Patent application number | Description | Published |
20120147047 | DISABLING AN AUTOMATIC ROTATION FUNCTION OF MOBILE COMPUTING DEVICES - Technology is generally described for disabling an automatic rotation function of mobile computing devices. The technology can detect a tilt angle of a display of the computing device in relation to a surface; and if the tilt angle is less than a specified threshold tilt angle, disable a rotation function. | 06-14-2012 |
20120195423 | SPEECH QUALITY ENHANCEMENT IN TELECOMMUNICATION SYSTEM - Technologies are generally described for an echo cancelling device of a telecommunication system. In some examples, an echo canceling device may include a noise reduction unit configured to reduce a background noise around a near-end talker from a near-end signal provided by a microphone, a double talk detector configured to detect a double talk event based on the noise-reduced near-end signal and a far-end signal, and a filtering unit configured to receive the far-end signal and the near-end signal provided by the microphone. | 08-02-2012 |
20120195424 | MEASURING QUALITY OF EXPERIENCE IN TELECOMMUNICATION SYSTEM - Technologies are generally described for a system for measuring a quality of experience (QoE). In some examples, a quality of experience (QoE) measuring device may include a background noise detecting unit configured to measure a background noise around a near-end talker, and a decision unit configured to determine whether a double talk event detected by a double talk detector is caused by the background noise around the near-end talker. | 08-02-2012 |
20120278130 | MOBILE TRAFFIC FORECASTING USING PUBLIC TRANSPORTATION INFORMATION - Technologies are generally described for mobile traffic forecasting using public transportation information. In some examples, a method performed under the control of a mobile traffic forecasting system may include receiving payment information of a public transportation, and estimating mobile traffic for one or more base stations on a route of the public transportation based on the payment information of the public transportation. | 11-01-2012 |
20120309350 | DUMMY INFORMATION FOR LOCATION PRIVACY IN LOCATION BASED SERVICES - Technologies are generally described for location privacy protection. In some examples, location privacy protection is provided by determining a maximum number of dummy location information sets to be transmitted to an LBS provider along with actual location information based on a comparison of expected LBS data to be received and bandwidth availability, as well as expected power usage on a mobile device transmitting the information and available power for the mobile device. The dummy information may be generated such that realistic trajectories are obtained without enabling an intruder to detect a user's actual path when the user is moving. | 12-06-2012 |
20130005467 | SAFETY SCHEME FOR GESTURE-BASED GAME - Technologies are generally described for providing a notification to a player playing a gesture-based game of a potentially dangerous condition. In some examples, a safety component of a gesture-based game system includes a gesture range determination unit configured to determine a gesture range associated with a gesture-based game; a detection unit configured to detect a movement of an object; and an alarm unit configured to generate an alarm in response to a determination based on the movement of the object which is within the gesture range. | 01-03-2013 |
20130106772 | DIFFERENTIATING INPUTS OF A DISPLAY DEVICE | 05-02-2013 |
20130172070 | PAUSE AND RESUME SCHEMES FOR GESTURE-BASED GAME - Technologies are generally described for pausing and resuming a gesture-based game. In some examples, a method performed under control of a gesture-based game system includes receiving a pause command that indicates pausing play of a gesture-based game and in response to the receipt of the pause command, capturing a first image of a player currently playing the gesture-based game, the first image being associated with a first posture of the player substantially at the time of the pause command and generating an outline of the player corresponding to the first image of the player. | 07-04-2013 |
20130196759 | SAFETY SCHEME FOR GESTURE-BASED GAME SYSTEM - Technologies are generally described for a safety scheme for a gesture-based game. In some examples, a method performed under control of a gesture-based game system may include determining whether an obstacle exists within a playing space associated with a game being currently played on the gesture-based game system, and generating in a display area associated with the game a barrier image associated with the obstacle. | 08-01-2013 |
20130203356 | SIGNAL ENHANCEMENT - Technologies and implementations for signal enhancement are generally disclosed. | 08-08-2013 |
20130210526 | LOAD BALANCING IN CLOUD-BASED GAME SYSTEM - Technologies are generally described for a load balancing scheme for a cloud-based game system. In some examples, a load balancing system may include a resource usage measurement unit configured to measure resource usage of a game server, a determination unit configured to determine one or more client devices to stream non-interactive media files among a plurality of client devices connected to the game server based at least in part on the resource usage measured by the resource usage measurement unit, and a transmission unit to stream the non-interactive media files to one or more of the client devices upon occurrence of a predetermined game event. | 08-15-2013 |
20130210527 | PLAYER MATCHING IN A GAME SYSTEM - Technologies are generally described for a player matching scheme for a game system. In some examples, a player matching system may include an access pattern analysis unit configured to analyze access patterns of a plurality of players of a game provided by a game server, and a player recommendation unit configured to recommend to one player of the plurality of players at least some others of the plurality of players with whom the one player can compatibly play the game, based at least in part on the analyzed access patterns. | 08-15-2013 |
20130212213 | DATA TRANSMISSION IN CLOUD-BASED SYSTEM - Technologies are generally described for a data transmission scheme for a cloud-based system. In some examples, a data transmission system may include a communication speed determination unit configured to determine communication speed between a server and multiple client devices connected to the server; a client classification unit configured to classify each of the multiple client devices based at least in part on the communication speed determined by the communication speed determination unit; and a data transmission unit configured to transmit a predetermined portion of data to one or more of the client devices connected to the server. | 08-15-2013 |
20130225296 | SAFETY SCHEME FOR GESTURE-BASED GAME SYSTEM - Technologies are generally described for a safety scheme for a gesture-based game. In some examples, a method performed under control of a gesture-based game system may include detecting a presence of at least one first obstacle between a first distance from a player and a second distance from the player that is less than the first distance, and determining a recommended position for the player based at least in part on a location of the detected first obstacle. | 08-29-2013 |
20130229343 | DISABLING AN AUTOMATIC ROTATION FUNCTION OF MOBILE COMPUTING DEVICES - Technology is generally described for disabling an automatic rotation function of mobile computing devices. The technology can detect a tilt angle of a display of the computing device in relation to a surface; and if the tilt angle is less than a specified threshold tilt angle, disable a rotation function. | 09-05-2013 |
20130259247 | AUDIO CONTROL SYSTEM - Technologies are generally described for a system for controlling an audio signal based on a proximity of, e.g., a user's hand to at least one component of an audio control system. In some examples, an audio control system may include a filter configured to provide an echo signal and a control decision unit configured to provide a control signal based on the echo signal. | 10-03-2013 |
20130268838 | DISTILLING POPULAR INFORMATION OF A WEB PAGE - Implementations and techniques for distilling popular parts of a web page are generally disclosed. | 10-10-2013 |
20130305174 | INPUT ERROR REMEDIATION - Technologies are generally described for an input error remediation scheme for an electronic device with a touch screen display. In some examples, a method performed under control of an electronic device with a touch screen display may include displaying a first page on the touch screen display, detecting a first input from a user of the electronic device, detecting a second input from the user; determining whether the first input is inadvertent based at least in part on the second input, and displaying a second page on the touch screen display, if the first input is determined to be inadvertent. | 11-14-2013 |
20130326389 | KEY INPUT ERROR REDUCTION - Technologies are generally described for devices, methods, and programs for reducing key input errors. An example device includes a detector to determine characteristics of a detected input and an arbiter to reject the detected input that has characteristics of an input error. | 12-05-2013 |
20130339317 | DATA DEDUPLICATION MANAGEMENT - Technologies are generally described for a data deduplication management scheme for media files uploaded or to be uploaded to a server. In some examples, a method may include identifying, by a server, a creation time of a media file based at least in part on metadata of the media file; identifying, by the server, an uploading time of the media file; calculating, by the server, a difference between the creation time and the uploading time; and performing, by the server, a data deduplication process when the difference is greater than a predetermined value. | 12-19-2013 |
20140012914 | ORGANIZATION OF INPUTS FOR ONLINE SERVICE - Technologies are generally described for organizing inputs for an online service. It is determined that there are no updated inputs generated on a personalized page hosted on a server corresponding to the online service for a predetermined time period. The inputs may be associated with an acknowledged contact regarding the online service. Inputs previously generated on the personalized page hosted on the server are reorganized in accordance with one of multiple arrangements. | 01-09-2014 |
20140012928 | PROCESSING CONNECTION REQUEST IN ONLINE SERVICE - Disclosed is a system and method for processing a connection request in an online service by a server corresponding to the online service. A connection request message that originates from a personalized account for a first user is sent to a personalized account for a second user and a certain threshold of access to posts related to the personalized account for the first user is provided to the personalized account for the second user for a certain period of time. An access to the posts related to the personalized account for the first user is otherwise accorded to authorized contacts of the personalized account for the first user on the online service. | 01-09-2014 |
20140071048 | POINTING ERROR AVOIDANCE SCHEME - Technologies are generally described for a pointing error avoidance scheme. In some examples, a method performed under control of a computing system with a display, may include detecting an input event applied to the computing system at a pointing location in a first area of the display, determining a first time duration for which the pointing location has been maintained in the first area, determining a second time duration for which the pointing location had been previously maintained in a previous area of the display before the pointing location moved into the first area, and determining an intended pointing location of the input event based at least in part on at least one of the first time duration and the second time duration. | 03-13-2014 |
20140086146 | LIMITING DATA USAGE OF A DEVICE CONNECTED TO THE INTERNET VIA TETHERING - Technologies and implementations for selectively synchronizing data with a tethered device are generally disclosed. | 03-27-2014 |
20140141882 | SAFETY SCHEME FOR GESTURE-BASED GAME SYSTEM - Technologies are generally described for a safety scheme for a gesture-based game. In some examples, a method performed under control of a gesture-based game system may include determining whether an obstacle exists within a playing space associated with a game being currently played on the gesture-based game system, and generating in a display area associated with the game a barrier image associated with the obstacle. | 05-22-2014 |
20140142934 | SPEECH RECOGNITION - Technologies are generally described for a speech recognition scheme. In some examples, a method performed under control of a speech recognition system may include receiving, from a first device, first data including a first signal captured by the first device, first location information of the first device, and first time information corresponding to the captured first signal; cancelling first noise from the captured first signal based at least in part on the first location information and the first time information, and estimating a first voice signal of a first user of the first device, wherein the first noise is associated with a second voice signal of a second user of a second device located adjacent to the first device; and translating the first voice signal into a first command for the first device. | 05-22-2014 |
20140155138 | PAUSE AND RESUME SCHEMES FOR GESTURE-BASED GAME - Technologies are generally described for pausing and resuming a gesture-based game. In some examples, a method performed under control of a gesture-based game system includes receiving a pause command that indicates pausing play of a gesture-based game and in response to the receipt of the pause command, capturing a first image of a player currently playing the gesture-based game, the first image being associated with a first posture of the player substantially at the time of the pause command and generating an outline of the player corresponding to the first image of the player. | 06-05-2014 |
20140162763 | GAME ITEM AUCTION - Technologies are generally described for an auction in a game. In some examples, an item auction system may include a playing pattern analysis unit configured to analyze a playing pattern of a player of a particular game, a character level prediction unit configured to predict level advancement for a game character of the player based at least in part on the analyzed playing pattern, and an item recommendation unit configured to recommend one or more game items to the player from among multiple game items in one or more auctions based at least in part on the predicted level advancement and time remaining in respective ones of the one or more auctions. | 06-12-2014 |
20140165144 | SECURED COMMUNICATION - Technologies are generally described for providing secured communications. In some examples, a method performed under control of a first device may include transmitting a jamming signal, receiving a mixed signal that includes the jamming signal and an information signal generated by a second device and obtaining the information signal by eliminating the jamming signal from the mixed signal. | 06-12-2014 |
20140179273 | LOCATION-BASED AUTHENTICATION SCHEME - Technologies are generally described for a location-based authentication scheme. In some examples, a method performed under control of a server may include receiving a first notification of a first use of an application, determining a first location of a first device corresponding to the first use, receiving a second notification of a second use of the application, determining a second location of a second device corresponding to the second use, determining whether the second location is within a predetermined range from the first location, and enabling execution of the second use in response to determining that the second location is within the predetermined range from the first location. | 06-26-2014 |
20140211990 | POSITION-SETUP FOR GESTURE-BASED GAME SYSTEM - Technologies are generally described for position-setup for gesture-based game. In some examples, a method performed under control of a gesture-based game system includes capturing, by an image capture unit, an image of a first player and an image of a second player, cropping, from the image of the first player and the image of the second player, a first sub-image of at least part of the first player and a second sub-image of at least part of the second player, respectively, determining whether to adjust the first sub-image and the second sub-image, if it is determined to adjust the first sub-image and second sub-image, adjusting the first sub-image and the second sub-image, and merging the first adjusted sub-image and the second adjusted sub-image into an output image. | 07-31-2014 |
20140247364 | IR SIGNAL CAPTURE FOR IMAGES - Technologies and implementations for capturing images from IR signals are generally disclosed. | 09-04-2014 |
20140285458 | ENVIRONMENT-DEPENDENT DYNAMIC RANGE CONTROL FOR GESTURE RECOGNITION - Technologies are generally described for environment-dependent dynamic range control for gesture recognition. In some examples, user environment including, but not limited to, location, device size, virtual or physical display size, is detected and gesture control range adjusted according to the detected environment. In other examples, a controller user interface or dynamic range status indicator may be adjusted based on the modified gesture recognition range control. | 09-25-2014 |
20140302929 | LOAD BALANCING IN CLOUD-BASED GAME SYSTEM - Technologies are generally described for a load balancing scheme for a cloud-based game system. In some examples, a load balancing system may include a resource usage measurement unit configured to measure resource usage of a game server, a determination unit configured to determine one or more client devices to stream non-interactive media files among a plurality of client devices connected to the game server based at least in part on the resource usage measured by the resource usage measurement unit, and a transmission unit to stream the non-interactive media files to one or more of the client devices upon occurrence of a predetermined game event. | 10-09-2014 |
20140317026 | INVITATION MANAGEMENT BASED ON INVITEE'S BEHAVIOR - Technologies are generally described for an invitation management scheme. In some examples, an application provider server may include an invitation request receiver unit configured to receive, from an account of a first user, a request to invite a second user to use an application; an interest determination unit configured to determine whether the second user is inclined to use the application based at least in part on behavior information regarding activity in an account of the second user that includes a number of invitations sent to the account of the second user that remain pending; a notification generation unit configured to generate an invitation to be sent to the account of the second user after the interest determination unit determines that the second user is inclined to use the application; and a notification transmitter unit configured to transmit the generated invitation to the account of the second user. | 10-23-2014 |
20140325206 | DIGITAL DEVICE AND METHOD FOR PERFORMING SECURE COMMUNICATION USING SAME - Disclosed is a method for performing secure communication using a digital device. The method includes outputting a light pattern using a radiator of a proximity sensor unit; and detecting the proximity of an object using the proximity sensor unit. Further, the method includes, when the object is in proximity within a predetermined distance range, extracting key generation information for the secure communication using the light pattern outputted from the radiator; generating a security key using the key generation information; and performing the secure communication with an external device using the generated security key. | 10-30-2014 |
20140325222 | PORTABLE DEVICE, A STATIONARY DEVICE, A DIGITAL DEVICE AND A METHOD FOR PERFORMING SECURE COMMUNICATION USING THEREOF - A method includes sensing an image of a portable device by using a camera unit, acquiring an orientation information estimation value of the portable device by using the sensed image, extracting key generation information for secure communication by using the orientation information estimation value, generating a secret key by using the extracted key generation information, and performing secure communication with the portable device by using the secret key. | 10-30-2014 |
20140337409 | ONLINE DATA MANAGEMENT - Technologies are generally described for a data management scheme. In some examples, a method may include displaying, by a client device, a representation of a data item received from a server; transmitting, by the client device, to the server, a request to access the data item and information regarding the request to access, in response to a user input; updating, by the server, the representation of the data item to further include the information regarding the request to access; and displaying, by the client device, the updated representation of the data item received from the server. | 11-13-2014 |
20150067584 | METHOD FOR PROVIDING CONTENTS AND DIGITAL DEVICE USING THE SAME - Disclosed are a method for providing contents for adaptively adjusting an area of content which is displayed according to a user input and a digital device using the same. | 03-05-2015 |
20150067885 | PRIVACY PROTECTION FOR A LIFE-LOG SYSTEM - Technologies are generally described for privacy protection for a life-log system. In some examples, a method performed under control of a life-log system may include receiving, from a user account, a request to change one or more real life-log data entries relating to a real event that are stored in a first part of a database; removing the one or more real life-log data entries relating to the real event from the first part of the database; and storing, in the first part of the database, one or more misleading life-log data entries relating to a false event corresponding to the real event. | 03-05-2015 |
20150070395 | PORTABLE DEVICE AND METHOD FOR CONTROLLING THE SAME - The present invention relates to a portable device performing various operations based on orientation information and wobble information of the portable device and a method for controlling the same. | 03-12-2015 |
20150074274 | MULTIPLE DEVICES AND A METHOD FOR ACCESSING CONTENT USING THE SAME - A method for accessing content through multiple devices is provided. The method for accessing content comprises accessing content of a content provider on a network; transmitting access condition information of the digital device to the content provider, including identification data and network access information of the digital devices; obtaining the operational mode information, which represents at least one operation to be performed by the digital device and assigned based on the access condition information; and providing the operation interface for the digital devices on the content based on the operational mode information. | 03-12-2015 |