41st week of 2009 patent applcation highlights part 40 |
Patent application number | Title | Published |
20090253434 | Base Station And Method For Reducing Transfer Delay - A disclosed base station for transferring, to a user terminal, a series of packet data received from a higher-level network, includes a determining unit configured to, when the user terminal is handed over to a handover destination base station due to movement of the user terminal, determine according to a transfer delay-related characteristic of the series of packet data whether data forwarding of the series of the packet data to the handover destination base station is not to be performed. | 2009-10-08 |
20090253435 | METHOD FOR ALLOCATING COMMUNICATION RESOURCE IN A TERRESTRIAL WIRELESS COMMUNICATION SYSTEM - Embodiments of the present invention disclose a method for allocating communication resources for communicating data in a terrestrial wireless communication system including a first set of radio transmitters, at least part of said radio transmitters being used by a coordination entity, and the method comprises: sending an inquiry from said coordination entity, requesting a representation of communication resources available for allocation in each of at least a subset of said first set of radio transmitters, said subset being used by said coordination entity; obtaining a response to said inquiry, said response comprising a representation of available communication resources of said subset of radio transmitters; and based on said response, allocating communication resources from said first subset of radio transmitters. Embodiments of the present invention also disclose a communication system and a radio transmitter. | 2009-10-08 |
20090253436 | Method and arrangement for determination of the radio coverage in a multicell mobile radio system - A method for determination of a radio coverage and a method for positional determination of a mobile terminal in a multi-cellular mobile radio system in which the actual received field strength for several or all base stations is measured at a number of measuring points in differing locations. The measured values for the actual received field strengths are entered in a databank as actual local values. Interpolated values are calculated from the actual received field strengths for virtual measuring points lying between the measuring points and the base stations and entered in the databank. Substitute values for the received field strengths are calculated for geographical positions at which neither measured nor interpolated values for the received field strengths are available, the substitute values being calculated from the relevant transmitter power, the distance from the relevant base station to said geographical point and a propagation model and entered in the databank. | 2009-10-08 |
20090253437 | Positioning - A system, comprising: a first low power wireless transceiver; a second low power wireless transceiver configured to transmit a first positioning request to the first low power wireless transceiver over a low power wireless link; a cellular radio transceiver configured, in response to the first low power wireless transceiver receiving the first positioning request, to transmit a second positioning request to a base station of a cellular network, and configured to receive, as a reply to the second positioning request, first positioning data from the base station of the cellular network; wherein the first low power wireless transceiver is configured to transmit second positioning data, determined by the first positioning data, to the second low power wireless transceiver over the low power wireless link as a reply to the first positioning request. | 2009-10-08 |
20090253438 | MOBILE STATION, SYSTEM AND METHOD FOR USE IN WIRELESS COMMUNICATIONS - A mobile station ( | 2009-10-08 |
20090253439 | METHOD AND SYSTEM FOR CARRYING OUT A TWO WAY RANGING PROCEDURE - The invention relates to a method for carrying out a Two Way Ranging, preferably a Symmetrical Double-Sided Two Way Ranging, between a blind node whose position is unknown and to be determined and at least one reference or mobile node whose position is known in order to determine the location of the blind node, wherein the blind node and the reference or mobile node comprise wireless transceivers for transmitting and receiving radio signals. The invention is characterized in that the Symmetrical Double-Sided Two Way Ranging is initiated by the blind node. | 2009-10-08 |
20090253440 | Generic Positioning Protocol - In an aspect, a generic positioning protocol (GPP) may be used to support satellite-based positioning methods and terrestrial-based positioning methods for different access types. A tenninal may exchange a first GPP message with first information for a positioning method and an access type supported by GPP. The terminal may exchange a second GPP message with second infonmation for the positioning method and the access type. Each GPP message may include at least one position element, and each position element may be for a specific positioning method. The tenninal may obtain a position estimate for itself based on the second information. In another aspect, positioning may be performed based on measurements for cells of different wireless access types. In yet another aspect, received transmission times may be transformed to converted times based on common timing, which may be applicable for multiple wireless access types. | 2009-10-08 |
20090253441 | ACCESSING CORE NETWORK SERVICES - The present disclosure is directed to system and method for accessing core network services. In some implementations, a method can include receiving a communication from a femtocell identifying status information of a cellular mobile device. Instructions for accessing one or more core-network services are identified based, at least in part, on the status information. The core-network services are accessed in accordance with the identified instructions. | 2009-10-08 |
20090253442 | METHOD AND SYSTEM FOR SELECTING TIME-AND LOCATION-RELEVANT ADVERTISEMENTS - A method and system for selecting relevant advertisements on a mobile device for a user. The advertisements are selected, in part, based on a user's physical location and a local time. Other criteria may also be used, such as past behaviors, user preferences, currently viewed content, and other criteria. Furthermore, a method and system calculates an itinerary for visiting a set of events, each event associated with a location and a time window. The itinerary is calculated to allow the user to arrive at each location within the time window. Upon user request, the method will also provide turn-by-turns in following the itinerary. | 2009-10-08 |
20090253443 | Method and Apparatus for Paging a Mobile Terminal in a Wireless LAN - An apparatus and a method for implementing a paging mechanism in a wireless LAN, for example, a wireless LAN according to the Hiperlan 2 Technical Specification, for allowing a base station, or an access point, to page a mobile terminal that is not connected with, or associated with, the access point. The present paging mechanism is implemented by transmitting a broadcast channel message that includes an indication that a paging message is included in the current data frame, a second broadcast channel message that includes the information specific to the paging message, and a third broadcast channel message that include information regarding the location of the second broadcast channel message in the data frame. In response to the broadcast channel message indicating the presence of the paging request, the mobile terminal acquires the second and third broadcast channel messages and determines whether the paging request is intended for the mobile terminal | 2009-10-08 |
20090253444 | Method and System for Data Pushing - The present invention relates to a method and system for data pushing used in pushing data to be pushed from a server to a mobile terminal. The system comprises a server configured to, after learning there are data to be pushed in an information system, search for the phone number corresponding to the mobile terminal from phone numbers pre-stored in the server and call the mobile terminal via a mobile phone network by using a phone call system, and a mobile terminal configured to check an incoming call number from the phone call system according to an informing phone number that is pre-stored in the mobile terminal and corresponds to the server, not answer the phone call but obtain the data to be pushed from the sever via a mobile data network if the incoming phone number is the informing phone number, otherwise perform a normal phone call processing. | 2009-10-08 |
20090253445 | INTELLIGENT MESSAGE MEDIATOR - An Intelligent Message Mediator (IMM) provides a system and method for the delivery of multiple types of messages, voice mail or otherwise, regardless of format, to subscribers of mobile communication platforms. Advantageously, an IMM is administered through a system that is operable to be retrofitted into existing mobile communication platforms. The basic concept of an IMM first provides for the receipt of pushed digital content originating from existing. Once pushed digital content is received by the IMM, the platform then converts the content into a convenient, predetermined format, as dictated by IMM subscriber preferences and forwards the converted content out to a subscriber's device. Optionally, an IMM can intelligently and automatically read and respond to content through the operation of subscriber configured intelligent assistant functions without ever having to push the content out to the subscriber. Also, some embodiments of an IMM may enable a subscriber to reply to a message content by providing a way to enable time-shifted voice messaging, participate in interactive advertising applications, dictate the delivery of prerecorded content, or specify an automatic response to a message on the subscriber's behalf. | 2009-10-08 |
20090253446 | METHOD AND DEVICE FOR PROVIDING A COMMUNICATION SESSION - A method and device for providing a communication session with a plurality of users. In one embodiment, the method includes: (1) transmitting an initiation message from the first terminal to the second terminal, the initiation message including a first address assigned to the first terminal, (2) dividing a display of the first terminal to simultaneously display text to be transmitted from the first terminal and text received from the second terminal, the dividing based on if there is text to be transmitted by the first terminal, (3) receiving the initiation message at the second terminal, (4) transmitting a first reply to the initiation message from the second terminal to the first terminal and (5) receiving the first reply at the first terminal. | 2009-10-08 |
20090253447 | Message-based approach for improved interference power estimation - A method of operating a base station comprising determining one or more time-frequency resources to be used for interference power estimation, generating a message indicating the one or more time-frequency resources to be used for interference power estimation, and transmitting the message to a subscriber station. | 2009-10-08 |
20090253448 | APPARATUS AND METHOD FOR AUTOMATICALLY CONTROLLING INTERFERENCE IN BROADBAND WIRELESS COMMUNICATION SYSTEM - An apparatus and method for automatically controlling interference in a broadband wireless communication system are provided. In the method, a BS receives an interference measurement information signal of one or more adjacent BSs. The BS analyzes the interference measurement information signal of the one or more adjacent BSs to obtain information about the average power for each frequency band used by each of the one or more adjacent BSs. The BS uses the obtained information about the average power for each frequency band of the one or more adjacent BSs to determine the average power for each frequency band to be used by the BS. The BS generates an interference measurement information signal of the BS according to the determined average power for each frequency band. | 2009-10-08 |
20090253449 | INTERFERENCE MANAGEMENT MESSAGING INVOLVING TERMINATION OF A REQUEST FOR REDUCTION IN INTERFERENCE - A set of nodes may communicate in a manner that is asynchronous with respect to the communication between other sets of nodes. To facilitate reservations of resources by different nodes, a node may transmit a message that requests neighboring nodes to limit their interfering transmissions on a given resource and then transmit another message to inform the neighboring nodes that the node is no longer using the resource. To address problems that may be caused by concurrent asynchronous transmissions by different nodes, a messaging scheme may be used to enable a first node to acquire control information transmitted by asynchronous neighboring nodes while the first node was transmitting, and was thereby unable to receive control messages. | 2009-10-08 |
20090253450 | REQUESTED TRANSMISSION OF INTERFERENCE MANAGEMENT MESSAGES - A set of nodes may communicate in a manner that is asynchronous with respect to the communication between other sets of nodes. To facilitate reservations of resources by different nodes, a node may transmit a message that requests neighboring nodes to limit their interfering transmissions on a given resource and then transmit another message to inform the neighboring nodes that the node is no longer using the resource. To address problems that may be caused by concurrent asynchronous transmissions by different nodes, a messaging scheme may be used to enable a first node to acquire control information transmitted by asynchronous neighboring nodes while the first node was transmitting, and was thereby unable to receive control messages. | 2009-10-08 |
20090253451 | ROBUST WIRELESS COMMUNICATION DEVICE - A wireless communication device includes a first receiver section and a second receiver section. The first receiver section receives a first probe signal from a first transceiver at time t | 2009-10-08 |
20090253452 | Mobile Communication System, Base Station Device, and Interference Wave Judging Method - A base station device ( | 2009-10-08 |
20090253453 | METHOD AND SYSTEM FOR CONTROLLING TRANSMISSION POWER OF A DOWNLINK SIGNALING CHANNEL BASED ON ENHANCED UPLINK TRANSMISSION FAILURE STATISTICS - A method and system for controlling the transmission power of at least one downlink (DL) enhanced uplink (EU) signaling channel such that enhanced dedicated channel (E-DCH) DL signaling is delivered efficiently and reliably. The system includes at least one wireless transmit/receive unit (WTRU), at least one Node-B and a radio network controller (RNC). At least one of the WTRU and the Node-B compute EU transmission failure statistics on the DL EU signaling channel and report the EU transmission failure statistics to the RNC. The RNC then adjusts a transmission power offset of the DL EU signaling channel to be used in determining transmission power level of the DL EU signaling channel at the Node-B based on the EU transmission failure statistics. | 2009-10-08 |
20090253454 | AUTOMATIC CHANGING MODE OF A COMMUNICATION DEVICE - A communication device records a current mode, which is an indication of how incoming communications and other alert events are to be processed. We provide a mode stack, which records modes that have been the current mode, with means for determining which one or more mode stack entries constitutes the current mode. We also provide for an automode table, which records events that will trigger specific modes to be automatically registered and unregistered on the mode stack. Automode table entries may be based on temporal events such as from electronic calendars, based on geographical events such as determined by GPS or RFID, based on application events such as phone or media player usage, based on communication events such as establishing a communication link with a Bluetooth device, or based on other detectable events. The result is a device that can automatically adjust mode and alert response according to predefined conditions. | 2009-10-08 |
20090253455 | METHOD FOR AUTOMATICALLY SWITCHING OPERATION PROFILES ON A MOBILE DEVICE AND SYSTEM THEREOF - A method for automatically switching operation profiles on a mobile device includes storing an operation profile database having a plurality of operation profiles; mapping a velocity range to each operation profile to thereby form a velocity and profile table; monitoring a velocity of the mobile device; and switching between the operation profiles of the mobile device according to the velocity of the mobile device, and the velocity and profile table. | 2009-10-08 |
20090253456 | DUAL BAND RECEIVER WITH CONTROL MEANS FOR PREVENTING SIGNAL OVERLOADING - A portable dual band receiver (D), intended for equipping a mobile equipment, comprises a first antenna (AN | 2009-10-08 |
20090253457 | AUDIO SIGNAL PROCESSING FOR CERTIFICATION ENHANCEMENT IN A HANDHELD WIRELESS COMMUNICATIONS DEVICE - A handheld wireless communications device has an adjustable volume setting. The communications device also has an uplink audio processor and a downlink audio processor. One (or both) of the audio processors contains a noise suppressor. The noise suppressor attenuates its output signal in accordance with a delay parameter. The delay parameter controls how much the onset of the attenuation is delayed. The delay parameter is automatically set to indicate a short delay when the communications device is at a high volume setting, and a long delay when the device is at a low volume setting. Other embodiments are also described and claimed. | 2009-10-08 |
20090253458 | Intra-Frequency and Inter-Frequency Measurements in a Radio Communication System - In a method for wireless communication, a receiver receives a first signal at a first radio frequency and determines the reception level of the first signal. The receiver receives data during a reception level of the first signal at the first radio frequency. The receiver decides, based on the determined reception level, whether at least one measurement is to be taken on a second signal transmitted at a second radio frequency. A radio station carries out the method. | 2009-10-08 |
20090253459 | MOBILE COMMUNICATION TERMINAL AND METHOD OF CONTROLLING TRANSMISSION CHARACTERISTIC THEREOF - A mobile communication terminal includes: a signal transmission section having a predetermined default value for a transmission characteristic; an antenna to be used at least by the signal transmission section; a separate circuit section sharing ground with the signal transmission section and the antenna, and being different from the signal transmission section; a monitoring section monitoring a change in a use state of the terminal related to the separate circuit section; and when the signal transmission section transmits a signal using the antenna, if the monitoring section detects a change in the use state of the terminal, a transmission-characteristic adjusting section adjusting a transmission characteristic of the signal transmission section from the default value to a characteristic optimized for the use state. | 2009-10-08 |
20090253460 | INTEGRATED CIRCUIT BOARD WITH WIRELESS CIRCUITRY - An IC Card comprises a first device, including a first processor and a first memory unit, to communicate with a handset, and a second device. The second device includes a second processor and a second memory unit, to communicate via a wireless communication with an electronic apparatus external to the handset, the second device providing predetermined services. Each predetermined service is programmed to receive a wireless message from a respective electronic apparatus, to execute a predetermined elaboration, and to return a result to the respective electronic apparatus. The second memory unit stores a plurality of additional programs for executing additional elaborations, each program being associated to one of the predetermined services. The second device has a run-time environment for executing the additional programs when the corresponding predetermined services receives the wireless message. | 2009-10-08 |
20090253461 | BASE STATION EQUIPMENT - A base station equipment determines, based on a specified condition, whether or not a wireless terminal exists in the vicinity thereof, and then if it exists in the vicinity, the base station equipment transmits information indicating that the base station equipment is ready to communicate with the wireless terminal. | 2009-10-08 |
20090253462 | SCALEABLE BASE STATION ARCHITECTURE - An exemplary base station device includes a plurality of antennas configured to serve a plurality of sectors. A plurality of radios are coupled with the antennas for processing signals communicated on the antennas. One of the radios is coupled with at least one antenna that serves one of the sectors. The same radio is coupled with an antenna in a different one of the sectors. Another radio is coupled with a different one of the antennas in the one sector and at least one other antenna in a different sector. Such an arrangement of radios and antennas provides for at least simplex communication within each sector even if one of the radios fails. | 2009-10-08 |
20090253463 | MOBILE TERMINAL AND MENU CONTROL METHOD THEREOF - A mobile terminal including an input unit configured to receive an input to activate a voice recognition function on the mobile terminal and a memory configured to store multiple domains related to menus and operations of the mobile terminal. It further includes a controller configured to access a specific domain among the multiple domains included in the memory based on the received input to activate the voice recognition function, to recognize user speech based on a language model and an acoustic model of the accessed domain, and to determine at least one menu and operation of the mobile terminal based on the accessed specific domain and the recognized user speech. | 2009-10-08 |
20090253464 | MOBILE TERMINAL, DISPLAY METHOD, DISPLAY MODE DETERMINING PROGRAM, AND COMPUTER-READABLE STORAGE MEDIUM - Function distinguishing marks are efficiently displayed which correspond to a plurality of functions assigned to a single operation key, respectively. | 2009-10-08 |
20090253465 | MOBILE COMMUNICATION DEVICE WITH A TRANSITION EFFECT FUNCTION - A mobile communication device includes a memory for storing a first frame image corresponding to a first menu and a second frame image corresponding to a second menu, a display unit coupled to the memory for displaying frame images, and a control unit coupled to the display unit for controlling the display unit to display, in sequence, the first frame image, at least one corresponding transitive image generated according to the first frame image or the second frame image, and finally, the second frame image when the control unit receives a command for transferring the first menu to the second menu. | 2009-10-08 |
20090253466 | In-vehicle handsfree apparatus - An in-vehicle handsfree apparatus connects a handsfree profile (HFP) with a cellular phone, and then connects a service discovery profile (SDF) with the cellular phone to thereby designate a compliance state of the cellular phone with respect to a phone book access profile (PBAP) as a PBAP compliance flag. Then, when a user performs an operation to require an all item transfer to transfer all items of phone book data registered in the cellular phone, the handsfree apparatus refers to the PBAP compliance flag to thereby select and connect either the PBAP or an object push profile (OPP) with the cellular phone. | 2009-10-08 |
20090253467 | In-vehicle handsfree apparatus - While an in-vehicle handsfree apparatus establishes a connection of a handsfree profile (HFP) with a first cellular phone, an audio visual profile (AVP) connection with a second cellular phone is requested. In such a case, the handsfree apparatus once cuts the HFP connection with the first cellular phone, and then connects the AVP with the second cellular phone. This can prevent the handsfree apparatus from connecting the HFP with the first and second cellular phones at the same time. | 2009-10-08 |
20090253468 | Apparatus for Position-Dependent Control - An apparatus for position-dependent control has a control unit, where the control unit takes the position of the apparatus as a basis for: a) controlling damping and/or echo cancellation for the apparatus, and/or b) switching a summit of the apparatus on or off or to a power saving mode, and/or c) prompting call acceptance. | 2009-10-08 |
20090253469 | Managing Demand on a Battery of a Mobile Communications Device - A method of managing demand on a battery ( | 2009-10-08 |
20090253470 | CONTROL OF USER EQUIPMENT DISCONTINUOUS RECEPTION SETTING VIA MAC LCID - The embodiments of the present invention provide for methods, devices, and systems adapted to enable an eNodeB to instruct a user equipment/device (UE) to adjust its current discontinuous reception (DRX) state, cycle level or cycle state, based on one or more reserved bit values of a MAC LCID. | 2009-10-08 |
20090253471 | PORTABLE TERMINAL DEVICE AND CASE FOR THE SAME - The present invention provides a portable terminal device, such as a portable telephone terminal device including a speaker sound hole in a case side and a main display portion in a case front, in which sound pressure of a terminal front direction can be increased. A sound generated from a speaker | 2009-10-08 |
20090253472 | CASE FOR A HAND HELD DEVICE - A housing assembly for a mobile device includes a cover formed from optically transmissive material, and opaque material formed over a portion of the cover. The opaque material is arranged to define a display portion which is optically transmissive. The housing assembly further includes a frame sized to receive the cover, and a first housing structured to couple with the frame, such that the cover, the frame, and the first housing are structured to define an enclosure sized to contain electrical components for the mobile device. | 2009-10-08 |
20090253473 | Wireless transceiver device and wireless headset - A wireless transceiver device includes a wireless transceiver unit, a signal transformer, an audio amplifier and a power supply device. The wireless transceiver unit is used for receiving and transmitting audio signals. The signal transformer is connected to the wireless transceiver unit and used for transforming the audio signals into digital signals or analog signals. The audio amplifier is connected to the signal transformer and used for amplifying and outputting the audio signals into a second audio output device. The power supply device supplies power to the wireless transceiver device. When the wireless transceiver device is being charged or in idle state, it can function as an audio amplifier to drive an external or built-in audio output device. | 2009-10-08 |
20090253474 | Reflexing deflector-elements for automatically discarding, from a combine harvester, oversized wads of harvest residue - A vertical spreader of a combine harvester has a reflexing deflector elements hingedly secured to a flow guide element, and the deflectors are reinforced by over-center linkage so as to automatically hinge in response to the positive pressure of an oversized wad of crop residue and/or by loss of impeller speed. The wad is thereby discarded, and the deflector elements thereafter return to the original position held prior to hinging. | 2009-10-08 |
20090253475 | System and Method for Providing Real World Value in a Virtual World Environment - A system and a method is provided wherein real world monetary or cash values are placed on virtual world avatars, avatar possessed or avatar purchasable virtual world items, environmental virtual world items and virtual world computer generated non-player characters (NPCs), such as slayable beasts, monsters, creatures, or humanoids. These NPCs or other avatars (i.e., other players' avatars) have the ability to defeat and collect the cash value of avatars and their gear, thus gaining cash value for the NPC or the avatars. This cash value is then winnable by any avatar with the skill to best the NPC or other avatar. In this system and method, a real world cash value of an avatar is established and can be increased or decreased based upon the avatar's interaction with other avatars, the virtual world environment and/or a player's investment of real world cash value. | 2009-10-08 |
20090253476 | Trivia game and system - An embodiment of the invention is a trivia entertainment system providing for free association of recordings and trivia through a free form hosted selection process. | 2009-10-08 |
20090253477 | Gaming Machine Having Questionnaire Function And Control Method Thereof - A gaming machine of the present invention includes: a controller which executes a process of starting a game while it is triggered that a predetermined condition has been met, a process of counting the number of times of executing the game, and a process of judging whether or not the counted number of times of executing the game has reached a predetermined value; a stocker for stocking a form on which questions to be answered are printed; an ejection device which is capable of ejecting the form stocked in the stocker in a case where it is judged that the number of times of executing the game has reached a predetermined value by the controller; a re-collection device for re-collecting the form that is ejected by the ejection device and in which answers to questions are entered; a reading device which reads the form in which answers to questions are entered and which data-converts the read answer; a memory which stores the data-converted answers by the reading device and plural types of video data and audio data; and a reproduction device which reproduces video data or audio data stored in the memory. The controller executes a process of transfer to a waiting state waiting for re-collection of the form in which answers to questions have been entered, after ejecting the form by the ejection device, a process of associating an answer data-converted from the form re-collected after transfer to the waiting state, with a game history obtained until transfer to the waiting state, and storing the associated answer in the memory, and a process of selecting video data and audio data from the memory in accordance with the answer and game history stored in the memory. The reproduction device reproduces the video data and audio data selected by the controller. | 2009-10-08 |
20090253478 | GROUP SESSION PLAY - Session blackjack is modified by providing group sessions of blackjack in which each player may purchase a separate session of blackjack and cooperatively or competitively play towards group awards based on game play within the respective sessions of the group players. | 2009-10-08 |
20090253479 | GAMING SYSTEM AND A METHOD OF GAMING - The present invention relates to a gaming system and to a method of gaming that includes a wheel game. A base game, implemented as a reel game, is arranged to generate as one of its outcomes a feature game in the form of a wheel game. The wheel game has a plurality of outcome indicating parts for indicating outcomes of the wheel game. A plurality of outcomes of the wheel game each resulting in play of a different further feature game. This provides a further level of gaming, in order to maintain player interest. | 2009-10-08 |
20090253480 | MULTIPLAYER INTERACTIVE VIDEO GAMING DEVICE - A multiplayer interactive video gaming device is provided. The device includes a computer workstation assembly, at least one player station, and an interface assembly in operative communication with at least one data port of the computer workstation assembly and configured to receive player input messages from a plurality of the player stations and to output the player input messages to the computer workstation assembly by one or more of the at least one data ports. The interface assembly is operably associated with the at least one player station to route the player input messages from the at least one player station to the computer workstation assembly according to a predetermined protocol so that player input messages generated from simultaneous activation of a plurality of input devices are output to the computer workstation assembly without information loss. | 2009-10-08 |
20090253481 | Lottery Ticket Game with Multiple Sequential Predetermined Outcomes - A LOTTERY ticket game providing the player multiple sequential predetermined outcomes in which the player may choose to continue or terminate game play at a plurality of continuation points whereas the redemption value of the ticket at each continuation point is determined at the time in which the ticket is printed or activated. The Lottery game represented by the lottery ticket includes a game-ending termination point in which a) the redemption value of the ticket is zero, b) the redemption value of the ticket exceeds a predefined jackpot amount, or c) the number of continuation points exceeds a value predetermined for the game. | 2009-10-08 |
20090253482 | System and Method for Management of Multiple Independent Lottery Tickets - A system and methodology for using electronic computer systems for the management of electronically generated lottery tickets having a plurality of statuses whereas the lottery ticket is created as an electronic lottery ticket record, allowing one or more lottery tickets to be linked to a printed lottery ticket in a sold status, allowing one or more tickets to linked to a printed lottery ticket in a reserved status, and allowing unsold tickets previously linked to a printed ticket to be released and linked to new lottery ticket at a later time. | 2009-10-08 |
20090253483 | Wagering Game System with Community Gaming System - A gaming system for playing a wagering game and a community-event includes a plurality of gaming machines configured to participate in a community-event game. A controller is configured to determine eligibility of each of the plurality of gaming machines to play a community-event. At least one of the plurality of gaming machines is configured to determine a randomly selected community-event outcome for a community-event and to transmit a signal related to the community-event outcome to an eligible gaming machine. | 2009-10-08 |
20090253484 | SLOT MACHINE WITH REPLICATING SYMBOL FEATURE AND CONTROL METHOD THEREOF - In a slot machine, symbols are scrolled in plural display areas provided on a display at an execution of a slot game and then stopped in the display areas respectively. Furthermore, if a directing symbol containing a base symbol and an arrow has come to a stop in the display areas, the same base symbols as the base symbol contained in the directing symbol are displayed in the display areas positioned in the direction pointed by the arrow of the directing symbol. Therefore, since expectations for more awards are raised by a directing symbol (s) appearing, the slot machine with a superior entertainment feature can be provided. | 2009-10-08 |
20090253485 | Gaming System Having Large Display and Plural Gaming Machines - The gaming system of the present invention comprises: a plurality of gaming machines; a single pedestal having an installation surface for installing the gaming machines; a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a common image display having an internal space inside thereof, having openings communicated with external air respectively at an upper portion and a bottom portion thereof, and being supported by the second end side of the supporting member. | 2009-10-08 |
20090253486 | Gaming system having large display and plural gaming machines - The gaming system of the present invention comprises: a common image display having a common-image-display cabinet provided with an opening over substantially the entire front surface thereof, and a common flat display panel portion that is provided in the opening, and allowing the common flat display panel portion to rotate upwardly and downwardly with respect to the floor surface with a hinge as a shaft by having an upper end of the common flat display panel portion mounted on an upper end of a front surface of the common-image-display cabinet via the hinge. | 2009-10-08 |
20090253487 | GAMING SYSTEM HAVING ALTERNATE WAGERING GAME CONFIGURATIONS - A method of playing a wagering game comprises permitting a first configuration of the wagering game to be played via a gaming terminal, detecting a loss of communication between the gaming terminal and a server, and in response to detecting the loss of communication, permitting a second configuration of the wagering game to be played via the gaming terminal. | 2009-10-08 |
20090253488 | SLOT MACHINE HAVING FEATURE IN LINKING DISPLAY CONTENTS OF SYMBOLS WITH ONE ANOTHER AND VARIABLE DISPLAY OPERATIONS OF SYMBOLS WITH ONE ANOTHER AND CONTROL METHOD OF THE SLOT MACHINE - A slot machine scrolls symbols on a plurality of defined areas provided on a display at a time of executing a slot game, and thereafter rearranges the symbols on the respective defied areas. In a case where a trigger symbol is rearranged on a defined area, the slot machine links display contents of symbols with one another and variable display operations of symbols with one another on a prescribed range of the defined areas. | 2009-10-08 |
20090253489 | SLOT MACHINE HAVING FEATURE IN WHICH SEQUENCE OF REARRANGING SYMBOLS ON RESPECTIVE DEFINED AREAS BECOMES RANDOM, AND CONTROL METHOD OF THE SLOT MACHINE - A slot machine scrolls symbols on a plurality of defined areas provided on a display at a time of executing a slot game, and thereafter stops the symbols on the respective defined areas. A lottery of the symbols is performed not for each of the respective defined areas but for each of the defined areas divided into a plurality of groups. Moreover, a sequence of rearranging the symbols on the defined areas is changeable, and can be made random for each unit game. | 2009-10-08 |
20090253490 | Gaming Machine Having Questionnaire Function And Control Method Thereof - A gaming machine of the present invention includes: a controller which executes a process of starting a game, as triggered by establishment of a predetermined condition, a process of counting the number of times of executing the game, and a process of judging whether or not the counted number of times of executing the game has reached a predetermined value; a display device which is capable of displaying a question to be answered, in a case where the controller judges that the number of times of executing the game has reached a predetermined value; an input device for inputting an answer to the question displayed on the display device; a memory which stores the answer and game history input through the input device and plural types of video data and audio data; and a reproduction device which reproduces video data and audio data selected according to the stored answer and game history. | 2009-10-08 |
20090253491 | GAMING SYSTEM WITH PATTERENED ENHANCEMENT FEATURES - A gaming system and method for conducting a wagering game wherein a play enhancement image is displayed on a randomly selected outcome. The randomly selected outcome is enhanced by the changing of symbols in the outcome to predefined enhance symbols in a pattern in response to the play enhancement image. The play enhancement image may be an action icon traversing the display or a play enhancement image pictorially indicating a pattern in which the enhance symbols are going to form on the display. | 2009-10-08 |
20090253492 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING PLAYER SELECTION OF MODIFIERS TO GAME COMPONENTS - In one embodiment, the gaming system and method disclosed herein provides a plurality of gaming devices that each participate in a group game including a plurality of masked group game components and determines and provides separate awards to each player of the gaming devices based on the amount of modifiers applied to each of the group game components having a modifier applied by the player of that gaming device. In one embodiment, the gaming system enables each player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each gaming device, the gaming system displays and provides any awards to the player of that gaming device. | 2009-10-08 |
20090253493 | Gaming Machine Accepting Side Bet and Control Method Thereof - A gaming machine a controller programmed to execute the processing of accepting from an input device an input indicating placement of a normal BET, accepting from the input device an input indicating placement of a side BET, rolling and stopping a plurality of dice in a gaming portion, offering a normal payout based upon the outcomes of the stopped plurality of dice and the normal BET, and offering, in a case where a total value of the outcomes of the stopped plurality of dice stopped is a specific number, an additional payout based upon the specific number on condition that the input indicating placement of the side BET has been made. | 2009-10-08 |
20090253494 | EXCHANGING ASSETS BETWEEN ON-LINE VIRTUAL WORLDS - Some embodiments of the present invention provide a system that facilitates exchanging assets between online virtual worlds. During operation, the system receives a first asset from a representative of a first player who controls the first asset in a first virtual world, and receives a second asset from a representative of a second player who controls the second asset in the second virtual world. Next, the system provides the first asset to a representative of the second player in the first virtual world, and provides the second asset to a representative of the first player in the second virtual world. | 2009-10-08 |
20090253495 | GAMING MACHINES WITH NORMALIZED POWER CONSUMPTION - An exemplary power manager is adapted to supply power from a power supply to a first component of a gaming machine. The first component consumes a larger amount of current during a second time interval than during a first time interval, where the first component alternates between the first and second time intervals during operation. A rechargeable energy storage device is used to supply a substantial portion of the current to the first component during the second time interval from energy stored in the energy storage device prior to the start of the second time interval. This causes the current supplied from the power supply to the power manager during the second time interval to be less than the total current required by the first component during the second time interval and thus reduces the peak current load of the power supply during the second time interval. | 2009-10-08 |
20090253496 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed which comprises a game implementer arranged to implement a game and to produce a game outcome, an outcome evaluator arranged to determine whether the game outcome corresponds to a winning outcome, and a win modification selector. The win modification selector is arranged to select a win modification identifier when a winning outcome exists from a plurality of win modification identifiers including a plurality of win multiply identifiers and at least one win reduce identifier. The gaming system also comprises a prize allocator arranged to allocate a prize to a player when a winning outcome exists and to modify the allocated prize using the selected win modification identifier. A corresponding method is also disclosed. | 2009-10-08 |
20090253497 | GAMING SYSTEM AND A METHOD OF GAMING - A method of triggering a multi-player game, comprising: determining a current number of eligible gaming machines; communicating current hit rate data based on the current number of eligible gaming machines to at least each eligible gaming machine; determining at each eligible gaming machine whether to trigger the multi-player game at a hit rate based on the current hit rate data. | 2009-10-08 |
20090253499 | Gaming System Having Large Display and Plural Gaming Machines - The gaming system of the present invention comprises: a plurality of gaming machines; a control device; a single pedestal having an installation surface for installing the gaming machines, and having a hollow space communicated with external air; a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a common image display being supported by the second end side of the supporting member, and communication cables for communication between the plurality of gaming machines and the control device. | 2009-10-08 |
20090253500 | Gaming System Having Large Display and Plural Gaming Machines - The gaming system of the present invention comprises: a plurality of gaming machines; a single pedestal having an installation surface for installing the plurality of gaming machines; a common image display supported by a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a secondary supporting member that is provided in the common image display and formed so as to extend toward the side of the common image display; and a display board that is secured by a holding member provided in the secondary supporting member. | 2009-10-08 |
20090253501 | SYSTEM AND METHOD FOR SECONDARY PROMOTION GAMING IN A GAMING SYSTEM - A system for playing a secondary game in a network of play devices having at least one display, and a processor for controlling a display to display at least one primary device feature. Each device receives serial inputs to operate discrete operational functions. The system includes a system server and a communication network to provide communications between each play device and the server. The server includes a data structure storing (i) account data for each player, (ii) data corresponding to a predetermined secondary game trigger, said trigger data corresponding to at least one of said serial inputs or primary device feature and (iii) data representing at least a schedule of winning secondary game outcomes and awards there for. At least one of said server and/or play devices is configured to (i) sense data related to said trigger to determine a correspondence with said trigger condition, (ii) control a display to display to the player a secondary game having first odds of obtaining at least one award, (iii) control said display to display said secondary game having greater second odds upon sensing data corresponding to a second trigger condition (iv) select and display at a display an outcome for said secondary game and (v) if the selected outcome corresponds to a winning secondary outcome, issue the corresponding award to the player. | 2009-10-08 |
20090253502 | GAME DEVICE, GAME CONTROL METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM - In a game device ( | 2009-10-08 |
20090253503 | ELECTRONIC GAME SYSTEM WITH PLAYER-CONTROLLABLE SECURITY FOR DISPLAY IMAGES - Electronic game systems with player-controllable security for display images are described. In one implementation, an exemplary multiplayer system hides the identity of virtual game artifacts, such as playing cards, being displayed as images, but allows the player to whom the virtual game artifacts are assigned to view the identities of the virtual game artifacts at will. A sensor or a player-controlled device, such as a switch or a touch screen display, can change a display image in order to hide or reveal at least part of the identity of the virtual game artifact. The display image being secured by the system can be a virtual representation of a playing card, die, dice, domino, game tile, game-piece, roulette number, slot symbol, icon, or token. The system can also shield the identity of the virtual game artifact while the display image is at one visual size, and reveal the identity of the virtual game artifact when shrinking the visual size of the display image to afford security. | 2009-10-08 |
20090253504 | Point managing device - A point managing device for increasing/decreasing the point possessed by a player based on the result of a competition in which toys actually compete against each other, and for encouraging games using the competing toys, is provided. A main body of the device is provided with a setting unit for setting a win/lose result, a memory unit for storing a cumulative total of points, a point information input/output unit for sending and receiving information on the points to and from a managing device of an opponent, and a control unit for determining a point(s) to be transferred based on the win/lose result. The control unit is configured so as to determine the transfer point based on the difference between the cumulative total of points of the opponent obtained via the point information input/output unit and that of one's own stored in the memory unit and the win/lose result set by the setting unit and update the cumulative total of points based on the determined transfer point. | 2009-10-08 |
20090253505 | Method for controlling selection of multiple objects displayed on a display device - Operations such as those relating to selecting and moving multiple objects displayed in a game device can be provided to a player, using an ordinary pointing input device. The operations are performed by a method including the steps of displaying objects on a display unit; detecting a pointing status to recognize a state of a presence/absence of pointing and a pointing commencement position; determining whether or not the pointing commencement position is in an object region in a case where pointing is judged to be being executed from a detection result in the pointing status detection step by a pointing continuation determination unit; storing in a storage unit, as an active object, the object that undergoes pointing while the pointing continuation determination is being performed; and operating the active object by an object operational input unit while the pointing continuation determination is being performed. | 2009-10-08 |
20090253506 | GAME MOVIE DISTRIBUTION METHOD AND SYSTEM - A game movie distribution system acquires key input information input by a player using a game device when the player plays a game. The game movie distribution system reproduces the game played using the game device based on the key input information to generate movie data that indicates the game. The game movie distribution system delivers the movie data to an external terminal in response to a request from the external terminal. | 2009-10-08 |
20090253507 | GAME MOVIE DISTRIBUTION METHOD AND SYSTEM - A game movie distribution system acquires key input information input by a player using a game device when the player plays a game. The game movie distribution system controls the movement of a character based on the key input information to reproduce the game. The game movie distribution system photographs a three-dimensional virtual space using a virtual camera that is set under a camera condition defined taking account of a view using an external terminal. The game movie distribution system generates movie data based on the photographed image, and delivers the movie data to the external terminal. | 2009-10-08 |
20090253508 | TWO-SIDED ELECTRONIC GAME AND REMOTE CONTROLLER - A remote control device, including: a housing having first and second elongated sides opposite each other, the first side including a plurality of user-operable switches for controlling a display device, and the second side including a plurality of user-operable switches for enabling a user to play a video game on the display device. | 2009-10-08 |
20090253509 | ILLUMINATED GAME CONTROLLER - An electronic game controller which includes a body having a transparent outer surface, a front face and a rear surface, controls disposed on the front face of the body, a graphic panel disposed under the transparent outer surface of the front face, the graphic panel comprising first, second and third discrete graphic elements, an opaque housing within the body, the opaque housing defining a cavity substantially open to the graphic panel, first, second and third light sources disposed within the cavity, the first light source disposed beneath the first discrete graphic element, the second light source disposed beneath the second discrete graphic element, and the third light source disposed beneath the third discrete graphic element, an electronic circuit operably connected to the light sources for selectively activating and deactivating the light sources, and means for interfacing the electronic game controller with an electronic game system. | 2009-10-08 |
20090253510 | DAMAGE RESISTANT MANUAL CONTROLLER - A damage resistant manual controller for manipulating images or symbols on a display is made of impact resistant material such as dense foam rubber to resist damage resulting from accidental or intentional impact caused by throwing, dropping, or other insult. Damage resistance entails maintaining the operational integrity of the electronics and the structural integrity of the manual controller. | 2009-10-08 |
20090253511 | Method and System for Using Multi-Channel Communications to Enhance Gaming Security - A method and system for using multi-channel communications to enhance security is described herein. In one embodiment, the method comprises receiving in a first gaming device a set of gaming data stream portions over a plurality of data channels, wherein the gaming data stream portions are received from a second gaming device. The method further comprises combining ones of the set of gaming data stream portions into a gaming data stream. | 2009-10-08 |
20090253512 | System And Method For Providing Adjustable Attenuation Of Location-Based Communication In An Online Game - A system and method for presenting location-based communication in an online game relative to a player from a communication source is provided. A communication to a recipient from within a simulated three-dimensional environment of an online game is accepted. A source co-located with the recipient of the communication is determined. An apparent proximity and direction of the source relative to the recipient is evaluated. A recipient specific adjustor to the communication is applied. Presentation of the communication is modified by the apparent proximity and direction of the source to the recipient in the display based on the adjustor applied. | 2009-10-08 |
20090253513 | System And Method For Managing A Multiplicity Of Text Messages In An Online Game - A system and method for providing text of interest to a player from text messages in an online game is provided. A player profile for a player participating in an online game is maintained. Text messages from sources in the online game are received substantially simultaneously within a buffer for a limited text area of a display during an online game session. A main conversation in which the player is involved with one of the sources from the text messages is identified and removed from the buffer. The text messages in the buffer not identified as the main conversation are analyzed for text of interest to the player included in the player profile. The text of interest is provided in the limited text area in the display interspersed with the main conversation concurrent to receipt of each text message within which the text of interest was included. | 2009-10-08 |
20090253514 | Gaming system having large display and plural gaming machines - The gaming system of the present invention comprises: a plurality of gaming machines; a control device; a single pedestal having an installation surface for installing the gaming machines; a supporting member provided such that a first end thereof is supported by the pedestal and the second end thereof is oriented upwardly; a common image display supported at a position above the upper surfaces of the gaming machines by the supporting member, and communication cables for communication between the plurality of gaming machines and the control device. | 2009-10-08 |
20090253515 | SESSION MONITORING ON GAMING MACHINES - A method, gaming machine and gaming system is described that provides for session information monitoring. Session information is formed by monitoring play of a game by a player on a gaming machine. At the option of the player of the gaming machine the session information is either combined with session information from another gaming machine, or is not combined. | 2009-10-08 |
20090253516 | Networked Gaming System - A networked gaining system wherein a game client application connects a player to at least one game server having at least one game table. The game server provides game operations and displays for transmission to the game client application and a display including at least one screen display designating a lobby from which a player can request to be seated at one or more of a plurality of virtual game positions in one of a plurality of multi-player games. The at least one lobby screen display is accessible without the user having to login to the game client application. Further, a player may configure the networked gaming system so that when the user logs-in, the player is immediately taken to a game and “bought-in”, if necessary. An embodiment of the present invention is disclosed as an overlay messaging program incorporating the above features. | 2009-10-08 |
20090253517 | OPEN GAME ENGINE AND MARKETPLACE WITH ASSOCIATED GAME EDITING AND CREATION TOOLS - The present invention provides a video game development platform. More specifically, aspects of the invention relate to components of applications such as video games including the source code, graphics, sounds, and animations as well as a market place where any of the above are traded for currency, tokens, credits, or given to other people. These components can then be combined, using game editing and creation tools, to make video games. Users can create and edit games, either of their own or based on other users' preexisting games, and can share their games with others. Game components may be bought, sold, traded, or otherwise distributed through an online marketplace. | 2009-10-08 |
20090253518 | COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD - A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary. | 2009-10-08 |
20090253519 | Method And System For Implementing Online Broadcasting In A Network Game - The present invention discloses a method for implementing online broadcasting in a network game, including: setting at network side an online broadcasting server adapted to broadcast an audio program online via Internet; by a game client, logging in a game server at network side, detecting that a playing butten/identity configured on the interface of a game is operated, and tuning in to the audio program broadcast via Internet by the online broadcasting server during a game. The present invention also discloses a system for implementing online broadcasting in a network game, including a game server, a game client, an online broadcasting server, and a broadcasting service server. The present invention further discloses a game client. By adopting the present invention, it is convenient for the user to tune in online audio programs and obtain related game news from broadcasting when participating in a network game. | 2009-10-08 |
20090253520 | Protective restraint system for hand-held remote control devices - A protective restraint system is disclosed for a hand-held remote control device. While providing protection, the protective restraint system simultaneously allows smooth and accurate interaction with the hand-held remote control device, and protection against accidental launching of the hand-held remote control device as a projectile during use. The protective restraint system has a protective membrane that permits button interaction, and a cut-out permitting interaction with a trigger button. The protective restraint system is further adapted to allow for infrared and other communication signals to and from the hand-held remote control device while said device is in use in conjunction with said protective restraint system. Further, port connections with external devices can be made through the case without affecting the protection afforded the electronic device inside. | 2009-10-08 |
20090253521 | SIDESHAFT WITH INTERCONNECTING FUSE - An automotive shaft assembly is provided including a first barshaft having a first connection end and a second barshaft having a second connection end. A connection tube rotationally engages the first connection to the second connection end and includes a shear diameter configured to experience shear failure in the presence of an overload torque such that the first connection end is rotationally disengaged the said second connection end. | 2009-10-08 |
20090253522 | Boot for Universal Joint - To prevent inverting of a mountain portion ( | 2009-10-08 |
20090253523 | INPUT SHAFT WITH INTERNAL DRY SPLINES AND SEALED PLUG AND METHOD OF MANUFACTURING A HYBRID POWERTRAIN UTILIZING THE SAME - An input shaft for a hybrid transmission includes a cylindrical hollow shaft portion having internal and external surfaces. The internal surface defines an internal cavity coaxial with the hollow shaft portion and has a splined portion configured to allow power to be transferred to the hollow shaft portion. The input shaft may further include a freeze plug press-fit in the internal cavity, configured to fluidly seal the inner cavity in embodiments with a cavity extending throughout the input shaft. The splined portion may be a broached spline. A method of manufacturing a hybrid powertrain includes forming a hollow transmission input shaft and press-fitting a plug into it, such that the shaft is internally fluid sealed. The shaft is mated to the transmission which may then be filled with fluid and tested for operability. The shaft may be dry-mated to an engine output member for common rotation therewith. | 2009-10-08 |
20090253524 | EQUIPMENT FOR A FUNFAIR - An equipment ( | 2009-10-08 |
20090253525 | Detachable cue tip assemblies and cue sticks having same - A replaceable cue tip assembly is provided to enable the easy and quick replacement of tip pads of cue sticks. The cue tip assembly includes a tip ferrule that is attachable to a cue stick shaft or to conventional shaft ferrule. It also includes a tip pad holder to which a tip pad is to be fixed. The tip pad holder has a non-threaded conical surface that seats upon a mating non-threaded conical surface of the tip ferrule. The outside diameter of the tip ferrule may be less than local thickness of the cue shaft under certain conditions. Various means of connecting the tip pad holder and the tip ferrule together are disclosed. Cue sticks having the replaceable cue tip assemblies are also disclosed as are tip pad holder tools for use in attaching and removing the tip pad holders. | 2009-10-08 |
20090253526 | Advanced Golf Monitoring System, Method and Components - Monitoring of a golf ball and apparatus for doing so is described using differential time locating. Launch parameters of a golf ball can be characterized independent of any specific positional measurement on the basis of a ball signal that is transmitted from the ball. These parameters include initial spin, initial velocity, and initial trajectory. Ground proximity detection is described as well as a landing position and rollout position detection technique and associated apparatus. Calibration techniques are described for various kinds of range receivers that subsequently receive the ball signal. | 2009-10-08 |
20090253527 | Elbow joint angle training aid - The embodiment of this athletic training device is for restricting the flexion of the elbow joint of the arm. A stretchable arm sleeve | 2009-10-08 |
20090253528 | HIGH-PRECISION GOLF CLUB - The invention relates to a device for a golf club providing an excellent orientation of the club head in the target direction. The disclosed golf club comprises a head having a striking surface, a grip having a butt end, and a shaft connecting the head at its upper end, and the grip at its lower end; wherein the butt end comprises an aiming notch oriented perpendicular to the plane of zero loft of the striking surface, and wherein the head comprises stabilizing profiles on its lower face. | 2009-10-08 |
20090253529 | TRAINING EQUIPMENT FOR GOLF PLAYERS - Training equipment for golf players that can be used by a golf trainee to execute a swing through a correct succession of movements of the body includes a mat ( | 2009-10-08 |
20090253530 | Golf club grip - A golf club has a hand grip comprising an exterior surface and an interior surface with an elongated bore located between the two surfaces and extending generally parallel to the golf club shaft. A removable shim with a generally arc shaped cross section is disposed inside of the bore and forms a “reminder rib” for a player using the club. | 2009-10-08 |
20090253531 | GOLF CLUB AND MANUFACTURING METHOD THEREOF - A golf club attaining good hitting feeling is provided by realizing uniform distribution of grain flows in a face portion. The golf club includes a golf head including a face portion with a ball hitting surface and a neck portion connecting the face portion to a shaft. Grain flows are formed in the golf head, and density of grain flows inside the golf head is made comparable to density of grain flows at a surface layer portion. | 2009-10-08 |
20090253532 | GOLF CLUB HEAD - A golf club head ( | 2009-10-08 |
20090253533 | GOLF CLUB HEAD - A golf club head is provided with a face portion comprising: a central thick part having a thickness Tc; a crown-side thick part having a thicknesses Tr; a sole-side thick part having a thicknesses Tr; a toe-side thinner part having a thickness TT; and a heel-side thinner part having a thickness TH, wherein: (1) Tc>=Tr>TT and (2) Tr>TH are satisfied; and the centroid of the central thick part is positioned on the toe-side of an extension of a widthwise center line of the crown-side thick part towards the sole and further positioned on the heel-side of an extension of a widthwise center line of the sole-side thick part towards the crown. | 2009-10-08 |
20090253534 | GOLF BALL MATERIAL, GOLF BALL AND METHOD FOR PREPARING GOLF BALL MATERIAL - The invention provides golf ball materials which include, in admixture, (A) an oxygen-containing inorganic metal compound, (B) one or more polymers selected from the group consisting of multi-component polyamides, and (C) an acid-containing polymer, and additionally includes, if the oxygen-containing inorganic metal compound (A) does not include a zinc cationic species, (D) a zinc ionomer. The invention also provides methods for preparing such golf ball materials, and golf balls made with the materials. The golf ball materials are multi-component polyamide blend compositions having an excellent flow and processability and a suitable hardness, making them ideal as materials for obtaining high-performance golf balls which are endowed with outstanding durability and scuff resistance without any loss in rebound resilience. | 2009-10-08 |