Patent application number | Description | Published |
20090093310 | Wireless communication game system - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 04-09-2009 |
20110070950 | Wireless communication game system - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 03-24-2011 |
20120157129 | Storage Medium Having Stored Therein Information Processing Program, Information Processing Apparatus, Information Processing Method and Information Processing System - Provided is an information processing system which facilitates data communication between an information processing apparatus and another apparatus. Position data indicative of a position, at which the information processing apparatus which makes up the information processing system automatically performs short-distance wireless communication, is transmitted to a server. The server accumulates and stores the position indicated by the position data transmitted from each information processing apparatus. The position data accumulated and stored at the server is transmitted to an information processing apparatus when the server receives the request therefrom. | 06-21-2012 |
20130166679 | METHOD OF CONTROLLING NOTIFICATION AT A COMMUNICATION TERMINAL - A method of communicating between first and second communication terminals includes: exchanging data between the first and second communication terminals, the second communication terminal being located within a predetermined range relative to the first communication terminal; and notifying, at the first communication terminal, a user of the first communication terminal of an exchange of data after waiting for a predetermined time period from exchange of data. | 06-27-2013 |
20130196763 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-01-2013 |
20130196764 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-01-2013 |
20130196771 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 08-01-2013 |
20130196778 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-01-2013 |
20130203502 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 08-08-2013 |
20130203503 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 08-08-2013 |
20130203504 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 08-08-2013 |
20130203505 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-08-2013 |
20130203507 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 08-08-2013 |
20130210361 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-15-2013 |
20130210529 | WIRELESS COMMUNICATION GAME SYSTEM - A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device. Then, transmitting a child device number CID of the user's own apparatus at the E slot designated by the parent device packet, the user's own apparatus transmits a connection request to the parent device. | 08-15-2013 |
20130244788 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 09-19-2013 |
20130303201 | STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD AND INFORMATION PROCESSING SYSTEM - Provided is an information processing system which facilitates data communication between an information processing apparatus and another apparatus. Position data indicative of a position, at which the information processing apparatus which makes up the information processing system automatically performs short-distance wireless communication, is transmitted to a server. The server accumulates and stores the position indicated by the position data transmitted from each information processing apparatus. The position data accumulated and stored at the server is transmitted to an information processing apparatus when the server receives the request therefrom. | 11-14-2013 |
20130310079 | INFORMATION-PROCESSING DEVICE, SERVER DEVICE, INFORMATION-PROCESSING METHOD, COMPUTER-READABLE STORAGE MEDIUM, COMMUNICATION SYSTEM, AND COMMUNICATION METHOD - An exemplary information-processing device includes: a terminal position-acquiring unit configured to acquire a position of a portable terminal used by a user; a specified position-acquiring unit configured to acquire a position specified by the user; an event-generating unit configured to generate an event at a generation position, the position acquired by the specified position-acquiring unit being regarded as the generation position; and a transmitting unit configured to transmit information relating to the event to the portable terminal when the position acquired by the terminal position-acquiring unit and the generation position come to be in a predetermined positional relationship. | 11-21-2013 |
20130314506 | Camera Device - An example device includes first and second cameras and a touchscreen user interface configured to concurrently display first and second buttons and a real time image captured by the selected one of the cameras. The first button is operable for selecting between the first and second cameras, and the second button is operable for taking a picture using the selected one of the cameras. | 11-28-2013 |
20130314577 | Camera Device - An example device includes first and second oppositely facing cameras and a user interface configured to concurrently display (i) a real time image captured by one of the first and second cameras and (ii) first, second and third buttons. The first button is operable for taking a picture using one of the cameras, the second button is operable for displaying a stored picture, and the third button is operable for switching between the first and second cameras. | 11-28-2013 |
20140066102 | SERVER DEVICE, COMMUNICATION SYSTEM, METHOD, AND COMPUTER-READABLE STORAGE MEDIUM - A server device includes: a receiving unit configured to receive, from each of a plurality of information-processing devices, location information showing a respective location of each information-processing device; a setting unit configured to set a condition showing that one information-processing device is close to another information-processing device, based on a predetermined parameter; a determining unit configured to determine whether a first information-processing device and a second information-processing device from among the plurality of information-processing devices satisfy the condition based on the location information received by the receiving unit; and a transmitting unit configured to transmit information determined at the determining unit to the first information-processing device and the second information-processing device, in a case that the determining unit determines that the first information-processing device and the second information-processing device satisfy the condition. | 03-06-2014 |
20140066211 | SYSTEM, APPARATUS, STORAGE MEDIUM STORING PROGRAM AND DATA BROADCASTING METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 03-06-2014 |
20140073437 | SYSTEM, APPARATUS, STORAGE MEDIUM STORING PROGRAM AND DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 03-13-2014 |
20140135123 | GAME SYSTEM, GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM AND GAME DATA EXCHANGE METHOD - A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged. | 05-15-2014 |
20140258388 | SERVER ENABLED USER DATA EXCHANGE BETWEEN INFORMATION PROCESSING DEVICES - A server device includes: a receiving unit configured to receive, from each of a plurality of information-processing devices, location information showing a respective location of each information-processing device; a setting unit configured to set a condition showing that one information-processing device is close to another information-processing device, based on a predetermined parameter; a determining unit configured to determine whether a first information-processing device and a second information-processing device from among the plurality of information-processing devices satisfy the condition based on the location information received by the receiving unit; and a transmitting unit configured to transmit information determined at the determining unit to the first information-processing device and the second information-processing device, in a case that the determining unit determines that the first information-processing device and the second information-processing device satisfy the condition. | 09-11-2014 |
20140362254 | INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING SYSTEM, AND LAUNCH PROGRAM AND STORAGE MEDIUM STORING THE SAME - A game device according to the present embodiment includes a camera as image pick-up means. An inner camera is accommodated in an upper housing. In addition, a microphone hole is provided in an inner surface of the upper housing so as to sense external sound through a microphone. | 12-11-2014 |
20150009190 | DISPLAY DEVICE, STORAGE MEDIUM, DISPLAY METHOD AND DISPLAY SYSTEM - An example display device includes: a first display; a surface on which a storage device storing data is placed; a data reader that reads the data from the storage device by contactless communication; a contact detector that detects contact of the storage device with the surface; and a display controller that controls the first display to display an image based on the data read by the data reader upon detection of contact between the storage device and the surface by the contact detector. | 01-08-2015 |