25th week of 2017 patent applcation highlights part 64 |
Patent application number | Title | Published |
20170178366 | SYSTEM AND METHOD FOR IMAGE RECONSTRUCTION - The present disclosure relates to a system, method and storage medium for generating an image. At least one processor, when executing instructions, may perform one or more of the following operations. When raw data is received, a plurality of iterations may be implemented. During each iteration, a first voxel value relating to a first voxel in an image is calculated; at least a portion of a second voxel may be continuously changed with respect to at least a portion of the first voxel value; the image may be transformed to a projection domain to generate an estimated projection based on the first voxel value and the second voxel value; a projection error may be obtained based on the estimated projection and the raw data; and the image may be corrected or updated based on the projection error. | 2017-06-22 |
20170178367 | TILE BASED RENDERING OF SMOOTH POINTS USING POLYGONS - An apparatus and method for rendering a smooth circular point using polygons on a computer graphics display. The circular point is approximated by a polygon and the selection of the polygon depends on the diameter of the point. The polygon is enclosed in a bounding area that is divided into a plurality of tiles. The tiles are classified into different sections depending on their location relative to the center of the point. The tiles in each section are processed according to an algorithm to generate a mask that is used to render the circular point. | 2017-06-22 |
20170178368 | Integrated Data Exploration, Modeling and Visualization - Techniques are provided for data exploration. An application is provided for execution on a client computer to display a plurality of data fields associated with one or more data sources, receive user input specifying a set of one or more graph parameters based on one or more selected data fields, generate a graph model, and transmit a continuous query request corresponding to the graph model. In response to receiving the continuous query request from the application, a continuous query is generated and stored in association with the graph model. The continuous query is periodically executed to generate a plurality of computed result sets over time by accessing the one or more data sources. A selected computed result set is provided to the application. The application is configured to render a graph in the graph rendering interface based on the selected computed result set. | 2017-06-22 |
20170178369 | INFERRING DIAGRAM STRUCTURE THROUGH IMPLICIT SHAPE RELATIONSHIPS - Information in a diagram is logically structured using lists, containers, and callouts without requiring the diagram author to explicitly define a structure or map any diagram contents to a structure. Logical relationships are inferred based on actions associated with shapes, groupings, and attributes of shapes/groupings taken by the author. Feedback mechanisms are provided to communicate an underlying structure to the author. Intelligent behaviors are enabled to expose manipulation of diagrams based on their logical structure. | 2017-06-22 |
20170178370 | Rasterization Based on Partial Spans - A pixel input is divided into blocks. The a number of blocks is determined based on the maximum number of partial spans. Finally, the blocks are rasterized. | 2017-06-22 |
20170178371 | ORIGINAL IMAGE GENERATION SYSTEM - A system and method for generating an original image are provided. In example embodiments, a user may select a category with a plurality of images. Common image attributes from the plurality of images within the user selected category is identified. A base image using the plurality of images associated with the identified common image attributes is generated. An original image is generated by varying attributes within the base image. | 2017-06-22 |
20170178372 | Panoramic Image Stitching Using Objects - A system and method that determines a seam between pairs of adjacent images for panoramic image stitching is disclosed. The method includes receiving a sequence of images, determining a pair of adjacent images in the sequence of images, matching one or more objects corresponding to a same object identifier in the pair of adjacent images, determining a seam in an overlap region between the pair of adjacent images and determining a portion of pixels from each image of the pair of adjacent images to represent in a stitched panoramic image based on the seam. | 2017-06-22 |
20170178373 | TECHNIQUES TO CONFIGURE DEVICE DISPLAY - Techniques to configure device display are described. In one embodiment, an apparatus may comprise an image display routine operative to receive an image on a device, the device comprising a display device; receive a text segment on the device; and display a combined text segment image display; a color configuration routine operative to determine a background contrast color; and determine a background blend color based on the image; and a mixing routine operative to generate a color mixing gradient based on the background contrast color and the background blend color; and generate the combined text segment image display by positioning the text segment in a text segment display area of a mixed gradient overlay of the color mixing gradient on the image. Other embodiments are described and claimed. | 2017-06-22 |
20170178374 | Method and System for Remotely Annotating an Object in Real-Time - The present disclosure relates to method and system for annotating an object in real-time which comprises object database, remote device and real-time annotating unit. Real-time annotating unit receives video stream comprising one or more objects and identifies at least one object in video stream to be annotated by comparing at least one frame of video stream with predefined frames comprising one or more objects in object database. Further, real-time annotating unit determines orientation data of at least one object and obtains unique context identifier (UCID) associated with each of at least one object. The real-time annotating unit further provides UCID associated with at least one object to remote device and receives annotated data, from remote device, generated based on UCID and remote expert inputs. Further, real-time annotating unit converts annotation data to 3D space coordinates and renders converted annotated data on at least one object based on orientation data. | 2017-06-22 |
20170178375 | COMBINING VIDEO-BASED AND OPTIC-BASED AUGMENTED REALITY IN A NEAR EYE DISPLAY - Apparatus, including a retaining structure ( | 2017-06-22 |
20170178376 | INTERFACE TO INDEX AND DISPLAY GEOSPATIAL DATA - Example embodiments described herein pertain to a geospatial interface system configured to cause display of geospatial data within a graphical user interface at a client device, receive data points from multiple data sources, unify the data points, and present the unified data points as interactive graphical elements within the graphical user interface, in a presentation layer separate from the geospatial data. In example embodiments, the geospatial interface system may be or include a group of one or more server machines configured to provide one or more geospatial data display, indexing, and management services. A client device may accordingly display a graphical user interface generated by the geospatial interface system. | 2017-06-22 |
20170178377 | ELECTRONIC APPARATUS - [Object] To provide an electronic apparatus having a display device and improved appearance design possibility. | 2017-06-22 |
20170178378 | SILHOUETTE DISPLAY FOR VISUAL ASSESSMENT OF CALCIFIED RIB-CARTILAGE JOINTS - Apparatuses (IP) and related methods to visualize previously suppressed image structures in a radiograph (RD). A graphical indicator ( | 2017-06-22 |
20170178379 | IMAGE STITCHING FOR FOOTWEAR COMPONENT PROCESSING - A multiple camera vision system captures discrete images having overlapping fields of view. Each of the cameras is calibrated and the images from the cameras are stitched together as a stitched image. A stitched image from the multiple cameras is then used in a calibration process to prepare the multiple camera vision system to be used in connection with a processing operation. A stitched image is used as an input for identifying a feature of the material and for determining a tool path for the material. The tool path determined with the stitched image is provided to a process station to perform an operation on the material. | 2017-06-22 |
20170178380 | Real-Time Visualization Mechanism - A method is described to facilitate real-time visualization. The method includes receiving sensory data from one or more wearable devices, determining a real-time body position of a use based on the sensory data, generating an image of the user based on the real-time body position and displaying the image of the user at an optical head-mounted display computing device. | 2017-06-22 |
20170178381 | IMAGE-BASED DEFORMATION OF SIMULATED CHARACTERS OF VARIED TOPOLOGY - A graphical asset associated with a simulated character of a video game is received. A first image and a second image associated with the simulated character are subsequently received, the first image comprising graphical displacement mapping information for a first topology of image deformation and the second image comprising graphical displacement mapping information for a second topology of deformation. A portion of the graphical asset is then deformed using the graphical displacement mapping information from the first image and the second image to change the 3D geometry of the portion of the graphical asset. | 2017-06-22 |
20170178382 | MULTI-CHANNEL TRACKING PATTERN - A multi-channel tracking pattern is provided along with techniques and systems for performing motion capture using the multi-channel tracking pattern. The multi-channel tracking pattern includes a plurality of shapes having different colors on different portions of the pattern. The portions with the unique shapes and colors allow a motion capture system to track motion of an object bearing the pattern across a plurality of video frames. | 2017-06-22 |
20170178383 | APPARATUS AND METHOD FOR PRODUCING DISPLAY MATERIAL - The present invention provides an apparatus and a method for producing a display material. The apparatus for producing the display material includes a rendering module and a producing module, where the rendering module renders a display material element, and then the producing module produces a display material according to the display material element rendered by the rendering module. Rendering of the display material is completed through a simple operation, thus production complexity of the display material is reduced, and meanwhile production cost of the display material is reduced. | 2017-06-22 |
20170178384 | Increasing Thread Payload for 3D Pipeline with Wider SIMD Execution Width - Reducing SIMD fragmentation for SIMD execution widths of 32 or even 64 channels in a single hardware thread leads to better EU utilization. Increasing SIMD execution widths to 32 or 64 channels per thread, enables handling more vertices, patches, primitives and triangles per EU hardware thread. Modified 3D pipeline shader payloads can handle multiple patches in case of domain shaders or multiple primitives when primitive object instance count is greater than one in the case of geometry shaders and multiple triangles in case of pixel shaders. | 2017-06-22 |
20170178385 | METHOD AND APPARATUS FOR LOAD BALANCING IN A RAY TRACING ARCHITECTURE - An apparatus and method for load balancing in a ray tracing architecture. For example, one embodiment of a graphics processing apparatus comprises: an intersection unit engine to test a plurality of rays against a plurality of primitives to identify a closest primitive that each ray intersects; an intersection unit queue to store work to be performed by the intersection unit engine; and an intersection unit offload engine to monitor the intersection unit queue to determine a pressure level on the intersection unit engine, the intersection unit offload engine to responsively offload some of the work in the intersection unit queue to intersection program code executed on one or more execution units of the graphics processor. | 2017-06-22 |
20170178386 | Allocation of Tiles to Processing Engines in a Graphics Processing System - A graphics processing system processes primitive fragments using a rendering space which is sub-divided into tiles. The graphics processing system comprises processing engines configured to apply texturing and/or shading to primitive fragments. The graphics processing system also comprises a cache system for storing graphics data for primitive fragments, the cache system including multiple cache subsystems. Each of the cache subsystems is coupled to a respective set of one or more processing engines. The graphics processing system also comprises a tile allocation unit which operates in one or more allocation modes to allocate tiles to processing engines. The allocation mode(s) include a spatial allocation mode in which groups of spatially adjacent tiles are allocated to the processing engines according to a spatial allocation scheme, which ensures that each of the groups of spatially adjacent tiles is allocated to a set of processing engines which are coupled to the same cache subsystem. | 2017-06-22 |
20170178387 | DECOMPRESSION AND TRAVERSAL OF A BOUNDING VOLUME HIERARCHY - Embodiments provide for a graphics processing apparatus including a graphics processing unit having bounding volume logic to operate on a compressed bounding volume hierarchy, wherein each bounding volume node stores a parent bounding volume and multiple child bounding volumes that are encoded relative to the parent bounding volume. | 2017-06-22 |
20170178388 | VOXELIZATION OF MESH REPRESENTATIONS - One embodiment of the invention disclosed herein provides techniques for voxelizing a mesh representation associated with a three-dimensional model to generate a volumetric model. A model filling engine associated with a voxelization system identifies a first voxel included in a voxel grid array that intersects with the mesh representation. The model filling engine selects a second voxel at an exterior boundary of the voxel grid array that is not identified as a boundary voxel. The model filling engine marks the second voxel as an exterior voxel. The model filling engine marks all unmarked voxels that are adjacent to the second voxel as exterior voxels. The model filling engine marks all remaining voxels as interior voxels. A model finishing engine associated with the voxelization system generates a volumetric model based at least in part on the first voxel. | 2017-06-22 |
20170178389 | DIRECT MOTION SENSOR INPUT TO RENDERING PIPELINE - System and techniques for direct motion sensor input to rendering pipeline are described herein. A view parameter may be received, via an input port to a rendering pipeline, from a sensor. A rendering object may be assigned to a shader in the rendering pipeline. The view parameter may be applied to the shader to re-render the rendering object. The re-rendered rendering object may be output to an output interlink, the output interlink providing instruction to display the re-rendered rendering object. | 2017-06-22 |
20170178390 | DEVICES, SYSTEMS, AND METHODS FOR MEASURING AND RECONSTRUCTING THE SHAPES OF SPECULAR OBJECTS BY MULTIVIEW CAPTURE - Devices, systems, and methods obtain two sets of images of an object, each of which was captured from a respective viewpoint; identify pixel regions in the two sets of images that show reflections from a light-modulating device that were reflected by a surface of the object; calculate respective surface normals for points on the surface in the pixel regions; calculate, for each viewpoint, respective unscaled surface coordinates of the points based on the respective surface normals; calculate, for each viewpoint, a respective initial scale factor based on the respective surface normals and on decoded light-modulating-device-pixel indices; calculate, for each viewpoint, scaled surface coordinates of the points based on the respective initial scale factor and the respective unscaled surface coordinates of the viewpoint; and calculate, for each viewpoint, a respective refined scale factor by minimizing discrepancies among the scaled surface coordinates of the points on the surface. | 2017-06-22 |
20170178391 | RADIOTHERAPY METHOD, COMPUTER PROGRAM AND COMPUTER SYSTEM - A method of obtaining a 3D image of a part of a patient's body is disclosed, based on a fraction image having a limited field-of-view and complementing this with information from a planning image having a greater field-of-view. In the area outside of the fraction image field-of-view, contour and anatomical data from the planning image are used to complement the fraction image, by means of a contour-guided deformable registration between the planning image and the fraction image. | 2017-06-22 |
20170178392 | 3D SCANNING APPARATUS INCLUDING SCANNING SENSOR DETACHABLE FROM SCREEN - A handheld three-dimensional scanning sensor including: a depth camera; a client communication interface; a controller; and a memory having instructions stored thereon that, when executed by the controller, cause the controller to: control the depth camera to capture an image; and transmit the image over the client communication interface. | 2017-06-22 |
20170178393 | RECORDING MEDIUM, INFORMATION PROCESSING APPARATUS, AND CONTROL METHOD - An information processing apparatus generates rendered images associated with 3D representations of an object indicated by image groups each including a plurality of parts of 2D images by using the image group to perform at least one of movement and deformation of each part included in the image groups. At this time, the apparatus sequentially decides rendering directions in which the object is rendered in the rendered images, and determines a moving direction determined by transition of the sequentially decided rendering directions. The apparatus differentiates the rendering direction, in which at least some parts of the image groups used to generate the rendered images are changed to different parts, in accordance with the determined moving direction. | 2017-06-22 |
20170178394 | RENDERING AN INFINITE PLANE - A machine may render a view that includes a portion of an infinite plane within a three-dimensional (3D) space. The machine may determine a polygon within a frustum in the 3D space. The polygon may be determined by calculating an intersection of the frustum with the infinite plane. The polygon may represent that portion of the infinite plane which lies within the boundaries of the frustum. The machine may then determine a color of an element of this polygon according to one or more algorithms, default values, or other programming for depicting the infinite plane within the 3D space. The color of this element of the polygon may be that applied by the machine to a further element that is located on the far plane of the frustum, and this further element may be located at a height above the polygon within the 3D space. | 2017-06-22 |
20170178395 | LIGHT FIELD RENDERING OF AN IMAGE USING VARIABLE COMPUTATIONAL COMPLEXITY - Systems and methods are described include generating, using light field rendering based on a plurality of collected images, a rendered image that uses a variable computational complexity to generate a plurality of pixels of the rendered image based on a location of the pixel. The generating may include determining each pixel of a first set of pixels for the rendered image based on a blending, using a first blending technique, of one or more pixels of a first resolution mipmap image for each of the plurality of collected images, and determining each pixel of a second set of pixels for the rendered image based on a blending, using a second blending technique, of one or more pixels of a second resolution mipmap image for each of the plurality of collected images, wherein the second resolution mipmap images are lower resolution than the first resolution mipmap images. | 2017-06-22 |
20170178396 | GENERATING VIRTUAL SHADOWS FOR DISPLAYABLE ELEMENTS - A computing device can present a plurality of displayable elements, some of which appear to be on top of or overlaying others. The computing device can determine which displayable elements should cast virtual shadows on which other displayable elements based, at least in part, on a respective virtual depth value associated with each of the displayable elements. In general, a displayable element with a higher depth value can cast a shadow on a displayable element with a lower depth value. The device can select a first displayable element for which a virtual shadow is to be generated. The device can acquire a graphical representation of the first displayable element. The computing device can then apply a blurring technique, a color filtering process, and a transparency filtering process to the graphical representation to generate a virtual shadow for the first displayable element. Then the device can draw or display the shadow. | 2017-06-22 |
20170178397 | TEXEL SHADING IN TEXTURE SPACE - A graphics processing unit is configured to map pixels of a first frame of a video stream to texels, select a subset of the texels for shading based on previously cached texels that were shaded for a second frame, and shade the subset of the texels. The graphics processing unit is also configured to cache the shaded subset of the texels with the previously cached texels and determine values for the pixels of the first frame based on the cached texels. | 2017-06-22 |
20170178398 | METHOD AND APPARATUS FOR EXTRACTING AND USING PATH SHADING COHERENCE IN A RAY TRACING ARCHITECTURE - An apparatus and method for extracting and using path shading coherence in a ray tracing architecture. For example, one embodiment of a graphics processing apparatus comprises: ray generation logic to generate a ray stream from one or more image tiles; ray sorting logic to sort the rays within the ray stream based on a material identifier (ID) associated with each of the rays to generate a sorted ray stream; and one or more shaders to perform shading operations on rays within the sorted ray stream in an order in which the rays are sorted within the sorted ray stream. | 2017-06-22 |
20170178399 | 3-D POLARIMETRIC IMAGING USING A MICROFACET SCATTERING MODEL TO COMPENSATE FOR STRUCTURED SCENE REFLECTIONS - A system and method for more accurately generating the surface normal calibration maps φ(AoLP) and θ(DoLP,φ) to compensate for structured scene reflections for 3-D polarimetric imaging. This is accomplished using a microfacet scattering model to develop the functional form of a polarized bidirectional reflectance distribution function (BRDF) of the object surface. The ambient radiance is ray traced to the BRDF to create the calibration maps φ(AoLP) and θ(DoLP,φ), which may be combined into a single calibration map θ(DoLP, AoLP). These maps are applied to the AoLP and DoLP images to compute an array of surface normals, which are then mapped to form a 3-D image of the object. | 2017-06-22 |
20170178400 | HYBRID STREAMING - The invention notably relates to a computer-implemented method for displaying a 3D assembly of modeled objects. The method comprises streaming from a first computer to a second computer at least one raster image of a first 3D modeled object, and rendering on the second computer the 3D assembly of modeled objects by merging a second 3D modeled object with the streamed at least one raster image. | 2017-06-22 |
20170178401 | DISTRIBUTED INDEX FETCH, PRIMITIVE ASSEMBLY, AND PRIMITIVE BATCHING - One embodiment of the present invention includes a technique for distributing work slices associated with a graphics processing unit for processing. A primitive distribution system receives a draw command related to a graphics object associated with a plurality of indices. The primitive distribution system creates a plurality of work slices, where each work slice is associated with a different subset of the indices included in the plurality of indices. The primitive distribution system scans a first subset of indices to identify a first set of characteristics that is needed to process a second subset of indices. The primitive distribution system processes the second subset of indices based at least in part on the one or more characteristics. Advantageously, because multiple work slices are analyzed in parallel for duplicate indices, the time required to analyze work slices is more in balance with the time required to process the work slices, leading to greater utilization of GPU resources and improved overall performance. | 2017-06-22 |
20170178402 | LINE GUIDED THREE-DIMENSIONAL MODEL RESHAPING METHOD - The invention provides a line guided 3D model reshaping method, including: 1. extracting a contour of an object from an image, and selecting a contour or main skeleton to create a 2D line database; 2. extracting a 3D editable line, retrieving and suggesting an appropriate 2D contour or skeleton from 2D line database; 3. establishing point-to-point correspondence by matching 2D contour or skeleton to 3D editable line, and reshaping the model using parametric deformation method. By the method, 2D contour or skeleton appropriate for 3D model editable line is automatically suggested from 2D line database of multiple classes of objects to guide 3D model reshaping, and fewer user interactions are required in extracting from input 3D model editable lines such as axes, cross-sections and outlines and producing various types of reshaped models by using parametric deformation method, thereby helping user to design desirable 3D model with speed and ease. | 2017-06-22 |
20170178403 | COMPUTATIONAL LOCALIZATION OF FIBRILLATION SOURCES - A system for computational localization of fibrillation sources is provided. In some implementations, the system performs operations comprising generating a representation of electrical activation of a patient's heart and comparing, based on correlation, the generated representation against one or more stored representations of hearts to identify at least one matched representation of a heart. The operations can further comprise generating, based on the at least one matched representation, a computational model for the patient's heart, wherein the computational model includes an illustration of one or more fibrillation sources in the patient's heart. Additionally, the operations can comprise displaying, via a user interface, at least a portion of the computational model. Related systems, methods, and articles of manufacture are also described. | 2017-06-22 |
20170178404 | NAVIGATION THROUGH MULTIDIMENSIONAL IMAGES SPACES - Aspects of the disclosure relate generally to providing a user with an image navigation experience. For instance, a first image of a multidimensional space is provided with an overlay line indicating a direction in which the space extends into the first image such that a second image is connected to the first image along a direction of the overlay line. User input indicating a swipe across a portion of the display is received. When swipe occurred at least partially within an interaction zone defining an area around the overlay line at which the user can interact with the space, the swipe indicates a request to display an image different from the first image. The second image is selected and provided for display based on the swipe and a connection graph connecting the first image and the second image along the direction of the overlay line. | 2017-06-22 |
20170178405 | IMAGE DISPLAY OF A CENTERLINE OF TUBULAR STRUCTURE - Systems and methods for determining a centerline of a tubular structure from volumetric data of vessels where a contrast agent was injected into the blood stream to enhance the imagery for centerlining. Given a 3D array of scalar values and a first and second point, the system and methods iteratively find a path from the start position to the end position that lies in the center of a tubular structure. A user interface may be provided to visually present and manipulate a centerline of the tubular structure and the tubular structure itself. | 2017-06-22 |
20170178406 | TRANSITIONING AUGMENTED REALITY OBJECTS IN PHYSICAL AND DIGITAL ENVIRONMENTS - Described are apparatuses, methods and storage media associated with transitioning an augmented reality object between physical and digital environments, wherein the augmented reality object is embodied in at least two information carrying objects, which information carrying objects comprise a sensor-enabled physical object and a digital object. | 2017-06-22 |
20170178407 | HAPTIC AUGMENTED REALITY TO REDUCE NOXIOUS STIMULI - Systems, apparatuses and methods may provide for classifying a physical proximity event with respect to a wearable device based on one or more of a haptic input or a scent input. Additionally, the classified physical proximity event may be correlated with an augmented reality (AR) effect, wherein the AR effect may be initiated via the wearable device. In one example, the AR effect cancels a negative perceptual impact of the physical proximity event. | 2017-06-22 |
20170178408 | ADJUSTING VIDEO RENDERING RATE OF VIRTUAL REALITY CONTENT AND PROCESSING OF A STEREOSCOPIC IMAGE - An example technique may include performing, by a virtual reality application provided on a computing device, video rendering at a first video rendering rate based on updating an entire image on a screen of the computing device at a first update rate, determining that a performance of the video rendering is less than a threshold, performing, based on the determining, video rendering at a second video rendering rate by updating a first portion of the image at the first update rate, and by updating a second portion of the image at a second update rate that is less than the first update rate. Another example technique may include shifting, during an eye blinking period, one or both of a left eye image and a right eye image to reduce a disparity between a left viewed object and a right viewed object. | 2017-06-22 |
20170178409 | SEAMLESS TRANSITIONS IN LARGE-SCALE VIDEO - In a method and supporting system for intelligent buffering of large scale videos, a video presentation includes a plurality of sub-videos, each associated with a field of view. During presentation of the large scale video, sub-videos within a user's field of view are loaded and presented to the user, and sub-videos in proximate fields of view are loaded for potential presentation. On identifying a change in the user's field of view to one of the proximate fields of view, sub-videos are loaded for presentation within the new field of view. In a method and supporting system for seamless transitions in large scale videos, a video having a plurality of sub-videos is provided for presentation to a user, and distraction levels based on video content and user interactions are tracked. A transition point for the video is identified based on one or both transaction levels, and a sub-video is changed to a different sub-video at the transition point. | 2017-06-22 |
20170178410 | EXECUTABLE VIRTUAL OBJECTS ASSOCIATED WITH REAL OBJECTS - Embodiments for interacting with an executable virtual object associated with a real object are disclosed. In one example, a method for interacting with an executable virtual object associated with a real object includes receiving sensor input from one or more sensors attached to the portable see-through display device, and obtaining information regarding a location of the user based on the sensor input. The method also includes, if the location includes a real object comprising an associated executable virtual object, then determining an intent of the user to interact with the executable virtual object, and if the intent to interact is determined, then interacting with the executable object. | 2017-06-22 |
20170178411 | MOBILE TELE-IMMERSIVE GAMEPLAY - Techniques for displaying an augmented reality environment. Embodiments capture a visual scene for display. An embedded symbol associated with a garment worn by the first user within the visual scene is identified. Embodiments generate a virtual augmentation corresponding to the first user that is animated based on the captured visual scene. The virtual augmentation alters an appearance of the first user, such that the first user is depicted as wearing a virtual costume, the virtual costume determined to have a predefined relationship with the identified embedded symbol. A sequence of frames is rendered that depicts the first user augmented with the virtual augmentation in the augmented reality environment and depict at least a portion of the first user as wearing the virtual costume. | 2017-06-22 |
20170178412 | MIXED REALITY GRADUATED INFORMATION DELIVERY - Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a first geo-located data item and provides a first visual information density level for the item to a head-mounted display device. When a spatial information density of geo-located data item information is below a threshold, the program provides a second visual information density level greater than the first level for a second geo-located data item displayed. | 2017-06-22 |
20170178413 | METHOD FOR DETERMINING CONTACT POSITION PARAMETERS OF A JOINT CONNECTING TWO BONES - A data processing method for determining six parameters, corresponding to six degrees of freedom, of a contact position of a joint which connects two bones, comprising the steps of acquiring a 3D model of each bone, acquiring four of the six parameters as a given parameters, selecting initial values for the two remaining parameters and varying the two remaining parameters virtually in order to achieve a virtual relative position between the two 3D models such that they are in contact with each other. | 2017-06-22 |
20170178414 | METHOD AND APPARATUS FOR WIRELESS PARKING METER PAYMENT - A system includes a processor configured to add time to a parking meter in response to wireles sly receiving a request to add additional time from a vehicle computer, including charging a payment method, included with the request, for the added time, the request being received in response to a notification sent by the processor to the vehicle computer a predetermined amount of time before time on the parking meter expires. | 2017-06-22 |
20170178415 | LOCATION-BASED SERVICES - A location tracking unit for use with a location based service system is presented. The location tracking unit comprises: a navigation receiver adapted to implement a location tracking function; data processing means adapted to determine an occupied location according to a first location matching process, the first location matching process using navigation data from the navigation receiver and a first set of geographic data; and data processing means adapted to verify the integrity of the first location matching process based on a second location matching process using navigation data and a second set of geographic data. | 2017-06-22 |
20170178416 | DETERMINING VEHICLE OCCUPANCY USING SENSORS - Determining occupancy of a vehicle during a trip can be carried out using a computer server which receives data from mobile computing devices within the vehicle. Each of the mobile computing devices is associated with a person, and sends to the server a unique identification of the vehicle, such as a license plate number, and also data generated during the trip from sensors within the device. The sensors collect data that relates to the local ambient environment of the device during the trip, such as a local magnetic field, movements, altitude, location, and sounds. The server compares the data from all devices in the vehicle to determine if the data from all of devices match, within predetermined limits. If there is a match, the server can provide a probable vehicle occupancy count; otherwise, the server can provide an indication that the vehicle occupancy should be investigated in another manner. | 2017-06-22 |
20170178417 | SYSTEM FOR MONITORING AND ENFORCEMENT OF AN AUTOMATED FEE PAYMENT - A method, a computer program product, and a computer system for monitoring and enforcing an automated fee payment in an infrastructure. A mobile device on a verifier's vehicle monitors a record of a transaction of a payment on a distributed ledger. The payment is paid for using a service of the infrastructure and by a mobile device on an infrastructure user's vehicle. The mobile device on the verifier's vehicle captures information of the transaction of the payment and the infrastructure user's vehicle. The information is broadcasted by the mobile device on the infrastructure user's vehicle. The mobile device on the verifier's vehicle determines whether there is a valid transaction of the payment for the service. The mobile device on the verifier's vehicle sends a violation record to an offense reporting address of an infrastructure provider, in response to determining that there is no valid transaction of the payment. | 2017-06-22 |
20170178418 | ROAD TOLL SYSTEM - A road toll system comprises a vehicle-mounted unit having a satellite navigation receiver. A first data processing means determines a route taken based on satellite navigation data provided from the receiver, and the satellite navigation data is associated with a variable identity. A road toll level is derived. A second data processing means receives the road toll level provided by the first data processing means, and the satellite navigation obtains the determined road toll level from the second data processing means using the variable identity. This provides a thin client scenario (the receiver does not implement the map calculations), but with data security corresponding to a thick client solution. Thus, the map matching and trip cost computation steps are delegated by the on-board unit to an external unit, but this delegation is performed anonymously, so that no data sent for external processing compromises the privacy of the data. | 2017-06-22 |
20170178419 | SIMULATION OF VEHICLE TELEMATICS EVENTS - Simulation of vehicle telematics events is provided by a vehicle telematics simulator. The simulator performs a simulation of vehicle telematics events based on user-defined parameters to generate simulation data. The simulation data is formatted according to a reporting protocol to obtain formatted simulation data. The reporting protocol may be the same reporting protocol used by vehicle-based telematics devices to format and report measurement data for real-world vehicle telematics events. The formatted simulation data is provided to a vehicle telematics service hosted at a server system for processing. The formatted simulation data is processed along with formatted measurement data representing measurements of real-world telematics events via a common processing pipeline of the vehicle telematics service. The vehicle telematics simulator may reside at a client computing device or at the server system that hosts the vehicle telematics service. | 2017-06-22 |
20170178420 | SYSTEM AND METHOD FOR CROWD SOURCING AIRCRAFT DATA COMMUNICATIONS - To facilitate wireless, near real time, in-flight data collection this system and method presents a solution to universal aircraft data transmission and retrieval. The subject apparatus and corresponding system will be capable of universally integrating into thousands of aircraft globally regardless of type, model or series: an affordable alternative method of streaming critical flight data parameters in near real-time. This service will benefit maintenance providers, airports, aircraft lessors, airlines, airline operations centers, and government agencies such as the FAA, NTSB, and NWS, etc. The subject system, method and apparatus will not replace current aircraft flight data recorder systems, but rather integrate into them and enhance their capabilities while reducing the costs industry-wide. | 2017-06-22 |
20170178421 | SENSOR SIGNAL PROCESSING SYSTEM AND METHOD - A sensor assembly includes one or more accelerometers that generate movement signals indicative of movement of a powered system, a fluid level sensor that generates fluid level signals indicative of an amount of fluid in the powered system, and one or more processors that receive the movement signals and the fluid level signals. The one or more processors also (a) filter at least some of the movement signals based on a speed at which the powered system operates and/or (b) calculate one or more of (1) a statistical measure, (2) a fast Fourier transform (FFT), or (3) a discrete Fourier transform (DFT) of the movement signals. The assembly also includes a first antenna that wirelessly communicates the one or more of the movement signals, the amount of fluid, the statistical measure, the FFT, or the DFT to a remote location. | 2017-06-22 |
20170178422 | Method and System for Logging Vehicle Behaviour - Methods and systems for logging driving information associated with a vehicle when driven are disclosed. In one aspect, a mobile telecommunications device is provided that is adapted for installation to a vehicle and configured to log driving information associated with the vehicle when driven. The mobile device is arranged to register the start of a driving period during which the mobile device is installed to the vehicle and the vehicle is being driven by a driver. The mobile device is also arranged to process sensor data during the driving period to derive driving information associated with how the vehicle is driven. The mobile device is also arranged to store a selection of the driving information to a memory. | 2017-06-22 |
20170178423 | Method and System for Logging Vehicle Behaviour - Methods and systems for logging driving information associated with a vehicle when driven are disclosed. In one aspect, a mobile telecommunications device is provided that is adapted for installation to a vehicle and configured to log driving information associated with the vehicle when driven. The mobile device is arranged to register the start of a driving period during which the mobile device is installed to the vehicle and the vehicle is being driven by a driver. The mobile device is also arranged to process sensor data during the driving period to derive driving information associated with how the vehicle is driven. The mobile device is also arranged to store a selection of the driving information to a memory. | 2017-06-22 |
20170178424 | Method and System for Logging Vehicle Behaviour - Methods and systems for logging driving information associated with a vehicle when driven are disclosed. In one aspect, a mobile telecommunications device is provided that is adapted for installation to a vehicle and configured to log driving information associated with the vehicle when driven. The mobile device is arranged to register the start of a driving period during which the mobile device is installed to the vehicle and the vehicle is being driven by a driver. The mobile device is also arranged to process sensor data during the driving period to derive driving information associated with how the vehicle is driven. The mobile device is also arranged to store a selection of the driving information to a memory. | 2017-06-22 |
20170178425 | STORAGE CONDITION SETTING DEVICE AND DATA STORAGE SYSTEM FOR VEHICLE DIAGNOSIS - A storage condition setting device searches, from among a plurality of ECUs that reside within an in-vehicle network, for a target ECU corresponding to a diagnostic item that is input to an input unit. In the case that such a target ECU exists, the storage condition setting device acquires from the target ECU equipment information of a vehicle related to storage conditions that correspond to the diagnostic item, and selects and sets as storage condition data in the target ECU only those items that correspond to the equipment information from among the storage conditions. | 2017-06-22 |
20170178426 | ABNORMALITY DIAGNOSTIC DEVICE AND METHOD THEREFOR - According to one embodiment, an abnormality diagnostic device includes processing circuitry. The processing circuitry learns, based on a model generated from sensor data of a diagnostic object in a railroad vehicle, a data selection condition for selecting the sensor data utilized to diagnose the diagnostic object. The processing circuitry diagnoses abnormality of the diagnostic object based on the sensor data satisfying the data selection condition and a diagnostic model representing a relation between the sensor data and the abnormality of the diagnostic object. | 2017-06-22 |
20170178427 | DYNAMIC INDUSTRIAL VEHICLE MEASURE - A task to be performed using an industrial vehicle is defined and segmented into segments including a start segment and an end segment. The performance of the industrial vehicle while the industrial vehicle performs the segments is measured, and a target score for the task based on an extrinsic factor that is in effect at least one time during performance of the task is defined. The measured performance of the industrial vehicle during the segments is aggregated to create a task performance score, which is evaluated to the target score to create a task evaluation. | 2017-06-22 |
20170178428 | DEVICE AND METHOD FOR MEASURING A DISTANCE IN A CONSTRUCTION MACHINE HAVING A CATERPILLAR CHAIN DRIVE, AND CONSTRUCTION MACHINE - In order to measure a distance in a construction machine having a caterpillar chain drive, at least one contactless sensor for being arranged at a chassis of the construction machine is provided such that the contactless sensor is directed to a caterpillar chain of the caterpillar chain drive of the construction machine. An evaluating unit is connected to the contactless sensor and operative to determine a distance covered by the construction machine based on the signals received by the contactless sensor. | 2017-06-22 |
20170178429 | TRANSFER DONGLE FOR STORED VEHICLE INFORMATION - A data transfer dongle for transferring information from an existing vehicle module to a predetermined replacement module. The dongle collects and stores data from an existing vehicle module in the original format and writes or uploads that original data to a repaired or replacement module. Preferably, the dongle is programmed for limited use and will disable itself after a successful data transfer. | 2017-06-22 |
20170178430 | ANTI-PASS BACK CAPACITY PREDICTIVE SYSTEM AND METHOD FOR ACCESS CONTROL HOST PROCESSING SYSTEM - An anti-pass back capacity predictive system and method for an access control host processing system are provided. Some methods can include a host system identifying a number of APB status messages generated by the host system in connection with the host system monitoring a facility, the host system comparing the identified number of APB status messages generated by the host system with a baseline threshold value, when the identified number of APB status messages generated by the host system is less than or equal to the baseline threshold, the host system determining that enabling an APB feature in the facility will be successful, and when the identified number of APB status messages generated by the host system is greater than the baseline threshold, the host system determining that enabling the APB feature in the facility will fail. | 2017-06-22 |
20170178431 | SYSTEMS, APPARATUS, AND METHODS FOR CONTINUOUS AUTHENTICATION - Systems, apparatus, and methods for continuously authenticating individuals are provided. A continuous authentication system receives first biometric authentication information from an individual. The system compares the first biometric authentication information to stored first biometric information to identify the individual and links the identified individual to a device for obtaining second biometric authentication information. The device for obtaining second biometric authentication information continuously receives second biometric authentication information. The continuous authentication system compares the received second biometric authentication information to stored second biometric information that corresponds to the individual to determine if the received second biometric authentication information corresponds to the individual. The individual may be granted access to one or more access points if it is determined that the received second biometric authentication information corresponds to the individual. | 2017-06-22 |
20170178432 | LOW POWER CREDENTIAL DETECTION DEVICE FOR ACCESS CONTROL SYSTEM - An access control device including a credential reader circuit configured to enter a standby mode, awaken from a standby mode, and receive data from a nearby credential. The access control device further includes a credential detection circuit having a memory configured to store program instructions, an antenna, and a processor electrically coupled to the antenna and to the credential reader circuit, wherein the processor is configured to execute the stored program instructions to: transmit an interrogation signal, receive a reflected interrogation signal with the antenna, transmit an activation signal to the credential reader circuit in response to the received reflected interrogation signal wherein the reflected interrogation signal includes I and Q values, receive a false detection signal from the credential reader circuit, and adjust at least one of the I and Q threshold values of the reflected interrogation signal. | 2017-06-22 |
20170178433 | PHYSICAL ACCESS CONTROL SYSTEM - A physical access control system, PACS, ( | 2017-06-22 |
20170178434 | Smart Lockbox - The lockbox contains a microcomputer used in the processes of validating preapproved credentials. One method of obtaining access to the lockbox is by user carrying only an identification card, the lockbox scanning the identification card and transmitting its data to the lockbox's server for validation via an internal cell phone modem's connection through cell towers. The lockbox is also capable of capturing video and audio recordings, storing and categorizing the recordings into data such as traffic or noise levels over varying periods of time; and such data can be transferred to a user's cell phone upon the owner's approval. Additionally, the lockbox is powered by a solar panel power source, making it self-sustaining. | 2017-06-22 |
20170178435 | USE OF A BIPHASE CODE MATCHED FILTER TO RECEIVE PROTOCOLS WITH CODE VIOLATIONS - In accordance with various example embodiments, a method of receiving a protocol in the receiver, wherein the legacy protocol includes non-biphase encoded information, decoding the legacy protocol using a biphase decoder to produce a detected code, and correlating the detected code with a known code to verify the non-biphase encoded information. | 2017-06-22 |
20170178436 | METHOD, SYSTEM, AND COMPUTER PROGRAM PRODUCT FOR ESTABLISHING A TEMPORARY REMOTE CONTROL ASSOCIATION BETWEEN A MOBILE DEVICE AND A PERIPHERAL DEVICE - The method can include the steps of: providing a local coordinator device having at least a first peripheral association data pertaining to the at least one peripheral device; seamlessly receiving the mobile credential from the at least one mobile device with the local coordinator device; validating the received mobile device credential; and subsequently to said validating, establishing the remote control association between the at least one mobile device and the at least one peripheral device using the first peripheral association data. | 2017-06-22 |
20170178437 | ELECTRONIC LOCKING SYSTEMS, METHODS, AND APPARATUS - Electronic locking devices, systems, and methods may require the utilization of an electronic key generated by an electronic key generation device. The electronic key may be generated using a data payload received from server and/or an administrative device. The administrative device is enabled to remotely manage the locking device and locking system via, for example, a software application running on the administrative device and/or a website. | 2017-06-22 |
20170178438 | Method and System of Electronic Voting Implemented in a Portable Device - An electronic voting method and system implemented in a portable device ( | 2017-06-22 |
20170178439 | COMPUTER IMPLEMENTED FRAMEWORKS AND METHODOLOGIES CONFIGURED TO PROVIDE ENHANCED SECURITY AND INTEGRITY IN ELECTRONIC VOTING ENVIRONMENTS - The present disclosure relates to computer implemented frameworks and methodologies configured to provide enhanced security and integrity in electronic voting environments. The inventor has identified a security flaw in certain known voting systems whereby a malicious attacker could arrange for multiple voters who make the same vote selection to be sent the same vote receipt code (with the malicious attacker submitting a fraudulent vote on behalf of an affected user). This flaw is overcome via a technical solution which involves the incorporation of additional user-defined data into a vote receipt. | 2017-06-22 |
20170178440 | SYSTEM FOR MANAGING THE PICK-UP AND DELIVERY OF AT LEAST ONE OBJECT CONFIGURED TO BE HANDLED, PREFERABLY OF A KEY OF A VEHICLE AND METHOD FOR RENTING VEHICLES BY MEANS OF SAID SYSTEM - The present invention relates to a system for managing the pick-up and delivery of at least one handy object, for example a key of a vehicle, comprising: a storage provided with a plurality of cells and a panel frontally positioned with respect to the storage and provided with a door of access to at least one cell of the storage. The storage can be moved with respect to the panel in order to provide a first cell of the storage at said access door. The system also comprises means for recognizing the key and/or reading information on said key or on a key holder. The recognition means operate within said first cell and are arranged in proximity to the access door. The system also comprises a device for authenticating a user and a control unit connected to the storage, to the door, to the recognition means and to the authentication device. The control unit is configured for allowing the authentication of a user and, in case of positive outcome of the authentication, allowing the access to said first cell in order to pick up or deliver a key of a vehicle. | 2017-06-22 |
20170178441 | SYSTEM AND METHOD FOR MULTI-GAME, MULTI-PLAY OF LIVE DEALER GAMES - A system and method for providing multiple synchronous games for multiple plays from a live table game located in a casino includes a physical game table, a physical game system for playing a live table game in connection with the physical game table to generate a single live game data sequence by a live dealer operating the physical game system, a game server to receive the single live game data sequence and generate multiple synchronous games from the single live game data sequence, and one or more electronic gaming terminals in communication with the game server, each of the one or more electronic gaming terminals having a display to display the multiple synchronous games and an input mechanism to input one or more wagers on the multiple synchronous games. The game server is configured to receive the one or more wagers on the multiple synchronous games from the one or more electronic game terminals, to provide the multiple synchronous games to the one or more electronic gaming terminals synchronously, to determine results of the multiple synchronous games, to resolve the one or more wagers on the multiple synchronous games synchronously from the one or more electronic game terminals, and to payout rewards on the multiple synchronous games to the one or more electronic game terminals. | 2017-06-22 |
20170178442 | NETWORKED LOTTERY - A network based lottery gaming system that generates or receives lottery entries as users perform certain actions. The numbers are identified with the users and collected over a period of time—the game interval. At the conclusion of the game interval, the collected entries are compared to a winning entry to identify if and who the winners are. Awards can be generated and paid out to the winners based on a payout table. | 2017-06-22 |
20170178443 | ELECTRONIC GAMING DEVICE WILL CALL TOWER FUNCTIONALITY - Examples disclosed herein relate to a gaming device including a memory, a processor, a display, a plurality of display areas located on the display, and a call tower including a first plate, a second plate, a third plate, and a call tower display screen, and a processor which initiates a base game via the plurality of display areas located on the display. | 2017-06-22 |
20170178444 | ELECTRONIC GAMING DEVICE WITH EXTERNAL LIGHTING FUNCTIONALITY - Examples disclosed herein relate to a gaming device including a memory, a processor, a display, a plurality of display areas located on the display, and a plurality of external lights located at an outer area of a front surface of the electronic gaming device. The plurality of external lights forming a u-shape with a left side, a right side, and a bottom where each of the left side, the right side, and the bottom includes a first light column, a second light column, and a third light column. The gaming device including a processor that initiates a base game via the plurality of display areas located on the display. | 2017-06-22 |
20170178445 | GAME MACHINE PROVIDED WITH LOTTERY MECHANISM - A game machine comprises a physical lottery mechanism including a plurality of lottery portions, wherein an image display device having a transmissive screen through which each lottery portion can be seen is arranged on each of the front and back of the lottery mechanism; games different from each other are simultaneously performed so as to make a difference between a lottery portion to be used in a game for one side of the lottery mechanism and a lottery portion to be used in a game for the other side of the lottery mechanism, and display of the image display device is controlled so that a lottery state of a lottery portion being used in a game is seen through the transmissive region of the screen, while a lottery state of a lottery portion not being used in the game is less visible or invisible in the game. | 2017-06-22 |
20170178446 | Gaming Method and Apparatus for Portioning a Play Area - A method and apparatus for use in gaming activities, such as in a slot machine. A first grid comprising a plurality of elements overlayed a second grid comprising a plurality of elements is presented. At least some of the elements of the first grid and the second grid are marked. Marked elements of first grid are then used to form a subportion, the subportion boundary enclosing an area and having a correspondingly marked element of the first grid at each corner. Payouts are issued for marked elements and element combinations of the second grid within the subportion. The payouts may be administered according to a pay table. | 2017-06-22 |
20170178447 | Location Based Restrictions On Networked Gaming - A system and method for peer-to-peer gaming is described. One embodiment includes a system for peer-to-peer gaming, the system comprising an at least one gaming client, wherein the at least one gaming client is configured to accept a selection of an at least one gaming option from a player, and allow the player to play a game based on the selection of the at least one gaming option; an administration server, wherein the administration server is configured to receive the selection of the at least one gaming option from the at least one gaming client, and initiate the game for the player based on the selection of the at least one gaming option; and an at least one gaming server, wherein the at least one gaming sever is configured to run the game and transmit data about the game to the administration server. | 2017-06-22 |
20170178448 | Gaming System and a Method of Gaming - Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed. | 2017-06-22 |
20170178449 | DRAW CERTIFICATE BASED HYBRID GAME - A draw certificate hybrid game system that uses encrypted draw certificates issued by a draw server to resolve wagers in a gambling game. The draw certificate hybrid game system uses a computing device to provide a entertainment game of skill. Player actions are received by the computing device and used to determine a wager in a wagering event game. This wager is associated with an encrypted draw certificate. In response to the indicated wager, the computing device requests an authentication result, determined by the draw server decrypting an encrypted draw certificate. The computing device then determines a wager result from the authentication result, provides the wager result to the player within the entertainment game, and determines a change the entertainment game based on the wager result. | 2017-06-22 |
20170178450 | Gambling smart card with betting limits - A gambling smart card with betting limits is used in a gambling system. A gambler uses a smart card to place bets in a casino. The bet is reduced by a factor previously chosen by the gambler and agreed to by the casino. The smart card is programmed to reduce the bet by the agreed upon factor (or percentage). The player appears to be betting more than the player actually is. The winnings or losses will also be reduced by the agreed upon factor. | 2017-06-22 |
20170178451 | GAMING CHIPS AND TABLE GAME SECURITY SYSTEM - Gaming chips are provided with embedded radio frequency identification (“RFID”) tags incorporated into a gaming chip for identifying and tracking the gaming chips within a casino, and even upon a gaming table. The gaming chips have a body in the shape of a disc which has a loss tangent of 0.0078 or less, and more preferably of 0.007 or less. For chips operating at 900 MHz, the body has a dielectric constant of 5 or less, and preferably 3 - 5. For chips operating at 2.45 GHz, the body has a dielectric constant of 5-8. Preferably, the body is made of a blend of plastic, such as PVC, and a dielectric ceramic. The RFID is preferably sandwiched between layers of a high frequency circuit material including top and bottom layers and a center layer have a hole for receiving the RFID. Preferably, the layers of high frequency circuit material have a dielectric constant of 2.5-4 and a loss tangent of 0.002-0.006. | 2017-06-22 |
20170178452 | DART GAME APPARATUS AND DART GAME METHOD FOR PROVIDING GAME MODE INTERWORKED WITH MOBILE GAME AND COMPUTER-READABLE MEDIUM THEREOF - Disclosed is a dart game apparatus providing a game mode interworked with a mobile game. The dart game apparatus may include: a controller recognizing information on a player and determining providing a reward to the player at least partially based on dart game execution data of the player; and a network connection unit transmitting data associated with the reward to at least one of a dart game server, a mobile game server, and a mobile terminal. The reward may include the reward for a game executed on the mobile terminal. | 2017-06-22 |
20170178453 | METHODS OF RECEIVING ELECTRONIC WAGERS IN A WAGERING GAME VIA A HANDHELD ELECTRONIC WAGER INPUT DEVICE - A gaming system for conducting a multi-player wagering game includes a multi-touch table surface that is touched by a handheld electronic wager input device (EWID) carried by a player for placing wagers on a wagering game displayed on the multi-touch table surface. Each EWID carried by a player has an associated unique identification code, which is linked to the respective player's account. Players indicate an amount to be wagered by touching the EWID to designated wager amount areas, then place the wager by touching the EWID to a designated wagering area. Because each EWID is uniquely associable with distinct player accounts, the gaming system can support any number of players placing wagers. The funds remain safe in the player account and no funds are stored on the EWID. Only the identification code is detected, which is compared with the associated player account before allowing that player to place wagers. | 2017-06-22 |
20170178454 | SKILL NORMALIZED HYBRID GAME - An electromechanical gaming machine to operate a skill normalized hybrid game. One embodiment includes a skill normalized hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger randomly generated payouts for the gambling game to the gambling game; and a skill normalization module constructed to: receive player performance measurements for at least one player from the game world engine; assign a handicap to the at least one player based at least in part upon the performance measurements for the at least one player from the game world engine; and send information concerning handicaps to the game world engine that configures the game world engine to implement each assigned handicap within the skill normalized hybrid game. | 2017-06-22 |
20170178455 | OUTCOME DETERMINATION METHOD FOR GAMING DEVICE - Embodiments of this concept are directed to a method of operating a gaming device to determine game outcomes by using a range of game numbers for winning game outcomes. That is, the gaming device includes a range of numbers associated with a generic winning outcome or each winning outcome to ensure that a winning outcome or specific winning outcome will hit within the specified range. This method may be used a variety of game types including slot machines, video poker, keno, video pachinko, etc. These gaming machines may additionally include one or more proximity indicators or meters associated with the various outcomes. | 2017-06-22 |
20170178456 | HEAD TO HEAD SYSTEMS - An electromechanical gaming machine including: a real world controller connected to a game world controller, and constructed to: accept a gambling game trigger; provide a randomly generated payout of credits; the game world controller connected to the real world controller and connected by a network to an entertainment software controller executing a multiplayer entertainment game, the game world controller constructed to: receive a plurality of players' actions taken; and trigger the wager in the gambling game based on the actions, the game world controller utilizing a head to head gambling controller constructed to: detect a latch event and enter the plurality of players into a gambling session; parameterize wager terms of the wager made; trigger the wager in the gambling game during the session; distribute the payout of credits; determine the payout of resources utilized by the plurality of players; and distribute the payout of resources. | 2017-06-22 |
20170178457 | MULTI-PLAYER GAMING MACHINE - The present invention relates to a multiplayer gaming machine, that is made up of the conventional structure of a type “B” machine, the invention wherein the machine incorporates a server connected to wireless communication means, such that the machine itself is capable of offering users to download an application into their mobile telephones or the like, in which, once users are registered in the system, they can access the game cycle taking place in the main physical machine and play from their own mobile devices, such that several users can play the game simultaneously in one and the same game cycle. | 2017-06-22 |
20170178458 | CARD GAME WITH FIXED STARTING VALUE - In a card game between a dealer and at least one player, a fixed starting value is presented on a game table before cards are dealt. The game table includes one or more predesignated areas on which the fixed starting value is presented. One or more player cards are dealt to the at least one player, the one or more player cards having respective card values which, when added together with the fixed starting value, determine a point total for the at least one player. One or more dealer cards are dealt to the dealer, the one or more dealer cards having respective card values which, when added together with the fixed starting value, determine a point total for the dealer. A game outcome is determined based on at least one of the point total for the at least one player or the point total for the dealer. | 2017-06-22 |
20170178459 | METHOD AND APPARATUS FOR PROVIDING ADVICE REGARDING GAMING STRATEGIES - Methods for providing gaming advice are provided. For example, regarding a blackjack game, one or more first player cards are identified for a first player and one or more second player cards are identified for a second player. The first and second player cards are displayed to the first player. A probability associated with a first one of the plurality of playing options is determined based at least on a set of predetermined statistical blackjack data, the one or more first player cards, and the one or more second player cards. It is then determined, based at least on the determined probability associated with the first playing option, whether to display a first indication corresponding with first advice regarding the first playing option, a second indication corresponding with second advice regarding the first playing option, or a third indication corresponding with third advice regarding the first playing option. | 2017-06-22 |
20170178460 | SYSTEMS, APPARATUSES AND METHODS FOR ENHANCING GAMING EXPERIENCES - Systems, apparatuses and methods for enhancing winning result opportunities in poker gaming activities. Embodiments involve identifying award-enhancing opportunities using dice to determine award-enhancing opportunities based on the dice results for a poker game played on a gaming device. Award-enhancing opportunities can be accumulated during multiple bonus rounds, or single bonus rolls of dice may be used to determine multipliers or other modifiers to enhance awards received in the poker games. | 2017-06-22 |
20170178461 | Method and Apparatus for Electronic Gaming - A system and method for providing a card game is provided. Players are provided an option to enter one or more tournaments (for real monies or play monies). In an embodiment, a tournament lasts for a predetermined number of hands for a predetermined duration. As an example, a tournament duration may be defined by the number of players who bust out or complete a requisite number of hands by a predetermined date and time, or is defined by a specified number of players who bust out or complete the requisite number of hands. A tournament payout pool is determined based on the number of players who busted out or played in the tournament for a predetermined number of hands and duration. | 2017-06-22 |
20170178462 | MACHINE FOR DISPENSING CASH - Disclosed is a machine for dispensing cash. The machine comprises an interface for receiving user data, the user data comprising payment vehicle data. The interface includes a payment vehicle reader for reading the payment vehicle data from a payment vehicle of a user and an input device for receiving an input of at least one additional identifier, the user data comprising the at least one additional identifier if the at least one additional identifier is inputted. The machine further comprises a communication module in communication with a processor, for sending the user data to the processor and receiving, from the processor, account data of an account associated with the user, the account being identifiable using the user data, the account data comprising one or more entitlements, each entitlement representing an award to which the user is entitled, wherein the interface is configured to receive a selection of at least one entitlement of the one or more entitlements. The machine also comprises a cash dispensing device for dispensing cash in the event that the selection of at least one entitlement comprises a selection of an amount of cash. | 2017-06-22 |
20170178463 | Two-Way Merchandise Fixture - Exemplary embodiments are directed to a fixture and method for a fixture (referred to as a Two Way Fixture) displaying and holding objects for sale at a retail store. The two way fixture is includes a free-standing frame which is formed by a I-shaped base portion and a U-shaped upright portion. A pair of tempered hardboards are inserted in the middle of the U-shaped upright portion. The two way fixture has shelves and wire racks mounted to the sides of the U-Shaped upright portion. The shelves, I-shaped base portion, and wire racks create a volume allows for the two way fixture to hide or obscure the a cash box storing components of a point-of-sale (POS) station while keeping the electronic components live and updated. The two way fixture can surround the pole and the cash box without having to remove the pole or lift the bin over the cash box. | 2017-06-22 |
20170178464 | CHECKOUT SYSTEM, COMMODITY REGISTRATION APPARATUS AND SETTLEMENT APPARATUS - A checkout system comprises a commodity registration apparatus including a generation module which generates settlement information for settling a purchased commodity in a carrying equipment, a first acquisition module which acquires an identification code of the carrying equipment, and a control module which stores the settlement information in a memory device in association with the identification code acquired by the first acquisition module, and a settlement apparatus including a second acquisition module which acquires an identification code of the carrying equipment moved from the commodity registration apparatus to the settlement apparatus, a settlement module which executes a settlement processing for the purchased commodity in the carrying equipment based on the settlement information stored in the memory device in association with the identification code, acquired by the first acquisition module, which is the same as that acquired by the second acquisition module. | 2017-06-22 |
20170178465 | DETECTION AND NOTIFICATION OF PRESSURE WAVES BY LIGHTING UNITS - Methods and apparatus for detection and notification of pressure waves are described herein. A lighting unit ( | 2017-06-22 |