT GAME - A gaming machine of the present invention includes slot machines each of which repeatably runs, independently of the other slot machines, a unit game which scroll displays a base game symbol column image and stops the scroll-display to rearrange base game symbols. In response to a common game start command from a center controller, each slot machine runs, in sync with other slot machines, a common game which executes a common scrolling process in which a common game symbol column image which is different from the base game symbol column image is scroll displayed, and then stopped to rearrange common game symbols. | 04-21-2011 |
20110287826 | GAMING MACHINE AND GAME CONTROL METHOD THEREOF, WHICH ALLOW SYMBOL SCROLL TO BE MANUALLY STOPPED METHOD THEREOF - A gaming machine, includes: a symbol display device capable of scrolling a plurality of symbols on the reels; an input device which enables a player operation to input an instruction; a controller programmed to execute the processes of rearranging symbols by scrolling them in the symbol display device, and stopping the scroll thereafter, running a unit game which awards a payout to the player when symbols rearranged form a winning combination, and when a predetermined condition is met, enabling in a subsequent unit game the scroll of symbols to be stopped in response to a stop operation input through the input device. | 11-24-2011 |
20120289309 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 11-15-2012 |
20120309486 | GAMING MACHINE AND CONTROL METHOD THEREOF - A gaming machine | 12-06-2012 |
20130080146 | SPEECH RECOGNITION DEVICE - A speech recognition device includes: a speech recognition unit | 03-28-2013 |
20130237309 | GAMING MACHINE - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 09-12-2013 |
20130310144 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine in which elaborate presentation effects for rearranging symbols are rearranged are devised and which has a high game feeling. In the gaming machine | 11-21-2013 |
20130310145 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine in which elaborate presentation effects for rearranging wild symbols are devised and which has a high game feeling. In the gaming machine, when the wild symbols are rearranged in a plurality of columns, on the condition that winning has occurred in a drawing, premium presentation effects are performed. When it is determined that the wild symbols are rearranged in the plurality of columns, the wild symbols are rearranged in each one column when the character appears at one time. | 11-21-2013 |
20130310155 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - A reduction in amusement of gaming which may occur after providing a progressive bonus is suppressed. A gaming machine | 11-21-2013 |
20130310174 | GAMING MACHINE CAPABLE OF BEING PLAYED BY A PLURALITY OF PLAYERS AND DIVIDING THE PRIZE AMONG THEM - When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0. | 11-21-2013 |
20130310175 | GAMING MACHINE WHICH REARRANGES SYMBOLS AFTER VARYING AND DISPLAYING THE SYMBOLS - Provided is a gaming machine capable of enhancing entertainment characteristics of the gaming machine. On the gaming machine | 11-21-2013 |
20140087812 | GAMING MACHINE AND GAMING METHOD - A game is executed in a normal round, in a first-type free round, and in a second-type free round. The normal round is executed with a first symbol set including a plurality of symbols. The first-type free round is executed with a second symbol set that includes at least one first symbol in addition to the symbols in the first symbol set. The second-type free round is executed with a third symbol set that includes at least one second symbol in addition to the symbols in the first symbol set, the at least one second symbol being different from the at least one first symbol. | 03-27-2014 |
20140094250 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - On the slot machine, a slot game including a base game and free games is caused to proceed on a display. On the base game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than feature symbols and wild symbols, are arranged in succession. On the free game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than the feature symbols and the wild symbols, are arranged in succession and in addition thereto, only in a case of top symbols whose payout multiplying factor is the highest, the top symbols whose number is larger than a number of top symbols displayed on the base game reel strips are arranged in succession. | 04-03-2014 |
20140094252 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - Provided is a slot machine capable of reducing unfairness which may result between a player who has made an investment and a player who has not made an investment and allowing a player to proceed with a game by making an investment in expectation of a jackpot at ease. Each money amount which is constant is accumulated independently of a number of bets each time betting is conducted, and upon winning a jackpot, a money amount calculated by multiplying a money amount accumulated until then by a multiplying factor based on the number of bets is provided. | 04-03-2014 |
20140094258 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - On the slot machine, a slot game including a base game and free games is caused to proceed on a display. On the base game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than feature symbols and wild symbols, are arranged in succession. On the free game reel strips, on all of a plurality of reels, symbols whose each kind is the same, other than the feature symbols and the wild symbols, are arranged in succession and in addition thereto, only in a case of top symbols whose payout multiplying factor is the highest, the top symbols whose number is larger than a number of top symbols displayed on the base game reel strips are arranged in succession. | 04-03-2014 |
20140315618 | GAMING MACHINE CAPABLE OF REPEATEDLY EXECUTING A UNIT GAME - A gaming machine that is capable of achieving respectively different game patterns at a time of a bonus game is provided. A main CPU displays a selection screen in a case where a feature game trigger is established, and causes a player to select either one of a free game and a roulette game. In a case where the free game is selected, a total of values that correspond to BONUS symbols that correspond to the feature game trigger is determined as the number of free games. The main CPU conducts lottery processing for determination of symbols and lottery processing for determination of BONUS symbol values. The values that correspond to the BONUS symbols are added on one by one basis, and a progress of obtaining the number of free games is displayed as effect on a video display unit. | 10-23-2014 |
20140323201 | GAMING MACHINE AND CONTROL METHOD THEREOF - As a normal game, symbols to be rearranged on a lower image display panel | 10-30-2014 |
20140335935 | GAMING MACHINE - Highly entertaining games are provided. When a trigger condition is established in a normal game, the following processes are executed: a process of shifting to a bonus game in which a re-trigger condition which is less stringent than the trigger condition may be established; a process of executing a free game at least once in the bonus game; and a process of increasing the number of times of execution of the free game in the bonus game, when the re-trigger condition is established in the bonus game. | 11-13-2014 |
20140342802 | GAMING MACHINE AND CONTROL METHOD THEREOF - When a trigger condition is established in a normal game, a gaming machine | 11-20-2014 |
20140342803 | GAMING MACHINE AND CONTROL METHOD THEREOF - A gaming machine | 11-20-2014 |
20150065225 | SLOT MACHINE INCLUDING A PLURALITY OF VIDEO REEL STRIPS - Provided is a slot machine capable of reducing unfairness which may result between a player who has made an investment and a player who has not made an investment and allowing a player to proceed with a game by making an investment in expectation of a jackpot at ease. Each money amount which is constant is accumulated independently of a number of bets each time betting is conducted, and upon winning a jackpot, a money amount calculated by multiplying a money amount accumulated until then by a multiplying factor based on the number of bets is provided. | 03-05-2015 |
20150080105 | GAMING MACHINE - Provided is a gaming machine having new entertainment features, which is achieved by adding new elements in providing a bonus. The gaming machine determines symbols to be rearranged in a display region at random, selects one kind of symbols from a plurality kinds of symbols, places the one kind of symbols in the symbol array associated with at least one of multiple scroll lines, stores symbol arrays in a memory, and scrolls the symbol arrays associated with the scroll lines based on the symbol arrays stored in the memory. | 03-19-2015 |