Patent application number | Description | Published |
20090135198 | Method and apparatus for producing digital cartoons - An apparatus for producing digital cartoons includes: an image collection unit for collecting photorealistic image data; and a cartooning processor for performing a rendering process including image abstraction and edge generation on the photorealistic image data collected by the image collection unit to generate cartooned images. The apparatus further includes a stylization unit for producing a cartoon page having various shapes of cartoon frames, resizing the cartooned images to place the resized images into the cartoon frames and adding cartoon elements to the images placed in the cartoon frames. | 05-28-2009 |
20090141021 | METHOD AND SYSTEM FOR PROVIDING EXPERIENTIAL KNOWLEDGE ASSOCIATED WITH SPATIAL AND TEMPORAL INFORMATION - A method for providing knowledge includes creating a three-dimensional virtual space, generating temporal and spatial information including knowledge and space information concerning the three-dimensional virtual space at a specific time point, and associating the temporal and spatial information with the three-dimensional virtual space to be stored in a memory. The creating the three-dimensional virtual space may be created based on a map or a two-dimensional image. | 06-04-2009 |
20090153553 | Method and apparatus for creating 3D face model by using multi-view image information - A method for creating a 3D face model by using multi-view image information, includes: creating a mesh structure for expressing an appearance of a 3D face model by using a first multi-view image obtained by capturing an expressionless face of a performer; and locating joints of a hierarchical structure in the mesh structure, by using a second multi-view image obtained by capturing an expression performance of the performer. Further, the method includes creating a 3D face model that is animated to enable reproduction of a natural expression of the performer, by setting dependency between the joints and the mesh structure. | 06-18-2009 |
20090153554 | Method and system for producing 3D facial animation - A method for producing a 3D facial animation using a single facial video stream, includes producing a representative joint focused on a major expression producing element in a 3D standard facial model, producing a statistical feature-point model of various facial expressions of different people in the 3D standard facial model, moving each feature-point of the statistical feature-point model by tracking a change in facial expressions of the video stream, calculating a transformation coefficient of the representative joint corresponding to a variation of the feature-point of the 3D standard facial model, and producing a 3D facial animation by applying the calculated transformation coefficient to transform the representative joint. | 06-18-2009 |
20090153569 | Method for tracking head motion for 3D facial model animation from video stream - A head motion tracking method for three-dimensional facial model animation, the head motion tracking method includes acquiring initial facial motion to be fit to an image of a three-dimensional model from an image inputted by a video camera; creating a silhouette of the three-dimensional model and projecting the silhouette; matching the silhouette created from the three-dimensional model with a silhouette acquired by a statistical feature point tracking scheme; and obtaining a motion parameter for the image of the three-dimensional model through motion correction using a texture to perform three-dimensional head motion tracking. In accordance with the present invention, natural three-dimensional facial model animation based on a real image acquired with a video camera can be performed automatically, thereby reducing time and cost. | 06-18-2009 |
20090153578 | APPARATUS FOR PROCCESSING EFFECT USING STYLE LINES - An apparatus for processing an effect using style lines, includes a contour line creation unit for creating contour lines using polygons of a three-dimensional (3D) object and location information of a camera; a style line creation unit for putting edge lists, extracted at the time of creating the contour lines, into groups, and creating one or more style lines for each of the groups; and an effect processing unit for representing a line style by inserting the created style lines inside and outside a contour line corresponding to the group. Therefore, representation to appear to have been drawn by a human hand is enabled by adding style lines to existing contour lines in order to represent a line style that belongs to various styles of non-photo realistic rendering. | 06-18-2009 |
20090153673 | Method and apparatus for accuracy measuring of 3D graphical model using images - Disclosed is a technology for measuring a degree of accuracy of a 3D graphical model by using images. The technology includes creating camera parameters by calculating a position, a direction, and intrinsic parameters of a camera through a calibration of the camera to a reference image which is photographed for reference during creation of the 3D graphical model of an actually existing object; calculating a position and a direction of the 3D graphical model based on a corresponding relation between the reference image and 3D graphical model data obtained by digitizing the actually existing object; creating a synthesized image by rendering the 3D graphical model using the camera parameters; extracting characteristics of the reference image and the synthesized image; and calculating distance and length errors based on a corresponding relation between the extracted characteristics of the two images. | 06-18-2009 |
20090153745 | MULTI-VIEW CAMERA COLOR CALIBRATION METHOD USING COLOR CHECKER CHART - A multi-view camera color calibration method using a color checker chart, includes measuring a brightness range of photographic data being input from multiple cameras; photographing the color checker chart for each camera and adjusting a brightness value of the chart to be within the brightness range of an input image of each camera; correcting brightness of each camera by using a gray patch of the checker chart; modeling a relationship between a color value of the checker chart obtained by each camera and a standard color value provided by the color checker chart; and correcting differences in color as a result of the modeling, to calibrate colors among the multiple cameras. Therefore, the three-dimensional information of a moving object for photography which cannot be photographed by moving only one camera is capable of being restored. | 06-18-2009 |
20090154762 | Method and system for 2D image transformation with various artistic effects - Disclosed is an image transforming method. A 2D image photographed by a digital camera is transformed into an artistic image through image transformation performed by a computer so that a natural image such as an oil painting, a pen illustration, a cartoon, a dual picture, and a template mosaic as if a person directly depicts can be provided. In the transformation of the 2D image by various artistic effects, the procedure of creating the artistic image is displayed on a screen as if a person works so that a user can view the procedure of creating the artistic image and can be interested in the artistic image. | 06-18-2009 |
20090154794 | Method and apparatus for reconstructing 3D shape model of object by using multi-view image information - A method for reconstructing a 3D shape model of an object by using multi-view image information, includes: inputting multi-view images obtained by photographing the object from multiple viewpoints in a voxel space, and extracting silhouette information and color information of the multi-view images; reconstructing visual hulls by silhouette intersection using the silhouette information; and approximating polygons of cross-sections of the visual hulls to a natural geometric shape of the object by using the color information. Further, the method includes expressing a 3D geometric shape of the object by connecting the approximated polygons to create a mesh structure; extracting color textures of a surface of the object by projecting meshes of the mesh structure to the multi-view image; and creating a 3D shape model by modeling natural shape information and surface color information of the object. | 06-18-2009 |
20090154841 | Apparatus and method for transforming image in mobile device - An apparatus for transforming an image in a mobile device is disclosed. The apparatus comprises a pen style transformation unit for transforming an original image to a pen style image using a separated Gaussian filter and outputting pen style image, a cartoon style transformation unit for transforming the original image to a cartoon style image and outputting the cartoon style image, a mosaic creation unit for creating a photomosaic to which the original image is applied based on an optimum photo image set and outputting the created photo mosaic by applying the created photo mosaic to the original image, and an image output unit for outputting the images output from the pen style transformation unit, the cartoon style transformation unit, and the mosaic creation unit to an output unit. | 06-18-2009 |
20090157366 | System for simulating digital watercolor image and method therefor - A method for simulating digital watercolor image includes: receiving a background texture on a virtual canvas where a watercolor image will be painted; receiving parameters for fluid simulation; and creating brushstrokes by a mouse pointer's movement on the virtual canvas. Further, the method includes converting coordinates of the brushstrokes on the virtual canvas to fit into simulation grids; calculating movement of colors and water through the fluid simulation by using the parameters and the brushstrokes; and simulating the watercolor image based on the brushstrokes by using the calculated movement of the colors and water. | 06-18-2009 |
20090213119 | Remeshing method and apparatus for restoring sharp features of mesh made smooth enough - A three-dimensional (3D) remeshing apparatus includes a curved surface geometry module for calculating one or more geometric elements, including a normal and a curvature, based on data of an input mesh, a vertex grouping module for grouping vertices of the mesh into a general group, an edge group, and an apex group using information of the curvature calculated by the curved surface geometry module, and a projection module for searching for one or more tangent planes corresponding to one or more of the vertices grouped by the vertex grouping module, projecting one or more corresponding vertices on each of the tangent planes, and restoring one or more edges of the input mesh. | 08-27-2009 |
20090251470 | System and method for compressing a picture - A system for compressing a picture includes: an information extraction unit for extracting information needed for encoding during a picture scene composition and animation process using a modeling object; and a rendering unit for generating an uncompressed picture sequence by rendering the object where the picture scene composition and animation process is performed. Further, the system for compressing a picture includes an encoding unit for generating a compressed bit stream by encoding the picture sequence from the rendering unit based on the information extracted by the information extraction unit. | 10-08-2009 |
20100094608 | METHOD OF PROCESSING RIGID BODY INTERACTION IN PARTICLE-BASED FLUID SIMULATION - A method of processing a rigid body interaction in a particle-based fluid simulation includes determining a collision direction based on a normal vector of a pair of input particles and confirming whether parent objects of the particles actually collide against each other after the determination, and calculating a perpendicular impulse based on properties of the parent objects when the collision is confirmed. The method further includes calculating a final collision based boundary force by applying a tangential friction force to the calculated perpendicular impulse to apply the final collision based boundary force to the respective particles. | 04-15-2010 |
20100145632 | METHOD, APPARATUS AND SYSTEM FOR INCOMPRESSIBLE FLUID SIMULATIONS, AND STORAGE MEDIUM STORING PROGRAM FOR EXECUTING THE METHOD - A method for incompressible fluid simulations includes: calculating a force acting on each particle forming a fluid; calculating a velocity field satisfying a incompressibility condition of the fluid based on the calculated force; and moving the particle in the velocity field. Further, the calculating a velocity field includes: calculating a temporary velocity of the particle free of compression based on the calculated force; calculating pressure satisfying the incompressibility condition of the particle based on the calculated temporary velocity; and calculating velocity satisfying the incompressibility condition of the particle by applying the calculated pressure. | 06-10-2010 |
20100156901 | METHOD AND APPARATUS FOR RECONSTRUCTING 3D MODEL - A method of reconstructing a 3D model includes reconstructing a 3D voxel-based visual hull model using input images of an object captured by a multi view camera; converting the 3D voxel-based visual hull model into a mesh model; and generating a result of view-dependent rendering of a 3D model by performing the view-dependent texture mapping on the mesh model obtained through the conversion. Further, the reconstructing includes defining a 3D voxel space to be reconstructed; and excluding voxels not belonging to the object from the defined 3D voxel space. | 06-24-2010 |
20100156920 | APPARATUS AND METHOD FOR SYNTHESIZING TIME-COHERENT TEXTURE - The present invention relates to an apparatus for time-coherent texture synthesis including a texture preprocessor for receiving as input information a 2D texture image and a 3D triangular mesh, and preprocessing the 2D texture image in a form suitable to rapid searching, a vector field generator for defining a vector field on a 3D surface of the 3D triangular mesh, a color search unit for finding a color of each edge of a triangle having the defined vector field in consideration of a previous frame, and a texture synthesizer for determining texture coordinates of the triangle using the found colors. The texture preprocessor further receives information regarding a size of the texture to be synthesized and an initial vector field orientation. | 06-24-2010 |
20100156935 | METHOD AND APPARATUS FOR DEFORMING SHAPE OF THREE DIMENSIONAL HUMAN BODY MODEL - A method of deforming a shape of a human body model includes the steps of reorganizing human body model data into a joint-skeleton structure-based Non-Uniform Rational B-spline (NURBS) surface model, generating statistical deformation information about control parameters of the NURBS surface model based on parameters of joints and key section curves for specific motions, and deforming the shape of the human body model based on the NURBS surface model and the statistical deformation information. The human body model data includes three-dimensional (3D) human body scan data and a 3D polygon mesh. | 06-24-2010 |
20100157020 | MULTIPLE CAMERA CONTROLLING AND IMAGE STORING APPARATUS FOR SYNCHRONIZED MULTIPLE IMAGE ACQUISITION AND METHOD THEREOF - The invention provides a camera controlling and image storing apparatus for synchronized multiple image acquisition and method thereof, which cut down equipment costs by taking a software approach with respect to various demands of viewers for a broadcasting image. A camera controlling and image storing apparatus, the apparatus includes an image acquiring unit for acquiring synchronized images from multiple cameras losslessly, one or more ingest agents for storing the acquired images, and controlling pan, tilt and zoom operations of the cameras based on the acquired images, and a central server for transmitting a control command to the ingest agents, and receiving and integrating collectively the stored images of the ingets agent. | 06-24-2010 |
20100157022 | METHOD AND APPARATUS FOR IMPLEMENTING MOTION CONTROL CAMERA EFFECT BASED ON SYNCHRONIZED MULTI-IMAGES - A method of implementing a motion control camera effect includes: inputting images of an object captured at one or more points of view; inputting a control parameter containing a motion control camera effect to be applied to the input images, a target time of the motion control camera effect, and a reproducing speed; extracting frames of the target time from the input images; processing the frames using software based on the control parameter; and outputting the processed frames at the reproducing speed. The motion control camera effect includes at least one of a motion control camera effect for a fixed viewpoint still object, a motion control camera effect for a fixed viewpoint moving object, a motion control camera effect for a free viewpoint still object, a motion control camera effect for a free viewpoint moving object, and a dual motion control camera effect. | 06-24-2010 |
20100158354 | METHOD OF CREATING ANIMATABLE DIGITAL CLONE FROM MULTI-VIEW IMAGES - The present invention relates to a method of creating an animatable digital clone includes receiving input multi-view images of an actor captured by at least two cameras and reconstructing a three-dimensional appearance therefrom, accepting shape information selectively based on a probability of photo-consistency in the input multi-view images obtained from the reconstruction and transferring a mesh topology of a reference human body model onto a shape of the actor obtained from the reconstruction. The method further includes generating an initial human body model of the actor via transfer of the mesh topology utilizing sectional shape information of the actor's joints, and generating a genuine human body model of the actor from learning genuine behavioral characteristics of the actor by applying the initial human body model to multi-view posture learning images where performance of a predefined motion by the actor is recorded. | 06-24-2010 |
20100158372 | APPARATUS AND METHOD FOR SEPARATING FOREGROUND AND BACKGROUND - Disclosed herein is an apparatus and method for separating a foreground and a background. The apparatus includes a background model creation unit for creating a code book including a plurality of code words in order to separate the foreground and the background, and a foreground/background separation unit for separating the foreground and the background using the created code book. The method includes the steps of creating a code book including a plurality of code words in order to separate the foreground and the background, rearranging the cord words of the created code book on the basis of the number of sample data that belong to each of the code words, and separating the foreground and the background using the code book. | 06-24-2010 |
20100161298 | METHOD FOR CALCULATING FORCE ACTING ON INTERFACE BETWEEN IMMISCIBLE FLUIDS IN FLUID SIMULATION - A method for calculating a force acting on an interface between immiscible fluids in an SPH (Smoothed Particle Hydrodynamics) based fluid simulation includes: calculating a force caused by viscosities of the fluids; calculating a force caused by pressures of the fluids; calculating an external force applied to the fluids from outside; and calculating an interactive force caused by interaction between the fluids. The force acting on the interface between the immiscible fluids are obtained by using sum of the force caused by the viscosities, the force caused by the pressures, the external force and the interactive force. The interactive force is a surface tensional force calculated based on a pressure acting on the interface between the fluids. | 06-24-2010 |
20100318938 | METHOD AND APPARATUS FOR DISPLAYING SEARCH DATA - Provided are a method and an apparatus for displaying search data. The method includes generating an identifier representing selected data if one of data displayed on a screen is selected, displaying the identifier on the screen and maintaining the identifier on the screen even when another data is being displayed, and displaying data corresponding to selected identifier if the identifier maintained on the screen is selected. | 12-16-2010 |
20110037763 | METHOD AND APPARATUS FOR REAL TIME 3D MESH COMPRESSION, BASED ON QUANITZATION - An apparatus for 3D mesh compression based on quantization, includes a data analyzing unit ( | 02-17-2011 |
20110043523 | GRAPHICS PROCESSING APPARATUS FOR SUPPORTING GLOBAL ILLUMINATION - Provided is a graphics processing apparatus. The graphics processing apparatus minimizes the change of the pipeline structure of the existing graphics processing apparatus, enabling compatibility with the existing API. Simultaneously, by calculating the brightness value or color value of the face of an object according to a global illumination scheme, the graphics processing apparatus can provide realistic image videos. Moreover, the graphics processing apparatus generates an image video based on a local illumination scheme through the existing GPU and simultaneously provides a global illumination effect only for a desired region, thereby improving the entire processing speed of a system. | 02-24-2011 |
20110046923 | APPARATUS AND METHOD FOR LOW-COMPLEXITY THREE-DIMENSIONAL MESH COMPRESSION - An apparatus for compressing low-complexity 3D mesh, includes: a data analyzing unit for decomposing data of an input 3D mesh model into vertices information, property information representing property of the 3D mesh model, and connectivity information between vertices constituting the 3D mesh model; a mesh model quantizing unit for producing quantized vertices, property and connectivity information of the 3D mesh model by using the vertices, property and connectivity information; and a sharable vertex analysis unit for analyzing sharing information between shared vertices of the 3D mesh model. Further, the apparatus includes a data modulation unit for performing a circular DPCM prediction by using quantized values of the consecutive connectivity information of the 3D mesh model; and an entropy encoding unit for outputting coded data of the quantized vertices and property information, and differential pulse-code modulated connectivity information as a bitstream. | 02-24-2011 |
20110096847 | APPARATUS AND METHOD FOR PARSING BITSTREAM - Disclosed is an apparatus and method for parsing a bitstream. The apparatus may include an input port analyzer to analyze an input port indicating a source of data in a description, a data receiver to receive the data via the analyzed input port, and a parsing controller to control a parsing process based on the data received via the input port. | 04-28-2011 |
20110123168 | MULTIMEDIA APPLICATION SYSTEM AND METHOD USING METADATA FOR SENSORY DEVICE - A multimedia application system uses metadata for sensory devices. The system includes: a sensory-device engine for generating a sensory device command (SDC) for controlling the sensory devices based on sensory effect information (SEI) generated to represent sensory effects by using the sensory devices depending on video contents, user preference information (UPI) of the sensory devices and device capability information (DCI) indicative of reproducing capability of the sensory devices; and a sensory-device controller for controlling sensory devices to perform sensory effect reproduction in response to the generated SDC. | 05-26-2011 |
20110142343 | METHOD AND APPARATUS FOR SEGMENTING MULTI-VIEW IMAGES INTO FOREGROUND AND BACKGROUND BASED ON CODEBOOK - An apparatus for segmenting multi-view images into foreground and background based on a codebook includes: a background model generation unit for extracting a codebook from multi-view background images and generating codeword mapping tables operating in conjunction with the codebook; and a foreground and background segmentation unit for segmenting multi-view images into foreground and background using the codebook and the codeword mapping tables. | 06-16-2011 |
20110142435 | APPARATUS AND METHOD FOR ESTIMATING REFLECTANCE AND DIFFUSE ELEMENTS FOR REALISTIC HUMAN MODEL RENDERING - Provided are an apparatus and method for estimating reflectance and diffuse elements as optical properties of skin to perform exact rendering on human skin. The apparatus includes a light source device equipping a plurality of light sources that control directions toward an object, a control unit controlling sequential switching of the light sources, and a photographing unit photographing images of the object. The photographing unit is a DSLR camera providing a video photographing function. The entire light sources are controlled to be sequentially switched for a second correspondingly to the number of frames of the photographing unit per second. The control unit and the photographing unit are controlled by a computer. The computer repeats operations of requesting to the control unit to perform a lighting operation, transmitting an image acquisition command to the photographing unit, and requesting the control unit to perform a lighting operation again. | 06-16-2011 |
20110148864 | METHOD AND APPARATUS FOR CREATING HIGH-QUALITY USER-CUSTOMIZED 3D AVATAR - Disclosed herein is a method and apparatus for creating a 3D avatar. The method of creating a three dimensional (3D) avatar includes receiving body information of a user and storing the body information in a DataBase (DB), and creating a 3D avatar for the user by modifying standard data, predetermined based on body information about various persons and stored in the DB, based on the body information of the user. | 06-23-2011 |
20110148865 | METHOD FOR AUTOMATIC RIGGING AND SHAPE SURFACE TRANSFER OF 3D STANDARD MESH MODEL BASED ON MUSCLE AND NURBS BY USING PARAMETRIC CONTROL - The present invention relates to a method for automatic rigging and shape surface transfer of a 3-D standard mesh model based on muscles and Nurbs by using parametric control. The method for automatic rigging and appearance surface transfer of 3-D standard mesh model based on muscle and Nurbs by using parametric control includes: extracting a joint-skeleton structure from scan data of dynamic objects having a skeleton structure, or input 3-D mesh models, generating a muscle and a appearance surface based on anatomy information, and generating a standard mesh model that approximates the appearance of the models by using the extracted joint-skeleton structure and the generated muscle and appearance surface; and performing the transfer of the standard mesh model by controlling the parameter so that the occupying error between the multi-view image information of the dynamic objects and the projection image information of the approximating standard mesh model is in the predetermined allowable error range. | 06-23-2011 |
20110148866 | THREE-DIMENSIONAL URBAN MODELING APPARATUS AND METHOD - Disclosed herein is a 3D urban modeling apparatus and method. The 3D urban modeling apparatus includes a calibration unit for calibrating data about a translation and a rotation of at least one capturing device at a time that input aerial images and terrestrial images were captured. A building model generation unit generates at least one 3D building model based on the aerial images and the terrestrial images to which results of the calibration have been applied. A terrain model generation unit generates a 3D terrain model by converting an input digital elevation model into a 3D mesh. A texture extraction unit extracts textures related to the building model and the terrain model from the aerial images and the terrestrial images. A model matching unit generates a 3D urban model by matching the building model with the terrain model, which are based on the textures, with each other. | 06-23-2011 |
20110148874 | SYSTEM AND METHOD FOR TRANSFORMING MUSCLES OF CHARACTER MODEL - Disclosed herein is a method and system for transforming the muscles of a character model. The muscles of a target model are created using the muscle information of a reference model. The system includes a reference model processor and a target model processor. The reference model processor creates a reference feature volume, that is, a 3D geometric shape, based on the skeleton and appearance information of the reference model, and subordinates the muscle information of the reference model to the feature volume. The target model processor deforms the reference feature volume to be suitable for the target model, and applies the muscle information of the reference model to the target model, thereby creating muscles for the target model based on the extent of the deformation of the reference feature volume. | 06-23-2011 |
20110148875 | METHOD AND APPARATUS FOR CAPTURING MOTION OF DYNAMIC OBJECT - The present invention relates to a method and apparatus for capturing a motion of a dynamic object, and restore appearance information of an object making a dynamic motion and motion information of main joints from multi-viewpoint video images of motion information of a dynamic object such as a human body, making a motion through a motion of a skeletal structure on the basis of the skeletal structure, acquired by using multiple cameras. According to the exemplary embodiments of the present invention, it is possible to restore motion information of the object making a dynamic motion by using only an image sensor for a visible light range and to reproduce a multi-viewpoint image by effectively storing the restored information. Further, it is possible to restore motion information of the dynamic object without attaching a specific marker. | 06-23-2011 |
20110148882 | FIRE SIMULTATION METHOD WITH PARTICLE FUEL - Disclosed is a fire simulation method using particle fuel. The fire simulation method includes: preparing a grid and a fuel particle in an initial state; calculating speed of the fuel particle by using the speed of the grid; calculating advection of the fuel particle; tracking and finding a fuel surface; setting temperature at the fuel surface; calculating buoyancy generated by the combustion of the fuel particle; calculating a vortex effect generated by the combustion of the fuel particle; calculating the speed of the grid meeting a incompressible condition based on a calculated result value for the buoyancy and the vortex effect; and obtaining a result of temperature transition from the change in temperature field advection and temperature based on the speed of the grid meeting the incompressible condition. | 06-23-2011 |
20110149074 | PORTABLE MULTI-VIEW IMAGE ACQUISITION SYSTEM AND MULTI-VIEW IMAGE PREPROCESSING METHOD - Provided are a portable multi-view image acquisition system and a multi-view image preprocessing method. The portable multi-view image acquisition system may include: a portable studio including a plurality of cameras movable up, down, left and right; and a preprocessor performing a preprocessing including a subject separation from a multi-view image that is photographed by the plurality of cameras. | 06-23-2011 |
20110149093 | METHOD AND APPARATUS FOR AUTOMATIC CONTROL OF MULTIPLE CAMERAS - Disclosed are an apparatus and a method for automatic control of multiple cameras capable of supporting an effective camera view angle in a broadcast, a movie, etc. The automatic control apparatus of multiple cameras includes: a first main camera; a first camera driver controlling an operation of the first main camera; a second main camera; a second camera driver controlling an operation of the second main camera; at least one auxiliary camera; at least one third camera driver controlling an operation of the at least one auxiliary camera; and an interoperation processor changing a view angle of the at least one auxiliary camera by controlling the at least one third camera driver in accordance with a view angle changing reference changed by changing the view angle of the first main camera, the second main camera, or the first and second main cameras. | 06-23-2011 |
20110150283 | APPARATUS AND METHOD FOR PROVIDING ADVERTISING CONTENT - Disclosed herein are an apparatus and method for providing advertising content effectively. The apparatus for providing advertising content comprises: a image processing unit for extracting an object from a captured image; the long-distance analysis unit for creating long-distance analysis information obtained by analyzing the object at a first distance; the short-distance analysis unit for creating short-distance analysis information obtained by analyzing the object at a second distance that is shorter than the first distance; and the content selection unit for selecting advertising content using the long-distance analysis information and the short-distance analysis information. | 06-23-2011 |
20110153299 | METHOD AND APPARATUS FOR SIMULATING VISCOELASTIC FLUID IN SMOOTHED PARTICLE HYDRODYNAMICS BASED FLUID SIMULATION - Provided is a method of simulating various viscoelastic fluids having viscosity, elasticity, and plasticity, based on smoothed particle hydrodynamics (SPH), which is widely used in fluid simulation using particles. Artificial forces related with viscosity, elasticity, and plasticity are added to address fundamental numerical limitations of a SPH method due to use of particle approximation and to improve expression of characterized motions of a viscoelastic fluid. Since the artificial forces are added, and parameters are adjusted according to the adding of the artificial forces, a fluid can be realistically expressed, and the control of a fluid motion is facilitated. | 06-23-2011 |
20120020233 | APPARATUS AND METHOD FOR RECEIVING DATA IN A COMMUNICATION SYSTEM - An apparatus for receiving data in a communication system includes a parser configured to receive multimedia data and analyze the multimedia data into a plurality of tokens; a plurality of decoding units configured to receive input tokens corresponding to them among the plurality of tokens and decode the multimedia data; and a scheduler configured to schedule the plurality of tokens and transmit the respective input tokens to the plurality of decoding units at precise times, wherein the plurality of decoding units decode the multimedia data by the input tokens transmitted from the scheduler and provide a multimedia service. | 01-26-2012 |
20120131592 | PARALLEL COMPUTING METHOD FOR PARTICLE BASED SIMULATION AND APPARATUS THEREOF - Disclosed are a parallel computing method for particle based simulation that may decrease a calculation delay due to data communication by simultaneously performing the data communication and a simulation calculation and increasing parallelism of a task, and an apparatus thereof. The parallel computing method for particle based simulation according to an exemplary embodiment to the present invention may include decomposing the whole calculation domain of a manager node into a plurality of sub-domains based on a grid macro-cell based orthogonal recursive bisection (ORB) method; allocating the decomposed sub-domains to worker nodes; and performing load balancing with respect to the worker nodes. | 05-24-2012 |
20120147004 | APPARATUS AND METHOD FOR GENERATING DIGITAL ACTOR BASED ON MULTIPLE IMAGES - Disclosed herein is an apparatus for generating a digital actor based on multiple images. The apparatus includes a reconstruction appearance generation unit, a texture generation unit, and an animation assignment unit. The reconstruction appearance generation unit generates a reconstruction model in which the appearance of a target object is reconstructed in such a way as to extract 3-Dimensional (3D) geometrical information of the target object from images captured using multiple cameras which are provided in directions which are different from each other. The texture generation unit generates a texture image for the reconstruction model based on texture coordinates information calculated based on the reconstruction model. The animation assignment unit allocates an animation to each joint of the reconstruction model, which has been completed by applying the texture image to the reconstruction model, in such a way as to add motion data to the joint. | 06-14-2012 |
20120154393 | APPARATUS AND METHOD FOR CREATING ANIMATION BY CAPTURING MOVEMENTS OF NON-RIGID OBJECTS - Disclosed herein are an apparatus and method for creating animation by capturing the motions of a non-rigid object. The apparatus includes a geometry mesh reconstruction unit, a motion capture unit, and a content creation unit. The geometry mesh reconstruction unit receives moving images captured by a plurality of cameras, and generates a reconstruction mesh set for each frame. The motion capture unit generates mesh graph sets for the reconstruction mesh set and generates motion data, including motion information, using the mesh graph sets. The content creation unit creates three-dimensional (3D) content for a non-rigid object by generating a final transformation mesh set, having a topology similar to that of the reconstruction mesh set, using the motion data. | 06-21-2012 |
20120155745 | APPARATUS AND METHOD FOR EXTRACTING CORRESPONDENCES BETWEEN AERIAL IMAGES - Disclosed herein is an apparatus and method for extracting correspondences between aerial images. The apparatus includes a line extraction unit, a line direction determination unit, a building top area extraction unit, and a correspondence extraction unit. The line extraction unit extracts lines corresponding buildings from aerial images. The line direction determination unit defines the directions of the lines as x, y and z axis directions based on a two-dimensional (2D) coordinate system. The building top area extraction unit rotates lines in the x and y axis directions so that the lines are arranged in parallel with the horizontal and vertical directions of the 2D image, and then extracts building top areas from rectangles. The correspondence extraction unit extracts correspondences between the aerial images by comparing the locations of the building top areas extracted from the aerial images. | 06-21-2012 |
20120162215 | APPARATUS AND METHOD FOR GENERATING TEXTURE OF THREE-DIMENSIONAL RECONSTRUCTED OBJECT DEPENDING ON RESOLUTION LEVEL OF TWO-DIMENSIONAL IMAGE - The present invention relates to an apparatus and method for generating a texture of a 3D reconstructed object depending on a resolution level of a 2D image. The apparatus includes a 3D object reconstruction unit for extracting, from images captured from at least two areas located at different distances, information about a 3D object and information about cameras, and then reconstructing the 3D object. A resolution calculation unit measures size of a space area, covered by one pixel of each of the images in a photorealistic image of the 3D object, and then calculates resolutions of the images. A texture generation unit generates textures for respective levels corresponding to classified images by using the images classified according to resolution level. A rendering unit selects a texture for a relevant level depending on a size of the 3D object on a screen, and then renders the selected texture. | 06-28-2012 |
20120162216 | CYLINDRICAL THREE-DIMENSIONAL IMAGE DISPLAY APPARATUS AND METHOD - The present invention provides a cylindrical three-dimensional (3D) image display apparatus and method. The cylindrical 3D image display apparatus includes a spiral screen unit configured such that a plurality of individual screens, each being spirally formed, form a shape of a cylinder, and such that the spiral screen unit display an image on the cylinder. A 3D image control unit is configured to display a 3D image by controlling transparency of each of the plurality of individual screens, based on a display sequence of slice images of the 3D image projected from above or below the cylinder. | 06-28-2012 |
20120162217 | 3D MODEL SHAPE TRANSFORMATION METHOD AND APPARATUS - Disclosed herein is a 3D model shape transformation apparatus. The 3D model shape transformation apparatus includes a camera unit, a shape restoration unit, a skeleton structure generation unit, and a skeleton transformation unit. The camera unit obtains a plurality of 2D images in a single frame by capturing the shape of an object. The shape restoration unit generates a 3D volume model by restoring the shape of the object based on the plurality of 2D images. The skeleton structure generation unit generates the skeleton structure of the 3D volume model. The skeleton transformation unit transforms the size and posture of the 3D volume model into those of a template model by matching the skeleton structure of the template model with the skeleton structure of the 3D volume model. | 06-28-2012 |
20120162218 | APPARATUS AND METHOD FOR GENERATING DIGITAL CLONE - Disclosed herein is technology for generating a digital clone. An apparatus for generating a digital clone includes a standard human body model generation unit for extracting information about appearance deformations based on joint control angles of joints from posture-based appearance deformation examples, generating a parametric shape control engine in which the appearance deformation information is incorporated, and incorporating the parametric shape control engine in a standard mesh-type human body model, thus generating a standard human body model. A unique human body model generation unit receives multi-view image examples based on a change in a posture of an actor, generates a 3D model of the actor based on multi-view image examples, and transfers the standard human body model to the 3D model, thus generating a unique human body model, in which unique appearance deformations of the actor based on the change in the posture of the actor are reflected. | 06-28-2012 |
20120162226 | FRACTURE PATTERN GENERATION APPARATUS AND METHOD FOR CRUMBLING EFFECT - Disclosed herein is a fracture pattern generation apparatus for a crumbling effect includes a graph generation unit, a fragment center setting unit, a fracture pattern generation unit, and a fragment mesh generation unit. The graph generation unit generates the graph of the mesh model by filling the inside of a mesh model with a plurality of vertices and connecting the vertices using line segments. The fragment center setting unit sets the central vertices of fragments, which are separated due to fractures, from among the plurality of vertices formed on the graph. The fracture pattern generation unit generates the fracture pattern by setting the central vertices of the fragments to terminal vertices of the fracture pattern and allocating Identifications (IDs) to the respective the central vertices of fragments. The fragment mesh generation unit generates fragment meshes by performing division on the graph based on the fracture pattern. | 06-28-2012 |
20120162412 | IMAGE MATTING APPARATUS USING MULTIPLE CAMERAS AND METHOD OF GENERATING ALPHA MAPS - Disclosed herein are an image matting apparatus using multiple cameras and a method of generating alpha maps. The apparatus includes a multi-camera unit, a depth estimation unit, an alpha map estimation unit, and an image matting unit. The multi-camera unit acquires a main image generated when a main camera captures an object at a specific camera angle, and acquires a plurality of sub-images generated when a sub-camera captures the object at different camera angles. The depth estimation unit estimates a depth value, corresponding to a distance between the main camera and the object, for each cluster. The alpha map estimation unit estimates an alpha map of the main image using the depth value estimated by the depth estimation unit. The image matting unit extracts a foreground from the main image using the alpha map, and performs image matting using the extracted foreground. | 06-28-2012 |
20120162441 | CAMERA CALIBRATION APPARATUS AND METHOD USING PARALLELOGRAMS IN IMAGE AND MULTI-VIEW CONTROL - Disclosed herein is a camera calibration apparatus. The camera calibration apparatus includes an image reception unit and a camera calibration unit. The image reception unit receives images, in which a same background is captured, from respective cameras placed at locations which are different from each other. The camera calibration unit calculates an entire matrix using canonic topographies for all parallelograms located on respective surfaces which are different from each other within each of the images, and calculates infinite hymnographies between the cameras using the entire matrix at the same time. | 06-28-2012 |
20120163675 | MOTION CAPTURE APPARATUS AND METHOD - Disclosed herein is a motion capture apparatus and method. The motion capture apparatus includes a three-dimensional (3D) appearance reconstruction unit for reconstructing a 3D appearance of an entity using a multi-view image obtained by capturing the entity at a T+1-th frame. A 3D skeleton generation unit generates a 3D skeleton of the T+1-th frame using the 3D appearance and a model of the entity having a motion of a T-th frame. A motion reconstruction unit reconstructs a motion of the T+1-th frame of the model by changing the motion of the model based on the 3D skeleton of the T+1-th frame. | 06-28-2012 |
20130021322 | VISUAL ONTOLOGICAL SYSTEM FOR SOCIAL COMMUNITY - The present invention relates to a system for storing and managing a comment on content in a social community, and enabling another user to retrieve content or a comment. In particular, the present invention may generate image comments for target content from users of a social community, and summarize the generated imaged comments. | 01-24-2013 |
20130050434 | LOCAL MULTI-RESOLUTION 3-D FACE-INHERENT MODEL GENERATION APPARATUS AND METHOD AND FACIAL SKIN MANAGEMENT SYSTEM - The present invention provides a local multi-resolution 3-D face-inherent model generation apparatus, including one or more 3-D facial model generation cameras for photographing a face of an object at various angles in order to obtain one or more 3-D face models, a 3-D face-inherent model generation unit for generating a 3-D face-inherent model by composing the one or more 3-D face models, a local photographing camera for photographing a local part of the face of the object, a control unit for controlling the position of the local photographing camera on the 3-D face-inherent model, and a local multi-resolution 3-D face-inherent model generation unit for generating a local multi-resolution face-inherent model by composing an image captured by the local photographing camera and the 3-D face-inherent model, a local multi-resolution 3-D face-inherent model generation using the local multi-resolution 3-D face-inherent model generation apparatus, and a skin management system. | 02-28-2013 |
20130195185 | APPARATUS AND METHOD FOR PROVIDING ADDITIONAL INFORMATION TO FUNCTIONAL UNIT IN RECONFIGURABLE CODEC - Disclosed herein is an apparatus and method for providing additional information to an FU in a reconfigurable codec. The apparatus includes a syntax parser, a prediction mode converter unit, and an inverse prediction unit. The syntax parser parses the encoding type value of a multimedia bit stream and a first prediction mode value from the multimedia bit stream. The prediction mode converter unit converts the first prediction mode value into a second prediction mode value corresponding to the encoding type value. The inverse prediction unit determines an inverse prediction operating mode based on the second prediction mode value. | 08-01-2013 |
20130195330 | APPARATUS AND METHOD FOR ESTIMATING JOINT STRUCTURE OF HUMAN BODY - Disclosed herein is an apparatus and method for estimating the joint structure of a human body. The apparatus includes a multi-view image acquisition unit for receiving multi-view images acquired by capturing a human body. A human body foreground separation unit extracts a foreground region corresponding to the human body from the acquired multi-view images. A human body shape restoration unit restores voxels indicating geometric space occupation information of the human body using the foreground region corresponding to the human body, thus generating voxel-based three-dimensional ( | 08-01-2013 |
20130201188 | APPARATUS AND METHOD FOR GENERATING PRE-VISUALIZATION IMAGE - Disclosed is an apparatus and method for generating a pre-visualization image supporting functions of simulating interactions between the digital actor motion, the virtual space, and the virtual shooting device motion in an actual space and previewing the image by using a virtual camera and a virtual space including a 3D digital actor in an image production operation. Thus, according to the present invention, it is possible to support more effective image production. | 08-08-2013 |
20130207966 | APPARATUS AND METHOD OF PRODUCING 3D MODEL - Disclosed are an apparatus and a method of producing a 3D model in which a 3D model having a static background is produced using a point cloud and an image obtained through 3D scanning. The apparatus includes an image matching unit for producing a matched image by matching a point cloud obtained by scanning a predetermined region to a camera image obtained by photographing the predetermined region; a mesh model processing unit for producing an object positioned in the region as a mesh model; and a 3D model processing unit for producing a 3D model for the object by reflecting texture information obtained from the matched image to the mesh model. The disclosed may be used for a 3D map service. | 08-15-2013 |
20130287121 | METHOD AND APPARATUS FOR PARSING BITSTREAM, AND GENERIC PARSING APPARATUS - A method and apparatus for parsing a bitstream that parses a bitstream by reconfiguring a parser during a run-time is disclosed. The method for parsing the bitstream may include reading bitstream syntax information for reconfiguring a parser, determining whether the bitstream syntax information is valid, reconfiguring a pre-defined parser, based on the bitstream syntax information when the bitstream syntax information is determined to be valid, and parsing the bitstream inputted, using the reconfigured parser. | 10-31-2013 |
20130290363 | RICH USER DESCRIPTIONS FOR SOCIAL NETWORK - Provided is a method of managing contents in a social networking service, the method including storing information about each of a plurality of users participating in the social networking service, in a table structured based on a predetermined syntax, receiving a search request from a first user among the plurality of users, providing the first user with contents owned by a second user, as a search result corresponding to the search request, by referring to the structured table, receiving an additional search request from the first user, and providing the first user with additional contents owned by the second user, as a search result corresponding to the search request, by referring to the structured table. | 10-31-2013 |
20130301906 | APPARATUS AND METHOD FOR RECONSTRUCTING THREE DIMENSIONAL FACES BASED ON MULTIPLE CAMERAS - Disclosed herein are an apparatus and method for reconstructing a three-dimensional (3D) face based on multiple cameras. The apparatus includes a multi-image analysis unit, a texture image separation unit, a reconstruction image automatic synchronization unit, a 3D appearance reconstruction unit, and a texture processing unit. The multi-image analysis unit determines the resolution information of images received from a plurality of cameras, and determines whether the images have been synchronized with each other. The texture image separation unit separates a texture processing image by comparing the resolutions of the received images. The reconstruction image automatic synchronization unit synchronizes images that are determined to be asynchronous images by the multi-image analysis unit. The 3D appearance reconstruction unit computes the 3D coordinate values of the synchronized images, and reconstructs a 3D appearance image. The texture processing unit reconstructs a 3D image by mapping the texture processing image to the 3D appearance image. | 11-14-2013 |
20140019282 | METHOD AND SYSTEM OF PROVIDING SERVICE USING USER DESCRIPTION, SERVICE DESCRIPTION AND CONTENTS DESCRIPTION - A method of providing a service using a user description, a service description, and a contents description may include: receiving first user information from a first user description including first user information; receiving environment information from the contents description including environment information; selecting optimal service information from the service description including service information based on at least one of the first user information and the environment information; and providing a service corresponding to the selected optimal service information to a first user. | 01-16-2014 |
20140111507 | 3-DIMENSIONAL SHAPE RECONSTRUCTION DEVICE USING DEPTH IMAGE AND COLOR IMAGE AND THE METHOD | 04-24-2014 |
20140112574 | APPARATUS AND METHOD FOR CALIBRATING DEPTH IMAGE BASED ON RELATIONSHIP BETWEEN DEPTH SENSOR AND COLOR CAMERA - Disclosed is a method of calibrating a depth image based on a relationship between a depth sensor and a color camera, and an apparatus for calibrating a depth image may include a three-dimensional (3D) point determiner to determine a 3D point of a camera image and a 3D point of a depth image simultaneously captured with the camera image, a calibration information determiner to determine calibration information for calibrating an error of a depth image captured by the depth sensor and a geometric information between the depth sensor and a color camera, using the 3D point of the camera image and the 3D point of the depth image, and a depth image calibrator to calibrate the depth image based on the calibration information and the 3D point of the depth image. | 04-24-2014 |
20140168216 | 3D AVATAR OUTPUT DEVICE AND METHOD - A 3D avatar output device and method are disclosed. The 3D avatar output device of a vending machine type may include an input data receiving unit to receive input data including at least one of user information, a 3D avatar theme, and a 3D avatar output form; an image obtaining unit to obtain an image of a user through a camera included in the 3D avatar output device; a restoration model generation unit to generate a restoration model by extracting a facial area from the obtained image; a unique model generation unit to generate a unique model of the user based on the input data and the restoration model; and a 3D avatar output unit to generate a 3D avatar corresponding to the unique model and output the 3D avatar according to the 3D avatar output form. | 06-19-2014 |
20140168217 | METHOD OF FITTING VIRTUAL ITEM USING HUMAN BODY MODEL AND SYSTEM FOR PROVIDING FITTING SERVICE OF VIRTUAL ITEM - A method of fitting a virtual item using a human body model and a system for providing a fitting service of a virtual item are provided, the method including determining whether a user is located in an experience area, loading a three-dimensional (3D) standard avatar corresponding to setting information input by the user when the user is located in the trial area, obtaining a depth image of the user corresponding to a preset posture, transforming the 3D standard avatar into a user avatar reflecting body characteristics of the user, using a depth image of the user, fitting a virtual item selected by the user to the user avatar, and applying a motion of the user changing in real time to the user avatar to which the virtual item is fitted. | 06-19-2014 |
20140192045 | METHOD AND APPARATUS FOR GENERATING THREE-DIMENSIONAL CARICATURE USING SHAPE AND TEXTURE OF FACE - Provided is a method and apparatus for generating a three-dimensional (3D) caricature. The apparatus for generating a 3D caricature may include a 3D face data generation unit to generate 3D face data of a user corresponding to a shape and a texture of a face of the user, a 3D unique face model generation unit to generate a 3D unique face model using a shape and a texture of a unique face based on the 3D face data and a reference face, and a 3D caricature generation unit to generate a 3D caricature using the 3D unique face model and a caricature base face model. | 07-10-2014 |
20140204089 | METHOD AND APPARATUS FOR CREATING THREE-DIMENSIONAL MONTAGE - Disclosed is a method and apparatus for creating a three-dimensional (3D) montage. The apparatus for creating a 3D montage may include an image information extraction unit to extract image information from a face image to be reconstructed, using a face area based on statistical feature information and a feature vector, a 3D unique face reconstruction unit to reconstruct a 3D unique face model by fitting a 3D standard face model to face images of each view for the face image and feature information of each part for the face area, a 3D montage model generation unit to generate a 3D montage model by combining the reconstructed 3D unique face model with 3D face expression model information and 3D decoration model information, and a montage image generation unit to generate a montage image by projecting the generated 3D montage model from each view. | 07-24-2014 |
20140218354 | VIEW IMAGE PROVIDING DEVICE AND METHOD USING OMNIDIRECTIONAL IMAGE AND 3-DIMENSIONAL DATA - A view image providing device and method are provided. The view image providing device may include a panorama image generation unit to generate a panorama image using a cube map including a margin area by obtaining an omnidirectional image, a mesh information generation unit to generate 3-dimensional (3D) mesh information that uses the panorama image as a texture by obtaining 3D data, and a user data rendering unit to render the panorama image and the mesh information into user data according to a position and direction input by a user. | 08-07-2014 |
20140245231 | PRIMITIVE FITTING APPARATUS AND METHOD USING POINT CLOUD - A primitive fitting apparatus is provided. The primitive fitting apparatus may include a selecting unit to receive, from a user, a selection of points used to fit a primitive a user desires to fit from a point cloud, an identifying unit to receive a selection of the primitive from the user and to identify the selected primitive, and a fitting unit to fit the primitive to correspond to the points, using the points and primitive. | 08-28-2014 |
20140293072 | APPARATUS AND METHOD FOR DETERMINING IMAGE DATA - An apparatus for determining image data is disclosed, the apparatus including an image data identifier to evaluate a state change resulting from blocking or opening of a sensor, and identify a stabilized state of image data of the sensor in an opened state, and an image data determiner to receive image data identified to be the stabilized state, and determine the received image data to be image data absent an occurrence of interference between the sensor and another sensor through an integrity assessment of the image data. | 10-02-2014 |
20140334675 | APPARATUS AND METHOD FOR EXTRACTING MOVEMENT PATH OF MUTUAL GEOMETRIC RELATIONSHIP FIXED CAMERA GROUP - Provided is an apparatus and method for extracting a movement path, the movement path extracting apparatus including an image receiver to receive an image from a camera group in which a mutual positional relationship among cameras is fixed, a geographic coordinates receiver to receive geographic coordinates of a moving object on which the camera group is fixed, and a movement path extractor to extract a movement path of the camera group based on a direction and a position of a reference camera of the camera group using the image and the geographic coordinates. | 11-13-2014 |
20150032241 | DEVICE AND METHOD FOR SUPPORTING 3D OBJECT PRINTING AND APPARATUS FOR PROVIDING 3D OBJECT PRINTING SERVICE - Disclosed herein is a device and method for supporting 3D object printing and an apparatus for providing a 3D object printing service. A proposed device for supporting 3D object printing includes an information collection unit for collecting preference information of a user and performance information of a 3D printer. A download unit downloads a 3D model that is an object to be printed and model information defined in the 3D model in response to a printable selection signal. A model information creation unit creates new model information based on the 3D model and the model information defined in the 3D model. A print control command generation unit generates a print control command based on the preference information of the user and the performance information of the 3D printer, output from the information collection unit, and the new model information, output from the model information creation unit. | 01-29-2015 |