Patent application number | Description | Published |
20140274253 | WIDE AREA TABLE GAMING SYSTEM - An electronic gaming table adapted to host table games involving wagers includes a physical surface adapted for the play of live table games that include live players and the use of a live dealer and physical game components, multiple player terminals having separate processors, a master table controller in communication with each of the player terminal processors and adapted to control a plurality of electronic gaming table functions, and at least one interface in communication with the master table controller and one or more additional electronic gaming tables remotely located from the electronic gaming table. Each player terminal allows for a live player stationed thereat to participate in a first live table game directly at the electronic gaming table and also a second live table game remotely at a remotely located table. The first and second live table games can be different games, and can be played simultaneously. | 09-18-2014 |
20150024818 | GAMING TABLE SYSTEM PERMITTING PLAY OF A SHARED PLAYER HAND BY MULTIPLE PLAYERS - An electronic gaming table for hosting live table games involving wagers can include a physical surface, a dealer station, a plurality of player terminals, and a table controller. The physical surface permits the play of live table games with a live dealer and physical game components. The dealer station is situated proximate the physical surface and allows the presence of a live dealer who facilitates game play. Player terminals allow live players to play the games and include player terminal processors coupled to player interfaces having input and output devices. A table controller coupled to the player terminals controls various table functions and administers a live table game pitting a first hand against a second hand. Each of multiple live players can make different live game decisions independently based upon the same second hand, wherein resolution of the game varies by player depending upon the different live game decisions. | 01-22-2015 |
20150065240 | GAMING SYSTEM PLAYER TERMINAL ADAPTED FOR HOT SWAPPING BETWEEN REMOTE LIVE TABLE GAMES - Table game tournament systems can include player terminal(s), electronic gaming table(s), and/or a remote server. A player terminal can have an outer housing, a controller located therewithin or thereabout, input and output component(s), and a communications interface to an outside gaming network having other functionally similar gaming device(s), gaming table(s), and a remote server. The controller and/or server can facilitate providing tournament information to a player, which information can include whether the player would qualify for the next tournament round, who is the most serious opponent to the player, and/or the chip difference therebetween. A terminal can also facilitate asynchronous and individually paced tournament play, switching between different tournament tables on demand, and play of other non-tournament table games thereat simultaneously with the play of the table game tournament. Portable computing devices can be used as player terminals and can permit players to play in actual or practice play-along modes. | 03-05-2015 |
20150151189 | Secured Gaming Cards and Verification System - A gaming card verification system includes electronic gaming tables and a system server in communication with and located remotely from the tables. The system or table tracks playing cards at each table and facilitates alerts when improper conditions are detected. Gaming tables can include a physical surface for playing card games, an automated shoe or card handler, a smart discard rack, and a table controller. First sensors detect a first identifier on each card and separate second sensors detect a separate second identifier on the card. The first identifier can be a randomly assigned code unique to each card, while the second identifier indicates a game value of the card. A database can store and provide details regarding card identifiers, values and locations. The discard rack can detect discards and reconcile those with what issued from the shoe. Both counterfeit card insertions and missing cards can be detected thereby. | 06-04-2015 |
20150302689 | PARADISE BOX GAMING SYSTEM - A gaming system, comprising: a main cabinet comprising a mechanism for playing a game other than a slot machine game, and a mechanism for playing a slot machine game; a first screen in a portion of said main cabinet for displaying the game other than the slot machine game; a second screen connected to and integratedly extended from the first screen for displaying the slot machine game, the mechanism for playing the slot machine game is adapted to only receive second bets from while the first user awaits results of first bets placed on the mechanism for playing the game other than the slot machine game and is further adapted to only receive the second bets during a period of inactivity in the game other than the slot machine game; and wherein the results of the first bets are presented independently from the results of the second bets. | 10-22-2015 |
20150332537 | Table Game Tournaments Using Portable Devices - Table game tournament systems can include player terminal(s), electronic gaming table(s), and/or a remote server. A player terminal can have an outer housing, a controller located therewithin or thereabout, input and output component(s), and a communications interface to an outside gaming network having other functionally similar gaming device(s), gaming table(s), and a remote server. The controller and/or server can facilitate providing tournament information to a player, which information can include whether the player would qualify for the next tournament round, who is the most serious opponent to the player, and/or the chip difference therebetween. A terminal can also facilitate asynchronous and individually paced tournament play, switching between different tournament tables on demand, and play of other non-tournament table games thereat simultaneously with the play of the table game tournament. Portable computing devices can be used as player terminals and can permit players to play in actual or practice play-along modes. | 11-19-2015 |
20150332552 | INDIVIDUALIZED INTERACTIVE TABLE GAMING MACHINE - An individualized interactive table gaming machine includes input component(s) that accept a physical activation from a user for wager based game play, a processor coupled to the input component(s) and adapted to facilitate game play, display component(s) coupled to the processor and adapted to display game play information, and a physical randomizing component dedicated to that individual machine that can have one or more physical objects from table type games that provide substantially random outcomes when actuated by the processor. The substantially random outcomes provide game results, and actuation by the processor results from the physical activation from the user, wherein variations in the physical activation can affect variations to the substantially random outcomes of the one or more physical objects. Machines can be linked to other machines and/or a system server to facilitate cross-wagering, searching, tournament play, and other activities. | 11-19-2015 |
20150339884 | DYNAMIC CONFIGURATION OF WAGER-BASED GAMING RULES AND ALTERNATIVE GAMING OFFERINGS IMPLEMENTED VIA COMPUTER NETWORKS - Various aspects described or referenced herein are directed to different methods, systems, and computer program products for implementing dynamic configuration of wager-based gaming rules and alternative gaming offerings implemented via computer networks. | 11-26-2015 |