Patent application number | Description | Published |
20080215581 | CONTENT/METADATA SELECTION AND PROPAGATION SERVICE TO PROPAGATE CONTENT/METADATA TO CLIENT DEVICES - In various embodiments, one or more servers is (collectively) endowed with a core data collection and management service, and a core content/metadata selection and propagation service, to receive from client devices automatically collected user activity associated data and in response, to select and propagate content/metadata to the client device, in a more efficient, flexible and effective manner (with high relevancy). | 09-04-2008 |
20090074235 | SYSTEMS AND METHODS FOR GENERATING BOOKMARK VIDEO FINGERPRINTS - Systems and methods for replacing original media bookmarks of at least a portion of a digital media file with replacement bookmarks is described. A media fingerprint engine detects the location of the original fingerprints associated with the portion of the digital media file and a region analysis algorithm characterizes regions of media file spanning the location of the original bookmarks by data class types. The replacement bookmarks are associated with the data class types and are overwritten or otherwise are substituted for the original bookmarks. The replacement bookmarks then are subjected to a fingerprint matching algorithm that incorporates media timeline and media related metadata. | 03-19-2009 |
20090077471 | SYSTEM AND METHOD FOR USING A WEBSITE CONTAINING VIDEO PLAYLISTS AS INPUT TO A DOWNLOAD MANAGER - Systems and methods for enabling the download of a set of media files with a specific order and specific contents and, more particularly, to enabling a download manager to automatically receive the information it requires to retrieve those elements required to replicate a streaming edit through local playback after the downloads complete. | 03-19-2009 |
20090097815 | SYSTEM AND METHOD FOR DISTRIBUTED AND PARALLEL VIDEO EDITING, TAGGING, AND INDEXING - A system and method for having a media engine, client, workflow engine and server. The media engine takes digital or analog real-time video or video-on-demand as an input. Clients connect to the media engine, workflow engine and server. Depending on the client's capabilities, including software features, training and location, the workflow engine will drive required units of work to the client asking them to be fulfilled. This system enables efficient offline, real-time or faster than real-time editing, tagging and indexing of media by one or more clients at the same time. Unlimited numbers of users, tags and indexing functions to take place in parallel on a single video feed at the same time and managed through a rule based workflow engine. | 04-16-2009 |
20110262102 | SYSTEM AND METHODS FOR OPTIMIZING BUFFERING HEURISTICS IN MEDIA - An algorithm to analyze previous attempts by the a user of a media player and either presents the media player with all data, a subset of data or even a hint, enabling the boot of the heuristics engine with the ability to custom-target initial startup methods of the media engine. | 10-27-2011 |
20110264680 | SYSTEM AND METHODS FOR SEARCHING AND DISPLAYING ONTOLOGY-BASED DATA STRUCTURES - Systems and methods that for searching and displaying ontology-based data structures so that the essential and relevant qualities of searched subject matters may be categorized by subject indices. The system and methods described below utilize ontology-based data systems to enable a more integrated and tighter search experience while at the same time providing a natural search experience | 10-27-2011 |
20120150946 | SYSTEM AND METHOD FOR USING A WEBSITE CONTAINING VIDEO PLAYLISTS AS INPUT TO A DOWNLOAD MANAGER - Systems and methods for enabling the download of a set of media files with a specific order and specific contents and, more particularly, to enabling a download manager to automatically receive the information it requires to retrieve those elements required to replicate a streaming edit through local playback after the downloads complete. | 06-14-2012 |
20120308073 | SYSTEMS AND METHODS FOR GENERATING BOOKMARK VIDEO FINGERPRINTS - Systems and methods for replacing original media bookmarks of at least a portion of a digital media file with replacement bookmarks is described. A media fingerprint engine detects the location of the original fingerprints associated with the portion of the digital media file and a region analysis algorithm characterizes regions of media file spanning the location of the original bookmarks by data class types. The replacement bookmarks are associated with the data class types and are overwritten or otherwise are substituted for the original bookmarks. The replacement bookmarks then are subjected to a fingerprint matching algorithm that incorporates media timeline and media related metadata. | 12-06-2012 |
20130136430 | SYSTEM AND METHODS FOR OPTIMIZING BUFFERING HEURISTICS IN MEDIA - An algorithm to analyze previous attempts by the a user of a media player and either presents the media player with all data, a subset of data or even a hint, enabling the boot of the heuristics engine with the ability to custom-target initial startup methods of the media engine. | 05-30-2013 |
20130156404 | SYSTEM AND METHOD FOR DISTRIBUTED AND PARALLEL VIDEO EDITING, TAGGING AND INDEXING - A system and method for having a media engine, client, workflow engine and server. The media engine takes digital or analog real-time video or video-on-demand as an input. Clients connect to the media engine, workflow engine and server. Depending on the client's capabilities, including software features, training and location, the workflow engine will drive required units of work to the client asking them to be fulfilled. This system enables efficient offline, real-time or faster than real-time editing, tagging and indexing of media by one or more clients at the same time. Unlimited numbers of users, tags and indexing functions to take place in parallel on a single video feed at the same time and managed through a rule based workflow engine. | 06-20-2013 |
20130343722 | SYSTEM AND METHOD FOR DISTRIBUTED AND PARALLEL VIDEO EDITING, TAGGING AND INDEXING - A system and method for having a media engine, client, workflow engine and server. The media engine takes digital or analog real-time video or video-on-demand as an input. Clients connect to the media engine, workflow engine and server. Depending on the client's capabilities, including software features, training and location, the workflow engine will drive required units of work to the client asking them to be fulfilled. This system enables efficient offline, real-time or faster than real-time editing, tagging and indexing of media by one or more clients at the same time. Unlimited numbers of users, tags and indexing functions to take place in parallel on a single video feed at the same time and managed through a rule based workflow engine. | 12-26-2013 |
20140143679 | SYSTEM AND METHOD FOR USING A WEBSITE CONTAINING VIDEO PLAYLISTS AS INPUT TO A DOWNLOAD MANAGER - Systems and methods for enabling the download of a set of media files with a specific order and specific contents and, more particularly, to enabling a download manager to automatically receive the information it requires to retrieve those elements required to replicate a streaming edit through local playback after the downloads complete. | 05-22-2014 |