Patent application number | Description | Published |
20090163280 | Network Game Anti-Cheating Device, Method and System - An embodiment of this invention discloses a network game anti-cheating device, method and system. The device includes: an information processing unit, adapted to modify actual game state information to dummy game state information, and send the dummy game state information to a terminal of a player; and a seat assignation unit, adapted to assign a player into an unoccupied seat of an idle table according to actual table information in a game room. The information processing unit comprises: a table information processing unit, adapted to send dummy table information in the game room to the terminal of the player; a watching information processing unit, adapted to send dummy game information of players who are playing the game on the table; and a partner-player information processing unit, adapted to send dummy information of the partner-players on the table. | 06-25-2009 |
20140047264 | COMPUTER INFORMATION SYSTEM AND DYNAMIC DISASTER RECOVERY METHOD THEREFOR - The method is performed as a client device and includes receiving a first message that includes a first data usage value. The first message is formatted according to a respective format. After receiving the first message, the method further includes acquiring a data usage template corresponding to the respective format. The method further includes receiving a second message that includes a second data usage value. The second message is formatted according to the respective format. The method further includes parsing the second message according to the data usage template so as to obtain a second data usage value. | 02-13-2014 |
20140067928 | SYSTEMS AND METHODS FOR DATA SYNCHRONIZATION IN A NETWORK APPLICATION - A computer receives user input events associated with a network application. Each user input event corresponds to a respective image frame of the network application and the user input events include at least one remote user input event from a remote source. The computer generates and updates response data from the respective image frames associated with the user input events to a current image frame of the network application. In some embodiments, the user input events are all from a local user of the computer. The computer also generates and updates synchronization data from the respective image frame associated with the at least one remote user input event to the current image frame of the network application. Finally, the computer replaces the response data with the synchronization data. | 03-06-2014 |
20140074918 | DISPLAY CONTROL METHOD AND DEVICE - The current invention discloses methods and devices that provide controlled randomization of the progression of an application program on one or more terminals connected to a server. The server may feed a seed random number to the terminals and the seed random number may be used by a platform-independent random number generator to produce random numbers. The random numbers may be fed to platform-dependent random processing commands to generate display contents, which may be displayed by the terminals. With such implementations, the same program running at different times may have different processes and show different display contents. The current invention reduces predictability and improves randomness and excitability of the program. | 03-13-2014 |
20140075046 | INFORMATION MANAGEMENT METHOD AND DEVICE - The current invention discloses methods and devices that may be used to maintain continued synchronization during a P2P session when a synchronizing terminal withdraws from synchronizing the operations of one or more participating terminals. A server may temporarily replace the synchronizing terminal and request operating status information from the participating terminals. After calculating data differences between the participating terminals using the operating status information, the server may transmit the data differences to the participating terminals so that each participating terminal is configured to synchronize itself with the other participating terminals. A new synchronizing terminal is selected from the participating terminals so that the new synchronizing terminal is configured to synchronize the operations of the remaining participating terminals. The current invention prevents termination of network applications due to the withdrawal of the synchronizing terminal, maintaining synchronization and improving the quality of the network applications. | 03-13-2014 |
20140235358 | ROLE CLEARING METHOD, DEVICE AND SYSTEM FOR EMULATOR GAME - A role removal method, apparatus and system for an emulator game are provided. The method includes: when it is determined that there is a role to be removed from the emulator game, saving current game running information; calling a role removal function to remove the role to be removed; and loading the saved current game running information, so as to continue running the emulator game. The embodiment of the disclosure can modify stack data, a program pointer and the like of a game program by saving the current game running information and calling the role removal function, so as to achieve the purpose of controlling the game execution procedure. In particular, it can be guaranteed that a game player can exit the game at any time, and meanwhile the remaining game players can continue their games without being influenced. | 08-21-2014 |
20150019677 | Systems and Methods for Browser-Based Games - Systems and methods are provided for browser-based games. For example, a data-loading request is received for acquiring resource data and user data related to operations of a next phase of a browser-based game; a present networking state is detected; in response to the present networking state corresponding to an online state, first resource data and first user data are requested from the network-side server; the browser-based game is loaded based on at least information associated with the first resource data and the first user data received from the network-side server; and the first resource data and the first user data are stored in a cache. | 01-15-2015 |
20150033334 | METHOD, APPARATUS, AND SYSTEM OF DETECTING DATA SECURITY - Methods, apparatus and system of detecting data security are provided herein. Data for detection are acquired. Whether the data for detection are to be updated for a first time is determined. When the data for detection are to be updated for the first time, the data for detection can be updated, encrypted, and stored as first encrypted data. When the data for detection are not to be updated for the first time, the data for detection can be acquired and encrypted to provide second encrypted data. The second encrypted data are compared with the stored first encrypted data to determine whether the second encrypted data having been unauthorizedly modified. The present disclosure is simple to be implemented without relying on specific logical of a certain application. Development costs, maintenance costs and occupancy of server resources can be reduced. System performance and user experience can be improved. | 01-29-2015 |