Patent application number | Description | Published |
20160000439 | END EFFECTOR COUPLING ARRANGEMENTS FOR A SURGICAL CUTTING AND STAPLING INSTRUMENT - In various embodiments, a surgical stapling instrument can include a handle, a shaft extending from the handle, wherein the shaft defines an axis, and a disposable loading unit which is assembled to the shaft in a direction which is transverse to the shaft axis. Such a connection between the disposable loading unit and the shaft can prevent, or at least inhibit, the disposable loading unit from being unintentionally displaced proximally and/or distally relative to the shaft of the surgical instrument. The surgical stapling instrument and/or disposable loading unit can further include a threaded collar and/or detent assembly configured to hold the disposable loading unit in place. In various embodiments, a disposable loading unit can include a lockout feature which can prevent, or at least inhibit, an expended disposable loading unit from being reassembled to the elongated body of the surgical instrument. | 01-07-2016 |
20160000440 | END EFFECTOR COUPLING ARRANGEMENTS FOR A SURGICAL CUTTING AND STAPLING INSTRUMENT - In various embodiments, a surgical stapling instrument can include a handle, a shaft extending from the handle, wherein the shaft defines an axis, and a disposable loading unit which is assembled to the shaft in a direction which is transverse to the shaft axis. Such a connection between the disposable loading unit and the shaft can prevent, or at least inhibit, the disposable loading unit from being unintentionally displaced proximally and/or distally relative to the shaft of the surgical instrument. The surgical stapling instrument and/or disposable loading unit can further include a threaded collar and/or detent assembly configured to hold the disposable loading unit in place. In various embodiments, a disposable loading unit can include a lockout feature which can prevent, or at least inhibit, an expended disposable loading unit from being reassembled to the elongated body of the surgical instrument. | 01-07-2016 |
Patent application number | Description | Published |
20110054267 | MODULES FOR MONITORING PATIENTS AND RELATED SYSTEMS AND METHODS - Patient monitoring systems can include a display unit and a patient parameter module. The patient parameter module can be connected to a docking region so as to communicate with the display unit in two or more orientations. | 03-03-2011 |
20110054268 | DISPLAY UNITS FOR USE IN MONITORING PATIENTS AND RELATED SYSTEMS AND METHODS - Patient monitoring systems can include a docking station and a display unit. The display unit can be coupled with the docking station or decoupled from the docking station. Some display units can include one or more actuators that aid in decoupling the display unit from the docking station that can be actuated while the display unit is being gripped. | 03-03-2011 |
20120085435 | OXYGEN SENSOR SEAT ASSEMBLY, OXYGEN SENSOR ASSEMBLY, AND ANESTHESIA MACHINE - An oxygen sensor seat assembly, an oxygen sensor assembly, and an anesthesia machine are disclosed. | 04-12-2012 |
20140031637 | MODULES FOR MONITORING PATIENTS AND RELATED SYSTEMS AND METHODS - Patient monitoring systems can include a display unit and a patient parameter module. The patient parameter module can be connected to a docking region so as to communicate with the display unit in two or more orientations. | 01-30-2014 |
20140130880 | ELECTRONIC AND MANUAL BACKUP FLOW CONTROL SYSTEMS - In various embodiments, an electronic flow selector of a fluid flow control system may be used to select a flow rate of a fluid. When the system is in an electronic mode, an encoder may electronically encode the fluid flow selection. A controller may receive the electronically encoded flow selection and transmit a corresponding control signal to an electronic valve to allow the fluid to flow at the selected flow rate. When the system is in a manual mode, backup manual flow selectors may be used to directly control the flow rate of a fluid. When the system is in a manual mode, the mechanical backup flow selectors may be in a deployed position. When the system is in an electronic mode, the mechanical backup flow selectors may be in a retracted position. Particular applications to gases and anesthesia delivery are disclosed herein. | 05-15-2014 |
20140130881 | ELECTRONIC AND MANUAL BACKUP FLOW CONTROL SYSTEMS - In various embodiments, an electronic flow selector of a fluid flow control system may be used to select a flow rate of a fluid. When the system is in an electronic mode, an encoder may electronically encode the fluid flow selection. A controller may receive the electronically encoded flow selection and transmit a corresponding control signal to an electronic valve to allow the fluid to flow at the selected flow rate. When the system is in a manual mode, mechanical backup flow selectors may be used to directly control the flow rate of a fluid. When the system is in a manual mode, the mechanical backup flow selectors may be in a deployed position. When the system is in an electronic mode, the mechanical backup flow selectors may be in a retracted position. Particular applications to gases and anesthesia delivery are disclosed herein. | 05-15-2014 |
20140130882 | VALVE ASSEMBLY FOR CONTROLLING THE FLOW RATE OF A FLUID - In various embodiments, an electronic flow selector of a fluid flow control system may be used to select a flow rate of a fluid. The fluid flow control system may be operated in an electronic mode and a manual mode. When the system is in a manual mode, mechanical backup flow selectors may be used to select the flow rate of a fluid. The mechanical backup flow selectors may include a position detection system to determine the flow rate of a fluid. Flow selectors of the flow control system may be rotationally engaged with the valve shafts of each needle valve, while allowing them to translate axially. The flow selectors may remain axially fixed while the valve shafts are axially translated with respect to the needle valves in a fluid flow control system. | 05-15-2014 |
20140150786 | POWER SWITCH FOR AUXILIARY COMMON GAS OUTLET - In various embodiments, flow rate of fluids, such as oxygen, nitrous oxide, and air, may be electronically and/or mechanically controlled. An electronically controlled auxiliary common gas output (ACGO) valve may direct the gas mixture, including one or more gases and/or anesthetics, either to a primary breathing machine or to an ACGO of an anesthesia delivery machine. The ACGO valve may include a piloted shuttle valve comprising a valve body and a piston configured to translate within the valve body. The piston may divert the gas mixture to a primary breathing system outlet when translated to a first position and to an ACGO when translated to a second position. An electronically controlled drive gas may toggle the position of the piston. In some embodiments, the piloted shuttle valve may be spring loaded and default to directing the gas mixture to the primary breathing system. | 06-05-2014 |
20150136235 | ELECTRONIC AND MANUAL BACKUP FLOW CONTROL SYSTEMS - In various embodiments, an electronic flow selector of a fluid flow control system may be used to select a flow rate of a fluid. When the system is in an electronic mode, an encoder may electronically encode the fluid flow selection. A controller may receive the electronically encoded flow selection and transmit a corresponding control signal to an electronic valve to allow the fluid to flow at the selected flow rate. When the system is in a manual mode, backup manual flow selectors may be used to directly control the flow rate of a fluid. When the system is in a manual mode, the mechanical backup flow selectors may be in a deployed position. When the system is in an electronic mode, the mechanical backup flow selectors may be in a retracted position. Particular applications to gases and anesthesia delivery are disclosed herein. | 05-21-2015 |
Patent application number | Description | Published |
20090325744 | Sport Balls And Methods Of Manufacturing The Sport Balls - A sport ball may include a casing, an intermediate layer, and a bladder. In manufacturing the sport ball, a panel element of the casing and the bladder may be located in a mold, and a polymer foam material of the intermediate layer may be injected into an area between the bladder and the panel element. In addition, edges of panel element may be heatbonded to each other to join the panel elements and form seams of the casing. | 12-31-2009 |
20090325746 | Sport Ball With A Textile Restriction Structure - A sport ball may include a casing, a restriction structure, and a bladder. The casing forms at least a portion of an exterior surface of the ball. The restriction structure is located within the casing and includes a textile element having a seamless portion with a non-planar configuration. The bladder is also located within the casing. The textile element may be a knitted fabric. Although the restriction structure may be seamless, the restriction structure may also include at most one seam or multiple seams that joins edges of the textile element. In addition, the seamless portion of the textile element may cover at least thirty percent or more of the surface of the bladder. | 12-31-2009 |
20100240479 | Sport Ball Casing And Methods Of Manufacturing The Casing - A sport ball may include a casing and a bladder located within the casing. The casing may include a plurality of panel elements joined to each other with welds, and portions of the panel elements that include the welds may project toward an interior of the ball. A method of manufacturing a sport ball may include providing a plurality of casing elements that include a thermoplastic polymer material. Edges of the casing elements are welded to each other to join the casing elements. The casing elements may then be turned inside-out through an aperture formed by at least one of the casing elements, and the aperture may be sealed. | 09-23-2010 |
20110070982 | PANEL CONFIGURATION FOR A GAME BALL - A game ball, which may be a soccer ball or a variety of other types of ball. The game ball includes a plurality of pentagonal panels, with each of the pentagonal panels having five convex edges. The game ball also includes a plurality of hexagonal panels, with each of the hexagonal panels having three substantially linear edges and three concave edges. The pentagonal panels and the hexagonal panels are connected along abutting concave edges and convex edges, and the hexagonal panels are connected each other along abutting linear edges. | 03-24-2011 |
20110165979 | Sport Balls And Methods Of Manufacturing The Sport Balls - A sport ball may include a casing that incorporates a plurality of joined panel elements, which include a first panel element with a first edge and a second panel element with a second edge. The first edge and the second edge are welded to each other. In some configurations, the first panel element has a first edge with a projection that extends outward from the first edge, the second panel element has a second edge that is located adjacent to the first edge, and the projection of the first edge is located between the second edge and the bladder. In another configuration, the first edge and the second edge are formed to have a rounded configurations. The sport ball may also include an intermediate layer and a bladder within the casing. | 07-07-2011 |
20110220279 | Sport Ball Casing And Methods Of Manufacturing The Casing - A sport ball may include a casing and a bladder located within the casing. The casing may include a plurality of panel elements joined to each other with welds, and portions of the panel elements that include the welds may project toward an interior of the ball. A method of manufacturing a sport ball may include providing a plurality of casing elements that include a thermoplastic polymer material. Edges of the casing elements are welded to each other to join the casing elements. The casing elements may then be turned inside-out through an aperture formed by at least one of the casing elements, and the aperture may be sealed. | 09-15-2011 |
20120135828 | Panel Configuration for a Game Ball - A game ball, which may be a soccer ball or a variety of other types of ball. The game ball includes a plurality of pentagonal panels, with each of the pentagonal panels having five convex edges. The game ball also includes a plurality of hexagonal panels, with each of the hexagonal panels having three substantially linear edges and three concave edges. The pentagonal panels and the hexagonal panels are connected along abutting concave edges and convex edges, and the hexagonal panels are connected each other along abutting linear edges. | 05-31-2012 |
20120202627 | Sport Ball - A sport ball may include a casing, an intermediate layer, and a bladder. In manufacturing the sport ball, a panel element of the casing and the bladder may be located in a mold, and a polymer foam material of the intermediate layer may be injected into an area between the bladder and the panel element. In addition, edges of panel element may be heatbonded to each other to join the panel elements and form seams of the casing. | 08-09-2012 |
20140087899 | Sport Ball Casing And Methods Of Manufacturing The Casing - A sport ball may include a casing and a bladder located within the casing. The casing may include a plurality of panel elements joined to each other with welds, and portions of the panel elements that include the welds may project toward an interior of the ball. A method of manufacturing a sport ball may include providing a plurality of casing elements that include a thermoplastic polymer material. Edges of the casing elements are welded to each other to join the casing elements. The casing elements may then be turned inside-out through an aperture formed by at least one of the casing elements, and the aperture may be sealed. | 03-27-2014 |
20140106912 | Sport Balls And Methods Of Manufacturing The Sport Balls - A sport ball may include a casing that incorporates a plurality of joined panel elements, which include a first panel element with a first edge and a second panel element with a second edge. The first edge and the second edge are welded to each other. In some configurations, the first panel element has a first edge with a projection that extends outward from the first edge, the second panel element has a second edge that is located adjacent to the first edge, and the projection of the first edge is located between the second edge and the bladder. In another configuration, the first edge and the second edge are formed to have rounded configurations. The sport ball may also include an intermediate layer and a bladder within the casing. | 04-17-2014 |
20140179468 | Sport Balls Having Seam Reinforcing Strips - A sport ball may include a casing having a plurality of panels forming an external exposed surface of the ball, wherein adjacent panels abut one another at seams. A substantial majority of the seams may each be formed by a first panel having a first edge and a second panel having a second edge abutting the first edge of the first panel at an interface, and a reinforcing strip affixed to a first internal surface of the first panel with a first thermal bond and to a second internal surface of the second panel with a second thermal bond, the reinforcing strip extending across the interface between the first panel and the second panel. | 06-26-2014 |
Patent application number | Description | Published |
20100023381 | Characteristics Of Players Systems & Methods For Analyzing Electronically Embodied Games - Features of electronically embodied games are logically categorized, analyzed, and compared. Features are preferably organized according to a hierarchical classification scheme, according to a classification scheme that is not strictly tautological. All suitable feature sets are contemplated, including sets corresponding to characteristics of personifications of players and non-players, types and/or uses of game space, methods of rewarding a player, etc. In other aspects comparisons are made between an evaluation game and one or more sets of historically available games. Such sets can be grouped by genre and the number of games in such sets can range anywhere from a single game to hundreds of games, or more. Reporting and guidance can include providing a risk assessment score or other risk analysis, feature assessment (prevalence), market placement, business model analysis, dynamic trend analysis, clustered pattern recognition, and image analysis. | 01-28-2010 |
20120197653 | BRAND IDENTIFICATION, SYSTEMS AND METHODS - Product-brand correlation engines are presented. A correlation engine seeks relationships among product-brand pairings. A user can submit a target product definition including product properties to the engine. The engine converts the target product properties into quantified metrics, which can be compared to established relationships among known products and brands. Based on the comparison the engine generates one or more possible product-brand alignments where the alignments indicate which brands would likely have beneficial or non-beneficial associations with the target product. | 08-02-2012 |
20120197751 | PRODUCT RECOMMENDATIONS AND WEIGHTING OPTIMIZATION SYSTEMS - A product recommendation ecosystem is presented. A rules engine seeks to discover one or more relationships among cross-brand product categories based on non-transaction correlations. The rules engine constructs a generic rules-set based on the universal relationships. The rules-set is sent to a recommendation engine, possibly a subscriber to the services offered by the rules engine, and the rules-set configure the recommendation engine to generate one or more cross-brand product recommendations. The recommendation engine customizes the rules-set according to location-specific information possibly comprising consumer parameters, product parameters, vendor parameters, or other local information. | 08-02-2012 |
20120197816 | PRODUCT REVIEW BIAS IDENTIFICATION AND RECOMMENDATIONS - Review bias identification systems and methods are presented. A bias in one or more review elements can be identified by deriving a measure of how a review outlet's product review deviates from an industry average or composite review of the product. A bias engine generates a bias vector for a review outlet where the vector can include multiple bias metrics associated with one or more product properties. The bias engine can further present one or more recommendations of associating the product with a review outlet based on the bias vector. | 08-02-2012 |
20120197874 | GAME RECOMMENDATION ENGINE FOR MAPPING GAMES TO DISABILITIES - A game recommendation engine is presented. Contemplated game recommendation engines are configured to establish correlations among game attributes and attributes of known disabilities. The recommendation engine can further identify or quantify relationships among games and disabilities having the correlated attributes. The relationships can be used to generate and present recommendations to users. For example, a game design can receive recommendations on game features to incorporate into game to be compatible with or accessible to a disabled person, or a disable person can receive recommendations on games that are accessible to or compatible with o them based on their disabilities. | 08-02-2012 |
20120197891 | GENRE DISCOVERY ENGINES - Genre discovery engines are presented. A genre discovery engine can compare clusters of products falling within known genres to other clusters. Known genres can be defined in turns of correlated product properties. When a new cluster is identified falling outside the boundaries of known genres, the discovery engine can recommend that the new cluster might be a new genre. | 08-02-2012 |
20120323630 | Systems and Methods for Evaluating, Classifying and Predicting Game Trends Using Clustered Pattern Recognition - Features of electronically embodied games are logically categorized, analyzed, and compared. Features are preferably organized according to a hierarchical classification scheme, according to a classification scheme that is not strictly tautological. All suitable feature sets are contemplated, including sets corresponding to characteristics of personifications of players and non-players, types and/or uses of game space, methods of rewarding a player, etc. In other aspects comparisons are made between an evaluation game and one or more sets of historically available games. Such sets can be grouped by genre and the number of games in such sets can range anywhere from a single game to hundreds of games, or more. Reporting and guidance can include providing a risk assessment score or other risk analysis, feature assessment (prevalence), market placement, business model analysis, dynamic trend analysis, clustered pattern recognition, and image analysis. | 12-20-2012 |
20130288777 | INTERACTIVE GAMING ANALYSIS SYSTEMS AND METHODS - An interactive gaming system is disclosed. The system comprises at least one sensor that conveys information to the system about the physical, intellectual, mental, emotional, psychological or other type of ability of a user. The system uses the information to assess the existence and extent of a disability, and then implements a change to an aspect of the gaming environment, thus optimizing the gaming experience for the game player by accounting for the game player's disabilities. | 10-31-2013 |
20130339086 | Systems and Methods for Classifying Computer Video Game Genres Utilizing Multi-Dimensional Cloud Chart - Features of electronically embodied games are logically categorized, analyzed, and compared. Features are preferably organized according to a hierarchical classification scheme, according to a classification scheme that is not strictly tautological. All suitable feature sets are contemplated, including sets corresponding to characteristics of personifications of players and non-players, types and/or uses of game space, methods of rewarding a player, etc. In other aspects comparisons are made between an evaluation game and one or more sets of historically available games. Such sets can be grouped by genre and the number of games in such sets can range anywhere from a single game to hundreds of games, or more. Reporting and guidance can include providing a risk assessment score or other risk analysis, feature assessment (prevalence), market placement, business model analysis, dynamic trend analysis, clustered pattern recognition, and image analysis. | 12-19-2013 |
20140289010 | Systems and Methods for Classifying Computer Video Game Genres Utilizing Multi-Dimensional Cloud Chart - Features of electronically embodied games are logically categorized, analyzed, and compared. Features are preferably organized according to a hierarchical classification scheme, according to a classification scheme that is not strictly tautological. All suitable feature sets are contemplated, including sets corresponding to characteristics of personifications of players and non-players, types and/or uses of game space, methods of rewarding a player, etc. In other aspects comparisons are made between an evaluation game and one or more sets of historically available games. Such sets can be grouped by genre and the number of games in such sets can range anywhere from a single game to hundreds of games, or more. Reporting and guidance can include providing a risk assessment score or other risk analysis, feature assessment (prevalence), market placement, business model analysis, dynamic trend analysis, clustered pattern recognition, and image analysis. | 09-25-2014 |