Patent application number | Description | Published |
20120173383 | Method for implementing buddy-lock for obtaining media assets that are consumed or recommended - A user who recommends media assets can have a second user link or lock onto such recommendations. The second user is then presented with the option to receive such assets, when purchased. Such recommendations can be presented on a per asset or on an asset class level. The pricing of such assets can be modified based on the number of assets that are purchased and in relationship to the number of links that the second user has to other users. | 07-05-2012 |
20140032361 | METHODS AND APPARATUS FOR IDENTIFYING PRODUCTS AND SERVICES IN MEDIA CONTENT - A unique identifier is used to identify products and services in media content in a method which includes receiving a request for information regarding a product or service identifiable in content being presented on a display, in response to the received request, determining a unique identifier for the product or service, determining if information for an alternate product or service should be returned in response to the request and if alternate product or service information should be returned in response to the request, determining a unique identifier for the alternate product or service. The process further includes searching for the unique identifier of the product or service in the original request or the alternate product or service in a database of unique identifiers to obtain product or service information for the product or service for which information is to be returned. The information retrieved can include sales information. | 01-30-2014 |
20140067855 | MEDIA ASSET USAGE DATA REPORTING THAT INDICATES CORRESPONDING CONTENT CREATOR - The disclosure is related to the idea of tracking user navigation, consumption, and/or behavior and applying analytics to help shape future offerings (customized offerings, up-sells, recommendations, etc.) to a user and to provide reporting data to service providers and studios. Methods and systems of providing viewing recommendations for a user are set forth. This involves collecting usage data related to a session of interaction by the user, processing the user data for the session, and providing feedback regarding the session. The sessions involve multiple stages tracking a user's interactions. These include stages such as an inquiry stage, a results stage, a details stage, a selection stage, and a confirmation stage. Usage data is then mined to indicate the content creator of a media asset regardless of the media asset type. | 03-06-2014 |
20140089957 | DYNAMIC ALLOCATION OF ADVERTISING - A method, apparatus and system for the dynamic allocation of advertising content includes tracking user interaction with media content and scheduling a presentation of advertising content based on the tracked user interaction. In one instance, tracking user interaction with media content includes at least one of determining a frequency with which a user switches between avail able programming channels and determining a user preference for an advertising content format or advertised products. In a case in which a frequency with which a user switches between available programming channels is tracked, advertising content is scheduled to be presented at a time during which a user is most likely to be viewing a particular channel and as such, to view the advertising content. | 03-27-2014 |
20140143713 | METHOD FOR LOCATNG REGIONS OF INTEREST IN A USER INTERFACE - The present disclosure is directed towards having a user interface that displays a number of cards or windows. A user can implement a command where the user interface will automatically change the position of the displayed cards to show regions of interest which are the parts of the cards that a user may have interested in. The user interest can be determined in accordance with user preference information. Optionally, cards which do not have regions of interest are removed from a display area and such cards are replaced with new cards that do have regions of interest. | 05-22-2014 |
20140298215 | METHOD FOR GENERATING MEDIA COLLECTIONS - A user interface is used for selecting a time duration for a media collection shelf. The media shelf can be populated with graphical elements corresponding to selected media assets, where the cumulative time duration of selected media assets should not exceed the time duration of the media collection shelf. When placed within the media collection shelf, a graphical element corresponding to a media asset is scaled in proportion to the time duration of the media asset as compared to the time duration of the media collection shelf. Optionally, selected media assets within the media collection shelf are played back in a particular order specified by a user. | 10-02-2014 |
20140298221 | METHOD AND APPARATUS FOR RESTRICTING USER OPERATIONS WHEN APPLIED TO CARDS OR WINDOWS - A user interface that displays a number of cards or windows is described where a user can move the cards in a horizontal direction freely. When a card resides in a locked zone, as defined by a user, the card will be able to be manipulated in a vertical direction, while cards that reside in a regular zone will not be able to be moved vertically. In addition, only cards that are in the locked zone can be subjected to a user action such as cutting content from the card, pasting content to the card, enlarging the contents of the card, or shrinking the contents of the card. | 10-02-2014 |
20150221287 | USER INTERFACES FOR HAND-HELD ELECTRONIC DEVICES - User interfaces for hand-held electronic devices, such as mobile telephone devices, touch tablets, personal computers (PC), remote control devices, and/or other devices, assist users with, among other things, knowing which user input elements of a device to use when the device's physical orientation changes. According to an exemplary embodiment, a hand-held device is operative to be held in normal, upside down, left tilt, and right tilt orientations, and includes: a processor; a display; a first physical button located on a first side of the display when the hand-held device is held in the normal orientation; a second physical button located on a second side of the display opposite to the first side, the second physical button positioned diagonally symmetrical to the first physical button when the hand-held device is held in the normal orientation; and wherein: activation of the first and second physical buttons respectively causes the processor to perform first and second functions when the hand-held device is held in the normal orientation, and respectively causes the processor to perform the second and first functions when the hand-held device is held in the upside down orientation; when the hand-held device is held in one of the left tilt and right tilt orientations, the processor causes display of first and second virtual buttons via the display, and activation of the first and second virtual buttons respectively causes the processor to perform the first and second functions; and the first and second virtual buttons are respectively displayed in respective positions in the display in the one of the left tilt and right tilt orientations respectively corresponding to positions of the first and second physical buttons. | 08-06-2015 |