Patent application number | Description | Published |
20080200235 | SLOT MACHINE AND CONTROL METHOD THEREOF - A slot machine is provided with a CPU and a liquid crystal display having a plurality of display areas. In operation, the CPU performs a slot game on the liquid crystal display to select one symbol from among multiple kinds of symbols and display the selected symbol in each of the display areas. When symbols displayed in two or more display areas form a predetermined winning combination, the CPU changes a predetermined number of the symbols to special symbols advantageous to a player and further change symbols adjacent to the special symbols to special symbols advantageous to the player. | 08-21-2008 |
20080200236 | SLOT MACHINE AND CONTROL METHOD THEREOF - A slot machine includes a first liquid crystal display, a second liquid crystal display, and a CPU. The CPU performs a slot game in which one selected from among a plurality of symbols is displayed in each of a plurality of display regions of the first liquid crystal display and performs an effect display regarding a result of the slot game on the first liquid crystal display. The CPU performs an effect display regarding the result of the slot game on the second liquid crystal display. The CPU coordinates displays of the first liquid crystal display and the second liquid crystal display to perform the effect displays on the first liquid crystal display and the second liquid crystal display. | 08-21-2008 |
20080200247 | Game system having main display viewable by a plurality of players - A game system provides a game in which a plurality of players participate and includes: a first display unit that displays an image related to the game; a plurality of stations that are provided for each of the players to play the game and arranged at positions where the image displayed on the first display unit is viewable by each of the players; a plurality of camera devices that are respectively provided in each of the stations and capture facial images of the respective players; and a controller that operates to: control at least one of the camera devices to capture the facial images; and control the first display unit to display the facial images captured by the camera devices. | 08-21-2008 |
20080200248 | Game system providing game in which a plurality of players participate - A game system provides a game in which a plurality of players participate and includes: at least one camera device that captures facial images of the players; a plurality of display units that are provided for each of the players and display images related to the game; a plurality of input devices that are provided for each of the players and allow the respective players to input commands for playing the game; and a controller that operates to: control the camera device, when one of the players satisfies a predetermined condition in the game, to capture facial images of all the players other than the player who satisfied the predetermined condition; and control one of the display units that is provided for the player who satisfied the predetermined condition to display at least the facial images of the players other than the player who satisfied the predetermined condition. | 08-21-2008 |
20080207292 | GAMING METHOD AND MACHINE FOR PLAYING PRIMARY AND SECONDARY CARD GAMES - In a gaming machine, a sidebet game is also executed in parallel to an each execution of baccarat base games. In the sidebet game, it is anticipated for a bet which color of suits (Black or Red) is more among all dealt cards (four or more cards) for the base game in a single game play. Each player who participates in the base game can also participate in the sidebet game arbitrarily. Therefore, since each player can participate in the sidebet game in addition to the base game in a single game play, more satisfaction can be given to each player. | 08-28-2008 |
20080207308 | Game system in which a plurality of players participate - A game system provides a game in which a plurality of players participate and includes: at least one camera device that captures facial images of the players; a plurality of display units that are provided for each of the players and display images related to the game; a plurality of input devices that are provided for each of the players and allow the respective players to input commands for playing the game; and a controller that operates to: control the camera device to capture facial images of all the players currently playing the game, when one of the players satisfies a predetermined condition in the game; and control all the display units, which are provided for the players currently playing the game, to display at least the facial images of the players other than the player who plays the game with the respective display units. | 08-28-2008 |
20080207309 | GAMING MACHINE AND METHOD - A gaming machine of the present invention has: a common station for executing a roulette game; a player terminal | 08-28-2008 |
20080211186 | PLAYING METHOD OF CARD GAME AND GAMING DEVICE - A playing method of a card game includes a main game and a sub game that are performed when making a bet. The method includes the steps of: (a) making a first bet on the main game; (b) making a second bet on the sub game; (c) performing the main game after the first and second bets are made, and displaying a plurality of playing cards showing a result of the main game; (d) performing a payout for the first bet in accordance with a rule of the main game, based on the result of the main game; (e) counting how many the playing cards showing the result of the main game correspond to a predetermined rank; and (f) performing a payout for the second bet in accordance with a rule of the sub game when there are a predetermined number of playing cards corresponding to the predetermined rank. | 09-04-2008 |
20080214254 | Gaming machine and playing method thereof - A gaming machine comprising: a display that arranges a plurality of symbols; an effect device that comprises a ball to be dropped and a plurality of pins with which the ball collides while being dropped; and a controller that operates (a) to rearrange the symbols; (b) to determine a win based on a relation of the symbols rearranged; (c) to drop the ball when a predetermined condition is fulfilled; and (d) to award a payout when the dropped ball reaches a specific location. | 09-04-2008 |
20080214256 | GAMING METHOD AND MACHINE FOR PLAYING PRIMARY AND SECONDARY CARD GAMES - According to a gaming method, primary and secondary card games are played. The gaming method comprises: placing a first bet on the primary card game, placing an optional second bet on the secondary card game, disclosing cards dealt for the primary card game, disclosing at least one card dealt for the secondary card game, providing an award for the first bet according to a rule of the primary card game based on the disclosed cards dealt for the primary card game, and providing an award for the optional second bet according to a rule of the secondary card game based on the disclosed cards dealt for the primary card game and the at least one disclosed card dealt for the secondary card game. The award for the optional second bet is determined according to poker hands. Therefore, the gaming method can provide a further satisfaction to each participant. | 09-04-2008 |
20080214257 | Gaming Machine Capable Of Operating To Indicate The Number Of Bets, And Game Playing Method - Blackjack is executed by placing a bet using a bet screen | 09-04-2008 |
20080214269 | Gaming Machine Capable Of Operating To Indicate The Number Of Bets, And Game Playing Method - Roulette is executed by placing a bet using a bet screen | 09-04-2008 |
20080214278 | GAMING MACHINE - A slot machine is provided with a ROM for storing: a first symbol arrangement table in which plural types of symbols are arranged; a second symbol arrangement table in which an expectation value of giving a payout to a player is high; and a third symbol arrangement table in which an expectation value winning a bonus game to a player is high. This slot machine has, as game modes, a base game, a bonus game, and a special game to be performed after the end of the bonus game. In the base game, gaming is performed using symbols arranged in the first symbol arrangement table. In the bonus game, gaming is performed using symbols arranged in the second symbol arrangement table. In the special game, gaming is performed using symbols arranged in the third symbol arrangement table. In addition, the slot machine | 09-04-2008 |
20080214279 | Gaming Machine Capable Of Operating To Indicate The Number Of Bets, And Game Playing Method - Paigow Poker is executed by placing a bet using a bet screen | 09-04-2008 |
20080214284 | MULTIPLE PARTICIPANTS TYPE GAMING DEVICE AND PLAYING METHOD THEREOF - A gaming device pays medals at a station on which a second station side combination is displayed, when the second station side combination coincides with a combination of three dice symbols for judgment. | 09-04-2008 |
20080214291 | GAME APPARATUS FOR ACCEPTING PARTICIPATION OF PLURAL PLAYERS - A game apparatus includes a plurality of terminals, horse race game machine, and a roulette game machine. Each of the terminals has a control unit that switches between a reception of a bet on a horse race game and a reception of a bet on a roulette game. The horse race game machine is provided commonly to the plurality of terminals and has a display on which a horse race game is executed. The roulette game machine is provided commonly to the plurality of terminals and has a display on which a roulette game is executed. | 09-04-2008 |
20080214294 | Gaming Machine Capable Of Operating To Indicate The Number Of Bets, And Game Playing Method - Sic-Bo is executed by placing a bet using a bet screen | 09-04-2008 |
20080214296 | SLOT MACHINE INCLUDING MULTIPLE SLOT GAME AREAS AND PLAYING METHOD THEREOF - Multiple slot game areas are provided on a liquid crystal display. Among the respective slot game areas, the slot games areas to be activated are determined in accordance either with a number of bet credits or with a number of inserted medals. Then, slot games are executed simultaneously in the activated slot game areas and are terminated simultaneously. | 09-04-2008 |
20080220837 | Gaming Machine Capable Of Operating To Indicate The Number Of Bets, And Game Playing Method - Baccarat is executed by placing a bet using a bet screen | 09-11-2008 |
20080227513 | Card Gaming Machine And Card Game Playing Method - In a card gaming machine, a Blackjack game is carried out. In Blackjack, judgment of winning and losing is made based on comparison between the player's cards and the dealer's cards, and an award responsive to the judgment result is provided. In the case where a side bet is made, a bonus payment determining process is carried out regardless of the result of winning and losing judgment. In the bonus payment determining process, in the player's cards, achievement of a combination relating to a “Pontoon” game different from Blackjack is judged. Then, the contents of the bonus payment responsive to the achieved combination are determined, and the bonus payment is provided to the player. | 09-18-2008 |
20080227514 | Card Gaming Machine And Card Game Playing Method - Pai Gow Poker is played with a card gaming machine. In the Pai Gow Poker, a players' hand and a dealer's hand are compared for winning/losing judgment, and a prize based on the judgment result is awarded. If a side bet is made, a bonus target card group composed of five cards is determined from cards in the dealer's hand, irrespective of winning/losing judgment result. A bonus judgment process is carried out for the bonus target card group and a bonus payout based on the judgment result is awarded to the player. | 09-18-2008 |
20080227531 | Card Gaming Machine And Card Game Playing Method - A card gaming machine plays the Pai Gow Poker. In the Pai Gow Poker, The players' hand and the dealer's hand are compared for winning/losing judgment, and a prize based on the judgment result is awarded. If a side bet is made, a first card group is selected and determined from a dealer's low hand, and a second card group is selected and determined from the player's high hand, irrespective winning/losing judgment result. A bonus judgment process is carried out for a bonus target card group consisting of the first card group and the second card group, and a bonus payout based on the judgment result is awarded. | 09-18-2008 |
20080227542 | Game system having a plurality of stations provided with display units - A game system provides a game in which a plurality of players participate and includes: a plurality of stations that are provided for each of the players to play the game; a plurality of camera devices that are respectively provided in each of the stations and capture facial images of the respective players; a plurality of display units that are respectively provided in each of the stations and display images related to the game; and a controller that operates to: control at least one of the camera devices to capture the facial images; and control at least one of the display units to display the facial images captured by the camera devices. | 09-18-2008 |
20080234025 | SIMULTANEOUS MULTIPLAYER GAMING MACHINE AND METHOD OF CONTROLLING THE SAME - A gaming machine is configured of: stations each for individually carrying out a card game; a display visible to players each playing the card game in one of the stations; and a control device configured to control progress of game situation and the like played in the entire system. Each of the stations samples a predetermined number of cards from multiple cards having their own attributes different from one to another. The last stages of the card games played in the stations are shared and carried out as a shared game on the display. A card sampled in the shared game is added to the cards sampled in each station. Whether each player wins or loses is determined on the basis of whether the rank of the player's hand formed as an outcome of the addition is higher or lower. An award is provided to the player on the basis of the hand rank. | 09-25-2008 |
20080237987 | PLAYING METHOD AND GAMING MACHINE FOR A CARD GAME INCLUDING A PLURALITY OF CARD GAMES - Steps of accepting a first bet for participating in the first card game, accepting an optional second bet for participating in the second card game, disclosing as cards for the first card game a prescribed number of cards randomly selected from cards including cards having a first color as a color of a face showing a suit and a rank and cards having a second color as a color of a face showing a suit and rank, settling the first bet according to game rules of the first card game based on ranks of disclosed cards for the first card game, and determining a generation of a prize for the second card game based on colors of the faces of the disclosed cards for the first card games are included. | 10-02-2008 |
20080254856 | Slot machine with circular sections and method - A slot machine includes a display device and a controller. The display device dynamically and statically displays circular sections aligned in coaxial circles with different radii. Each section displays game symbols. The controller is configured with the logic to: (a) determine a circular sector coaxial with the coaxial circles as a valid area; (b) control the display device to display the valid area and other areas in different colors; (c) control the display device to display the circular sections in a rotational motion around an axis aligned with the center of the coaxial circles, in response to an instruction for starting a game given by a player; (d) control the display device to statically display the rotationally displayed circular sections; and (e) provide an award to the player when the display device has statically displayed predetermined symbols on a predetermined number of the circular sections within the valid area. | 10-16-2008 |
20080261675 | Gaming Machine - A gaming machine includes reels, motors, an input device, and a controller. The controller is configured with logic to: (a) start a game in response to an input to an input device; (b) determine symbols to be statically displayed on the reels by performing a lottery; (c) transmit a signal to the motors so as to cause the reels to rotate; (d) transmit a signal to the motors so as to cause the reels to come to rest in accordance with a result of the lottery; (e) when the symbols statically displayed matches a predetermined combination of symbols, determine a corresponding amount of award to be paid from credit; and (f) when the symbols statically displayed match a first combination of symbols, determine an amount of award to be paid from the credit for a second combination of symbols differing from the first combination of symbols. | 10-23-2008 |
20080261676 | Gaming Machine - A gaming machine includes reels, motors, an input device, a memory, and a controller. The controller is configured to: (a) execute a lottery and start a game in response to an input to the input device; (b) transmit a signal to the motors so as to cause the reels to rotate; (c) transmit a signal to the motors so as to cause symbols to come to rest in accordance with the lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a condition is satisfied, increase an amount of award to be paid from the credit for a special combination of symbols; and (f) when the special combination of symbols is statically displayed on the reels, pay the increased award preferentially from the credit stored in the memory. | 10-23-2008 |
20080261677 | Gaming Machine - A gaming machine includes reels, motors, an input device, and a controller. The controller is configured to: (a) execute a lottery and start a game; (b) transmit a signal to the motors to cause the reels to rotate; (c) transmit a signal to the motors to cause the symbols to come to rest in accordance with a lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a first combination of symbols occurs, matching none of combinations of symbols, accumulate a point; (f) when a second combination of symbols differing from the first combination of symbols is statically displayed on the display device, determine an amount of award to be paid from the credit in accordance with points; and (g) pay the amount of award determined in (f). | 10-23-2008 |
20080274787 | Gaming Machine and Gaming Method Thereof - A gaming environment is described. An award to be provided is determined by lottery. If the determined award is an execution of a bonus game, an animated cartoon display pattern, which indicates the bonus game is executed, is selected. On the other hand, if the determined award is not the execution of the bonus game, an animated cartoon display pattern, which indicates the bonus game, is not executed is selected. Animation symbols are displayed based on the selected animated cartoon display pattern. Also, animation displays are performed based on the selected animated cartoon display pattern. | 11-06-2008 |
20080280672 | Gaming Machine - A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery in response to acceptance of manipulation to start the game by a player; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store points. A number of the points is smaller than a threshold that is required for performing a special program that is adapted to provide profits to the player. When a summation of the points stored in the memory has reached the threshold, the controller executes the special program. | 11-13-2008 |
20080280675 | Gaming Machine - A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store a predetermined number of points. When a summation of the points stored in the memory has reached a threshold as a result of completion of a particular game, the controller allows the player to be continuously in an advantageous situation during games subsequent to the particular game until a predetermined condition is satisfied. | 11-13-2008 |
20080311975 | Slot machine and method for playing slot machine - In the case where a combination of symbols serving as a bonus trigger is rearranged in execution of a slot game in which the arranged symbols are rearranged, a gaming condition determination game is executed. Under the conditions determined by the gaming condition determination game, a free game is executed. In the gaming condition determination game, determined are the number of free games to be executed, and a multiplication factor of a payout to be provided when the symbols to form a winning combination are rearranged. | 12-18-2008 |
20080318662 | Slot Machine - A processor executes either of two kinds of game modes, including a base game which is carried out by consuming gaming values in accordance with a bet amount on which the player has placed a bet, and a free game which is carried out without the consumption of any gaming values. If a second scatter symbol | 12-25-2008 |
20090017897 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award. | 01-15-2009 |
20090017898 | Gaming Machine - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 01-15-2009 |
20090017899 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) increasing a winning probability for a specific combination of symbols according to the point cumulatively added in step (e); and (g) if the specific combination of symbols is displayed on the display device, paying an award corresponding to the specific combination of symbols. | 01-15-2009 |
20090017900 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award. | 01-15-2009 |
20090017901 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 01-15-2009 |
20090017902 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount. | 01-15-2009 |
20090042639 | Card Gaming Machine And Card Game Playing Method - A card gaming machine determines a dealer's hand and a player's hand for each terminal and specifies a remaining card group. The players' hand and the dealer's hand are compared for winning/losing judgment, and a prize based on the judgment result is awarded. If a side bet is made, a bonus judgment process is carried out for a bonus target card group consisting of a first card group selected and determined from a remaining card group and a second card group selected and determined from the player's hand irrespective winning/losing judgment result, and a bonus payout based on the judgment result is awarded. | 02-12-2009 |
20090061986 | Slot Machine Displaying Game Images - A slot machine stores gaming images of a liquid crystal panel | 03-05-2009 |
20090069066 | Slot Machine Having A Transparent Liquid Crystal Display - One of the symbols on each video reel V | 03-12-2009 |
20090075718 | Slot Machine Having A Bonus Game - Symbols which are handled as specified targets of a pay line L, from amongst symbols which are rearranged through window displays W | 03-19-2009 |
20090104971 | Slot Machine - During a base game, a processor displays symbols in a scrolled manner in accordance with a symbol arrangement order defined as first array in which symbols of various kinds are positioned randomly without regularity. During a free game, the processor changes symbol arrangement order of symbols on each reel from first array to second array so that symbols of a kind are positioned next to each other. The processor displays symbols in accordance with a symbol arrangement order defined as second array in a scrolled manner for each reel in a state that all the reels are rotated synchronously. | 04-23-2009 |
20090104974 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - Players of slot machines connected to a game server, by touching a fight button displayed on a liquid crystal panel via a touch panel, can participate in a scrambling game operated by the game server on condition that point amount owned by each player be bet. The game server, on the other hand, sets winning rates of each match in the scrambling game by equally dividing among slot machines participating in the match and determine a winner/loser of each match in the scrambling game. | 04-23-2009 |
20090104984 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - When a player presses an entry button, each slot machine can take part in a boxing game that is managed by a game server. Once the boxing game starts, each slot machine calculates the point amount on the basis of the number of each of symbols [ATTACK] and [DAMAGE] that are displayed on display windows until a unit game of a slot game is repeated the predetermined number of times after the entry button is pressed. Meanwhile, the game server compares the calculated point amounts and determines win/lose of the boxing game. In each of the slot machines that are determined as losers, the entire credit amount that is owned by a player is confiscated, and almost the entire confiscated credit amount is given to the slot machine that is determined as a winner. | 04-23-2009 |
20090104985 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - Players of slot machines connected to a game server, by touching a fight button displayed on a liquid crystal panel via a touch panel, can participate in a scrambling game operated by the game server on condition that point amount owned by each player be bet. The game server, on the other hand, sets winning rates in the scrambling game by proportional distribution according to point amounts bet by players of slot machines to determine a winner/loser of the scrambling game. | 04-23-2009 |
20090104996 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - Players of slot machines participate in a multi-player game managed by a game server by touching an adventure button randomly displayed on a liquid crystal panel. Further, the multi-player game is executed through operation of a character displayed on a game image of the liquid crystal panel by operating an attack button on the liquid crystal panel. At this point, a point amount is determined by the game server based on time points at which the attack button is operated or the like. After the time is up, a prize amount is distributed based on the point amount of each slot machine and a credit amount corresponding to the distributed prize amount is awarded to each slot machine. | 04-23-2009 |
20090111569 | Gaming Machine - A slot machine variably displays symbols and stops symbols in a variable display portion using composite reel bands. Each of the composite reel bands is generated by combining a symbol reel band with a background reel band. The background reel band is configured to include partial background images that are a part of a special background image. If one special background image is displayed by a background image of composite symbols stopped in the variable display portion as a result of variable display and stop of symbols based on the composite reel bands, the slot machine awards a bonus game to a player. | 04-30-2009 |
20090111570 | Gaming Machine - When a slot machine accepts a bet of a gaming value, the slot machine renews each bonus payout data based on the bet gaming values. The slot machine drawn a bonus payout indicated in the renewed bonus payout data on each bonus symbol corresponding to bonus payout. The slot machine scroll-displays and repositions symbols on a variable display portion by using a reel band including the bonus symbol on which the bonus payout is drawn. When a bonus condition based on the bonus symbol is satisfied on the variable display portion, the slot machine pays out a bonus payout amount corresponding to the bonus condition. | 04-30-2009 |
20090117971 | GAMING MACHINE DISPLAYING AREAS CORRESPONDING TO SYMBOLS REARRANGED AND PLAYING METHOD THEREOF - In a bonus game (when a predetermined condition is fulfilled), a first area | 05-07-2009 |
20090117975 | GAMING MACHINE WITH SYMBOL CHANGED ACCORDING TO PREDETERMINED CONDITIONS AFTER REARRANGEMENT AND PLAYING METHOD THEREOF - A slot machine of the present invention has a display on which symbols are rearranged in partitioned regions formed in a matrix shape by a plurality of columns and a plurality of rows. Then, in each unit game, when a symbol sandwiched by two “Special” symbols exists among symbols rearranged in the partitioned regions, a display content of the display is changed such that that symbol is changed to the “Special” symbol before a start of a next unit game. In this way, the number of “Special” symbols rearranged on the display is increased more than the number at a stage immediately after the rearrangement. By this increase of the “Special” symbols, it becomes possible for a player to receive a payout of credit in a large payout amount in the unit game. | 05-07-2009 |
20090117980 | Game System Including Slot Machines And Game Control Method Thereof - A gaming system is provided with a plurality of slot machines | 05-07-2009 |
20090117981 | Game System Including Slot Machines And Game Control Method Thereof - In a case where a combination for starting a second game is formed in a basic game, a second game is started. In the second game, a so-called race in which a plurality of moving symbols moves toward a stationary symbol is performed. A player predicts which moving symbol reaches the stationary symbol first before the race is started, and inputs the data by an input device. Upon starting the race, in a case where a moving symbol to reach the stationary symbol first is the symbol selected by the player, a relatively large amount of coins is paid out. In a case where a winning symbol is different from the symbol selected by the player, a relatively small amount of coins is paid out. | 05-07-2009 |
20090117991 | Slot Machine Characterized By Displayed Symbols And Control Method Thereof - A slot machine includes a display, and a controller. The controller is operable to execute a unit game for rearranging symbols arranged on the display, and in a case where symbols rearranged on a payline on the display is a combination formed by numerical symbols and a currency unit symbol, generate a prize of as much an amount as determined by the numerical symbols and the currency unit symbol. | 05-07-2009 |
20090118000 | Gaming Machine And Gaming System - Gaming machines constituting a gaming system share a progressive jackpot. The progressive jackpot award amount increases by incrementing a certain portion of bets betted on the game being conducted in each of the gaming machine. The progressive jackpot award amount increasing in such manner is displayed on a liquid crystal panel | 05-07-2009 |
20090137306 | Gaming Machine - In a gaming machine, when the routine proceeds to a bonus game, display doors D | 05-28-2009 |
20090137307 | GAMING SYSTEM CONSISTING OF A PLURALITY OF GAMING MACHINES AND METHOD FOR CONTROLLING GAMING MACHINE - A gaming system comprising plural gaming apparatuses capable of communicating with one another via a communication line, each of the gaming apparatuses comprising an input device which enables an input of a BET and a controller programmed to execute processing of: (a) receiving a BET on the basis of an input from the input device; (b) executing a game; (c) determining a result of the game; and (d) providing an award, when a total result based on the results of the games in the respective gaming apparatuses is a predetermined result. | 05-28-2009 |
20090143131 | GAMING MACHINE ARRANGING SCATTER SYMBOL AND SPECIFIC AREA IN ARRANGEMENT AREA AND PLAYING METHOD THEREOF - In a bonus game, one or more scatter symbols | 06-04-2009 |
20090143132 | GAMING MACHINE AWARDING PRIZE BASED ON NUMBER OF SPECIAL SYMBOL AND PLAYING METHOD THEREOF - Disclosed is a gaming machine | 06-04-2009 |
20090143135 | Slot machine having symbols classified in colors and control method thereof - A slot machine of the present invention comprises: a display capable of rearranging a plurality of colored symbols or a plurality of symbols each having a colored background; and a controller programmed to execute processing of: (A) rearranging the plurality of symbols to the display; (B) determining an amount of a normal payout, based on the numbers of symbols of respective types rearranged in the processing (A); (C) determining an additional payout condition relating to colors; (D) determining an amount of an additional payout, based on at least the colors of the symbols rearranged in the processing (A) or at least the colors of the backgrounds of the symbols, and the additional payout condition determined in the processing (C); and (E) paying out game media corresponding to the amount of the normal payout determined in the processing (B) and game media corresponding to the amount of the additional payout determined in the processing (D). | 06-04-2009 |
20090181760 | GAMING DEVICE EXECUTING GAME PROGRAM BASED ON FORM OF INPUT FROM OUTSIDE AND PLAYING METHOD THEREOF - In a Derby game in which a bet of a game value on a BET object is received, either of a first game having a possibility that a bonus payout will be awarded or a second game having no possibility that a bonus payout will be awarded is executed in accordance with an input form of a BET form switch capable of accepting at least two forms from an outside. | 07-16-2009 |
20090181761 | GAMING MACHINE IN WHICH BET IS MADE FOR VARIOUS EVENTS AND PLAYING METHOD THEREOF - The present sportsbook machine | 07-16-2009 |
20090191940 | SLOT MACHINE AND CONTROL METHOD THEREOF - In a slot game executed by a slot machine, three reels are scrolled and then stopped, and an image for an effect is displayed on an image display area. Then an award is provided according to a symbol combination displayed when the reels have been stopped and the image displayed on the image display area. Therefore, more number of winning combinations can be assignable than the number of symbol combinations assignable by symbols drawn on the three reels. | 07-30-2009 |
20090191944 | Gaming machine providing return to a player and control method thereof - A gaming machine of the present invention provides a normal award, based on symbols rearranged to a first display portion or a combination thereof; meanwhile, every time a specific symbol is rearranged to any of display blocks in the first display portion, the gaming machine additionally displays the specific symbol to the corresponding display block in the second display portion, and the gaming machine provides a special award when a plurality of specific symbols are displayed to the second display portion in a specific arrangement. | 07-30-2009 |
20090191945 | Gaming machine poviding return to a player and control method thereof - A gaming machine of the present invention provides a normal award, based on symbols rearranged to a first display portion or a combination thereof; meanwhile, only when a first specific symbol or a second specific symbol different from the first specific symbol is rearranged to any of display blocks in the first display portion and neither the first specific symbol nor the second specific symbol is displayed to the corresponding display block in the second display portion, the gaming machine additionally displays the first or second specific symbol to the corresponding display block in the second display portion, and the gaming machine provides a special award when a plurality of the first specific symbols are displayed to the second display portion in a specific arrangement. | 07-30-2009 |
20090203416 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine of the present invention includes: a gaming portion in which a plurality of dice roll and stop; a station having an input device with which a normal BET and a side BET are able be placed, the normal BET being able to be placed on a total value of the outcomes of the plurality of dice as well as a value other than the total value, the side BET being able to be placed only on the total value of the outcomes of the plurality of dice in contrast to the normal BET; and a controller programmed to execute the processing of (C) rolling and stopping the plurality of dice in the gaming portion, (E) executing a feature game in which an amount of a special payout to be offered based upon the side BET is variable; and (F) offering the special payout based upon the outcomes of the plurality of dice stopped in the processing (C), the accepted side BET, and a result of the feature game executed in the processing (E). | 08-13-2009 |
20090203418 | Gaming machine providing return to a player and control method thereof - A gaming machine of the present invention provides a normal award, based on symbols rearranged to a first display portion or a combination thereof; meanwhile, the gaming machine additionally displays a first specific symbol or a second specific symbol in the second display portion, and the gaming machine provides a special award when the first specific symbols in a specified number are displayed in the second display portion. When the first specific symbols and the second specific symbols are displayed in a first specific arrangement, the gaming machine changes the second specific symbols in the first specific arrangement into first specific symbols; meanwhile, when the first specific symbols and the second specific symbols are displayed in a second specific arrangement, the gaming machine changes the first specific symbols in the second specific arrangement into second specific symbols. | 08-13-2009 |
20090203419 | Gaming system providing return to players and method for controlling gaming machine - A gaming system of the present invention provides in each gaming machine a normal award, based on symbols rearranged to a first display portion or a combination thereof; meanwhile, when a first specific symbol is rearranged to any of display blocks in the first display portion, the gaming machine additionally displays the first specific symbol to the corresponding display block in the second display portion, and the gaming machine provides a special award when a plurality of the first specific symbols are displayed to the second display portion in a specific arrangement. Further, when the first specific symbol is rearranged to any of display blocks in a first display portion of another gaming machine capable of communicating through a communication line, the gaming machine additionally displays this symbol to the corresponding display block in the second display, as a second specific symbol. | 08-13-2009 |
20090203420 | Gaming machine with reel and display in front of the reel for displaying unit game and playing method thereof - In a gaming machine, one rotation reel is arranged to be straddling over first and second displays behind them. Then, mutually different symbols on a circumferential face of the rotation reel are respectively arranged behind a window portion of the first display and a window portion of the second display. Also, rearranged symbols are respectively displayed at portions other than the window portion of the first display and portions other than the window portion of the second display. As a result, the slot games using a symbol on the rotation reel that is arranged behind the window portion and symbols displayed at portions other than the window portion are respectively executed on the first display and the second display. The slot game of the first display and the slot game of the second display contain symbols on a common rotation reel, so that outcomes of the slot games have a coordination with each other. | 08-13-2009 |
20090203421 | Gaming System Having a Plurality of Slot Machines and Control Method of the Gaming System - A gaming system of the present invention includes a plurality of slot machines. Each of the slot machines includes a display that displays a symbol and a controller that rearranges a symbol arranged on the display. The respective displays provided to the plurality of slot machines display symbols that are located on the displays respectively when a plurality of symbols are scrolled on one continuous display band obtained by virtually connecting the displays. | 08-13-2009 |
20090203423 | Slot Machine Offering a Special Payout and Control Method Thereof - A slot machine comprising: a display capable of rearranging normal symbols and a multiplying-factor symbol corresponding to a number; and a controller programmed to execute processing of: (A) rearranging the normal symbols or a combination of the normal symbols and the multiplying-factor symbol to the display; (B-1) determining a normal payout amount, based on the numbers of the normal symbols of respective types rearranged in the processing (A); and (C-1) paying out game media in amount obtained by multiplying the normal payout amount determined in the processing (B-1) by the number corresponding to the multiplying-factor symbol, when the multiplying-factor symbol is rearranged in the processing (A). | 08-13-2009 |
20090203424 | Slot Machine Offering a Special Payout and Control Method Thereof - A slot machine comprising: a display capable of rearranging normal symbols and a multiplying-factor symbol corresponding to a number; and a controller programmed to execute processing of: (A) rearranging the normal symbols the multiplying-factor symbol to the display in such a manner that the multiplying-factor symbol is rearranged at a timing of a first or last rearrangement in rearrangements, when the multiplying-factor symbol is rearranged to the display; (B-1) determining a normal payout amount, based on the numbers of the normal symbols of respective types rearranged in the processing (A); and (C-1) paying out game media in amount obtained by multiplying the normal payout amount determined in the processing (B-1) by the number corresponding to the multiplying-factor symbol rearranged in the processing (A). | 08-13-2009 |
20090203425 | Slot Machine Offering a Special Payout and Control Method Thereof - A slot machine comprising: a display capable of rearranging normal symbols and a multiplying-factor symbol corresponding to a number; and a controller programmed to execute processing of: (A) rearranging the normal symbols or a combination of the normal symbols and the multiplying-factor symbol to the display; (B-1) determining a normal payout amount, based on the numbers of the normal symbols of respective types rearranged in the processing (A); and (C-1) paying out game media in amount obtained by multiplication of the normal payout amount determined in the processing (B-1) by the number corresponding to the multiplying-factor symbol, when the multiplying-factor symbol is rearranged in the processing (A) | 08-13-2009 |
20090203429 | Gaming Machine Accepting Side Bet And Control Method Thereof - A gaming machine according to the present invention includes: a gaming portion where a plurality of main dice roll and stop; a station having an input device with which a player can place a normal BET and a side BET different from the normal BET, based on a prediction of the outcomes of dice, and an image display capable of displaying an image; and a controller programmed to execute the processing of (C) rolling and stopping the plurality of the main dice in the gaming portion, (D) determining the outcome of an N-sided (N being an integer of seven or more) sub die to be displayed to the image display provided in the station, and (E) displaying at least an image showing the state of stopping of the sub die with the outcome determined in the processing (D), to the image display provided in the station where the side BET has been input. | 08-13-2009 |
20090203434 | Gaming Machine Paying Out Cumulatively Accumulated Game Media and Control Method Thereof - A gaming machine comprising a controller programmed to execute the processing of accepting from an input device an input indicating placement of a normal BET of game media on outcomes of dice, cumulatively accumulating a predetermined ratio of the game media which have been bet as the normal BET, rolling and stopping a plurality of dice in a gaming portion, and, offering the cumulatively accumulated game media in a case where outcomes of the stopped plurality of dice satisfy a predetermined condition. | 08-13-2009 |
20090203435 | Gaming machine sharing payout resources for special game with other gaming machines and playing method thereof - In a gaming machine, a unit game in which arranged symbols are rearranged is displayed on a first display, and a character corresponding to a probability by which a specific symbol is rearranged in the unit game is displayed on a second display. When a command from a payout controller is received, a special game for executing the unit game for a prescribed number of times is executed at the gaming machine. When a prescribed condition is realized in conjunction with a rearrangement of symbols including the specific symbol in the unit game during this special game, a payment of credit as a payout for the special game is executed in conjunction with an end of a period of the special game. A level of difficulty by which the prescribed condition is realized during the special game is different for the gaming machine using a symbol with a high rearrangement probability in the unit game as the specific symbol and the gaming machine using a symbol with a low rearrangement probability as the specific symbol. Consequently, the gaming machines with different rearrangement probabilities for the specific symbol in the unit game have different gambling thrills regarding the payout for the special game. | 08-13-2009 |
20090203436 | Betting system for sharing progressive bonus and control method thereof - In a betting system, roulette games or horse racing games can be executed at one terminal and also tickets for betting events can be purchased. In addition, a progressive bonus count value is accumulated into a progressive bonus counter at each game execution and also a progressive bonus count value is accumulated into the progressive bonus counter at each sale of the tickets. Then all or part of the progressive bonus count value accumulated in the progressive bonus counter will be awarded when an award has been achieved in executing the games or in purchasing the tickets. Therefore, more awards can be provided to a player. | 08-13-2009 |
20090203437 | Gaming Machine Paying Out Cumulatively Accumulated Game Media and Control Method Thereof - A gaming machine comprising a controller programmed to execute the processing of rolling and stopping the plurality of dice in the gaming portion, cumulatively accumulating, in a case where a normal BET has not been placed on the outcomes of dice satisfying any of plural kinds of predetermined conditions, or in a case where the outcomes of the stopped plurality of dice do not satisfy any of the plural kinds of predetermined conditions, a predetermined ratio of the game media which have been bet as the normal BET in association with respective outcomes of the dice satisfying any of the plural kinds of predetermined conditions, and offering, in a case where the outcomes of the stopped plurality of dice satisfy any of the plural kinds of predetermined conditions, the game media cumulatively accumulated in association with the outcomes of the plurality of dice. | 08-13-2009 |
20090209322 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine of the present invention comprises a controller programmed to execute the processing of accepting from the input device an input indicating placement of the normal BET, accepting from the input device an input indicating placement of the side BET, accepting from the input device an input indicating selection of the single number, rolling and stopping the plurality of dice in the gaming portion, offering a normal payout based upon the outcomes of the plurality of stopped dice and the inputted normal BET, and offering, in a case where a total value of the outcomes of the plurality of stopped dice is the selected number, an additional payout based upon the number on condition that the input indicating placement of the side BET has been made. | 08-20-2009 |
20090215518 | Gaming Machine - A game environment will be described. If a predetermined symbol is stopped, a polyhedron is displayed on a symbol display portion on which the symbol is stopped, and the polyhedron is rotated. After that, the same symbols are displayed on symbol display portions on which the polyhedrons are displayed. And, an award is additionally provided based on a combination of the stopped symbols. | 08-27-2009 |
20090215519 | Gaming Machine - When specific symbols (for example, BELL symbols) are displayed, the specific symbols (BELL symbols) are stacked up from a lowest row of the symbol display portions. After that, the specific symbols are fixedly displayed on the symbol display portions. In the next game, symbols are variably displayed on the symbol display portions on which the specific symbols are not fixedly displayed. After that, symbols are stopped and displayed on the symbol display portions on which the specific symbols are not fixedly displayed. Also, an award corresponding to a winning combination is provided if a combination of the symbols displayed on the symbol display portions is the winning combination. | 08-27-2009 |
20090215520 | Gaming Machine - When a predetermined number (for example, three) or more of specific symbols (for example, BELL symbol) are displayed, the reel is variably displayed on each of the symbol display portions on which the specific symbols are not displayed, meanwhile the specific symbols are fixedly displayed on each of the symbol display portions. After that, reels (symbols) are stopped and displayed on each of the symbol display portions on which the specific symbols were not displayed. Then, if a combination of symbols displayed on the symbol display portions correspond to the winning combination, an award corresponding to the winning combination will be provided to the player additionally. | 08-27-2009 |
20090215522 | Gaming System Comprising a Plurality of Slot Machines and Method for Controlling Gaming Machine - A gaming system of the present invention is programmed to execute processes of: changing symbols arranged on a sub display in such a way as to scroll symbols in a lateral direction in a display zone comprising sub displays in the respective slot machines, the sub displays being connected laterally to one another; then stopping the changing of symbols at predetermined timing; and at this stoppage, providing an award on a basis of the symbol arranged on the sub display. | 08-27-2009 |
20090221348 | Slot Machine Providing Return Which Increases Player's Expectation And Playing Method Thereof - A countdown is performed, on condition that all kinds of animal symbols are rearranged without a payout. Then, a return is provided in the form of awarding a bonus payout, when the count-value reaches “0”. | 09-03-2009 |
20090221349 | Gaming Machine Providing Chance Of Payout For Loss Game And Playing Method Thereof - A slot machine | 09-03-2009 |
20090221350 | Gaming Machine Using Special Symbol To Be Variably Displayed And Playing Method Thereof - A slot machine | 09-03-2009 |
20090221361 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine according to the present invention includes: a gaming portion in which a plurality of main dice roll and stop; a timer capable of measuring time; a station having an input device with which a player can place a normal BET and a side BET different from the normal BET, and an image display capable of displaying an image; and a controller, the controller programmed to execute the processing of (A) starting acceptance of the normal BET and the side BET from the input device provided in the station, (B) measuring the time from when the acceptance was started in the processing (A) by using the timer, (C) terminating the acceptance of the normal BET and the side BET from the input device provided in the station, when the time measured in the processing (B) reaches a predetermined value, (D) determining whether or not the side BET has been placed by using the input device provided in the station, since the acceptance was started in the processing (A), (E) increasing the predetermined value when determining that the side BET has been placed in the processing (D), (F) displaying an image showing the difference between the time measured in the processing (B) and the predetermined value to the image display, and (G) rolling and stopping the plurality of the main dice in the gaming portion when the difference between the time measured in the processing (B) and the predetermined value becomes a previously determined specific value. | 09-03-2009 |
20090233672 | Playing Method of Card Game and Game Machine - A game machine of the present invention has: a plurality of display devices provided corresponding to respective ones of a plurality of players; and a controller for controlling the display device. The controller is programmed to: execute a basic game; display a predetermined number of player's cards on a first display device corresponding to a first player, from among the plurality of display device, and display a predetermined number of banker's cards on a banker's display device, while in the basic game; execute a process of determining a winner or loser, by comparing hands of the player's cards with hands of the banker's cards, while in the basic game; execute a side game in a case where a predetermined condition is met while in the side game; display a special card on the first display device, the special card being displayed while in the side game performed by a second player on a second display device corresponding to the second player, from among the plurality of display devices, while in the side game; and perform a payout according to a combination of: the player's cards and the banker's cards; and the special card. | 09-17-2009 |
20090233673 | Playing Method of Card Game and Game Machine - A card game playing method, for performing a basic game and a side game, is provided, and includes the steps of: (a) dealing player's cards to a player having accepted participation entry, and dealing banker's cards to a banker, from a first card set consisting of plural kinds of cards, while in the basic game; (b) determining player's cards dealt to a player having accepted in excess of the number of players, based upon cards excluding the banker's cards dealt based upon the first card set, among the first card set and a second card set consisting of cards included in the first card set, in a case where the number of players having accepted the participation exceeds a predetermined number of players; (c) dealing the player's cards dealt in the step (b) to a player having accepted participation, while in the basic game; (d) determining a winner or loser, and paying out a payment, by comparing the players' cards with the banker's cards, while in the basic game; and (e) comparing all the players' cards in the basic game with the banker's cards, and paying out a payment of a jackpot to a player having a winning combination with a high payment among plural kinds of winning combinations, while in the side game. | 09-17-2009 |
20090233679 | Slot Machine Providing Return And Control Method Thereof - A slot machine according to the present invention comprises: a symbol display; and a controller programmed to execute the processing of shifting a mode to an insurance mode on condition that a game medium is inserted, stop-displaying plural symbols sequentially after variable display thereof, determining, in a state that only the last one symbol is variably displayed, whether or not a stopping state of the stop-displayed symbols satisfies a specific condition that may generate a payout of the game medium when the last one symbol is stop-displayed, counting numbers of specific games, in each of which the last one symbol is stop-displayed after the specific condition has been determined to be satisfied, for a plurality of the specific conditions respectively, after shifting the mode to the insurance mode, and paying out game media, when determining that any of the numbers of the specific games has reached the predetermined number. | 09-17-2009 |
20090233680 | Slot Machine Providing Return And Control Method Thereof - A slot machine of the present invention comprises a controller programmed to execute processing of storing a specific stopping state inputted from an input device, shifting a mode to an insurance mode on condition that a game medium has been inserted, counting a number of a specific game, in which the stopping state of the symbols has been determined to be the stopping state not generating the payout of the game medium, when the last one symbol is stop-displayed after the stopping state of the stop-displayed symbols in a state that only the last one symbol is variably displayed has been determined to satisfy a specific condition that the stopping state when the last one symbol is stop-displayed could be the specific stopping state, and paying out the game media, when determining that the number of the specific game has reached the predetermined number. | 09-17-2009 |
20090233687 | Slot Machine - A slot machine according to the present invention includes a display device for displaying a symbol display region having a first display region and a second display region; an input device for accepting input of a side-BET; a memory for storing image data concerning plural types of symbols; and a controller for controlling the display device and the input device. The controller reads from the image data concerning the symbols stored in the memory, image data concerning symbols to be combined under condition of the input of the side-BET; scales down the symbols of the image data so as to display the symbols in a region for displaying a single symbol; generate image data concerning a complex symbol based on the image data concerning the scaled-down symbols; rearrange the complex symbol in the first display region and the symbol in accordance with the image data concerning the plural types of symbols in the second display region; and selectively execute a plurality of bonus games in accordance with a type of a combination of the complex symbol and the single symbol in the case where the combination is a predetermined one. | 09-17-2009 |
20090233691 | Slot Machine - When a free game is finished, a chance game that determines whether or not the free game is executed again is executed. In the chance game, if the number of re-trigger symbols in a symbol display frame | 09-17-2009 |
20090233692 | Slot Machine - Each payout amount display frame Q | 09-17-2009 |
20090233695 | Slot Machine And Playing Method Thereof - A slot machine of the present invention includes: a display device on which plural types of symbols are arranged; at least one memory; and a controller. The controller is configured to: store at least one item of predetermined numeric range information in the memory; randomly determine a specific numeric value from among the predetermined numeric range information stored in the memory and store the determined specific numeric value in the memory; automatically rearrange the plural types of symbols arranged on the display device; judge whether or not a state of rearrangement of predetermined symbols is established on the symbol-rearranged display device; in a case where it is judged that the state of rearrangement of the predetermined symbols is established as a result of the above judgment; count the state of rearrangement of the predetermined symbols as one count and store the counted number of times in the memory; award prizes having predetermined values in a case where the stored number of times in establishing the state of rearrangement of the predetermined symbols reaches the specific numeric value as a result of repeating games. | 09-17-2009 |
20090233704 | Gaming Machine and Playing Method Thereof, Which Qualifies Player to Join Special Game through Chance Game Run at the Same Time Base Game is Run - A gaming terminal of the present invention a base game offering a chance of winning a payout according to a predetermined combination; a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game; a terminal storage unit storing the number of chance flags; a terminal display which displays images of the base game, the chance game, and the special game; and a terminal controller, which performs the steps of: running the base game and the chance game at the same time; determining and awarding a payout according to a result of the base game; determining the number of chance flags according to a result of the chance game, and awarding a resulting number of chance flags; accumulatively storing in the terminal storage unit the number of chance flags awarded; and awarding a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined. | 09-17-2009 |
20090239602 | GAMING MACHINE EXECUTING CARD GAME AND GAMING METHOD - The gaming machine of the present invention places player's cards face down when a bonus game is determined to be executed in a normal game that uses the player's cards and dealer's cards; and offers a special payout in the case where a card selected by an input device out of the placed player's cards is a specific card. | 09-24-2009 |
20090239603 | Gaming Machine Which Displays Effect According to Execution Timing of Special Game and Playing Method Thereof - In the gaming machine | 09-24-2009 |
20090239614 | Slot Machine Having Special Symbol And Control Method Thereof - A slot machine of the present invention comprises: a display for arranging thereto a normal symbol and a special symbol having a plurality of payout patterns each with a payout number indicative of a payout value or with an odds number indicative of payout odds; and a controller programmed to execute processing of (B) stop-displaying the payout patterns having been variably displayed, in the case that the special symbol has been rearranged to the display, and (D) determining an amount of special payout based on the payout number and the odds number on the payout pattern stop-displayed in the processing (B). | 09-24-2009 |
20090239615 | Slot Machine Having Special Symbol And Control Method Thereof - A slot machine of the present invention comprises: a display for arranging thereto a normal symbol and a special symbol having a plurality of payout patterns each associated with a payout value; and a controller programmed to execute processing of (B) stop-displaying the payout patterns having been variably displayed, in the case that the special symbol has been rearranged to the display, and (D) determining an amount of special payout based on a type of the payout pattern stop-displayed in the processing (B). | 09-24-2009 |
20090239620 | Gaming Machine And Playing Method Thereof, Which Qualifies Player To Join Special Game Through Chance Game Run At The Same Time Base Game Is Run - A gaming terminal comprises: a base game offering a chance of winning a payout according to a predetermined combination; a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game offering a chance of winning a higher payout than the base game; a terminal storage unit storing the number of chance flags; a terminal display which displays images of the base game, the chance game, and the special game; a count unit that increases/decreases a count value under a first predetermined condition; and a terminal controller. The terminal controller runs the base game and the chance game at the same time; determines and awards a payout according to a result of the base game; determines and awards the number of chance flags according to a result of the chance game; causes the count unit to increase/decrease a count value when the first predetermined condition is fulfilled; awards the chance flag when the count value reaches a predetermined value; accumulatively stores in the terminal storage unit the number of chance flags awarded; and awards a payout determined according to a result of the special game which is run when the number of the chance flags stored in the terminal storage unit equals or surpasses a predetermined value. | 09-24-2009 |
20090239625 | GAMING MACHINE WHICH DISPLAYS A START TIMING OF A SPECIAL GAME AND PLAYING METHOD THEREOF - The gaming machine | 09-24-2009 |
20090239629 | Gaming Machine Which Awards Payout of Rank According to Execution Result of Special Game and Playing Method Thereof - In the gaming machine | 09-24-2009 |
20090239630 | Gaming Machine Which Displays Effect That Responded to the Number of Rights of a Lottery of a Special Game and Playing Method Thereof - In the gaming machine | 09-24-2009 |
20090239639 | Gaming Machine Capable Of Multiplying Award By Rearranging Specific Symbols Consecutively In A Free Game - A gaming machine | 09-24-2009 |
20090239640 | Slot Machine Capable Of Displaying Special Picture Consisting Of A Plurality Of Picture Pieces And Control Method Thereof - According to a slot machine of the present invention, special symbols may be stop-displayed to a symbol display. Each of the special symbols shows a picture piece for forming a predetermined picture. In a case where the picture pieces shown in the special symbols stop-displayed in a predetermined display area in the symbol display form the predetermined picture, a feature game is generated. | 09-24-2009 |
20090239642 | Slot Machine Offering Special Award And Control Method Thereof - According to a slot machine of the present invention, the first special award is offered in the case that the specific symbol is not stop-displayed in a game, is stop-displayed in the next game, and is not stop-displayed again in the following game, that is, in the case that the specific symbol is not stop-displayed in the successive games. On the other hand, the second special award is offered in the case that the specific symbol is stop-displayed in successive games. The second special award is larger than the first special award. | 09-24-2009 |
20090239644 | Slot Machine Executing Free Game and Control Method Thereof - According to the slot machine of the present invention, a free game is executed as triggered by establishment of a predetermined condition in a normal game. A bonus is executed when a specific condition is established before competing execution of the free game. At this time, state data indicating a state of the free game is stored in a memory. The free game is executed based on the state data after completing execution of the bonus game. | 09-24-2009 |
20090239646 | Gaming Machine And Control Method Of Gaming Machine - A gaming machine includes: a plurality of first video reels | 09-24-2009 |
20090239649 | Gaming Machine Which is Likely to Increase Player's Expectation for Bonus Game and Playing Method Thereof - When a game-number addition symbol is rearranged in arrangement areas, a value determined based on the number of game-number addition symbols rearranged is added to a bonus game-number. When a predetermined condition is satisfied, executed is a bonus game of which scale depends on the bonus game-number. | 09-24-2009 |
20090239653 | Gaming Machine And Playing Method Thereof, Which Qualifies Player To Join Special Game Through Chance Game Run At The Same Time Base Game Is Run - A gaming terminal includes: a base game; a chance game offering a chance of obtaining a chance flag which qualifies a player to join a special game; an ID data input device through which ID data specifying a player is inputted; a terminal storage unit that associates the number of chance flags with the ID data inputted to the ID data input device and stores therein the number and the ID data; a terminal display which displays an image; and a terminal controller. The terminal controller runs the base game and the chance game at the same time; determines and awards a payout in accordance with a result of the base game; determines and awards the number of chance flags according to a result of the chance game; associates the number of chance flags awarded with the ID data and accumulatively stores the number awarded and the ID data in the terminal storage unit; awards a payout determined according to a result of the special game that is run when the number of chance flags stored in the terminal storage unit equals or surpasses a predetermined number; when the ID data is newly inputted, refers to the original ID data stored in the terminal storage unit to determine whether the ID data newly inputted is appropriate or not; and when it is determined that the ID data newly inputted is not appropriate, initializes the number of chance flags associated with the original ID data stored in the terminal storage unit. | 09-24-2009 |
20090239654 | Gaming Machine And Playing Method Thereof, Which Qualifies Player To Join Special Game Through Chance Game Run At The Same Time Base Game Is Run - A gaming terminal runs a base game and a special game simultaneously; awards a payout according to a result of the base game; awards the number of chance flags according to a result of the chance game; accumulatively stores, in a terminal storage unit, the number of chance flags in association with ID data and a PIN code; when ID data is newly inputted, determines whether the ID data is correct, referring to the original ID data stored; when the ID data is incorrect, determines whether the PIN code inputted through a PIN code input device is correct, referring to the PIN code stored; when the PIN code is incorrect, initializes the number of chance flags associated with the original ID data stored; when the PIN code is correct, stores the ID data newly inputted, replacing the original ID data stored. | 09-24-2009 |
20090239655 | GAMING MACHINE WHICH DISPLAYS EFFECT ACCORDING TO RESULT OF SPECIAL GAME AND PLAYING METHOD THEREOF - In the gaming machine | 09-24-2009 |
20090239658 | Gaming Machine Accepting Side Bet And Control Method Thereof - A gaming machine of the present invention is configured to count the number of side BETs, which is the number of placement of a side BET, every time a side BET is placed. Further, the gaming machine of the present invention is configured to offer a special payout in an amount varying in accordance with a count value of the number of side BETs, when a side BET is placed and a predetermined condition is satisfied. | 09-24-2009 |
20090239659 | GAMING MACHINE ACCEPTING SIDE BET AND GAMING METHOD - A gaming machine of the present invention offers a special payout when a specific card is included in the player's cards, in a case where a side BET has been placed in a card game using player's cards and dealer's cards. | 09-24-2009 |
20090239664 | Gaming Machine And Control Method Thereof - A gaming machine is provided with: a plurality of first video reels | 09-24-2009 |
20090247268 | Gaming Machine - In a slot machine, once a player indicates the bet amount with respect to a “continuous game”, one or a plurality of “continuous games” including unit games that are executed by the number of times which can be indicated by the player is specified through the bet amount with respect to the “continuous game” indicated by the player and the minimum bet amount with respect to a unit game which can be set by the player. Thereafter, the operation with respect to all buttons corresponding to the “continuous game” thus specified is validated. The player operates any of the buttons thus validated, whereby the “continuous game”, which is constituted of unit games executed by the number of times indicated by the player through the above-mentioned operation, is executed. Then, the bet amount with respect to the “continuous game” indicated by the player is evenly allocated to each unit game constituting the “continuous game” indicated by the player. Incidentally, the bet amount which was left after the bet amount has been evenly allocated with respect to each unit game constituting the “continuous game” is returned to the player. | 10-01-2009 |
20090247278 | Gaming Machine Accepting Side Bet And Control Method Thereof - A gaming machine according to the present invention includes: a gaming portion in which a plurality of main dice roll and stop; a timer capable of measuring time; a station having an input device with which a player can place a normal BET and a side BET different from the normal BET, based on a prediction of the outcomes of dice; and a controller, the controller programmed to execute the processing of (A) starting acceptance of the normal BET and the side BET from the input device provided in the station, (B) measuring the time from when the acceptance was started in the processing (A) by using the timer, (C) terminating the acceptance of the normal BET and the side BET from the input device provided in the station, when the time measured in the processing (B) reaches a predetermined value, (D) determining whether or not the side BET has been placed by using the input device provided in the station, since the acceptance was started in the processing (A), (E) increasing the predetermined value when determining that the side BET has been placed in the processing (D), and (F) rolling and stopping the plurality of the main dice in the gaming portion when the difference between the time measured in the processing (B) and the predetermined value becomes a previously determined specific value. | 10-01-2009 |
20090247279 | Gaming Machine Accepting Side Bet And Control Method Thereof - A gaming machine according to the present invention includes: a gaming portion where a plurality of main dice roll and stop; a station having an input device with which a player can place a normal BET and a side BET different from the normal BET on a prediction of the outcomes of dice, and an image display capable of displaying an image; and a controller programmed to execute the processing of (C) rolling and stopping the plurality of the main dice in the gaming portion, (D) determining the outcome of a sub die to be displayed to the image display provided in the station, and (E) displaying at least an image showing the state of stopping of the sub die with the outcome determined in the processing (D), to the image display provided in the station where the side BET has been input. | 10-01-2009 |
20090247280 | Gaming Machine Accepting Side Bet and Control Method Thereof - According to the above-mentioned gaming machine, two kinds of BETs, which are a normal BET and a side BET, can be placed. When the side BET is placed, not only a normal payout based upon the normal BET but also an additional payout based upon the side BET can be offered. | 10-01-2009 |
20090253493 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine a controller programmed to execute the processing of accepting from an input device an input indicating placement of a normal BET, accepting from the input device an input indicating placement of a side BET, rolling and stopping a plurality of dice in a gaming portion, offering a normal payout based upon the outcomes of the stopped plurality of dice and the normal BET, and offering, in a case where a total value of the outcomes of the stopped plurality of dice stopped is a specific number, an additional payout based upon the specific number on condition that the input indicating placement of the side BET has been made. | 10-08-2009 |
20090258688 | Gaming Machine and Card Game Machine - A gaming machine lets a player who has satisfied a predetermined condition select one dealer image among six dealer images. The gaming machine subsequently displays the selected image in a front display and executes a game. As a bet-accepting period started, the gaming machine accepts the player's operation of giving a tip to the dealer displayed on the front display separately from a bet operation for getting a prize. If the player gives the dealer a tip, the gaming machine generates an individual image corresponding to an image of the dealer who acts according to the player's personal data and a game history, and an individual sound corresponding to the voice of the dealer according to the player's personal data and a game history, and then outputs the generated individual image and individual sound at a predetermined timing. | 10-15-2009 |
20090264178 | SLOT MACHINE PROVIDING PAYOUT WHICH INCREASES PLAYER'S EXPECTATION AND PLAYING METHOD THEREOF - When three or more symbol-scrolling cells | 10-22-2009 |
20090275387 | Solt Machine - Upon the start of a free game, a processor classifies symbols positioned on reels into an alphabetical character symbol group and an illustrated symbol group. Also, the processor changes the background color of the symbols into red or blue, with respect to each group. Meanwhile, the processor accepts betting for a side bet. After that, the processor repositions fifteen symbols positioned at the free game so as to make the symbols of the same group adjacent to each other. A second prize is awarded if the group selected at the side bet matches the group to which the largest number of symbols is classified among the groups to which the positioned symbols belong. | 11-05-2009 |
20090275388 | Slot Machine - When the free game is started, the main processor displays the doors on the respective symbol display areas, as characters for covering the symbols. Additionally, the processor allows the player to select one symbol for each of the rows from among the 15 symbols positioned after the rotation of the reels has been stopped. Next, the processor changes the remaining symbols not selected to the same kinds of symbols as the selected symbols positioned on the respective rows. Then, the processor awards a prize based on the symbol combination after the symbols have been changed. | 11-05-2009 |
20090280887 | Gaming Machine - A slot machine begins to variably display symbols on each reel display portion. Then, the slot machine stops a symbol on each of symbol display areas. If winning combination is achieved, a main CPU displays a layout change screen, where the same kinds of the stopped symbols are collected and disposed in descending order of the number of the same kinds of the symbols, on a variable display portion. Further, the main CPU adds target symbol kind emphasis images and target symbol number notification images to the plurality of symbol display areas on which the target symbol kinds corresponding to the winning combination are displayed; and displays the layout change screen. | 11-12-2009 |
20090298578 | Gaming Machine With Use Of Symbol Which Rotates/Stops While Displayed, Playing Method Thereof, And Blackjack Gaming Machine - If a side bet operation is not performed, a base payout is awarded according to a blackjack combination of two card symbols | 12-03-2009 |
20090318222 | Gaming Machine Allowing Player to Select Dealer And Control Method Thereof - A gaming machine of the present invention displays a dealer image selected from a plurality of types of dealer images to a display, and offers a profit (e.g. a game support advantageous for the player) in accordance with the dealer image to a station where an additional BET has been placed. Then, the gaming machine calculates and compares a total number of BETs in each station over a unit number of games, and accepts a selection of a dealer image at the station where the total number of BETs is the largest. | 12-24-2009 |
20100048275 | Gaming Machine And Playing Method Thereof, Capable Of Running Game Based On Audio Input - Statement information is presented in accordance to the state of the game at a predetermined timing, voice message input from the outside through a microphone is accepted as vocal data, and a privilege is awarded when a predetermined keyword related to the statement information that has been presented is included in the information represented by the vocal data. | 02-25-2010 |
20100048287 | Slot Machine - A processer randomly designates the predetermined number of special symbol display areas from among symbol display areas when a free game starts. Subsequently, reels stop rotating to position a symbol in each of the symbol display areas. In case wild symbol(s) is/are repositioned in the specific symbol display area(s), the wild symbol(s) repositioned in the specific display area(s) will be placed and maintained in a hold state in subsequent free game(s). In the subsequent free game(s), symbols will be repositioned in symbol display areas other than one(s) in which the wild symbol(s) has/have been placed in a hold state. | 02-25-2010 |
20100056255 | Gaming Machine - A gaming machine of the present invention allows an insurance function to be set in a game, based upon an operation of a player. Among games in which plural types of symbols are rearranged on a display device every game execution in which the insurance function is effective, an accumulative value stored in a memory is updated so as to increase. As a result of repeating the game in which the insurance function is effective, where the accumulative value has reached a predetermined value for activating the insurance function, it is judged whether a payout of a preset value for insurance and an execution of a special game has been selected, according to an operation of a selection input section by a player. Either of the payout of the preset value for the insurance and the execution of the special game is performed, based upon a result of the judgment. | 03-04-2010 |
20100062820 | Gaming Machine Accepting Side Bet And Gaming Method - A gaming machine of the present invention offers a special payout or executes a bonus game, in a case where a side BET has been placed in a card game using a player's card and a dealer's card, when a specific card pair is established by the player's card and the dealer's card. | 03-11-2010 |
20100069139 | SLOT MACHINE CAPABLE OF DISPLAYING SPECIAL PICTURE CONSISTING OF A PLURALITY OF PICTURE PIECES AND CONTROL METHOD THEREOF - According to a slot machine of the present invention, display objects may be stop-displayed to a symbol display. Each of the display objects shows a picture piece for forming a predetermined picture. In a case where the picture pieces shown in the display objects stop-displayed to the symbol display form the predetermined picture, a predetermined profit different from a normal payout is offered. | 03-18-2010 |
20100069140 | Slot Machine Having Special Symbol And Control Method Thereof - According to a slot machine of the present invention, synthetic symbol images each including a first symbol image and a second symbol image are rearranged to a display. The first symbol image is associated with a predetermined prize. In a case where the first symbol images included in the rearranged synthetic symbols or a combination thereof constitute the predetermined prize, special first symbol images are displayed in place of the synthetic symbols including the first symbol images constituting the predetermined prize. The special first symbol images correspond to the first images constituting the predetermined prize. | 03-18-2010 |
20100075743 | Gaming Machine And Gaming System - In a gaming system of the present disclosure, a game server manages with respect to each player through a password an insurance amount which increments when an insurance bet is set at a gaming machine. Accordingly, when a player leaves a gaming machine, the player can retain his/her insurance amount by setting a password. After that, when the player resumes a game in the same gaming machine or another gaming machine, the insurance amount retained by the player can be reproduced through an entering of the same password as the password set by the player. | 03-25-2010 |
20100087243 | SLOT MACHINE EXECUTING FREE GAME AND SLOT MACHINE THAT INCREASES THE NUMBER OF DISPLAYED SPECIAL SYMBOLS - According to a slot machine of the present invention, a first specific number of free games are executed when a first predetermined condition is established in a normal game. Further, a second specific number of free games are executed, when a second predetermined condition is established. Furthermore, when the first predetermined condition is established in the free game executed triggered by the establishment of the second predetermined condition, a third specific number of free games are further executed after the second specific number of free games are executed. Here, the third specific number is larger than the first specific number. | 04-08-2010 |
20100144421 | SLOT MACHINE HAVING A PLURALITY OF INPUT DEVICES AND CONTROL METHOD THEREOF - A slot machine of the present invention is provided with a plurality of BET input devices with each of which a player can bet game media in a different amount. The number of times that a game is played is counted in association with the BET input device with which a BET has been inputted in that game. A predetermined profit is offered based on the number of times counted in association with the BET input device. | 06-10-2010 |
20100304845 | GAMING MACHINE WHICH DETERMINES WHETHER COMMON GAME START CONDITION IS MET FOR EACH GAMING TERMINAL, AND GAMING METHOD THEREOF - A gaming machine: determines, for each slot machine | 12-02-2010 |
20100304846 | GAMING MACHINE WHICH RUNS COMMON GAME AT PLURALITY OF GAMING TERMINALS AND A PLAYING METHOD THEREOF - A gaming machine allows a common game to be run at a plurality of gaming terminals with a common game bet amount, when it is determined that a common game start condition is met, based on a cumulative amount of pieces of bet amount information each transmitted from a gaming terminal for each unit game. | 12-02-2010 |
20100323778 | Gaming Machine - A gaming machine according to the present invention executes a main game and a sub game in parallel. In sub game processing, the gaming machine judges whether or not the number of times the main game is executed is a predetermined number (S | 12-23-2010 |
20100331074 | GAMING SYSTEM HAVING A PLURALITY OF GAMING MACHINES LINKED BY NETWORK AND CONTROL METHOD THEREOF - According to a gaming system | 12-30-2010 |
20110014967 | GAMING MACHINE - A gaming machine of the present invention determines random determination odds based on a character setting selected by a player and a stage setting randomly determined; and randomly determines an amount of increase in the number of bonus symbols | 01-20-2011 |
20110053677 | GAMING MACHINE AND GAME CONTROL METHOD THEREOF, CAPABLE OF SKIPPING COMMON GAME RESULTING IN A DRAW - A gaming machine of the present invention collectively performs determination of a game result, sequentially in relation to a series of crap games until a game result other than a draw is to occur. Then, of game results of the series of crap games thus determined sequentially through collectively performed determination of game results, the gaming machine skips at least partially one or more game results each indicating a draw, and sequentially outputting remaining one or more game results to the slot machines | 03-03-2011 |
20110306404 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; (h) if the specific combination of symbols is displayed on the display device, paying the larger award; and (i) if a combination of symbols different from the specific combination of symbols is displayed on the display device, switching the larger award back to the normal award. | 12-15-2011 |
20110312402 | Gaming Machine - A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award. | 12-22-2011 |
20110312403 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a payout rate for a specific combination of symbols prior to the step (d); and (g) if the specific combination of symbols is displayed on the display device, multiplying an award entitled to the specific combination of symbols by the payout rate determined in the step (f) and paying the resulting amount. | 12-22-2011 |
20110312404 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) increasing a winning probability for a specific combination of symbols according to the point cumulatively added in step (e); and (g) if the specific combination of symbols is displayed on the display device, paying an award corresponding to the specific combination of symbols. | 12-22-2011 |
20120289309 | Gaming Machine - A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award. | 11-15-2012 |
20130237309 | GAMING MACHINE - A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award. | 09-12-2013 |
20140235321 | GAMING MACHINE AND CONTROL METHOD THEREOF - In a gaming machine, a symbol display device variably displays a plurality of symbols, and an input device inputs an instruction related to a game. A controller executes a normal game in which the symbol display device variably displays and then stop-displays symbols, triggers a bonus game when a plurality of specific symbols are stop-displayed in the normal game, selects any one of a plurality of options by an operation of the input device by a user in the bonus game, and awards a benefit according to the selected option. Further, when the selected option selected in the processing is a specific option, the controller selects another one of the plurality of options by the operation of the input device by the user, and awards a benefit according to the selected another option. | 08-21-2014 |