45th week of 2014 patent applcation highlights part 39 |
Patent application number | Title | Published |
20140329531 | SERVICE CONTINUITY DURING LOCAL BREAKOUT IN A FEMTOCELL - Service continuity is provided when a user equipment (UE), employing local breakout mechanisms at a femto access point (FAP) for a communication session, moves out of the femto coverage area. In particular, a network change detection component can be employed to detect when the UE, attached to the FAP, changes its connection from the femto network to the macro network. Further, an active communication session can exist between the UE and a device/service/application on a local Area network (LAN) connected to a FAP, and/or the Internet, which utilizes local breakout at the FAP. When the UE moves out of the femto network, a context management component can be employed to seamlessly resume the communication session, via the macro network. | 2014-11-06 |
20140329532 | Method and Apparatus for Allocating Radio Network Temporary Identifier - A method and a device for allocating a radio network temporary identifier are provided. According to the utilization of radio network temporary identifier resources, a gateway sends an update message for radio network temporary identifier resources to a micro cell, or a micro cell notifies a gateway of updating an allocation situation of radio network temporary identifier resources of the micro cell so as to avoid waste or insufficiency of resources. | 2014-11-06 |
20140329533 | HSUPA CARRIER ACTIVATION NOTIFICATION - A radio access network ( | 2014-11-06 |
20140329534 | POWER MANAGEMENT IN A CELLULAR SYSTEM - There is provided a method for controlling a power allocation in a base station of a cell in a cellular communications network across a plurality of sub-bands. It is determined whether a long-term performance achieved by the cell exceeds a first threshold value and a total transmit power is allocated across the sub-bands according to whether the long-term performance achieved by the cell exceeds the first threshold value. A basestation configured to operate in accordance with the method is also provided. | 2014-11-06 |
20140329535 | METHOD AND APPARATUS FOR DEVICE TO DEVICE RELAY SELECTION - A method, an apparatus, and a computer program product for wireless communication are provided in connection with D2D relay link selection in a LTE based access network. In one example, a communications device is equipped to determine that the communications device (e.g., a UE) is able to establish a relay link with a candidate UE based on at least one of information associated with any preexisting access links with the candidate UE, information associated with any preexisting accessing links within a threshold vicinity of the UE or the candidate UE, or any other UE UL interference, determine that the candidate UE is able to support the relay link based on information associated with preexisting access links for the candidate UE, and perform a link establishment process for the relay link with the candidate UE based on the determinations. | 2014-11-06 |
20140329536 | SYNTHETIC WIDEBAND RANGING DESIGN - A method includes sequentially transmitting a ranging signal a predetermined number of times in different frequency bands to form a wideband ranging signal. The method further includes receiving a range estimate based at least in part on the wideband ranging signal. | 2014-11-06 |
20140329537 | METHOD FOR DETERMINING A POSITION OF A ROUTER AND SYSTEM TEHROF - The present invention provides a method for determining a position of a router having Bluetooth 4.0 or a later version communication function and WiFi communication function, comprising: providing a plurality of LED lamps each having Bluetooth 4.0 or a later version communication function; constructing a map comprising the locations of the plurality of LED lamps, and saving the map on a cloud server; periodically scanning in the router's Bluetooth communication range Bluetooth identifications (BTIDs) and received signal-strength indicators (RSSIs) of one or more of the plurality of LED lamps, and transmitting via WiFi the BTIDs and RSSIs to the cloud server; and determining the position of the router in the map based on BTIDs and RSSIs of at least three of the plurality of LED lamps by a triangulation method. | 2014-11-06 |
20140329538 | METHODS AND APPARATUSES FOR CHARACTERIZING AND AFFECTING MOBILE DEVICE LOCATION ACCURACY AND/OR UNCERTAINTY - Techniques are provided, which may be implemented via various methods, apparatuses, and/or articles of manufacture. For example, an electronic device may obtain an estimated location of a mobile device, determine a quality of a geometric distribution of transmitting devices capable of transmitting wireless signals to the mobile device at the estimated location, and assign an uncertainty to the estimated location. In certain implementations, an electronic device may further determine an adapted transmission setting for a transmitting device and transmit a corresponding message to the transmitting device. In certain implementations, an electronic device may identify adapted assistance data for the mobile device and transmit a corresponding message to one or more other electronic devices. | 2014-11-06 |
20140329539 | DETERMINING LOCATION OF MOBILE DEVICE - Embodiments of the present invention relate to a method and apparatus for determining the location of a mobile device. Specifically, the method comprises: receiving the location message from a neighboring mobile device, the location message comprising the location of the neighboring mobile device at the current time which is obtained by the neighboring mobile device through calculation utilizing signals received from satellites; and estimating the location of the mobile device at the current time based on stored locations of the mobile device at historical time, stored locations of the neighboring mobile device at the historical time, and the received location of the neighboring mobile device at the current time. | 2014-11-06 |
20140329540 | SCALABLE REAL-TIME LOCATION DETECTION BASED ON OVERLAPPING NEURAL NETWORKS - A system and method for real-time location detection consists of three groups of components. Mobile subjects to be tracked are equipped with wireless transceivers capable of sending and optionally for receiving data over pre-determined radio frequency (RF) band(s). Router/base station access point devices are equipped with wireless transceivers capable of sending and receiving data over pre-determined radio frequency (RF) band(s) in order to communicate with mobile units. Routers are combined into specific overlapping router groups, with each group forming a spatial sub-network. System central processing and command station(s) perform data processing and implementation of computational models that determine the mobile unit location. System deployment consists of three phases: collection of training and testing data, network training and testing, and network adaptive maintenance. | 2014-11-06 |
20140329541 | METHOD AND SYSTEM FOR HEURISTIC LOCATION TRACKING - A method and system for provision of a notification based on location of a target device and heuristic information, the method maintaining, in a storage module, a location profile of a target mobile device based on heuristic information for the target mobile device; receiving the current location of the target mobile device; verifying whether the current location deviates from the location profile; and if the current location deviates from the location profile, triggering a notification to an observer device. | 2014-11-06 |
20140329542 | WIRELESS DEVICE LOCATION SERVICES - A system for determining location information for a wireless device is described. The system includes a UE, a LE and multiple LMUs. The LE sends, to the LMUs, reception instructions with characteristics of the signal transmission from the UE and each LMU receives, from the LE, the reception instructions. The UE sends a signal transmission. Each LMU receives the transmitted signal from the UE, determines locating information based at least in part of the received signal and sends the locating information to the LE. The LE receives the locating information regarding the transmitted signal and determines a location of the UE based at least in part on the received locating information. Methods, apparatus and computer readable media are also described. | 2014-11-06 |
20140329543 | RADIO COMMUNICATION DEVICE, RADIO COMMUNICATION SYSTEM, AND POSITION ESTIMATION METHOD - A radio communication device performs radio communication with a tag which includes a first short-range radio communication module, wherein the radio communication device includes a second short-range radio communication module that measures electric field strength of a radio wave from the tag, a sensor that detects a motion of the radio communication device, a location estimation unit that estimates a location of the tag, based on the electric field strength measured by the second short-range radio communication module, and the motion of the radio communication device detected by the sensor, and an output unit that outputs information indicating the location of the tag, wherein the location of the tag is estimated by the location estimation unit. | 2014-11-06 |
20140329544 | SYSTEM AND METHOD FOR MANAGING INFORMATION OF PARKING LOT, AND PARKING LOT INFORMATION PROVIDING APPARATUS - A system and a method for managing information of a parking lot, and parking lot information providing apparatus are provided. The includes a processor of a vehicle that recognizes information of a wireless access point (Wi-Fi AP) in the parking lot and a storage server that receives the information of the Wi-Fi AP for each parking lot from the processor to store into a database. The storage server manages the information stored in the DB and provides position information based on the information of the Wi-Fi AP of the parking lot to a corresponding vehicle when the vehicle enters the parking lot. The storage server updates the information of the Wi-Fi AP previously stored for the corresponding parking lot based on the information of the Wi-Fi AP received from the vehicle that entered the parking lot. | 2014-11-06 |
20140329545 | Apparatus And Systems For Providing Location-Based Services Within A Wireless Network - A system for providing wireless telecommunications services to mobile devices includes structure and functionality for location-based services, and includes both server and client/mobile device apparatuses. One apparatus includes a data store storing at least a first record associated with a first wireless device or a second record associated with a second wireless device. A computer is coupled to the data store and is configured to receive a request from the first wireless device to obtain location information associated with the second wireless device. The computer is configured to receive a change location privileges request, and to update the first or second records in the data store based on the received change request. Other apparatuses provide additional structures and functions. | 2014-11-06 |
20140329546 | ENHANCED LOCATION BASED SERVICES - Location information (e.g., GPS information) pertaining to the location of a device may be integrated into a distributed antenna system (DAS) to enhance location based services. This may be accomplished via a system that filters and combines GPS information with DAS information. Utilization of the enhanced location based services system may enhance accuracy performance of indoor location services and improve round-trip time (RTT) location responses associated with network assisted GPS (e.g., A-GPS) location requests for services from indoor calls. | 2014-11-06 |
20140329547 | LOCATION-BASED INFORMATION SERVICE METHOD AND MOBILE TERMINAL THEREFOR - A location-based information service method for improving utilization of location-based information services and a mobile terminal for implementing the location-based information service method are provided. A method for providing an information service using a mobile terminal includes acquiring, at a mobile terminal, location information, determining an Internet Protocol (IP) address based on the location information, and receiving service information from a cyber space associated with a service provider that corresponds to the IP address. | 2014-11-06 |
20140329548 | TEXT MESSAGE LOCATION TRACKING USING COMET TRAIL REPRESENTING SPEED AND DIRECTION - A first mobile device may receive, via a text messaging application, first location information from a second mobile device. The first location information may indicate a first geographic location of the second mobile device. The first mobile device may receive, via the text messaging application, second location information from the second mobile device. The second location information may indicate a second geographic location of the second mobile device. The first mobile device may generate, based on the first location information and the second location information, a graphical representation. The graphical representation may represent a movement of the second mobile device from the first geographic location to the second geographic location. The first mobile device may provide the graphical representation for display via a display associated with the first mobile device. | 2014-11-06 |
20140329549 | DYNAMIC PRIORITIZATION OF LABEL DOWNLOADS - Map labels are dynamically downloaded to a wireless communication device for efficiently labelling a map displayed on the device. A method of dynamically downloading map labels to a wireless communications device includes steps of determining a size of label data for an area of interest and dynamically downloading the label data for the area of interest based on the size of the label data. Optionally, map labels can be dynamically downloaded based on a label prioritization scheme that takes into account the current position of the device. Optionally, the size of the label data can be determined from a map data index. | 2014-11-06 |
20140329550 | PAGING FOR LONGER PAGING CYCLES - A radio network node receives a page request from a core network node. The page request indicates to page a wireless communication device. The radio network node determines a next occurrence of a monitoring window during which the wireless communication device will monitor a paging channel associated with the radio network node. If the amount of time until the next occurrence of the monitoring window exceeds an amount of time that the radio network node can store the page request, the radio network node discards the page request and sends a response to the core network node indicating that the page request was discarded; the response includes a paging timer value that indicates when the core network node should repeat the page request. | 2014-11-06 |
20140329551 | METHOD AND APPARATUS FOR CONTROLLING UPLINK POWER IN WIRELESS COMMUNICATION SYSTEM - A method and an apparatus for controlling uplink power in a wireless communication system are provided. The method for controlling uplink power of a User Equipment (UE) forming a transmission link with a plurality of BSs (BSs), a power headroom report trigger event by at least one of the plurality of BSs is detected. Power headroom information of the UE is reported to at least one of the plurality of BSs. | 2014-11-06 |
20140329552 | DUTY CYCLING TO REDUCE AVERAGE TRANSMIT POWER - A user device receives a command to transmit information at a transmit power level specified by a wireless carrier. The user device determines whether transmitting the information at the specified transmit power level using a first duty cycle will cause the user device to violate a condition. Responsive to determining that transmitting the information at the specified transmit power level using the first duty cycle will cause the user device to violate the condition, the user device determines a new duty cycle that is lower than the first duty cycle, and transmits the information using the new duty cycle. | 2014-11-06 |
20140329553 | MOBILE STATION APPARATUS, COMMUNICATION SYSTEM, COMMUNICATION METHOD, AND INTEGRATED CIRCUIT - A base station apparatus efficiently controls transmission of an uplink signal to a mobile station apparatus. A transmission power setting unit sets transmission power for a physical uplink shared channel using one of a plurality of calculated path losses. A power headroom generation unit generates a first power headroom and a second power headroom, wherein the first power headroom is information associated with a margin of transmission power and produced using a band width of a resource allocated for the physical uplink shared channel and the path loss used in the setting of the transmission power for the physical uplink shared channel, and the second power headroom is information associated with a margin of transmission power and produced, without depending on the band width of the resource allocated for the physical uplink shared channel, using a path loss that is one of the plurality of calculated path losses but that is not used in the setting of the transmission power for the physical uplink shared channel. | 2014-11-06 |
20140329554 | Telecommunications System, Base Station, User Equipment and Method for Ensuring High Quality Connections - A base station ( | 2014-11-06 |
20140329555 | UPLINK POWER CONTROL METHOD AND DEVICE - Disclosed is an uplink power control method, which is used for realizing power control over uplink channels with different uplink transmission times so as to ensure that the total transmit power of terminal equipment in a sub-frame does not exceed maximum transmit power and that a system can work normally. The method comprises the following steps: the terminal equipment determines the target transmit power of each uplink channel/signal transmitted in a current uplink sub-frame; the terminal equipment divides the transmission time of the uplink channels/signals in the current uplink sub-frame into a plurality of transmission time buckets, wherein the uplink channels/signals at any moment in each transmission time bucket are the same, and the uplink channels/signals in each transmission time bucket are not exactly the same as those in the other transmission time buckets; and in each transmission time bucket, the terminal equipment performs the power control on the target transmit power of the uplink channels/signals transmitted in the transmission time bucket to ensure that the transmit power sum of the uplink channels/signals transmitted in the transmission time bucket does not exceed the preset maximum transmit power of the terminal equipment after the power control. Also disclosed a device for implementing the method. | 2014-11-06 |
20140329556 | RADIO COMMUNICATION SYSTEM, ITS METHOD, DEVICE AND PROGRAM USED FOR THEM - In a communication system which can be connected to two different radio communication networks, wireless link quality information on a base station around both of terminals performing communication by using one radio communication network and according to the wireless link quality information, it is judged whether a radio terminal is to be connected to the radio communication network. | 2014-11-06 |
20140329557 | METHOD AND APPARATUS FOR REPORTING DUAL MODE CAPABILITIES IN A LONG TERM EVOLUTION NETWORK - An apparatus for communicating with a Long-Term Evolution LTE network comprises a wireless communications module FDD operable in a Frequency Division Duplexing FDD mode and a Time Division Duplexing TDD mode, the apparatus having different capabilities in the FDD and TDD modes. The apparatus sends capability information related to capabilities and/or feature groups supported by the apparatus to the network, the capability information including a legacy part and an extension part such that a legacy LTE node can comprehend the capability information from the legacy part and not from the extension part. The extension part is included in an existing User Equipment Evolved Universal Terrestrial Radio Access UE-EUTRA-Capability Information Element, or is separate to the UE-EUTRA-Capability Information Element. A Radio Access Network RAN node for use in the LTE network is also disclosed, the node being arranged to identify different capabilities and/or feature groups supported by the apparatus in the FDD and TDD modes based on the capability information. Methods for use in the apparatus and node are also provided. | 2014-11-06 |
20140329558 | Electronic Device With Multiple Antenna Feeds and Adjustable Filter and Matching Circuitry - Electronic devices may include antenna structures. The antenna structures may form an antenna having first and second feeds at different locations. A first transceiver may be coupled to the first feed using a first circuit. A second transceiver may be coupled to the second feed using a second circuit. The first and second feeds may be isolated from each other using the first and second circuits. The second circuit may have a notch filter that isolates the second feed from the first feed at operating frequencies associated with the first transceiver. The first circuit may include an adjustable component such as an adjustable capacitor. The adjustable component may be placed in different states depending on the mode of operation of the second transceiver to ensure that the first feed is isolated from the second feed. | 2014-11-06 |
20140329559 | Predictive Caching of IP Data - Disclosed is a technique for predictively caching IP content data for a mobile device. In the mobile device, a content request is sent to an intelligent cache server over an IP network, the content request indicative of recurring IP content data of interest to the mobile device. The intelligent cache server retrieves the requested IP content data from one or more content servers and queues the requested IP content data in a buffer associated with the mobile device. A notification message is sent to the mobile device indicating that the requested IP content is queued. The mobile device determines whether it is connected to a non-cellular IP network access point and automatically downloads the queued IP content data from the intelligent cache server when connected to a non-cellular IP network. The IP content data is stored in a cache memory in the mobile device. Other embodiments are disclosed. | 2014-11-06 |
20140329560 | METHODS AND APPARATUSES FOR RECONNECTING CALLS WITH QUALITY PROBLEMS OR RECONNECTING DROPPED CALLS - The invention provides methods and apparatuses covering subscriber initiated handoff to improve call quality, change networks, record a quality event, or for other purposes. The subscriber initiated handoff is primarily designed to be used in conjunction with a wireless network. | 2014-11-06 |
20140329561 | MOBILE TERMINAL AND METHOD FOR CONTROLLING THE SAME - A mobile terminal includes a sub-device that is attached thereto or detached therefrom, to remotely control the operation and state of the terminal. The mobile terminal includes: a sub-device having an input/output unit and attached to or detached from the terminal; and a controller configured to receive a user input via a certain communication path from the sub-device when the sub-device is separated, and control elements and applications of the terminal according to the user input. | 2014-11-06 |
20140329562 | Intelligent Backhaul Radio With Adaptive Channel Bandwidth Control - A intelligent backhaul radio have an advanced antenna system for use in PTP or PMP topologies. The antenna system provides a significant diversity benefit. Antenna configurations are disclosed that provide for increased transmitter to receiver isolation, adaptive polarization and MIMO transmission equalization. Adaptive optimization of transmission parameters based upon side information provided in the form of metric feedback from a far end receiver utilizing the antenna system is also disclosed. | 2014-11-06 |
20140329563 | INFORMATION PROCESSING METHOD AND SYSTEM, AND RECORDING MEDIUM - The present invention relates to an information processing method and system, and a recording medium, and the information processing system includes a storage medium for storing identification information of a wireless terminal; a checking section for checking whether the wireless terminal is positioned in a vehicle; a converting section for converting text information into speech information on receiving the text information, having the identification information of the wireless terminal as a recipient, in case the wireless terminal is positioned in the vehicle, according to a result of the checking by the checking section; and a processing section for transmitting the converted speech to the wireless terminal. | 2014-11-06 |
20140329564 | USER INTERFACE APPARATUS AND ASSOCIATED METHODS - An apparatus comprising:
| 2014-11-06 |
20140329565 | Cellular Phone with Automatic Advertising - A device such as a cellular phone configured to automatically display one or more messages, such as advertisements, upon activation of certain features of the phone. | 2014-11-06 |
20140329566 | CUSTOMIZED DATA RETRIEVAL APPLICATIONS FOR MOBILE DEVICES PROVIDINGINTERPRETATION OF MARKUP LANGUAGE DATA - Systems and techniques, including computer software, for retrieving information to a mobile device involve installing a data retrieval application on the mobile device. The data retrieval application includes instructions for presenting a structured data display on the mobile device, defining a structure of the structured data display, requesting selected hyperlinks included in the structured data display, and rendering markup language information received in response to the selected hyperlinks. A user request to retrieve data through the data retrieval application is received, and data is retrieved in response to the received user request. The retrieved data is displayed according to the structure of the structured data display, and a user can select a hyperlink in the displayed data to retrieve and render markup language information using the data retrieval application. | 2014-11-06 |
20140329567 | MOBILE DEVICE WITH AUTOMATIC VOLUME CONTROL - A mobile device includes a speaker configured to produce output, a proximity sensor configured to generate distance data, an orientation sensor configured to generate orientation data, and a processing circuit. The processing circuit calculates a distance between the mobile device and a region proximate to a user's ear based on the distance data, calculates an angular orientation of the mobile device with respect to the region based on the orientation data, and adjusts the speaker output based on the calculated distance and angular orientation. | 2014-11-06 |
20140329568 | ECHO CANCELLER AND ECHO CANCELLATION METHOD - An echo canceller and an echo cancellation method are provided. The echo canceller includes a self-adaptive filter, a voice signal detection portion and a path change detection portion; a far-end voice signal is propagated in an echo path through a speaker and is picked up by a microphone to form an echo signal. The self-adaptive filter is configured to receive the far-end voice signal as a training signal to simulate the echo path, and cancel the echo signal in a near-end signal. The voice signal detection portion is configured to detect a communication status, control the self-adaptive filter according to the communication status, and control startup of the path change detection portion according to the communication status. The path change detection portion is configured to detect whether a change occurs on the echo path, and control the self-adaptive filter according to whether the change occurs on the echo path. | 2014-11-06 |
20140329569 | PORTABLE WIRELESS DEVICE - Provided is a portable wireless device ( | 2014-11-06 |
20140329570 | WIRELESS COMMUNICATION DEVICE - An exemplary wireless communication device includes a circuit board, a metal board, and a display module. The circuit board includes two groups of connecting terminals. The metal board is located on the circuit board and includes two metal bodies. The display module is located on the metal board. One metal body is electronically connected to one group of connecting terminals. The other metal body is electronically connected to the other group of connecting terminals. | 2014-11-06 |
20140329571 | BACK COVER STRUCTURE - A back cover structure disposed on the back of the portable electronic device includes a cover body, a plurality of replaceable adornments and a switching structure. The cover body has an outer surface, an inner surface opposite to the outer surface and facing the portable electronic device, and a through hole passing through the cover body and connected between the outer surface and the inner surface. The replaceable adornments are applied to the cover body, and any one of the replaceable adornments is adapted to and detachably disposed in the through hole of the cover body according to different requirements. The switching structure is disposed on the inner surface of the cover body to secure the replaceable adornment on the cover body or release the replaceable adornment from the cover body. | 2014-11-06 |
20140329572 | GRAIN ELEVATOR FOR AN AGRICULTURAL COMBINE - A combine harvester having a crop processing mechanism and an elevator assembly is provided. The elevator assembly conveys harvested crop to the crop processing mechanism. The elevator assembly includes an elevator housing, an endless conveyor mounted for rotation within the elevator housing about a shaft, and a sprocket stripper mounted adjacent the shaft. The sprocket stripper includes a beveled or tapered edge. | 2014-11-06 |
20140329573 | Methods and Apparatus for Managing Network Linked Gambling Video Games - Methods and apparatus for playing video games in a network environment are provided. One method includes receiving a request to initiate a game for a player of a first network connected device and enabling a second player from a second networked connected device to play the game. The method also enables transfer of currency between the first and second players using the network for playing the game. The method debits an account of a player that transferred the currency and credits an account of a player that that received the currency. The method then enables purchases in the game using the credited currency and displays an avatar of the first player on a display of the second networked connected device, and displays an avatar of the second player on a display of the first networked connected device. | 2014-11-06 |
20140329574 | APPARATUS, SYSTEMS AND METHODS FOR FACILITATING A PAYOUT OF A GAMING DEVICE - In accordance with some embodiments, a method provides for determining that a qualifying outcome has been obtained as a result of a game play conducted on a gaming device and determining a buy-in amount for a current play session in which the game play is included. The method further provides for setting, in response to the obtainment of the qualifying outcome, a credit meter balance to the buy-in amount, thereby providing a payout for the qualifying outcome. | 2014-11-06 |
20140329575 | Systems And Methods For Processing Software Objects In Connection With A Map-Based Gameboard - Systems and methods for processing software objects in connection with a map-based game are disclosed. Embodiments of the presently disclosed invention provide players with the ability to participate in a map-based game that offers prizes or discovery in the form of software applications upon his or her selection of one or more grid units in a map-based game. For example, in a map-based game, one or more of the units on the gameboard may have embedded therein one or more Apps that, when selected by the player, cause the application to be executed, unlocking aspects or features of the map-based game or providing players with entertainment, advertisements, promotional information, education, social networking, games, or utility functions. | 2014-11-06 |
20140329576 | Method and a System for a Multidimensional Game - A method, a system and a computer program for a feature game of a multidimensional grid to be used together with a base game. A player may play an initial base game and elect to play the feature game. The player may be provided with a ticket that becomes a winning ticket if some or all of the characters in the multidimensional grid adjoin so as to produce a winning line of horizontal, vertical or diagonal matching characters with a winning set of characters. More than one winning line is possible on each game ticket, producing multiple ways of winning on a single game ticket. | 2014-11-06 |
20140329577 | GAME APPARATUS AND METHOD OF CONDUCTING A GAME - Various embodiments of a game apparatus are described that include a digital memory storage apparatus configured to store a plurality of musical recordings, wherein each musical recording includes a portion of a recording of a song wherein such song includes an identifiable and publicly-known title, a sound generation apparatus for broadcasting at least a portion of the plurality of musical recordings as mechanical waves, a controller controlling the broadcasting of the at least a portion of the plurality of musical recordings as mechanical waves, and a plurality of playing cards for game participants, each playing card including a matrix of identifiers, each playing card including a different selection and orientation of the identifiers, where the identifiers included on the whole of the plurality of playing cards are the same as the publicly-known titles of the professional released recordings of songs defining the plurality of musical recordings. | 2014-11-06 |
20140329578 | Wagering Game Providing A Progressive Award Having An Actual Value Determined By Follow-Up Game Play - A gaming system includes an input device for receiving wagers to lay a wagering game in which the player is eligible to win first and second progressive award levels. At least one display device is configured to display a monetary value for the first progressive award level and a number of free spins for the second progressive award level. The gaming system includes two sets of reels, each set being associated with a respective mathematical model. A controller increments the monetary value and the number of free spins based on plays of the wagering game, and awards current values of the monetary value and the number of free spins in response to respective triggering events. | 2014-11-06 |
20140329579 | BACKLIGHT UNIT, AND LIQUID CRYSTAL DISPLAY DEVICE AND GAME CONSOLE INCLUDING SAME - A game console includes: a liquid crystal display device comprising a backlight unit and a liquid crystal panel which is disposed in front of the backlight unit; and at least one reel which is disposed behind the backlight unit and where a plurality of symbols are displayed. The backlight unit includes: a light guiding panel; | 2014-11-06 |
20140329580 | Methods, Systems, and Products for Control of Gaming Applications - Methods, systems, and products bookmark gaming applications. When a player wishes to pause a gaming application, a bookmark may be created. The bookmark identifies a location in the gaming application at which play is paused. Play may then be resumed from the bookmark, whether at a same device or at a different device. | 2014-11-06 |
20140329581 | Method for Operating a Cooperative Game - A cooperative/competitive gaming system includes a plurality of gaming machines, a bonus server and a network for coupling the plurality of gaming machines to the bonus server. A method for operating a cooperative/competitive game includes providing two or more pools having respective levels. Two or more players are permitted to form groups. The groups are allowed to play for pool levels based on the number of players in the group. | 2014-11-06 |
20140329582 | Systems and Methods for Prize Discovery Games - Systems and methods for map-based prize discovery game are disclosed. In one embodiment, a computer-implemented method for map-based prize discovery games may comprise: establishing an online game based on a map that includes a plurality of grid units; placing at least one object in hidden association with one or more predetermined grid units in the map; receiving from a first player at least one token and a selection of at least one available first grid unit; associating the selected at least one first grid unit with the first player; determining whether the first player wins a prize based on the selection of the at least one first grid unit and the placement of the at least one object in hidden association with the one or more predetermined grid units in the map. In another exemplary embodiment, it may be determined whether the first player wins based on a probability algorithm. | 2014-11-06 |
20140329583 | REMOTE CONTENT MANAGEMENT AND RESOURCE SHARING ON A GAMING MACHINE AND METHOD OF IMPLEMENTING SAME - A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaining machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes may be decoupled from the process used to execute the game of chance played on the gaming machine such that the content output by the host-controlled process doesn't alter the play of game of chance. | 2014-11-06 |
20140329584 | FANTASY SPORTS LEAGUE APPLICATION AND ASSOCIATED METHODS - A fantasy sports league application is operated on a computerized device for managing a bet relating to statistics of a sporting event. The statistics may relate to a team, position, play, or player. The terms of the bet may be defined relating to a bet amount, bet type, scoring procedure, and/or duration. The bet may be created by a creator using an interface. A user may view and accept the bet, and may also make a counteroffer. Users may create and join leagues and private groups. The bet may be confirmed when the creator and the user agree on terms. Funds relating to the bet may be collected and dispersed. | 2014-11-06 |
20140329585 | CUSTOMIZING OFFERS FOR SALES OF COMBINATIONS OF VIRTUAL ITEMS - A method of customizing offers for sales of combinations of virtual items at discounted prices is disclosed. A combination of virtual items of a computer-implemented game is selected such that the sum of the values of each of the combination of virtual items has a proportion to an amount of currency in an account of a user of the computer-implemented game, the selecting being performed by a processor. An offer for a sale of the combination of the virtual items at a discounted price is generated for the user of the computer-implemented game. The offer for the sale of the combination of virtual items at the discounted price is presented to the user. | 2014-11-06 |
20140329586 | ENHANCED VIDEO GAMING MACHINE - The present invention provides a closed-loop system that allows the operator of video gaming machines or other systems to define promotional events for the particular machines or systems, monitor the activity of the particular machines or systems, and grant awards. More specifically, the promotional events may include scheduling information, winning criteria and awards. During the period of time that the promotional event is active, the activity of the machine or system is monitored to determine if the winning criteria has been satisfied. If the winning criteria are satisfied, information pertaining to event is recorded. The present invention is applicable to a variety of embodiments including video poker machines, black jack machines or other gaming and gambling machines, as well as other systems that include a display mechanism and an activity that can be monitored. | 2014-11-06 |
20140329587 | GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING ONE OR MORE ALTERNATIVE WAGER PROPOSITIONS IF A CREDIT BALANCE IS LESS THAN A DESIGNATED WAGER AMOUNT - Various embodiments of gaming systems, gaming devices, and methods of the present disclosure provide one or more alternative wagering propositions to a player when the player's credit balance is less than (or, in certain embodiments, less than or equal to) a designated wager amount. If the player accepts one of the alternative wager propositions, the player risks an amount of the player's remaining credit balance for a chance to win an alternative award. If the player wins the alternative award, the gaming system enables the player to play one or more plays of the wagering game at the designated wager amount. If the player does not win the alternative award, the gaming system reduces the player's credit balance by the amount risked. | 2014-11-06 |
20140329588 | EXTENDING PRESENTATION OF MOOD-RELATED GAMING EFFECTS - A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting a winning event during a wager cycle of a wagering game played during a wagering game session. In some embodiments, the operations further include presenting a congratulatory gaming effect in response to the winning event and extending presentation of the congratulatory gaming effect for a duration after the wager cycle. | 2014-11-06 |
20140329589 | METHOD AND APPARATUS FOR CONFIGURING A GAMING ENVIRONMENT - A system that incorporates the subject disclosure may include, for example, a processor to perform operations including detecting biometric data of a first gamer of video games, determining an identity of the first gamer according to the biometric data, determining according to the identity of the first gamer a gaming account of the first gamer, determining from the gaming account a gaming behavior of the first gamer, determining a context for gaming, determining from the context for gaming and the gaming behavior a gaming strategy, and configuring first equipment used by the first gamer according to the gaming strategy. Other embodiments are disclosed. | 2014-11-06 |
20140329590 | GAMING SYSTEM AND METHOD EMPLOYING A PLAYER-SELECTED FEATURE FOR A PLAY OF A GAME OR USING THE PLAYER-SELECTED FEATURE TO MODIFY ANOTHER FEATURE FOR A SUBSEQUENT PLAY OF THE GAME - Various embodiments of the present disclosure are directed to a gaming system and method providing a game employing a player-selected one of a plurality of different features. In one embodiment, the gaming system is configured to operate a game associated with a set of a plurality of different features, and enables a player to select one of the features for a play of the game. In certain instances, the gaming system provides the play of the game in accordance with the selected feature. In other instances, the gaming system provides the play of the game without the selected feature, and uses the selected feature to modify one of the other, non-selected features that has a designated relationship with the selected feature. The gaming system subsequently enables the player to select the modified feature for a subsequent play of the game. | 2014-11-06 |
20140329591 | GAMING SYSTEM AND METHOD EMPLOYING A PLAYER-SELECTED FEATURE FOR A PLAY OF A GAME OR USING THE PLAYER-SELECTED FEATURE TO MODIFY ANOTHER FEATURE FOR A SUBSEQUENT PLAY OF THE GAME - Various embodiments of the present disclosure are directed to a gaming system and method providing a game employing a player-selected one of a plurality of different features. In one embodiment, the gaming system is configured to operate a game associated with a set of a plurality of different features, and enables a player to select one of the features for a play of the game. In certain instances, the gaming system provides the play of the game in accordance with the selected feature. In other instances, the gaming system provides the play of the game without the selected feature, and uses the selected feature to modify one of the other, non-selected features that has a designated relationship with the selected feature. The gaming system subsequently enables the player to select the modified feature for a subsequent play of the game. | 2014-11-06 |
20140329592 | ELECTRONIC GAMING SYSTEM WITH FLUSH MOUNTED DISPLAY SCREEN - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more symbol positions which may provide additional gaming functionality. The systems and methods may determine one or more payouts based on the additional gaming functionality. The systems and methods may display one or more presentations based on the additional gaming functionality. The systems and methods may utilize a first display device. The first display device may include a first display area, a first silk-screen area, a first insulation area, and a first border area. The first display area, the first silk-screen area, the first insulation area, and the first border area may be flush with each other. The first insulation area may provide electrical isolation between the first border area and the first display area and/or the silk-screen area. The first insulation area may provide a mechanical buffer between the border area and the first display area and/or the silk-screen area. | 2014-11-06 |
20140329593 | TEXT ENTRY USING GAME CONTROLLER - Method and system for efficient character entry using a game controller. A computer implemented method allows a user to select any character in a subsection of a virtual input array by interacting with a single physical key on the game controller. Characters in a subsection of the virtual input array are arranged in a pattern. The number of keystrokes for selecting a particular character corresponds to the position of the particular character with reference to the pattern of the subsection. | 2014-11-06 |
20140329594 | METHOD AND APPARATUS FOR MANAGING TEAM IN ONLINE GAME - A method for managing a team in an online game includes, by a team management apparatus, configuring a team management screen, displaying the team management screen that contains information on at least one preset formation upon receiving a signal indicating that the user enters the team management screen from the user terminal, setting each information on the at least one formation upon receiving setting related to details of a selected one formation among the at least one formation from the user terminal, judging whether the number of currently set formations is less than a preset maximum number of formations upon receiving a formation addition request signal from the user terminal, and adding the formation if the number of currently set formations is less than the maximum number of formations, and setting a formation change shortcut key. | 2014-11-06 |
20140329595 | NON-TRANSITORY INFORMATION PROCESSING DEVICE-READABLE STORAGE MEDIUM, AND INFORMATION PROCESSING DEVICE - The program according to the present invention is a program executed by an information processing device including a display unit that displays a game screen, to display on the display unit, a game screen including an operation area that allows a player to input a consumption amount of a consumption parameter that is to be consumed in a game, to allow the player to input the consumption amount through the operation area when the operation area is displayed on the game screen, and highlight a mark indicating the consumption amount input, in the operation area, and to display a consumption state of the consumption parameter on the game screen by changing a display status of the operation area according to the consumption amount consumed when the consumption parameter has been consumed by the consumption amount input. | 2014-11-06 |
20140329596 | GAMING PLATFORM PROVIDING A GAME ACTION SWEEP MECHANIC - A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing a game action sweep mechanic are presented. A virtual game environment that includes a first virtual object and a second virtual object may be generated for a user. User interactions involving a game pointer and a selection input are then monitored. In response to detecting the selection input being activated while the game pointer is located proximate to the first virtual object, a game action is then performed on the first virtual object. A game action sweep mode is then activated. While the game action sweep mode is active, the game action is then performed on the second virtual game object in response to detecting the game pointer is located proximate to the second virtual object. | 2014-11-06 |
20140329597 | CUSTOMIZABLE, ADAPTABLE, MULTIUSER COMPUTER-BASED ROLE-PLAYING METHOD AND APPARATUS THEREFOR - Game client, game server, Web application server, and database server including database with data representative of a virtual world. Game client or server, or both, includes motifs, motif manager, character manager, scenes-a-faire manager, and display manager coupled to display, all in communication with game manager, and pseudorandomizer, which can instigate changing of a motif. Motifs are representative of a game character or environment. A user interface has mass sensor, accelerometer, haptic device, first device for visual input, output, or both, second device for audio input, output, or both, and tactile sensor, effector or both. Included may be automatic translator, or TTS/STT module. The online game can be virtual world representative of at least two of a northern continent, a western continent, a southern continent, a central continent, and an eastern continent. Methods provide game client, game server, and a database that manipulate character or environment motifs and scenes-a-faire. | 2014-11-06 |
20140329598 | SYSTEM AND METHOD FOR OBJECT EXTRACTION - Systems and methods for extracting an image of a physical object constructed of for example bricks are presented. The method and system may detect boundaries and edges of a background using an edge detection operator, perform a perspective transformation calculation to compute a corrected virtual grid that is substantially aligned with the physical object's image, locate a color calibration palette in the digital image and extract color value information for pixels of the color calibration palette, and discern bricks as part of the physical object's image, the discernment being based in part on a determination of the brick's color compared to the color palette and the background color, the discerned bricks forming the extracted image. A computer readable medium may include instructions causing a system to extract an image of a physical object constructed of bricks according to the method. | 2014-11-06 |
20140329599 | Gaming Interface Techniques for Media Centers - A media center may include an interface to receive video game information including first and second tags from a communication link. The media center may also include a module to separate the video game information based on the first and second tags. A first modulator may modulate first video game information corresponding to the first tag at a first frequency on a media communication link, and a second modulator may modulate second video game information corresponding to the second tag at a second frequency on the media communication link. | 2014-11-06 |
20140329600 | GAME SYSTEM, GAME CONTROL METHOD AND RECORDING MEDIUM - A game system which a customization in regard to an arrangement and a size of a panel image can be done with an easy operation is provided. A panel image including an operation panel image corresponded to an operation associated with a game progress is displayed on the second display unit having a touch panel. When an operation on an operation panel image is detected by the touch panel, a game image in which a processing corresponding to the operation is performed is displayed and supplied to a first display unit. In a customization mode for customizing, a panel image display area and a candidate image which is a candidate of the panel image displayed in the panel image display area are displayed on the second display unit. A selection operation of the candidate image is detected by the touch panel, and the candidate image operated for selection is arranged and displayed in the panel image display area as the panel image. | 2014-11-06 |
20140329601 | INTERACTIVE ENTERTAINMENT SYSTEM - Embodiments of the present invention provide a unique play experience carried out utilizing an interactive “wand” and/or other seemingly magical actuation/tracking device. The wand or other actuation device allows play participants to electronically and “magically” interact with their surrounding play environment(s), thereby giving play participants the realistic illusion of practicing, performing and mastering “real” magic. Optionally, multiple play participants, each provided with a suitable “wand” and/or other actuation/tracking device, may play and interact together, either within or outside one or more compatible play environments, to achieve desired goals, master certain magical spells and/or produce desired seemingly magical effects within the play environment. | 2014-11-06 |
20140329602 | Server Device, Method for Controlling the Same, Computer Readable Recording Medium, and Game System - There is realized a server for providing a game capable of improving the interest in and taste of a battle event and increasing the interest in and real enjoyment of the entire game. The server according to the present invention includes an information storage unit for storing information related to the game, and a control unit for accessing the information, performing various computations, and displaying game images on a terminal device. In a battle event of this game, multiple character cards are aligned and displayed in a first field, and a player selects therefrom a character card to be used for a battle with an enemy character. The first field is replenished with another character card alternative to the selected character card as needed so that the player can further select an additional character card therefrom. | 2014-11-06 |
20140329603 | IDENTIFICATION APPARATUS AND METHOD - A method of multiplayer login for a single videogame console is provided. The method comprises, at a first videogame console associated with a first user account, reading a machine-readable unique ID code of a physical ID object comprising the unique ID code, and associating in a network the unique ID code with at least a first password of the first user account. The method further comprises, at a second videogame console associated with a second user account, logging the second user account onto the network using a second username and second password and reading the machine-readable unique ID code of the physical ID object. The method further comprises additionally logging the first user account onto the network, and submitting the unique ID code in place of at least the first password. | 2014-11-06 |
20140329604 | TRANSPORT AGNOSTIC IPC MECHANISM - A distributed computer system includes at least two processors. Each processor includes at least one process including at least one thread and a network server. A host module is in a thread in a first processor and a client module is in a thread in a second processor. A network couples the respective network servers in the processors. The host module registers with the system via the network server in the first processor. The client module on the second processor establishes a connection with the host module on the first processor. The host module and the client module communicate through the established connection. | 2014-11-06 |
20140329605 | VIDEO GAMES WITH VALUATION OF A GAME ENVIRONMENT - According to an embodiment, a video game permits valuation of a game environment and/or sharing value in the game. For example, players can buy and sell whole or fractional portions of the revenue sources derived from a particular game environment. The ownership may be represented as debt, stock or as some other allocations mechanism. | 2014-11-06 |
20140329606 | FEED SURFACING - A system, computer-readable storage medium storing at least one program, and a computer-implemented method are provided for displaying feed-based information in an online game. Player feeds are received in a game networking system. A specification for displaying information from the player feeds in the game networking system is accessed. A first player profile is accessed for a first player in an online game, the first player profile identifying one or more characteristics of the first player. The first-player profile is used with the specification to determine a first display profile for displaying information from the player feeds to the first player. The feed-based information is generated for the first player by using the first display profile to access the player feeds, and the feed-based information is then displayed to the first player through a user interface of the online game. | 2014-11-06 |
20140329607 | SPRING AND SYSTEM - A spring includes at least one spring portion that extends over an arc of at least 90° when projected onto a cross-sectional area perpendicular to a force direction of the spring in an unloaded condition thereof. The spring portion has an elliptical shape in the projection. A system including one or more springs is also described. | 2014-11-06 |
20140329608 | FIXED TYPE CONSTANT VELOCITY UNIVERSAL JOINT - In a fixed type constant velocity universal joint, track grooves of an outer joint member include first track groove portions positioned on an interior side and second track groove portions positioned on an opening side. The first track groove portions each have an arc-shaped ball raceway center line having a curvature center that is prevented from being offset in an axial direction of the outer joint member with respect to a joint center. Planes each including at least the ball raceway center line and the joint center are inclined with respect to a joint axial line with their inclination directions alternately opposite to each other in the first track groove portions that are adjacent to each other in a peripheral direction of the outer joint member. | 2014-11-06 |
20140329609 | EFFECTIVE PRESENTATION SYSTEM - An effective expression unit positioned on the stages used in education, performance and rehabilitation centres having at least one sound broadcasting element that provides sound broadcasting. At least one odour emission element provides emission of desired odour to the stage and the surroundings. An image transfer element provides formation of an image visible from the stage. At least one lighting element provides formation of desired lighting on the stage. At least one sound recording element provides recording the sounds on the stage and the surroundings. At least one air-conditioning element provides air-conditioning of the air on the stage and the surroundings. A management element compiles data received from the sound recording element and provides automatic operation of the desired ones among the elements according to the sound data gathered, without human intervention, through the control element. | 2014-11-06 |
20140329610 | WATERSLIDE CAPSULE WITH SLIDING DOOR - A waterslide capsule assembly is operable to fluidly communicate with a waterslide flume to contain a rider and release the rider into the flume. The waterslide capsule assembly broadly includes a capsule and a sliding access door. The capsule at least partly defines a capsule chamber to receive the rider, with the capsule presenting opposite capsule ends, a longitudinal entry opening, and an exit opening. The access door is slidably mounted relative to the capsule and slidable between a closed position and an open position. | 2014-11-06 |
20140329611 | Golf Putting Practice Device - The present invention relates to a golf practice putting device comprised of a lower section and an upper section being rotatably attached via hinge means. Panel inserts have a felt material or other turf like material thereon, and are mountable on the sections. Openings are formed in the upper section and panel insert for golf balls to exit into a capture area. Opposed elevation means are secured to the upper section. The elevation means allow the angle of the putting surface to be modified according the slope the player desires. Platforms are securely engaged with the elevation means to provide stability balance. | 2014-11-06 |
20140329612 | Golf Club Swing Aid - Described is a golf club swing aid, comprising a golf club having an elongated shaft and a club head disposed on one end of the shaft. The club head has an interior cavity, a face, and one or more light sources mounted in said interior cavity and flush with the club head face such that the lights are visible to the user. The lights are electrically connected to a power source positioned within the interior cavity and also to a switch that allows a user to turn the light sources on or off. During the swing, the lights positioned on the face create a faint trail of light that allows a user to visualize the swing path of the golf club. In this way, the user can see the position of the club head throughout the swing and is better able to identify any flaws or inconsistencies in his or her swing. | 2014-11-06 |
20140329613 | GOLF DATA COLLECTION SYSTEM WITH RFID IN GOLF CLUB - A golf data collection system can use a near field communication system in a data processing application to record golf club identifiers and golf strokes, taken (with the identified club) at GPS identified positions. | 2014-11-06 |
20140329614 | PROGRESSIVE IRON SET - The present invention is direct to a set of golf clubs comprising long irons, mid-irons and short irons. The long irons have a first center of gravity positioned horizontally from the face center by a first distance. The mid-irons have a second center of gravity positioned horizontally from the face center by a second distance. The short irons have a third center of gravity positioned horizontally from the face center by a third distance. The first distance and the second distance are preferably similar and the third distance is at least about 30 percent greater than the first and second distances. Preferably, the first and second distances are between about 1 mm and 3 mm and the third distance is between about 3 mm and 4 mm. | 2014-11-06 |
20140329615 | MUSCLE-BACK, WITH INSERT, IRON TYPE GOLF CLUB HEAD - A muscle-back iron golf club head includes a blade-like upper mass, a muscle-like lower mass, a planar front surface, a top surface, a sole surface, a heel surface, a toe surface, and a rear surface having a first contour. A recess is in the rear surface, the recess having a first portion in the blade-like upper mass and a second portion in the muscle-like lower mass. An insert may be provided in the recess, and such insert may substantially fill the recess and may include a back surface having a second contour which is different from the first contour of the club head rear surface. | 2014-11-06 |
20140329616 | GOLF CLUB HEADS WITH RIBS AND RELATED METHODS - Golf club heads with ribs are described herein. Other embodiments and related methods are also disclosed herein. | 2014-11-06 |
20140329617 | GOLF CLUB HEAD WITH UNDERCUT - A golf club head having a translucent insert disclosed. The club head includes a body defining a striking face, a top line, a sole, a back, a heel, and a toe. The back contains a cavity that extends in a direction substantially perpendicular to the face. A recess is provided within the cavity, with the recess extending away from the cavity and toward the sole. The recess causes more of the club head mass to be oriented towards the perimeter of the club head, and optionally also toward the back of the club head. This enlarges the club sweet spot and increases the moment of inertia, and facilitates imparting a desired flight path to a struck golf ball, producing a more forgiving club. The recess may have a varying depth and/or a varying draft angle. A rear wall of the recess may be provided with a cutout to further reposition mass toward the club head perimeter. A translucent insert, such as a vibration dampening member, may be provided within the recess. The insert may contain secondary inserts, such as weight members, therein in strategic locations. The insert may completely fill the recess, or may fill only a portion thereof. | 2014-11-06 |
20140329618 | GOLF BALLS HAVING ELECTRONICALLY - DETECTABLE INSERTS - Golf ball with a central cavity ( | 2014-11-06 |
20140329619 | Golf Tee - A golf tee contains a fixing nail, a spring, a plurality of fitting loops, a seat, and a cap. The fixing nail has a holding portion, the holding portion has a notch, and the notch communicates with a first groove. The spring is retained in the notch and has a retaining portion. Each fitting loop has a hole so as to fit the fitting loop with the spring, and the hole has a second groove. The each fitting loop also has an engaging portion, such that the engaging portion is retained in the second groove, an engaging portion of a lowermost fitting loop is fixed in the first groove of the fixing nail. The seat has a protrusion and a placing portion so as to hold golf. The seat has an orifice for inserting the spring and receiving the retaining portion. Also, the cap is covered on the orifice. | 2014-11-06 |
20140329620 | DIGITAL COMPASS BALL MARKER - The present invention extends to a digital compass ball marker that can be used to provide timely information to assist the golfer in determining a direction and force for a golf shot on a green. The digital compass ball marker can output this information using minimal information input by the golfer so that the use of the ball marker does not slow play, and in many cases, can speed play. The information provided by the ball marker can include a force with which to hit the shot and a direction to aim. | 2014-11-06 |
20140329621 | GOLF PUTTING METHOD - Golf putting method for striking a golf ball with a putter toward a hole, comprising the steps of taking a golf putter club comprising a shaft and a head extending itself at a lower end of the shaft, said head having a face to strike the ball; grasping the shaft, with or without interposition of a grip, at a distance from the head with at least the hand of the arm on the side of the hole, or leading hand; and positioning the leading hand on the shaft or the grip so that at least part of the shaft or the grip extends in the region between the thumb and the index of the leading hand and at least the palm side face of the proximal phalange of the auricular or little finger is not in contact with the shaft or the grip. | 2014-11-06 |
20140329622 | Tethered Ball Trainer - A tethered ball trainer includes a body harness having a primary belt, primary support arm, and secondary support structure. Both the primary belt and secondary support structure are attached to a user and the primary support arm. A tether is attached to the primary support arm opposite the primary belt and consists of a swivel hook, damper, cord, and ball support. The swivel hook prevents the cord from twisting, while the damper absorbs shock and reduces the impact on the user as a result of the ball being kicked. The ball is attached to the tether at a mounting point on the ball or by the ball support. An accelerometer in the ball measures the acceleration of the ball and sends electronic signals through a transmitter to a visual display having a communicably coupled receiver. A display processor unit records and displays information in regards to the ball being kicked. | 2014-11-06 |
20140329623 | STRING FOR SPORTS RACQUET AND SPORTS RACQUET WITH IMPROVED STRING - In accordance with the embodiments of the present invention, a resilient and elastic single-filament string for a sports racquet, and an accompanying complete sports racquet is provided. The string includes a central body with ridges that extend axially along the length of said central body, where the ridges and central body are initially formed as a single homogeneous structure. The sports racquet incorporates at least one of these single-filament strings, along with a frame formed of a rigid material containing a number of holes. | 2014-11-06 |
20140329624 | THROWING DART - A throwing dart having a handle that provides a user with tactile biofeedback. The handle includes a handle body having an exterior body surface defined by a first octant, a second octant, a third octant, a fourth octant, a fifth octant, a sixth octant, a seventh octant, and an eighth octant. The handle includes at least a first tactile reference indentation, or projection, that extends longitudinally along the exterior body surface and is confined to a first tactile octant. The first tactile reference indentation, or projection, is formed with dimensions specifically tailored to harness the user's natural attributes of sensibility, proprioception, and neuromuscular memory to improve a user's accuracy. | 2014-11-06 |
20140329625 | ARROW TIP MOUNTING APPARATUS AND METHOD - An interface component for engaging an arrow tip to the leading end of an arrow shaft. The device directs impact forces axially and eliminates the shearing and wall collapse of arrow shafts caused by conventional collared arrow head engagement devices which tend to collapse and cut the leading edge of arrow shafts on hard impacts. Engagement to the arrow shaft leading end is provided by an elongated member axially engaged with the bore of the arrow shaft. The exterior surface of the device can be surfaced to interact with passing air during flight of the arrow and increase spin for better accuracy. | 2014-11-06 |
20140329626 | STREAMER BALL - The invention relates to a streamer ball | 2014-11-06 |
20140329627 | SPEED CONTROL ASSEMBLY FOR A SELF-PROPELLED WALK BEHIND LAWN MOWER - A speed control mechanism for controlling selective engagement of the self-propelled transmission assembly for a walk-behind lawn mower is provided. The speed control mechanism is also configured to control the relative output speed of the transmission assembly. The speed control mechanism includes a speed engagement assembly and a speed adjustment assembly, wherein the speed engagement assembly includes a pair of rotatable levers for causing the transmission assembly to actuate between a disengaged position and an engaged position and the speed adjustment assembly includes a rotatable knob for causing the relative output speed of the transmission assembly to the wheels of the lawn mower to increase or decrease. | 2014-11-06 |
20140329628 | HYDRAULIC CONTROL SYSTEM FOR AUTOMATIC TRANSMISSION - A hydraulic control system for an automatic transmission, in which a belt is applied to at least one pair of pulleys, and in which widths of belt grooves of the pulleys, or pressures to clamp the belt by the pulleys are controlled by hydraulic pressures applied to hydraulic chambers of the pulleys. The hydraulic control system is comprised of: a control valve that controls a delivery and a drainage of hydraulic fluid to/from the hydraulic chamber; and a drive frequency setting means that determines a drive frequency of a drive signal for actuating the control valves in such a manner that a phase of a local maximum value of amplitude of the drive signal is shifted from a phase of a local maximum value of amplitude of vibrations resulting from rotating the pulleys. | 2014-11-06 |
20140329629 | ONE-PIECE INERTIA RING AND METHOD OF MANUFACTURING THE ONE-PIECE INERTIA RING - A harmonic damper for use in vehicular accessory drive systems. The harmonic damper includes a one-piece inertia ring manufactured from a sheet metal blank using a cold forming process to define a series of interconnected folded ring sections. | 2014-11-06 |
20140329630 | ENGINE FRONT END ACCESSORY DRIVE BRACKET - A system, comprising a vehicle engine with a crankshaft, a bracket structure coupled to the vehicle engine, a thermostat positioned in the bracket structure, an accessory device coupled to the bracket structure, a water pump mounted to the bracket structure, and a drive loop coupling the accessory device and water pump with the crankshaft. | 2014-11-06 |