Patent application number | Description | Published |
20100083318 | DETERMINING USER-TO-USER SIMLARITIES IN AN ONLINE MEDIA ENVIRONMENT - The determination of similarities between users in an online entertainment environment is disclosed. For example, one disclosed embodiment comprises a method of operating an entertainment server, wherein the method includes receiving user information that comprises user demographic information and user media selection information from each user of a plurality of users. For a current user, a plurality of similarity values are determined that each quantifies a similarity of the current user to another user based upon similarities between the user information of the current user and the user information of the other user. Then, the method comprises determining a list of other users to present to the current user based upon the similarity values determined, and sending the list of other users to the current user. | 04-01-2010 |
20100288106 | METADATA-BASED SONG CREATION AND EDITING - Relating higher-level descriptive musical metadata to lower-level musical elements to enable creation of a song map, song model, backing track, or the like. The musical elements are queried based on input metadata to create a set of musical elements of varying types such as notes, chords, song structures, and the like. The set of musical elements is provided to a user for selection of particular musical elements The selected musical elements represent the song model. | 11-18-2010 |
20110246383 | SUMMARY PRESENTATION OF MEDIA CONSUMPTION - Summary presentation of media consumption is described herein. An exemplary method for generating a personal highlight reel includes receiving personal consumption data indicating one or more media units consumed by a user computing device, and storing the personal consumption data in association with a user identifier. The method further includes identifying one or more relevant personal media units based on the personal consumption data. The method further includes generating a personal highlight reel including one or more personal media events representative of the one or more relevant personal media units, and outputting the personal highlight reel. | 10-06-2011 |
20110246560 | SOCIAL CONTEXT FOR INTER-MEDIA OBJECTS - Embodiments are disclosed that relate to social context for inter-media objects. One embodiment provides a method comprising receiving preference data indicating user preferences of each of the plurality of socially networked users regarding the inter-media object, and aggregating the preference data across the social graph to form social graph aggregate data. The method further comprises providing the content item to a selected user of the plurality of socially networked users, and based upon a location of the selected user within the social graph, generating a selected set of the social graph aggregate data for the inter-media object from the social graph aggregate data for the selected user. The method further comprises providing to the selected user a representation of social context for the inter-media object based on the selected set of the social graph aggregate data. | 10-06-2011 |
20110246572 | CONTROLLING MEDIA CONSUMPTION PRIVACY SETTINGS - Embodiments related to controlling media privacy settings are disclosed. One disclosed embodiment provides a media server system including a configured to receive media consumption data for each media content item of a plurality of media content items consumed by a user. Media consumption data for each media content item includes an item-specific privacy status and a media content item identifier. The server is also configured to receive, from one or more of another user and a media content item recommendations program, a request for access to the media consumption data for a media content item, and to provide one or more of the other user and the media content item recommendations program with access to the media consumption data based on the item-specific privacy status of the media consumption data. | 10-06-2011 |
20120147265 | GENERATION AND PROVISION OF MEDIA METADATA - Various embodiments related to the generation and provision of media metadata are disclosed. For example, one disclosed embodiment provides a computing device having a logic subsystem configured to execute instructions, and a data holding subsystem comprising instructions stored thereon that are executable by the processor to receive an input of a video and/or audio content item, and to compare the content item to one or more object descriptors each representing an object for locating within the content item to locate instances of one or more of the objects in the content item. The instructions are further executable to generate metadata for each object located in the video content item, and to receive a validating user input related to whether the metadata generated for a selected object is correct. | 06-14-2012 |
20140250487 | GENERATION AND PROVISION OF MEDIA METADATA - Various embodiments related to the generation and provision of media metadata are disclosed. For example, one disclosed embodiment provides a computing device having a logic subsystem configured to execute instructions, and a data holding subsystem comprising instructions stored thereon that are executable by the processor to receive an input of a video and/or audio content item, and to compare the content item to one or more object descriptors each representing an object for locating within the content item to locate instances of one or more of the objects in the content item. The instructions are further executable to generate metadata for each object located in the video content item, and to receive a validating user input related to whether the metadata generated for a selected object is correct. | 09-04-2014 |
20140274317 | SERVICE-TRIGGERED GAME EVENTS - Various embodiments relating to management of game data of a video game by a game service and service triggered delivery of game data to various subscribers are provided. In one embodiment, game data of a video game is received at a game service computing machine as the video game is being executed on a user gaming machine. A game statistic is generated by the game service computing machine based on the game data. The game statistic is sent to subscribers having a subscription to the game statistic. | 09-18-2014 |
20140274322 | SERVICE-TRIGGERED GAME EVENTS - Various embodiments relating to management of game data of a video game by a game service and service triggered delivery of game data to various subscribers are provided. In one embodiment, game data of a video game is received at a game service computing machine as the video game is being executed on a user gaming machine. A game statistic is generated by the game service computing machine based on the game data. The game statistic is sent to subscribers having a subscription to the game statistic. | 09-18-2014 |