Patent application number | Description | Published |
20090082112 | Multiple sequence video game - A video game system includes a game that requires the multiple input of a single input device to provide a series of timed input signals relative to a start signal. The relative time of the input signal determines the result of a heat and the combined results of a series of heats provide game score. The game has a fast learning curve in combination with a player skill level that is not necessarily controlling. The game is based on timed player input that are sensitive about the optimal values to include a random or luck factor about the optimal values. In a preferred embodiment the game is a race theme game and requires the player to input shift signals. In a preferred embodiment of the game different levels are provided and points are awarded based on performance relative to a standard and relative to a variable standard determined by the player's performance in an earlier level. | 03-26-2009 |
20100211968 | Networked digital media review and play system - A system for the play of digital content in a public establishment includes a digital content play system, a web accessible digital content server, a media center connected to the digital content play system and in communication with the digital content server to receive digital content, and independent web enabled or text messaging enabled devices of users. These independent web enabled or text messaging enabled devices allow a user to access the digital content server and select digital content for play on the in-house digital content play system. | 08-19-2010 |
20110092283 | Game terminal - The game terminal is designed to be structurally strong while providing good access to various electronic controls of the game and music system, and the electronic components of the payment devices. The terminal is horizontally divided into lower, mid, intermediate and upper portions. The two center portions include hinged front face panels to provide efficient access to internal components that preferably have been divided into modular components. | 04-21-2011 |
20110159955 | FLAT SCREEN GAME TERMINAL - A countertop entertainment terminal includes a terminal housing containing components for a pay to play game terminal including a stereo sound system. The sound system includes a pair of tweeter speakers adjacent an upper edge of the terminal housing and a pair of midrange speakers located on opposite sides of a touchscreen supported by the terminal housing. A sub-woofer speaker is provided within the housing and is open to a side of the housing. In a preferred embodiment the stereo sound system uses subassemblies for each of the tweeter speakers, the midrange speakers and the sub-woofer speaker, simplifying securement within or to the housing. | 06-30-2011 |
20110159956 | ENTERTAINMENT TERMINAL WITH IMPROVED USER INTERFACE - An entertainment terminal has an improved user interface presenting an effective more consistent interface for selection of particular games, music, video or other material for play. In particular the interface is adapted to provide better consistency whereby knowledge or experience in game selection or other categories simplifies selection in a different category. | 06-30-2011 |
20110159961 | NETWORKED GAME TERMINAL - An improved touch screen entertainment terminal for playing of games includes an attract mode having a simulation intended to attract possible patrons to use the terminal for playing of games and a game mode where a game is being played by a user interacting with a touch screen of the terminal. The attract mode provides the simulation on the touch screen in combination with at least one advertising banner positioned to one side of or above or below the simulation. Preferably, the advertising banner is provided on one side of the simulation and the game mode utilizes the touch screen without banner advertisement. The advertising banner can be changed and typically is not associated with the game provider. | 06-30-2011 |
20110160885 | DIGITAL MUSIC DISTRIBUTION COMPONENT - A media center component for receiving digital records (music/video) includes a web based communication function and includes a plurality of outputs for connecting to different audio outputs. These different outputs include an output for connection to a separate stand alone audio system or for connection to an output for speakers directly. The media center component includes its own controls for modifying the outputted signal controls. The media center component also includes an input for receiving digital records to be played. | 06-30-2011 |