Patent application number | Description | Published |
20120001911 | METHOD FOR GENERATING SHADOWS IN AN IMAGE - As to generate shadows in an image, the method comprises the steps of:
| 01-05-2012 |
20120218549 | METHOD FOR ESTIMATING LIGHT SCATTERING - The invention relates to a method for estimating the quantity of light scattered by a heterogeneous participating media, the light being transmitted by a light environment comprising a plurality of light sources. In order to improve the display while minimising the required calculation time, the method comprises steps for:
| 08-30-2012 |
20120229806 | METHOD FOR ESTIMATING LIGHT SCATTERING - The invention relates to a method for estimating the quantity of light scattered by a heterogeneous participating media. In order to optimise the display while minimising the required calculation time, the method comprises steps for selecting at least one level of spatial subdivision of said media from among a plurality of hierarchic levels of spatial subdivision according to at least one item of error information representative of an attenuation difference in said media according to at least one direction between two consecutive hierarchic levels, and estimating the quantity of light scattered by sampling of said media along at least one scattering direction, the sampling being a function of at least one selected spatial subdivision level. | 09-13-2012 |
20120232830 | METHOD FOR ESTIMATING LIGHT SCATTERING - The invention relates to a method for estimating the quantity of light scattered by a heterogeneous participating media. In order to improve the display while minimising the required calculation time, the method comprises steps for:
| 09-13-2012 |
20120256923 | METHOD FOR GENERATING AN ENVIRONMENT MAP - An environment map representative of lighting information of a real environment. As to enhance the impression of immersion into a virtual environment, the method comprises the steps of acquisition at real time of an image representative of a partial lighting information of said real environment from a digital optical acquisition device, said image comprising a plurality of pixels; and estimation of said environment map by extrapolation of at least a part of said pixels of said image, the extrapolation comprising the application of a first value corresponding to the mean value of the pixels of said image to at least a first part of the environment map. | 10-11-2012 |
20130176313 | Method for estimation of the quantity of light received at a point of a virtual environment - A method for estimation of the quantity of light received at a point P of a virtual environment that comprises several first points lit by a light source, these first points forming a plurality of groups each comprising at least one first point is disclosed. In order to improve the display while minimizing the required calculation time, the method estimates the quantity of incident light received at point P by estimating a surface including point P grouping at least some of the points of the virtual environment, estimating a first group of points contributing to the lighting of point P by reflection of the incident light received from the light source based on occlusion information associated with the surface including point P and estimating the quantity of incident light received by the first group of point based on reflectance information associated with such group. | 07-11-2013 |
Patent application number | Description | Published |
20130100135 | METHOD OF ESTIMATING DIFFUSION OF LIGHT - The invention relates to a method for estimating the quantity of light scattered by a heterogeneous participating media. In order to improve the display while minimizing the required calculation time, the method comprises steps for estimating projection coefficients in a function database using values representative of density for a set of points of said media situated along at least one emission direction of light by a light source, and for estimating of the quantity of light scattered by said media, according to at least one diffusion direction of the light, using said estimated projection coefficients. | 04-25-2013 |
20130321416 | METHOD FOR ESTIMATION OF OCCLUSION IN A VIRTUAL ENVIRONMENT - A method for estimating occlusion in a virtual environment comprising at least two objects and observed from a viewpoint. Thereafter, a second item of information representative of the distance separating a second fragment of a second object from the viewpoint according to an observation direction is computed:, the second item of information is compared with a first item of information representative of the distance separating a first fragment of a first object from the viewpoint according to the observation direction and is stored in a first buffer memory. If the second item of information is less than the first item of information, then a third item of information representative of attributes associated with the second fragment is estimated, the second item of information is stored in a second buffer memory and the third item of information is stored in a third buffer memory. If the second item of information is greater than the first item of information, then the first item of information is stored in the second buffer memory. | 12-05-2013 |
20130346041 | METHOD FOR ESTIMATING THE QUANTITY OF LIGHT RECEIVED BY A PARTICIPATING MEDIA, AND CORRESPONDING DEVICE - A method for estimating the quantity of light received by a point M of a heterogeneous participating media, the light being emitted by a light environment. Thereafter, the method comprises estimating, for each point of a first set of points, first values representative of the light attenuation between the considered point and a first surface bounding the media along a plurality of particular directions of light emission, estimating first coefficients of projection by projection of the first values of reduction of light intensity in an orthonormal basis of spherical functions, estimating second values representative of the light attenuation between the point and a second surface along directions, the second surface comprising some of the points of the neighbourhood of the point, and estimating the quantity of light received by the point using first coefficients of projection and second values of reduction of light intensity. | 12-26-2013 |
20140359585 | METHOD AND DEVICE FOR COMPILING A SOURCE PROGRAM - To compile a source program comprising first rule(s) not supported by a target environment and to enable the first rule(s) to be executed on the target environment, the method comprises generating a directed graph representative of the source program, generating a first data structure corresponding to a flat representation of the directed graph, first data structure comprising at least a first identifier associated with the at least a first rule, and generating a second data structure comprising first instructions adapted for interpreting the first data structure by using the at least a first identifier, the instructions being coded into a code supported by the target environment. | 12-04-2014 |
20150042642 | METHOD FOR REPRESENTING A PARTICIPATING MEDIA IN A SCENE AND CORRESPONDING DEVICE - A method and device for rendering a participating media delimited by a bounding box and rendered from a viewpoint, the media being at a determined distance from the viewpoint according to a viewing direction. In order to represent the limits of the participating media, the method comprises for at least one point of the volume formed by the bounding box, estimating a set of directions having for origin the at least one point; for each direction, estimating a first intersection point, corresponding to the intersection between the direction and the participating media, for which the associated density value is greater than a first threshold value; and estimating third intersection points, corresponding to the intersections between the viewing direction and the participating media, from an item of information representative of distances separating the first intersection point from a second intersection point corresponding to the intersection between the direction and the bounding box for each direction of the at least one part of the set of estimated directions. | 02-12-2015 |
20150042655 | METHOD FOR ESTIMATING THE OPACITY LEVEL IN A SCENE AND CORRESPONDING DEVICE - A method and device for estimating the opacity at a point of a scene lit by an area light source and comprising an object defined by a mesh and occluding some of the emitted light. In order to optimize the calculations for live estimation of the opacity, the method comprises sampling said area light source in a plurality of samples, for at least one sample of the plurality of samples and for at least one first mesh element of the occluding object visible from the at least one sample, generating one shadow plane per edge of the at least one first mesh element, estimating a opacity level depending on coefficients of projection in a function base from values representative of the opacity for a set of intersection points between at least one ray having for origin a viewpoint of the scene and shadow planes crossed by said at least one ray, depending on an angle formed by the normal associated with each shadow plane crossed and by said at least one ray. | 02-12-2015 |
20150145863 | METHOD FOR RENDERING AN IMAGE SYNTHESIS AND CORRESPONDING DEVICE - A method and device for rendering a synthesis image comprising generating a plurality of elementary geometries ( | 05-28-2015 |
Patent application number | Description | Published |
20130102809 | Methanol Carbonylation Process with Rhodium Catalyst, an Iodide Salt and a Metallic Co-Catalyst Selected from Transition Metals, Indium, Strontium, Barium, Zinc, Tin and Heteropoly Acids - A carbonylation process for making acetic acid uses a metallic co-catalyst composition effective as a rhodium stabilizer and rate promoter at molar ratios of metal/rhodium of from about 0.5 to 30. A preferred process includes: (a) reacting methanol with a carbon monoxide feedstock in a rhodium-based catalytic reaction mixture having: (i) a rhodium catalyst metal, (ii) methyl iodide maintained from about 1 to 20 weight percent, (iii) a lithium iodide co-catalyst, (iv) a metallic co-catalyst composition, (v) water maintained from 0.1 weight percent to less than 8 weight percent, (vi) methyl acetate maintained from about 0.5 to about 30 weight percent, and (vii) acetic acid; (b) flashing crude acetic acid from the reaction mixture; and (c) purifying the crude acetic acid. This process achieves stability and a STY greater than 10 mol/L/hr, with substantially less than a theoretically equivalent inorganic iodide content corresponding to the metallic co-catalyst and lithium iodide. | 04-25-2013 |
20130102810 | Methanol Carbonylation Process with Rhodium Catalyst and a Lanthanide Metal Co-Catalyst - A carbonylation process for making acetic acid using a metallic co-catalyst composition, effective as a rhodium stabilizer and/or rate promoter, at molar ratios of metal/rhodium of about 0.5 to 40. The process includes reacting methanol with carbon monoxide in the presence of a rhodium-based catalytic metal complex with about 1 to 20 weight percent methyl iodide, less than about 8 weight % water and about 0.5 to about 30 weight percent methyl acetate. The crude acetic acid is flashed and further purified. This process is stable in the absence of a lithium iodide cocatalyst, or in low concentrations of lithium iodide, with an STY greater than 10 mol/L/hr. | 04-25-2013 |
20130165688 | Methanol Carbonylation Process with Rhodium Catalyst and a Metallic Co-Catalyst Selected from Transition Metals, Zinc, Beryllium, Indium, Tin, Strontium and Barium - A carbonylation process for making acetic acid using a metallic co-catalyst composition, effective as a rhodium stabilizer and/or rate promoter, at molar ratios of metal/rhodium of about 0.5 to 40. The process includes reacting methanol with carbon monoxide in the presence of a rhodium-based catalytic metal complex with about 1 to 20 weight percent methyl iodide, less than about 8 weight % water and about 0.5 to about 30 weight percent methyl acetate. The crude acetic acid is flashed and further purified. | 06-27-2013 |