Patent application number | Description | Published |
20090247304 | COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD - A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary. | 10-01-2009 |
20090253518 | COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD - A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires server, etc. whether or not it is possible to communicate with the opponent in the friend list over a network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. In a case that a still another opponent being connected to its own apparatus exists, when other game apparatus makes a connection, its own game apparatus transmits their identifying information to introduce the communicating opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary. | 10-08-2009 |
20120028717 | GAME APPARATUS AND STORAGE MEDIUM STORING A GAME PROGRAM FOR CONDUCTING DATA COMMUNICATIONS WITH A NETWORK - A game apparatus includes an input-output processor, and by following an instruction from the input-output processor, messages are transmitted and received with other game apparatus | 02-02-2012 |
20120293492 | INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN, AND INFORMATION PROCESSING METHOD - An information processing system includes a server for managing image files of a planar view image file format and a plurality of first information processing apparatuses each capable of transmitting/receiving an image file via the server. At least one of the first information processing apparatuses includes first transmission means for modifying metadata of an image file of a multi-view image file format which contains a multi-view image, to metadata of an image file of a planar view image file format, and transmitting the image file to the server. At least one of the first information processing apparatuses includes first display control means for, when an image file of the planar view image file format that is received from the server contains a multi-view image, performing multi-view display on a first display device by using the multi-view image. | 11-22-2012 |
20120293493 | COMPUTER-READABLE STORAGE MEDIUM HAVING DISPLAY CONTROL PROGRAM STORED THEREIN, DISPLAY CONTROL APPARATUS, DISPLAY CONTROL SYSTEM, AND DISPLAY CONTROL METHOD - In a display control apparatus, contents obtained from a server device are planarly displayed on a screen. Then, in the display control apparatus, an image included in the planarly displayed contents is obtained, and it is determined whether or not the obtained image is a stereoscopically viewable image. When the result of determination is that the obtained image is a stereoscopically viewable image, the image is stereoscopically displayed on the screen. | 11-22-2012 |
20120293494 | COMPUTER-READABLE STORAGE MEDIUM HAVING DISPLAY CONTROL PROGRAM STORED THEREIN, DISPLAY CONTROL APPARATUS, DISPLAY CONTROL SYSTEM, AND DISPLAY CONTROL METHOD - In a display control apparatus, a first content obtained from a server device is planarly displayed on a screen. When an operation to display a second content is detected, the second content is obtained from the server device. In the display control apparatus, it is determined whether or not the second content thus obtained is a stereoscopically viewable image. When the result of the determination is positive, the stereoscopically viewable image as the second content is stereoscopically displayed on the screen. | 11-22-2012 |
20130113698 | STORAGE MEDIUM, INPUT TERMINAL DEVICE, CONTROL SYSTEM, AND CONTROL METHOD - An input terminal device of one example includes a CPU, and the CPU transmits operation data to a game apparatus executing game processing in response to an operation by a user. Furthermore, when a TV remote control button provided to the input terminal device is operated, the CPU sets a TV control mode capable of operating a television, to thereby display a TV remote controller image on an LCD of the input terminal device. By using this image, the user inputs operation data of the television. | 05-09-2013 |
20130252740 | COMMUNICATION GAME SYSTEM, GAME APPARATUS, SERVER, STORAGE MEDIUM STORING A PROGRAM, AND GAME CONTROL METHOD - A communication game system includes a plurality of game apparatuses which are able to wirelessly communicate with each other. Each of the game apparatus registers identifying information of an opponent obtained by a short-distance wireless communication or by user's manual input in a friend list. Thereafter, the game apparatus connects to the Internet, and inquires whether it is possible to communicate with an opponent in the friend list over the network. If it is possible to communicate, the game apparatus obtains an address of the opponent to make a network communication. Even if a user makes a short distance wireless communication with a friend to exchange and register the identifying information or registers the friend by hand and then is parted from the friend, the user can safely communicate with the opponent is to be added to the multiplayer game session, one of the participants transmits identifying information to introduce the communication opponents to each other. The game apparatuses introduced to each other make a communication over a network, and add the identifying information of the opponents to the friend list, if necessary. | 09-26-2013 |
20140137040 | INFORMATION-PROCESSING DEVICE, STORAGE MEDIUM, INFORMATION-PROCESSING SYSTEM, AND INFORMATION-PROCESSING METHOD - An example information-processing device that includes: a first registering unit that registers, in accordance with an operation performed by a user, a link data set indicating a specific data set, a specifying unit that specifies a status of use of a link data set registered by the first registering unit or a status of use of a specific data set indicated by a link data set registered by the first registering unit, and a second registering unit that registers at least one of a plurality of link data sets registered by the first registering unit based on a status of use specified by the specifying unit. | 05-15-2014 |