Patent application number | Description | Published |
20080320100 | DETERMINING PLAYABILITY OF MEDIA FILES WITH MINIMAL DOWNLOADING - A method is provided through which information about media files embedded in web pages is obtained from a server and analyzed to determine if the media files are playable on a device. This information may be external to the media file or may be a portion of the media file itself. The determination of whether a media file is playable by a device is made based on information obtained from the server without downloading the entirety of the media file. | 12-25-2008 |
20090005891 | Data-driven media management within an electronic device - A method and apparatus for intelligently routing and managing audio signals within an electronic device is disclosed. The routing is responsive to a set of logical and physical policies which are stored in data tables which can be updated as needed. | 01-01-2009 |
20090006671 | Media management and routing within an electronic device - A method and apparatus for intelligently routing and managing audio signals within an electronic device is disclosed. The routing is responsive to a set of logical and physical policies which are stored in data tables which can be updated as needed. | 01-01-2009 |
20090006695 | METHOD AND APPARATUS FOR MEDIATING AMONG MEDIA APPLICATIONS - In a device that can execute multiple media applications, but only one at a time, a media server coordinates among applications, but neither the media server nor the individual applications maintain rules regarding all of the different applications. Each connection used by an application is assigned a priority and communicates that priority to the media server when the connection is established. When an application requests to begin playback, the request is granted if no other application is playing, or if another application is playing on a connection having a priority at most equal to that of the connection used by the requesting application, but is denied if the connection already in use has a higher priority. Resumption of an application that was interrupted by another application on a connection with higher priority is determined by the interrupted application after the interruption ends, based on information communicated by the media server. | 01-01-2009 |
20090006736 | SYSTEMS AND METHODS FOR MANAGING DATA STORAGE - This invention is directed to a system by which data received by an electronic device from a server may be selectively stored in cache. The electronic device may define an anchor that is related to the current position of a playhead reading data stored in cache. The electronic device may then dynamically assign values to each data block of the received file based on the position of the anchor. As the anchor moves the value of data blocks changes, and new incoming data may replace less valuable data previously stored in cache. | 01-01-2009 |
20100241697 | METHOD AND APPARATUS FOR MEDIATING AMONG MEDIA APPLICATIONS - In a device that can execute multiple media applications, but only one at a time, a media server coordinates among applications, but neither the media server nor the individual applications maintain rules regarding all of the different applications. Each connection used by an application is assigned a priority and communicates that priority to the media server when the connection is established. When an application requests to begin playback, the request is granted if no other application is playing, or if another application is playing on a connection having a priority at most equal to that of the connection used by the requesting application, but is denied if the connection already in use has a higher priority. Resumption of an application that was interrupted by another application on a connection with higher priority is determined by the interrupted application after the interruption ends, based on information communicated by the media server. | 09-23-2010 |
20110320022 | Data-Driven Media Management Within An Electronic Device - A method and apparatus for intelligently routing and managing audio signals within an electronic device is disclosed. The routing is responsive to a set of logical and physical policies which are stored in data tables which can be updated as needed. | 12-29-2011 |
20120005380 | Data-Driven Media Management Within An Electronic Device - A method and apparatus for intelligently routing and managing audio signals within an electronic device is disclosed. The routing is responsive to a set of logical and physical policies which are stored in data tables which can be updated as needed. | 01-05-2012 |
20130117597 | TIME SYNCHRONIZATION OF MULTIPLE TIME-BASED DATA STREAMS WITH INDEPENDENT CLOCKS - Techniques are described for synchronizing multiple time-based data streams with independent clocks wherein relationships between clock rates of timing devices associated with the time-based data streams are determined, and based on these relationships, times in at least one of the time-based data streams may be translated to times in any of the other time-based data streams despite the data streams having independent clocks. | 05-09-2013 |
20140012952 | DETERMINING PLAYABILITY OF MEDIA FILES WITH MINIMAL DOWNLOADING - A method is provided through which information about media files embedded in web pages is obtained from a server and analyzed to determine if the media files are playable on a device. This information may be external to the media file or may be a portion of the media file itself. The determination of whether a media file is playable by a device is made based on information obtained from the server without downloading the entirety of the media file. | 01-09-2014 |
20140222178 | DATA-DRIVEN MEDIA MANAGEMENT WITHIN AN ELECTRONIC DEVICE - A method and apparatus for intelligently routing and managing audio signals within an electronic device is disclosed. The routing is responsive to a set of logical and physical policies which are stored in data tables which can be updated as needed. | 08-07-2014 |
20150016804 | TRICK PLAY IN DIGITAL VIDEO STREAMING - System and methods for improved playback of a video stream are presented. Video snippets are identified that include a number of consecutive frames for playback. Snippets may be evenly temporally spaced in the video stream or may be content adaptive. Then the first frame of a snippet may be selected as the first frame of a scene or other appropriate stopping point. Scene detection, object detection, motion detection, video metadata, or other information generated during encoding or decoding of the video stream may aid in appropriate snippet selection. | 01-15-2015 |
Patent application number | Description | Published |
20110072105 | VARIANT STREAMS FOR REAL-TIME OR NEAR REAL-TIME STREAMING TO PROVIDE FAILOVER PROTECTION - Methods and apparatuses provide real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes providing multiple redundant locations that provide media content to client devices using alternative streams. To implement failover protection, a first server device or first content distribution service creates a stream, or multiple alternate bandwidth streams and generates playlist file(s). A second server device or second content distribution service creates a parallel stream, or set of streams. A client attempts to download the playlist file(s) from a first uniform resource locator (URL) using a first stream associated with the first server device or the first content distribution service. If a client is unable to download the playlist file(s) from the first URL, the client attempts to switch to an alternate stream associated with another URL. | 03-24-2011 |
20110138020 | Real-Time or Near Real-Time Streaming with Compressed Playlists - Methods and apparatuses provide real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes providing a request for a playlist file (e.g. an updated playlist) and specifying a compression protocol with or for the request; the request can come from a client device which is requesting the playlist from a web server. The web server can provide the playlist in a compressed format. | 06-09-2011 |
20110246885 | REAL-TIME OR NEAR REAL-TIME STREAMING - A user interface (UI) for controlling buffered content of a streaming presentation is disclosed. In one embodiment, the UI includes a time line which represents a length in time of a streaming content that has been buffered at a receiver, such as a client device which retrieves the streaming content by sending one or more URLs, in a playlist file, to a transmitter; an indicator on the time line shows a current playback position within the buffered content at the receiver. | 10-06-2011 |
20110252118 | REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses provide real-time or near real-time streaming of content, specified in one or more playlists, using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method can execute a user application on a client device to present media files and to control presentation of the media files. The method can further run a media serving process on the client device to retrieve a playlist specifying the media files and a media source at which the media files are available, to retrieve the media files from the media source, and to decode the media files retrieved. The media serving process can call the user application to process a custom URL in order to obtain an object referred to by the custom URL. | 10-13-2011 |
20120191870 | REAL-TIME OR NEAR REAL-TIME STREAMING WITH COMPRESSED PLAYLISTS - Methods and apparatuses provide real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes providing a request for a playlist file (e.g. an updated playlist) and specifying a compression protocol with or for the request; the request can come from a client device which is requesting the playlist from a web server. The web server can provide the playlist in a compressed format. | 07-26-2012 |
20130031165 | REAL-TIME OR NEAR REAL-TIME STREAMING WITH COMPRESSED PLAYLISTS - Methods and apparatuses provide real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes providing a request for a playlist file (e.g. an updated playlist) and specifying a compression protocol with or for the request; the request can come from a client device which is requesting the playlist from a web server. The web server can provide the playlist in a compressed format. | 01-31-2013 |
20130046861 | VARIANT STREAMS FOR REAL-TIME OR NEAR REAL-TIME STREAMING TO PROVIDE FAILOVER PROTECTION - Methods and apparatuses provide real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes providing multiple redundant locations that provide media content to client devices using alternative streams. To implement failover protection, a first server device or first content distribution service creates a stream, or multiple alternate bandwidth streams and generates playlist file(s). A second server device or second content distribution service creates a parallel stream, or set of streams. A client attempts to download the playlist file(s) from a first uniform resource locator (URL) using a first stream associated with the first server device or the first content distribution service. If a client is unable to download the playlist file(s) from the first URL, the client attempts to switch to an alternate stream associated with another URL. | 02-21-2013 |
Patent application number | Description | Published |
20100169303 | PLAYLISTS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 07-01-2010 |
20100169453 | UPDATABLE REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 07-01-2010 |
20100169458 | Real-Time or Near Real-Time Streaming - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 07-01-2010 |
20100169459 | VARIANT STREAMS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 07-01-2010 |
20100309335 | IMAGE CAPTURING DEVICE HAVING CONTINUOUS IMAGE CAPTURE - Methods, devices, and systems for continuous image capturing are described herein. In one embodiment, a method includes continuously capturing a sequence of images with an image capturing device. The method may further include storing a predetermined number of the sequence of images in a buffer. The method may further include receiving a user request to capture an image. In response to the user request, the method may further include automatically selecting one of the buffered images based on an exposure time of one of the buffered images. The sequence of images is captured prior to or concurrently with receiving the user request. | 12-09-2010 |
20120110141 | VARIANT STREAMS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 05-03-2012 |
20120311094 | PLAYLISTS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods, systems and machine readable storage medium for allowing playback of streaming media at playback rates of other than 1× are described. In one embodiment, a method can determine different sets of I-frames that are available before a display deadline, where each set can have a different cadence, and one of the sets can be selected for download and display to achieve playback at other than 1×. Byte range requests from a client device can be used to retrieve each of the I-frames. Other methods, system and media are also described. | 12-06-2012 |
20120324058 | PLAYLISTS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 12-20-2012 |
20130038771 | IMAGE CAPTURING DEVICE HAVING CONTINUOUS IMAGE CAPTURE - Methods, devices, and systems for continuous image capturing are described herein. In one embodiment, a method includes continuously capturing a sequence of images with an image capturing device. The method may further include storing a predetermined number of the sequence of images in a buffer. The method may further include receiving a user request to capture an image. In response to the user request, the method may further include automatically selecting one of the buffered images based on an exposure time of one of the buffered images. The sequence of images is captured prior to or concurrently with receiving the user request. | 02-14-2013 |
20140143388 | PLAYLISTS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods and apparatuses for real-time or near real-time streaming of content using transfer protocols such as an HTTP compliant protocol. In one embodiment, a method includes dividing a stream of data, representing the contiguous time based content of a program (e.g. a live video broadcast), into a plurality of distinct media files, and generating a playlist file having a plurality of tags and Universal Resource Indicators (URIs) indicating an order of presentation of the plurality of distinct media files. The plurality of media files and the playlist file can be made available for transmission to a client device which can retrieve the media files using the playlist file. | 05-22-2014 |
20140379873 | PLAYLISTS FOR REAL-TIME OR NEAR REAL-TIME STREAMING - Methods, systems and machine readable storage medium for allowing playback of streaming media at playback rates of other than 1× are described. In one embodiment, a method can determine different sets of I-frames that are available before a display deadline, where each set can have a different cadence, and one of the sets can be selected for download and display to achieve playback at other than 1×. Byte range requests from a client device can be used to retrieve each of the I-frames. Other methods, system and media are also described. | 12-25-2014 |