Entries |
Document | Title | Date |
20080200244 | Game collectibles - Some implementations of the invention allow patrons to earn a “collectible” during the course of playing a wagering game. A collectible (and/or a hierarchy of collectibles) may be associated with a particular casino. While playing a game, a player may have options to redeem one or more collectibles. In some such implementations, a collectible may activate special game features, such as a special bonus round, a higher paytable for a defined period of time, or other features described in detail herein. A collectible may persist after a gaming session is completed. Some implementations of the invention provide persistent collectibles only for patrons who are members of a player loyalty program. However, other implementations of the invention provide persistent collectibles even for patrons who are not members of a player loyalty program. | 08-21-2008 |
20080207313 | METHOD AND APPARATUS FOR INDICATING WIN PROXIMITY - In one aspect, a system displays a winning one of multiple mystery bonus awards before identifying a winner of the winning award from among a plurality of players of base games. In another aspect, the system displays a winning one of multiple mystery bonus awards after identifying a winner of the winning award from among a plurality of players of base games. | 08-28-2008 |
20080214296 | SLOT MACHINE INCLUDING MULTIPLE SLOT GAME AREAS AND PLAYING METHOD THEREOF - Multiple slot game areas are provided on a liquid crystal display. Among the respective slot game areas, the slot games areas to be activated are determined in accordance either with a number of bet credits or with a number of inserted medals. Then, slot games are executed simultaneously in the activated slot game areas and are terminated simultaneously. | 09-04-2008 |
20080214297 | SLOT MACHINE INCLUDING MULTIPLE SLOT GAME AREAS AND PLAYING METHOD THEREOF - Multiple slot game areas are provided on a liquid crystal display. Among the respective slot game areas, the areas to be activated are determined in accordance either with a number of bet credits or with a number of inserted medals. Slot games are executed in the activated slot game areas. | 09-04-2008 |
20080227538 | Game prize controller and system - The invention provides a prize redemption system for use with one or more game apparatuses. A game is provided on a game apparatus for a player to play in exchange for monetary input, and prize credits are credited to the player based on the game outcome. A prize selection menu is then displayed by the game apparatus, the menu including one or more prizes, where the player may select a prize that has a prize cost within the player's prize credit amount. The player is dispensed a specific prize ticket that is redeemable for the selected prize. The game apparatus can also provide specific prizes and tournament games played for a tournament prize contributed to by multiple players. An operator can adjust prizes and payout percentages of the system to achieve a desired profitability for game apparatuses. Prize input is entered into a prize table describing multiple available prizes and also describing payout information that indicates a desired amount of payout that the operator wishes to provide back to players of the game apparatus in terms of the value of the prizes. Prize information, such as prize costs and specific prize win ratios, is automatically determined by the system for each of the prizes in view of the desired profitability of the game apparatus. | 09-18-2008 |
20080227539 | Card Gaming Machine Comprising A Plurality Of Terminals At Which Single Player Can Execute Card Game And Card Game Playing Method - In a liquid crystal display | 09-18-2008 |
20080234041 | Multiplication-based award augmentation for gaming - Systems, apparatuses and methods for enhancing payout awards in gaming activities. A multiplication-based value is progressively increased until it is awarded. It is determined when the multiplication-based value is to be awarded to a particular gaming system in a participating group of gaming systems. The awarded multiplication-based value is applied to an amount otherwise awarded to the particular gaming system in connection with its participation in a gaming activity. | 09-25-2008 |
20080254867 | GAMING MACHINE AND CONTROL METHOD OF GAME - A slot machine of the present invention comprises: a controller, the controller programmed to execute the processing of: (A) determining, when game media of a value corresponding to a natural-number multiple of a previously determined minimum BET-unit is BET on a plurality of BET-targets for which game results are individually determined, a BET-value for each of the BET-targets based on the value of the BET game media and the number of the BET-targets, the game result of each of the BET-targets, and a payout value for each of the BET-targets based on the BET-value and the game result, and combining the payout values to determine an estimated payout value for a single unit game; (B) determining a fractional value which is obtained by dividing the estimated payout value for a single unit game determined in the processing (A) by the minimum BET-unit; (C) paying out, to a player, game media of a value obtained by subtracting the fractional value determined in the processing (B) from the estimated payout value for a single unit game determined in the processing (A), as an award for a single unit game; (D) cumulatively accumulating the game media corresponding to the game media BET in the unit game and/or the fractional value determined in the processing (B); (E) counting the number of game media BET in the unit game; and (F) paying out the game media cumulatively accumulated in the processing (D), when the number of game media counted in the processing (E) has reached a specific number. | 10-16-2008 |
20080254868 | GAMING MACHINE AND CONTROL METHOD OF GAME - A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode. | 10-16-2008 |
20080254869 | GAMING MACHINE AND PLAYING METHOD THEREOF - A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller provides a progressive bonus to the player when the count-value reaches a predefined value in the unit game with a wager for the insurance pay. | 10-16-2008 |
20080254870 | GAMING MACHINE AND CONTROL METHOD THEREOF - A slot machine executes rescue pay when a value Ta of a unit game counter reaches Ta max. | 10-16-2008 |
20080254871 | GAMING MACHINE AND CONTROL METHOD THEREOF - A slot machine executes rescue pay when a value Ta of a unit game counter reaches Ta max. | 10-16-2008 |
20080254872 | Gaming machine with insurance pay and playing method thereof - A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game. | 10-16-2008 |
20080254873 | Gaming machine and playing method thereof - A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller executes transition into a second game when the count-value reaches a predefined value in the unit game with a wager for the insurance pay, and provides the rescue pay according to an outcome of the second game. | 10-16-2008 |
20080254874 | GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME - A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to provide a predetermined amount of payout when a play result of the unit game satisfies a specific play result, to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to provide a predetermined amount of payout when the count value reaches a predetermined value in the group of the unit games. | 10-16-2008 |
20080254875 | GAMING MACHINE FOR PROVIDING AN AWARD FOR INSURANCE AND PLAYING METHOD THEREOF - In a gaming machine, when a slot game displayed on a screen of a lower liquid crystal display is executed with a maximum wager betted thereon by a player, the controller has the slot game counted by a counter for counting rescue-setting games. When the count value, by the counter, for rescue-setting games reaches a thousand games and no payout of sixty times or higher ever occurs by that time, the controller provides, as a rescue pay, a payout having been increased by increments each of which is equivalent to a part of a wager betted on each of the slot games that have been executed thus far. The controller provides the payout of the rescue pay by paying out medals to the medal tray. | 10-16-2008 |
20080261684 | NETWORKED GAMING SYSTEM AND METHOD WITH A MULTIPLE-PROGRESSIVE WHEEL GAME - Disclosed are a networked gaming system and associated method including a multiple-progressive wheel game. A player may win more than one wheel-based progressive award during play of a single game on the system. | 10-23-2008 |
20080261685 | GAMING APPARATUS AND METHOD INVOLVING SECONDARY DISPLAY - A gaming machine arranged to play at least one game in which symbols are selected, presented on a game display, and evaluated for a winning outcome. The gaming machine includes a player tracking module having a controller, and a player tracking module display separate from the game display. The controller operates to control the player tracking module display and to present information relating to a different game. The determination of information to be presented is dependent on a player identifier read from a player tracking card inserted into the player tracking module. The gaming machine is configured to detect a predefined player input and to initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected. | 10-23-2008 |
20080268946 | Bonus game and game bonusing system - A gaming system is configured to present a bonus event at one or more gaming machines. The gaming machines may be configured to present base wagering games. A bonus server may monitor play at the gaming machines and trigger a bonus event. The bonus event server may be configured to dynamically modify the bonus event trigger based upon the number of gaming machines in play to keep the odds of triggering the bonus event relatively constant. The bonus event may comprise a timed bonus event, such as a tournament in which players of active gaming machines have the opportunity to play one or more free games. | 10-30-2008 |
20080280675 | Gaming Machine - A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store a predetermined number of points. When a summation of the points stored in the memory has reached a threshold as a result of completion of a particular game, the controller allows the player to be continuously in an advantageous situation during games subsequent to the particular game until a predetermined condition is satisfied. | 11-13-2008 |
20080287185 | Method and apparatus for variable contribution progressive Jackpots - Methods and apparatuses for variable contribution progressive jackpots are disclosed. A variable contribution rate is determined as a function of a wager level. A contribution amount is determined by multiplying each wager by its corresponding contribution rate. The contribution amount is then added to the progressive jackpot meter. | 11-20-2008 |
20080287186 | GAMING MACHINE DETERMINING ONE PROGRESSIVE AWARD AMONG A PLURALITY OF TYPES OF PROGRESSIVE AWARDS - A gaming machine is provided, which includes a memory and a controller. The memory stores a plurality of progressive awards. The controller is configured with logic to: (a) start a game; (b) cause the game to be switched to a predetermined game state when a result of the game satisfies a predetermined condition; (c) when the game is switched to the predetermined game state, randomly select a progressive award from the plurality of progressive awards stored in the memory; and (d) pay a player in accordance with the selected progressive award. | 11-20-2008 |
20080287187 | INCENTIVE SYSTEM FOR GAMING PLAYER TRACKING - An incentive method is provided for encouraging use of a credit or debit card sponsored by, or affiliated with, a first vendor having consumer offerings, such as a casino offering gambling on games of chance, food, lodging, or other goods or services. The method includes offering the card to a person, such as a casino patron, tracking transactions on the card after acceptance by the person, including transactions for consumer offerings purchased from a second vendor, and rewarding second vendor transactions with a discount on a consumer offering purchased from the first vendor. An incentive system is provided for rewarding casino patrons who enroll in a tracking system which monitors various player characteristics. These monitored characteristics are used to assign a player rating which is used to enhance prize payouts and/or award bonus prizes. | 11-20-2008 |
20080300052 | PROGRESSIVE JACKPOT SYSTEM - A method for playing a game of chance includes distributing game cards from a set of game cards to a plurality of players, each of the game cards in the set displaying at least one game face which includes a set of indicia selected from a pool of indicia. A game of chance is played in which the players match indicia randomly called from the pool of indicia with the indicia in the respective game face. A game face is identified in which a set of the called indicia form a first configuration on a game card from the plurality of distributed game cards. A jackpot level is determined from a plurality of possible jackpot levels based at least in part on a comparison of at least one of the indicia displayed on the identified game face with at least one jackpot number. A game face with a winning game configuration is identified and a determination made as to whether the game face with the winning game configuration qualifies for a jackpot award at the determined level, based at least in part on one of the indicia of the winning game face. | 12-04-2008 |
20080305863 | GAMING MACHINE, CONTROL METHOD THEREOF AND PLAYING METHOD OF CARD GAME - A gaming machine comprises a controller, a first display and a second display. The controller is operable to (a) execute a poker game as a base game, (b) execute the base game to be played subsequently as a high-probability game with a raised winning probability for some game plays if the predetermined combination is a specific combination, (c) accumulate some of a payout amount for a jackpot, and (d) execute a chance game for determining whether or not to award the jackpot based on the player's operation if the high-probability game has brought a predetermined outcome. The first display displays images related to the base game. The second display is provided independently from the first display and displays images related to the chance game. | 12-11-2008 |
20080311982 | GAME SERVER, GAME MACHINE, GAME CONTROL SERVER, AND GAME CONTROL METHOD - The cumulative credit consumptions of game machines are controlled per player. When the cumulative credit consumption of a player reaches an upper limit, a return is executed to the player based on a predetermined return rate. In addition, the return rate can be changed to produce high game characteristics. Therefore, the player can perform a game without anxiety, while enjoying amusement of the game. At the result, the problem of missing customers can be eliminated. | 12-18-2008 |
20090011825 | Persistent Notification and Common Display of Shares in a Community Electronic Video Card Game - Embodiments described herein are directed to the persistent and common display of shared progressive jackpot data in a community electronic video poker game. In an embodiment, the video game is a poker game that combines traditional draw poker games with bonus games that include aspects of puzzle games. Successful completion of one or more bonus games qualifies the user to enter into a community game that allows the user to play against other players through a series of poker rounds and/or puzzle solving rounds. The community game features a shared progressive jackpot that pays out to the players on the basis of one or more winning events. The values and relevant parameters related to the shared jackpot are displayed to all qualified participating players through a common display device or an identical display window on each player game console. A persistent notification process updates the jackpot value and share notification on a defined periodic basis. | 01-08-2009 |
20090011826 | Bonus with Increasing Proximity of Occurrence - Method of conducting a game of chance having a randomly enabled bonus game with controllable frequency of occurrence, including the steps of: making a wager to initiate play on a base game; initiating a random bonus enablement determination which is separate from base game outcome; and allowing bonus game play only if the bonus is enabled. | 01-08-2009 |
20090011827 | Wagering Game With Tournament-Play Features - A method is presented for offering a wagering game tournament to a plurality of players on a plurality of gaming machines, which are located on a gaming network. The method includes increasing a prize pool based on a group achievement of the plurality of players, and distributing the prize pool to at least some of the plurality of players. | 01-08-2009 |
20090042643 | Wagering Game System With Progressive-Award Denomination Selection Feature - A gaming system comprising a plurality of gaming terminals and a progressive-game controller. Each gaming terminal has a wagering game with a plurality of symbols that indicate a randomly selected outcome elected from a plurality of outcomes, and the wagering game allows a player to be eligible for a progressive game jackpot. The gaming terminals include terminals having different payout demonimantions. The progressive-game controller is coupled to the gaming terminals and operative to (i) receive information from each of the gaming terminals, wherein the information includes the payout denominations available at the gaming terminals, and (ii) determine a progressive-award denomination based on the information received from the gaming terminals. An escrow pool may be established to assist in paying a progressive jackpot if the denomination-selection feature results in a jackpot-award value that is greater than the actual value of the jackpot. | 02-12-2009 |
20090042644 | GAMING SYSTEM AND METHOD PROVIDING A GROUP BONUS EVENT FOR LINKED GAMING DEVICES - A gaming system and method provides a competitive group bonus event for a plurality of players playing at linked gaming devices. Upon activation of the group bonus event, a first one of the players playing at one of the gaming devices can challenge one or more other players to participate in the group bonus event. Players who accept the challenge agree to compete for one or more awards associated with the group bonus event. The players play the primary games of their respective gaming devices independently of the group bonus event. The first player to trigger a bonus game on his or her gaming device wins the group bonus event and is provided with an award. The winner of the group bonus event additionally has the opportunity to play the triggered bonus game. | 02-12-2009 |
20090042645 | GAMING SYSTEM AND METHOD FOR PROVIDING DIFFERENT BONUS AWARDS BASED ON DIFFERENT TYPES OF TRIGGERED EVENTS - A gaming system including a central server linked to a plurality of gaming devices. The central server tracks the occurrences of one or more suitable events occurring at or in association with one or more gaming devices in the gaming system. Upon the central server determining that the quantity of occurred events tracked has reached a designated quantity or threshold, (i.e., a triggering event has occurred), the gaming system provides a progressive award to one of the players at one of the gaming devices in the gaming system. | 02-12-2009 |
20090088244 | GAMING SYSTEM AND METHOD HAVING PROGRESSIVE AWARDS WITH METER INCREASE EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes at least one and preferably a plurality of progressive awards which are each associated with a supplemental fund or pool. If the gaming system determines that the progressive award is not growing at a designated incremental rate (due to a lack of wagers placed on gaming devices associated with the progressive award), the gaming system utilizes part or all of the amount in the supplemental fund to make up for this lack of wager based growth. Such a configuration provides that even if players are not actively playing gaming devices associated with the progressive award, the progressive award will still increment at a designated rate to at least a desirable value. | 04-02-2009 |
20090104982 | Game System - A game system includes plural gaming machine and a common display. Also, the game system has a processor, the processor making image effects of a display of a predetermined gaming machine and image effects of a common display cooperate. | 04-23-2009 |
20090104983 | Game System - A game system includes plural gaming machine and a common display. Also, the gaming machine has a controller. The controller communicates with other gaming machines so as to make image effects of each of the displays of the plural gaming machines cooperate if any of the gaming machines meets a predetermined condition. Accordingly, entertainment aspects are enhanced, and it allows attracting the players. | 04-23-2009 |
20090104984 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - When a player presses an entry button, each slot machine can take part in a boxing game that is managed by a game server. Once the boxing game starts, each slot machine calculates the point amount on the basis of the number of each of symbols [ATTACK] and [DAMAGE] that are displayed on display windows until a unit game of a slot game is repeated the predetermined number of times after the entry button is pressed. Meanwhile, the game server compares the calculated point amounts and determines win/lose of the boxing game. In each of the slot machines that are determined as losers, the entire credit amount that is owned by a player is confiscated, and almost the entire confiscated credit amount is given to the slot machine that is determined as a winner. | 04-23-2009 |
20090104985 | GAMING SYSTEM IN WHICH A PLURALITY OF SLOT MACHINES SCRAMBLE FOR AWARDS - Players of slot machines connected to a game server, by touching a fight button displayed on a liquid crystal panel via a touch panel, can participate in a scrambling game operated by the game server on condition that point amount owned by each player be bet. The game server, on the other hand, sets winning rates in the scrambling game by proportional distribution according to point amounts bet by players of slot machines to determine a winner/loser of the scrambling game. | 04-23-2009 |
20090104986 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 04-23-2009 |
20090118000 | Gaming Machine And Gaming System - Gaming machines constituting a gaming system share a progressive jackpot. The progressive jackpot award amount increases by incrementing a certain portion of bets betted on the game being conducted in each of the gaming machine. The progressive jackpot award amount increasing in such manner is displayed on a liquid crystal panel | 05-07-2009 |
20090124362 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING MULTI-LEVEL PROGRESSIVE AWARDS - A gaming system and method which provides and tracks bonus sequence eligibility points accumulated by players playing the gaming devices in the gaming system. The gaming system maintains, for one or more players, a plurality of progressive awards, wherein for a specific player, one or more of the progressive awards is based, at least in part, on the quantity of accumulated bonus sequence eligibility points associated with or accumulated by that player. If a player forfeits a bonus sequence eligibility point (due to player inactivity) or otherwise loses a bonus sequence eligibility point (due to not winning a provided bonus sequence), the gaming system contributes at least part of a value of such forfeited or lost bonus sequence eligibility points to increase a bonus sequence award maintained by the gaming system. | 05-14-2009 |
20090124363 | GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PROGRESSIVE AWARDS - A gaming system and method which forms, tracks and maintains one or more groups or teams. The gaming system and method also maintains at least one team progressive award. At any designated point in time, each group or team includes one or more players, wherein as a player plays one or more games at one or more gaming devices, the player accumulates or builds up equity in their current team or group. Upon a determination to provide a team progressive award to a player of a designated team, each eligible player actively associated with the designated team (i.e., each player actively belonging to the team) is provided a portion of the team progressive award. Each player's provided portion of the team progressive award is based on that player's relative accumulated equity in the designated team compared to each other eligible player's accumulated equity in the designated team. | 05-14-2009 |
20090124364 | GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS AND A BONUS GAME AVAILABLE IN A BASE GAME OPERABLE UPON A WAGER - A gaming system and method disclosed herein enable a plurality of players to play for and attempt to win at least one progressive award and a bonus game. The gaming system includes a central controller in communication with a plurality of gaming machines. The central controller maintains a plurality of progressive awards associated with the gaming machines. Each gaming machine includes a primary game operable upon a wager placed by a player. Upon a determination that a designated one of the progressive awards will be provided, based on at least one play of the primary games, the central controller causes one of the gaming machines to provide the designated progressive award to the player of such gaming machine. Each gaming machine is also associated with a bonus game operable upon a triggering event in the primary game. | 05-14-2009 |
20090124365 | METHOD AND APPARATUS FOR A BONUS GAME HAVING A PROGRESSIVE PRIZE - An apparatus displays a plurality of distinct wager categories corresponding to play in a first game and a second game. Each of the distinct wager categories being associated with a known distinct portion of a jackpot prize associated with the second game. Further, the apparatus receives a selection of one of the distinct wager categories. In addition, the apparatus initiates play of the first game. The apparatus also initiates, after the play of the first game, play of the second game. Further, the apparatus determines a winning combination for the second game. In addition, the apparatus determines a player combination for the second game. The apparatus also provides the known distinct portion of the jackpot prize associated with the distinct wager category and also with the second game if the player combination matches the winning combination. | 05-14-2009 |
20090124366 | Wagering game with special event shard by adjacent gaming machines - A method of conducting a plurality of wagering games on a group of gaming machines includes receiving wagers from players at the group of gaming machines. In response to a triggering condition associated with a gaming machine of the group of gaming machines, the method further includes presenting a special event on the gaming machine, and changing a set of wagering game symbols required to achieve a known award on at least another one of the group of gaming machines. | 05-14-2009 |
20090124367 | WAGERING GAME AND METHOD WITH A RANDOMLY-SELECTED FEATURE GAME - Wagering games, gaming machines, networked gaming systems and associated methods are disclosed that include a randomly selected feature game. One disclosed aspect provides for a wagering game including a primary game and a plurality of feature games. One or more of the plurality of feature games is selected for play upon a triggering event associated with the primary game. In another disclosed aspect, the wagering game may also include at least two types of progressives including wide-area progressives, casino-wide progressives, bank progressives and stand-alone progressives. Another disclosed aspect provides a pay table, wherein the pay table changes dynamically according to the size of a wager. | 05-14-2009 |
20090124368 | Jackpot Display System - A jackpot display system ( | 05-14-2009 |
20090124369 | Reconfigurable Gaming Machine Method - Disclosed are reconfigurable gaming machines, networked gaming systems and methods for gaming machine reconfiguration. | 05-14-2009 |
20090124370 | SYSTEM FOR TRACKING SYSTEM GENERATED WINNINGS - One or more gaming machines include an external attendant paid bonus win meter. More particularly, when the casino gaming system generates a jackpot, and awards the jackpot to a player at a gaming machine, the amount of the winning jackpot is recorded on the external attendant paid bonus win meter. Otherwise stated, the system-based jackpot is awarded to a player at a gaming machine, and the amount of the winning jackpot is recorded on a gaming machine-based meter. The player may be randomly determined. Additionally, the trigger for awarding the jackpot may be randomly determined based on predetermined criteria set by the casino or gaming system manufacturer. Once the jackpot win occurs, the player at the selected gaming machine is notified, usually by a visible sign or message. In one embodiment, the amount of the jackpot win (or bonus win) is recorded on the external attendant paid bonus win meter. | 05-14-2009 |
20090124371 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR CONDUCTING A VARIABLE PRIZE PROGRESSION GAME FOR ONE OR MORE PLAYERS - A game is provided including a prize progression graphic display at one or more gaming machines, each gaming machine being associated with a different player. The prize progression graphic includes a number of prize progressions with each respective prize progression including a respective prize and a respective set of progression segments. In one version, free spins are provided that produce, from the various players, a progress varying value or progression activation modifier. In another version, one of the prize progressions is shown in an active state. A number of selectable objects at each respective one of the one or more gaming machines, although other preferred forms of the game provides free spins rather than selectable objects. Each selectable object conceals a respective prize progression affecting element. Each respective prize progression affecting element comprises either a progress varying value or a progression activation modifier that modifies or changes the active state. | 05-14-2009 |
20090131159 | Adjustment of awards in progressive system based on wager - A gaming system for conducting a wagering game includes a progressive jackpot awarded in response to a jackpot win event. The gaming system includes a first gaming machine linked to the progressive jackpot, the first gaming machine accepting a first wager. The gaming system further includes a second gaming machine linked to the progressive jackpot, the second gaming machine accepting a second wager that is greater than the first wager. A first player making the first wager at the first gaming machine is awarded the progressive jackpot if the jackpot win event is associated with the first gaming machine. A second player making the second wager at the second gaming machine is awarded the progressive jackpot plus an expected value equalizing award if the jackpot win event is associated with the second gaming machine. | 05-21-2009 |
20090131160 | Multi-Level Progressive Jackpot Gaming Systems and Methods - Various embodiments of progressive gaming systems and methods are disclosed. One method embodiment, among others, comprises enabling a player an opportunity to win, at a time corresponding to a game play session, a first progressive award that is based on wagers collected from machines associated with game play, an amount of the first progressive award augmented with data corresponding to the wagers, the data received over a wide area network, and enabling the player an opportunity to win, at a time corresponding to the game play session, a second progressive award that is based on wagers collected from machines associated with game play, an amount of the second progressive award augmented with data corresponding to the wagers, the data received over a local area network. | 05-21-2009 |
20090131161 | JACKPOT SYSTEM - A method of play on an electronic gaming machine wherein at least one predefined outcome of a base game played on said gaming machine triggers the winning of at least one jackpot prize from a range of potential progressive jackpot prizes; wherein a value of any jackpot prize increases incrementally between a base value and a maximum value; and wherein said value and progress of any increment of said value is displayed on said gaming machine. | 05-21-2009 |
20090131162 | METHOD FOR TRACKING SYSTEM GENERATED WINNINGS - One or more gaming machines include an external attendant paid bonus win meter. More particularly, when the casino gaming system generates a jackpot, and awards the jackpot to a player at a gaming machine, the amount of the winning jackpot is recorded on the external attendant paid bonus win meter. Otherwise stated, the system-based jackpot is awarded to a player at a gaming machine, and the amount of the winning jackpot is recorded on a gaming machine-based meter. The player may be randomly determined. Additionally, the trigger for awarding the jackpot may be randomly determined based on predetermined criteria set by the casino or gaming system manufacturer. Once the jackpot win occurs, the player at the selected gaming machine is notified, usually by a visible sign or message. In one embodiment, the amount of the jackpot win (or bonus win) is recorded on the external attendant paid bonus win meter. | 05-21-2009 |
20090176562 | Method of presenting and playing games with enhanced outcomes - A method of presenting and playing a game provides the opportunity for enhanced awards. In one embodiment, if a winning game outcome is a predetermined winning outcome, an enhanced paytable or award is activated. The enhanced paytable or award offers the player a chance for enhanced winnings in one or more subsequent games. The enhanced award may be activated when a particular winning outcome is received in a game and may then be won by repeating that winning outcome in one or more subsequent games. The award might also be won by designating the outcome before a game and then receiving that outcome during the play of the game. The enhanced award or paytable may remain in effect for a period of time or for a certain number of games, and may be triggered, be selected by a player or be selected by a casino. | 07-09-2009 |
20090191960 | JACKPOT PREDICTION CONTROLLER, A GAMING SYSTEM AND A METHOD OF GAMING - A method of gaming comprising conducting a jackpot having a jackpot prize awarded from a jackpot pool; receiving at least one player prediction of a final value of a parameter characterizing the jackpot prize when the jackpot is awarded determining that a jackpot prize is to be awarded; determining a final value of the parameter corresponding to the award of the jackpot; and determining whether to award one or more prizes from a prediction prize pool based on each player prediction and the final value. | 07-30-2009 |
20090203435 | Gaming machine sharing payout resources for special game with other gaming machines and playing method thereof - In a gaming machine, a unit game in which arranged symbols are rearranged is displayed on a first display, and a character corresponding to a probability by which a specific symbol is rearranged in the unit game is displayed on a second display. When a command from a payout controller is received, a special game for executing the unit game for a prescribed number of times is executed at the gaming machine. When a prescribed condition is realized in conjunction with a rearrangement of symbols including the specific symbol in the unit game during this special game, a payment of credit as a payout for the special game is executed in conjunction with an end of a period of the special game. A level of difficulty by which the prescribed condition is realized during the special game is different for the gaming machine using a symbol with a high rearrangement probability in the unit game as the specific symbol and the gaming machine using a symbol with a low rearrangement probability as the specific symbol. Consequently, the gaming machines with different rearrangement probabilities for the specific symbol in the unit game have different gambling thrills regarding the payout for the special game. | 08-13-2009 |
20090203436 | Betting system for sharing progressive bonus and control method thereof - In a betting system, roulette games or horse racing games can be executed at one terminal and also tickets for betting events can be purchased. In addition, a progressive bonus count value is accumulated into a progressive bonus counter at each game execution and also a progressive bonus count value is accumulated into the progressive bonus counter at each sale of the tickets. Then all or part of the progressive bonus count value accumulated in the progressive bonus counter will be awarded when an award has been achieved in executing the games or in purchasing the tickets. Therefore, more awards can be provided to a player. | 08-13-2009 |
20090203437 | Gaming Machine Paying Out Cumulatively Accumulated Game Media and Control Method Thereof - A gaming machine comprising a controller programmed to execute the processing of rolling and stopping the plurality of dice in the gaming portion, cumulatively accumulating, in a case where a normal BET has not been placed on the outcomes of dice satisfying any of plural kinds of predetermined conditions, or in a case where the outcomes of the stopped plurality of dice do not satisfy any of the plural kinds of predetermined conditions, a predetermined ratio of the game media which have been bet as the normal BET in association with respective outcomes of the dice satisfying any of the plural kinds of predetermined conditions, and offering, in a case where the outcomes of the stopped plurality of dice satisfy any of the plural kinds of predetermined conditions, the game media cumulatively accumulated in association with the outcomes of the plurality of dice. | 08-13-2009 |
20090209328 | METHOD AND APPARATUS FOR A MULTI-GAME AND MULTI-LEVEL RAFFLE TICKET - A process indicates a first price category and a second price category in which a raffle ticket having a raffle number thereon is available for purchase. The raffle ticket is eligible for play in both an initial raffle game and a subsequent raffle game. The raffle ticket is eligible for play in both an initial raffle game and a subsequent raffle game. Further, the raffle number is utilized for play in both the initial raffle game and the subsequent raffle game. In addition, the initial raffle game occurs during an initial time period and the subsequent raffle game occurs during a subsequent time period. The initial raffle game also has an initial raffle game prize associated therewith. Further, the subsequent raffle game has a subsequent raffle prize associated therewith. The subsequent raffle game prize is less than the initial raffle game prize. | 08-20-2009 |
20090209329 | Method for Establishing Promotional Progressive Jackpot Pools as a Function of a Historical Composite Value - A method for establishing promotional progressive jackpot and hidden pools associated with a plurality of gaming machines playable by a plurality of players. The gaming machine may be playable in first and second modes selectable by the player. The method includes opening a data session on the host computer (player tracking database) in response to a first input by one of the players on a selected gaming machine, allowing the player to select one of the first and second modes and to play the gaming machine in the selected one of the first and second modes, and recording information in the data session on the host computer. The method further includes the steps of closing the data session in response to the player choosing to play the game in the other of the first and second modes, establishing a first incremental value as a function of the recorded information in the data session and adding the first incremental value to a promotional progressive jackpot pool, and awarding at least a portion of the promotional progressive jackpot pool to a winning one of the players in response to an occurrence of predetermined promotional progressive jackpot conditions. Moreover, the method broadens the traditional scope of the progressive jackpot system to incorporate all slot machines and other casino revenue sources to be part of the promotional progressive jackpot system. | 08-20-2009 |
20090209330 | Method for Establishing Promotional Progressive Jackpot Pools in Response to a Change in Mode - A method for establishing promotional progressive jackpot and hidden pools are provided. The system includes a host computer and a plurality of gaming machines playable by a plurality of players, connected to the host computer. Each gaming machine is playable in first and second modes selectable by the player and allows the player to select one of the first and second modes and to play the gaming machine in the selected one of the first and second modes. The promotional progressive jackpot pool is associated with the plurality of gaming machines. The host computer opens a data session on the host computer and records information in the data session on the host computer related to the player's play of the selected one of the gaming machines during the data session. The host computer closes the data session in response to the player choosing to play the game in the other of the first and second modes. Moreover, the method broadens the traditional scope of the progressive jackpot system to incorporate all slot machines and other casino revenue sources to be part of the promotional progressive jackpot system. | 08-20-2009 |
20090209331 | Method for Establishing Promotional Progressive Jackpot Pools from First and Second Gaming Machines with Different Theoretical Hold Value - A system and method establishes promotional progressive jackpot and hidden pools. The system includes first and gaming machines usable by a plurality of players. The first gaming machine has a first theoretical hold value and the second gaming machine has a different second theoretical hold value. The promotional progressive jackpot pool is associated with the first and second gaming machines. A host computer is operatively coupled to the first and second gaming machines for establishing a first incremental value in response to a first player using the first gaming machine and adding the first incremental value to the promotional progressive jackpot pool and for establishing a second incremental value in response to a second player using the second gaming machine and adding the second incremental value to the promotional progressive jackpot pool. Moreover, the method broadens the traditional scope of the progressive jackpot system to incorporate all slot machines and other casino revenue sources to be part of the progressive jackpot. | 08-20-2009 |
20090209332 | Method for Establishing Promotional Progressive Jackpot Pools from a User Selectable Subgroup of a Plurality Gaming Machines - A system and method for establishing a promotional progressive jackpot and hidden pools includes a plurality of gaming machines usable by a plurality of players and a host computer operatively coupled to the plurality of gaming machines. The host computer allowing a system user to select a subset of the plurality of gaming machines, allows at least one or more players to use the subset of the plurality of gaming machines, responsively establishing at least one incremental value in response thereto, and adds the at least one incremental value to the promotional progressive jackpot pool. The host computer further awards at least a portion of the promotional progressive jackpot pool to a winning one of the players in response to an occurrence of predetermined promotional progressive jackpot conditions. | 08-20-2009 |
20090233707 | Method and System of Distributing Progressive Gaming - A system for distributing progressive gaming related information comprises a combiner and a communications medium. The combiner is for inserting data indicative of progressive gaming related information into a video signal as closed caption data to produce a combined video signal. The communications medium is for distributing the combined video signal to one or more receivers for display of a video image which comprises the progressive information as closed caption text. | 09-17-2009 |
20090233708 | GAMING SYSTEM FOR COMPETING FOR PRIZE OF PROGRESSIVE BONUS AT PLURAL TERMINALS - In a gaming system, a part of a bet is accumulated in a progressive bonus counter in a case of executing a slot game in each of slot machines. Then, in a case where an accumulated count value of the progressive bonus counter has reached a predetermined value, an event game which the plurality of slot machines participate in is executed, and a progressive bonus corresponding to a part or entirety of the accumulated count value is provided to a player who has won the event game. Moreover, in a case where the accumulated count value of the progressive bonus counter has reached the predetermined value when the slot game is being executed only in one slot machine, a mystery bonus is generated. Accordingly, a profit can be returned to players who execute the slot game. | 09-17-2009 |
20090239662 | Method of Gaming, A Game Controller And A Gaming System - A method of gaming comprising: conducting a game requiring a player to make a choice between at least one optimal action and at least one sub-optimal action having a lower return to player than the optimal action such that the difference between the sub-optimal action and the optimal action represents a lost return to player; receiving a player choice of an action; and conducting a trial for an award in which the probability of success is controlled to provide an expected return to player from the trial that compensates the player for the lost return to player in response to determining that the choice is a sub-optimal action. | 09-24-2009 |
20090247289 | Gaming machine having various functions - The present invention is a gaming machine for providing a game after betting and for paying out an award according to a play result, including an initiator which executes the game, an assistant unit which helps a play in the game and a storage device which preserves the award as credits over 60. | 10-01-2009 |
20090247290 | GAMING MACHINE WITH PROGRESSIVE FEATURE FOR PREDETERMINED BET AMOUNT AND PLAYING METHOD THEREOF - A slot machine executes a slot game by rearranging symbols arranged in multiple partitioned regions in a matrix including first to fifth columns and first to third rows. When the rearranged symbols form a winning combination on a payline, a player receives an award. Moreover, the slot machine performs a process to decide an award content for a progressive bonus when either a slot game with a minimum bet amount or a slot game having a predetermined bet amount or less that is less than a maximum bet amount is executed. Instead, the process to decide the award content for the progressive bonus may be performed when the slot games with a minimum bet amount or the slot games having a predetermined bet amount or less that is less than a maximum bet amount are executed continuously a predetermined number of times. | 10-01-2009 |
20090247291 | GAMING SYSTEM HAVING A COMMON GAME FOR GAMING MACHINES AND CONTROLLING METHOD THEREOF - In a gaming system, slot games are executed, respectively, in a plurality of slot machines. When a common game execution determination is made in a center controller, a common game is executed in each of the slot machines. When the common game is executed, one of a plurality of partitioned regions set on a terminal display in each of the slot machines is selected, and symbols displayed in display regions included in the selected partitioned region are displayed on a common display. Specifically, on the common display, the symbols in the partitioned regions selected in the plurality of slot machines are displayed to form symbol arrays. When an award is generated based on the symbol arrays, a dividend for the award is allocated to each of the slot machines. | 10-01-2009 |
20090247292 | Wagering Game Providing A Progressive Award Having A Numerical Unit Value And A Non-Numerical Fraction - A gaming system includes an input device configured to receive a wager input from a player at a gaming terminal to be eligible to win a progressive award, which is displayed on a display device. A controller is operative to cause the display device to display a numerical unit value of the progressive award and a non-numerical fraction of the numerical unit value. In response to the wager input received from the player and other wager inputs received from players at other gaming terminals, the controller is further operative to cause the display device to display changes to the non-numerical fraction as the numerical unit value progresses from a current unit value to a next unit value. | 10-01-2009 |
20090264191 | GAMING MACHINE, SYSTEM AND METHOD WITH PROGRESSIVE GAME FEATURE - A gaming machine ( | 10-22-2009 |
20090264192 | GAMING SYSTEM AND A METHOD OF GAMING - A method of conducting a linked gaming event comprises determining that a first gaming device participating in the gaming event is to be awarded the primary prize. A determination is further made as to whether at least one second gaming device is to be awarded a secondary prize, the determination based at least in part on the location of the second gaming device with respect to the first gaming device. The primary prize and secondary prize are subsequently awarded. | 10-22-2009 |
20090270167 | Gaming System Having A Plurality Of Gaming Machines Linked By Network And Control Method Thereof - According to a gaming system of the present invention, the control device cumulatively counts a part of the number of game media betted in each of the gaming machines as a cumulative value. Further, when the cumulative value reaches a predetermined value, a common game is executed in the gaming machine. When the common game is executed, the control device lights the illuminants included in the coupling illuminated line provided for each of the gaming machines based on a result of the common game and pays out a predetermined number of game media to the gaming machine provided with the coupling illuminated line with all the illuminants included therein having been lighted. | 10-29-2009 |
20090270168 | Progressive Game Eligibility And Winning - A gaming system for conducting a wagering game includes both enhanced as well as new ways of winning a progressive jackpot. New ways of becoming eligible for a progressive jackpot are also disclosed. In some embodiments, the reset amount, startup value, and funding percentage may be selected as needed to improve player excitement and anticipation. Players may also customize various aspects of the progressive game upon payment of a fee. | 10-29-2009 |
20090275398 | OVERLAPPING PROGRESSIVE JACKPOTS - A gaming device accepts a wager. The wager is logically associated with a first progressive jackpot, the first progressive jackpot associated with a first set of participating gaming devices. The wager is also logically associated with a second progressive jackpot different than the first progressive jackpot, the second progressive jackpot associated with a second set of participating gaming devices, the second set of participating gaming devices comprising more gaming devices than the first set of participating gaming devices. | 11-05-2009 |
20090275399 | METHOD AND SYSTEM FOR DYNAMICALLY AWARDING BONUS POINTS - A player of an enhanced game receives a bonus for playing the enhanced game and a chance for an additional extra award. The additional extra award may be based on one or more factors: the actual game title of the game being played by the player, the rate of gameplay by the player, the rate of gain/loss for an entity different from the player, a rate of gain/loss for the player, or the like. Gameplay and player data may be gathered and a dynamic bonusing system may reconfigure a gaming machine being played by the player based at least on the gathered data. | 11-05-2009 |
20090275400 | MULTIPLE DENOMINATION PROGRESSIVE JACKPOTS - A gaming device operable to accept wagers in a plurality of bet denominations accepts a first wager associated with a first bet denomination and a second wager associated with a second, different bet denomination. The first wager is then logically associated with a first progressive jackpot, and the second wager is logically associated with a second progressive jackpot different than the first progressive jackpot. | 11-05-2009 |
20090286596 | APPARATUS FOR PROGRESSIVE JACKPOT - An apparatus for combining in a common jackpot one or more landbased gaming terminal with one or more online gaming stations. This arrangement increases the attraction of both types of gaming devices, while keeping the operator's risk limited to a seed amount. | 11-19-2009 |
20090291753 | GAMING MACHINE HAVING A PLURALITY OF CONSOLES AND PLAYING METHOD THEREOF - In each gaming terminal, the base game is run independently from the other gaming terminals and the payout is awarded according to a predetermined winning. The bonus game is run based on a predetermined condition. When a predetermined winning is met in any of the gaming terminals, the state of the light emitting portions in the corresponding path having straight and bent portions is changed toward the bonus payout indicator, in numbers fewer in the straight portion than in the bent portion. The bonus payout is awarded in the gaming terminal corresponding to a path in which the light emitting portions underwent state changes up to the bonus payout indicator. | 11-26-2009 |
20090305777 | Progressive wagering game with funding distribution feature - The present invention is a method and a gaming system for operating a progressive game that is accessible at a plurality of gaming machines. The progressive game has a plurality of progressive jackpots. The method and system involve collecting wager-input data at the plurality of gaming machines that corresponds to wager inputs made at the plurality of gaming machines, and crediting a portion of the wager inputs to a first group of the plurality of progressive jackpots in accordance with a first distribution set. In response to the wager-input data meeting a predetermined criteria, the method and system include crediting a portion of subsequent wager inputs to a second group of the plurality of progressive jackpots in accordance with a second distribution set. The first group directs funds to at least one progressive jackpot in an amount that is different from the second group. | 12-10-2009 |
20090325688 | Method and System for Determining a Progressive Multiplier - Disclosed herein are methods, devices, and systems for determining a progressive multiplier in a bonus game associated with a networked game of chance played over a communication network. The progressive multiplier may be determined over the course of one or more rounds of the bonus game and may be awarded to a player who wagers in the game of chance or is awarded winnings in the game of chance. The value of the resulting progressive multiplier may then be applied to the player's wager or winnings to increase or decrease the value of the wager or the winnings. By offering players the opportunity to increase the yield of their wagers or winnings, an operator of the game of chance may increase the attractiveness of the game of chance to players. | 12-31-2009 |
20090325689 | PROGRESSIVE JACKPOT COMMUNICATION TECHNIQUES - A gaming system ( | 12-31-2009 |
20100004058 | SHARED BONUS ON GAMING DEVICE - Embodiments of the present concept provide an electronic gaming device that facilitates wagering by multiple players on a single gaming device. Also provided is a method of implementing a bonus on such a gaming device, where the method may include receiving a bonus trigger, determining if the bonus is a shared bonus, and transferring game play from base games being played on multiple gaming stations of the gaming device to a shared bonus when the bonus is determined to be a shared bonus. | 01-07-2010 |
20100016071 | Wagering Game With Triggering Feature For Special Event - A gaming system and method for conducting a wagering game includes a special event that is triggered by a progression through a plurality of subfeatures of the wagering game. The subfeatures are completed upon the collection of a predetermined number of items. The items collected are associated with wagering-game enhancement parameters that are applied to the wagering game in response to the items being randomly awarded during the wagering game. | 01-21-2010 |
20100029378 | SYSTEM AND METHOD FOR ADMINISTERING A PROGRESSIVE JACKPOT LIMITED TO A BONUS ROUND - A method and apparatus that can be used by a casino to maintain a bonus round progressive jackpot that can be earned during a bonus round. When a player plays a slot machine and gains entry into a bonus round, the player then has the opportunity to win the bonus round progressive jackpot. The bonus round can involve player skill, and the lack of player skill can cause a contribution of a monetary amount to the bonus round progressive jackpot so that the player, or a successive player, has an opportunity to win the bonus round progressive jackpot. | 02-04-2010 |
20100048295 | GAMING SYSTEM - A part of wagers bet in each slot machine is counted by a counter as a JP count value. Each slot machine can arbitrarily participate in a JP bonus game “MEGA”, “MAJOR” or “MINI”. Therefore, a player can play a slot game with selecting a JP bonus according to his/her preference. For example, a player who wants to get a JP bonus with a higher winning probability can participate in “MINI”. A player who wants to get a larger award for larger wagers can participate in “MEGA”. | 02-25-2010 |
20100056267 | GAME SYSTEM AND METHOD PROVIDING CARD SYMBOLS COLLECTION - A game system and method capable of collecting card symbols includes a game machine, a card symbol judging unit and a card symbol collecting unit. The game machine has a plurality of wheels which are arranged in juxtaposed and array fashion to generate a card set. Each wheel has card symbols that appear randomly. The card symbol judging unit judges whether the card symbols of the card set meet a special requirement. If confirmed positive, a selected amount of bonus game is granted. During the bonus game, special card symbols selected from a specific card symbol combination can randomly appear. The card symbol collecting unit records and collects the appeared special card symbols. When the bonus game ends, based on the collection result, a judgment is made on whether to grant points or an extra amount of the bonus game to repeat playing of the bonus game. | 03-04-2010 |
20100062843 | APPARATUS AND METHODS FOR AN ACCOUNT BASED GAMING SYSTEM - Apparatus, systems, architectures, and methods provide instrumentality to assign a game instance as an account owner in a gaming system and to convey owner functions in the gaming system to the game instance. | 03-11-2010 |
20100069150 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system including a plurality of gaming machines, a display, and a zoom sequence implementer. Each of the plurality of gaming machines implements a probabilistic game and determines when a winning outcome occurs. The gaming system generates a win communication indicative of a winning gaming machine of the plurality of gaming machines when a specific winning outcome occurs at the winning gaming machine, and the zoom sequence implementer receives the win communication to cause location information indicative of the location of the winning gaming machine to be displayed on the display when the win communication is received, and progressively modifies the displayed location information such that the location of the winning gaming machine is progressively shown with more specificity. | 03-18-2010 |
20100087246 | Gaming System Having Progressive Jackpots Flexibly Linked With Common Progressive Pool - A linked progressive wagering system, comprises a first progressive wagering subsystem comprising X jackpots, each of the X jackpots displayed on a first meter. The system further comprises a second progressive wagering subsystem having Y jackpots, each of the Y jackpots displayed on a second meter. The system further comprises at least one wager input device, a progressive pool, and at least one controller. The at least one controller is operative to (i) receive a signal from the at least one wager input device of receipt of a first wager on the first progressive wagering subsystem, (ii) generate an increment, the increment comprising a portion of the first wager, (iii) transfer the increment into the progressive pool, (iv) add a first increase equal to the increment to the X jackpots, and (v) add a second increase equal to the increment to the Y jackpots. | 04-08-2010 |
20100105470 | GAMING SYSTEM HAVING EXPECTED VALUE INDICATORS - A gaming system comprises a wager input device for receiving at least one wager and at least one display for displaying a randomly selected outcome of a wagering game. The at least one display further displays an expected value indicator. The gaming system further comprises a controller operative to (i) add a portion of the at least one wager to an actual turnover, (ii) randomly select a trigger amount from a range of available trigger amounts, (iii) update the expected value indicator to indicate the actual turnover relative to the range, and (iv) award a mystery prize in response to the actual turnover becoming equal to or greater than the trigger amount. | 04-29-2010 |
20100120524 | GAMING SYSTEM, GAMING DEVICE AND GAMING METHOD PROVIDING ADDITIONAL AWARD OPPORTUNITIES FOR AN ACTIVATION OF A SYMBOL GENERATOR BASED ON AN OCCURRENCE OF A TRIGGERING EVENT - A gaming system, gaming device, and gaming method including a symbol generator, where a number of awards available to the player in a single activation of the symbol generator and/or which awards are available to a player in a single activation of the symbol generator are based on an occurrence of one or more triggering events. | 05-13-2010 |
20100124988 | Linked Gaming Machines with Shared Bonus Game - A base game may be a conventional video reel-type game. During play of the base game, at least a first progressive jackpot is accumulated by a first percentage of the wagers. A community Bingo game is concurrently initiated for all eligible players (players betting above the minimum bet) when an eligible player achieves a special symbol combination in the base game. The number of virtual Bingo cards dealt to each eligible player is based on the player's average bet. A central controller then random selects Bingo numbers, one at a time, and the first player to fill in a Bingo card wins the bonus game and an award. Only the player that triggered the bonus game is eligible for the first progressive jackpot. At various levels of the game, the players are motivated to bet above the minimum bet to be eligible for the bonus game and increase the player's chances of winning the bonus game. | 05-20-2010 |
20100124989 | Gaming System Having Multiple Wager Levels Eligible For Progressive Jackpots - A method of conducting a wagering game having a scaled progressive award comprises receiving a first wager from a player, displaying a first play of a primary wagering game, and calculating an increment of the first wager in accordance with an increment rate. If the first wager is equal to a minimum wager, the increment is deposited into a first bin. If the first wager is greater than a minimum wager, a first portion of the increment is deposited into the first bin and a second portion of the increment is deposited into a second bin. Upon the occurrence of a triggering event, a scaled progressive award is awarded, comprising a sum of a reset value, the first bin, and any additional bins for which the player qualifies. | 05-20-2010 |
20100144427 | MULTI-ROUND GAME HAVING A PROGRESSIVE JACKPOT - A gaming system and method for operating a multi-round game having a progressive jackpot that is incremented by those of the credits that were earned either individually or collectively by the players without being cashed in before the end of the game. The system comprises a terminal for players to enter their game-related decisions away from the eyes of competing players by operating a keyboard having a random layout. A game controller selects a game outcome and an outcome analyzer determines whether credits were earned individually or collectively. An earned credit controller updates credits earned individually, and a pool credit controller, credits earned collectively. A player can cash in earned credits by retiring, but earned credits that are not cashed in before the end of the game are incremented to a jackpot by a progressive jackpot controller. | 06-10-2010 |
20100160036 | METHOD OF GAMING, A GAME CONTROLLER, A GAMING DEVICE AND A GAMING SYSTEM - A method of gaming comprising: conducting a mystery jackpot and a progressive jackpot having, respectively, a mystery jackpot pool and a progressive jackpot pool to which contributions are made in response to game play on participating gaming devices; making a contribution to the mystery jackpot pool in response to each play of a game with one of the participating gaming devices; and making at least one contribution to the progressive jackpot pool in response to each play of a game with one of the participating gaming devices in which an ante bet is made on the game. | 06-24-2010 |
20100197385 | WAGERING GAME WITH DUAL-PLAY FEATURE - Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively. | 08-05-2010 |
20100197386 | GAMING METHOD AND DEVICE INVOLVING PROGRESSIVE WAGERS - A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed. | 08-05-2010 |
20100197387 | GAMING SYSTEM WITH MODIFIABLE PRIZE DISTRIBUTION ASSIGNMENT METHOD - A gaming system is disclosed wherein an outcome probability is determined for each of a number of possible outcomes achievable in a wagering game. Different subsets are then associated with each different prize level in a desired prize distribution. The possible outcomes and their respective probability are assigned or mapped to the different subsets so that the probability of achieving a possible outcome included in a subset comprises a value approximating the desired probability of an award of the prize level with which the subset is associated. | 08-05-2010 |
20100203958 | Progressive game scheme for machine play and lotteries - A progressive jackpot gaming system that includes a central server, central controller or remote host in communication with a linked plurality of gaming machines or gaming devices is disclosed. The gaming devices are capable of generating video or mechanical images, and are programmed to allow a person to make a wager. Preferably a portion of each wager is contributed to a progressive pool of funds. The gaming system provides the ability to configure progressive jackpot awards based upon the total available progressive pool of funds, allowing the progressive jackpot to be repeatedly reapportioned to include secondary jackpots available to additional non-winning players. The value of any secondary jackpots are predetermined and preferably equal; the value of the primary jackpot may be at least equal to one secondary jackpot but less than the value of two secondary jackpots. Players may have the choice to either join in the shared jackpot scheme, or play to solely win the entire jackpot. | 08-12-2010 |
20100203959 | GAMING MACHINE WITH ELIGIBILITY FOR PARTICIPATION IN FEATURES - A gaming machine includes a display for displaying symbols relating to a base game. A controller, including a processor, controls operation of the base game. A controller, including a processor, controls operation of the base game and, between wagers placed on the game to determine whether the wager is to be placed in respect of the base game or the secondary event. | 08-12-2010 |
20100216546 | GAME SYSTEM, AND JACKPOT DRAWING APPARATUS AND PARTICIPATION PROCESSING APPARATUS CONSTITUTING THE GAME SYSTEM - In order that a game apparatus is made to participate in a jackpot drawing that responds to a request made by a manager or the like, who manage the game apparatus, the present game system includes a participation processing apparatus for selecting, for each game apparatus, one or at least two jackpot drawing apparatuses for executing a jackpot drawing in which each game apparatus can be regarded as the drawing target, from among two or more jackpot drawing apparatuses, according to a predetermined participation application condition, and at the same time, for selecting, for each game apparatus, one or at least two jackpot drawing apparatuses for executing a jackpot drawing in which each game apparatus is not regarded as the drawing target, from among the two or more jackpot drawing apparatuses, according to a predetermined participation decline condition. When accepting the participation application request transmitted from the participation processing apparatus, the two or more jackpot drawing apparatuses store, as a jackpot drawing process target, identification information of a game apparatus relating to the participation application request, in the drawing target storage unit of each jackpot drawing apparatus; when accepting a participation decline request transmitted from the participation processing apparatus, excludes the identification information of the game apparatus relating to the participation decline request from the jackpot drawing process target; and regards a game apparatus played by a player as a drawing target, out of the game apparatuses corresponding to the identification information stored, as the jackpot drawing process target, in the drawing target storage unit of each jackpot drawing apparatus. In this way, a jackpot drawing process in which whether the game apparatus that is the drawing target wins the jackpot award or does not win the jackpot award is determined is carried out. | 08-26-2010 |
20100222137 | GAME SYSTEM AND NOTIFICATION PROCESSING APPARATUS CONSTITUTING THE SAME - In order for a player to develop a sense of great expectation that the player him/herself may win a jackpot award, a game system includes: a jackpot drawing apparatus for performing a payout process for paying out to the winning player a payout target having at least a part of an amount indicated by payout amount data that is obtained by reading it out from a storage unit when the drawing unit determines winning of the jackpot award, and for cumulatively increasing an amount indicated by the payout amount data stored in the storage unit when a predetermined payout amount increasing condition is satisfied; and a notification processing apparatus for performing, when performing the jackpot award winning notification process for notifying the player who has won the jackpot award, of winning of the jackpot award, prior to issuing the same, an advance notification process for issuing an advance notification to the effect that a player who plays by using each game apparatus belonging to a predetermined group configured by two or more game apparatuses including the game apparatus with which the player who wins the jackpot award plays is notified that the player who plays by using either game apparatus belonging to the predetermined group wins the jackpot award. | 09-02-2010 |
20100222138 | Shared Progressive Gaming System and Method - The present invention provides a progressive system for paying out a primary progressive prize and a secondary progressive prize. The system includes a progressive controller, a plurality of game devices each configured to execute a game of chance, and a network interconnecting the progressive controller and the game devices. A funding module is executable by the progressive controller to maintain primary and secondary progressive awards and detect occurrence of a win event on any of the game devices. Upon occurrence of the win event, the funding module awards the primary progressive award, and also determines a distribution of the secondary progressive award. The system further includes a prize server and a prize expiration and reissue module executable by the prize server which determines an expiration period for a prize issued by any of the game devices, and then funds the prize to the secondary progressive award upon expiration of the expiration period. | 09-02-2010 |
20100227676 | APPARATUS AND METHOD FOR DETERMINING THE AWARD OF A PRIZE - Apparatus ( | 09-09-2010 |
20100227677 | GAMING DEVICE HAVING MULTIPLE DIFFERENT TYPES OF PROGRESSIVE AWARDS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a plurality of different types of progressive awards adapted to be provided to one or more players of the gaming machines in the gaming system. In one embodiment, one or more progressive awards are each associated with a progressive hit value, wherein when each progressive award increments to its respective progressive hit value, a triggering event occurs and such progressive award is provided to a player. In one embodiment, one or more progressive awards are each associated with a secondary game, wherein if the secondary game is triggered, a player is provided either a fixed award or one of the progressive awards associated with the secondary game based on a play of the secondary game. In one embodiment, one or more progressive awards are each associated with an outcome of a primary game, such as a designated symbol combination, wherein if the associated primary game outcome is generated, such progressive award is provided to a player. | 09-09-2010 |
20100234098 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 09-16-2010 |
20100240448 | POWER WINNERS PROCESSING SYSTEM AND METHOD - A system and method is disclosed for running an automated campaign for progressive games. The system automatically awards a maximum amount of progressive prizes set by the casino during a progressive prize time to multiple progressive winners. | 09-23-2010 |
20100261524 | GAMING SYSTEM AND METHOD FOR PROVIDING A PROGRESSIVE AWARD MULTIPLE TIMES BEFORE RESETTING THE DISPLAYED VALUE OF THE PROVIDED PROGRESSIVE AWARD - In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value. | 10-14-2010 |
20100261525 | DYNAMIC JACKPOT ENROLLMENT - Information communicated about progressive wagering games to backend systems in response to game play can be utilized to dynamically enroll gaming machines being used to play the progressive wagering games into an instance of a progressive jackpot. When a wager is submitted for a progressive wagering game, information that at least identifies the wager amount, gaming machine, and progressive wagering game is transmitted from the gaming machine to one or more backend systems (e.g., accounting and routing systems). A backend system, or a component of a backend system, tracks ongoing progressive jackpots. The backend system or system component at least records data that tracks funding of the progressive jackpot instances from gaming machines. | 10-14-2010 |
20100267447 | GAME SYSTEM AND JACKPOT DRAWING APPARATUS CONSTITUTING THE SAME - The present invention improve disadvantages such as a limited jackpot drawing performance and so on. | 10-21-2010 |
20100285870 | WAGERING GAME WITH PLAYER-SELECTABLE ELEMENTS PROVIDING A SCRIPTED OUTCOME - A gaming system for conducting a wagering game includes having a special award that includes first and second award levels. A first set of selectable elements is displayed without informing the player that the first award level has been awarded. The elements mask indicia corresponding to all or a portion of first and second level award criteria. A selection is received of a selectable element from the first set of selectable elements and the indicium for the selected element is revealed. If the indicium for the selected element does not meet the criteria corresponding to the first award level, another set of selectable elements is displayed. A player selection of one of the selectable elements from the another set of elements is received and the indicium for the selected element is revealed. The steps are repeated until a cumulative result of the revealed indicia corresponds to the first level award criteria. | 11-11-2010 |
20100291998 | GAMING SYSTEM HAVING TOOLS FOR PAIRING WAGERING GAMES WITH AVAILABLE PROGRESSIVE GAMES - A method of operating a wagering game comprises activating a progressive game having a first set of configuration parameters and providing a primary wagering game having a second set of configuration parameters. The method further comprises comparing the first set of configuration parameters with the second set of configuration parameters to determine, in accordance with at least a first rule set, if the primary wagering game can be activated and paired with the progressive game. The method further displays results from the comparing step. | 11-18-2010 |
20100323787 | DRAWING MACHINE FOR JACKPOT GAME, AND GAME APPARATUS AND GAME SYSTEM USING THE SAME - It is enabled that a player enjoys in a stepwise manner whether any one of the jackpot awards among plural types of jackpot awards is won. | 12-23-2010 |
20100331077 | PROGRESSIVE JACKPOT COMMUNICATION TECHNIQUES - A gaming system ( | 12-30-2010 |
20110003636 | Wagering game having progressive amounts displayed in a matrix - A method for playing a wagering game on a gaming terminal ( | 01-06-2011 |
20110003637 | GAMING SYSTEM AND METHOD PROVIDING A PLURALITY OF AWARDS AND A CUMULATIVE AWARD - Various embodiments of the gaming system of the present disclosure provide a plurality of source awards and a cumulative award maintained by the gaming system. The cumulative award increments or accumulates over multiple plays of one or more primary games based on amounts won in connection with the source awards. Each time one of the source awards is triggered, the value of the cumulative award is incremented or increased by an amount based on the triggered source award. When a designated number of source awards have been triggered, the gaming system provides the cumulative award to one or more players. | 01-06-2011 |
20110034240 | Electronic gaming environment with display of multiple instances of single-player games and multiplayer bonus game - A gaming server, game playing apparatus and a method for facilitating play of a multiplayer game by multiple players each playing an instance of single-player wager game at a workstation having a display. Multiple single-player wager game instances are aggregated into a multiplayer game environment. In the single-player wager game, one of the possible rewards for a turn of play is an award of a multiplier credit useable in a bonus game. The bonus game is played by those players having accumulated at least one multiplier credit at the time the bonus game is triggered. A result in the bonus game is generated randomly by a bonus machine from a finite set of possible results. The winnings in the bonus game is the product of the player's multiplier credit multiplied by the result. Winnings are obtained from the game proprietor, are independent of results for other players, and are not shared with such other players. The bonus machine can take several forms, including a wheel, a reel, or a machine randomly selecting a numbered ball. | 02-10-2011 |
20110034241 | Wagering Award Amount Determined By Wager Size And/Or Speed Of Play - A gaming system for playing a progressive wagering game includes a progressive award having a default value, which is determined based on wagers received from a plurality of players. A bonus eligibility time period is enabled, in accordance with at least one of a wager size and a player speed of play, during which an award modifier is available to at least one of the players. Based on the award modifier, the default value is changed to a modified value that is displayed in response to the award modifier being available to the player. In response to the award modifier becoming unavailable, the default value of the progressive award is displayed. The progressive award is awarded in response to achieving a winning outcome. | 02-10-2011 |
20110081963 | METHOD FOR MULTI-LEVEL PROGRESSIVE JACKPOTS ON A BONUS WHEEL WAGERING GAME - The device is a progressive jackpot system for a plurality of gaming machines. The progressive jackpot system includes at least one progressive jackpot with each progressive jackpot having an associated jackpot indicator based on color or symbols. The system includes a plurality of rotatable display wheels with a plurality of segments. Each wheel segment is adapted to display a numeric indicator and a first jackpot indicator. At least one win designator displaying a second jackpot indicator is positioned peripherally to each display wheel and each designator is adapted to indicate one of the segments as a selected segment. If the first jackpot indicator on the selected segment matches the second jackpot indicator of the win designator, then the system awards the progressive jackpot associated with the matching jackpot indicators as displayed on a progressive display. The first and second jackpot indicators may be changed intermittently by the associated gaming machines. | 04-07-2011 |
20110086700 | GAMING SYSTEM, A METHOD OF GAMING AND A JACKPOT GAME CONTROLLER - A system, and a method of gaming on the system. The method includes conducting a progressive jackpot game comprising a plurality of separate progressive jackpot prizes stored in respective ones of a plurality of jackpot meters, obtaining a jackpot increment; and updating the jackpot meters by selectively incrementing one of the jackpot prizes with the jackpot increment. | 04-14-2011 |
20110092276 | DEGRESSIVE BONUS SYSTEM - Embodiments of the invention include a mystery degressive bonus system. Instead of a bonus that increases its value as the likelihood of winning the bonus increases, embodiments of the invention disconnect the likelihood of winning a mystery bonus from the amount awarded for triggering the mystery bonus. In some embodiments as the likelihood of winning the mystery bonus increases, the award for winning the mystery bonus decreases. Some embodiments include a minimum value for winning the mystery bonus. Additional embodiments are directed to an indicator system to show to the player a present amount of the mystery bonus award as well as the likelihood of winning the award. Further embodiments include a gaming device that includes a bonus game in which the amount awarded to the player decreases over time. | 04-21-2011 |
20110092277 | Wagering Game With Multi-Level Progressive Jackpot With Partial Reset - A gaming system and method for conducting a wagering game includes a bonus feature that awards percentages of a progressive jackpot award without resetting the progressive jackpot award. A wager input receives a wager from a player to play a single play of a wagering game. The wagering increases the progressive jackpot award. A bonus feature is triggered that includes awarding a first award that has an amount that is a percentage less than 100% of the progressive jackpot award. The bonus feature may also award a second award that is at least the entire progressive jackpot award. If the first award is awarded, the progressive jackpot award remains at the same level. If the second award is awarded, the progressive jackpot award is reset to a predetermined minimum value. | 04-21-2011 |
20110092278 | METHOD OF AWARDING PRIZES FOR JACKPOT AND GAMING MACHINES BASED ON AMOUNT WAGERED DURING A TIME PERIOD - Periodic prize draws are conducted by a jackpot controller in a gaming system having one or more electronic gaming devices. The probability of each electronic gaming device winning a particular prize draw is dependent upon the amount wagered on that gaming machine during a period preceding that prize draw. The prize may be a progressive jackpot which comprises an initial starting value and a contribution from the amounts wagered on the electronic gaming devices. If an electronic gaming device wins a prize draw, its player may be granted a feature game to determine the actual prize. Jackpots are suspended pending the completion of the feature game. The probability that a gaming device will win the prize draw, or the relative win probabilities of the gaming devices, may be displayed graphically. | 04-21-2011 |
20110098107 | Gaming System With Non-Cash-Based Progressive Awards - A gaming method includes displaying on a display a progressive award as a cash value and incrementing the progressive award in response to play of one or more processor-controlled wagering games or gaming devices linked to the progressive award. One or more processors are used to convert the cash value of the progressive award to a plurality of non-cash values of respective different game parameters, and, in response to a triggering event, a progressive game is awarded using the non-cash value of one of the game parameters. | 04-28-2011 |
20110111843 | GAMING SYSTEM AND METHOD FOR DYNAMICALLY GROUPING GAMING DEVICES TO PROVIDE PROGRESSIVE AWARDS - A gaming system enables players of a group of gaming devices to wager on progressive or other awards for that group and tracks an amount of player activity at the group. If player activity of the group exceeds an upper reconfiguration threshold, the gaming system disassociates one or more gaming devices from the group to reduce the amount of player activity. If the player activity of the group falls below a lower reconfiguration threshold, the gaming system associates one or more additional gaming devices with that group to increase player activity. Reallocation of gaming devices can occur following a player winning the award for the group. The system can incrementally increase an award reset amount, while reducing the odds of winning the award, to maintain a desired range of gaming experiences. The system can also enable a player to select an initial groups based on a characteristic of that player. | 05-12-2011 |
20110111844 | PRESENTING AND CONTROLLING PROGRESSIVE WAGERING GAME INFORMATION - A network browser and toolbar objects are described herein. The network browser has a main display area that can display content. The toolbar objects can be on a toolbar that is a part of the network browser. The toolbar objects can indicate information associated with wagering games. Specifically, the toolbar objects can receive and display progressive game content from a progressive wagering game server. The toolbar objects can include progressive jackpot meters, progressive game branding, and other information about the progressive game content. The toolbar objects can also include settings that indicate player preferences regarding the presentation of the progressive game content on the toolbar objects. | 05-12-2011 |
20110111845 | Gaming System Having Banking And Redemption Of Progressive Award Enhancements - A method of operating a wagering game comprises displaying the wagering game and at least one progressive award, receiving a wager to play the wagering game, and upon the occurrence of a first triggering event, offering the at least one progressive award. The method further comprises determining whether or not the at least one progressive award has been accepted, and if the at least one progressive award has not been accepted, banking a progressive enhancement. The method further comprises, upon the occurrence of a second triggering event, applying the progressive enhancement to the at least one progressive award. | 05-12-2011 |
20110118010 | GAMING SYSTEM AND METHOD PROVIDING BALANCED PAYBACKS WITH VARYING WAGER AMOUNTS - Various embodiments of the gaming system of the present disclosure enable a player to play a secondary or bonus game, in which the player has the chance to play for a designated award in the triggered secondary or bonus game. The probability of triggering the secondary or bonus game varies based on the player's primary game wager. Additionally, the probability of winning a designated award in the triggered secondary or bonus game varies based on the player's primary game wager. In one embodiment, as the primary game wager increases, the odds of triggering the secondary or bonus game increase, but not in direct proportion to the wager. Similarly, the odds of winning the designated award in the triggered secondary or bonus game increases, but not in direct proportion to the wager. | 05-19-2011 |
20110118011 | GAMING SYSTEMS, GAMING DEVICES AND METHODS FOR PROVIDING PROGRESSIVE AWARDS - The gaming system, gaming device and method disclosed herein determines whether to provide at least one of the plurality of progressive awards to the player based on that player's measured level of skill in: (i) a plurality of plays of a partial skill-based game, (ii) a skill-based progressive award sequence, or (iii) a plurality of plays of a partial skill-based game and a skill-based progressive award sequence. The determination is based on zero, one or more inputs made by the player which tend to measure that player's level of skill in at least one of a partial skill-based game and a skill-based progressive award sequence. | 05-19-2011 |
20110124408 | Gaming System Having Time Period Based Progressives - A method of awarding a progressive comprises displaying a progressive award which increments over time as wagers are received and activating the progressive award for a predetermined first time period. During the first time period, a first portion of each eligible wager received is added to the progressive award, each eligible wager associated with a corresponding player inputting the wager. For each eligible wager received, a first number of entries are allocated into a selection for awarding the progressive award. The method further comprises selecting a winning entry from all entries received during the first time period and awarding the progressive award to a player associated with the selected winning entry. | 05-26-2011 |
20110130198 | GAMING SYSTEM - A gaming system for playing one or more games, comprising registration means for registering data representative of non-winning outcomes of playing said one or more games, and bonus delivery means for delivering a bonus upon the registered data matching certain criteria, e.g. a determination that the registered non-winning outcomes match a certain number. Many options for a suitable bonus exist, such as an amount of money, a prize, a credit for further playing, an in-game enhancement and a progressive jackpot. In an embodiment the system comprises a plurality of interconnected gaming machines, the registration means being configured to register the data representative of non-winning outcomes from each of the plurality of interconnected gaming machines. Also a bonus provision device for use with such a gaming system, comprising the already-mentioned registration means as well as signaling means for providing a bonus delivery signal to external bonus delivery means. | 06-02-2011 |
20110151968 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system comprising a) conducting a plurality of games, each game including determining whether to award an entitlement, and, upon awarding the entitlement, controlling a size of the entitlement based on a size of at least part of a wager made in the game and adding the entitlement to a current total entitlement, b) determining to apply the total entitlement, and c) applying the total entitlement to subsequent game play independently of the most recent wager size. | 06-23-2011 |
20110183750 | GAMING DEVICE HAVING A GAME WITH MULTIPLE SELECTIONS AND PROGRESSIVE GAME INCREMENTATION - A gaming device having a game involving a plurality of selections and at least one progressive game increment associated with at least one of the selections. The gaming device has a progressive award which is displayable if the player picks a selection associated with a progressive game increment. | 07-28-2011 |
20110195772 | WAGERING GAMES WITH POOLING OF AWARDS - Method and system are disclosed for operating wagering game terminals where each terminal contributes an award to an award pool. A bank controller aggregates the awards, reapportions, and randomly assigns them back to the wagering game terminals. The reapportioned award assigned to a given wagering game terminal may be less than, the same as, or greater than the award contributed by that terminal. At regular or irregular intervals, the bank controller may shuffle the reapportioned awards and reassign them. As a result, the volatility of the wagering game terminals increases significantly while the payout percentage of each wagering game terminal remains the same over time. Alternatively, instead of randomly reassigning the reapportioned awards, the players may be allowed to pick the reapportioned awards. The reapportioning may also occur randomly and the assigning on an as-needed basis. | 08-11-2011 |
20110195773 | FLEXIBLE DETERMINATION OF PROGRESSIVE AWARDS - The present invention provides novel method and devices for implementing progressive systems on networked gaming machines and associated network devices. Some preferred implementations of the invention allow a target progressive pool size to be selected and apply payouts such that the actual progressive pool size is not likely to exceed greatly the target progressive pool size. Some such implementations control the actual progressive pool size by applying a function to control percentages of the current progressive pool size payable to players of a wagering game on the networked gaming machines. The function may be a function of a current progressive pool size, target progressive pool size and bet size. The function may cause relatively higher percentages of the current progressive pool size to be payable to players when the current progressive pool amount is greater than a target progressive pool size and relatively lower percentages of the current progressive pool size to be payable to players when the current progressive pool size is less than or equal to a target progressive pool size. | 08-11-2011 |
20110201416 | Progressive Wagering Game With Personalized Reset-Value Feature For Players Meeting Predetermined Criteria - A gaming system includes a plurality of gaming terminals for playing wagering games that provide access to a progressive game having multiple progressive jackpots. Each progressive jackpot has a base reset value that increases in response to wager inputs. The gaming system comprises at least one controller operative to determine that a first player at a first gaming terminal has achieved a predetermined criteria, and to provide an award associated with one of the multiple progressive jackpots to a second player at a second gaming terminal who triggered the awarded jackpot. The controller maintains the value of the awarded progressive jackpot for the first player who achieved the predetermined criteria at the awarded value, but resets the awarded progressive jackpot to the lower base reset value for other gaming terminals. Thus, the first player benefits from a potentially higher jackpot award value due to achieving the predetermined criteria. | 08-18-2011 |
20110201417 | MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS - Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool. | 08-18-2011 |
20110212768 | GAMING SYSTEM AND METHOD WITH MULTIPLE PROGRESSIVE AWARD LEVELS AND A SKILL BASED DETERMINATION OF PROVIDING ONE OF THE PROGRESSIVE AWARD LEVELS - A gaming system which includes a plurality of progressive awards in an MLP configuration. In a triggered bonus event, a player begins at the lowest progressive award level of the MLP and attempts to reach a higher progressive award level based on their decisions in the bonus event. If as a result of their play in the bonus event, a player is provided a progressive award other than the lowest level progressive award, one or more of the remaining lower level progressive awards (i.e., a progressive award associated with a lower level of the MLP than the provided progressive award) are shifted to account for the provided progressive award. The lowest level progressive award (which is temporality left vacant by the shifting of the remaining progressive awards) is reset to a set value, thus providing that the progressive award hierarchy is preserved regardless of which progressive award is provided to the player. | 09-01-2011 |
20110218036 | Methods For A Free Game Feature Having Progressive Awards - A method for operating a game of chance comprises the steps: initiating a base game by a player; triggering a feature mode from the base game upon the occurrence of a first triggering event, wherein a first number of feature games are provided in the feature mode; playing the feature games in the feature mode, wherein each of the feature games has an opportunity to win a progressive award; and returning to the base game upon the termination of the feature games. | 09-08-2011 |
20110223992 | GAMING SYSTEM - A gaming system ( | 09-15-2011 |
20110244952 | WAGERING GAME, GAMING MACHINE AND NETWORKED GAMING SYSTEM WITH CUSTOMIZABLE PLAYER AVATAR - A method, gaming machine, and networked gaming system are disclosed for operating a wagering game that includes an interface activate-able by a player; a set of game plays, with at least one of the game plays occurring after activation of the interface by the player; and a persistent customizable player avatar interactive with a player and the wagering game, and, providing entertainment and companionship for a player during game play. | 10-06-2011 |
20110263320 | AMUSEMENT DEVICES AND GAMES INVOLVING PROGRESSIVE JACKPOTS - Various embodiments of a successive choice game including methods and apparatus are described. Further embodiments are disclosed. | 10-27-2011 |
20110275433 | SLIDING JACKPOT PROBABILITIES - A game controller operable to control play of a game. The game controller includes a configuration module, a wager determination module and a trigger module. The configuration module configures a secondary event trigger having a hit rate which is fixed over a plurality of games. The wager determination module determines an amount wagered for play of one of the games. The trigger module triggers a secondary game event in which a higher value prize and lower value prize are each eligible to be awarded upon determining the trigger in the game, such that a probability of awarding the higher value prize increases with the amount wagered in the game, while the probability of awarding the lower value prize decreases. | 11-10-2011 |
20110294571 | GAMING MACHINE HAVING VARIABLY BOUND SECONDARY GAME - The present invention provides new player excitement during the play of a game of chance by providing a controlled random event during the execution of a secondary or bonus round. When bonus game play is invoked during play of the primary game, an amount to be issued during secondary game play is generated. This amount is not awarded directly; instead a plurality of possible winnings is available, each equal to or less than the amount to be issued. A random event separate from the primary game is used to pick one of the plurality of possible winnings which is awarded to a player. The separate random event may be a mechanical event or an electronic event. The difference between the amount given to a player and the original amount to be issued may be used to generate further bonus game play, or may be used to fund a progressive. | 12-01-2011 |
20120004027 | Self Configuring Progressive Jackpot Award Systems - A self configuring progressive jackpot award system includes a plurality of electronic gaming machines (EGMs). The plurality of EGMs respectively include a plurality of EGM configuration options, and operate in accordance with the EGM configuration options. A subset of the plurality of EGM configuration options relates to participating in a progressive jackpot award game. A progressive controller is coupled to the plurality of EGMs and controls the operation of a progressive jackpot award game. The progressive controller includes a plurality of progressive jackpot award game configuration options. A subset of these progressive jackpot award game configuration options correspond to the subset of EGM configuration options related to participating in the progressive jackpot award game. The progressive controller automatically sends data representing this subset of progressive jackpot award game configuration options to the plurality of EGMs. The plurality of EGMs receives the progressive jackpot award game configuration option representative data from the progressive controller, stores the subset of EGM configuration options related to participating in the progressive jackpot award game represented by the data, and participates in the progressive jackpot award game in accordance with the EGM progressive jackpot award game configuration options. | 01-05-2012 |
20120004028 | PROGRESSIVE JACKPOT ALERTS IN A GAMING SYSTEM - Various embodiments are directed to a gaming system capable of providing progressive level alerts or promotions when a progressive jackpot reaches a predetermined value. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated or third party website. By providing progressive jackpot amount information, the user, who may not otherwise patronize a casino, is encouraged to visit the particular casino offering games capable of awarding a progressive jackpot prize of a predetermined amount. | 01-05-2012 |
20120046098 | GAMING DEVICE AND METHOD HAVING MULTIPLE PROGRESSIVE AWARD LEVELS AND A SECONDARY GAME FOR ADVANCING THROUGH THE PROGRESSIVE AWARD LEVELS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a plurality of different types of progressive awards adapted to be provided to one or more players of the gaming machines in the gaming system. In one embodiment, one or more progressive awards are each associated with an outcome of a primary game, such as a designated symbol combination, wherein if the associated primary game outcome is generated, such progressive award is provided to a player. In one embodiment, one or more progressive awards are each associated with a progressive hit value, wherein when each progressive award increments to its respective progressive hit value, a triggering event occurs, such progressive award is provided to a player and the player is provided the opportunity to one or more additional progressive awards. | 02-23-2012 |
20120077578 | METHODS AND APPARATUS FOR PROVIDING A FLAT RATE PLAY GAMING SESSION - According to some embodiments of the present invention, methods and apparatus are provided for pausing or suspending play of a flat rate play session at a gaming device. In some embodiments, a player may receive a ticket or other token when a session is suspended. The ticket preferably includes indicia associated with parameters of the session and enables the player to continue play of the session (e.g., upon presenting the ticket at a gaming device). | 03-29-2012 |
20120088577 | GAMING SYSTEM AND METHOD FOR PROVIDING A BONUS BASED ON NUMBER OF GAMING MACHINES BEING ACTIVELY PLAYED - A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices. | 04-12-2012 |
20120088578 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-12-2012 |
20120094749 | GAMING SYSTEM AND METHOD HAVING PROGRESSIVE AWARDS WITH METER INCREASE EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes at least one and preferably a plurality of progressive awards which are each associated with a supplemental fund or pool. If the gaming system determines that the progressive award is not growing at a designated incremental rate (due to a lack of wagers placed on gaming devices associated with the progressive award), the gaming system utilizes part or all of the amount in the supplemental fund to make up for this lack of wager based growth. Such a configuration provides that even if players are not actively playing gaming devices associated with the progressive award, the progressive award will still increment at a designated rate to at least a desirable value. | 04-19-2012 |
20120108324 | SYSTEM AND METHOD FOR PROVIDING SUPPLEMENTAL FUNDS TO PROGRESSIVE JACKPOTS - Disclosed is a gaming system for playing a progressive game, wherein the progressive game has an initial increment rate and threshold limit, and each time the progressive game is played a contribution is made to a progressive jackpot's current value. The system includes: a display screen for displaying a gaming presentation, one or more player-activated buttons for receiving player input, and a processor that executes game software and processes input from the player-activated buttons. In this gaming system, each contribution increases the current value until the jackpot reaches the threshold limit, wherein once the threshold limit has been reached, the progressive jackpot uses a secondary increment, to speed up, slow down, or stop the amount contributed to the progressive jackpot. The progressive jackpot's current value is reset to a lower reset value, when a jackpot is won by a player. Further, the progressive game implements a hidden increment that channels contributions to an overflow amount. The progressive game is configured to increase a starting jackpot amount to more than the reset value after a jackpot win by adding the overflow amount to the reset value, thereby encouraging more game play. | 05-03-2012 |
20120108325 | Wager Equalized Bonus Trigger Allocation And Redemption - A method of conducting a wagering game includes awarding one or more bonus triggers in a randomly selected outcome of a base wagering game. The player is allowed to play a progressive game having a first expected value and is eligible to receive a progressive award in the progressive game if an X number of bonus triggers is accumulated. If the number of bonus triggers accumulated is less than X, the player is allowed to play a bonus event, which is different than the progressive game and has a second expected value, if a selection is received to indicate player selection of the bonus event. The bonus event has a bonus award that is less than the progressive award. The second expected value is less than or equal to the first expected value. | 05-03-2012 |
20120115594 | GAME SYSTEM AND METHOD WITH ADJUSTABLE ELIGIBILITY FOR BONUS FEATURES - A method and a gaming system for adjusting eligibility rules for wager-dependent bonus features in a wagering game, the game including one or more rule-adjusting activities related to randomly generated outcomes of the game. Rule-adjusting activities achieved by a player can be assessed according a qualification scheme, and can qualify the player for the wager-dependent bonus award even though the player made a non-eligible wager. | 05-10-2012 |
20120129594 | Partial Pay Progressives - A progressive jackpot system includes a progressive jackpot system controller, and a plurality of gaming machines coupled to the progressive jackpot system controller and participating in a progressive jackpot game in which a progressive jackpot is awarded in response to a triggering event at one of the gaming machines. A method of operating the progressive jackpot system includes maintaining data in the progressive jackpot system controller representing a composite progressive jackpot pool comprising a predetermined base component, and an incremental component funded by a portion of wagers made at the gaming machines. A message is sent from the gaming machine to the progressive jackpot system controller in response to the occurrence of a triggering event on the gaming machine. The message indicates that the triggering event has occurred and includes data representing a desired proportion of the progressive jackpot pool to award to the player. The progressive jackpot system controller calculates a composite progressive jackpot award for the player based on the desired progressive jackpot proportion. The composite progressive jackpot award comprises a first component funded from the predetermined base component of the progressive jackpot poll, and a second component funded from the incremental component of the progressive jackpot pool. A message is sent from the progressive jackpot system controller to the gaming machine indicating the amount of the progressive jackpot award for the player. The progressive jackpot system controller replenishes the base component of the progressive jackpot pool to the predetermined amount. | 05-24-2012 |
20120149462 | SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS - A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine. | 06-14-2012 |
20120157194 | GAMING MACHINE WITH A DYNAMIC BONUS MODIFIER - There is disclosed a game feature forming part of a gaming machine apparatus ( | 06-21-2012 |
20120165092 | MULTI-PLAYER BINGO GAME WITH OPTIONAL PROGRESSIVE JACKPOT WAGER - The invention is directed to methods and gaming units for conducting a wagering game and an associated progressive jackpot. Players may win the wagering game, interim pattern awards and/or progressive jackpot awards by matching predetermined patterns with patterns formed on their unique game array with indicia matching selected indicia. The players may optionally participate and be eligible to win all or a portion of the progressive jackpot. In one embodiment, the player may be eligible for the progressive jackpot by wagering at least a minimum wager amount, and perhaps the maximum bet for the wagering game. In another embodiment, the player may affirmatively elect to be eligible for the progressive jackpot by placing a wager or fee in addition to a wager on the wagering game. Graphics corresponding to the progressive jackpot may be optionally displayed only to players eligible to win the progressive jackpot. | 06-28-2012 |
20120184365 | GAMING SYSTEM AND METHOD FOR PROVIDING A PROGRESSIVE AWARD MULTIPLE TIMES BEFORE RESETTING THE DISPLAYED VALUE OF THE PROVIDED PROGRESSIVE AWARD - In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value. | 07-19-2012 |
20120196672 | Accounting System - An accounting system for use with at least one gaming machine having one or more games stored thereon is provided. The accounting system includes a memory means operatively connected to the gaming machine, wherein the memory means comprises a set of active game meters for each active game on the gaming machine, and one set of removed game meters accumulating data corresponding to all games removed from the gaming machine. The accounting system also includes an accounting processor for accessing the game meters and using a theoretical win value to determine the overall gaming machine performance. | 08-02-2012 |
20120196673 | GAMING SYSTEM AND METHOD FOR PROVIDING MULTI-LEVEL PERSONAL PROGRESSIVE AWARDS - A gaming system and method including at least one gaming system progressive award adapted to be provided to any player at one of a plurality of the gaming machines. The gaming system progressive award is associated with a designated quantity of points wherein the first player at one of the gaming devices to accumulate the designated quantity of points is provided the gaming system progressive award. The gaming system and method also includes, for each of a plurality of players, a plurality of personal progressive awards arranged in a personal multi-level progressive configuration. Such personal progressive awards are individual to each specific player and funded by that player's wagers placed at the gaming devices in the gaming system. | 08-02-2012 |
20120208631 | System for Managing Accounting - A method for managing game accounting on at least one gaming machine comprising one or more active games is provided. The method comprises providing a memory means operatively connected to the gaming machine, wherein the memory means comprises a set of active game meters for each active game on the gaming machine, and one set of removed game meters accumulating data corresponding to all games removed from the gaming machine. Active game data is received and stored in applicable active game meters. For any removed game, the game state data is captured prior to the game's removal and is stored in the applicable accumulating removed game meters. The stored game data is accessed in the active and removed game meters and a theoretical win value is used to determine the overall gaming machine performance. | 08-16-2012 |
20120208632 | GAMING MACHINE WITH GAMBLE OPTION - A gaming machine provides a plurality of game levels, each level providing a plurality of symbols selectable by the player. A value associated with a selected symbol is used to calculate a winning value. The player may choose either the winning value or else play the next level. | 08-16-2012 |
20120214580 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR NORMALIZING DIFFERENT FEATURES OF AN ON-DEMAND BONUS GAME - In various embodiments, the gaming system, gaming device, and gaming method disclosed herein provides a bonus game which enables players to combine different, independent features without introducing any significant advantage or significant disadvantage to players for combining certain features over other features. The gaming system utilizes one or more bonus game supplemental awards to insure that the average expected payout per selected feature remains the same or substantially the same regardless of which bonus game features or combinations of features are employed for a play of a bonus game. | 08-23-2012 |
20120214581 | WAGERING GAMES WITH UNLOCKABLE BONUS ROUNDS - Method and system are disclosed for allowing players at wagering game terminals to select entire sets of bonus games instead of a single bonus game upon occurrence of a certain randomly selected basic game outcome. One or more of the bonus games or sets of bonus games may be temporarily unavailable or “locked” to the player. The player may unlock the bonus games or sets of bonus games by acquiring certain game assets, reaching certain game milestones, and/or exceeding certain wagering levels. The unlocked games may reveal credits, prizes, progressives, basic and/or bonus game updates, or additional bonus games, some of which may also be locked. The updates and additions may already be present in the wagering game terminals or they may be downloaded from a central location. The player may retain the locked and unlocked statuses of the bonus games across multiple wagering game sessions and/or wagering game terminals. | 08-23-2012 |
20120220367 | GAMING APPARATUS AND SYSTEMS - An embodiment of the present invention provides a bonus scheme associated with a feature event, or part thereof, which provides a plurality of feature games. With reference to the embodiment illustrated in FIG. | 08-30-2012 |
20120220368 | GAMING SYSTEM AND METHOD PROVIDING AN AWARD FOR DESIGNATED LOSING CONDITIONS - The gaming system and method disclosed herein provides an award to one or more players for a non-occurrence of a designated event. The gaming system monitors a plurality of games played at a plurality of gaming devices. If the designated event occurs, the gaming system resets an event counter associated with tracking the non-occurrence of the designated event. If the designated event does not occur, the gaming system: (i) increments the event counter to account for the non-occurrence of the designated event, and (ii) determines if the quantity of games played since the last event occurred at least equals a predetermined quantity of games played. If the quantity of games played since the last event occurred at least equals the predetermined quantity, the gaming system provides one or more of the players an award for the non-occurrence of the designated event. | 08-30-2012 |
20120231878 | SYSTEM AND METHOD FOR GROUP LOTTERY WAGING - Systems and methods are disclosed herein for pooling the assets of two or more participants and allocating the assets in two or more investments to arrive at desirable overall risk and return attributes for the investments wherein at least one of the investments comprises placing at least one lottery wager. Also, systems and methods are disclosed herein for distributing the assets to the two or more participants. | 09-13-2012 |
20120244933 | DEGRESSIVE BONUS SYSTEM - Embodiments of the invention include a mystery degressive bonus system. Instead of a bonus that increases its value as the likelihood of winning the bonus increases, embodiments of the invention disconnect the likelihood of winning a mystery bonus from the amount awarded for triggering the mystery bonus. In some embodiments as the likelihood of winning the mystery bonus increases, the award for winning the mystery bonus decreases. Some embodiments include a minimum value for winning the mystery bonus. Additional embodiments are directed to an indicator system to show to the player a present amount of the mystery bonus award as well as the likelihood of winning the award. Further embodiments include a gaming device that includes a bonus game in which the amount awarded to the player decreases over time. | 09-27-2012 |
20120258793 | SYSTEM AND METHOD FOR SECONDARY PROMOTION GAMING IN A GAMING SYSTEM - Game play in a network of play devices. A network is connected between play devices and a server. The server includes a data structure storing (i) player data, (ii) secondary game trigger data, and (iii) winning outcome data. The server and/or play devices (i) sense data related to a trigger, (ii) display a secondary game having first odds, (iii) display a secondary game having greater second odds in accord with a second trigger condition, (iv) display an outcome for the secondary game, and (v) issue an award. | 10-11-2012 |
20120264507 | GAMING DEVICE HAVING A GAME WITH MULTIPLE SELECTIONS AND PROGRESSIVE AWARD INCREMENTATION - A gaming device having a game involving a plurality of selections and at least one progressive award increment associated with at least one of the selections. The gaming device has a progressive award which is displayable if the player picks a selection associated with a progressive award increment. | 10-18-2012 |
20120283006 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines, gaming tables, hand held gaming devices and/or community gaming displays. The central server monitors wagers placed on any games played. Based at least in part on the wagers placed, the central server determines when one or more bonus events will occur and which players to provide any bonus awards. | 11-08-2012 |
20120289325 | GAMING SYSTEM AND METHOD COMPRISING ASYNCHRONOUS TRIGGER OF THE N-TH UNIT PRIZE - A wagering game system includes a game controller configured to determine an eligibility threshold trigger for an n-th unit prize and add, for each connected wagering game machine, a set of discrete eligibility units to a discrete eligibility units counter responsive to an input wager at the respective wagering game machine. The game controller evaluates a subset of the set of discrete eligibility units at a selected wagering game machine against the eligibility threshold trigger to determine if the eligibility threshold trigger is satisfied by that wagering game machine and to subtract the subset of the discrete eligibility units from the discrete eligibility units counter at the selected wagering game machine. The game controller evaluates the subset of discrete eligibility units against the eligibility threshold trigger and awards the n-th unit prize if the discrete eligibility units in the subset of discrete eligibility units satisfies the eligibility threshold trigger. | 11-15-2012 |
20120289326 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 11-15-2012 |
20120302330 | PROGRESSIVE CONTROLLER AND TCP/IP IN A GAMING SYSTEM - A gaming system is disclosed herein that provides game play in exchange for monetary input per game played. The gaming system includes: a game server, a plurality of game units connected to the game server via a network, and a progressive controller. The progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit. The progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input. | 11-29-2012 |
20120302331 | GAMING SYSTEMS HAVING EXPECTED VALUE INDICATORS - A wagering game system includes an input device, a display device, and one or more memory devices storing instructions that, when executed by a controller, cause the wagering game system to display an expected-value indicator on the display device and receive, via the input device, an input indicative of at least one wager. The instructions further cause the wagering game system to add a portion of the at least one wager to an actual turnover for a progressive jackpot and update the expected-value indicator to indicate the actual turnover for the progressive prize relative to a theoretical average trigger value, thereby indicating a theoretical probability that the progressive jackpot will be awarded and award the progressive jackpot in response to a triggering event. | 11-29-2012 |
20120309508 | GAMING SYSTEM HAVING TOOLS FOR PAIRING WAGERING GAMES WITH AVAILABLE PROGRESSIVE GAMES - Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for conducting wagering games are disclosed. A gaming system for playing a wagering game is disclosed which includes a processor(s) and a memory device(s) storing instructions that, when executed by at least one of the processors, cause the gaming system to: store, on at least one memory device, a progressive game having a first set of configuration parameters; store, on at least one memory device, a primary wagering game having a second set of configuration parameters; and compare, via at least one processor, the first set of configuration parameters with the second set of configuration parameters to determine, in accordance with at least a first rule set, if the primary wagering game can be activated and paired with the progressive game. | 12-06-2012 |
20120315982 | Gaming System Having Progressive Jackpots Flexibly Linked With Common Progressive Pool - A gaming system includes at least one memory device storing instructions that, when executed by at least one processor, cause the gaming system to receive wagers in response to inputs via at least one input device, and increment one or more first progressive jackpots by respective individual increment amounts totaling a total increment amount. One or more second progressive jackpots are incremented by respective individual increment amounts totaling the total increment amount, the total increment amount being based on the received wagers. In response to a triggering event awarding at least one of the first progressive jackpots, the awarded first progressive jackpot is reset to its reset value and the individual increment amount for the awarded first progressive jackpot is deducted from at least one of the second progressive jackpots. | 12-13-2012 |
20120322547 | SYSTEM AND METHOD FOR AUTOMATIC PROGRESSIVE LINK DISPERSAL - Certain embodiments provide a system and method for automatic progressive link management and dispersal. Certain embodiments of a progressive gaming system include a first progressive link, wherein the first progressive link includes a first progressive amount. The system also includes a second progressive link, wherein the second progressive link includes a second progressive amount. The system further includes a progressive manager capable of automatically dispersing to the second progressive amount a portion of the first progressive amount greater than a base amount upon removal of the first progressive link. In an embodiment, the progressive manager calculates the portion of the first progressive amount that is greater than the base amount. In an embodiment, the first and second progressive links are active in multiple gaming environments. The progressive manager may schedule automatic dispersal of the portion of the first progressive amount to a selected progressive amount at a selected time. | 12-20-2012 |
20120329552 | Wagering Game Providing A Progressive Award Having An Actual Value Determined By Follow-Up Game Play - A gaming system includes an input device for receiving wagers to lay a wagering game in which the player is eligible to win first and second progressive award levels. At least one display device is configured to display a monetary value for the first progressive award level and a number of free spins for the second progressive award level. The gaming system includes two sets of reels, each set being associated with a respective mathematical model. A controller increments the monetary value and the number of free spins based on plays of the wagering game, and awards current values of the monetary value and the number of free spins in response to respective triggering events. | 12-27-2012 |
20130035156 | GAME OF CHANCE ON INPUT OF CURRENCY FOR AMUSEMENT DEVICES - A method of awarding a bonus for a play session of a user of an amusement device is disclosed. The amusement device has a display, a memory and a controller. The method includes receiving, by the amusement device, an input of currency from the user. A game of chance sequence for determining the bonus is automatically initiated in response to receiving the input of currency. The game of chance sequence and the determined bonus are displayed and the bonus is applied to the play session. | 02-07-2013 |
20130040730 | CONTROLLING GROUP WAGERING GAMES - A wagering game system and its operations are described herein. In embodiments, the operations can include detecting a user request to initiate a group wagering game from a host wagering game player account, via a local-area networking device at a non-casino geographic location and providing group wagering game content to the local-area networking device in response to the request. The operations can further include detecting wagering activity from members of a group at the geographic location, providing wagering game outcome information related to the wagering activity, and assigning a portion of the wagering activity to the host wagering game player account. | 02-14-2013 |
20130053135 | DECENTRALIZED PROGRESSIVE SYSTEM AND RELATED METHODS - Various embodiments are directed to a decentralized progressive gaming system. The system includes a single, repeatable entity to calculate and track one or more progressive systems and their jackpots across a bank of gaming machines, an entire casino, or small or large wide area progressives offered over one or more casinos. The system provides efficient management and tracking of progressive jackpots and payouts. | 02-28-2013 |
20130065676 | SLOT MACHINE HAVING MULTIPLE PROGRESSIVE JACKPOTS - Provided is a variable jackpot meter feature for progressive games (either single or multiple tiered), which may be embodied in a game, a method of conducting or providing the game, or a system or program product. The meter coordinates graphics to the increasing value of the progressive jackpots. At its reset value, the progressive meter may be displayed in its least exciting graphical state indicating low “heat.” As the progressive meter value grows, the associated graphics would increase to indicate the amount has grown. By the time the progressive meter's value has reached or exceeded the progressive's expected value, the graphics may be in their most excited/active/hottest state. This state reinforces to the player that the progressive is a high value and it is a good time to try to win the prize. | 03-14-2013 |
20130065677 | GAMING SYSTEM AND METHOD WITH MULTIPLE PROGRESSIVE AWARD LEVELS AND A SKILL BASED DETERMINATION OF PROVIDING ONE OF THE PROGRESSIVE AWARD LEVELS - A gaming system which includes a plurality of progressive awards in an MLP configuration. In a triggered bonus event, a player begins at the lowest progressive award level of the MLP and attempts to reach a higher progressive award level based on their decisions in the bonus event. If as a result of their play in the bonus event, a player is provided a progressive award other than the lowest level progressive award, one or more of the remaining lower level progressive awards (i.e., a progressive award associated with a lower level of the MLP than the provided progressive award) are shifted to account for the provided progressive award. The lowest level progressive award (which is temporality left vacant by the shifting of the remaining progressive awards) is reset to a set value, thus providing that the progressive award hierarchy is preserved regardless of which progressive award is provided to the player. | 03-14-2013 |
20130072294 | Systems and Methods Of Playing A Progressive Game - A computer-implemented method of playing a game on a plurality of networked terminals comprises receiving a plurality of requests to play the first game, facilitating play of the first game on at least one of the plurality of networked terminals, triggering play of a second game at a particular point in time, determining eligible players whom are eligible to play the second game from a plurality of players submitting requests to play the first game, in response to receiving each of the plurality of requests from the eligible players that occur after the particular point in time, facilitating a play of the second game concurrently with a respective play of the first game, determining which plays of the second game result in a prize, and decrementing a second game total prize pool by an amount of each prize that results from each play of the second game. | 03-21-2013 |
20130079125 | GAMING SYSTEM - A gaining system comprising an electronic gaining machine having an associated players station interface device configured to monitor the turnover of the electronic gaming machine and having an interface device display configured to display an interface device electronic game such that a predetermined proportion of the electronic gaming machine turnover is pulled into an interface device electronic game jackpot controlled by a control server in communication with the player station interface device wherein an electronic trigger is sent from the control server to the player station interface device to commence an interface device game and wherein the control server is configured to provide a payout for a user winning the interface device game. | 03-28-2013 |
20130084966 | UNIVERSALLY COMPLIANT MULTI-CURRENCY PROGRESSIVE JACKPOT SYSTEM - Disclosed herein are techniques and equipment for providing a multi-currency progressive jackpot system. In addition to a primary jackpot currency, other currencies may participate in the jackpot as well. If any currency wins the jackpot, the jackpot resets for all currencies. | 04-04-2013 |
20130084967 | SYSTEM, APPARATUS AND METHOD FOR SAVING GAME STATE AND FOR UTILIZING GAME STATES ON DIFFERENT GAMING DEVICES - The present invention provides a gaming apparatus, method and system for transferring the play of a feature earned from one gaming machine, provided as a system bonus or as a promotional award to another gaming machine. The apparatus, method and system provides for selection between feature values FV | 04-04-2013 |
20130090160 | Progressive Configuration Device, System and Method for Gaming Devices - A device, system and method are set forth which provides for auto-configuration of progressive jackpot gaming linkages. Gaming terminals may be provided with jackpot controller software modules available to be unlocked when a licensed security device is attached. The progressive jackpot controller receives game attribute data and determines which games can be associated with which mystery or symbol based progressive jackpots. Reporting and logging functions are provided as well. | 04-11-2013 |
20130095918 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-18-2013 |
20130102384 | METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER - A method of gaming comprising conducting one or more paid game rounds initiated in response to the payment of a wager by a player and a series of one or more free game rounds initiated in response to a free game series trigger event, the method comprising: in each paid game round, selecting a set of paid game round symbols for display to the player, determining a paid game round outcome based on the selected symbols, and incrementing a jackpot by a paid game jackpot increment; in each free game round, selecting a set of free game round symbols for display to the player, determining a free game round outcome based on the selected symbols, and incrementing the jackpot by a free game jackpot increment; and awarding the jackpot on the occurrence of a jackpot award event. | 04-25-2013 |
20130102385 | SYSTEM AND METHOD FOR REWARDING PLAYERS BASED ON PERSONAL INTERESTS OR ATTRIBUTES - A system and method for rewarding players of wagering game with a bonus is disclosed. A database is provided for collecting and storing personal interest information from two or more players. The database comprises data fields each representing a category of personal interest information. Groups of common personal information are established. Awarding a bonus award includes selecting a group and determining players currently participating in the wagering game that are in the selected group. At least one player that is currently participating in the wagering game is selected for the bonus award. The selections can be randomly made. | 04-25-2013 |
20130109463 | Multivendor Progressive Gaming System | 05-02-2013 |
20130116043 | GAMING DEVICE HAVING MULTIPLE DIFFERENT TYPES OF PROGRESSIVE AWARDS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a plurality of different types of progressive awards adapted to be provided to one or more players of the gaming machines in the gaming system. In one embodiment, one or more progressive awards are each associated with a progressive hit value, wherein when each progressive award increments to its respective progressive hit value, a triggering event occurs and such progressive award is provided to a player. In one embodiment, one or more progressive awards are each associated with a secondary game, wherein if the secondary game is triggered, a player is provided either a fixed award or one of the progressive awards associated with the secondary game based on a play of the secondary game. In one embodiment, one or more progressive awards are each associated with an outcome of a primary game, such as a designated symbol combination, wherein if the associated primary game outcome is generated, such progressive award is provided to a player. | 05-09-2013 |
20130123001 | GAMING MACHINE INCLUDING A FEATURE GAMBLE - A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. A game has a feature having non-monetary characteristics which can be won, the non-monetary characteristics being able to be gambled. The gaming machine includes a selector by which a player is able to gamble at least one of the non-monetary characteristics of the feature. | 05-16-2013 |
20130157755 | SYSTEM AND METHOD FOR BETTING ON A PARTICIPANT IN A GROUP OF EVENTS - A method of managing bets includes receiving first types of bets and second types of bets. Each first type of bet comprises a bet that the number of units earned by a participant in a plurality of events will fall within a first range of numbers. Each second type of bet comprises a bet that the number of units earned by the participant over a course of a plurality of events will fall within a second range of numbers. The total number of units earned by the participant is determined based on the positioning of the participant in each event. The method includes determining whether the first or second type of bets are winning bets. A betting pool is determined based on the total amounts associated with the first and second types of bets. A payout is determined based on the betting pool and the total amounts of the winning bets. | 06-20-2013 |
20130157756 | Gaming Machine With Modified Prize Feature - A gaming system is provided having a display and a game controller. The system implements a game wherein random events are caused to be displayed on the display and, if a predefined winning event results, the system awards a prize. A feature game of the gaming system includes a series of prize outcomes and a series of intervening games, which provide a player with a chance of advancing to a subsequent prize outcome in the event of a winning outcome in an intervening game. A monitoring means may be provided for monitoring and indicating the number of non-winning game outcomes and triggering a penalty event in the event of the non-winning outcomes exceeding a threshold number. In another aspect, a prize outcome of a feature is a progressive prize and a progressive prize modifier for modifying the progressive prize before awarding the prize. | 06-20-2013 |
20130157757 | WAGERING GAME METHOD, GAMING MACHINE, GAMING SYSTEM, AND PROGRAM PRODUCT PROVIDING PROGRESSIVE PRIZE CONTROL - A progressive gaming method may be conducted in a distributed fashion without a progressive controller. In such a method game play inputs are received through a respective player input system of each of two or more gaming machines. Each game play input defines a wager for a respective play of a wagering game. A progressive contribution value for each respective wager is calculated and a local progressive register value is incremented by that calculated amount. Calculating the progressive contribution value and incrementing the local progressive register value may each be performed at the gaming machine at which the respective wager is defined, and these calculated progressive contribution values are then communicated to each other gaming machine of the two or more gaming machines. Each gaming machine maintains a total progressive value based on the locally calculated progressive contribution values and the values communicated from other gaming machines. | 06-20-2013 |
20130157758 | WAGERING GAME DEVICE WITH A MULTIPLE-PROGRESSIVE WHEEL GAME - A method and gaming machine are disclosed for operating a game with a primary and embedded game. An embedded game is disclosed as a bonus game with one embodiment animating miniature reels inside the primary game symbol. Each embedded slot game may have its own progressive, or may be tied into the progress associated with the primary game. Each embedded slot game will have its own paytable, and may be a miniature version of a well-recognized full-sized slot game. Also disclosed are a wagering game, a gaming machine and a networked gaming system and associated methods including a multiple-progressive wheel game. A player may win all of a set of wheel-based progressive award during play of a single game. | 06-20-2013 |
20130165219 | Progressive Game and Processing System Thereof - A progressive game is implemented on a gaming system, wherein the gaming system includes one or more gaming machines connected to a game server, and wherein the progressive game has a progressive prize value that increases according to a progressive prize growth rate. The progressive game includes a selectable targeted progressive prize value, a selectable targeted progressive prize time, and one or more enticement factors. The progressive prize growth rate is calculated using the selectable targeted progressive prize value, the selectable targeted progressive prize time, and the one or more enticement factors. The selectable targeted progressive prize time is used to calculate the predetermined time period for testing for a progressive prize win. If a progressive prize win has not been identified, the progressive prize value is incremented by the progressive prize growth rate. If a progressive prize win has been identified, one or more winners are determined. | 06-27-2013 |
20130165220 | Self Configuring Progressive Jackpot Award System - A progressive controller includes a plurality of progressive jackpot award game configuration options. A subset of the progressive jackpot award game configuration options correspond to the subset of EGM configuration options related to participating in the progressive jackpot award game. The progressive controller automatically sends data representing the subset of progressive jackpot award game configuration options to the plurality of EGMs. The EGMs participate in the progressive jackpot award game in accordance with the EGM progressive jackpot award game configuration options. | 06-27-2013 |
20130172076 | Gaming System, A Method of Gaming and a Jackpot Controller - A method for providing a jackpot controlled by a computer implemented jackpot controller. The method includes (a) on commencement of the jackpot, the jackpot controller setting a start-up jackpot prize value, the start-up prize value being the sum of a base amount and a predefined average increment amount for the jackpot, (b) incrementing the jackpot prize value by the jackpot controller using contributions from at least one participating gaming device until a jackpot trigger is determined; and (c) in response to the jackpot controller determining the jackpot trigger, awarding the jackpot prize and re-setting the jackpot prize value to the base amount. | 07-04-2013 |
20130178279 | PROGRESSIVE CONTROLLER AND TCP/IP IN A GAMING SYSTEM - A gaming system is disclosed herein that provides game play in exchange for monetary input per game played. The gaming system includes: a game server, a plurality of game units connected to the game server via a network, and a progressive controller. The progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit. The progressive controller manages the progressive award that is incremented over time at intervals rather than being incremented by coin input. In one embodiment, the time intervals are random. In another embodiment, the incrementing intervals are calculated during the course of a game to produce a dynamic progressive increment rate. In still another embodiment, communication with the game server is only required once at a beginning of a game to downloading an incrementing rate and the progressive award. | 07-11-2013 |
20130184067 | Progressive Jackpot Communication Techniques - A gaming system ( | 07-18-2013 |
20130184068 | PROGRESSIVE BETTING POOLS - Progressive betting pools are provided. A betting administrator may define a set of competition-based events upon which to wager. For example, a set of six soccer matches that occur during a week may be defined as being available for wagering. Each wager may include specifications as to the winner of each of the selected matches. In some embodiments, the wagering individual may be requested to specify certain tie-breaking metrics (e.g., rank the teams by number of goals), which may be considered in the event of a tie between two or more wagers. The wager may be available for a limited window of time. Following which, the outcomes of the competition-based events may be decided and provided to a server, which determines one or more winners and calculates payouts for the determined winners. | 07-18-2013 |
20130184069 | GAMING SYSTEM AND A METHOD OF GAMING - There is described a gaming system including an award controller for allocating an award at a plurality of gaming machines. The award controller is arranged to allocate, in response to a win at a first gaming machine of the plurality of gaming machines, an award to a player of at least one further gaming machine of the plurality of gaming machines based on a location of the at least one further gaming machine. | 07-18-2013 |
20130190079 | METHOD OF GAMING, A GAME CONTROLLER, AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 07-25-2013 |
20130196752 | METHOD AND APPARATUS FOR ACCUMULATING A JACKPOT AMOUNT - The preferred method of accumulating a jackpot amount includes the step | 08-01-2013 |
20130203486 | GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PROGRESSIVE AWARDS - A gaming system and method which forms, tracks and maintains one or more groups or teams. The gaming system and method also maintains at least one team progressive award. At any designated point in time, each group or team includes one or more players, wherein as a player plays one or more games at one or more gaming devices, the player accumulates or builds up equity in their current team or group. Upon a determination to provide a team progressive award to a player of a designated team, each eligible player actively associated with the designated team (i.e., each player actively belonging to the team) is provided a portion of the team progressive award. Each player's provided portion of the team progressive award is based on that player's relative accumulated equity in the designated team compared to each other eligible player's accumulated equity in the designated team. | 08-08-2013 |
20130203487 | GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PROGRESSIVE AWARDS - A gaming system and method which forms, tracks and maintains one or more groups or teams. The gaming system and method also maintains at least one team progressive award. At any designated point in time, each group or team includes one or more players, wherein as a player plays one or more games at one or more gaming devices, the player accumulates or builds up equity in their current team or group. Upon a determination to provide a team progressive award to a player of a designated team, each eligible player actively associated with the designated team (i.e., each player actively belonging to the team) is provided a portion of the team progressive award. Each player's provided portion of the team progressive award is based on that player's relative accumulated equity in the designated team compared to each other eligible player's accumulated equity in the designated team. | 08-08-2013 |
20130210518 | SELECTIVE FILTERING OF FEED PUBLICATION OF WAGERING GAME ACTIVITY - A method comprises receiving a feed of a number of messages providing notification of wagering game activity, wherein the wagering game activity occurred via at least one of a wagering game machine at a wagering game establishment and an online wagering game website. The method includes storing the number of messages. The method includes filtering the number of messages to create a subset of messages, wherein the filtering is based on at least one of an operator criteria and a player criteria. The operator criteria and the player criteria comprises at least one of a jackpot win, a progressive win, an entry into a bonus round, and a win where a monetary amount won exceeds a threshold multiplier of an amount wagered. The method includes publishing the subset of messages to a computing device associated with the wagering game player. | 08-15-2013 |
20130225277 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR SHIFTING PROGRESSIVE AWARD CONTRIBUTION RATES - A gaming system and method which maintains a plurality of progressive awards. Each progressive award is associated with a progressive award contribution rate wherein at least two of the maintained progressive awards are associated with different progressive award contribution rates. Upon an occurrence of a progressive award contribution rate reconfiguration event, the gaming system shifts, modifies or changes which progressive awards are associated with which progressive award contribution rates. | 08-29-2013 |
20130225278 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards, wherein at least one gaming machine may be provided a plurality of bonus awards. | 08-29-2013 |
20130231178 | GAMING SYSTEM HAVING MULTIPLE GAMING MACHINES WHICH PROVIDE BONUS AWARDS - A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server. | 09-05-2013 |
20130237313 | GAMING SYSTEMS, GAMING DEVICES AND METHODS FOR PROVIDING PROGRESSIVE AWARDS - The gaming system, gaming device and method disclosed herein determines whether to provide at least one of the plurality of progressive awards to the player based on that player's measured level of skill in: (i) a plurality of plays of a partial skill-based game, (ii) a skill-based progressive award sequence, or (iii) a plurality of plays of a partial skill-based game and a skill-based progressive award sequence. The determination is based on zero, one or more inputs made by the player which tend to measure that player's level of skill in at least one of a partial skill-based game and a skill-based progressive award sequence. | 09-12-2013 |
20130244770 | GAMING SYSTEM AND METHOD FOR PROVIDING A PROGRESSIVE AWARD MULTIPLE TIMES BEFORE RESETTING THE DISPLAYED VALUE OF THE PROVIDED PROGRESSIVE AWARD - In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value. | 09-19-2013 |
20130252720 | GAMING SYSTEMS WITH CONFIGURABLE JACKPOT AWARD STRATEGIES - A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied. | 09-26-2013 |
20130252721 | MYSTERY JACKPOT WITH RESTRICTED PAYOUT SYSTEM AND METHOD THEREFOR - A mystery jackpot system having an restricted payout scheme allows a mystery jackpot to be incremented by player wagers in a rapid fashion while providing incentives to players to make larger wagers. The mystery jackpot system may have a primary jackpot pool and a secondary jackpot pool. The primary jackpot pool may be funded by eligible wagers, while the secondary jackpot pool may be funded by smaller ineligible wagers. The amount or value of the primary jackpot pool may be used to determine whether the mystery jackpot is active. For example, the mystery jackpot may be active and awardable only if the primary jackpot pool is above a particular amount and below a maximum amount. A player winning the mystery jackpot may be awarded both the primary and secondary jackpot pools. Only players making eligible wagers may win the mystery jackpot. | 09-26-2013 |
20130252722 | NETWORKED WAGERING GAME WITH A RANDOMLY-SELECTED FEATURE GAME - Wagering games, gaming machines, networked gaming systems and associated methods that include a randomly selected feature game are disclosed. One disclosed aspect provides for a wagering game including a primary game and a plurality of feature games. One or more of the plurality of feature games is selected for play upon a triggering event associated with the primary game. In another disclosed aspect, the wagering game may also include at least two types of progressives including wide-area progressives, casino-wide progressives, bank progressives and stand-alone progressives. Another disclosed aspect provides a pay table, wherein the pay table changes dynamically according to the size of a wager. | 09-26-2013 |
20130252723 | GAMING SYSTEM AND METHOD HAVING PROGRESSIVE AWARDS WITH METER INCREASE EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes at least one and preferably a plurality of progressive awards which are each associated with a supplemental fund or pool. If the gaming system determines that the progressive award is not growing at a designated incremental rate (due to a lack of wagers placed on gaming devices associated with the progressive award), the gaming system utilizes part or all of the amount in the supplemental fund to make up for this lack of wager based growth. Such a configuration provides that even if players are not actively playing gaming devices associated with the progressive award, the progressive award will still increment at a designated rate to at least a desirable value. | 09-26-2013 |
20130252724 | GAMING SYSTEM AND METHOD HAVING PROGRESSIVE AWARDS WITH METER INCREASE EVENTS - A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes at least one and preferably a plurality of progressive awards which are each associated with a supplemental fund or pool. If the gaming system determines that the progressive award is not growing at a designated incremental rate (due to a lack of wagers placed on gaming devices associated with the progressive award), the gaming system utilizes part or all of the amount in the supplemental fund to make up for this lack of wager based growth. Such a configuration provides that even if players are not actively playing gaming devices associated with the progressive award, the progressive award will still increment at a designated rate to at least a desirable value. | 09-26-2013 |
20130274004 | WAGERING GAME METHOD, GAMING MACHINE, GAMING SYSTEM, AND PROGRAM PRODUCT PROVIDING LOCAL AND GROUP PROGRESSIVE PRIZES - A progressive prize method for a group of linked gaming machines includes maintaining both a respective local progressive pool for each respective gaming machine in the group and a group progressive pool shared among the group of gaming machines. A local progressive prize trigger is used to determine when a progressive prize is to be awarded from a local progressive pool and a separate group progressive trigger is used to determine when a progressive prize is to be awarded from the group progressive pool. The group progressive trigger may be based on a count of local progressive prizes that have been awarded. Thus a local progressive trigger may ultimately result in the award of a progressive prize from the group progressive pool rather than the respective local progressive pool. | 10-17-2013 |
20130274005 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 10-17-2013 |
20130281199 | GAME MACHINE AND CONTROL METHOD THEREOF - In the game machine which adopts an accumulation-type progressive jackpot with a jackpot payout increasing according to a game play of a player and increases the jackpot payout by a predetermined unit according to a predetermined number of game plays by the player, the game machine includes a monitor which displays a game screen. The game machine counts the jackpot payout increasing according to the game play of the player by each player as a separate increment, manages a fraction with the separate increment smaller than the predetermined unit in association with the player and controls the display device so as to display the fraction. | 10-24-2013 |
20130310165 | LIVE TABLE GAMING AND AUXILIARY MYSTERY PROGRESSIVE JACKPOTS - The invention provides a method for playing an auxiliary progressive jackpot game associated with a base, live casino table game. The invention extends to an apparatus for administering the auxiliary game and notifying players of game occurrences including jackpot winners. | 11-21-2013 |
20130324233 | VIRAL PROGRESSIVE JACKPOT - Methods, systems, and computer programs are presented for executing a computer game. One method includes an operation for setting an initial value to the jackpot of a first player. The jackpot of the first player is increased based on each bet by the first player in the computer game. Additionally, the jackpot of the first player is increased based on each bet made by friends of the first player in the computer game. The friends of the first player have a social connection with the first player, and the jackpot of the first player is independent from bets in the computer game of players that are not friends of the first player. The method further includes an operation for resetting the jackpot of the first player to the initial value when the first player or when any friend of the first player wins the jackpot. | 12-05-2013 |
20130337902 | GAMING SYSTEM AND METHOD FOR PROVIDING AN OFFER AND ACCEPTANCE GAME WITH PROGRESSIVE AWARDS - A gaming system for providing a progressive award in association with an offer and acceptance game. | 12-19-2013 |
20130337903 | GAMING SYSTEM AND METHOD FOR PROVIDING AN OFFER AND ACCEPTANCE GAME WITH PROGRESSIVE AWARDS - A gaming system for providing a progressive award in association with an offer and acceptance game. | 12-19-2013 |
20130337904 | GAMING SYSTEM AND METHOD FOR PROVIDING MULTI-LEVEL PERSONAL PROGRESSIVE AWARDS - A gaming system and method including at least one gaming system progressive award adapted to be provided to any player at one of a plurality of the gaming machines. The gaming system progressive award is associated with a designated quantity of points wherein the first player at one of the gaming devices to accumulate the designated quantity of points is provided the gaming system progressive award. The gaming system and method also includes, for each of a plurality of players, a plurality of personal progressive awards arranged in a personal multi-level progressive configuration. Such personal progressive awards are individual to each specific player and funded by that player's wagers placed at the gaming devices in the gaming system. | 12-19-2013 |
20140018164 | WAGERING GAME DEVICE WITH A MULTIPLE-PROGRESSIVE WHEEL GAME - A method and gaming machine are disclosed for operating a game with a primary and embedded game. An embedded game is disclosed as a bonus game with one embodiment animating miniature reels inside the primary game symbol. Each embedded slot game may have its own progressive, or may be tied into the progress associated with the primary game. Each embedded slot game will have its own paytable, and may be a miniature version of a well-recognized full-sized slot game. Also disclosed are a wagering game, a gaming machine and a networked gaming system and associated methods including a multiple-progressive wheel game. A player may win all of a set of wheel-based progressive award during play of a single game. | 01-16-2014 |
20140024443 | METHOD AND APPARATUS THAT FACILITATES POOLING LOTTERY WINNINGS VIA A RELATIONAL STRUCTURE - Aspects for pooling lottery winnings are disclosed. In a first aspect, a relationship structure is generated among nodes having a lineage of related nodes arranged in a hierarchy. A series of numbers are respectively assigned to a portion of nodes and a winning node is identified. Compensated nodes are then selected that include the winning node and at least one non-winning node. In another aspect, nodes are monitored over a series of lottery games in which winning nodes are tracked and compensated nodes are identified. Nodes are then valuated based on a corresponding historical winning metric according to lineage taken over the series of lottery games. In a further aspect, nodes are placed in a relationship structure and a winning node representing an actual lottery game win is identified. A distribution of a corresponding payout among compensated nodes is then ascertained. | 01-23-2014 |
20140024444 | SHARED PROGRESSIVE WITH CERTIFICATES GAMING SYSTEM AND METHOD - Disclosed is a progressive system for paying out a primary progressive prize and a secondary progressive prize. The system includes a progressive controller, a plurality of game devices each configured to execute a game of chance and a network interconnecting the progressive controller and the game devices. A funding module is executable by the progressive controller to maintain primary and secondary award pools. In accordance with one or more embodiments, the game devices may award shares of the secondary progressive pool to players. When the primary progressive is triggered, share holders may redeem their shares for a value determined by the system. In some embodiments, winners of shares may monitor the value of their pending certificates through various outlets such as social media sites. | 01-23-2014 |
20140031108 | Gaming Machines And Gaming Systems Having Impact Detection And Deterrence Responses - According to one aspect of the present invention, a gaming terminal includes one or more output devices, one or more sensors, and one or more processors in communication with the one or more output devices and the one or more sensors. The one or more sensor devices are configured to measure an impact on the gaming terminal and generate an impact signal indicative of the measured impact. The one or more processors being operable to receive the impact signal from the one or more sensors, determine a response from a plurality of potential responses based on the impact signal, and cause the one or more output devices to provide at least one of an audio output and a visual output according to the determined response. | 01-30-2014 |
20140031109 | MULTI-LEVEL PROGRESSIVE JACKPOT GAMING SYSTEMS AND METHODS - Various embodiments of progressive gaming systems and methods are disclosed. One method embodiment, among others, comprises enabling a player an opportunity to win, at a time corresponding to a game play session, a first progressive award that is based on wagers collected from machines associated with game play, an amount of the first progressive award augmented with data corresponding to the wagers, the data received over a wide area network, and enabling the player an opportunity to win, at a time corresponding to the game play session, a second progressive award that is based on wagers collected from machines associated with game play, an amount of the second progressive award augmented with data corresponding to the wagers, the data received over a local area network. | 01-30-2014 |
20140038704 | METHOD OF GAMING, A GAME CONTROLLER, A GAMING DEVICE AND A GAMING SYSTEM - A method of gaming comprising: conducting a mystery jackpot and a progressive jackpot having, respectively, a mystery jackpot pool and a progressive jackpot pool to which contributions are made in response to game play on participating gaming devices; making a contribution to the mystery jackpot pool in response to each play of a game with one of the participating gaming devices; and making at least one contribution to the progressive jackpot pool in response to each play of a game with one of the participating gaming devices in which an ante bet is made on the game. | 02-06-2014 |
20140038705 | METHOD AND APPARATUS FOR REWARDING MULTIPLE GAME PLAYERS FOR A SINGLE WIN - A gaming apparatus and method is provided that is capable of rewarding a distributed jackpot to players using gaming units that are electronically linked to one another. The distributed jackpot may be shared among non-winning players when a winning result is achieved by a winning player. | 02-06-2014 |
20140066187 | MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS - Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool. | 03-06-2014 |
20140080590 | System and Method for Providing Loyalty-Based Virtual Objects Across Various Media Including Gaming Devices - Gaming systems and methods are set forth designed to promote user loyalty with an enterprise. The user obtains a virtual object such as a virtual dog and earns the ability to acquire accessories or upgrades for their virtual dog through interaction with the enterprise. Certain accessories or upgrades may only be acquired or restored at a physical, brick and mortar venue for the enterprise to encourage the user to visit the venue. Acquisition of attributes such as accessories and upgrades may provide a basis for tournaments and prizes. The virtual object may be accessed and displayed at terminals at the venue or at remote devices. Acquisition of virtual objects may be used to qualify the user for a feature such as a progressive jackpot game. | 03-20-2014 |
20140087857 | Method of Gaming, A Game Controller And A Gaming System - A method of gaming comprising: conducting a game requiring a player to make a choice between at least one optimal action and at least one sub-optimal action having a lower return to player than the optimal action such that the difference between the sub-optimal action and the optimal action represents a lost return to player; receiving a player choice of an action; and conducting a trial for an award in which the probability of success is controlled to provide an expected return to player from the trial that compensates the player for the lost return to player in response to determining that the choice is a sub-optimal action. | 03-27-2014 |
20140087858 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 03-27-2014 |
20140094293 | MULTI-STAKE, MULTI-LEVEL PROGRESSIVE WITH OVERLAPPING ELIGIBILITY BANDS - Disclosed herein are techniques and equipment for providing a multi-stake, multi-level progressive jackpot ladder with overlapping eligibility bands. In such a jackpot ladder, multiple wager sizes may be eligible to participate, with each wager size associated with a grouping of jackpot levels in the jackpot ladder. | 04-03-2014 |
20140094294 | GAMING MACHINE WITH A DYNAMIC BONUS MODIFIER - There is disclosed a game feature forming part of a gaming machine apparatus ( | 04-03-2014 |
20140113712 | Table Game - The present invention involves live gaming tables where players make one or more wagers on the outcome of a game played according to a predetermined set of rules. The table game is characterized by having a progressive prize that may be won through the play of a plurality of different bonus games. Each bonus game has a different triggering event associated with it and is preferably differentiated from the other bonus games by the probability of winning the progressive prize through the bonus game. The triggering event for each bonus game is preferably a combination of cards formed by the players' hands, the dealer's hand and/or a combination thereof. In additional embodiments of the present invention, a plurality of different table games played with different rules employ a plurality of bonus games associated with the different tables that allows different table games with otherwise disparate and fixed odds to have fair odds of winning a communal progressive prize. | 04-24-2014 |
20140141874 | AMUSEMENT DEVICES AND GAMES INVOLVING PROGRESSIVE JACKPOTS - Various embodiments of a successive choice game including methods and apparatus are described. Further embodiments are disclosed. | 05-22-2014 |
20140162770 | WAGERING GAME WITH A RANDOMLY-SELECTED FEATURE GAME TRIGGERED BY A TABLE GAME RESULT - Wagering games, gaming machines, networked gaming systems and associated methods that include a randomly selected feature game are disclosed. One disclosed aspect provides for a wagering game including a primary game and a plurality of feature games. One or more of the plurality of feature games is selected for play upon a triggering event associated with the primary game. In another disclosed aspect, the wagering game may also include at least two types of progressives including wide-area progressives, casino-wide progressives, bank progressives and stand-alone progressives. Another disclosed aspect provides a pay table, wherein the pay table changes dynamically according to the size of a wager. | 06-12-2014 |
20140171189 | PROGRESSIVE JACKPOT ALERTS IN A GAMING SYSTEM - Various embodiments are directed to a gaming system capable of providing progressive level alerts or promotions when a progressive jackpot reaches a predetermined value. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated or third party website. By providing progressive jackpot amount information, the user, who may not otherwise patronize a casino, is encouraged to visit the particular casino offering games capable of awarding a progressive jackpot prize of a predetermined amount. | 06-19-2014 |
20140213348 | SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS - A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine. | 07-31-2014 |
20140256416 | Computer Implemented Frameworks and Methodologies for Virtualization of Linked Gaming - In overview, the technology is primarily directed to the implementation of linked gaming in respect of a plurality of gaming machines. In particular, a controller device is disclosed, this controller device being adapted to enable the management of a plurality of linked games via a single piece of hardware. This is achieved in part by virtualization of jackpot controllers within the controller device. More specifically, a user is enabled to configure a plurality of virtual jackpot controllers by way of interaction with a graphical user interface, and select compatible electronic gaming machines to participate in a linked game provided by a given one of the virtual jackpot controllers. | 09-11-2014 |
20140274349 | PROGRESSIVE VALUE TRACKING AND PUBLICATION IN GAMING SYSTEMS - A gaming system harvests a current progressive value from available gaming devices. A protocol is implemented that incorporates the current progressive value with current geolocation data associated with the available plurality of gaming devices as a universal progressive data feed. The universal progressive data feed is published. | 09-18-2014 |
20140274350 | PROGRESSIVE WAGERING SYSTEM - A progressive wagering system having at least one processor and a wagering base with information. Wagers are input from a plurality of terminals to create a first pool and to access the information in the wagering base. The at least one processor is programmed to: (a) identify wagers that have accessed information in the wagering base; and (b) identify a return for each input wager accessing the information in the wagering base. The plurality of terminals are configured to allow selective inputting of at least a part of an input wager to a second pool. The at least one processor is programmed to award a payout to a first player from the second pool based upon criteria related to the first player's activity related to the first pool. | 09-18-2014 |
20140274351 | Method and Apparatus for Variable Contribution Progressive Jackpots - Methods and apparatuses for variable contribution multiple progressive jackpot games are disclosed. A variable contribution rate is determined as a function of a wager level. A contribution amount is determined by multiplying each wager by its corresponding contribution rate. The contribution amount is then added to at least two jackpot meters. | 09-18-2014 |
20140287825 | GAMING DEVICE HAVING MULTIPLE DIFFERENT TYPES OF PROGRESSIVE AWARDS - A gaming system including a plurality of different types of progressive awards adapted to be provided to one or more players of the gaming machines. In one embodiment, one or more progressive awards are each associated with a progressive hit value, wherein when each progressive award increments to its respective progressive hit value, a triggering event occurs and such progressive award is provided to a player. In one embodiment, one or more progressive awards are each associated with a secondary game, wherein if the secondary game is triggered, a player is provided either a static award or one of the progressive awards associated with the secondary game based on a play of the secondary game. In one embodiment, one or more progressive awards are each associated with an outcome of a primary game, wherein if the associated primary game outcome is generated, such progressive award is provided to a player. | 09-25-2014 |
20140309022 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system is disclosed that comprises a prize selector arranged to facilitate player selection of at least one prize of a plurality of prizes, each prize having an associated prize value. The gaming system also includes a prize eligibility determiner arranged to determine whether a prize is eligible to be awarded to the player based on a relationship between a prize pool value and the prize value associated with the prize, the prize pool value being associated with game play, and a winning condition determiner arranged to determine whether a winning condition exists. The gaming system is arranged to award the selected prize to the player if the prize has been determined to be eligible and a winning condition has been determined. | 10-16-2014 |
20140335946 | GAMING MACHINE, GAMING SYSTEM, AND GAMING METHOD - In a gaming machine, a display displays a jackpot challenge for providing a progressive payout. A controller executes each round of a game, determines an event to be performed in each round, determines whether a determined event belongs to predetermined events capable of providing any one icon of a plurality of icons, performs the determined event and determine a result of a performed event, obtains an icon of the performed event when the performed event belongs to the predetermined events and the result of the performed event is to award the icon of the performed event to a player, triggers the jackpot challenge when the plurality of icons are obtained, and executes the jackpot challenge to determine whether to award the progressive payout to the player. | 11-13-2014 |
20140342816 | GAMING SYSTEM AND METHOD HAVING PLAYER ACCUMULATED POINTS AND DETERMINING EACH PLAYER'S CHANCES OF WINNING AN AWARD BASED ON THE ACCUMULATED POINTS - The gaming system and method disclosed herein provides and tracks bonus event eligibility points accumulated by players playing the gaming devices in the gaming system. Upon a triggering of a bonus event, the gaming system generates, for each bonus event eligibility point accumulated for each player, a random number from a predefined range of numbers. The gaming system determines which one of the accumulated bonus event eligibility points is the designated bonus event eligibility point, such as by determining which bonus event eligibility point is associated with the highest valued random number generated. The gaming system then enables the player that accumulated the designated bonus event eligibility point to participate in the bonus event. In the bonus event, one or more awards are provided to the player that accumulated the designated bonus event eligibility point. | 11-20-2014 |
20140357350 | ONLINE GAMING TOURNAMENT SYSTEM HAVING PRIZES FOR PLAYERS IN WINNING CATEGORIES AND METHOD THEREFOR - Disclosed herein is a video gaming system having a server and including a processor for executing computer program instructions and having a memory coupled to the processor for storing the computer program instructions, the programming instructions comprising: establishing at least one online video gaming tournament; accepting participants entry into the online video gaming tournament; establishing a tournament pool, which includes a system of rewards and wherein a percentage of rewards is distributed as winnings; distribution of winnings upon completion of the video gaming tournament the distribution being based upon the player's statistical game performance. | 12-04-2014 |
20150011306 | Gaming Device, System and Method for Awarding a Progressive Prize Through Free Plays of a Game Feature - A gaming device, system and method are set forth which includes a progressive jackpot pool. Based upon a trigger condition at least a portion of the pool value PV is awarded to a player by providing free plays of a feature where each free play has an expected value EV. The number of free plays awarded is substantially PV/EV and where PV/EV includes a non-integer remainder R a remainder game having odds R/EV is played and if won an additional free play is awarded. The progressive trigger may be a mystery trigger. The free plays may be free spins of the gaming machine base game or one or more different games. | 01-08-2015 |
20150011307 | Wagering Game With Multi-Level Progressive Game - A method for playing a wagering game allows an opportunity to achieve a progressive award. A wager input is received from a player for playing the wagering game. A triggered progressive game includes player-selectable elements, each of the player-selectable elements being capable of association with a progressive-winning outcome. An outcome is assigned to each of the player-selectable elements, wherein a probability that the outcome is a progressive-winning outcome depends upon an amount of the wager input. The player-selectable elements are displayed. | 01-08-2015 |
20150011308 | GAMING SYSTEMS, GAMING DEVICES AND METHODS WITH VOLATILITY CONTROL GAMES - Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value. | 01-08-2015 |
20150018086 | PROGRESSIVE BETTING POOLS - Progressive betting pools are provided. A betting administrator may define a set of competition-based events upon which to wager. For example, a set of six soccer matches that occur during a week may be defined as being available for wagering. Each wager may include specifications as to the winner of each of the selected matches. In some embodiments, the wagering individual may be requested to specify certain tie-breaking metrics (e.g., rank the teams by number of goals), which may be considered in the event of a tie between two or more wagers. The wager may be available for a limited window of time. Following which, the outcomes of the competition-based events may be decided and provided to a server, which determines one or more winners and calculates payouts for the determined winners. | 01-15-2015 |
20150018087 | MULTI-STAKE, MULTI-LEVEL PROGRESSIVE WITH OVERLAPPING ELIGIBILITY BANDS - Disclosed herein are techniques and equipment for providing a multi-stake, multi-level progressive jackpot ladder with overlapping eligibility bands. In such a jackpot ladder, multiple wager sizes may be eligible to participate, with each wager size associated with a grouping of jackpot levels in the jackpot ladder. | 01-15-2015 |
20150038221 | Gaming device and online wagering game bonus entry system - A gaming system for entry into a progressive bonus from the play of a gaming device or from the play of an online wagering game via the Internet. The gaming system further allows for a drawing ticket for the entry into a drawing or tournament entry based on the play of either a gaming device or an online wagering game. | 02-05-2015 |
20150065232 | PROGRESSIVE POOL MANAGEMENT - Various embodiments are directed to systems and methods for providing management of multiple progressive pools. In some embodiments, a progressive pool management system may include at least one gaming machine configured to present a first game having a progressive pool. The progressive pool management system may include at least one gaming machine configured to present a second game having a progressive pool. The progressive pool management system may include a server in communication with the at least one gaming machine configured to present the first game and the at least one gaming machine configured to present the second game. The server may associate a section of a unified pool with the progressive pool of the first game. The server may associate a section of the unified pool with the progressive pool of the second game. | 03-05-2015 |
20150065233 | SYSTEM AND METHOD FOR DECOUPLED AND PLAYER SELECTABLE BONUS GAMES - Various embodiments are directed to gaming systems and methods including a bonus game that can be decoupled from base games and/or are player selectable. Bonus features can be added to existing games and player selection of progressive play can be provided. The method and system can further provide switching among possible links without dynamic reconfiguration. | 03-05-2015 |
20150065234 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR CONTROLLING CONTRIBUTIONS TO PROGRESSIVE PRIZE POOLS - A method for controlling contributions to a progressive prize pool includes randomly determining whether a progressive pool growth event is triggered for the given play input in a wagering game. Where it is determined that a progressive pool growth event is triggered, the contribution amount is determined and the progressive pool is increased by this contribution amount. Where multiple progressive pools are maintained in a system, additional steps are taken to identify which pool or pools are to be increased when a progressive pool growth event is triggered. | 03-05-2015 |
20150080116 | GAMING SYSTEM AND METHOD FOR ENABLING A PLAYER TO ACCEPT OR REJECT A PROGRESSIVE AWARD - A gaming system which enables a player to exchange progressive awards of corresponding progressive award levels of different multi-level progressive award (“MLP”) configurations. Following the gaming system determining a progressive award of a specific progressive award level of a specific MLP configuration, the gaming system enables the player to accept that determined progressive award or forfeit that determined progressive award for another progressive award of a corresponding progressive award level of a different MLP configuration. The gaming system thus enables a player to swap or replace one progressive award of one progressive award level of one MLP configuration for a different progressive award of a corresponding progressive award level of a different MLP configuration. Such a configuration provides an increased level of excitement and enjoyment for certain players because the player's individual decisions regarding which progressive award offers to accept or reject determine which progressive award the player is ultimately provided. | 03-19-2015 |
20150080117 | SYSTEMS AND METHODS OF LINKING GAMING STATIONS ADMINISTERING DIFFERENT WAGERING GAMES TO THE SAME PROGRESSIVE JACKPOT - Systems and methods of operating a major progressive jackpot linked to wagering games having different jackpot triggers with different probabilities. The major jackpot winning probabilities may be normalized such that players may have the substantially the same odds to win the major progressive jackpot regardless on the wagering game being played. During game play, the gaming stations may be randomly selected to participate for a chance to win the major progressive jackpot according to an eligibility probability, which may be inversely proportional to the probability of a jackpot trigger for the wagering game administered by the gaming station. Players may be informed of whether the current round of game play is eligible for the major progressive jackpot after wagers are placed and before the current round of game play. | 03-19-2015 |
20150080118 | GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE PLAYER BONUS EVENT - A gaming system which includes a bonus event associated with a bonus event time period or bonus event time window. The bonus event utilizes a plurality of bonus event component sequences, wherein each bonus event component sequence is associated with a plurality of time periods or windows which collectively (when accounting for any overlaps) forms the bonus event time period. In these embodiments, upon the triggering of the bonus event, the gaming system provides one or more awards in association with each bonus event component sequence. That is, for the single occurrence of a bonus event triggering event, the gaming system determines a plurality of winners for a plurality of different time periods that are each associated with the bonus event. | 03-19-2015 |
20150080119 | GAMING SYSTEM AND METHOD FOR PROVIDING A PLURALITY OF CHANCES OF WINNING A PROGRESSIVE AWARD - The gaming system disclosed herein provides a player one or more chances or opportunities to win the same progressive award. In these embodiments, the gaming system provides the player one or more opportunities to win a progressive award in association with a first game sequence. If the player does not win the progressive award in association with the first game sequence, the gaming system determines whether to provide the player any additional chances or opportunities to win the same progressive award in a second game sequence. | 03-19-2015 |
20150087411 | Wagering Game With Variable Award Associated With Play Counter - A computer-implemented method includes receiving an input indicative of a wager to play a wagering game. The method also includes displaying a play counter, a win condition, and an award for achieving the win condition in the wagering game. The play counter indicates a possible number of plays of the wagering game for which the award can be won by achieving the win condition. The method further includes, for each play of the wagering game, using a processor(s) to determine an outcome of the wagering game, advance the play counter in the absence of a reset condition, and provide the award if the win condition occurs in the wagering game. The method still further includes, in response to the reset condition, using a processor(s) to reset the play counter, modify the win condition, and modify the award for achieving the modified win condition in the wagering game. | 03-26-2015 |
20150126275 | SIDE POOL INTERLEAVED WAGERING SYSTEM - A side pool interleaved wagering system is disclosed. The system includes an interactive controller operatively connected to an application controller, the interactive controller constructed to: receive an indication to participate in a competition with one or more other users; communicate application telemetry associated with the interactive application; and receive an application resource. The system also includes a wager controller operatively connected to the application controller, the wager controller constructed to: receive a wager request; communicate funds for a side pool; generate a wager outcome; communicate the wager outcome; and receive funds from the side pool when the user is a winner of the competition. The system also includes the application controller operatively connecting the interactive controller to the wager controller by a network, the application controller constructed to: communicate a wager request based on received application telemetry; and communicate application resources based on received wager outcome. | 05-07-2015 |
20150141134 | GAMING SYSTEM AND METHOD FOR PROVIDING DIFFERENT BONUS AWARDS BASED ON DIFFERENT TYPES OF TRIGGERED EVENTS - A gaming system including a central server linked to a plurality of gaming devices. The central server tracks the occurrences of one or more suitable events occurring at or in association with one or more gaming devices in the gaming system. Upon the central server determining that the quantity of occurred events tracked has reached a designated quantity or threshold, (i.e., a triggering event has occurred), the gaming system provides a progressive award to one of the players at one of the gaming devices in the gaming system. | 05-21-2015 |
20150141135 | SYSTEMS AND METHODS FOR SITE-WIDE JACKPOTS - Systems, methods, and articles of manufacture provide for site-wide and/or community jackpots. | 05-21-2015 |
20150294533 | SYSTEMS AND METHOD OF PLAYING A PROGRESSIVE GAME - This disclosure describes systems, methods, and computer-readable media related playing a progressive game. In some embodiments, at least one request may be received from a player to play a first game associated with a first prize pool. Play of the first game may be facilitated on at least one networked terminal based at least in part on receiving the at least one request from the player to play the first game. Play of a second game associated with a second prize pool on the at least one networked terminal may be initiated. The second game may be initiated in response to the second prize pool reaching a predetermined amount. | 10-15-2015 |
20150294534 | ELECTRONIC GAMING DEVICE WITH AUTO-PLAY FUNCTIONALITY - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more auto-play game functionality. The systems and methods may determine one or more payouts based on the one or more auto-play game functionality. The systems and methods may display one or more presentations based on the one or more auto-play game functionality. | 10-15-2015 |
20150310704 | GAMING DEVICE PROVIDING AN AWARD BASED ON A COUNT OF OUTCOMES WHICH MEETS A CONDITION - Methods and apparatus for providing an award based on a multiplicity of game outcomes. In one implementation the invention provides a method for providing a game. The method includes placing a bet by a player, playing of a game to produce a game outcome, evaluating a primary game outcome, paying a direct award if the primary outcome merits it, advancing a bonus accumulator if the primary outcome merits it, and if the bonus accumulator has advanced sufficiently, paying a bonus award to the player and clearing the bonus accumulator. | 10-29-2015 |
20150317878 | JACKPOT CONTRIBUTION MECHANISM - In one embodiment, a method comprising receiving indications of a game event from one or more of a plurality of gaming machines, the game event corresponding to an outcome of an instance of game play; and automatically contributing to a progressive pool based on the indications. | 11-05-2015 |
20150332558 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR ALLOCATING PROGRESSIVE PRIZE POOLS - A method for controlling contributions to progressive prize pools includes providing a progressive server which manages standalone progressive prize pools for each of multiple individual gaming machines. The progressive server may further provide group progressive prize pools, allowing a gaming machine to have standalone pools and also be a member in a group pool. Where multiple standalone progressive prize pools are maintained for a single gaming machine, additional steps are taken to identify which pool or pools are to be increased when a standalone progressive contribution is made. | 11-19-2015 |
20150339042 | INTERCHANGEABLE AND ADJUSTABLE GAMING LAYOUT SYSTEM AND CONTROLLER - The present invention generally relates to an interchangeable gaming layout powered by a display element that shows the background graphics and table layouts of a gaming table. Specifically, embodiments of the present invention are configured to provide the background graphics and table layout for a gaming table that is presented by a full color display element and is conveniently reconfigurable between games without requiring the entire gaming table and/or layout to be resurfaced. Further embodiments of the present invention are configured to allow for the gaming table and/or layout to provide content (e.g., multimedia content) during downtime or other intermission periods in game play. | 11-26-2015 |
20150356827 | METHOD OF GAMING, A GAME CONTROLLER, AND A GAMING SYSTEM - An example method of gaming includes: conducting a progressive jackpot including a prize defined by a plurality of digits; and incrementing the progressive jackpot by incrementing a digit of said plurality of digits of the prize in response to a trigger event corresponding to the digit occurring. | 12-10-2015 |
20150364008 | Multi-Hand Bet With Escalating Payouts - Methods, systems, and computer programs are presented for providing games with multi-hand bets with escalating payouts. One method includes an operation for providing an interface for a betting game, the interface including an option to select single or multiple turn bets. Additionally, the method includes an operation for detecting a player selection of the multiple-turn bet, which has a plurality of single turns, each single turn being associated with a respective payout multiplier. The method executes game operations for each single turn until the player loses or until the player plays the last turn, and calculates the total winnings, which are equal to the sum of winnings from each single turn. The winnings from each single turn are equal to the respective payout multiplier times the winnings determined from a payout table. In addition, the method includes an operation for providing the total winnings, if any, to the player. | 12-17-2015 |
20150379820 | METHOD AND APPARATUS THAT FACILITATES POOLING LOTTERY WINNINGS VIA A RELATIONAL STRUCTURE - Aspects for pooling lottery winnings are disclosed. In a first aspect, a relationship structure is generated among nodes having a lineage of related nodes arranged in a hierarchy. A series of numbers are respectively assigned to a portion of nodes and a winning node is identified. Compensated nodes are then selected that include the winning node and at least one non-winning node. In another aspect, nodes are monitored over a series of lottery games in which winning nodes are tracked and compensated nodes are identified. Nodes are then valuated based on a corresponding historical winning metric according to lineage taken over the series of lottery games. In a further aspect, nodes are placed in a relationship structure and a winning node representing an actual lottery game win is identified. A distribution of a corresponding payout among compensated nodes is then ascertained. | 12-31-2015 |
20160005271 | SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS - A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine. | 01-07-2016 |
20160035190 | SKILL-BASED PROGRESSIVE INTERLEAVED WAGERING SYSTEM - A skill-based progressive interleaved wagering system is disclosed, including an interactive controller connected to an application controller, and configured to: communicate application telemetry; receive application credit (AC) information and a wager outcome; communicate an indication to purchase a ticket; display ticket information; communicate an indication to use the ticket; provide the secondary application; communicate secondary telemetry; receive and display certificate information; a wager controller connected to the application controller, and constructed to: receive wager request instructions; determine and communicate the wager outcome; and the application controller connecting the interactive controller and the wager controller, connected to a session controller, and constructed to: receive application telemetry and the wager outcome; receive indication to purchase the ticket; communicate ticket purchase; receive ticket; receive indication to use the ticket; communicate ticket consumption; receive the secondary telemetry; determine whether AC should be awarded from a progressive pool of AC; receive the certificate. | 02-04-2016 |
20160049048 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 02-18-2016 |
20160055701 | DISTRIBUTING INFORMATION IN A WAGERING GAME SYSTEM - A gaming device and its example operations include detecting, via a secondary gaming controller, an electronic request for funding a second casino wagering game (“second game”) concurrently presented with a first casino wagering game (“first game”) via an electronic display device associated with a wagering game machine. The first game includes first content that originates from a first content source. The second game includes second content that originates from a second content source independent from the first content source. The first game is funded via user input of monetary value via a value input device associated with the wagering game machine. The operations can further include initiating, by the second game controller, access to funds associated with the first game. The operations can further include electronically routing accessed funds associated with the first game to fund one or more wagers for the second game. | 02-25-2016 |
20160055718 | GAMING DEVICE, SYSTEM AND METHOD FOR PROVIDING CASCADING PROGRESSIVE AWARDS - A gaming device, system and method are set forth which includes a plurality of progressive jackpot pool levels with associated trigger conditions. When pool level jackpot is triggered through satisfaction of criteria, some or all of the current value of the pool is cascaded to another jackpot pool or may be wholly or partially awarded to the player. Where the trigger condition is related to the aggregated amount in the pool the triggering of one pool level may cascade and cause the awards of one or more subsidiary pools. The pools may contain value as well as entitlements to features. A video display displays the jackpot pools for the player to see representations of accumulations, the cascading of values to other pools and the award of all or portions of the pools to a player. | 02-25-2016 |
20160071375 | MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS - Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool. | 03-10-2016 |
20160086435 | GAMING SYSTEM AND METHOD FOR TRIGGERING A SECONDARY GAME IN ASSOCIATION WITH MULTIPLE CONCURRENTLY PLAYED PRIMARY GAMES - A gaming system and method for enabling a player to select a plurality of games to simultaneously, concurrently or overlappingly play, wherein regardless or independent of which primary games the player selected to play, the secondary games available to be triggered remain the same. | 03-24-2016 |
20160086448 | Wagering Game Having Interlinked Progressive Values With Shared Increment - A gaming system is primarily dedicated to playing a regulated casino wagering game providing eligibility to a plurality of progressive jackpots. The gaming system comprises a secure gaming cabinet, an electronic display device, an electronic input device, a random element generator, and game-logic circuitry. The game-logic circuitry is configured to allocate a portion of the wager to at least one of a first group of progressive jackpots, direct the electronic display device to increment the value of the first group of progressive jackpots, and direct the electronic display device to increment the values of a second group progressive jackpots based on the values of the first group of progressive jackpots. And, in response to a progressive-triggering outcome, the game-logic circuitry directs the electronic display device to display a reset value for the awarded progressive jackpot and an altered reduced value for another one of the progressive jackpots. | 03-24-2016 |
20160086450 | System and Method for Decoupled and Player Selectable Bonus Games - Various embodiments are directed to gaming systems and methods including a bonus game that can be decoupled from base games and/or are player selectable. Bonus features can be added to existing games and player selection of progressive play can be provided. The method and system can further provide switching among possible links without dynamic reconfiguration. | 03-24-2016 |
20160148462 | GAMING SYSTEM AND METHOD FOR ENABLING A PLAYER TO ACCEPT OR REJECT A PROGRESSIVE AWARD - A gaming system which enables a player to exchange progressive awards of corresponding progressive award levels of different multi-level progressive award (“MLP”) configurations. Following the gaming system determining a progressive award of a specific progressive award level of a specific MLP configuration, the gaming system enables the player to accept that determined progressive award or forfeit that determined progressive award for another progressive award of a corresponding progressive award level of a different MLP configuration. The gaming system thus enables a player to swap or replace one progressive award of one progressive award level of one MLP configuration for a different progressive award of a corresponding progressive award level of a different MLP configuration. Such a configuration provides an increased level of excitement and enjoyment for certain players because the player's individual decisions regarding which progressive award offers to accept or reject determine which progressive award the player is ultimately provided. | 05-26-2016 |
20160171833 | WAGERING GAME METHOD, GAMING MACHINE, GAMING SYSTEM, AND PROGRAM PRODUCT PROVIDING LOCAL AND GROUP PROGRESSIVE PRIZES | 06-16-2016 |
20160180645 | METHOD AND SYSTEM FOR GAMING REVENUE | 06-23-2016 |
20160180647 | METHOD AND SYSTEM FOR GAMING REVENUE | 06-23-2016 |
20160180648 | GAMING SYSTEM AND METHOD WHICH PROVIDES PLAYERS AN OPPORTUNITY TO WIN A PROGRESSIVE AWARD | 06-23-2016 |
20160189484 | PROGRESSIVE JACKPOT ALERTS IN A GAMING SYSTEM - Various embodiments are directed to a gaming system capable of providing periodic progressive level alerts or promotions. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated or third party website. By providing progressive jackpot amount information, the user, who may not otherwise patronize a casino, is encouraged to visit the particular casino offering games capable of awarding a progressive jackpot prize of a predetermined amount. | 06-30-2016 |
20160203678 | GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD WITH A PLAYER SELECTION SYMBOL REPLACEMENT GAME | 07-14-2016 |
20160203679 | JACKPOT INTERFACES AND SERVICES ON A GAMING MACHINE | 07-14-2016 |
20160379446 | GAMING SYSTEMS WITH CONFIGURABLE JACKPOT AWARD STRATEGIES - A gaming machine includes an input device and a processor coupled to the input device. The input device is configured to receive a game play event from a player. The processor is programmed to determine whether a jackpot trigger condition is satisfied based at least in part on the game play event. The jackpot trigger condition includes a target quantity of games played, a target set of game tokens, a target pattern of game symbols, and/or a target pattern of game play outcomes. The processor is further programmed to award a jackpot credit to one or more players when the jackpot trigger condition is satisfied. | 12-29-2016 |
20160379447 | MANAGEMENT SYSTEM, MANAGEMENT DEVICE, AND NON-TRANSITORY RECORDING MEDIUM - A management system comprises: at least one gaming machine; a jackpot controller that increases a progressive jackpot value according to a betting operation by a player on the at least one gaming machine and determines a winner of a progressive jackpot for the at least one gaming machine; and a management device that is communicably connected to the at least one gaming machine with each other and conducts bonus processing for a predetermined bonus by using identification information of the player on the gaming machine of the at least one gaming machine based on at least the progressive jackpot value being within a predetermined range. | 12-29-2016 |
20220139163 | METHOD OF CONSTANTLY DISPLAYING THE PROGRESS OF A GAME GOAL TO INCREASE USER ENGAGEMENT - A system for a progressive game that allows users of a wagering app to recoup losses in the form of an individual progressive jackpot that will increase user engagement. The progressive jackpot contributions are displayed on the wagering app to increase user engagement. Each player who has lost money or points will have some percentage to go into an individual jackpot. Once the player or user has passed a predetermined threshold, the jackpot will be won by the individual player allowing the user or player to recoup some of their losses. | 05-05-2022 |