Patent application number | Description | Published |
20100007458 | UPDATING PROPERTIES OF REMOTE A/V PERFORMANCE NODES - Aspects include systems, computer readable media and methods for remotely updating properties of Audio/Visual (A/V) performance nodes that can receive A/V content through a wireless network from a central content source. The central content source can maintain information about properties of such nodes, providing such information to a device configured with remote control software, upon request. The remote control device can accept user inputs relating to properties updates, indications of such being provided to the central content source for distribution to nodes whose properties were updated. Examples of updatable properties include on/off toggling, and volume controls. Updating such properties can be protected by passwords. The central content source can be configured as software executing on a personal computer operable to communicate over the Internet for obtaining access to streaming and/or downloadable A/V content. Remote control device examples include phones that can be networked to receive node properties data, obtain user inputs affecting such data, and transmit that data back to the central source. | 01-14-2010 |
20100011135 | SYNCHRONIZATION OF REAL-TIME MEDIA PLAYBACK STATUS - In a system comprising a content performance device, multiple status display devices can communicate with the performance device to receive messages updating status of content being performed by the performance device, or being transmitted to one or more other performance devices. Content performance devices can include computers configured with software for managing media libraries, for obtaining Internet-based media, as well as more purpose-specific devices, such as digital video recorders, settop boxes, Apple TV, TiVo, and so on. Status display devices, remote controls or client devices can make standing requests to receive status updates as status changes. Status display devices also can function as remote controls for the performance device, and can submit control requests to it, which when effected, are acknowledged to all status display devices, which responsively update their displays. Each status display device can interpret content sent for communicating status updates, and can make changes to a respective display, or to other features or functions according to its programming. Status display devices can include personal information managers, smart phones, laptops, palm tops and other electronic devices capable of displaying playback status information received from the content performance device. | 01-14-2010 |
20100011299 | SYSTEM AND METHOD FOR SYNCING A USER INTERFACE ON A SERVER DEVICE TO A USER INTERFACE ON A CLIENT DEVICE - A system, method, and computer-readable medium for method for syncing a user interface on a server device to a user interface on a client device are disclosed. The method includes broadcasting a signal from a server device to a client device when the server device presents an active user input interface on a display screen, wherein the active user input interface illustrates input from a user via a remote control that is separate from the client device, wherein the remote control requires multiple steps for inputting a character. The method next includes establishing a connection between the server device and the client device if certain pre-defined criteria are met. Next the method includes transmitting parameters for displaying a client user input interface on the connected client device that is associated with the active user input interface, including loading existing data in an input field of the active user input interface into a client input field on the client device. The method then includes receiving character input sent from the connected client device to the server device via the client user input interface, wherein the character is received via a single step. The method then includes updating the input field of the active user input interface with the received character input from the client user input interface, and removing the client user input interface on the client device upon the occurrence of an event. | 01-14-2010 |
20100071070 | Managing Sharing of Media Content From a Server Computer to One or More of a Plurality of Client Computers Across the Computer Network - Improved techniques to manage or restrict sharing of media assets over a network are disclosed. A server computer having media assets can permit one or more clients to receive access to such media assets over a computer network. However, the access to such media assets can be restricted based on numerical limits as well as temporal limits. The media assets can, for example, be digital media assets, such as audio items (e.g., audio files, including music or songs), videos (e.g., movies) or images (e.g., photos). | 03-18-2010 |
20100228740 | COMMUNITY PLAYLIST MANAGEMENT - System and method in tangible computer-readable media are disclosed for facilitating community interaction with a playlist. A host system communicates with a plurality of portable devices to transmit information about the items in the playlist. Users of the portable device queue additional selections or vote on media items in the playlist. Based on user voting the playlist is rearranged to accommodate the preferences of the community. Both registered and guest users participate in managing the playlist. Such a system and method can be particularly useful in a variety of social gathering situations. | 09-09-2010 |
20120311081 | Management of Network-Based Digital Data Repository - Improved techniques and systems for storage, delivery and acquisition of digital assets are disclosed. The techniques and systems are suitable and useful for storing, delivering and accessing digital assets (e.g., media assets) that have been acquired from online stores. The techniques and systems are also suitable and useful for storing, delivering and accessing digital assets that have been acquired from other than from online stores. Regardless, the digital assets become accessible from a network-based digital data repository (e.g., cloud data storage) via electronic devices (e.g., user devices) and thus usable by the electronic devices. The digital assets can include media assets and/or non-media assets. | 12-06-2012 |
20120323944 | MANAGEMENT OF NETWORK-BASED DIGITAL DATA REPOSITORY - Improved techniques and systems for storage, delivery and acquisition of digital assets are disclosed. The techniques and systems are suitable and useful for storing, delivering and accessing digital assets (e.g., media assets) that have been acquired from online stores. The techniques and systems are also suitable and useful for storing, delivering and accessing digital assets that have been acquired from other than from online stores. Regardless, the digital assets become accessible from a network-based digital data repository (e.g., cloud data storage) via electronic devices (e.g., user devices) and thus usable by the electronic devices. The digital assets can include media assets and/or non-media assets. | 12-20-2012 |
20120331105 | INTEGRATED MEDIA JUKEBOX AND PHYSIOLOGIC DATA HANDLING APPLICATION - A method is provided to operate a computer to interoperate with a portable media player. The method includes processing signals provided from the portable media player to the computer that are indicative of whether an accessory has been connected to the portable media player, to determine whether the accessory has been connected to the portable media player. Based on a determination that the accessory has been connected to the portable media player, physiologic data of a user that was provided to the portable media player from a wireless physiologic data gathering device, is received from the portable media player, into the computer, via the accessory. | 12-27-2012 |
20130097286 | PAIRING A MEDIA SERVER AND A MEDIA CLIENT - A system for use in presenting media content includes a media server configured to provide media content and a media client configured to obtain the media content from the media server and to present the media content on a device. The media client is configured to generate a first code and to transmit information to the media server. The information identifies the media client and the information indicates that the media client is available for pairing. The media server is configured to reply to the information with a second code that corresponds to the first code in order to enable pairing between the media server and the media client. | 04-18-2013 |
20140074663 | INTEGRATING PURCHASE HISTORY AND METADATA ACROSS DEVICES - The technology relates to synchronizing purchase information and metadata across devices. The system maintains a server listing of items purchased from an online store and associated with a user account, each item in the server listing of items being associated with a respective first hash value. Then, the system receives, from a client device, a client listing of items purchased from the online store representing a last known listing of items purchased from the online store and associated with the user account, each item in the client listing of items being associated with a respective second hash value. Next, the system determines a difference between the respective first hash value and the respective second hash value. Based on the difference, the system sends, to the client device, metadata identifying items present in the server listing of items that are not in the client listing of items. | 03-13-2014 |
20140074783 | SYNCHRONIZING METADATA ACROSS DEVICES - The technology relates to synchronizing user metadata across devices. The system maintains a collection of incremental metadata changes for a collection of media items, for each media item represented in the collection, storing a media item identifier and a value, wherein the value is an incremental user metadata change for a respective media item. Next, the system receives, from a client device, a request for a metadata sync, the request comprising a last metadata version update number indicative of a last metadata sync received by the client device. The system then sends, to the client device, a metadata update associated with a version update number subsequent to the last metadata version update number indicative of the last metadata sync received by the client device. | 03-13-2014 |
20140074837 | ASSIGNING KEYPHRASES - Disclosed are systems, methods, and non-transitory computer-readable storage media for improving features that are made available to users for navigating through libraries of media items, searching for media items, and organizing groups of media items for consumption. An exemplary method includes receiving a user-tagged keyphrase for a media item from a plurality of media libraries, determining that the user-tagged keyphrase meets a predefined criterion, and sending a command to a selected media library to associate the keyphrase with the media item. | 03-13-2014 |
20140109138 | UPDATING PROPERTIES OF REMOTE A/V PERFORMANCE NODES - Aspects include systems, computer readable media and methods for remotely updating properties of Audio/Visual (A/V) performance nodes that can receive A/V content through a wireless network from a central content source. The central content source can maintain information about properties of such nodes, providing such information to a device configured with remote control software, upon request. The remote control device can accept user inputs relating to properties updates, indications of such being provided to the central content source for distribution to nodes whose properties were updated. Examples of updatable properties include on/off toggling, and volume controls. Updating such properties can be protected by passwords. The central content source can be configured as software executing on a personal computer operable to communicate over the Internet for obtaining access to streaming and/or downloadable A/V content. Remote control device examples include phones that can be networked to receive node properties data, obtain user inputs affecting such data, and transmit that data back to the central source. | 04-17-2014 |
20140176811 | Adaptive Media Content Scrubbing on a Remote Device - Systems and techniques are disclosed for controlling, from a mobile device, media content stored on the mobile device to a media client for presentation on a display device. Data can be provided from the mobile device to the media client for identifying the location of the media content and a playback time. Based on the data, the media client can obtain a portion of the media content associated with the playback time. Also, playback of the media content on the display device can be controlled by a user of the mobile device. | 06-26-2014 |
20140236945 | INTEGRATED MEDIA JUKEBOX AND PHYSIOLOGIC DATA HANDLING APPLICATION - A method is provided to operate a computer to interoperate with a portable media player. The method includes processing signals provided from the portable media player to the computer that are indicative of whether an accessory has been connected to the portable media player, to determine whether the accessory has been connected to the portable media player. Based on a determination that the accessory has been connected to the portable media player, physiologic data of a user that was provided to the portable media player from a wireless physiologic data gathering device, is received from the portable media player, into the computer, via the accessory. | 08-21-2014 |
20140304329 | PAIRING A MEDIA SERVER AND A MEDIA CLIENT - A system for use in presenting media content includes a media server configured to provide media content and a media client configured to obtain the media content from the media server and to present the media content on a device. The media client is configured to generate a first code and to transmit information to the media server. The information identifies the media client and the information indicates that the media client is available for pairing. The media server is configured to reply to the information with a second code that corresponds to the first code in order to enable pairing between the media server and the media client. | 10-09-2014 |