20150298003 | CHECKPOINT SAVE OPTION FOR A VIDEO GAME - In an example, a game player may be provided with an option to postpone an exit from a video game until a next checkpoint. In particular, an exit command may be received from the game player during a video game session. Upon receiving the exit command, a first option menu is displayed to the game player. The displayed first option menu may include a delay option to postpone the exit from the video game until the next checkpoint. When the next checkpoint is reached, a progress of the game player in the video game is saved and a second option menu may be displayed to the game player. The second option menu may include an exit option to quit the video game immediately. | 10-22-2015 |