Patent application number | Description | Published |
20110148770 | MULTI-FEATURE INTERACTIVE TOUCH USER INTERFACE - Briefly, a feature rich touch subsystem is disclosed. The feature rich touch subsystem includes one or more novel user input capabilities that enhance the user experience. | 06-23-2011 |
20110246214 | TECHNIQUES TO IDENTIFY IN-MARKET PURCHASING INTERESTS - An embodiment of the present invention provides a method, comprising identifying in-market purchasing interests and representing them as a user goal to determine when a user is in-market for a specific product and to determine general shopping preferences and habits of the user, and wherein the goal has a timeline, and goal satisfaction can be identified via a variety of contextual inputs selected from the group consisting of: location; traces from online shopping activity; credit card bills; or a pay-by-phone transactions. | 10-06-2011 |
20110246300 | TECHNIQUES TO DETERME WHEN AN INTERNET USER IS IN-MARKET FOR A SPECIFIC PRODUCT AND DETERMINING GENERAL SHOPPING PREFERENCES AND HABITS OF INTERNET USERS - An embodiment of the present invention provides a method of determining when a user is in-market for a specific product and knowing general shopping preferences and habits of users, comprising using web browsing behavior to determine the products the user is interested in purchasing and how the user typically likes to shop and wherein the web browsing behavior is determined by watching some or all web pages loaded and analyzing at least a URL, page text, and cookies associated with each loaded web page. | 10-06-2011 |
20110246469 | TECHNIQUES TO CAPTURE CONTEXT AND LOCATION INFORMATION AND UTILIZE HEURISTICS TO TURN LOCATION TRACKED OVER TIME AND CONTEXT INFORMATION INTO SEMANTIC LOCATION INFORMATION - An embodiment of the present invention provides a method, comprising capturing context information of a user and using heuristics based on a common knowledge database to turn location tracked over time combined with the context information into semantic location information. Embodiments of the present invention may further provide creating and identifying said heuristics and wherein trace data of GPS coordinates are obtained continuously throughout the user's day and first clustered to identify interesting locations, then up-leveled to a street address or business name and then semantically interpreted in one of several categories. | 10-06-2011 |
20110251918 | RECOMMENDATION-GUIDED INTERNET PURCHASES UTLIZING CONTEXT DERIVED FROM A CONSTELLATION OF DEVICES - An embodiment of the present invention provides an Internet access device, comprising a processor adapted to provide recommendation-guided Internet purchases by identifying purchasing opportunities that would be directly relevant to a user of said Internet access device, wherein the Internet access device would utilize context received from the user's constellation of devices to develop a profile of the user's purchasing behavior, and automatically offer purchasing opportunities that are most likely to be of interest to the user. | 10-13-2011 |
20110251990 | TECHNIQUES FOR TEMPLATE-BASED PREDICTIONS AND RECOMMENDATIONS - An embodiment of the present invention provides a method of template-based prediction and recommendation, comprising utilizing templates that consist of a sequence of activities or locations to characterize a user's day by a personal device, wherein as the user goes about a day, the personal device attempts to match pre-existing templates to the user's location and activities, assigning a probability to each template; and using the matching templates to predict what the user will do next and thus narrow down a set of logical recommendations. | 10-13-2011 |
20110254772 | TECHNIQUES FOR RECOGNIZING MOVEMENT OF ONE OR MORE TOUCHES ACROSS A LOCATION ON A KEYBOARD GRID ON A TOUCH PANEL INTERFACE - Briefly, a method and apparatus for recognizing movement of one or more touches across a location on a keyboard grid on a touch panel interface is disclosed. The method may receiving user input with a touch panel interface, recognizing movement of one or more touches across a location on a keyboard grid on the touch panel interface, and performing an action associated with the movement of one or more touches across the location on the keyboard grid on the touch panel interface. | 10-20-2011 |
20110254796 | TECHNIQUES FOR RECOGNIZING TEMPORAL TAPPING PATTERNS INPUT TO A TOUCH PANEL INTERFACE - Briefly, a method and apparatus for recognizing temporal tapping patterns input to a touch panel interface is disclosed. The method may include receiving user input with a touch panel interface, recognizing a temporal tapping pattern in the user input, and performing an action associated with the temporal tapping pattern. | 10-20-2011 |
20110254797 | TECHNIQUES FOR RECOGNIZING MULTI-SHAPE, MULTI-TOUCH GESTURES INCLUDING FINGER AND NON-FINGER TOUCHES INPUT TO A TOUCH PANEL INTERFACE - Briefly, a method and apparatus for recognizing multi-shape, multi-touch gestures including finger and non-finger touches input to a touch panel interface is disclosed. The method may include receiving user input with a touch panel interface, recognizing a multi-shape, multi-touch gesture including finger and non-finger touches in the user input, and performing an action associated with the multi-touch gesture including finger and non-finger touches. | 10-20-2011 |
20110254798 | TECHNIQUES FOR RECOGNIZING A SERIES OF TOUCHES WITH VARYING INTENSITY OR ANGLE OF DESCENDING ON A TOUCH PANEL INTERFACE - Briefly, a method and apparatus for recognizing a series of touches with varying intensity or angle of descending on a touch panel interface is disclosed. The method comprises receiving user input with a touch panel interface, recognizing a series of touches with varying intensity or angle of descending on the touch panel interface, and performing an action associated with the series of touches with varying intensity or angle of descending on the touch panel interface. | 10-20-2011 |
20110264553 | SYSTEMS, APPARATUS AND METHODS CAPABLE OF DELIVERING PURCHASE RECOMMENDATIONS BASED ON AN INTERACTIVE MOBILE SHOPPING APPLICATIONS - An embodiment of the present invention provides a mobile device, comprising a processor adapted to deliver purchase recommendations to a user of the mobile device based on an interactive mobile shopping application by interacting by the user with the mobile device, and on which the interactive mobile shopping application resides, to refine the user's interests and obtain recommendations for alternative products that may better fit the user's needs, and wherein the mobile device is further adapted to collect information about the user's in-market interests and overall shopping patterns thereby allowing opportunities for targeted advertising. | 10-27-2011 |
20110264613 | METHODS, APPARATUS AND SYSTEMS USING PROBABILISTIC TECHNIQUES IN TRENDING AND PROFILING - An embodiment of the present invention provides a mobile device, comprising a processor adapted to use probabilistic techniques in trending and profiling of a user of the mobile device's behavior in order to offer recommendations by detecting patterns in the user behavior over time and thereby enabling said mobile device to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun. | 10-27-2011 |
20120246000 | TECHNIQUES TO CAPTURE CONTEXT AND LOCATION INFORMATION AND UTILIZE HEURISTICS TO TURN LOCATION TRACKED OVER TIME AND CONTEXT INFORMATION INTO SEMANTIC LOCATION INFORMATION - An embodiment of the present invention provides a method, comprising, capturing context information of a user and using heuristics based on a common knowledge database to turn location tracked over time combined with the context information into semantic location information. | 09-27-2012 |
20120246684 | SYSTEMS, APPARATUS AND METHODS USING PROBABILISTIC TECHNIQUES IN TRENDING AND PROFILING AND TEMPLATE-BASED PREDICTIONS OF USER BEHAVIOR IN ORDER TO OFFER RECOMMENDATIONS - An embodiment of the present invention provides a method of using probabilistic techniques in trending and profiling of user behavior in order to offer recommendations, comprising detecting patterns in user behavior over time thereby enabling a personal device associated with said user to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun. | 09-27-2012 |
20130265269 | MOBILE DEVICE REJECTION OF UNINTENTIONAL TOUCH SENSOR CONTACT - Mobile device rejection of unintentional sensor contact. An embodiment of a mobile device includes a first touch sensor to detect contact by a user of the mobile device for input of gestures by the user, a memory to store indicators of unintentional contact to the first touch sensor, and a processor to evaluate contact to the first touch sensor. The processor compares a contact with the first touch sensor to the indicators of unintentional contact to determine if the contact is unintentional, and the mobile device rejects the contact as an input to the mobile device if the contact is determined to be unintentional and accepts the contact as an input to the mobile device if the contact is determined to be intentional. | 10-10-2013 |
20130271419 | TRANSFORMING MOBILE DEVICE SENSOR INTERACTION TO REPRESENT USER INTENT AND PERCEPTION - Transforming mobile device sensor interaction to represent user intent and perception. An embodiment of a mobile device includes a display screen for the display of data and images and a touch sensor to detect a motion of a gesture made by a thumb or other finger of a user of the device. The mobile device further includes a module to transform the motion detected by the touch sensor to generate a modified motion to reflect a perception of the user, where the modified motion is to be applied as an input relating to the display screen. | 10-17-2013 |
20130293505 | MULTI-DIMENSIONAL INTERACTION INTERFACE FOR MOBILE DEVICES - Method and apparatus for multi-dimensional interaction interface for mobile devices. An embodiment of a mobile device includes a touch screen to provide a display and to generate a touch screen signal upon contact to the touch screen, a touch sensor to generate a touch sensor signal upon contact to the touch sensor, and a module to provide for cooperative operation of the touch screen signal and the touch sensor signal in providing input to the mobile device upon determining that an input to the touch screen indicates a multipoint input. | 11-07-2013 |
20130307769 | MOBILE DEVICE ACTIVATION BY USER GRASP - Method and apparatus for mobile device activation by user grasp. An embodiment of a mobile device includes a cover, the cover including at least a first side and a least a first corner, the first corner adjoining the first side, with a concave indentation in the cover, the concave indentation being located at the first corner of the mobile device. The mobile device further includes a first touch sensor located in the concave indentation, the first touch sensor to generate a signal upon physical contact or proximity with a user of the mobile device, and an activation module, the activation module to transition the mobile device from a deactivated state to an activated state upon receiving at least the first signal from the first touch sensor. | 11-21-2013 |
20130335319 | MOBILE DEVICE OPERATION USING GRIP INTENSITY - Mobile device operation using grip intensity. An embodiment of a mobile device includes a touch sensor to detect contact or proximity by a user of the mobile device; a memory to store indicators of grip intensity in relation to the touch sensor; and a processor to evaluate contact to the touch sensor. The processor is to compare a contact with the touch sensor to the indicators of grip shape and firmness to determine grip intensity, and the mobile device is to receive an input for a function of the mobile device based at least in part on determined grip intensity for the mobile device. | 12-19-2013 |
20140002338 | TECHNIQUES FOR POSE ESTIMATION AND FALSE POSITIVE FILTERING FOR GESTURE RECOGNITION | 01-02-2014 |
20140006954 | TECHNIQUES FOR DEVICE CONNECTIONS USING TOUCH GESTURES | 01-02-2014 |
20140172990 | SYSTEMS AND METHODS FOR USER DEVICE INTERACTION - Systems and methods for receiving a communication on one or more user devices within a vehicle and redirecting the communications based at least in part on one or more user profiles associated with occupants of the vehicle is disclosed. The redirection of the communication may further be based at least in part on one or more sensor signals or a drive characteristic associated with the vehicle. | 06-19-2014 |
20140176436 | TECHNIQUES FOR GESTURE-BASED DEVICE CONNECTIONS - Techniques for gesture-based device connections are described. For example, a method may comprise receiving video data corresponding to motion of a first computing device, receiving sensor data corresponding to motion of the first computing device, comparing, by a processor, the video data and the sensor data to one or more gesture models, and initiating establishment of a wireless connection between the first computing device and a second computing device if the video data and sensor data correspond to gesture models for the same gesture. Other embodiments are described and claimed. | 06-26-2014 |
20140188920 | SYSTEMS AND METHODS FOR CUSTOMIZED CONTENT - Systems and methods to receive content and generate a playlist of content based at least in part on content interests and/or preferences of occupants of a vehicle is disclosed. The playlist may further be generated based on user interests and/or preferences of multiple occupants of the vehicle. In addition, a drive context of the vehicle may be used in the selection of content for receiving and/or rendering. | 07-03-2014 |
20140245230 | FULL 3D INTERACTION ON MOBILE DEVICES - Systems and methods may provide for displaying a three-dimensional (3D) environment on a screen of a mobile device, and identifying a user interaction with an area behind the mobile device. In addition, the 3D environment can be modified based at least in part on the first user interaction. Moreover, the 3D environment may be modified based on movements of the mobile device as well as user interactions with the mobile device, allowing the user to navigate through the virtual 3D environment by moving the mobile/handheld device. | 08-28-2014 |