Patent application number | Description | Published |
20080293476 | Ergonomic gaming machine having electromechanical reels - A new ergonomic game cabinet with a unique layout is disclosed. The gaming machine cabinet includes a display mounted nearly vertically, combined with a player deck extending towards a player having more space at a more useful angle than previously available. The player deck will have open space usable by a player for small items (wallets, purses, chips, etc.), a player device area (typically buttons), and then a further area where a player can rest their arms, wrists, or elbows and comfortably reach the player device area. This further area may also be used for small player items, such as chips, tickets, etc. In addition, the new cabinet provides side panels on each side of the gaming machine cabinet that creates a feeling of being “surrounded” by the game experience due to reduced noise and visual distractions from nearby gaming machines, other patrons, waitrons, and the like. A version of the cabinet including electromechanical reels is also disclosed. | 11-27-2008 |
20080312957 | METHOD FOR VERIFYING AND ASSEMBLING A MULTIPLE PRESCRIPTION PACKAGE - A method for verifying a multiple prescription order having a plurality of different medications is described. The method comprises receiving a prescription order that includes a first medication that is different from a second medication. Additionally, the prescription order indicates that the first medication and second medication are to be taken at regular intervals. After entering the prescription order into a graphical user interface, the method verifies the entered prescription order by comparing the entered prescription order to the multiple prescription order. Multiple prescription packages are generated that combines the first medication and second medication in the same package that are intended to be taken at the prescribed interval. Each multiple prescription package is then inspected, and a verification process is initiated that confirms that the first medication and second medication are within each multiple prescription package. The multiple prescription packages are then placed into a container that is sealed. | 12-18-2008 |
20090082099 | User Interface System and System-Controlled Bonus System - Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period. | 03-26-2009 |
20090137305 | Bingo Game System and Method - Presented is a system and method for generating bingo game bonuses that are non-banked, for use with pooled bingo games. The system generates pools of money for use in bingo games by deducting a percentage of the amount used to purchase bingo cards (in the present invention, virtual bingo cards). Each bingo game automatically enrolls active players in one or more bonus games, exemplified by “4 corners,” where the amounts to be given away to players as bonuses are calculated to be equal, over time, to the amount taken in from players buying bingo cards. The house has no stake in the bonus awards. | 05-28-2009 |
20090221375 | Wide-Screen Bar Top Gaming Machine and Method - A bar top gaming machine cabinet is disclosed. The gaming machine cabinet includes a wide-screen display mounted in a top of the cabinet. Peripherals such as a currency acceptor and/or printer are installed in the interior of the cabinet beneath the display. Paper chutes extend from the peripherals to the exterior of the cabinet. This mounting scheme allows a bar top with a widescreen display to be implemented in the space of a typical bar top footprint. A method of assembling such a bar top gaming machine is also disclosed. | 09-03-2009 |
20090280893 | VARIABLY BOUND SECONDARY GAME METHOD - The present invention provides new player excitement during the play of a game of chance by providing a controlled random event during the execution of a secondary or bonus round. When bonus game play is invoked during play of the primary game, an amount to be issued during secondary game play is generated. This amount is not awarded directly; instead a plurality of possible winnings is available, each equal to or less than the amount to be issued. A random event separate from the primary game is used to pick one of the plurality of possible winnings which is awarded to a player. The separate random event may be a mechanical event or an electronic event. The difference between the amount given to a player and the original amount to be issued may be used to generate further bonus game play, or may be used to fund a progressive. | 11-12-2009 |
20090321296 | Tablet Dispensing Container - A foldable box holding a plurality of pouches is described. The foldable box comprises a lid, a cavity, a means for indicating the medications in each pouch, a means for associating the medications in the foldable box with a particular patient, a means for closing the box, and a means for recording that the medications in the pouch have been consumed. The lid is adjacent to a back wall that is rotatable along a first fold line. The bottom wall is adjacent to the back wall, two side walls, and a front wall that forms a cavity configured to receive a plurality of pouches. At least one pouch comprises a plurality of different tablets corresponding to a plurality of different medications that are for a particular patient. | 12-31-2009 |
20100069213 | Manufacturing Separable Pouches With A Center Cut Blade - A system for manufacturing a plurality of separable pouches comprising a means for forming sealed pouches, a center cut blade and a means for segregating each sealed pouch with the center cut blade is described. The means for forming the sealed pouches includes placing a plurality of different tablets corresponding to different medications into each sealed pouch. The center cut blade includes a side cut on each end of the blade, a center cut in the middle of the blade, and at least one perforation cut between each side cut and the center cut. The means for separating each sealed pouch with the center cut blade provides each sealed pouch with a sealed top end, a sealed bottom end, and two sides, in which at least one side is also sealed. | 03-18-2010 |
20100113146 | Gaming machine having secondary display for providing video content - A gaming machine includes main and secondary displays. The secondary display is disposed apart from the primary display and is used for presenting primary, secondary, or even tertiary information. The main display is controlled electronically by a gaming machine controller, which main display presents the results of a play on the gaming machine. In the case of a slot machine, the main display may be the glass display through which the spinning reels of a game play are viewed. In a video poker gaming machine, the main display is usually a cathode ray tube (“CRT”) which displays a video game image to the player and other information directly associated with the game play. The secondary display may be provided at various locations on the gaming machine such as in a top glass portion of the gaming machine or a belly glass portion of the gaming machine, which belly glass portion is located below a main display portion of the gaming machine. The secondary display itself may be a liquid crystal display, a cathode ray tube, a field emission display, a plasma display, a digital micromirror device (DMD), etc. | 05-06-2010 |
20100130285 | UNIVERSAL OVERLAY GAMES IN AN ELECTRONIC GAMING ENVIRONMENT - A method is disclosed herein for displaying winning and non-winning game results in a traditional gaming environment. The system uses an overlay game to present an entertaining display to a player upon the occurrence of a win or trigger event. An overlay game has limited capabilities and additionally is engineered to be usable on a variety of gaming machines. To be usable on a variety of gaming machines, the overlay game is intentionally kept simple; in one case, it comprises a visual display that is shown to a player upon the occurrence of a trigger event. In another embodiment, it requires a simple button press to start the overlay game. The overlay games are downloaded on an as-needed basis, run on the gaming machine, and then discarded. | 05-27-2010 |
20100137062 | UNIVERSAL OVERLAY GAMES IN AN ELECTRONIC GAMING ENVIRONMENT - A system is disclosed herein for displaying winning and non-winning game results in a traditional gaming environment. The system uses an overlay game to present an entertaining display to a player upon the occurrence of a win or trigger event. An overlay game has limited capabilities and additionally is engineered to be usable on a variety of gaming machines. To be usable on a variety of gaming machines, the overlay game is intentionally kept simple; in one case, it comprises a visual display that is shown to a player upon the occurrence of a trigger event. In another embodiment, it requires a simple button press to start the overlay game. The overlay games are downloaded on an as-needed basis, run on the gaming machine, and then discarded. | 06-03-2010 |
20100145500 | MULTIPLE PRESCRIPTION PRODUCTION FACILITY - A production facility configured to fill a multiple prescription order having different medications is described. The production facility comprises a means for processing a multiple prescription order, a plurality of multiple prescription containers, a first labeling component, a first inspection module, a second labeling component and a second inspection module. The means for processing the multiple prescription order is associated with a particular patient, and the multiple prescription order comprises at least two different tablets that are consumed at prescribed intervals determined by a prescription. Each of the plurality of multiple prescription containers is associated with a prescribed time interval determined by the multiple prescription order, and each multiple prescription container is configured to receive the different medications. The first labeling component is configured to generate a detailed label that provides a plurality of medical information regarding the different tablets. The first inspection module is configured to inspect an open multiple prescription container having the different tablets. The second labeling component is configured to print a date and a time on a lidstock for the patient to consume the tablets, and the second labeling component is configured to fixedly couple the lidstock to each multiple prescription container thereby sealing the multiple prescription containers. The second inspection module is configured to inspect the sealed multiple prescription containers | 06-10-2010 |
20100147734 | User Selectable Multiple Tablet Package - A package containing a multiple tablet order is described. The multiple tablet order comprises a plurality of medicinal tablets. The package further comprises a label that includes tablet specific information corresponding to the date and the time for consuming the tablets and a plurality of images corresponding to the tablets contained therein. The package is generated according to information corresponding to a size and a type of packaging. The size and type of packaging may be large, medium, small, sleeved, circular, grid, pouches, child resistant, and combinations thereof. The size and type of packaging may be selected by a user. | 06-17-2010 |
20100153129 | System and Method for Automatically Managing Inventory in a Multiple Table Order Production Facility - A system and method for automatically managing inventory in a multiple tablet order production facility are described. Generally, the method comprises receiving a multiple tablet order, comparing the order to a database of available inventory and placing an order for additional inventory in response to a determination that an inventory of one or more tablets is running low. The method further comprises detecting that additional inventory has been received, receiving the additional inventory, and depositing the multiple tablet order in a package. The package containing the multiple tablet order is labeled with tablet specific information, including the date and time for consuming the tablets in the package was well as a plurality of images of each of the tablets in the package. The system implements the method. | 06-17-2010 |
20100153130 | System and Method for Placing a Multiple Tablet Order Online - An online ordering system and method for placing a multiple tablet order are described. The system comprises a graphical user interface configured to display information for a plurality of medicinal tablets. The graphical user interface is further configured to receive a plurality of multiple tablet orders. Each multiple tablet order corresponds to at least two medicinal tablets for consumption on a particular date at a particular time. Each of the multiple tablet orders corresponds to a multiple tablet package labeled with tablet specific information. The tablet specific information for each package includes the date and the time for consuming the tablets in the package and a plurality of images of each of the tablets in the package. The method is implemented by the system. | 06-17-2010 |
20100167813 | DYNAMIC PAYTABLE FOR INTERACTIVE GAMES - A gaming system and method that includes a dynamic paytable is described. The method operates by enabling a game session that includes a plurality of game events. After each game event, the player is given an opportunity to terminate or continue the game session. The player can use skill to determine whether to terminate or continue the game session. A paytable determines whether a prize is awarded to said player after each game event. In one embodiment, the dynamic paytable is displayed on a player interface. During the game session, the player may terminate the game session before the remaining game events are completed. The player is provided with an opportunity to view the paytable and can generate a strategy to maximize the prize awarded or minimize losses generated during the game session. | 07-01-2010 |
20100228562 | System and Method for Verifying and Assembling a Multiple Prescription Package - A method for verifying a multiple prescription order having a plurality of different medications is described. The method comprises receiving a prescription order that includes a first medication that is different from a second medication. Additionally, the prescription order indicates that the first medication and second medication are to be taken at regular intervals. After entering the prescription order into a graphical user interface, the method verifies the entered prescription order by comparing the entered prescription order to the multiple prescription order. Multiple prescription packages are generated that combines the first medication and second medication in the same package that are intended to be taken at the prescribed interval. Each multiple prescription package is then inspected, and a verification process is initiated that confirms that the first medication and second medication are within each multiple prescription package. The multiple prescription packages are then placed into a container that is sealed. | 09-09-2010 |
20110009180 | BINGO GAME SYSTEM AND METHOD - Presented is a system and method for generating bingo game bonuses that are non-banked, for use with pooled bingo games. The system generates pools of money for use in bingo games by deducting a percentage of the amount used to purchase bingo cards (in the present invention, virtual bingo cards). Each bingo game automatically enrolls active players in one or more bonus games, exemplified by “4 corners,” where the amounts to be given away to players as bonuses are calculated to be equal, over time, to the amount taken in from players buying bingo cards. The house has no stake in the bonus awards. | 01-13-2011 |
20110045900 | SYSTEM, DEVICE AND METHOD FOR USING TIME-SENSITIVE TICKETS AS PLAYER AWARDS IN GAMING DEVICES - Gaming devices, gaming systems, and methods for awarding time-sensitive instruments in a gaming environment are disclosed herein. According to one embodiment, a gaming device includes a game display for presenting a game having one or more winning game outcomes. The gaming machine also includes one or more network interfaces that are in communication with an instrument database that includes data corresponding to values and terminations dates for the time-sensitive instruments. The gaming device also includes a game controller in communication with the game display and the network interfaces. The game controller awards one or more time-sensitive instruments in response to one or more game based event or non-game based event. | 02-24-2011 |
20110086691 | Voucher Gaming System - A gaming system and related methods comprising a gaming device and a voucher mechanism in communication with the gaming device. The voucher mechanism is configured to present various types of vouchers to the player depending on a game outcome. The types of vouchers include, without limitation, a jackpot voucher, a merchandise voucher, a free play voucher, a mystery voucher, a competition entry voucher, and a restricted machine play voucher. | 04-14-2011 |
20110101016 | LOW VISION PATIENT COMPLIANT MEDICATION MANAGEMENT SYSTEM AND METHOD - A compliance packaging system and method for dispensing tablets to the vision impaired is described. The compliance packaging system comprises a dispenser and compliance indicia. The dispenser has a plurality of tablet containers wherein each of the tablet containers contains at least one tablet associated with a dosage regimen. The compliance indicia are associated with the plurality of tablet containers and are configured to allow a visually impaired person to verify that a particular tablet container has exited the dispenser. | 05-05-2011 |
20110111853 | UNIVERSAL BUTTON MODULE - The present invention relates to a universal button module for use in connection with a machine, including a gaming machine. The universal button module is adaptable to perform particular functions in gaming machines such as controlling the selection of the number of pay lines to play or the number of credits to bet per pay line. Additionally, the universal button module comprises a display button positioned between the first button portion and the second button portion, wherein the display button portion displays information and may be manipulated to activate a function. | 05-12-2011 |
20110230260 | Universal Game Monitoring Unit and System - An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded processor. The player tracking interface includes (or is associated with) a display screen and enables display of a system game to a user, presentation of information to the user, and reception of information from the user. The embedded processor employs an internal operating system and communicates with the gaming processor, enables control of the system game, control of player tracking information, and control of non-gaming information. In one embodiment, the embedded user interface enables control of a system game of which at least a portion of the system game is presented physically external to the embedded user interface. In another embodiment, the embedded user interface enables control of a system gaming indicator that is physically external to the embedded user interface. In still another embodiment, communication between a game processor and an embedded user interface is only enabled through the gaming network and is not direct enabled via a direct connection. | 09-22-2011 |
20110247264 | TRELLIS SYSTEM FOR FOR IRRIGATION AND FROST PREVENTION - A trellis mounted system for irrigation and frost prevention is described. The irrigation system comprises a trellis, a first conduit coupled to the trellis, and a second conduit coupled to the trellis. The first conduit delivers a heated water stream to a nozzle that provides a heated water spray to an area surrounding the trellis. The second conduit provides drip irrigation to a ground area surrounding the trellis. The heated water supplied by the trellis mounted irrigation system prevents the development of damaging frost on agricultural plants. | 10-13-2011 |
20110247704 | SURFACE WATER HEATING SYSTEM FOR IRRIGATION AND FROST PREVENTION - A surface water heating system for irrigation is described. The irrigation apparatus comprises an irrigation manifold, a heat exchanger, a first conduit system, and a second conduit system. A geothermal heated fluid, e.g. water, flows through the first conduit system. A first pump extracts the geothermal heated water from a geothermal source and conducts the heated water through the heat exchanger, and returns the geothermal water, now cooled, to the geothermal water source. Surface water flows through the second conduit system. A second pump extracts water from a higher quality water resource such as a surface water resource and conducts the illustrative surface water through the heat exchanger. Subsequently, the surface water is delivered to the irrigation manifold. Within the heat exchanger, heat is transferred from the geothermal heated water to the higher quality water resource. The geothermal heated water does not come into contact with the illustrative surface water within the irrigation apparatus. | 10-13-2011 |
20110265984 | CONTROL SYSTEM FOR SURFACE WATER HEATING FOR IRRIGATION AND FROST PREVENTION - A control system for a surface water heating system for irrigation is described. The control system comprises a controller, memory operatively coupled to the controller, a first threshold value stored in memory, a sensor operatively coupled to the controller, a geothermal heated water source, a heat exchanger, and a valve configured to regulate a flow of water between the geothermal hated water source and the heat exchanger. The controller performs a periodic comparison between the sensor input and the first threshold value. If the sensor input value falls below the first threshold value, the controller generates an instruction to open the valve. Some embodiments also comprise a second threshold value. If, after the valve has been opened, the sensor input rises above the second threshold value, the controller generates an instruction to close the valve. | 11-03-2011 |
20110269534 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110269535 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110269545 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110269549 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110269550 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110270425 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-03-2011 |
20110281654 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 11-17-2011 |
20110294571 | GAMING MACHINE HAVING VARIABLY BOUND SECONDARY GAME - The present invention provides new player excitement during the play of a game of chance by providing a controlled random event during the execution of a secondary or bonus round. When bonus game play is invoked during play of the primary game, an amount to be issued during secondary game play is generated. This amount is not awarded directly; instead a plurality of possible winnings is available, each equal to or less than the amount to be issued. A random event separate from the primary game is used to pick one of the plurality of possible winnings which is awarded to a player. The separate random event may be a mechanical event or an electronic event. The difference between the amount given to a player and the original amount to be issued may be used to generate further bonus game play, or may be used to fund a progressive. | 12-01-2011 |
20120004746 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 01-05-2012 |
20120004747 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 01-05-2012 |
20120034964 | RAFFLE GAME SYSTEM AND METHOD - An automated raffle game and method making use of prize pools, the prize pools having elements, the elements representing one of: winning prizes; or, both winning prizes and no-win (0 value) prizes. Raffle tickets are associated with a prize pool. Upon closure of the game, either by a time-out or by number of tickets sold, a number of elements are taken from the pool. The number of elements taken from the pool is directly related to the number of tickets associated with the pool and further depends on which type of pool is being used (one having only win-elements or both win and 0-value elements). The results are sent to the player terminal, where a player may simply take a winning voucher or ticket, or, may chose to view an entertainment display. | 02-09-2012 |
20120058818 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 03-08-2012 |
20120077570 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 03-29-2012 |
20120088571 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 04-12-2012 |
20120088572 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 04-12-2012 |
20120108313 | GAMING SYSTEMS WITH LOTTERY TICKET PRIZE COMPONENT - A system and method of increasing player interest in gaming machines is disclosed by the use of lottery entries as prizes. Lottery entries are funded from either coin-in (wagers), coin-out (winnings), or in networked gaming systems from player tracking funding (promotional funding). | 05-03-2012 |
20120108323 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 05-03-2012 |
20120109344 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 05-03-2012 |
20120116556 | GAMING MACHINE WITH VIRTUAL USER INTERFACE - Methods for receiving and processing input on a gaming machine using a virtual user interface are disclosed herein. Gaming machines having a virtual user interface are also disclosed herein. According to one embodiment, the gaming machine includes a game display for presenting a game. The gaming machine also includes a virtual interface controller for generating and presenting a virtual user interface on a surface of the gaming machine where the virtual user interface receives user input for gaming or non-gaming functions. The gaming machine also includes a game controller in communication with the game display and the virtual interface controller. | 05-10-2012 |
20120157188 | FIXED POOL BONUS METHOD AND APPARATUS - A gaming system that uses centrally determined game outcomes to generate both a simulated primary game and a multiplicity of bonus games are revealed. The predetermined outcome bonus games are designed to mimic actual Nevada-style bonus games using novel methods to both create the look-and-feel of the actual bonus games as well as being able to use existing central determination game system protocols, which have severe limitations in their message fields. | 06-21-2012 |
20120186693 | PILL ASSEMBLY FOR PILL PACKAGING AND DELIVERY SYSTEMS - A pill assembly configured to receive the correct selection of medications in the correct dosages for a particular patient. The pill assembly comprises containers wherein at least one of the containers is configured to receive a plurality of different pills. The containers are adjacent to one another. The pill assembly also comprises a plurality of lids. Each of the lids is configured to seal a corresponding container. The containers have a top surface with a flange that is configured to receive the corresponding lid. Each lid has a surface that is configured to receive a printable indicia with patient specific information. The pill assembly may also comprise a sleeve that is configured to slidably interface with the containers. | 07-26-2012 |
20120290129 | INSPECTION SYSTEM AND METHOD WITH A CONTROL PROCESS THAT INSPECTS DIFFERENT MEDICATIONS - An inspection system and method that inspects at least two different medications is described. The automated filling station houses at least two different medications. The automated inspection station receives the medications associated with one of the packages. The measurement device associated with the automated inspection station is configured to examine the different medications and generate a measured medication value for the different medications. The measured medication value is received by the inspection control process module. Additionally, the expected medication value is received by the inspection control process module. The inspection result state is then selected by the inspection control process module. The inspection control module compares the expected medication value to the measured medication value. The inspection result state includes a positive inspection result state, a negative inspection result state, and an inconclusive inspection result state. | 11-15-2012 |
20120296592 | MULTIPLE INSPECTION SYSTEM AND METHOD THAT INSPECTS DIFFERENT MEDICATIONS - A multiple inspection system and method that inspects packages filled with at least two different medications that are to be consumed by a patient is described. The method includes filling each package with the at least two different medications. A package that is to be inspected is selected by a process control module. A first automated inspection examines the different medications with a first measurement device. A first measurement result is generated. A first automated inspection result is generated by comparing a first expected inspection value with the first measurement result. A second automated inspection having a second measurement device generates a second measurement result. A second automated inspection result is generated by comparing a second expected inspection value with the second measurement result. An analytical module then proceeds to compare the first automated inspection result and the second automated inspection result. | 11-22-2012 |
20120302311 | Raffle Game System - An automated raffle game and method making use of prize pools, the prize pools having elements, the elements representing one of: winning prizes; or, both winning prizes and no-win (0 value) prizes. Raffle tickets are associated with a prize pool. Upon closure of the game, either by a time-out or by number of tickets sold, a number of elements are taken from the pool. The number of elements taken from the pool is directly related to the number of tickets associated with the pool and further depends on which type of pool is being used (one having only win-elements or both win and 0-value elements). The results are sent to the player terminal, where a player may simply take a winning voucher or ticket, or, may chose to view an entertainment display. | 11-29-2012 |
20130026226 | Method for Verifying a Filled Prescription Order - A method for verifying a multiple prescription order having a plurality of different medications is described. The method comprises receiving a prescription order that includes a first medication that is different from a second medication. Additionally, the prescription order indicates that the first medication and second medication are to be taken at regular intervals. After entering the prescription order into a graphical user interface, the method verifies the entered prescription order by comparing the entered prescription order to the multiple prescription order. Multiple prescription packages are generated that combines the first medication and second medication in the same package that are intended to be taken at the prescribed interval. Each multiple prescription package is then inspected, and a verification process is initiated that confirms that the first medication and second medication are within each multiple prescription package. The multiple prescription packages are then placed into a container that is sealed. | 01-31-2013 |
20130029745 | AFFILIATED GAMING SYSTEM AND METHOD - A system and method for providing a secondary gaming feature across affiliated properties, which includes enabling secondary game elements based upon based upon the wagering activity of the player at a base game. When the elements have been enabled a winning or losing outcome for the secondary game may be derived. In certain embodiments the player may select from one or more secondary games. The player may wager upon the secondary game using promotional funds. The secondary game may be a progressive game whose prize is funded based upon player wagering activity. | 01-31-2013 |
20130065674 | METHOD AND APPARATUS FOR AWARDING COMPONENT PRIZES IN A GAMING ENVIRONMENT - A system and method for playing component games in a gaming environment, where a component game is a game in which a physical prize, the prize to be won, is rendered in a graphical format and further divided into components (clearly recognizable parts of the graphical image). Individual component prizes are designed to be won by a player during individual game plays, that is, upon the occurrence of specific winning events while playing a chance or fixed-pool game. To win the component game prize, each of the components must be won and the combination redeemed. The component prizes are not intended to be separately redeemable game credits. In particular, the player may play for regular game credits or may choose to play for component prizes or portions thereof, not both. Component games create a highly enticing situation where players can be rewarded for long term play over a variety of machines. | 03-14-2013 |
20130079121 | BONUS GAME POINTS IN A GAMING ENVIRONMENT - A system and method for using bonus points, where bonus points may be accumulated by a player in a casino setting to invoke a bonus play or bonus game ordinarily reachable only through a random event. Bonus points are usable in combination with tiered bonus levels, allowing the issuance of points or credits that a player may accumulate until they have enough to trade-in for a bonus round, event, or game at the chosen level. | 03-28-2013 |
20130160357 | HEATED SPRAY SYSTEM FOR FROST PROTECTION - A heated spray system for frost protection and prevent is described. Heated water, such as groundwater, is delivered through a spray system to the area surrounding the irrigated crops, thus increasing the temperature near the crops and preventing frost damage. The crops are protected from excessive irrigation with the addition of protective covers and a drainage system. When spraying groundwater for temperature control, the covers and drainage system prevent the water from reaching the roots of the crops, and thus prevent the groundwater from damaging the roots due to contaminants and pollutants in the groundwater. | 06-27-2013 |
20130161207 | Child Resistant Packaging for Multi-Prescription Order - A child-resistant container for dispensing pharmaceutical and non-pharmaceutical tablets is described. The child-resistant container includes a receptacle defining an opening, a neck that includes an outer surface and at least one thread formed on the outer surface of the neck. The child-resistant container further includes a rim adjacent to the neck having a push-tab locking device. The receptacle is configured to receive a plurality of pouches, wherein each pouch includes a plurality of tablets associated with a multiple prescription order that indicates when the tablets are to be consumed, and a label disposed on the receptacle and associated with the multiple prescription order. The child-resistant container is configured to hold a plurality of pouches, where each pouches contains at least one type of tablet. The child-resistant container includes a label with information about the contents of the pouches, patient information, and a bar code associating the medications with the patient. | 06-27-2013 |
20130165261 | SPLIT INNER CORE OF A MULTI-CORE GOLF BALL WITH RFID - A multi-core golf ball having a split inner core with an RFID tag disposed thereon is described herein. The multi-core golf ball includes a split spherical inner core having a first inner core section and a second inner core section that interfaces with the first inner core section. The multi-core golf ball also includes an RFID tag, an outer core, and a dimpled cover. The RFID tag is positioned between the first inner core section and the second inner core section. The outer core encapsulates the split spherical inner core and the RFID tag. The dimpled cover encases the outer core. | 06-27-2013 |
20130196787 | RFID EMBEDDED WITHIN INNER CORE OF A MULTI-CORE GOLF BALL - A multi-core golf ball with an RFID tag embedded thereon is described herein. The multi-core golf ball includes a spherical inner core, an RFID tag, an outer core, and a dimpled cover. The RFID tag is positioned to interface with the spherical inner core. The outer core is configured to encapsulate the spherical inner core and the RFID tag. The dimpled cover is further configured to encase the spherical inner core, the RFID tag and the outer core. | 08-01-2013 |
20130274025 | RADAR BASED TRACKING SYSTEM FOR GOLF DRIVING RANGE - A golf ball range target system that includes a golf target, a golf ball dispenser, at least one golf ball, a target sensor, a tracking module, and a client computer is described. The golf target has a known geographic location and includes at least one golf target area. The golf ball dispenser houses golf balls. Each golf ball is associated with a particular player. The tracking module determines a golf ball flight trajectory for the golf ball associated with the particular player. The target sensor determines whether the golf ball has landed in a target area. | 10-17-2013 |
20130299381 | DUAL DISPENSING TABLET CONTAINER - A container for dispensing pharmaceutical and non-pharmaceutical tablets is described. The container comprises a prescription tablet pouch, a non-prescription pouch and a header label indicating the time at which the contents of the pouches are to be consumed. The prescription tablet pouch is configured to receive at least one type of prescription drug tablet. The non-prescription tablet pouch is separably coupled to the prescription tablet pouch and is configured to receive at least one type of non-prescription tablet. The header label is separably coupled to the prescription tablet pouch. | 11-14-2013 |
20130324226 | SYSTEM AND METHOD FOR USING TIME-SENSITIVE TICKETS AS PLAYER AWARDS IN GAMING MACHINES - Method and systems are set forth for player devices, such as gaming machines, to award at least a right to one or more time-sensitive tickets in response to a triggering event during play of a feature where the event results in a prize having a value. The devices are networked with a host computer and a database storing data representing the right to one or more tickets as an award where the ticket or tickets awarded have a value corresponding to the value of the event prize. The event may be a gaming machine outcome, an event related to a player loyalty program. The tickets may be airline tickets, entertainment event tickets, sporting event tickets or the like. In an embodiment the tickets are initially held by a third party and the event host has an arrangement to purchase the awarded tickets to settle with the third party. | 12-05-2013 |
20130337892 | ENHANCED GAME PLAY AWARDS AND USE IN GAMING ENVIRONMENTS - A method is shown for enhancing game play on a gaming machine. In one embodiment, the gaming machine may include a processor, a memory, and program logic stored in the memory that may be executable to play a game in exchange for a wager. The method includes receiving a Newprom award that is not issued by the gaming machine. The method may include altering, using the processor, the game to an enhanced game state in response to the Newprom award. The Newprom award may be configured to add one or more game play enhancements available to a player only by way of the Newprom award to the game. This may alter the game to the enhanced game state so that the game is played with the one or more game play enhancements. | 12-19-2013 |
20130337898 | SYSTEM GAMING - A disclosed method provides for tournament gaming. The method comprises: allowing a wager on non-modified base game in normal mode and awarding pay table prize for a winning event on said base game; monitoring said base game wager and win data; processing a calculated normalized tournament score using said monitored data spanning multiple base game plays; and providing a tournament game and awarding a tournament prize to at least one tournament winner; wherein the tournament score calculation also uses the theoretical payout percentage for the base game in determining player ranking. | 12-19-2013 |
20140045585 | METHOD AND APPARATUS FOR AWARDING COMPONENT PRIZES IN A GAMING ENVIRONMENT - A system and method for playing component games in a gaming environment, where a component game is a game in which a physical prize, the prize to be won, is rendered in a graphical format and further divided into components (clearly recognizable parts of the graphical image). Individual component prizes are designed to be won by a player during individual game plays, that is, upon the occurrence of specific winning events while playing a chance or fixed-pool game. To win the component game prize, each of the components must be won and the combination redeemed. The component prizes are not intended to be separately redeemable game credits. In particular, the player may play for regular game credits or may choose to play for component prizes or portions thereof, not both. Component games create a highly enticing situation where players can be rewarded for long term play over a variety of machines. | 02-13-2014 |
20140080577 | FIXED POOL BONUS APPARATUS - A gaming system comprising tablet-style gaming terminals that uses centrally determined game outcomes to generate both a simulated primary game and a multiplicity of bonus games are revealed. The predetermined outcome bonus games are designed to mimic actual Nevada-style bonus games using novel methods to both create the look-and-feel of the actual bonus games as well as being able to use existing central determination game system protocols, which have severe limitations in their message fields. | 03-20-2014 |
20140121014 | SYSTEM GAMING - A method of operating a gaming system is disclosed. The method includes: enabling, using one or more processors, play of a first game on a gaming machine; enabling, using one or more processors, play of a second game on a user interface that is operatively coupled to the gaming machine, wherein the gaming system enables a player to choose which bonus game to play out of a plurality of bonus games independent of player ranking and bonus level, wherein each of the plurality of bonus games may be initiated on demand, wherein once the player chooses the bonus game to play on demand, the chosen bonus game is presented to the player via the player tracking user interface; and enabling, using one or more processors, wherein the gaming system enables a player to activate the second game displayed on the user interface. | 05-01-2014 |
20140135107 | SYSTEM GAMING - A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 05-15-2014 |
20140171197 | SYSTEM GAMING - A system for enabling tournament gaming provides a plurality of gaming machines and a tournament controller in communication with the gaming machines. At least a first gaming machine enables play of a first base game and at least a second gaming machine enables play of a second base game. The first base game has a first set of parameters and the second base game has a second set of parameters. The first base game with the first set of parameters is a different game theme from the second base game with the second set of parameters. The base game play data from each gaming machine is converted into a normalized tournament score that is designed to substantially equalize differences resulting from the base games that have differing sets of parameters, wherein calculation of the normalized tournament score uses monitored data spanning multiple base game plays. | 06-19-2014 |
20140235309 | Apparent Skill Games for Use with Predetermined Outcomes - A gaming system having a game outcome generator separate from a gaming device, where the gaming device is wirelessly connected to the game outcome generator and, upon a game play request from a player, generates a request for a game play result. The game outcome generator generates a specific game outcome (won amount if the game play is a winning result, or a no-win, 0-value result) and sends it back to the gaming device. The gaming device uses the predetermined result to mimic or simulate a skill based game. The skill based game is designed to play just like an actual skill based game, which may result in poor players not getting the game to a state that has an equivalent value as that which is supposed to be awarded (equal to the predetermined game play). Each game includes a final game event, consistent with the game just played, which enables the game to make up any difference between the actual result of the skill based and the predetermined amount. This preserves the look and feel of the skill based game while allowing the game to award the player the total amount of the predetermined award. | 08-21-2014 |
20140248953 | SYSTEM GAMING - A gaming system for displaying real-time pushed data of tournament scores is disclosed. The system includes a plurality of gaming machines connected to a network each having a display capable of presenting a game, wherein each gaming machine enables play of chat-based games. The system also includes a gaming server and a chat server that are connected to the network. The gaming server is in communication with the plurality of gaming machines via the network. The chat server pushes real-time tournament data to the first and second gaming machines for presenting tournament data and on the display to facilitate competition between the first and second gaming machines. | 09-04-2014 |