48th week of 2012 patent applcation highlights part 49 |
Patent application number | Title | Published |
20120302314 | GAMING MACHINE IN WHICH SYMBOL INVOLVING POSSIBILITY OF WINNING PRIZE IS ILLUMINATED - A slot machine | 2012-11-29 |
20120302315 | MULTI-STATION GAME MACHINE - A multi-station game machine, including at least two stations that are configured to accept player inputs, a wheel having a plurality of sections including symbols, the wheel being configured to rotate, the wheel being disposed so that a front surface of the wheel can be seen from at least two players, and a controller for controlling a first game performed by the wheel and a second game performed on the stations, wherein the wheel is configured to enable at least two players to simultaneously play the first game respectively using the stations, wherein the stations are configured such that the players bet a game value on the symbols via a bet area displayed on a display provided on each of the stations, and wherein the controller triggers the second game based on a win of the first game. | 2012-11-29 |
20120302316 | GAMING DEVICE HAVING A SECOND SEPARATE BONUSING EVENT - A gaming system wherein a second game is triggered once a specific event occurs in a first game. | 2012-11-29 |
20120302317 | GAMING DEVICE AND METHOD FOR PROVIDING PLAYER SELECTION OF MODIFIERS TO GAME COMPONENTS - In one embodiment, the gaming device and method disclosed herein provides a player one or more modifiers to apply to different components or characteristics of a game. In one such embodiment, the gaming device enables a player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each game component with at least one applied modifier, the gaming device disclosed herein modifies said game component based on each applied modifier. The gaming device generates any awards based on any modified game components and any unmodified game components and provides any generated awards to the player. | 2012-11-29 |
20120302318 | GAMING SYSTEM HAVING GAMING MACHINES WITH PROJECTED OR POLARIZED IMAGE REEL SYMBOLS - A system for providing a multi-game gaming machine having mechanical reel strips is displayed. The use of the projection devices onto blank mechanical reel strips transforms the multi-game gaming machine to a mechanical reel video game. These projection devices project the multi-game symbol images over the exposed portions of the mechanical reel strips. The projection devices are to be positioned such that its image projection covers one, two, or three reels of the available viewable area. The multi-game symbol projected images are theme based and can be easily changed or updated. The multi-game gaming machine has access to changing reel strips, and as such a number of sets of symbols can be displayed based on a game selection and corresponding image polarizer orientation. | 2012-11-29 |
20120302320 | ELECTRONIC DICE AND METHOD OF DETERMINING DICE NUMBER THEREOF - The present invention relates to an electronic dice and a method of determining a dice number. There is provided an electronic dice in which an acceleration sensor and a wired or wireless transmit-receive unit are provided. According to the electronic dice of the present invention, the dice number can be determined and transmitted to an external device based on changes in acceleration values over time, which are detected by the acceleration sensor in accordance with the movement of the dice, thereby combining play of the physical dice with a software game. | 2012-11-29 |
20120302321 | System, Method and Apparatus for Scaled Multiplayer Games - A method, system and apparatus for delivering a massively multiplayer version of a limited-player game such as poker, with a limited deck. A communication and data servers system generates a set of common cards randomly for all players to share, and for each player a set of hole cards drawn from the remaining cards in the deck, but with replacement. The computer communicates the common cards and allocates winning to the player or players with the highest ranking hands. Extension of the method, system and apparatus to repeat the game until a predetermined number of winners are selected. Extension of the method, system and apparatus for use to pre-select players for a multi-phase tournament. Extension of the method, system and apparatus to provide a shared multi-player gaming experience for supporters in venues such as a concert hall or sporting event. | 2012-11-29 |
20120302322 | PARI-MUTUEL WAGERING APPARATUS AND METHOD - A handheld device in communication with a tote board of at a pari-mutuel wagering event receives data concerning the competitive entries and the odds associated with each entry. For each event, a total bet is determined and a subset of entries picked for which the total bet is to be allocated among. A computation is made as to the allocation based on the current odds of each entry and the desired rate of return on the total bet if any of the selected entries wins. The bet and entry data is then uploaded to the tote board at which it is accepted and entered. | 2012-11-29 |
20120302323 | HAPTIC GAMING CHAIRS AND WAGERING GAME SYSTEMS AND MACHINES WITH A HAPTIC GAMING CHAIR - Haptic gaming chairs and wagering game systems and machines with a haptic gaming chair are presented herein. A gaming system is disclosed for playing a wagering game. The gaming system includes an input device for receiving wagers from players to play the wagering game. A display device displays an outcome of the wagering game, which is randomly determined from a plurality of wagering game outcomes. The gaming system also includes a gaming chair, which can include a seat portion and an optional backrest portion that are supported by a base. An array of tactors is at least partially embedded within the seat portion and/or backrest portion. The tactors are configured to generate tactile stimulation. A controller is in operative communication with the array of tactors. The controller synchronizes actuation of the array of tactors to coincide with aspects of the wagering game being displayed via the display device. | 2012-11-29 |
20120302324 | PLAYER INCENTIVES FOR WAGERING GAME TRANSFERS - A method includes receiving a request, from a device, to play a light version of a wagering game based on communications over a network. The method includes transmitting, to the device, wagering game content associated with execution of the light version of the wager game. The method includes prompting download of a full version of the wagering game over the network from a remote server during the executing of the light version of the wagering game, wherein the full version of the wagering game has more game features than the light version of the wagering game. The method includes responsive to acceptance of the download of the full version of the wagering game to the device, downloading the full version of the wagering game and providing a reward for the downloading of the full version of the wagering game. | 2012-11-29 |
20120302325 | MACHINE HAVING A CARD PROCESSING ASSEMBLY - A machine having a card processing assembly. The card processing assembly has a card drive and a heating device. The heating device is operable to cause a human-readable symbol to be viewable on a data card. | 2012-11-29 |
20120302326 | PRESENTING AND CONTROLLING WAGERING GAME MARKETING INFORMATION - A browser application and toolbar are described according to some embodiments. The browser application presents wagering game content in a toolbar. Some embodiments are directed to determining that a first player account uses the toolbar to access the wagering game content, determining that a second player account referred the first player account in response to determination that the first player account uses the toolbar, and providing a referral award to the second player account for referring the first player account.” | 2012-11-29 |
20120302327 | System for Managing Accounting - A method for managing game accounting on at least one gaming machine comprising one or more active games is provided. The method comprises providing a memory means operatively connected to the gaming machine, wherein the memory means comprises a set of active game meters for each active game on the gaming machine, and one set of removed game meters accumulating data corresponding to all games removed from the gaming machine. Active game data is received and stored in applicable active game meters. For any removed game, the game state data is captured prior to the game's removal and is stored in the applicable accumulating removed game meters. The stored game data is accessed in the active and removed game meters and a theoretical win value is used to determine the overall gaming machine performance. | 2012-11-29 |
20120302328 | METHODS AND APPARATUS FOR MANAGING NETWORK LINKED GAMBLING VIDEO GAMES - Methods and apparatus for team play in video games is provided. One method includes receiving a request to initiate a gambling game for a player of a first networked machine and joining a second player of a second networked machine to a team. The method further enables transfer of currency between the first and second players of the team using the networked machines during play of the gambling game. The method debits an account of a player using the networked machine that transferred the currency and credits an account of a player that that received the currency. The method further enables wagers in the gambling game using the credited currency, and the method is executed by at least one processor. | 2012-11-29 |
20120302329 | APPARATUS, SYSTEMS AND METHODS FOR IMPLEMENTING ENHANCED GAMING AND PRIZING PARAMETERS IN AN ELECTRONIC ENVIRONMENT - System and methods are provided for effecting user experience in an electronic game environment through use of virtual currency or vCoins. In a multi-level game, the systems and methods include memory for storing information on game play, the information including input received from the user, information relating to levels within the multi-level game and game display information for output to the user. A processor is coupled to the memory for generating game play information, preferably including game play with virtual money. The virtual money is acquired through game play or cash purchase. The virtual money is convertible into a non-cash good comprising advancement to another level within the game. | 2012-11-29 |
20120302330 | PROGRESSIVE CONTROLLER AND TCP/IP IN A GAMING SYSTEM - A gaming system is disclosed herein that provides game play in exchange for monetary input per game played. The gaming system includes: a game server, a plurality of game units connected to the game server via a network, and a progressive controller. The progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit. The progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input. | 2012-11-29 |
20120302331 | GAMING SYSTEMS HAVING EXPECTED VALUE INDICATORS - A wagering game system includes an input device, a display device, and one or more memory devices storing instructions that, when executed by a controller, cause the wagering game system to display an expected-value indicator on the display device and receive, via the input device, an input indicative of at least one wager. The instructions further cause the wagering game system to add a portion of the at least one wager to an actual turnover for a progressive jackpot and update the expected-value indicator to indicate the actual turnover for the progressive prize relative to a theoretical average trigger value, thereby indicating a theoretical probability that the progressive jackpot will be awarded and award the progressive jackpot in response to a triggering event. | 2012-11-29 |
20120302332 | METHOD AND APPARATUS FOR IMPLEMENTING NEMESIS MATCHMAKING - A method is provided for matchmaking including receiving at a processor based system a request from a user to join a game having one or more matches, wherein the matches comprise a first side playing against a second side wherein each of the first side and second side comprises a set of one or more players, obtaining a nemesis list for the user wherein the nemesis list comprises a list of one or more players having a determined rivalry against the user, and assigning the user to at least one match on one of the first side and the second side at least in part based on the nemesis list. A computer readable storage medium stores one or more computer readable programs adapted to cause a processor based system to execute similar steps, and a processor-based system is configured to perform similar steps. | 2012-11-29 |
20120302333 | CLASS OF FEATURE EVENT GAMES SUITABLE FOR LINKING TO MULTIPLE GAMING MACHINES - A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine. | 2012-11-29 |
20120302334 | COMPUTER GRAPHICS PROCESSING AND SYSTEM FOR DISPLAYING WAGERING INFORMATION FOR DYNAMIC FINANCIAL MARKET INDICATORS - Systems and methods for providing a wager in a financial market environment are provided. A first interface may be displayed to a first user at a first time. The first interface may comprise a plurality of moving lines and corresponding values associated with a financial market. The first interface may also display betting icons for selecting to bet that, at the designated future time, the value of the financial market will be either above or below the displayed value of each line. After receiving a wager from the first user, the values corresponding to the lines may be updated based on current market information. A second interface may display to a second user betting lines, corresponding updated values associated with the financial market, and corresponding betting icons. The second interface may also display icons for betting that, at the designated future time, the value of the financial market will be either above or below the updated value of each line. The wagers may be monitored in order to determine whether the financial market value was above or below the moving market line at the designated time. | 2012-11-29 |
20120302335 | SYSTEM AND METHOD FOR PRESENTING A GAME SPACE WITH DISCOVERABLE ITEMS TO BE PROSPECTED - A game space may be provided to a user in which the user attempts to obtain discoverable items that have been associated with individual zones in the game space. The user may attempt to obtain the items through strategically employing one of a plurality of selectable actions that are associated with different costs in the game space. The costs of the actions may be balanced to create a prospecting mechanic within the game. The game space may be provided to the user as a discrete game, or as one or more mini-game(s) within a larger game or virtual space. | 2012-11-29 |
20120302336 | INTERACTION HINT FOR INTERACTIVE VIDEO PRESENTATIONS - An interaction hint is presented with a video segment. Upon receiving a user response to the interaction hint, a message is automatically sent to update information associated with a user profile without interrupting presentation of the video segment. | 2012-11-29 |
20120302337 | ONLINE GAME FOR MATCHING TEXT WITH IMAGES - An online game mechanic matches requests and responses of different data types that include text, image and audio. Request values corresponding to a first data type are sent to users in a distribution list, and those users send response values corresponding to a second data type. Winning response values are selected and announced. In an example embodiment, the request values include a text description that includes at least one word, and the response values include an image file or a reference to an image file. | 2012-11-29 |
20120302338 | GAME SYSTEM, GAME APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME PROCESSING METHOD - An example game apparatus calculates the attitude of a terminal device on the basis of a value of a gyro sensor of the terminal device. The game apparatus sets the position of an aim in a game image on the basis of the calculated attitude of the terminal device, and also sets the attitude of a virtual camera. The game apparatus sets the firing direction of an arrow on the basis of the position of the aim, and causes the arrow to be fired in the firing direction in accordance with the cessation of a touch operation on a touch panel of the terminal device. | 2012-11-29 |
20120302339 | COMPUTER READABLE STORAGE MEDIUM, GAME APPARATUS, GAME SYSTEM, AND GAME PROCESSING METHOD - A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position. | 2012-11-29 |
20120302340 | COMPUTER-READABLE STORAGE MEDIUM, GAME APPARATUS, GAME SYSTEM AND GAME PROCESSING METHOD - A setting change image is displayed on an LCD of a terminal device while an in-play user is playing a game while viewing a game image displayed on a monitor. A user different from the in-play user can change various settings of the game without hindering the progress of the game performed by the in-play user, by operating the terminal device while viewing the setting change image displayed on the LCD, such as increasing the number of participants in the game, and changing difficulty level of the game. | 2012-11-29 |
20120302341 | GAME SYSTEM, GAME PROCESS METHOD, GAME DEVICE, AND STORAGE MEDIUM STORING GAME PROGRAM - An example game device performs a game process based on operation data representing an operation performed on a controller. The game device generates a first game image representing a game space as viewed from a first virtual camera which is set in the game space, and displays the first game image on a television. A second virtual camera, different from the first virtual camera, is set in the game space based on operation data for a terminal device. The game device generates a second game image representing the game space as viewed from the second virtual camera, and displays the second game image on the terminal device. In response to an execution of a predetermined operation on the terminal device | 2012-11-29 |
20120302342 | MOBILE GAMING ALERT - Various embodiments of alerts on mobile devices are described. Other embodiments are described. | 2012-11-29 |
20120302343 | SYSTEM AND METHOD OF MANAGING MULTIPLE VIDEO PLAYERS - A system and method are provided for managing multiple video players executing on a client software platform. Each video player can have at least one video data stream supplied over a data network. A priority value can be applied to selected video players, and an amount of available bandwidth can be determined The determined amount of available bandwidth may also be used to calculate whether the selected video players can sustain a video playback quality above a pre-defined threshold. This operation can include appropriately apportioning and managing bandwidth and/or processing power allotments between the video players based on the priority assignments when the bandwidth and/or processing power is less than what the video players want to consume. A modify playback message may be sent to at least one video player when the video playback rate is not sustainable or has become sustainable again. | 2012-11-29 |
20120302344 | DIRECTION CONTROL SYSTEM, DIRECTION CONTROL APPARATUS, STORAGE MEDIUM HAVING DIRECTION CONTROL PROGRAM STORED THEREIN, AND DIRECTION CONTROL METHOD - An example game apparatus determines, when an input has been made with a cross button, whether an input direction indicates a diagonal direction. When the input direction indicates a diagonal direction, a follow parameter is set such that a virtual stick vector is changed so as to slowly approach an input vector. When the input direction does not indicate a diagonal direction, the follow parameter is set such that the virtual stick vector is changed so as to approach the input vector fast. Further, the game apparatus calculates the follow parameter according to an inner product of the virtual stick vector and the input vector. The game apparatus updates the virtual stick vector based on the virtual stick vector having been most recently obtained, the input vector, and the follow parameter. | 2012-11-29 |
20120302345 | GAME SYSTEM, GAME APPARATUS, COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, AND GAME PROCESSING METHOD - An example game apparatus acquires operation data from each of a plurality of controllers and a portable display device, and performs a game control process on the basis of the operation data. The game apparatus sets, in a game space, characters that take action in accordance with the operations performed on the controllers, respectively, and a bow object that takes action in accordance with the operation performed on the portable display device; sets first virtual cameras so as to correspond to the characters; and sets a second virtual camera so as to correspond to the bow object. The game apparatus displays on a television a plurality of images obtained by capturing the game space with the first virtual cameras, and outputs to the portable display device an image obtained by capturing the game space with the second virtual camera. | 2012-11-29 |
20120302346 | METHOD OF SELECTING A DEVICE PROFILE FOR PROVISIONING AN AMUSEMENT DEVICE - A method of selecting a device profile for provisioning an amusement device, wherein the amusement device has a touchscreen, a memory and a controller. The method includes the steps of establishing a connection between the amusement device and a remote server over a network, transmitting a list of amusement device profiles from the remote server to the amusement device, displaying the list of amusement device profiles on the touchscreen, receiving a selection from the touchscreen of one of the device profiles in the list of device profiles displayed on the touchscreen and transmitting the selected device profile to the amusement device. The device profiles in the list of amusement device profiles are selected from a plurality of available amusement device profiles based on information associated with the amusement device. The selected device profile is used to provision the amusement device. | 2012-11-29 |
20120302347 | Hybrid Separable Motion Controller - A hybrid separable motion controller is provided. The controller includes a first portion including a first handle, a first medial connector defined along a length of the first handle, and a first geometric object defined at an end of the first handle. The controller further includes a second portion including a second handle, a second medial connector defined along a length of the second handle for coupling to the first medial connector, and a second geometric object defined at an end of the second handle. The first portion or the second portion includes a connection sensor for determining whether the controller is in a connected configuration or a disconnected configuration. | 2012-11-29 |
20120302348 | GUN HANDLE ATTACHMENT FOR GAME CONTROLLER - According to one embodiment, a controller attachment apparatus is provided configured to adapt a game controller having a battery compartment with a cover into a firearm-shaped game controller, the controller attachment apparatus comprising: a body; and a grip attached to and extending away from a rear section of the body; wherein the body comprises a cradle having a clip, the cradle configured to accept the game controller, the clip configured to selectively retain the game controller, and the cradle and clip further configured to attach to the game controller in place of the cover. | 2012-11-29 |
20120302349 | CONTROL DEVICE FOR COMMUNICATING VISUAL INFORMATION - Methods and systems for processing input by a computing device are presented. One method includes operations for receiving images of a control device that includes an object section, and for determining a location of the control device utilizing image analysis for each captured image. Additionally, the movement of the control device is tracked based on the determined locations, where the tracking of the movement includes receiving inertial sensor information obtained by sensors in the control device, and determining an orientation of the control device based on the sensor information. Additionally, the method includes an operation for translating the movement and orientation of the control device into input for a game executing in the computing device, where the input is translated into a motion and orientation of an object in the game based on the movement of the control device. | 2012-11-29 |
20120302350 | COMMUNICATION BETWEEN AVATARS IN DIFFERENT GAMES - Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one another, thus allowing the users of those avatars to communicate with one another. For asynchronous communications, an avatar of a particular user is left behind at a particular location in a game along with a recorded communication. When other users of other games are at that particular location, the avatar of that particular user is displayed and the recorded communication is presented to the other users. | 2012-11-29 |
20120302351 | AVATARS OF FRIENDS AS NON-PLAYER-CHARACTERS - In accordance with one or more aspects, for a particular user one or more other users associated with that particular user are identified based on a social graph of that particular user. An avatar of at least one of the other users is obtained and included as a non-player-character in a game being played by that particular user. The particular user can provide requests to interact with the avatar of the second user (e.g., calling out the name of the second user, tapping the avatar of the second user on the shoulder, etc.), these requests being invitations for the second user to join in a game with the first user. An indication of such an invitation is presented to the second user, which can, for example, accept the invitation to join in a game with the first user. | 2012-11-29 |
20120302352 | COLLABORATIVE DIPLOMACY MECHANICS - A collaborative diplomacy mechanics system for an online game is described. A player selects an ally to be engaged in a combat mode of an online social game against an enemy. The profile of the selected ally is retrieved. An ally power up weapon is generated based on the profile of the selected ally. The ally power up weapon is applied against a combat unit of an enemy of a player in the combat mode. The ally power up weapon can also be applied on a combat unit of the player in the combat mode. | 2012-11-29 |
20120302353 | TARGET MAP AREA OF AN ONLINE SOCIAL GAME - A target map area system for an online game is described. A player selects a target map area of an online neighbor of an online social game. Reward information from the target map area resulting from a successful attack from the player in the target map area of the online neighbor is generated to the player prior to the attack. A result of the attack in the target map area of the online neighbor based on a profile of the player and a profile of the online neighbor is determined. An outcome on the target map area is generated based on the result of the attack. | 2012-11-29 |
20120302354 | ONLINE ASYNCHRONOUS GAME WITH PLAYER-MATCHING MECHANIC BASED ON GAMEPLAY CHARACTERISTICS - A player-matching mechanic selects users for an online asynchronous game where players specify moves at different times. Values from instances of the game are used to determine characteristics of the users including at least one of gameplay characteristics or chat characteristics. Users can be chosen for instances of the game by comparing values corresponding to these characteristics. | 2012-11-29 |
20120302355 | ONLINE ASYNCHRONOUS GAME WITH PLAYER-MATCHING MECHANIC BASED ON CHAT CHARACTERISTICS - A player-matching mechanic selects users for an online asynchronous game where players specify moves at different times. Values from instances of the game are used to determine characteristics of the users including at least one of gameplay characteristics or chat characteristics. Users can be chosen for instances of the game by comparing values corresponding to these characteristics. | 2012-11-29 |
20120302356 | ATTRIBUTE-DRIVEN GAMEPLAY - Methods and systems for emotion-based game character manipulation are provided. Each character is associated with a table of quantified attributes including emotional attributes and non-emotional attributes. An adjustment to an emotional attribute of a game character is determined based on an interaction with another game character. The emotional attribute of the first game character is adjusted, which further results in an adjustment to a non-emotional attribute of the first game character. The behavior of the first game character is then determined based on the adjusted non-emotional attribute. | 2012-11-29 |
20120302357 | METHOD AND SYSTEM TO FACILITATE INTERACTION BETWEEN AND CONTENT DELIVERY TO USERS OF A WIRELESS COMMUNICATIONS NETWORK - A system and method of creating affinity groups of portable communication device users, and distributing targeted content to said users is disclosed. The user affinity groups may be formed by comparing user profiles with each other or with a predefined affinity group profile definition. | 2012-11-29 |
20120302358 | GAMING APPARATUS HAVING DOOR MOUNTED DISPLAY - A gaming apparatus for presenting a wager-type game comprises a cabinet and a door connected to the cabinet, the door moveable between a first position and a second position. In its first position, the door cooperates with the cabinet to define a generally closed interior space. In its second position, the door permits access to the interior space. The door has an opening therein. A relatively thin video display is mounted to the door. | 2012-11-29 |
20120302359 | TORQUE FLUCTUATION ABSORBING APPARATUS - A torque fluctuation absorbing apparatus that includes a first assembly that absorbs a fluctuating torque generated between a first rotating shaft and a second rotating shaft that are arranged coaxially, a first end of the first assembly being connected to the first rotating shaft from the second rotating shaft side by a first connecting member, a second assembly that absorbs a fluctuating torque generated between the first rotating shaft and the second rotating shaft, the second assembly being disposed more toward the second rotating shaft side than the first connecting member and a second end thereof being connected to the second rotating shaft, and a second connecting member that connects a second end of the first assembly to a first end of the second assembly. | 2012-11-29 |
20120302360 | SLIDING-TYPE TRIPOD CONSTANT VELOCITY JOINT - In a sliding-type tripod constant velocity joint establishing angular contact between each raceway groove of an outer ring and each roller, the section shape in a radial direction of each raceway groove is formed to an arc shape made by a first curvature radius centered at a first position. Longitudinal section shapes of first and second contact regions on the roller are formed to respective convex curves made respectively by second and third curvature radii which are respectively centered at a second position differing from the first position and a third position differing from the first position and the second position and which are smaller than the first curvature radius. A longitudinal section shape between the first contact region and the second contact region of the roller has a gap relative to the raceway groove. | 2012-11-29 |
20120302361 | Racking frame kit - A racking frame kit including a storage container housing three shaped side members that can assembled into an equilateral triangular enclosure for receipt of a group of balls in a compressed position. The racking frame providing a portable device that allows pool players to obtain the repeatability necessary from location to location. The kit further provides for the tightening of the formation of balls to obtain the maximum transfer of energy from a cue ball impact which will allow a predictable and disperse spread of balls across a playing surface. Various embodiments include a latching release, a magnet release, a tongue & groove release, and an elastic band. | 2012-11-29 |
20120302362 | Method And Apparatus For Analyzing A Golf Swing - This disclosure relates to a method for analyzing a golf swing, and an associated apparatus for use in the method. More specifically, this disclosure relates generally to a method of analyzing a golf swing by impacting a deformable medium with a golf club head. In the method, a club head impacts the deformable medium, causing the deformable medium to change shape. The change in shape may then be correlated to the value of a swing profile characteristic. Alternatively, the deformable medium may include a sensor, such that the sensor senses a measurement that is correlated to a value of a swing profile characteristic. Also disclosed are a deformable medium and a kit for use in the method. | 2012-11-29 |
20120302363 | TRAINING SYSTEM AND METHOD OF USING THE SAME - A golf training system includes a stationary front foot support, a pivotable rear foot support and a raised ball support. The pivotable rear foot support includes a rectangular mounting bracket transversely disposed across an enlarged base and a flat balance plate that directly teeters on the mounting bracket. In use, the golf training system can be used to promote proper weight distribution throughout a golf swing using sensory and auditory feedback. Specifically, the golfer disposes the rear foot on top of the balance plate and the front foot across the stationary front foot support with body weight maintained on the inner portion of the rear leg throughout the backswing. The golfer initiates the downswing by firing the hips open and driving the lower body forward until the balance plate pivots and strikes the base, thereby providing the user with immediate audible and tactile response of proper execution. | 2012-11-29 |
20120302364 | GOLF GRIP - A weighted grip for a golf club is disclosed. The weight is preferably a metal, such as iron and its alloys, especially steel, copper and its alloys, such as brass and bronze, tungsten and its alloys, especially tungsten, aluminum and its alloys, ceramics, including cermets, and can take the form of a cylindric shape concentric with the grip, and embedded in the moldable composition forming the grip. In other embodiments the weight can be at, or near, the extreme end of the grip. Other shapes, forms and locations of the weight are disclosed, as well as combinations of the weight with a grip formed of a moldable composition having a heavy filler therein. The combination of the grip and a golf club are also disclosed. | 2012-11-29 |
20120302365 | ADJUSTABLE GOLF IMPLEMENT - Golf implements and methods of adjusting golf implements are provided. In some aspects, a golf implement may be a putter and a user may be capable of initially setting the lie angle of the putter. In other aspects, a golf implement may be a putter and a user may be capable of adjusting the putter between numerous lie angles, hi still other aspects, a method of adjusting a golf implement may include adjusting a putter between multiple lie angles, hi further aspects, a golf implement may be a putter including a shaft, a plurality of necks, and a head. Such a putter may provide a user with a variety of playability options. | 2012-11-29 |
20120302366 | GOLF CLUB WITH ADJUSTABLE HOSEL ANGLE - A golf club head with an adjustable hosel that sits within a cavity loaded with filler material. The cavity may generally extend from crown to sole or, in the alternative, extend only a partial amount of the distance from the crown to the sole. | 2012-11-29 |
20120302367 | METAL WOOD CLUB - A wood-type golf club including a head comprising a body having a face, a sole, a crown, a toe and a heel and a coordinate system with an x-axis extending horizontally tangent to a center of the club face, a y-axis extending vertically from the center of the club face, and a z-axis extending horizontally through the center of the club face. A system is disposed within the body for adjusting club face angle at address comprising an element that is rotatable about a system axis that is substantially parallel to the y-axis to provide at least first and second club face angle positions at address. The element may be any shape which changes club face angle at address. The system axis may alternatively be substantially parallel to the z-axis. Or, the element may even comprise a plurality of interchangeable adjustment portions interchangeably mated with a body portion. | 2012-11-29 |
20120302368 | GOLF CLUB HEAD - A hollow golf club head comprises a main body member provided with a face opening and a sole opening, a face member brazed/soldered to the main body member to close the face opening, and a sole member brazes/soldered/welded to the main body member to close the sole opening. The main body member has a thin front edge part of the sole opening and a thick heat blocking part between the thin front edge part and the face portion. The sole member has a front edge part connected to the sole opening's front edge part and a thicker sole reinforcing part positioned backward thereof. The thicknesses of the sole member's front edge part and the sole opening's front edge part are not less than 0.5 mm and less than 2.5 mm. The thicknesses of the sole reinforcing part and the heat blocking part are 2.5 to 10.0 mm. | 2012-11-29 |
20120302369 | GOLF CLUB HEAD - A hollow golf club head according to this invention includes a face portion, a crown portion, and a sole portion, and is formed by connecting a plurality of shell members to each other. This golf club head includes a rib which is provided in the sole portion and used to adjust an impact sound. The plurality of shell members are divided using at least the rib as a boundary. The plurality of shell members include a rib forming shell member including a sole portion forming portion which forms part of the sole portion, and a rib forming portion which stands upright from the end of the sole portion forming portion and forms the rib. | 2012-11-29 |
20120302370 | GOLF BALLS INCORPORATING CERIUM OXIDE NANOPARTICLES - The invention is directed to a golf ball providing improved UV resistance, abrasion resistance and hydrophobicity comprising cerium oxide nanoparticles having a particle size within the wavelength of visible light. The golf ball of the invention may comprise the cerium oxide nanoparticles in any or all of outer core layers, intermediate layers, inner cover layers, outer cover layers and even as a coating composition in an amount of from about 0.5 wt % to about 10 wt % of the respective layer. The cerium oxide nanoparticles may be randomly dispersed within a layer or coating, or alternatively, the cerium oxide nanoparticles may be ordered in an array within the layer or coating. | 2012-11-29 |
20120302371 | GOLF BALL - The invention provides a golf ball which includes a core and a cover encasing the core, wherein the cover has a thickness of at least 0.1 mm but less than 1.3 mm, the core has a deflection when compressed under a final load of 1,275 N (130 kgf) from an initial load state of 98 N (10 kgf) of at least 4.1 mm, the ball has a deflection when compressed under a final load of 1,275 N (130 kgf) from an initial load state of 98 N (10 kgf) of at least 3.8 mm, and the ratio of the core deflection to the ball deflection (core/ball) is at least 0.8 but not more than 1.2. The ball of the invention can be sufficiently deformed on shots with a driver, even when played by a low head speed golfer, allowing a good ball rebound to be obtained and thus resulting in an increased distance. The ball also has a good feel when played and an excellent controllability on approach shots. | 2012-11-29 |
20120302372 | GOLF BALLS INCORPORATING CERIUM OXIDE NANOPARTICLES - The invention is directed to a golf ball providing improved UV resistance, abrasion resistance and hydrophobicity comprising cerium oxide nanoparticles having a particle size within the wavelength of visible light. The golf ball of the invention may comprise the cerium oxide nanoparticles in any or all of outer core layers, intemiediate layers, inner cover layers, outer cover layers and even as a coating composition in an amount of from about 0.5 wt % to about 10 wt % of the respective layer. The cerium oxide nanoparticles may be randomly dispersed within a layer or coating, or alternatively, the cerium oxide nanoparticles may be ordered in an array within the layer or coating. | 2012-11-29 |
20120302373 | GOLF BALL - The invention provides a golf ball which includes a core and a cover encasing the core, wherein the cover has a thickness of at least 1.3 mm but not more than 1.8 mm and a material hardness, expressed as the Shore D hardness, of not more than 58, the core has a deflection when compressed under a final load of 1,275 N (130 kgf) from an initial load state of 98 N (10 kgf) of at least 4.1 mm, the ball has a deflection when compressed under a final load of 1,275 N (130 kgf) from an initial load state of 98 N (10 kgf) of at least 3.8 mm, and the ratio of the core deflection to the ball deflection (core/ball) is at least 0.8 but not more than 1.2. The ball of the invention can be sufficiently deformed on shots with a driver, even when played by a low head speed golfer, allowing a good ball rebound to be obtained and thus resulting in an increased distance. The ball also has a good feel when played and a satisfactory durability. | 2012-11-29 |
20120302374 | Golf Ball Having An Aerodynamic Coating Including Micro Surface Roughness - Golf balls having an exterior surface with a predetermined area which is smaller than the entire surface area of the exterior surface and includes enhanced micro surface roughness. The enhanced micro surface roughness affects the aerodynamic properties of the ball as compared to golf balls having the same set of construction specifications but without enhanced micro surface roughness. | 2012-11-29 |
20120302375 | Golf Ball Having An Aerodynamic Coating Including Micro Surface Roughness - Golf balls having an exterior surface with a predetermined area which is smaller than the entire surface area of the exterior surface, includes enhanced micro surface roughness, and is in the form of an asymmetrical pattern on the exterior surface of the golf ball. The enhanced micro surface roughness affects the aerodynamic properties of the ball as compared to golf balls having the same set of construction specifications but without enhanced micro surface roughness. | 2012-11-29 |
20120302376 | Golf Ball Having An Aerodynamic Coating Including Micro Surface Roughness - Golf balls include: (a) a golf ball having a first set of construction specifications; (b) a coating of the golf ball having an exterior surface and (c) the exterior surface having an enhanced micro surface roughness. The enhanced micro surface roughening affects the aerodynamic properties of the ball as compared to golf balls having the same set of construction specifications but without enhanced micro surface roughness. | 2012-11-29 |
20120302377 | Golf Ball with Non-Circular Dimples Having Circular Arc-Shaped Outer Peripheral Edges - A golf ball provided with elliptical dimples. A golf ball provided with non-circular dimples, configured by forming the dimples in the surface of a sphere or of a pseudosphere which consists of a polyhedron. The dimples have a non-circular shape which has a major axis having a length at least 1.2 times greater than that of the minor axis of the shape, are each composed of a pair of circular arcs, and have a depth which causes the peripheral edges of the dimples to generate turbulence. The configuration reduces the separation width at the separation boundary to a level less than that of a golf ball having circular dimples, and this decreases the drag. The polyhedron can be substantially composed of triangles, pentagons, or hexagons. | 2012-11-29 |
20120302378 | GOLF BALL - The invention provides a golf ball having, on a surface thereof, a plurality of circular dimples, a plurality of non-circular dimples, and a land area which is a non-dimple region composed of a plurality of arcuate first lands, each formed along an edge of one of the circular dimples, and a plurality of second lands, each arranged so as to bridge between two neighboring circular dimples and having a shape that is recessed at a center portion thereof. The non-circular dimples have an edge shape defined by a plurality of the first lands in combination with a plurality of the second lands. In this golf ball, by fashioning the lands on the ball surface into a unique shape, the surface area of the lands is minimized and the dimple surface coverage is made even larger, increasing the aerodynamic performance and thus enabling the ball to travel even farther. | 2012-11-29 |
20120302379 | FITTING SYSTEM FOR A GOLF CLUB - A method relating to an improved fitting system for a golf club shaft is disclosed herein. More specifically, the present invention utilizes specific data gathered from the golfer's golf swing itself to determine the best performing golf club shaft for this particular golf swing. Even more specifically, the present invention relates to the utilization of infrared motion capturing cameras to record the location data of a golf club shaft throughout a swing. Based on the location data captured, one or more dynamic behavioral characteristics can be calculated to determine one or more preferred shaft characteristics. Using the preferred shaft characteristics, a shaft can be recommended for the golfer having this particular golf swing. The current inventive fitting methodology is preferred to the archaic fitting method of using data gathered from the result orientated ball flight data together with a tedious process of having to try numerous different shafts. | 2012-11-29 |
20120302380 | FULL SWING WEIGHT TRAINING APPARATUS - A weight training apparatus which develops strength, suppleness and memory in the muscles used for swinging of a sports implement which may be a baseball bat, tennis racquet, golf club or other sporting implement or equipment. More specifically, the trainer provides for normal use of the sport implement by a user to swing and hit an object such as a golf ball while providing shock absorption to reduce vibration and twisting of the implement upon impact with the object. | 2012-11-29 |
20120302381 | Barrier Support Structure - The present invention provides for the first time a barrier support structure comprising at least one removable closed-loop resilient coilable frame having a perimeter. The removable closed-loop coilable frame comprises at least one connection member. A support base comprises at least one attachment member. The attachment member removably attaches to the connection member of the removable coilable frame. The attachment member maintains a predetermined angle between the removable coilable frame and the support base. | 2012-11-29 |
20120302382 | ALL-CLIMATE LACROSSE STICK HEAD - Improved synthetic lacrosse stick heads that have more consistent performance characteristics under variable temperature and playing conditions. | 2012-11-29 |
20120302383 | Bat Safety System - The danger of damage caused by flying fragments from a shattered baseball bat is greatly reduced or eliminated by wrapping a portion of the bat with nearly invisible polymeric film. Although extremely thin, the film shows great tensile strength and retains wood fragments should the bat shatter in use. Preferably the region of the bat where the handle portion transitions into the barrel portion is wrapped because this area is the most prone to shatter. This leaves the barrel of the bat completely unaltered. Where game rules permit thin strips of film can also be applied to the sides of the barrel as an additional precaution although the barrel is relatively unlikely to shatter in use. | 2012-11-29 |
20120302384 | Multi-Gear Cassette for a Bicycle - The invention relates to a multi-sprocket cassette mountable to a bicycle rear wheel for engaging a drive chain. The cassette includes a conical body formed as a single piece having a center axis that includes a plurality of sprocket portions, each of the plurality of sprocket portions including a plurality of teeth formed thereabout for engaging the drive chain and a plurality of connecting portions supporting each of the plurality of sprocket portions. One or more of the plurality of connecting portions includes a first wall thickness and one or more of the plurality of connecting portions includes a second wall thickness. The second wall thickness is less than the first wall thickness. A plurality of openings is formed through each of the plurality of connecting portions having the first wall thickness. | 2012-11-29 |
20120302385 | WELDED SEAM BUSHING - A bushing including a wall having a generally cylindrical configuration with the first and second ends at the outer surface joined to define a continuous outer diameter and the first and second ends at the inner surface disposed adjacent to define a discontinuous inner diameter and a seam that may extend from the inner surface toward the outer surface to an end point along approximately 40-50% of the thickness of the wall. | 2012-11-29 |
20120302386 | TRIPLE HYBRID TRANSMISSION SYSTEM - A hybrid transmission system for providing a variable speed and torque output from a mechanical power source and a hydraulic power source. The hybrid transmission system includes a stationary housing, an input shaft and an output shaft. The input and the output shafts are mounted within the stationary housing for rotation about a central axis. The hybrid transmission system further includes a rotatable housing, a hydraulic rotor and an electric unit associated to the rotatable housing or the input shaft. The rotatable housing is connected to the input shaft to drive the output shaft. The hydraulic rotor is mounted within the rotatable housing and rotatably coupled to the output shaft. The hydraulic rotor is configured to be selectively engaged and disengaged to the rotatable housing. The hybrid transmission system provides an option to recover, store and discharge excess electrical energy. | 2012-11-29 |
20120302387 | DYNAMIC REDUCTION-RATIO HOISTING DEVICE - A hoisting device including a cable drum, a first motor, a second motor and a gear assembly is provided. The gear assembly includes a first epicyclic and a second epicyclic. The first epicyclic includes a first carrier rotationally connected to the cable drum, a first sun rotationally connected to the first motor, a first annulus, and a first planet in meshing engagement with the first sun and the first annulus. The second epicyclic includes a second carrier rotationally grounded, a second sun rotationally connected to the second motor, a second annulus connected to the first annulus, and a second planet in meshing engagement with the second sun and the second annulus. | 2012-11-29 |
20120302388 | DYNAMIC RATIO SPEED INCREASER FOR WINDMILLS AND SIMILAR APPLICATIONS - A fluid driven rotary prime mover assembly including a turbine, a first generator, a second generator and a speed increaser is provided. The gear assembly includes a first epicyclic and a second epicyclic. The first epicyclic includes a first carrier rotationally connected to the turbine, a first sun rotationally connected to the first generator, a first annulus, and a first planet in meshing engagement with the first sun and the first annulus. The second epicyclic includes a second carrier rotationally grounded, a second sun rotationally connected to the second generator, a second annulus connected to the first annulus, and a second planet in meshing engagement with the second sun and the second annulus. | 2012-11-29 |
20120302389 | TRANSMISSION DEVICE HAVING POWER SPLITTING - A transmission device having power splitting. In the first driving range, the mechanical power branch transmits torque from the ring gear to the additional fixed gear by the fixed gear. In this case, power branches from the ring gear. The hydrostatic power branch branches from the second sun gear. The hydrostatic branch transmits power from the first to the second hydraulic unit. The first and second hydraulic units act respectively as a pump and a motor. On one of the hydrostatic shafts, the mechanical and hydrostatic powers are added and transmitted to the output. In the second driving range, power from the planet carrier partially branches to the ring gear and passes to the hydrostatic shaft for the second hydraulic unit. An auxiliary shaft can be coupled by a gear to a fixed gear operatively connected to a shaft of the power splitting device. | 2012-11-29 |
20120302390 | Bidirectional hub motor with unidirectional two-speed output - A two-speed bidirectional hub motor includes an electrically driven hub, including an electrical motor, oppositely aligned one-way bearings, and a planetary gear system connected to the electrical motor. A fixed shaft is connected to the stator of the electrical motor. The first of two one-way bearings connects the electrical motor to the planetary gear system, and the second one-way bearing connects the electrical motor to the hub casing. When the rotor is electrically activated to spin in the forwards direction, the second one-way bearing engages the hub casing and rotates the wheel forwards at high speed. When the rotor is electrically activated to spin in the reverse direction, the first one-way bearing engages the planetary gearing system, rotating the wheel forward at lower speed by a gear reduction. This design gives two-speed output without a transmission. | 2012-11-29 |
20120302391 | UNINTERRUPTIBLE OIL SUPPLY IN PLANETARY SYSTEM - A planetary carrier includes a journal bearing for supporting a planetary gear. The journal bearing receives lubricant to produce a lubricant film to support gear loads. A torque frame is attached to the carrier housing to transmit torque and to prevent twisting of the carrier housing. The torque frame includes several lubricant communication passages to provide lubricant to each of the separate journal bearings. Each of the lubricant communication passages includes an accumulator for storing lubricant during normal operation. The accumulator stores a desired amount of lubricant to provide lubricant to the adjacent journal bearing for the interim period between primary system stoppage and reestablishment of lubricant flow by a secondary system. | 2012-11-29 |
20120302392 | Epicyclic Gear Train Transmission Assembly - A transmission assembly has a carrier, a first sun gear, a first planetary gear, a second planetary gear and a second sun gear. The first sun gear has a number of teeth N1. The first planetary gear engages the first sun gear and has a number of teeth N2. The second planetary gear is connected to and driven with the first planetary gear and has a number of teeth N3. The second sun gear co-axially aligns with the first sun gear, engages the second planetary gear and has a number of teeth N4. One of the group of the sun gears and the planetary gears (N1,N4 and N2,N3) has the same number of teeth, and the other group of the sun gears and the planetary gears (N1,N4 and N2,N3) has a difference of the numbers of teeth at most of two. | 2012-11-29 |
20120302393 | PLANETARY GEAR TRAIN OF AUTOMATIC TRANSMISSION FOR VEHICLES - A planetary gear train of an automatic transmission may include an input shaft; an output gear; a first compound planetary gear set having four rotation elements by combining first and second planetary gear sets; a second compound planetary gear set having four rotation elements by combing third and fourth planetary gear sets; eight rotational members including two rotation elements connected to each other or one rotation element among the rotation elements of the first and second compound planetary gear sets; and seven friction members including three clutches interposed between a selected rotational member among the rotational members and the input shaft and adapted to selectively transmit the torque and four brakes interposed between a rotational member among the rotational members and a transmission housing. | 2012-11-29 |
20120302394 | PLANETARY GEAR TRAIN OF AUTOMATIC TRANSMISSION FOR VEHICLES - A planetary gear train may include an input shaft, an output gear adapted to output a shifted torque, a first compound planetary gear set having four rotation elements by combining first and second planetary gear sets, a second compound planetary gear set having four rotation elements by combining third and fourth planetary gear sets, eight rotation shafts including two rotation elements connected to each other or one rotation element among the rotation elements of the first and second compound planetary gear sets, and six friction members including three clutches interposed between a selected rotational shaft among the rotational shafts and the input shaft and adapted to selectively transmit the torque and three brakes interposed between a selected rotational shaft among the rotational shafts and a transmission housing. | 2012-11-29 |
20120302395 | Planet Carrier Assembly - A gearbox assembly comprising of at least one planetary gear set comprising one or more ring gears, one or more sun gears and a planet carrier. The planet carrier supports two sets of circumferentially spaced planet gear bearings, pins and planet gears. The bearings, pins and gears are able to self adjust in an angular direction relative to the carrier supporting disc whereby the rotation axis of the planet gears may remain perpendicular to the plane of the planet carrier or skewed from said plane. | 2012-11-29 |
20120302396 | SYSTEM FOR DETERMINING THAT DRIVING OF A HYBRID VEHICLE IS DISABLED - A system for determining disablement of driving of a hybrid vehicle is disclosed. The system for determining disablement of driving of a hybrid vehicle may include: power electronic components having a battery at which DC electricity is stored, an inverter converting the DC electricity of the battery into AC electricity, and a motor receiving the AC electricity from the inverter and generating driving torque; an engine burning a fuel so as to generate driving torque and being selectively connected to the motor; an engine clutch selectively connecting the engine to the motor; a transmission connected to the motor to receive the driving torque of the motor or the driving torque of the engine; and a control portion controlling operations of the power electronic components, the engine, and the engine clutch, wherein the control portion turns off a system ready indication in a case that driving of the vehicle is disabled. | 2012-11-29 |
20120302397 | METHOD FOR OPTIMISING HYBRID VEHICLE BATTERY RECHARGING - The invention essentially relates to a method for optimising the recharging of a hybrid vehicle battery. When the clutch ( | 2012-11-29 |
20120302398 | HYDRAULIC FLUID SUPPLY SYSTEMS - A tractor has an engine ( | 2012-11-29 |
20120302399 | CONTROL APPARATUS FOR TWIN-CLUTCH AUTOMATIC TRANSMISSION - When reception of engine rotating speed information from an engine control unit is failed, the control unit puts gear positions belonging to a second gear position group in a non-operable and connected state, and then puts a second clutch into a engaged state to convert a rotating speed of a second input shaft detected by a second rotational sensor into a rotating speed of an engine output shaft. The control unit controls so as to fasten a first clutch based on the converted rotating speed of the engine output shaft, thereby enabling a star of a vehicle. | 2012-11-29 |
20120302400 | AUTOMATIC TRANSMISSION AND CONTROL METHOD THEREFOR - When the temperature of oil supplied to an electrical oil pump is detected and the oil temperature is lower or higher than normal oil temperature, a gradient threshold value smaller than that at normal oil temperature is set, a gradient of a road surface on which a vehicle is stopped is detected, and an idle stop is prohibited when the detected gradient of the road surface is larger than the set gradient threshold value. | 2012-11-29 |
20120302401 | Control System for a Vehicle Drivetrain - The invention concerns an arrangement for controlling a vehicle drivetrain having an engine provided with a speed governor and a continuously variable transmission (“CVT”) incorporating a variator which is constructed and arranged to regulate its reaction torque. The control system comprises a control part ( | 2012-11-29 |
20120302402 | AUTOMATIC TRANSMISSION AND HYDRAULIC CONTROL METHOD THEREFOR - A transmission controller operates an electrical oil pump in a steady mode, in which an operating load of the electrical oil pump is set at a steady load, during an idle stop, but operates the electrical oil pump in a high-pressure mode, in which the operating load of the electrical oil pump is higher than the steady load, for a predetermined period when an engine stops rotating. | 2012-11-29 |
20120302403 | DEVICE INTENDED IN PARTICULAR FOR ATHLETIC TRAINING - The invention relates to a device particularly intended for sports training, for example for cycling competitions. The device comprises an exercise system with which a sportsman engages so as to generate a fictitious movement at a certain speed, according to a certain positioning angle. A database is provided in the form of an optical record concerning said movement. Said database contains images of the landscape surrounding the movement and also stores positioning information (climbing/downhill) for determining said positioning along the entire movement. | 2012-11-29 |
20120302404 | Exercising Apparatus - An exercise apparatus includes a frame and a load mechanism disposed on the frame. The load mechanism has a plurality of selectable weights with each of the selectable weights having an associated indicator device. A press is mechanically coupled to the load mechanism to displace a load based on a selected weight and a sensor is disposed to measure an extent and speed of displacement of the load. A processor is in communication with the sensor, and the processor is configured to determine an indicator signal to send to the indicator device of one of the plurality of selectable weights of the load mechanism based on received performance data, the indicator signal used to indicate which one of the plural of weights to select. | 2012-11-29 |
20120302405 | Process and Apparatus for Exercising An Operator - A process is disclosed for enabling an operator to exercise on an exercise device. The process includes measuring a range of movement of the operator during exercising on the exercise device for generating an electronic range of movement data. A strength is measured of the operator during exercising on the exercise device for generating an electronic strength data. An electronic program is designed based on the electronic range of movement data and the electronic strength data. The electronic program is stored in an electronic media. The electronic program is displayed as a moving scale on a screen for instructing the operator to exercise at the same rate as the moving scale to complete the exercise in a timely and controlled matter. | 2012-11-29 |
20120302406 | EXERCISE DEVICES WITH FORCE SENSORS - An exemplary exercise device includes a handheld force sensor with complementary male and female connectors extending from opposite sides thereof. The force sensor senses pulling and/or pushing forces exerted between the opposing sides. The male connector may be resistant to travel through the female connector except in limited orientations. The connectors allow the exercise device to interface with any mobile or immobile device having complementary connectors. Non-complementary connectors can connect with the exercise device through a body passage. Depending on devices interfaced with the exercise device, force readings can be taken during a vast variety of motions using different muscle groups during training, exercise, and rehabilitation/physical therapy in homes, schools, healthcare facilities, health clubs, etc. Force readings from the force sensor may be communicated via wired and/or wireless technologies to other devices for live (real-time) processing and display as well as additional historical analysis and reporting. | 2012-11-29 |
20120302407 | GYROSCOPIC EXERCISE BALL - A gyroscopic exercise ball ( | 2012-11-29 |
20120302408 | SINGLE BELT OMNI DIRECTIONAL TREADMILL - A treadmill having a belt assembly allows a user the walk or run in any direction. A single helically wound belt over a flattened torus is powered by two independent drive systems. The drive systems are controlled by a combination of infrared cameras and a physical harness system. | 2012-11-29 |
20120302409 | WEIGHT-LIFTING BARS, METHODS OF MANUFACTURING THE WEIGHT-LIFTING BARS, AND A METHOD OF WEIGHT-LIFTING - A weight-lifting bar is provided. The weight-lifting bar includes a tubular member having a first end portion and a second end portion. The tubular member further includes an internal region. The weight-lifting bar further includes a plurality of balls disposed in the internal region of the tubular member that at least partially fills the internal region. The weight-lifting bar further includes a first endcap member configured to be coupled to the first end portion, and a second endcap member configured to be coupled to the second end portion. | 2012-11-29 |
20120302410 | PORTABLE EXERCISE DEVICES AND RELATED METHODS - A portable exercise device is for use by a subject in performing at least a pull-up exercise association with a fixed support structure. A clamp includes a body having an elongated portion and at least one projecting end portion including a movable connector for securely fastening the body to the support structure. A hand grip is connected to the clamp, such as along a portion of the body, and may be movable relative thereto. The clamp may be removably fixed to the support structure for performing the pull-up exercise. The clamp may also be supported in a manner that facilitates the performance of a push-up exercise. Related methods are disclosed. | 2012-11-29 |
20120302411 | Fitness Barbell - The invention discloses a fitness barbell comprising a holding rod and a gravity body, the gravity body is a ring-shaped gravity fitness ring, a handle arranged in the diameter direction of the ring-shaped gravity fitness ring is arranged in the ring-shaped gravity fitness ring, the holding rod is fastened detachably with the ring-shaped gravity fitness ring through a connecting mechanism composed of a fixing seat and a fastening lock, and the ring-shaped gravity fitness ring is limited between the fixing seat and the lock body of the fastening lock through the lock tongue of the fastening lock. The invention has the following advantages: through the adoption of the ring-shaped gravity fitness ring as the gravity body, multiple purposes can be achieved, and materials are saved; and due to the application of the fastening lock, the gravity body is convenient to mount and detach, and the fastening effect is better. | 2012-11-29 |
20120302412 | EXERCISE APPARATUS - The disclosed subject matter securely attaches to a door for exercise and/or therapy. The device is easily adjustable up, down, or side-to-side on nearly any door. Once the door is shut, the device is stable and permits diverse fitness movements. Bands are threaded through openings in pockets attached to the device. Stoppers on the end of the bands hold the band securely in place. In addition to using a single band, the device permits using multiple bands together or apart. Loops may be provided on one end of the band to allow the bands to be used on the lower region of the body. Additionally, stoppers may be attached to both ends of a band to assist in strengthening a user's grip. The device also permits the attachment of a bar to further diversify the potential exercises. | 2012-11-29 |
20120302413 | TRAINING APPARATUS FOR MUSCLES IN THE UPPER PART OF THE BODY - A training apparatus for training the upper part of the body of a human user. The training apparatus includes a support member with a length axis and an essentially plane support surface intended to carry the user during use of the training apparatus. The support surface is arranged to be turned away from the surface during use of the training apparatus, and two handles for application of forces from the user's hands. The training apparatus includes a first leg member the first end of which is rotatably attached to the support member, and a second leg member the one end of which is rotatably attached to the support member. When applying a force on the handles so that the arms are rotated around the third axis of rotation, the leg members are rotated so that the distance between the support member and the surface increases. | 2012-11-29 |
20120302414 | RUBBING APPARATUS - A rubbing apparatus including a rubbing roller including an opening portion at a region of a circumferential surface of the rubbing roller, an outlet portion connected to the opening portion and open to an outside of the rubbing roller, and a groove portion connected to the opening portion and penetrating into the rubbing roller along the opening portion; and a rubbing cloth substantially surrounding the circumferential surface of the rubbing roller. | 2012-11-29 |