Patent application number | Description | Published |
20080214158 | METHOD AND APPARATUS FOR STORING AND RETRIEVING PROFILE DATA FOR ELECTRONIC DEVICES - A method and system for archiving and restoring data in a portable communication device. A first wireless communication connection is established between the communication device and a remote network capable of storing portable communication device data. The identity of an archival function to be performed is transmitted over the first communication connection. The indicated archival function is performed by transmitting data to or from the communication device. The function can be performed over the first wireless communication connection or a second wireless communication connection can be established for transmitting the information. The data can be converted by an upload converter into a format that is independent of the identity of the communication device. The converted data can be sent to other communication devices and reformatted for use by those devices. The first communication connection can be established by a communication device user or automatically. | 09-04-2008 |
20130331084 | METHOD AND APPARATUS FOR STORING AND RETRIEVING PROFILE DATA FOR ELECTRONIC DEVICES - A method and system for backing up and restoring personal data are provided. The method includes establishing a first communication connection between the first communication device and an entity in a remote computer network upon detecting changes of personal data stored in a first communication device; communicating between the first communication device and the remote computer network entity an identity of an archival function to be performed over the first communication connection, wherein the archival function to be performed includes backing up the personal data; performing a backup function by receiving the changed personal data from the first communication device; establishing a second communication connection between a second communication device and the remote computer network entity; and performing a restore function using the second communication connection by transmitting the changed personal data from the remote computer network entity to the second communication device. | 12-12-2013 |
20140201143 | METHOD AND APPARATUS FOR STORING AND RETRIEVING PROFILE DATA FOR ELECTRONIC DEVICES - A method and system for backing up and restoring personal data are provided. The method includes communicating with a first communication device over a first communication connection when the first communication device detects changes to personal data stored in a first communication device; receiving the changed personal data over the first communication connection; performing a backup function by receiving the changed personal data from the first communication device; automatically communicating with a second communication device that is associated with a same user account as a user account associated with the first communication device, over a second communication connection upon performing the backup function; and automatically performing a restore function by transmitting the changed personal data to the second communication device over the second communication connection upon performing the backup function. | 07-17-2014 |
20150081631 | METHOD AND APPARATUS FOR STORING AND RETRIEVING PROFILE DATA FOR ELECTRONIC DEVICES - Apparatuses for storing, transmitting, and identifying changes in relation to, data are provided. One of these apparatuses is a server which includes a processor-implemented controller that receives data from a first electronic device external to the server, determines whether a user identification corresponding to a second electronic device external to the server matches a specified user identification, and transmits at least one portion of the data to the second electronic device based at least in part on a determination that the user identification matches the specified user identification. | 03-19-2015 |
Patent application number | Description | Published |
20100120494 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING GROUP EVENT WITH INDIVIDUAL GROUP EVENT ELIGIBILITY TIMERS - A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time). | 05-13-2010 |
20100120525 | SERVER BASED GAMING SYSTEM AND METHOD FOR PROVIDING DEFERRAL OF BONUS EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award. | 05-13-2010 |
20120046088 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING GROUP EVENT WITH INDIVIDUAL GROUP EVENT ELIGIBILITY TIMERS - A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time). | 02-23-2012 |
20120046112 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING GROUP EVENT WITH INDIVIDUAL GROUP EVENT ELIGIBILITY TIMERS - A gaming system and method which provides a community group event to a plurality of players at a plurality of the gaming devices in the gaming system. Each gaming device participating in the group event is associated with an individual group event eligibility timer. Such individual group event eligibility timers regularly decrement based on time and may increment based on one or more aspects of the player's gaming experience, such as wagers placed. If the individual group event eligibility timer associated with a gaming device participating in the group event lapses before the conclusion of a group event timer or mode, that gaming device is eliminated from the group event. Upon the conclusion of the group event, a group event award is shared amongst the players at the remaining or non-eliminated gaming devices (i.e., the gaming devices associated with individual group event eligibility timers with any amount of remaining time). | 02-23-2012 |
20130116045 | SERVER BASED GAMING SYSTEM AND METHOD FOR PROVIDING DEFERRAL OF BONUS EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award. | 05-09-2013 |
20140378218 | SERVER BASED GAMING SYSTEM AND METHOD FOR PROVIDING DEFERRAL OF BONUS EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player's gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award. | 12-25-2014 |
20150111647 | PLAYER SPECIFIC NETWORK - Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network. | 04-23-2015 |