Patent application number | Description | Published |
20100220288 | EXPLICT RAYTRACING FOR GIMBAL-BASED GAZEPOINT TRACKERS - A system for determining a three-dimensional location and orientation of an eye within a camera frame of reference includes a camera, an illuminator, and a processor. The camera captures an image of the eye. The illuminator generates a reflection off of a corneal surface of the eye. The processor computes a first two-dimensional location of a pupil reflection image and a corneal reflection image from the image of the eye. The processor predicts a second two-dimensional location of a pupil reflection image and the corneal reflection image as a function of a set of three-dimensional position and orientation parameters of the eye within the camera frame of reference. The processor iteratively adjusts the set until the first two-dimensional location is substantially the same as the second two-dimensional location. The set is the three-dimensional location and orientation of an eye. | 09-02-2010 |
20100321482 | EYE/HEAD CONTROLS FOR CAMERA POINTING - A setting of a video camera is remotely controlled. Video from a video camera is displayed to a user using a video display. At least one eye of the user is imaged as the user is observing the video display, a change in an image of at least one eye of the user is measured over time, and an eye/head activity variable is calculated from the measured change in the image using an eyetracker. The eye/head activity variable is translated into a camera control setting, and an actuator connected to the video camera is instructed to apply the camera control setting to the video camera using a processor. | 12-23-2010 |
20100322479 | SYSTEMS AND METHODS FOR 3-D TARGET LOCATION - A target is imaged in a three-dimensional real space using two or more video cameras. A three-dimensional image space combined from two video cameras of the two or more video cameras is displayed to a user using a stereoscopic display. A right eye and a left eye of the user are imaged as the user is observing the target in the stereoscopic video display, a right gaze line of the right eye and a left gaze line of the left eye are calculated in the three-dimensional image space, and a gazepoint in the three-dimensional image space is calculated as the intersection of the right gaze line and the left gaze line using a binocular eyetracker. A real target location is determined by translating the gazepoint in the three-dimensional image space to the real target location in the three-dimensional real space from the locations and the positions of the two video cameras using a processor. | 12-23-2010 |
20110262887 | SYSTEMS AND METHODS FOR GAZE BASED ATTENTION TRAINING - Gaze based systems and methods are used to monitor the attention of a user. One or more images are displayed to a user on a display. It is determined that an image of the one or more images is being viewed by an eye of the user from one or more measurements received from an eyetracker. One or more modifications to the image are displayed on the display over time so as to maintain the attention of the user. Whether or not the attention of the user is maintained is determined from one or more additional measurements received from the eyetracker after the one or more modifications to the image. In various embodiments, the one or more modifications to the image include moving the image on the display. In various embodiments, the one or more modifications to the image include animating the image on the display. | 10-27-2011 |
20120032817 | SYSTEMS AND METHODS FOR AIDING TRAFFIC CONTROLLERS AND/OR PILOTS - Gaze based systems and methods are used to aid traffic controllers and/or pilots. A gaze line of an eye of the user viewing the display is tracked using an eyetracker. An intersection of the gaze line of the eye with the display is calculated to provide continuous feedback as to where on the display the user is looking A trace of the gaze line of the eye is correlated with elements of a situation. The user's awareness of the situation is inferred by verifying that the user has looked at the elements of the situation. In an embodiment, the user is notified of the situation when it is determined that the user has not looked at the elements of the situation for a predetermined period of time. The notification is automatically removed once it is determined that the user has looked at the elements of the situation. | 02-09-2012 |
20130265231 | Gaze Based Communications for Locked-In Hospital Patients - Effective patient-centered care in a hospital relies heavily on the ability of patients to communicate their physical needs to care givers. If a patient is unable to speak, he has limited means of communicating at a time when he needs it the most. The embodiments presented here, generally referred to as EyeVoice, include unobtrusive eye-operated communication systems for locked-in hospital patients who cannot speak or gesture. EyeVoice provides an alternate means of communication, allowing hospital patients to communicate with their care givers using their eyes in place of their voices. Simply by looking at images and cells displayed on a computer screen placed in front of them, patients are able to: answer questions posed by caregivers; specify locations, types and degrees of pain and discomfort; request specific forms of assistance; ask or answer care related questions, and help direct his own care. | 10-10-2013 |
20140092268 | Eye/Head Controls for Camera Pointing - A setting of a video camera is remotely controlled. Video from a video camera is displayed to a user using a video display. At least one eye of the user is imaged as the user is observing the video display, a change in an image of at least one eye of the user is measured over time, and an eye/head activity variable is calculated from the measured change in the image using an eyetracker. The eye/head activity variable is translated into a camera control setting, and an actuator connected to the video camera is instructed to apply the camera control setting to the video camera using a processor. | 04-03-2014 |
20150238079 | Systems and Methods for Miniaturizing Eyetracking Systems - A miniature eyetracking system is disclosed that includes a camera, a microelectromechanical (MEMS) device, and a processor. The camera images an eye. The MEMS device controls the view-direction of the camera. The processor receives an image of the eye from the camera, determines the location of the eye within the camera image, and controls the MEMS to keep the camera pointed at the eye. In another embodiment, the MEMS device controls an adjustable focus of the camera. The processor determines the focus condition of the eye image, and controls the MEMS device to maintain a desired focus condition of the camera on the eye. In another embodiment, the MEMS device controls an adjustable camera zoom. The processor determines the size of the eye image within the overall camera image, and controls the MEMS to maintain a desired size of the eye image within the overall camera image. | 08-27-2015 |
20150241755 | Asymmetric Aperture for Eyetracking - An asymmetric aperture device for a camera is provided that improves light gathering properties by increasing both the light gathering opening of the aperture and the number of light producing light sources placed on the aperture. An asymmetric aperture design is provided that utilizes a significantly larger portion of the camera lens. The tradeoff between the competing objectives of maximizing camera depth of field and maximizing the production of useful focus-condition information within the camera image is optimized. More illumination is provided without significantly increasing the lateral size of the illuminator pattern. | 08-27-2015 |