Patent application title: METHOD OF PLAYING A WAGERING CARD GAME
Inventors:
Chung-Mo (edward) Shon (New Westminster, CA)
Joo-Hoon (john) Kim (Burnaby, CA)
IPC8 Class: AA63F100FI
USPC Class:
273292
Class name: Amusement devices: games card or tile games, cards or tiles therefor
Publication date: 2011-04-14
Patent application number: 20110084447
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Patent application title: METHOD OF PLAYING A WAGERING CARD GAME
Inventors:
Chung-Mo (Edward) Shon
Joo-Hoon (John) Kim
Agents:
Assignees:
Origin: ,
IPC8 Class: AA63F100FI
USPC Class:
Publication date: 04/14/2011
Patent application number: 20110084447
Abstract:
The present invention relates to a method of playing a card game
including allowing a player to wager on an outcome of a first hand of
cards winning, a second hand of cards winning or no hand of cards winning
The method includes dealing the first hand of cards and the second hand
of cards. Each the hand of cards has three cards. The method next
includes designating the outcome as no hand of cards winning if: the
first hand of cards has a group of cards from a pre-selected plurality of
groups of cards and the second hand of cards has a group of cards from
said pre-selected plurality of groups of cards.Claims:
1. A method of playing a card game comprising: allowing a player to wager
on an outcome of a first hand of cards winning, a second hand of cards
winning or no hand of cards winning; dealing the first hand of cards and
the second hand of cards, each said hand of cards having three cards;
designating the outcome as no hand of cards winning if: the first hand of
cards has a group of cards from a pre-selected plurality of groups of
cards and the second hand of cards has a group of cards from said
pre-selected plurality of groups of cards.
2. The method as claimed in claim 1 further including pre-selecting said plurality of groups of cards to comprise a triple, a three-card flush, and a three-card straight.
3. The method as claimed in claim 1 further including pre-selecting said plurality of groups of cards to comprise of a pair of aces, a triple, a three-card flush, and a three-card straight.
4. The method as claimed in claim 3 further including paying a larger payout to players wagering on the outcome of no hand of cards winning if no hand of cards wins, compared to payouts provided if a player wagered on the outcome of the first hand of cards winning and the first hand of cards wins or if a player wagered on the outcome of the second hand of cards winning and the second hand of cards wins.
5. The method as claimed in claim 1 further including at least one of the following the steps: paying out the player at 1:1 if the player wagered on the first hand of cards winning and the first hand of cards wins; paying out the player at 1:1 if the player wagered on the second hand of cards winning and the second hand of cards wins; and paying out the player at greater than 1:1 if the player wagered on no hand of cards winning and no hand of cards wins.
6. The method as claimed in claim 5 further including the step of paying out the player at 40:1 if the player wagered on no hand of cards winning and no hand of cards winning is the outcome.
7. The method as claimed in claim 5, further including within the steps of: (a) determining if neither the first hand of cards nor the second hand of cards has a group of cards from said pre-selected plurality of groups of cards; and if so, (b) designating that the outcome is the first hand of cards winning if the first hand of cards is stronger than the second hand of cards or designating that the outcome is the second hand of cards winning if the second hand of cards is stronger than the first hand of cards.
8. A method of conducting a wagering card game comprising: allowing a player to bet a chip on an outcome of a first hand of cards paying out, a second hand of cards paying out, or no hand of cards paying out; dealing the first hand of cards and the second hand of cards such that both the first hand of cards and the second hand of cards remain hidden, the first hand of cards and the second hand of cards each including three cards; revealing the first hand of cards and the second hand of cards; designating the outcome as no hand of cards paying out if the first hand of cards and the second hand of cards each have at least one from the group consisting of a pair of aces, a triple, a three-card flush and a three-card straight, if otherwise determining the outcome as the first hand of cards paying out if the first hand of cards is stronger than the second hand of cards, and if otherwise determining the outcome as the second hand of cards paying out if the second hand of cards is stronger than the first hand of cards, collecting the chip; and giving the player two chips if the player bet on the first hand of cards paying out and the first hand of cards paying out is the outcome, giving the player two chips if the player bet on the second hand of cards paying out and the second hand of cards paying out is the outcome, and giving the player more than two chips if the player bet on no hand of cards paying out and no hand of cards paying out is the outcome.
9. The method as claimed in claim 8, giving the player 40 chips if the player bet on no hand of cards and no hand paying out is the outcome.
10. The method as claimed in claim 8, wherein the step of dealing includes allotting a common card that is shared by the first hand of cards and the second hand of cards.
11. The method as claimed in claim 8, wherein the step of determining includes determining whether the first hand of cards or the second hand of cards is stronger based on the following ranking, from strongest to weakest: a pair of higher value is stronger than a pair of relatively lower value; a pair is stronger than a hand of cards with no pairs; and a single of higher value is stronger than singles of lower value; and wherein the step of giving includes: if the outcome is no hand of cards paying out, if the player bet on the outcome of the first hand of cards paying out and the first hand of cards is stronger than the second hand of cards, giving the player a chip; if the player bet on the outcome of the first hand of cards paying out and the second hand of cards is stronger than the first hand of cards, giving the player zero chips; if the player bet on the outcome of the second hand of cards paying out and the first hand of cards is stronger than the second hand of cards, giving the player zero chips; and if the player bet on the outcome of the second hand of cards paying out and the second hand of cards is stronger than the second hand of cards, giving the player a chip.
12. The method as claimed in claim 8 wherein the chip reflects a monetary value.
13. A method of conducting a betting card game comprising the steps of: a) allowing a player to place a bet on an outcome of a first hand of cards winning, a second hand of cards winning or no hand of cards winning; b) dealing a common card, the first hand of cards and the second hand of cards, the first hand of cards and the second hand of cards initially consisting of two cards each; c) revealing the common card, the first hand of cards and the second hand of cards; d) expanding the first hand of cards to include the common card; e) expanding the second hand of cards to include the common card; f) determining if at least one of the first hand of cards and the second hand of cards consists of a triple, a three-card flush or a three-card straight, or if both the first hand of cards and the second hand of cards consist of a pair, and if so in either case, dealing no more cards to the first hand of cards and the second hand of cards and proceeding to step j; g) determining if only one of the first hand of cards and the second hand of cards consists of a pair, and if so, dealing another of said first hand of cards and said second hand of cards an additional card, and if otherwise, dealing the first hand of cards the additional card and dealing the second hand of cards a further card; h) for each hand of cards combining the common card with two other cards from said hand of cards, said two other cards being so selected to try to obtain at least one from the group listed by order of preference of: I) at least one of a triple, a three-card flush, and a three-card straight, II) a pair of aces, III) a pair of highest possible value, and IV) one or more single cards of highest possible value, aces bearing the highest value, i) for each hand of cards discarding any unused cards left over after step h; j) determining the outcome based on: VI) if both the first hand of cards and the second hand of cards have at least one from the group consisting of a pair of aces, a triple, a three-card flush and a three-card straight, no hand of cards winning, VII) a hand of cards having at least one of a triple, a three-card flush and a three-card straight wins over a hand of cards having a combination pair and single where the combination pair has a value that is less than a pair of aces, VIII) a hand of cards having a combination pair of higher value and single wins over a hand of cards having a combination pair of lower value and single, IX) a hand of cards having a single of highest value wins over a hand of cards with singles of lower value relative to said single of highest value, if the single of highest value of the first hand of cards is identical to that of the second hand of cards, a hand of cards with a single of second highest value wins, and if both the single of highest value of the first hand of cards and the single of second highest value of the first hand of cards are identical to the single of highest value of the second hand of cards and the single of second highest value of the second hand of cards, respectively, a hand of cards with a single of third highest value wins, and X) if both the first hand of cards and the second hand of cards have identical cards, no hand of cards winning; and k) paying out the player if the bet matches the outcome.
14. The method as claimed in claim 13 further including the step of paying out at a ratio of 1:1 when the bet matches the outcome of the first hand of cards winning, paying out at a ratio of 1:1 when the bet matches the outcome of the second hand of cards winning and paying out at a ratio of better than 1:1 when the bet matches the outcome of no hand of cards winning
15. The method as claimed in claim 14 further including the step of paying out at a ratio of 40:1 when the bet matches the outcome of no hand of cards winning
16. The method as claimed in claim 13 wherein step g further includes: if only one of the first hand of cards and the second hand of cards results in a pair and for the another of the first hand of cards and the second hand of cards no additional card combined with the common card and one of said two cards for said another could make a difference in changing the outcome for the said another, then no more cards are dealt and the game proceeds to the determining the outcome stage.
17. The method further as claimed in claim 14 further including the step of, before paying out: providing a banker, the banker collecting the bet and keeping any and all proceeds of the bet if the bet does not match the outcome, and during the step of paying out, the banker paying out the player if the bet matches the outcome.
18. The method as claimed in claim 13, wherein step j includes: disregarding suit when determining whether the first hand of cards wins, the second hand of cards wins or no hand of cards wins.
19. The method as claimed in claim 13, further including, prior to step a, the steps of: revealing an initial card from the conventional deck of cards, the conventional deck of cards including face cards, each card from the conventional deck of cards having a numerical value, face cards having a numerical value of 10, and discarding a subsequent number of cards, said number of cards corresponding to the numerical value of the initial card.
20. The method as claimed in claim 17, wherein step j I) includes: determining which one of the first hand of cards and the second hand of cards is stronger based on the following hand of cards ranking listed from highest value to lowest value: 1) a three-of-a-kind all of the same suit; 2) a three-card straight flush; 3) a three-of-a-kind of varied suits; 4) a three-card flush; and 5) a three-card straight, and wherein step k includes: if the outcome is no hand of cards winning because both the first hand of cards and the second hand of cards have at least one from the group consisting of a pair of aces, a triple, a three-card flush and a three-card straight: I) if the player bet on the outcome of the first hand of cards winning and the first hand of cards is stronger, returning the bet to the player; II) if the player bet on the outcome of the first hand of cards winning and the second hand of cards is stronger, the banker keeping any and all proceeds of the bet; III) if the player bet on the outcome of the second hand of cards winning and the first hand of cards is stronger, the banker keeping any and all proceeds of the bet; and IV) if the player bet on the outcome of the second hand of cards winning and the second hand of cards is stronger, returning the bet to the player.
Description:
FIELD OF THE INVENTION
[0001] The present invention relates to a method of playing a card game. In particular, the invention relates to a method of playing a wagering card game.
DESCRIPTION OF THE RELATED ART
[0002] This invention relates to wagering games. Many card games have been developed over the years and some are particularly adapted for gambling. One class of such games includes a dealer who deals cards and one or more players who place wagers based on the cards that the dealer deals. Examples in this regard include poker, blackjack, and baccarat.
[0003] With increases in the world population and the continued and expanding interest in gambling, there is a need for a new and improved card game.
BRIEF SUMMARY OF INVENTION
[0004] The present invention provides a method of playing a wagering card game disclosed herein to meet the above need. It is an object of the present invention to provide an improved card game.
[0005] More particularly, it is an object of the game to provide an improved wagering game, particularly for casinos, which is innovative and interesting.
[0006] It is also an object of the invention to provide an improved wagering game for casinos that is simple enough for most persons to understand without complicated instructions.
[0007] It is a further object of the invention to provide an improved wagering game for casinos which may use only casino industry accepted equipment such as a gaming table and cards.
[0008] There is accordingly provided a method of playing a card game including allowing a player to wager on an outcome of a first hand of cards winning, a second hand of cards winning or no hand of cards winning The method includes dealing the first hand of cards and the second hand of cards. Each the hand of cards has three cards. The method next includes designating the outcome as no hand of cards winning if: the first hand of cards has a group of cards from a pre-selected plurality of groups of cards and the second hand of cards has a group of cards from said pre-selected plurality of groups of cards.
[0009] There is also provided a method of conducting a wagering card game including allowing a player to bet a chip on an outcome of a first hand of cards paying out, a second hand of cards paying out, or no hand of cards paying out. The method includes dealing the first hand of cards and the second hand of cards such that both the first hand of cards and the second hand of cards remain hidden. The first hand of cards and the second hand of cards each include three cards. The method includes revealing the first hand of cards and the second hand of cards. The method includes designating the outcome as no hand of cards paying out if the first hand of cards and the second hand of cards each have at least one from the group consisting of a pair of aces, a triple, a three-card flush and a three-card straight, if otherwise determining the outcome as the first hand of cards paying out if the first hand of cards is stronger than the second hand of cards, and if otherwise determining the outcome as the second hand of cards paying out if the second hand of cards is stronger than the first hand of cards. The method includes collecting the chip. The method includes giving the player two chips if the player bet on the first hand of cards paying out and the first hand of cards paying out is the outcome, giving the player two chips if the player bet on the second hand of cards paying out and the second hand of cards paying out is the outcome, and giving the player more than two chips if the player bet on no hand of cards paying out and no hand of cards paying out is the outcome.
[0010] There is further provided a method of conducting a betting card game. The game includes the steps of [0011] a) allowing a player to place a bet on an outcome of a first hand of cards winning, a second hand of cards winning or no hand of cards winning; [0012] b) dealing a common card, the first hand of cards and the second hand of cards, the first hand of cards and the second hand of cards initially consisting of two cards each; [0013] c) revealing the common card, the first hand of cards and the second hand of cards; [0014] d) expanding the first hand of cards to include the common card; [0015] e) expanding the second hand of cards to include the common card; [0016] f) determining if at least one of the first hand of cards and the second hand of cards consists of a triple, a three-card flush or a three-card straight, or if both the first hand of cards and the second hand of cards consist of a pair, and if so in either case, dealing no more cards to the first hand of cards and the second hand of cards and proceeding to step j; [0017] g) determining if only one of the first hand of cards and the second hand of cards consists of a pair, and if so, dealing another of said first hand of cards and said second hand of cards an additional card, and if otherwise, dealing the first hand of cards the additional card and dealing the second hand of cards a further card; [0018] h) for each hand of cards combining the common card with two other cards from said hand of cards, said two other cards being so selected to try to obtain at least one from the group listed by order of preference of: [0019] I) at least one of a triple, a three-card flush, and a three-card straight, [0020] II) a pair of aces, [0021] III) a pair of highest possible value, and [0022] IV) one or more single cards of highest possible value, aces bearing the highest value, [0023] i) for each hand of cards discarding any unused cards left over after step h; [0024] j) determining the outcome based on: [0025] I) if both the first hand of cards and the second hand of cards have at least one from the group consisting of a pair of aces, a triple, a three-card flush and a three-card straight, no hand of cards winning, [0026] II) a hand of cards having at least one of a triple, a three-card flush and a three-card straight wins over a hand of cards having a combination pair and single where the combination pair has a value that is less than a pair of aces, [0027] III) a hand of cards having a combination pair of higher value and single wins over a hand of cards having a combination pair of lower value and single, [0028] IV) a hand of cards having a single of highest value wins over a hand of cards with singles of lower value relative to said single of highest value, if the single of highest value of the first hand of cards is identical to that of the second hand of cards, a hand of cards with a single of second highest value wins, and if both the single of highest value of the first hand of cards and the single of second highest value of the first hand of cards are identical to the single of highest value of the second hand of cards and the single of second highest value of the second hand of cards, respectively, a hand of cards with a single of third highest value wins, and [0029] V) if both the first hand of cards and the second hand of cards have identical cards, no hand of cards winning; and [0030] k) paying out the player if the bet matches the outcome.
BRIEF DESCRIPTION OF DRAWINGS
[0031] The invention will be more readily understood from the following description of preferred embodiments thereof given, by way of example only, with reference to the accompanying drawings, in which:
[0032] FIG. 1 is a top plan view of a game table layout according to an embodiment of the invention;
[0033] FIG. 2 is a flowchart showing the game illustrated in FIG. 1 in simplified form; and
[0034] FIG. 3 is a table for determining the outcome of the game as referred to in FIG. 2.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0035] Referring to FIG. 1, there is indicated generally a game table layout 10, accordingly to one example, for playing the card game as herein disclosed. The game table layout 10 comprises a substrate in this example cloth 11 on which printed matter may be inscribed.
[0036] The card game as disclosed herein uses a deck of cards comprising one or more conventional decks of cards. In one preferred embodiment a total of sixteen decks are used, with eight decks of one color and eight decks of another color, though this is not required.
[0037] Referring to FIG. 2, the first step in the game is to shuffle the deck of cards. Preferably a shuffle machine (not shown) may be used for this purpose. The cards may then be placed in a dealer's shoe (not shown). Shuffle machines and dealer's shoes are well known to those skilled in the art and therefore will not be described.
[0038] Next a first card may be drawn from the top of the deck. A dealer may draw this card. The numerical value of the drawn card will determine how many cards are subsequently removed (or burned) face down from the top of the deck. In one preferred embodiment, an ace has the value of 1 and face cards have the value of 10. Thus, if for example a jack is drawn as the first card, ten further cards are drawn off the top of the deck face down and discarded. The cards may for example be discarded by placing them in a discard rack 13, shown in FIG. 1. The discarded cards may be sequentially counted out loud one by one as they are discarded by the dealer.
[0039] The next step in the game is for one or more players to place one or more bets on the outcome of the game. The one or more players can bet on the outcome of a first hand winning, the outcome of a second hand winning and/or the outcome of no hand winning
[0040] In the example shown in FIG. 1, the game table layout 10 provides a plurality of spaces as, in this example, indicated by annulus sector space 26, for each of the players. In the example shown, the game table layout 10 provides nine spaces numbered one through nine to allow nine players, respectively, to play the game. For the sake of simplicity only space 26 will be discussed in detail with the understanding that the rest of the spaces for the players are similar.
[0041] The space 26 includes a portion 28 with the marking FIRST HAND. If the player assigned to space 26 wants to bet on the first hand winning, the player places his bet, such as money or chips, within portion 28 of the space 26.
[0042] The space 26 includes a portion 30 with the marking SECOND HAND. If the player assigned to space 26 one wants to bet on the second hand winning, the player places his bet, such as money or chips, within portion 30 of the space 26.
[0043] The space 26 includes a portion 32 which in this example has a circle, though in another example it may be marked as NO HAND WINS. If the player assigned to space 26 one wants to bet on no hand winning, the player places his bet, such as money or chips, within portion 32 of the space 26.
[0044] In one preferred embodiment, players may each bet on either the outcome of the first hand winning or the second hand winning, and they may also each at the same time bet on the outcome of no hands winning
[0045] Once all the bets have been placed, the dealer may call an end to the betting by for example saying, "No more bets."
[0046] Referring both to FIGS. 1 and 2, the method next involves dealing a number of cards face down. Referring to FIG. 1, a first card or common card 12, a second card 14, a third card 16, a fourth card 18 and a fifth card 20 are each dealt out face-down.
[0047] More specifically, the second card 14 is dealt to the first hand, the third card 16 is dealt to the second hand, the fourth card 18 is dealt to the first hand and the fifth card 20 is dealt to the second hand. The first hand in this example is positioned within a rectangular space 22. The second hand in this example is positioned within a rectangular space 24.
[0048] The cards are then revealed by the dealer. In one preferred embodiment the common card 12 is revealed first.
[0049] The next step in the game is to combine the first hand, with its second card 14 and fourth card 18, with the common card 12. The second hand, with its third card 16 and fifth card 20, is also combined with the common card 12.
[0050] If in the combination of these three cards for either the first hand or the second hand there is either a triple, a three-card flush or a three-card straight, no more cards are dealt in the game. The game proceeds to the determine outcome stage of the game.
[0051] If in the combination of these three cards for both the first hand and the second hand there is at least a pair, no more cards are dealt in the game. The game proceeds to the determine outcome stage of the game.
[0052] If only one of the first hand (the second card 14, the fourth card 18 and the common card 12) and the second hand (the third card 16, the fifth card 20 and the common card 12) results in a pair, then generally speaking (apart from an exception discussed below) a further card is dealt to the other of the first hand and the second hand. For the hand which now has three cards plus the common card 12, the next step is to make a best combination of three cards that includes the common card 12. This will be discussed in more detail later with reference to FIG. 3.
[0053] If neither the first hand nor the second hand results in a pair, an additional card is dealt to the first hand and a further card is dealt to the second hand. For each hand the next step is to make a best combination of three cards that includes the common card.
[0054] Once no more cards are to be dealt, the remaining cards of the deck may be taken out of the dealer's shoe by the dealer and placed in the discard rack 13.
[0055] The game next proceeds to determine the outcome of the game stage as follows.
[0056] The point value of the cards, in one preferred embodiment, is the same as the point value of cards in poker. Thus, the relative value of each individual card, from strongest to weakest, is dictated by the following rank order: ace, king, queen, jack, ten, nine, eight, seven, six, five, four, three, and two. Joker cards in this preferred embodiment are not used.
[0057] The best combination of three cards that includes the common card, the combination that should be made if possible, is one that includes a group of cards from a pre-selected plurality of groups of cards. The pre-selected plurality of groups of cards in one preferred embodiment consists of: a triple, a three-card flush and a three-card straight. For the sake of clarity, a natural hand is defined hereby as at least one of a triple, a three-card flush or a three-card straight. The ranking within the natural hand, from strongest to weakest combination, is as follows: 1) a three-of-a-kind all of the same suit; 2) a three-card straight flush; 3) a three-of-a-kind of varied suits; 4) a three-card flush; and 5) a three-card straight.
[0058] For the sake of clarity examples of the above hands may be: for a three-of-a-kind all of the same suit, e.g. three cards where each one is a seven of hearts; for a three-card straight flush, e.g. a five of spades, a six of spades and a seven of spades; for a three-of-a-kind of varied suits, e.g. a seven of hearts, a seven of spades, and a seven of diamonds; for a three-card flush, e.g. a two of diamonds, a jack of diamonds, and an ace of diamonds; and for a three-card straight, e.g. a five of hearts, a six of diamonds, and a seven hearts.
[0059] After a natural hand, the next best combination of three cards is one that includes a pair of aces. After this, a pair of cards of a certain value beats a pair of lower value. For example if the first hand comprises a pair of jacks and the second hand comprises a pair of nines, the first hand wins over the second hand. If there are no pairs in the three cards of the first hand that includes the common card or in the three cards of the second hand that includes the common card, then a combination of three cards (that includes the common card) having as many single cards of as high a value as possible should be selected. In the preferred embodiment as herein disclosed aces are high.
[0060] The best combination of three cards that includes the common card should be selected based on the above set out rankings, with the rule being to select the top or strongest combination of three cards possible.
[0061] Any cards for the first hand and the second hand that are not used in the above set out combinations should next be excluded from the first hand and the second hand, respectively.
[0062] Referring now to FIG. 3, this shows a table for determining the outcome of the game. The game can have only one of three outcomes: the first hand wins, the second hand wins, or no hand wins.
[0063] One column 34 in the table of FIG. 3 is entitled as "first hand", which is meant to refer to the best combination for the first hand, comprised of the common card and two cards from the first hand. Likewise adjacent column 36 entitled "second hand" refers to the best combination for the second hand, comprised of the common card and two cards from the second hand. Column 38 entitled "outcome" lists the outcome of the game based on the scenarios set out in columns 34 and 36.
[0064] Where a best combination of two cards from the first hand combined with the common card results in a natural hand and a best combination of two cards from the second hand combined with the common card results in a pair other than a pair of aces, the outcome of the game is that the first hand wins.
[0065] Where a best combination of two cards from the first hand combined with the common card results in a pair other than a pair of aces and a best combination of two cards from the second hand combined with the common card results in a natural hand, then the outcome of the game is that the second hand wins.
[0066] Where a best combination of two cards from the first hand combined with the common card results in a natural hand and a best combination of two cards from the second hand combined with the common card results in a natural hand, the outcome of the game is that no hand wins.
[0067] Where a best combination of two cards from the first hand combined with the common card results in a natural hand and a best combination of two cards from the second hand combined with the common card results in a pair of aces, the outcome of the game is that no hand wins.
[0068] Where a best combination of two cards from the first hand combined with the common card results in a pair of aces and a best combination of two cards from the second hand combined with the common card results in a natural hand, the outcome of the game is that no hand wins.
[0069] Where a best combination of two cards from the first hand combined with the common card results in a pair of aces and a best combination of two cards from the second hand combined with the common card results in a pair of aces, the outcome of the game is that no hand wins. This is true regardless of whether one hand has a better kicker. A kicker refers to a third card of higher value compared with that of the highest third card of the other hand.
[0070] Where a best combination of two cards from the first hand combined with the common card results in a pair of cards of higher value and a best combination of two cards from the second hand combined with the common card results in a pair of cards of lower value relative to the pair of cards of higher value, the outcome of the game is that the first hand wins. Where a best combination of two cards from the first hand combined with the common card results in a pair of lower value and a best combination of two cards from the second hand combined with the common card results in a pair of higher value relative to the pair of lower value, the outcome of the game is that the second hand wins.
[0071] If none of the above situations arises, a best combination of two cards from one of the first hand and the second hand combined with the common card that results in the hand with the single of the highest value winning For example, if the best combination of the first hand comprises an ace, ten, and nine (e.g. the common card), with the cards being of varying suits, and the best combination of the second hand comprises a king, nine (the common card), and six, with the cards being of varying suits, the first hand wins because an ace is of higher value than a king
[0072] If the singles of the highest value are the same (regardless of suit), the best combination with the single of second highest value wins. For example, if the best combination of the first hand comprises a jack (e.g. common card), nine and seven (with the cards being of varying suits) and the best combination of the second hand comprises a jack (the common card), ten and two (with the cards being of varying suits), the second hand wins because a ten is of higher value compared to a nine.
[0073] If the singles of the highest value and the singles of the second highest value are the same (regardless of suit), the best combination with the single of the third highest value wins. For example, if the best combination of the first hand comprises a queen, ten (e.g. the common card), and six (with the cards being of varying suits), and the best combination of the second hand comprises a queen, ten (the common card) and five (with the cards being of varying suits), the first hand wins because a six is of higher value compared to a five.
[0074] If the singles of the highest value, singles of the second highest value and singles of the third highest value are the same (regardless of suit), the outcome is that no hand wins. For example, if the best combination for both the first hand and the second hand comprises a jack, nine, and three (with at least some of the cards for each hand being of varied suit), no hand wins.
[0075] If the outcome is the first hand winning, the cards of the first hand may be offset or pushed forward by the dealer so that the cards are visually offset from the second hand. If the outcome is the second hand winning, the cards of the second hand may be offset or pushed forward by the dealer so that the cards are visually offset from the first hand.
[0076] After the step of determining the outcome has finished, the bets are collected by the dealer. Losing bets may be collected by the dealer first, beginning with the losing first hand and/or second hand bets. The losing bets may be placed within a storage device (not shown) of some kind such as, for example, a slush tube. Storing devices for bets are well known to those skilled in the art and therefore will not be described.
[0077] The winning bets, if any, are then paid out by the dealer. If a player bet on the outcome of the first hand winning and the first hand wins, the player who so bet is paid out. In one preferred embodiment said player is paid even money. In other words this payout occurs on a 1:1 basis. For example, if the player bet $100.00 on the first hand winning and this is what results, the player retains his initial $100.00 and is paid an additional $100.00. Losing bets, that is bets if any for the second hand winning or no hand winning, are collected and kept by, for example, the casino. In one example payouts totaling over $100.00 must be verified by a supervisor.
[0078] If a player bet on the outcome of the second hand winning and the second hand wins, the player who so bet is paid out. In one preferred embodiment said player is paid even money. In other words this payout occurs on a 1:1 basis. Losing bets, that is bets if any for the first hand winning or no hand winning, are collected and kept by the casino.
[0079] If a player bet on the outcome of the no hand winning and no hand wins, the player who so bet is paid out. This payout occurs at greater than 1:1 odds. In one example of a preferred embodiment, the payout for the outcome of no hand winning is on a 40:1 basis. For example, if the player bet $100.00 on the outcome of no hand winning and this is what results, the player retains his initial $100.00 and is paid an additional $4,000.00. Losing bets, that is bets if any for the first hand winning or the second hand winning, are collected and kept by the casino.
[0080] Where the outcome is no hand winning and the first hand and the second hand both involve a natural hand or pair of aces, in this case one of the hands will have a stronger hand compared to the other, based on the ranking of the natural hands and aces as discussed previously above (a pair of aces rank below natural hands). A player whose bet corresponds to the stronger hand is paid back is original bet.
[0081] For example, if the natural hand from the first hand is stronger than the natural hand of the second hand (the outcome being no hand winning because there are two natural hands) and a player bet on the first hand winning, said player does not make any money from the game because his bet does not match the outcome. However, the player does get his bet or chips returned. Thus the term "winning" in "no hand winning" is used in the sense of making money: the player does not make a return on his bet if he bet on a given hand. The player does not "win" money in this situation but does get his original money returned if his bet (either the first hand winning or the second hand winning) corresponds with the hand having the strongest natural hand.
[0082] For example, if the common card was an ace of hearts, the top two other cards from the first hand included a queen of hearts and a king of hearts, and the top two other cards from the second hand are a queen of spades and a king of spades. Because the first hand forms a natural hand of a straight flush, this is stronger than the natural hand of the second hand, which is merely a straight.
[0083] Had the player bet on the second hand winning and the outcome is no hand winning with the first hand having a stronger natural hand compared to the natural hand of the second hand, he would lose his bet and get nothing.
[0084] The game may then be played again. The dealer will collect the cards set out of the game table layout 10 and place them in the discard rack 13. The dealer may then announce "loading" and, with the go ahead of the supervisor, take the cards from the discard rack 13 and load them in the shuffle machine once again. The now re-shuffled cards may then be placed in the dealer's shoe and the game repeated as set out above.
[0085] While it is generally the case that if only one of the first hand (comprising the second card 14, the fourth card 18 and the common card 12) and the second hand (comprising the third card 16, the fifth card 20 and the common card 12) results in a pair, then a further card is dealt to the other of the first hand and the second hand, this is not always true. If only one of said first hand and said second hand results in a pair and the other of said first hand and said second hand results in neither a natural hand nor a pair of equivalent or higher value and no additional card could make a difference in changing the outcome for the said other, then no more cards are dealt and the game proceeds to the determine the outcome stage.
[0086] An example of the above described scenario is as follows: the common card is a nine, the first hand consists of two tens and the second hand consists of a four and a two. An additional card is not given to the second hand because no card exists that would result in two cards from the second hand combined with the common card beating the two tens of the first hand combined with the nine (common card).
[0087] In one example the game as herein disclosed may adopt the following terminology. The players that may sit in spaces 1 through 9 may be referred to as the participants of the game. The game as a whole may be referred to as wish card poker. The common card 12 may be referred to as the wish card. The first hand may be referred to as "PLAYER", replacing all mention of "FIRST HAND" on the game table layout 10 and substituting the term "PLAYER" therefor. The second hand may be referred to as "MAKER", replacing all mention of "SECOND HAND" on the game table layout 10 and substituting the term "MAKER" therefor. The outcome of no hand winning may be referred to as the bad beat bonus. Portion 28 of space 26 may be referred to as "PLAYER'S BOX", portion 30 of space 26 may be referred to as "MAKER'S BOX", and portion 32 of space 26 may be referred to as "BONUS BOX".
[0088] In this example, the game is played out as set above, with the exception that the MAKER is dealt the first card after the wish card has been dealt, then the PLAYER is dealt a card, followed by the MAKER being dealt a card, and followed by the PLAYER being dealt a card. Also, during the revealing cards stage, the wish card is first revealed, followed by the cards of the MAKER, and then followed by the cards of the PLAYER.
[0089] Another variation of the game wish card poker is called squeeze wish card poker. Here the game is played as before with the exception that, after the step of placing bets, a participant who bets on, for example, the MAKER is given the cards of the MAKER by the dealer to touch (or squeeze), look at, then reveal (or flip over). Likewise a participant who bets on the PLAYER is given the cards of the PLAYER by the dealer to touch (or squeeze), look at, then reveal (or flip over). This variation of the game may be used for VIP gambling, where the minimum acceptable bet is relatively high.
[0090] In another variation of the game that may be for VIP gambling, the deck of cards (comprising the one or more conventional decks of cards) is only used once and are then destroyed. Also the dealer's shoe may be only ever used once and then destroyed.
[0091] It will be understood by someone skilled in the art that many of the details provided above are by way of example only and are not intended to limit the scope of the invention which is to be determined with reference to the following claims.
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