Patent application number | Description | Published |
20110246214 | TECHNIQUES TO IDENTIFY IN-MARKET PURCHASING INTERESTS - An embodiment of the present invention provides a method, comprising identifying in-market purchasing interests and representing them as a user goal to determine when a user is in-market for a specific product and to determine general shopping preferences and habits of the user, and wherein the goal has a timeline, and goal satisfaction can be identified via a variety of contextual inputs selected from the group consisting of: location; traces from online shopping activity; credit card bills; or a pay-by-phone transactions. | 10-06-2011 |
20110246300 | TECHNIQUES TO DETERME WHEN AN INTERNET USER IS IN-MARKET FOR A SPECIFIC PRODUCT AND DETERMINING GENERAL SHOPPING PREFERENCES AND HABITS OF INTERNET USERS - An embodiment of the present invention provides a method of determining when a user is in-market for a specific product and knowing general shopping preferences and habits of users, comprising using web browsing behavior to determine the products the user is interested in purchasing and how the user typically likes to shop and wherein the web browsing behavior is determined by watching some or all web pages loaded and analyzing at least a URL, page text, and cookies associated with each loaded web page. | 10-06-2011 |
20110246469 | TECHNIQUES TO CAPTURE CONTEXT AND LOCATION INFORMATION AND UTILIZE HEURISTICS TO TURN LOCATION TRACKED OVER TIME AND CONTEXT INFORMATION INTO SEMANTIC LOCATION INFORMATION - An embodiment of the present invention provides a method, comprising capturing context information of a user and using heuristics based on a common knowledge database to turn location tracked over time combined with the context information into semantic location information. Embodiments of the present invention may further provide creating and identifying said heuristics and wherein trace data of GPS coordinates are obtained continuously throughout the user's day and first clustered to identify interesting locations, then up-leveled to a street address or business name and then semantically interpreted in one of several categories. | 10-06-2011 |
20110251788 | GOALS BASED ROUTE OPTIMIZATION - An embodiment of the present invention provides an apparatus, comprising a personal device associated with a user adapted to optimize a route based on goals by predicting by the personal device associated with the user where the user is going and the user's degree of time flexibility in order to optimize a route and recommend specific stops along the way. The specific stops may be selected according to a number of goals that can be achieved at a specific stop. | 10-13-2011 |
20110251918 | RECOMMENDATION-GUIDED INTERNET PURCHASES UTLIZING CONTEXT DERIVED FROM A CONSTELLATION OF DEVICES - An embodiment of the present invention provides an Internet access device, comprising a processor adapted to provide recommendation-guided Internet purchases by identifying purchasing opportunities that would be directly relevant to a user of said Internet access device, wherein the Internet access device would utilize context received from the user's constellation of devices to develop a profile of the user's purchasing behavior, and automatically offer purchasing opportunities that are most likely to be of interest to the user. | 10-13-2011 |
20110251990 | TECHNIQUES FOR TEMPLATE-BASED PREDICTIONS AND RECOMMENDATIONS - An embodiment of the present invention provides a method of template-based prediction and recommendation, comprising utilizing templates that consist of a sequence of activities or locations to characterize a user's day by a personal device, wherein as the user goes about a day, the personal device attempts to match pre-existing templates to the user's location and activities, assigning a probability to each template; and using the matching templates to predict what the user will do next and thus narrow down a set of logical recommendations. | 10-13-2011 |
20110258203 | METHODS AND SYSTEMS FOR RELATIONSHIP CHARACTERIZATION AND UTILIZATION FROM A USER'S SOCIAL NETWORKS - An embodiment of the present invention provides a method of relationship characterization and utilization from a user's social network, comprising, using monitoring agents for the user's social network to create a unique profile of each contact in the social network by feeding data into a context aware framework, clustering raw data by extracting common interests and relevant keywords, thereby creating rich context-aware lists of keywords that characterize relationships among users of the social networks, and providing an interface to query the lists. | 10-20-2011 |
20110264553 | SYSTEMS, APPARATUS AND METHODS CAPABLE OF DELIVERING PURCHASE RECOMMENDATIONS BASED ON AN INTERACTIVE MOBILE SHOPPING APPLICATIONS - An embodiment of the present invention provides a mobile device, comprising a processor adapted to deliver purchase recommendations to a user of the mobile device based on an interactive mobile shopping application by interacting by the user with the mobile device, and on which the interactive mobile shopping application resides, to refine the user's interests and obtain recommendations for alternative products that may better fit the user's needs, and wherein the mobile device is further adapted to collect information about the user's in-market interests and overall shopping patterns thereby allowing opportunities for targeted advertising. | 10-27-2011 |
20110264613 | METHODS, APPARATUS AND SYSTEMS USING PROBABILISTIC TECHNIQUES IN TRENDING AND PROFILING - An embodiment of the present invention provides a mobile device, comprising a processor adapted to use probabilistic techniques in trending and profiling of a user of the mobile device's behavior in order to offer recommendations by detecting patterns in the user behavior over time and thereby enabling said mobile device to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun. | 10-27-2011 |
20110321073 | TECHNIQUES FOR CUSTOMIZATION - Techniques are disclosed that involve detecting and tracking groups of people associated with a user device (e.g., people watching television), and customizing the experience to the group. Various features may be employed. Such features may include classification of individuals, identification of commonly occurring groupings of people, and identification of the presence of group outsiders. Based on the presence of such individuals, groups, and/or outsiders, delivery of information to the user device may be controlled. | 12-29-2011 |
20120066715 | Remote Control of Television Displays - Video sources may be located on the Internet and particular videos at those sources may be selected for subsequent replay by using graphical controls provided, for example, in connection with a browser. These controls may permit the use of select, particular video segments for subsequent replay by adding them to a playlist. Then when the user has assembled the playlist in the order desired, the play of the playlist can be selected. The playlist video may then be displayed for the user on a remote display, such as a high definition television display. At the same time, the user's computer screen may display a control view which allows the user to view and add annotations and to control the play of a video on the high definition television screen. | 03-15-2012 |
20120246000 | TECHNIQUES TO CAPTURE CONTEXT AND LOCATION INFORMATION AND UTILIZE HEURISTICS TO TURN LOCATION TRACKED OVER TIME AND CONTEXT INFORMATION INTO SEMANTIC LOCATION INFORMATION - An embodiment of the present invention provides a method, comprising, capturing context information of a user and using heuristics based on a common knowledge database to turn location tracked over time combined with the context information into semantic location information. | 09-27-2012 |
20120246684 | SYSTEMS, APPARATUS AND METHODS USING PROBABILISTIC TECHNIQUES IN TRENDING AND PROFILING AND TEMPLATE-BASED PREDICTIONS OF USER BEHAVIOR IN ORDER TO OFFER RECOMMENDATIONS - An embodiment of the present invention provides a method of using probabilistic techniques in trending and profiling of user behavior in order to offer recommendations, comprising detecting patterns in user behavior over time thereby enabling a personal device associated with said user to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun. | 09-27-2012 |
20120311666 | MICRO AND MACRO TRUST IN A DECENTRALIZED ENVIRONMENT - A method and system are disclosed. In one embodiment the method includes calculating a trust level of a first entity. The first entity has a plurality of components. Each component in the first entity has at least the trust level of the first entity. | 12-06-2012 |
20130324166 | METHOD AND APPARATUS USING GEOFENCE TO TRACK INDIVIDUAL GROUP MEMBERS - A method is provided to track geolocations of multiple mobile location tracking enabled devices, each such device associated with at least one member of a group of subjects; one of the devices sends a map image of a real-world location and indicia of geofence to each of the other devices; each of multiple devices sends its geolocation to at least one other device in the group; the at least one device in the group displays the respective geolocations of the other devices relative to the map image and relative to the geofence image; an alert is generated by the at least one other device in the group in response to a determination that at least one of the devices in the group is disposed outside the geofence or within a prescribed distance from the geofence. | 12-05-2013 |
20130325655 | DETERMINING A PROFILE FOR A RECOMMENDATION ENGINE BASED ON GROUP INTERACTION DYNAMICS - A technique includes using a processor-based machine to determine a dynamic interaction characteristic of a group of users. The technique further includes, based at least in part on the determined dynamic interaction characteristic, determining a profile of the group for a recommendation engine. | 12-05-2013 |
20130340045 | CREATING A WEB PROXY INSIDE A BROWSER - Systems and methods may provide for receiving a first request from a remote device for access to content on a second remote device, and invoking a proxy server embedded in an HTML5-compliant browser on a local device. Additionally, the first remote device may be provided with access to the content on the second remote device via the proxy server. Moreover, input may be received from a user interface of the local device, wherein a second request may be transmitted to the first remote device for access to content on a third remote device. In one example, the first remote device is unauthorized with respect to the content on the second remote device, and the local device is unauthorized with respect to the content on the third remote device. | 12-19-2013 |
20140004834 | SYSTEM AND METHOD FOR GESTURE-BASED MANAGEMENT | 01-02-2014 |
20140006219 | COUNTEROFFER GENERATION SERVICE | 01-02-2014 |
20140006588 | CONTEXT-DRIVEN LOCAL NETWORK SERVICES | 01-02-2014 |
20140025601 | SYSTEM AND METHOD FOR IDENTIFYING REVIEWERS WITH INCENTIVES - A system and method includes obtaining reviews from an electronic commerce site, generating statistics via a specifically programmed machine regarding the reviews by reviewers, identifying reviewers via the machine having statistics indicative of a compensated reviewer, generating scores via the machine for the reviewers indicative of a probability that each reviewer is a compensated reviewer. The method may further or alternatively include monitoring user interactions via a specifically programmed machine with electronic commerce generated content with respect to reviews of products, and providing a reviewer score via the machine responsive to such user interactions, wherein the score is representative of the probability that a reviewer generating the score is compensated with respect to providing reviews. | 01-23-2014 |
20140052712 | TRAVERSING DATA UTILIZING DATA RELATIONSHIPS - Systems and methods may provide traversing data using metadata. In one example, a method may include gathering a textual description of a first object, wherein the textual description includes a word, generating a vector represent the textual description, assigning a first weight value to the word, associating an object space with the word including assigning a second weight value to the word, and associating an object space with the first object. | 02-20-2014 |
20140088856 | LOCATION METADATA BASED ON PEOPLE VISITING THE LOCATIONS - Methods and systems for a location metadata system are disclosed. A data storage subsystem stores collected data associated with locations and users. A network interface is coupled to the data storage subsystem. The network interface manages communication with devices of users to collect data associated with the locations and users. A data analysis system includes a processor adapted for obtaining the collected data from the data storage subsystem and for analyzing the collected data to create a first location identity associated with interaction of users with a first location. | 03-27-2014 |
20140089863 | SYSTEMS, METHODS, AND COMPUTER PROGRAM PRODUCTS FOR GESTURE-BASED SEARCH AND DISCOVERY THROUGH A TOUCHSCREEN INTERFACE - A touchscreen-based user interface that allows the user to perform information searching on a mobile information appliance, such as a tablet computer or smart phone. By moving one or two fingers in appropriate direction(s) across the touchscreen, a search may be specified. Moreover, by using the appropriate gestures, a search may be broadened or narrowed by specifying additional search terms. This may be performed iteratively to allow the user to discover information, at various times narrowing or broadening a search. | 03-27-2014 |
20140090008 | DETECTING, ENFORCING AND CONTROLLING ACCESS PRIVILEGES BASED ON SANDBOX USAGE - Systems and methods may provide for receiving web content and detecting an access control attribute associated with the web content. Additionally, the access control attribute may be monitored for a disablement condition. In one example, the disablement condition may be detected, an access policy may be determined in response to the disablement condition, and the access policy may be implemented. Other embodiments are described and claimed. | 03-27-2014 |
20140090009 | SECURE DATA CONTAINER FOR WEB APPLICATIONS - Systems and methods may provide for identifying web content and detecting an attempt by the web content to access a local data store. Additionally, a determination may be made as to whether to permit the attempt based on a context-based security policy. In one example, the context-based security policy is obtained from one or more of a user profile, a multi-user data source and a cloud service. | 03-27-2014 |
20140090066 | SECURITY DATA AGGREGATION AND BUSINESS INTELLIGENCE FOR WEB APPLICATIONS - Systems and methods may provide for detecting a browser request for web content. Additionally, interaction information associated with a plurality of sources may be determined in response to the browser request, and a risk profile may be generated based on the interaction. The risk profile may include at least a portion of the interaction information as well as recommended control actions to mitigate the identified risk. In one example, the risk profile is presented to a user associated with the browser request as well as to a security control module associated with the platform. | 03-27-2014 |
20140094312 | SYSTEM FOR DEVELOPING, MANAGING, ACQUIRING AND PLAYING ELECTRONIC BOARD GAMES - A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing. | 04-03-2014 |
20140095664 | METHODS AND SYSTEMS FOR DYNAMIC MEDIA CONTENT OUTPUT FOR MOBILE DEVICES - Embodiments of mechanisms for dynamic media content type streaming management for mobile devices are generally described herein. In some embodiments, the mobile device may receive selection input pertaining to generating output from a media file containing at least two of audio data, video data, and closed-captioning data, the selection input selecting at least one of audio, video, and closed-captioning to be output during play of the media content. In some embodiments, the mobile device may generate an audio output as a signal in response to the selection input including audio. In some embodiments, the mobile device may generate a video output as a signal in response to the selection input including video. In some embodiments, the mobile device may generate a closed-captioning output as a signal in response to selection input including closed-captioning. | 04-03-2014 |
20140095943 | PREDICTIVE PRECACHING OF DATA BASED ON CONTEXT - A device and method for predictively precaching content on a mobile communication device includes monitoring numerous data sources for contextual data on the activities of the user. The mobile communication device predicts network connectivity outages and affected applications using the contextual data. The mobile communication device notifies the affected applications of the predicted network connectivity outage, and in response the affected applications precache suitable content. The affected applications may employ several precaching strategies in response to the notification, such as downloading content from a remote content server, adjusting content streaming, or adjusting content buffering prior to the predicted network connectivity outage. During the network outage, application service is provided using the precached content. Such precaching may also be accomplished using a local caching proxy server. | 04-03-2014 |
20140096241 | CLOUD-ASSISTED METHOD AND SERVICE FOR APPLICATION SECURITY VERIFICATION - A method, device, and system for browser-based application security verification is disclosed. A client device requests a browser-based application from a web server. An application security module of the client device intervenes and transmits an application verification request to a cloud service system. The cloud service system retrieves data regarding the security of the application and source from cloud resources and a local database of the cloud server. The cloud service system then uses the data to authenticate the source and verify the security of the browser-based application. The cloud service system provides the client device with a recommendation regarding the security of the browser-based application and updates its local database. The client device may then consider the recommendation in determining whether to download or execute the browser-based application and provide feedback to the cloud service system. The client device may also perform a local security analysis after receiving the cloud service system's recommendation. | 04-03-2014 |
20140134972 | Embedding Service Provider Information In A Wireless Call - In one embodiment, a method includes receiving, in a mobile station of a terminating party, an incoming call and an identifier of a service provider of an initiating party of the incoming call, and displaying information corresponding to the initiating party service provider on a display of the mobile station. Other embodiments are described and claimed. | 05-15-2014 |
20140172828 | PERSONALIZED SEARCH LIBRARY BASED ON CONTINUAL CONCEPT CORRELATION - A system, devices, and methods for providing a personalized search library based on continual concept correlation include a client computing device and a personalized content server. Content events representing content accessed or manipulated by a user of the client computing device are continually generated. Content associated with the content events is continually parsed and analyzed to extract main concepts. The extracted concepts are correlated and weighted into a concept model, based on the order of the content events. The concept model parallels the structure of the user's memory. Data sources are continually searched for content relevant to a current context of the concept model. Relevant content is indexed according to the concept model. The relevant content may be made available to the user upon request or proactively. Relevant content may be cached for future use by the user. Other embodiments are described and claimed. | 06-19-2014 |
20140180672 | METHOD AND APPARATUS FOR CONDUCTING CONTEXT SENSITIVE SEARCH WITH INTELLIGENT USER INTERACTION FROM WITHIN A MEDIA EXPERIENCE - In some embodiments, the invention involves context based search engine using a user selected term within a media experience. A natural language processor module is configured to provide context based keywords related to the search term and from within the media experience. In some embodiments, a proximity based statistical analysis is used to derive the keywords. The keywords are provided to at least one content browser or other search engine(s) to effect the search. In some embodiments, a machine learning module is communicatively coupled to the natural language processer to further refine the context for selecting relevant keywords. The context search engine, natural language processor module, machine learning module and search engine may reside on the same computing device or be distributed among a variety of local, remote and cloud devices for processing. Other embodiments are described and claimed. | 06-26-2014 |
20140181633 | METHOD AND APPARATUS FOR METADATA DIRECTED DYNAMIC AND PERSONAL DATA CURATION - In some embodiments, methods and devices for generation and playback of metadata directed dynamic and personal data curation of content are described. In at least one embodiment, an embodiment is intended to ensure presentations using Web or remote content remain fresh, using current content and can transcend cultural, geographical or demographic barriers to be relevant and effectively communicate intent. Dynamic story elements within a presentation are correlated with metadata tags having information about the process used to find or grab the content and may include criteria for replacing content to be more contextually relevant to a reader's experience, geographic location, demographic or other context. Other embodiments are described and claimed. | 06-26-2014 |
20140187152 | SECURE TRANSFER OF WHITEBOARD CONTENT - Technologies for securely transferring whiteboard content data from a smart whiteboard device to another smart whiteboard device are disclosed. The smart whiteboard device may securely transfer the whiteboard content data to a mobile device. In response to receiving the whiteboard content data from the smart whiteboard device, the mobile device may transfer the received whiteboard content data to the other smart whiteboard device. The other smart whiteboard device may display the transferred whiteboard content data and enable manipulation thereof. | 07-03-2014 |
20140197948 | AUTONOMOUS AGGREGATED SEARCH PLATFORM AND METHODS USING THE SAME - Systems and methods for searching for lost moving objects such as children are disclosed. In some embodiments, the systems and methods initiate an autonomous, expanding electronic search by emitting a search activation signal from a search initiation device. The search activation signal may include the target tag identifier of a target tag conveyed by the moving object. Search devices detecting the target tag may generate a hit signal, which may be used to determine the location of the target tag. In some instances, focused human searching for the moving object may be initiated based on this determined location, and/or on location information included in one or more hit signals. | 07-17-2014 |
20140200762 | CREATING A SENSORY EXPERIENCE IN A VEHICLE - Systems and methods directed to creating a sensory experience in a vehicle are described herein. Data may be received from one or more sources. Device data may be generated based at least in part on the received data. One or more output components associated with the vehicle may be identified. The device data may be transmitted to one or more output components for output to a user of the vehicle. | 07-17-2014 |
20140215507 | PERSONALIZED PASSIVE CONTENT DELIVERY - Various embodiments are directed to a media processing device that can create a personalized passive viewing experience for a user. A personalization engine may determine viewer preferences based on multiple factors including past viewing behavior, web-browsing history, calendar event topics, and email data topics. The viewer preferences may then be formed into a user profile. A content aggregator component may then search multiple content sources for content compatible with the user profile. The content aggregator component may save found content or pointers to the content for later reference. The personalization engine may organize the saved content into a series of individual content items which may be presented on a display. Other embodiments are described and claimed. | 07-31-2014 |
20140221003 | PEER-BASED COLLABORATIVE DISCOVERY AND SIGNALING OF ANOTHER DEVICE IN LIMITED-SIGNAL AREAS - Generally, this disclosure describes a method and system for peer-based collaborative discovery and signaling of another device in limited signal areas. A method may include, in an embodiment, initiating a sensing mode in a seek mobile device in response to receiving an indication that a location of a lost mobile device is unknown; capturing first position data if a signal from the lost device is detected; capturing second position data in response to losing the signal from the lost device; and determining an estimated location of the lost device based on the first position data and the second position data, wherein the lost device is located in an area of limited or no connectivity and the seek device is moving through the area. | 08-07-2014 |
20140222330 | INTEGRATION OF CONTEXTUAL AND HISTORICAL DATA INTO ROUTE DETERMINATION - Generally, this disclosure describes a method and system for route personalization. A method may include, in an embodiment, requesting that a user of a computing device provide a trip modifier in response to a request from the user to map a route from a first location to a second location; acquiring objective data related to the trip modifier for at least one possible route from the first location to the second location; generating a weighted route recommendation associated with each possible route based on the acquired objective data and the trip modifier; and displaying each possible route and its associated weighted route recommendation on the computing device, wherein the trip modifier comprises at least one user characteristic and each weighted route recommendation is configured to provide a personalized route recommendation to the user for the respective associated possible route. | 08-07-2014 |
20140235253 | CALL ROUTING AMONG PERSONAL DEVICES BASED ON VISUAL CLUES - Systems and methods may provide for identifying a plurality of devices and routing a call between a first device in the plurality of devices and a second device in the plurality of devices. The routing of the call may be in response to a visual condition with respect to a user of the first device. In one example, the visual condition is detected based on image data associated with a surrounding environment and the visual condition is one or more of a gaze of the user and a gesture of the user. | 08-21-2014 |
20140259130 | SECURITY CHALLENGE ASSISTED PASSWORD PROXY - Systems, apparatus, and methods of authentication utilizing contextual data to authenticate individuals and prevent security breaches are described herein. An example proxy engine may monitor interactions with a computing device to obtain contextual data unique to a user. The contextual data may be utilized to generate unique challenge questions in response to requests for access to a secure resource, and may eliminate the need for a user to remember credentials to access the resource. Challenge questions may be limited to a single use and vary in difficulty in proportion to the value of the resource. In response to correct responses to challenge question(s), the proxy engine may access a vault containing a credential authorizing access to the resource. The vault and proxy engine may be entirely contained on the computing device or they may be implemented on a remote apparatus accessed via an application or interface on the computing device. | 09-11-2014 |
20140273921 | TRACKING DEVICE STATUS WITH RESPECT TO OTHER DEVICES AND ZONES OF A VIRTUAL GEO-FENCE - Systems and methods may provide for identifying a virtual geo-fence for a plurality of devices. Additionally, a condition may be detected with respect to two or more devices in the plurality of devices, wherein a status determination may be conducted as to whether at least one of the two or more devices has left the virtual geo-fence based on the condition. | 09-18-2014 |
20140282119 | HYBRID MOBILE INTERACTIONS FOR NATIVE APPS AND WEB APPS - There is disclosed a system, including apparatus, methods and computer programs, for running native software applications (apps) and HTML5 web-based apps on a computing device, particularly a mobile computing device, in a multitasking mode of operation. In one embodiment, touch screen displays having one or more browsers are adapted to run one or more HTML5 apps, and receive input from hand gestures. One or more software modules execute on the operating system and are responsive to a dragging gesture applied to an HTML5 app displayed in a full screen mode, to subdivide the screen display and display the HTML5 app in one of the subdivided areas and display icons used to launch a second HTML5 app in a different one of the subdivided areas. The second HTML5 app is run concurrently with the first HTML5 app in order to provide multi-tasking between the first and second apps. | 09-18-2014 |
20140282207 | INTEGRATION FOR APPLICATIONS AND CONTAINERS - A computing device for combining one or more containers of one or more applications is provided that includes a processor, a memory, and a dashboard module configured to access a first application that includes a plurality of first containers, access a second application that includes a plurality of second containers, and generate a dashboard based, at least in part, on the first application and the second application. A container mapping module can also be provided and configured to map a particular one of the plurality of first containers to a first functionality, and map a particular one of the plurality of second containers to a second functionality. The dashboard can include the particular one of the plurality of first containers and the particular one of the plurality of second containers, where the dashboard is provided at an assigned display location of the computing device. | 09-18-2014 |
20140282679 | DYNAMICALLY IMPLEMENTING AN IMAGE PROTECTION POLICY - Technologies for dynamically implementing an image protection policy include a camera device with a camera to capture an image of at least one person. The camera device determines a location in the image of at least one person in the image, determines a location of at least one personal computing device, and maps the personal computing devices to the persons captured in the image based on the determined device and image locations. The camera device may broadcast an announcement of the creation of the image to the personal computing devices, negotiate an image protection policy with each of the personal computing devices, and implement the negotiated image protection policy. | 09-18-2014 |
20140337279 | MANAGEMENT OF COLLABORATIVE TEAMS - Systems and methods for dynamically creating collaborative teams and managing collaborative work of a team are generally disclosed herein. One example embodiment includes the dynamic creation of a collaborative team by creating an association between team members via a managing module. The managing module may be capable of managing, among other things, team members on a team, tasks and goals of each member of the team, as well as documentation associated with the team. In some embodiments, the managing module may use a chat or messaging protocol to manage collaborative modifications to documents of the team. | 11-13-2014 |
20140337466 | PERSONA MANAGER FOR NETWORK COMMUNICATIONS - A device for communicating via a network includes a processor, a memory containing persona instructions to cause the processor to obtain one of multiple persona profiles for use while communicating via the network, each persona profile controlling access to personal information of a user tailored to the type of communications being performed. A communication mechanism couples the network to perform communications between the device and the network using the obtained persona profile to share limited personal information. | 11-13-2014 |
20140337869 | USER BEHAVIOR BASED DATA POPULATION OF DEVICES - A system and method include tracking user behavior exhibited by interaction with a device, creating a preference profile as a function of the tracked user behavior, accessing the preference profile prior to populating the device, and using the preference profile to select an order of population of the device. | 11-13-2014 |
20140340992 | SYSTEM, METHOD AND COMPUTER PROGRAM PRODUCT FOR HUMAN PRESENCE DETECTION BASED ON AUDIO - Methods, systems and computer program products that allow for the determination of human presence in a room where content is being presented. The audio that is associated with the content may be captured, along with the audio that is being generated collectively by whatever sources may be in the room including the presentation of the content. Features may be extracted from both the content audio and the room audio. These features may then be compared, and the differences may be quantified. If the differences are significant, then human presence may be inferred. | 11-20-2014 |
20140379729 | ONLINE SOCIAL PERSONA MANAGEMENT - Embodiments utilize a framework for modeling user's social roles in online self-expression tools such as blog or social networking, via semantic modeling techniques. The different ways users engage with content when stating explicit interests in their profile and via social expressions in a community are modeled. Certain themes guide the patterns users follow for expressing their interests in this community. An embodiment allows users to track how their posts and comments reflect with their online behavior. An embodiment infers the needs of the online community and makes suggestions or recommendations or sends alerts to users. Other embodiments are described and claimed. | 12-25-2014 |
20150025792 | DYNAMIC NAVIGATION SERVICE - Systems and methods may provide for implementing a dynamic navigation service. In one example, the method may include generating user behavior data for a user, generating community user behavior data, generating a user suggested route, and generating a community user suggested route. | 01-22-2015 |
20150026764 | DETECTING, ENFORCING AND CONTROLLING ACCESS PRIVILEGES BASED ON SANDBOX USAGE - Systems and methods may provide for receiving web content and detecting an access control attribute associated with the web content. Additionally, the access control attribute may be monitored for a disablement condition. In one example, the disablement condition may be detected, an access policy may be determined in response to the disablement condition, and the access policy may be implemented. Other embodiments are described and claimed. | 01-22-2015 |
20150069702 | SYSTEM FOR DEVELOPING, MANAGING, ACQUIRING AND PLAYING ELECTRONIC BOARD GAMES - A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing. | 03-12-2015 |
20150074193 | CREATING A WEB PROXY INSIDE A BROWSER - Systems and methods may provide for receiving a first request from a remote device for access to content on a second remote device, and invoking a proxy server embedded in an HTML5-compliant browser on a local device. Additionally, the first remote device may be provided with access to the content on the second remote device via the proxy server. Moreover, input may be received from a user interface of the local device, wherein a second request may be transmitted to the first remote device for access to content on a third remote device. In one example, the first remote device is unauthorized with respect to the content on the second remote device, and the local device is unauthorized with respect to the content on the third remote device. | 03-12-2015 |