01st week of 2009 patent applcation highlights part 52 |
Patent application number | Title | Published |
20090005108 | APPARATUS AND METHOD FOR DYNAMIC FREQUENCY ASSIGNMENT IN A WIRELESS COMMUNICATION SYSTEM - An apparatus and method for dynamic frequency assignment to a low-power Base Station (BS) in a wireless communication system are provided. The method includes receiving a Received Signal Strength Indication (RSSI) measurement result for the whole Frequency Assignment (FA) and an available FA set of the BS from the BS newly entering a network, selecting an FA having a minimum RSSI among FAs included in the available FA set, and assigning the FA having the minimum RSSI to the BS. | 2009-01-01 |
20090005109 | Wireless Transmitter and Wireless Transmitting Method - A wireless transmitter for infallibly delivering data to a wireless receiver, i.e., a multicast or broadcast receiver while increasing the system capacity or the individual channel accommodation capacity. A base station device ( | 2009-01-01 |
20090005110 | Using a conductive support of a speaker assembly as an antenna - A speaker assembly is disclosed that includes a conductive support that provides mechanical support for the speaker assembly. The conductive support is configured to function as an antenna. A wireless device is disclosed that includes a speaker assembly including a conductive support that provides mechanical support for the speaker assembly, and includes a transceiver coupled to the conductive support and configured to communicate radio frequency signals using the conductive support. A method is disclosed that includes providing a speaker assembly including a conductive support that provides mechanical support for the speaker assembly, and providing a transceiver operable to communicate radio frequency signals using the conductive support. | 2009-01-01 |
20090005111 | METHOD AND APPARATUS FOR PERFORMING NEIGHBOR SCANS ON A WIDE AREA NETWORK IN A MOBILE COMMUNICATION DEVICE OPERATING A PERSONAL AREA NETWORK - A mobile communication device ( | 2009-01-01 |
20090005112 | Optical imaging system configurations for handheld devices - A mobile communication terminal that comprises a body having a minimum bounding box with a wide dimension that includes an image sensor and an imaging unit. The body comprises an image-capture aperture substantially perpendicular to the wide dimension. The imaging unit is configured for imaging an image captured via said image-capture aperture on said image sensor. | 2009-01-01 |
20090005113 | METHOD OF SELECTING APPLICATION AND HAND-HELD ELECTRONIC DEVICE - A method of selecting application and a hand-held electronic device are provided. The method of selecting application is used in a hand-held electronic device, wherein the hand-held electronic device is installed with several applications corresponding to several channel codes. The method of selecting application includes the following steps. Firstly, a selecting signal outputted from an input unit of the hand-held electronic device is received for choosing one of the channel codes. Next, the application corresponding to the chosen channel code is driven. Then, the driven application is displayed on a display unit of the hand-held electronic device. | 2009-01-01 |
20090005114 | Intelligent shortcut multi-channel reminding method and means for portable device - The present invention discloses an intelligent shortcut multi-channel reminding method for a portable device, which provides a to-be-processed field for a communication record to be processed when attaching a to-be-processed tag to the communication record, and stores the to-be-processed field together with the communication record. The present invention further discloses an intelligent shortcut multi-channel reminding means for a portable device based on the method, which comprises a to-be-processed module including more than one to-be-processed sub-modules which share a storage space with communication functional modules and serve to view, add, modify and delete to-be-processed fields; at least one shortcut channel which enables information delivery between each to-be-processed sub-module and the corresponding communication functional module; a reminding module which connects to each of the to-be-processed sub-modules and pops up a reminding interface according to the setting of to-be-processed tags. The present invention has advantages of simple operation, no limitation in terms of use environment for various communication function reminding, no reliance on any operator and no additional fee. | 2009-01-01 |
20090005115 | Wireless Fax Module And System - An electronic module for facilitating wireless facsimile data transfer between an external machine and a telephone line outlet includes a phone line interface configured for connection to the telephone line outlet. An analog fax modem is configured to both transmit outgoing facsimile data and receive incoming facsimile data via the phone line interface. A wireless transceiver is configured to wirelessly transmit the incoming facsimile data to the external machine and is configured to wirelessly receive the outgoing facsimile data from the external machine. A routing device is communicatively coupled to each of the analog fax modem and the wireless transceiver. The routing device is configured to route the incoming facsimile data within the electronic module from the analog fax modem to the wireless transceiver, and is configured to route the outgoing facsimile data within the electronic module from the wireless transceiver to the analog fax modem. | 2009-01-01 |
20090005116 | Content synchronization between electronic devices - A method is provided for transferring content between a first mobile device ( | 2009-01-01 |
20090005117 | Contactless smart SIM - A mobile communicator including a housing including a main portion and a removable portion, cellular telephone circuitry located within the main portion of the housing, a SIM card mounted in the main portion of the housing, a battery mounted between the removable portion of the housing and the SIM card and a contactless functionality antenna mounted intermediate the removable portion and the battery and communicating with the SIM card. | 2009-01-01 |
20090005118 | MOBILE TERMINAL AND METHOD OF PROVIDING BROADCASTS THERETO - A terminal, a computer program product and a method of providing broadcasts thereto by which a single SIM card call receive broadcasts provided by a plurality of broadcast providers in a manner of deactivating a function of receiving broadcasts provided by a first broadcast provider. A function of only receiving a broadcast provided by a first broadcast provider is deactivated, broadcasts of a plurality of broadcast providers in a current area are searched, and information for the searched broadcasts are displayed. | 2009-01-01 |
20090005119 | METHOD AND SYSTEM FOR ASSESSING WIRELESS COMMUNICATION QUALITY IN A COMMUNICATIONS NETWORK - Methods and systems are presented for assessing wireless communication quality in a communications network, in which a network application broadcasts reporting criteria to base stations in the network that requests reporting of RF signal strength from powered RF devices, and the base stations send messages to RF devices to request the RF devices to RF quality information according to the reporting criteria. The base station sends reported RF quality information to the network application, which processes the reported information to provide an assessment of RF network quality for all or a subset of the RF coverage areas served by the network. | 2009-01-01 |
20090005120 | TRANSMISSION METHOD FOR COMMON CHANNELS - A method and base station arrangement by which broadcast info messages can be transmitted using cyclic delays and a beamformer to the whole cell simultaneously. In the method during the broadcast info transmission cyclic delays are introduced to the transmitted symbols before the symbols are fed to a beamformer. The delayed symbols are transmitted using antennas connected to the beamformer. By utilizing cyclic delays dead zones can be avoided in the cell or sector. The method can be utilized for example in WiMAX, WiFi, UMTS or 3 | 2009-01-01 |
20090005121 | SYSTEMS AND METHODS USING ANTENNA BEAM SCANNING FOR IMPROVED COMMUNICATIONS - Systems and methods which utilize antenna pattern or antenna beam scanning techniques to provide communication of payload traffic are shown. A base station radio is provided wireless communication links with a plurality of stations for communication of payload traffic between the base station and stations using a succession of antenna patterns. The antenna patterns are scanned in succession, such as randomly, quasi-randomly, sequentially, or according to a schedule. An antenna pattern scheduler may be used to implement antenna pattern scanning and traffic timing. Cooperative scheduling with respect to a plurality of base stations may be provided. Selection of the plurality of antenna patterns used by a base station is preferably adjusted from time to time, such as based upon environment, usage patterns, etcetera. | 2009-01-01 |
20090005122 | ADVERTISEMENT-BASED DIALING - A method for a mobile device includes showing an advertisement clip on the device, displaying a webpage associated with the advertisement clip and upon receipt of a click of a clickable phone number on the webpage, dialing the phone number. | 2009-01-01 |
20090005123 | METHODS, DEVICES, AND COMPUTER PROGRAM PRODUCTS FOR LIMITING SEARCH SCOPE BASED ON NAVIGATION OF A MENU SCREEN - A method of operating an electronic device includes displaying a search field in a menu screen including a plurality of icons representing respective application programs. Selection of at least one of the plurality of icons is visually indicated responsive to navigation of the menu screen. A search scope is limited to at least one database associated with at least one application program represented by the selected at least one of the plurality of icons. The at least one database is searched using the limited search scope responsive to entry of a search string including one or more alphanumeric characters in the search field. If found in the at least one database, at least one search result including the search string is displayed. Related devices and computer program products are also discussed. | 2009-01-01 |
20090005124 | METHODS AND DEVICES FOR MESSAGE ALERT MANAGEMENT - Disclosed are methods and mobile communication devices for discontinuing or muting an incoming call alert for a predetermined period of time by pressing a ringer control key. After the predetermined period of time ends, the device may resume its previous incoming call alert setting. Accordingly, by pressing a ringer control key which is typically on one side of the housing, a user may place the incoming call alert, for example, in a silent mode. If placed in silent mode, a user may need not to remember to depress the ringer control key again to change the incoming call alert back to, for example, its previous incoming call alert setting since it may automatically revert back to its previous setting. Therefore, a user may not unintentionally miss incoming calls. | 2009-01-01 |
20090005125 | HANDS-FREE INSTALLATION - A hands-free installation for a mobile telephone comprises a housing and an electrical communication device, located in the housing, for communicating with the mobile telephone. In addition, the communication device has a microphone connected to it. According to the invention, the housing comprises a mounting apparatus for detachable connection to a steering-wheel ring on a motor vehicle steering wheel. This means that the hands-free installation allows good intelligibility to be achieved when telephoning without significantly increasing the risk of accident, and means that the hands-free installation can easily be integrated into a motor vehicle. | 2009-01-01 |
20090005126 | METHOD FOR CONTROLLING POWER CONSUMPTION AND MOBILE COMMUNICATION DEVICE USING SAME - A mobile communication device includes a power source, a measurer, a function group, a calculator, a setting module, and a controller. The power source is used for supplying power to the mobile communication device. The measurer is used for measuring remaining coulomb of the power source. The function group includes a plurality of function modules with corresponding priority levels. The calculator is used for calculating coulomb consumption rate of the function modules. The setting module is used for receiving a desired usage time predetermined by users. The controller is used for powering down the function modules according to the remaining coulomb, the coulomb consumption rate, and the desired usage time. A method for controlling the function modules is also provided. | 2009-01-01 |
20090005127 | Method and Arrangement for Reducing Power Consumption in a Mobile Communication Network - The invention relates to a method and an arrangement for reducing power consumption of a receiver in a mobile communication network comprising a sender transmitting packet data on a downlink channel to one or more receivers over a radio interface. Inactive time instants and listening time instants are defined according to provided rules. The receiver is arranged to listen for information from the sender during the listening time instants and to sleep during the inactive time instants. Thus, less power will be consumed during the inactive time instants. | 2009-01-01 |
20090005128 | SLIDABLY AND ROTATIONALLY ATTACHING UNIT AND ELECTRONIC DEVICE - A slidable and rotationally attaching unit configured to slidably and rotatably attach a movable housing on a supporting base so that a part of the movable housing is overlapped with the supporting base, the slidable and rotational attaching unit includes a base plate provided between the supporting base and the movable housing and attached to the supporting base; a plate cam provided between the supporting base and the movable housing and attached to the movable housing; a slide guide provided on a surface of the base plate facing the plate cam, the slide guide being formed by a slit or a groove along upper and lower directions in a standard pose that is a basic using state of the movable housing; a guide pin provided on a surface of the base plate facing the plate cam, the guide pin being positioned on an extended line of a lower end of the slide guide; and a connecting pin slidably and rotatably engaged with the plate cam so that the connecting pin prevents the plate cam from coming off from the slide guide; | 2009-01-01 |
20090005129 | User Interface for Wireless Headset on a Gaming Console - A wireless headset having a user interface configured to allow the user to utilize the full functionality of the headset while minimizing the number of physical control inputs necessary is described. The user interface may have a user input control that is configured to control more than one function of the headset. The user interface may also provide audio as well as visual outputs to the user to indicate a particular functionality of the headset being controlled by the user or a particular status of the headset. | 2009-01-01 |
20090005130 | Folding Portable Terminal - A folding portable terminal which can be changed into a desired shape depending on applications of functions such as a telephone, a digital camera, and the like. A folding portable terminal ( | 2009-01-01 |
20090005131 | COMPONENT PACKAGING FOR HANDHELD COMMUNICATION DEVICES - A handheld communication device may comprise a first housing and a second housing. The first housing may include a first keypad and a battery. The second housing may include a second keypad, at least one display, and a printed circuit board. The second housing may be rotatable relative to the first housing between an open configuration and a closed configuration. The second keypad may face in a substantially same direction as the first keypad in the open configuration, and the second keypad may face in a substantially opposite direction to the first keypad in the closed configuration. | 2009-01-01 |
20090005132 | Casing for Portable Device - A box-shaped metal structure is formed by press-working or the like, and a resin shell is integrally molded to the periphery of the metal structure by extrusion molding a resin. A flexible circuit board for key switches is disposed on a switch-receiving surface of the metal structure. The resin shell and the box-shaped metal structure are not bonded together, but the resin fills the connecting holes in the metal structure, whereby the shell and the metal structure are kept together after molding. A casing for a portable device having a structure suitable for obtaining reduced thickness and size reduction is thereby obtained. | 2009-01-01 |
20090005133 | Electronic device, mobile phone, and method of controlling the device - An electronic device includes a first body; an operation key provided on the operation surface of the first body; a cover unit that is connected to the first body and that switches between an open state where the operation key is exposed and a closed state where the operation key is covered with the cover unit; an opening-closing detecting unit configured to detect opening and closing of the cover unit; and a key depression determining unit configured to determine that depression of the operation key is effective if the time during which the operation key is pressed exceeds a predetermined determination time. The key depression determining unit sets the determination time to a first determination time if the cover unit is opened and sets the determination time to a second determination time longer than the first determination time if the cover unit is closed. | 2009-01-01 |
20090005134 | SLIDER GROUNDING TO MITIGATE UNWANTED COUPLING AND LOSSY ANTENNA RESONANCE - A method, apparatus, and electronic device with mitigated lossy antenna resonance are disclosed. A transceiver chassis may connect to a wireless network. A slider chassis may move relative to the transceiver chassis between an open position and a closed position. A first temporary grounding connection between the slider chassis and the transceiver chassis may connect in a closed position. A second temporary grounding connection between the slider chassis and the transceiver chassis of the slider phone may connect in the open position. | 2009-01-01 |
20090005135 | Electronic device slide mechanism - Disclosed herein is a portable electronic device. The portable electronic device includes a housing, electronic circuitry, and a slide mechanism. The housing includes first and second housing members. The electronic circuitry is mounted in the housing. The slide mechanism is between the first and second housing members and includes a cam section and an actuator. The cam section is connected to a first housing member. The actuator contacts a first side of the cam section. A first end of the actuator is movably connected to the first housing member. A second end of the actuator is movably connected to a second housing member. The second housing member is movable in a first direction when the actuator moves in a direction away from the cam section. The second housing member is movable in a second direction when the actuator moves along the first side of the cam section. | 2009-01-01 |
20090005136 | INTERIOR REARVIEW MIRROR SYSTEM WITH IDENTIFIER MODULE - An interior rearview mirror system for a vehicle includes an interior rearview mirror assembly having a casing and a reflective element. The interior rearview mirror assembly includes a module that provides a specific identifier for telecommunication occurring at least one of to the vehicle in which the interior mirror assembly is mounted and from the vehicle in which the interior mirror assembly is mounted. The module may have a caller identifier for a communication system, with the identifier identifying a subscriber of the communication system for making telephone calls to and from the vehicle in which the interior mirror assembly is mounted. The vehicle in which the interior mirror assembly is mounted may have at least one element operable for establishing the telecommunication with the communication system, and the module of the interior mirror assembly may have an identifier module that identifies a subscriber of the communication system. | 2009-01-01 |
20090005137 | Adjustable convergence panels for discharging residue from a combine harvester - A convergence panel construction for an agricultural combine that permits a user to adjust or controllably vary to some extent, depending upon whether windrowing or swath spreading of crop residue is desired, lateral flow concentration or dispersion of the crop residue flow as the crop residue flow is directed towards the rear of the combine and into a distribution chamber for discharge therefrom either through a rear opening for windrowing or into a chopper/spreader for swath spreading, including adjustable convergence panels hingedly attached to the sides of the distribution chamber for rotation about the hinged attachments and a positioning assembly therefor, which positioning assembly includes an adjustment mechanism, such as a linkage connected to the convergence panels, for adjustably moving such convergence panels about the hinged attachments and a controller mechanism operable by a user to effect the movement of such right and left convergence panels through operation of such adjustment mechanism. | 2009-01-01 |
20090005138 | User Creatable Machines - A number of components parts are presented to a user in a game from which they can select and assemble a number of parts into a machine. Some or all of the component parts may have controllable parameters and these are mapped to an input on the games controller used to play the game. | 2009-01-01 |
20090005139 | Program for racing game device, storage medium storing the program, and racing game device - A racing game device comprises means for setting a plurality of paths in a virtual space in advance as a course for a moving object, means for setting a first path used during normal moving and a second path used only while a special mode is activated, means for allowing the moving object to move onto the second path (for example, a ceiling surface part) when the special mode (for example, a mode allowing the operation of gravity) is activated by an activation instruction from the operating means, means for setting, while a moving object is moving on the second path, a merging point which merges with the first path when it is judged that a predetermined condition is fulfilled, and means for allowing, when it is judged that the predetermined condition is fulfilled, the moving object moving on the second path to merge at the merging point. | 2009-01-01 |
20090005140 | REAL WORLD GAMING FRAMEWORK - A virtual environment and real world environment are combined into a framework that facilitates large-scale social interaction in multi-player fantasy games played in both the real world and/or a virtual world. Such combination of real and virtual world features may blend geo-caching, orienteering, and other virtual gaming features to enable players to interact across the real and virtual environments. A real world player is also mapped into the virtual environment, thereby inserting the player's movements and actions into the virtual environment. Additionally, this feature enables interaction between players located in a real environment with characters found in a virtual environment. A player may use a mobile device that is configured to recognize the geo-location and orientation of the player and display a corresponding view of the virtual environment gaming landscape for the player. | 2009-01-01 |
20090005141 | Personalized Multiplayer Media Game or Quiz - A method, apparatus, computer program product and system are provided for providing a multiplayer media trivia quiz or game that generates and provides personalized questions on the fly. In particular, each time a new quiz or game commences, the media files (e.g., music, video, etc.) stored on each of the players' electronic devices may be analyzed in order to find out in which music, videos, and the like, each of the players is interested and/or has knowledge. This information may then be used to generate trivia questions that are more specific to the people playing the game at that moment. The information may be gathered and new questions may be generated each time a player commences a new game, thus taking into consideration changes in the players' tastes and media collections, as well as preventing the players from learning and possibly memorizing the questions provided. | 2009-01-01 |
20090005142 | GAMING SYSTEM AND METHOD PROVIDING MULTI-GAME FUNCTION AND REAL-TIME CONNECTION BETWEEN PLAYERS AND A DEALER - A gaming system includes image-capturing devices, player terminals for a plurality of players, and a server coupled to the image-capturing devices and the player terminals. A gaming method is implemented using the gaming system. The gaming method includes: a) capturing through the image-capturing devices live images of a plurality of games as they are overseen by a dealer, and generating corresponding live video signals and transmitting the same to the server; b) generating betting table screens for the games, and transmitting the live video signals and the betting table screens to the player terminals for display thereon; c) allowing the players to place bets on one of the games through the player terminals; and d) automatically performing payout and collection for the players. | 2009-01-01 |
20090005143 | Game and method of playing cards with face-up card draws - In accordance with the principles of the present invention, an improved card game is provided. The card game of the present invention comprises dealt cards being face-up cards and draw cards being face-up cards. In one embodiment, the card game of the present invention can be based-on a stud poker game, in which face-up cards are displayed. A player selects a displayed face-up card to add to a hand. The selected displayed face-up card is replaced with another face-up card. The player continues to select displayed face-up cards, and the selected displayed face-up card continues to be replaced with another face-up card, until the hand is complete. In another embodiment, the card game of the present invention can be based-on a draw poker game, in which face-up cards are dealt and face-up replacement cards are displayed. A player chooses cards to discard. The player selects a displayed face-up card to replace a discarded card. Each selected displayed face-up card is replaced with another face-up card. In both embodiments, once all desired cards are selected, the hand is evaluated based on a pay table having payout odds adjusted relative to a face-down card game. This invention may be played using traditional cards or on an electronic gaming machine or a computer. | 2009-01-01 |
20090005145 | Method and apparatus for a progressively developed array game - A wagering game that forms an array of indicia that contains multiple individual games that are played serially. The game array is built by a series of primary games. Primary games are those games that are played serially—the game outcome for one primary game is determined before the subsequent primary game begins. Secondary games are progressively formed through the sequential completion of the primary games—the secondary games are formed from indicia contributed by a plurality of primary games. | 2009-01-01 |
20090005146 | Wireless gaming network - The invention provides a prize redemption system for use with one or more game apparatuses. A game is provided on a game apparatus for a player to play in exchange for monetary input, and prize credits are credited to the player based on the game outcome. A prize selection menu is then displayed by the game apparatus, the menu including one or more prizes, where the player may select a prize that has a prize cost within the player's prize credit amount. The player is dispensed a specific prize ticket that is redeemable for the selected prize. The game apparatus can also provide specific prizes and tournament games played for a tournament prize contributed to by multiple players. An operator can adjust prizes and payout percentages of the system to achieve a desired profitability for game apparatuses. Prize input is entered into a prize table describing multiple available prizes and also describing payout information that indicates a desired amount of payout that the operator wishes to provide back to players of the game apparatus in terms of the value of the prizes. Prize information, such as prize costs and specific prize win ratios, is automatically determined by the system for each of the prizes in view of the desired profitability of the game apparatus. | 2009-01-01 |
20090005147 | Gaming Device and Its Control Method - It is possible to select plural types of drawing games in accordance with a condition and to provide a game player with the selected drawing games. A game device ( | 2009-01-01 |
20090005148 | Method and Apparatus to Play a Roulette Game - The present invention provides a method of playing a roulette game device played in response to a trigger in a primary game provided on at least two gaming machines communicatively linked to, but physically distinct from, said roulette game device. The method comprises: providing a player with a roulette game triggering event in said primary game played on said gaming machine; the player locking said gaming machine; said player accessing said roulette game device to play a roulette game; receiving a player selection of player indicia from said player on said roulette game device; activating said roulette game device; randomly determining roulette indicia on said roulette game device; comparing said player indicia to said roulette indicia to determine a roulette game outcome for said player; and upon entry of a wake up command by said player on said gaming machine, removing said primary game from said idle mode and allowing said player to play said primary game. | 2009-01-01 |
20090005149 | Game Machine with Physical Lottery Mechanism - A game machine comprises a physical lottery system and a control unit, the physical lottery system imparting a physical motion to a ball on a bingo stage having a plurality of winning prize pockets corresponded to at least one option respectively, and determining a selected option depending on which of the winning prize pockets the ball has been taken in; the control unit executing a predetermined game in association with the lottery result by the physical lottery system and delivering to a player amusement value of the amount depending on the game result, wherein a probability to select each option is calculated based on the lottery result within a predetermined sampling period, and in reference to the calculated probabilities the payout rate of amusement value in the game is controlled. | 2009-01-01 |
20090005150 | Slot machine tournament apparatus and method - An amusement gaming apparatus for conducting tournaments having a plurality of player stations for playing a slot-machine-type game. Each player station has a display and user interface controls for providing inputs to the player station. A controller allows each player station to participate in the tournament and provides a display showing progress of each game at each respective players' display. A common display provides a visual display representing progress of all participants. The common display is positioned to provide all players at the player stations substantially similar and easy viewing of the common display. The computer messages all aspects of the tournament. | 2009-01-01 |
20090005151 | GAMING SYSTEM WITH MULTIPLE GAME APPARATUS AND METHOD OF USE - A gaming system having a container configured to hold a plurality of display objects, an agitator for moving the plurality of display objects, at least one prize object holder configured to hold a plurality of prize objects in an individually controlled manner, a plurality of prize object displays located inside of the container and configured to receive at least one prize object from the prize object holder, a plurality of game apparatus associated with the prize object displays, and a controller configured to select a prize object and cause the selected prize object to be displayed in at least one prize object display, is disclosed. In one embodiment, the prize object displays include a tubular exhibition container. In another embodiment, the display object container of the gaming device is configured to provide a jumbled ball display. In addition, a method for operating a multi-apparatus gaming system by providing the prize object displays inside of the display object container of the aforementioned gaming system is disclosed. | 2009-01-01 |
20090005152 | Tournament qualification & characteristics in a gaming system - The invention provides a prize redemption system for use with one or more game apparatuses. A game is provided on a game apparatus for a player to play in exchange for monetary input, and prize credits are credited to the player based on the game outcome. A prize selection menu is then displayed by the game apparatus, the menu including one or more prizes, where the player may select a prize that has a prize cost within the player's prize credit amount. The player is dispensed a specific prize ticket that is redeemable for the selected prize. The game apparatus can also provide specific prizes and tournament games played for a tournament prize contributed to by multiple players. An operator can adjust prizes and payout percentages of the system to achieve a desired profitability for game apparatuses. Prize input is entered into a prize table describing multiple available prizes and also describing payout information that indicates a desired amount of payout that the operator wishes to provide back to players of the game apparatus in terms of the value of the prizes. Prize information, such as prize costs and specific prize win ratios, is automatically determined by the system for each of the prizes in view of the desired profitability of the game apparatus. | 2009-01-01 |
20090005153 | Gaming Machine - A gaming machine is provided, which includes an interface portion, a controller, a memory, a first power supply, and a second power supply. The interface portion is connected with at least one unit used for executing a game. The controller controls the unit connected to the interface portion and detects an occurrence of abnormal operation at the unit. The memory stores identification information for identifying the unit, and further stores historical information that includes information related to the occurrence of abnormal operation detected by the controller in connection with the identification information. The first power supply supplies a voltage required for operation of the controller. The second power supply supplies the voltage required for operation of the controller if a voltage supplied for the controller by the first power supply is less than the voltage required for operation of the controller. | 2009-01-01 |
20090005154 | Gaming Machine and Method Having a Plurality of Indicia Sets - Disclosed are a gaming machine and method for operating a gaming machine including multiple supplemental games. Each supplemental game has a set of indicia unique from the indicia sets of the other supplemental games. | 2009-01-01 |
20090005155 | GAMING DEVICE HAVING MULTIPLE INTERACTING INDEPENDENTLY OPERABLE WHEELS - A gaming device having multiple interacting independently operated symbol generators, such as wheels. In one embodiment, each wheel includes a plurality of sections that are associated with a plurality of different outcomes which are displayed to a player. One or more of the wheels are activated, either sequentially or simultaneously and the results of the wheel activations influence one or more subsequent wheel activations. Upon a terminating event, an outcome based on the results from one or more spins of one or more of the wheels is provided to the player. | 2009-01-01 |
20090005156 | Gaming Machine And Gaming Method Thereof - A gaming environment is described. If a predetermined condition is met, one of plural games is selected as a free game. Here, realizable winning combination and reel are different in each of selectable plural games. If the game is selected, symbols are variably displayed and stopped displayed using the reel corresponding to the selected game. And, if the combination of stopped displayed symbols is any of the winning combination corresponding to the selected game, the payout number corresponding to the realized winning combination is provided to a player. | 2009-01-01 |
20090005157 | Electronic funds transfer system and method of use in gaming environment - A system and method for electronically transferring funds in a gaming environment is disclosed. The system includes a memory device operable to store a game value and memory device interface operable to retrieve data from, and transfer data to, said memory device. The memory device interface may be integrated into an electronic gaming machine or proximate a live table game. Monetary value may be added to the memory device by casino personnel or a kiosk. A player may then use the memory device to download credits to a gaming machine or in exchange for game chips at a live table game. Machine credits may also be added to the memory device for later use at a another machine. Credits may also be stored on a casino system for access based on identification of the player facilitated by the memory device. | 2009-01-01 |
20090005158 | Gaming system having progressive tournaments & weighting - The invention provides a prize redemption system for use with one or more game apparatuses. A game is provided on a game apparatus for a player to play in exchange for monetary input, and prize credits are credited to the player based on the game outcome. A prize selection menu is then displayed by the game apparatus, the menu including one or more prizes, where the player may select a prize that has a prize cost within the player's prize credit amount. The player is dispensed a specific prize ticket that is redeemable for the selected prize. The game apparatus can also provide specific prizes and tournament games played for a tournament prize contributed to by multiple players. An operator can adjust prizes and payout percentages of the system to achieve a desired profitability for game apparatuses. Prize input is entered into a prize table describing multiple available prizes and also describing payout information that indicates a desired amount of payout that the operator wishes to provide back to players of the game apparatus in terms of the value of the prizes. Prize information, such as prize costs and specific prize win ratios, is automatically determined by the system for each of the prizes in view of the desired profitability of the game apparatus. | 2009-01-01 |
20090005159 | FUNDS TRANSFER SYSTEM AND METHOD OF USE IN GAMING ENVIRONMENT - A system and method for electronically transferring funds in a gaming environment is disclosed. The system includes a memory device operable to store a game value and memory device interface operable to retrieve data from, and transfer data to, said memory device. The memory device interface may be integrated into an electronic gaming machine or proximate a live table game or in a retail outlet. Monetary value may be added to the memory device by casino personnel or a kiosk. A player may then use the memory device to download credits to a gaming machine or in exchange for game chips at a live table game or to purchase goods and/or services at a retail outlet. The memory device maintains multiple accounts including a gaming account and retail account. The separate accounts have associated keys or secrets that permit the gaming machines and retail outlets to automatically select the correct account to transfer funds from and to. | 2009-01-01 |
20090005160 | GAMING SYSTEM - A ticket management system ( | 2009-01-01 |
20090005161 | Prize allocation and notification regarding electronic games ranking - Method and system for determining recipients of prizes based on their performance in electronic games and notifying the recipients of their prizes includes ranking subjects involved in electronic games using a processor, deriving a prize allocation distribution for the subjects based on the ranking and notifying the subjects that have been allocated prizes of their prizes. The subjects may be a plurality of players, a plurality of teams each including a plurality of players, a plurality of games each involving a plurality of players, or a plurality of tournaments each involving a plurality of teams playing a plurality of games. | 2009-01-01 |
20090005162 | Information Processing Devices, Information Processing Method, and Information Processing Means - An information processing device configured to play a game based on battle parameters generated from pictures includes an input unit inputting a picture drawn by a user; a display unit displaying on a left or right side of a display area of the display unit the input picture drawn by the user by arranging the input picture input by the input unit; a picture reverse unit processing the picture input by the input unit by mirror-reversal of the input picture; a generating unit for generating battle parameters being used for the game using a feature value of the picture input by the input unit; and an executing unit executing the game based on the battle parameters generated by the generating unit, wherein the picture to be displayed on the left side of the display area of the display unit is processed by mirror-reversal by the picture reverse unit. | 2009-01-01 |
20090005163 | Private game terminal - Terminal comprising a processing unit ( | 2009-01-01 |
20090005164 | SEPARABLE RECOMBINABLE GAME CONTROLLER - An exemplary game controller includes a first main body, a second main body, a first signal connection unit, a second signal connection unit and a fastening unit. The first signal connection unit and the second signal connection unit are respectively secured on the first main body and the second main body, and configured for establishing communication between the first main body and the second main body. The fastening unit is installed on the first main body and configured for fastening the second main body to the first main body. | 2009-01-01 |
20090005165 | Handheld Device for Wagering Games - A gaming system for playing a wagering game on a handheld gaming machine includes a handheld gaming machine configured to play the wagering game and an external system configured to regulate wagering game play on the handheld gaming machine. | 2009-01-01 |
20090005166 | Accelerometer-based controller - Acceleration data which is output from an acceleration sensor is obtained. A rotation motion of an input device around a predetermined direction as a rotation axis is determined by comparing a start point in a two-dimensional coordinate system which is represented by the first acceleration data obtained in a predetermined period, and an end point in the two-dimensional coordinate system which is represented by the last acceleration data obtained in the predetermined period. Coordinate axes of the two-dimensional coordinate system are defined based on components of the two axial directions of the acceleration data, and an origin of the two-dimensional coordinate system represents a value of the acceleration data in the state where no acceleration including the acceleration of gravity acts upon the acceleration sensor. Motion data including at least the determined rotation motion is output. | 2009-01-01 |
20090005167 | Mobile Gaming with External Devices in Single and Multiplayer Games - Methods, systems and apparatuses for gaming using one or more mobile communication devices and one or more remotely-controllable drones, the one or more mobile communication devices being adapted to remotely-control the one or more remotely-controllable drones; including providing game control software to one or more of the mobile communication devices, the game control software including rules for play affecting the operation of the remotely-controllable drones; and, operating a remotely-controllable drone using the mobile communication device with remote control within the rules of play of the game. | 2009-01-01 |
20090005168 | Electronic or mechanical game with configurable columns - In accordance with the principles of the present invention, a game and method for interactive play are provided. In one embodiment, the game and method can comprise a game of chance and a bet is received. A random generation event is initiated. In one embodiment, the random generation event is the random generation of one of a plurality of symbols. In the absence of the receipt of an additional bet, an additional random generation event is initiated. In one embodiment, the additional random generation event is the random generation of another of the plurality of symbols. At the conclusion of a number of random generation events, the outcomes of the number of random generation events are utilized to determine the outcome of the game. In one embodiment, at the conclusion of the number of random generated symbols, the symbols are compared to a predetermined pay table to determine the outcome of the game. | 2009-01-01 |
20090005169 | Multistage, multiplayer game of chance - Many example embodiments of the present invention involve playing a multistage, multiplayer game, in which, during each stage of the multistage game, a plurality of players each receive a hidden, electronic game piece (“EGP”). Each player may reveal the game piece to produce an unhidden EGP. At the completion of the multistage game, a calculation may be performed on one or more of each player's unhidden EGPs, and a winning player may be determined according to winning criteria based, at least in part, on the calculations. For example, an unhidden EGP may include a number. The calculation may involve summing the numbers associated with the unhidden EGPs of each player. The winning criteria may include selecting the player with the greatest sum. | 2009-01-01 |
20090005170 | Dynamically reconfigurable real-time gaming system - The invention provides a prize redemption system for use with one or more game apparatuses. A game is provided on a game apparatus for a player to play in exchange for monetary input, and prize credits are credited to the player based on the game outcome. A prize selection menu is then displayed by the game apparatus, the menu including one or more prizes, where the player may select a prize that has a prize cost within the player's prize credit amount. The player is dispensed a specific prize ticket that is redeemable for the selected prize. The game apparatus can also provide specific prizes and tournament games played for a tournament prize contributed to by multiple players. An operator can adjust prizes and payout percentages of the system to achieve a desired profitability for game apparatuses. Prize input is entered into a prize table describing multiple available prizes and also describing payout information that indicates a desired amount of payout that the operator wishes to provide back to players of the game apparatus in terms of the value of the prizes. Prize information, such as prize costs and specific prize win ratios, is automatically determined by the system for each of the prizes in view of the desired profitability of the game apparatus. | 2009-01-01 |
20090005171 | INTERACTIVE MULTI-PLAYER AUDIO GAMING DEVICE - An interactive gaming system, preferably including multiple interactive storage medium devices, such as digital audio players. The interactive gaming system enables multiple users to link digital audio players to a central unit, whereby game play is structured around the selection of audio data in accordance to preprogrammed gaming content. The interactive gaming system further comprises a speaker and circuit board assembly operatively connected to buttons and lights, whereby multiple users may compete to answer questions and/or statements regarding audio data included in the users' digital audio players. | 2009-01-01 |
20090005172 | SERVER APPARATUS, CELLULAR PHONE, OPPONENT SELECTION SYSTEM AND METHOD, PROGRAM, AND RECORDING MEDIUM - Disclosed is a technology that allows a user of a mobile phone having a game execution function to easily find another mobile phone user who can immediately play a match-up with him/her in the game. A page of an opponent selection site that is provided by a server apparatus is individually created for each mobile phone user who logs on while assigning the kind of a game for a match-up. On the opponent selection site, match-up opponent candidates who are liable to play a match-up in the game of the kind assigned by the mobile phone user who logs on are listed. A predetermined value is added to the score of goodness of fit of each user, which is used to select a match-up opponent candidate, according to whether or not the user has played a match-up in the game of that kind, whether or not the user has obtained a high score in the game of that kind, whether or not the user has challenged another user to a match-up in the game of that kind, or whether or not the user has played a match-up with the mobile phone user, who logs on, in the past. In addition, a value according to a time elapsed from a last login date-and-time is added to the score of the goodness of fit. | 2009-01-01 |
20090005173 | Method of Providing Gaming Addiction Control Solutions in a Gaming Establishment - Embodiments of the present invention provide systems and methods for performing monitoring of gaming behaviour and applying remedies when the gaming behaviour is evaluated as being outside acceptable settings. A system is described wherein gaming machines are networked with a server housing databases and programs adapted to store player identifications, to store transactions, to determine when behaviour is outside acceptable settings and to signal a system component used by the identified player to apply a remedy. Also described are methods applied by the server and gaming system components are described in order to perform gaming behaviour monitoring and apply remedies when appropriate. Finally, there is described means and programs for players to provide acceptable gaming settings and remedies to be applied. | 2009-01-01 |
20090005174 | System and method for providing game on network - A system and a method for providing and distributing a game widely on a network are disclosed. The method includes: creating and storing game platform data which load a game to be distributed; providing a copy function that allows source address information of a game platform, corresponding to the game to be distributed, to be copied; downloading the game platform data in response to a request for the game platform from a client using the source address information of the game platform; and downloading the game to be distributed and additional information in response to an activation of the downloaded game platform data, wherein the game platform provides the copy function that allows the source address information of the game platform to be copied in response to a request from the client. | 2009-01-01 |
20090005175 | PARLAY-BASED TOURNAMENT INCLUDING SUCCESSIVE GAMES - A parlay-based tournament playable by a plurality of players is provided. The tournament includes a plurality of successive games. Each game has a ticket pool and a plurality of results. | 2009-01-01 |
20090005176 | GAMING DEVICE HAVING TWO CARD READERS - A gaming device includes a housing and a game display carried by the housing for displaying one or more games. The gaming device further includes two card readers carried by the housing: a first card reader to read information indicative of a player identity from a player club card issued by a casino, and a second card reader to read information indicative of a financial account from a financial card issued by a financial institution. | 2009-01-01 |
20090005177 | Game Processing Apparatus For Performing Area Authentication Of Gaming Information - A game processing apparatus is provided, which includes a first memory, a second memory, and a controller. The first memory stores gaming information including information related to gaming rules corresponding to an area. The second memory stores a predetermined first area code representing a specific area. The controller is configured with logic to: (a) calculate a second area code corresponding to the area according to the gaming information; (b) compare the second area code with the first area code so as to determine whether the gaming information matches the specific area; and (c) when the controller determines a mismatching, restrict a start of a game. | 2009-01-01 |
20090005178 | Gaming Machine - A gaming machine includes a first box having inner walls, a second box, a front member, a communicating portion, and an exhausting portion. The front member has side walls, and covers components placed at a front portion of the second box. The front member defines a first space at the front portion. The communicating portion provided at the front portion allows a second space inside the second box to communicate with the first space. The exhausting portion provided in a side wall of the front member allows air sent from the second space to the first space to be discharged. The front member is arranged such that a first distance is smaller than a second distance, where the first distance starts at a first inner wall to finish at a first side wall, and the second distance starts at a second inner wall to finish at a second side wall. | 2009-01-01 |
20090005179 | Gaming Headgear - A headwear apparatus for enhancing a video gaming experience is disclosed. Tile headwear includes a microphone and headphones permitting two-way communication between a user and other players, as well as audio delivery from the video game. The headwear has an external aesthetic appearance selected as being relevant to, associable with, or, most specifically, identifiable with a particular video game. | 2009-01-01 |
20090005180 | Game Machine And Self-Running Body For Use Therein - The invention provides a game machine enabling a self-running body to smoothly run even in a corner section by using a plurality measurement lines provided at a constant pitch with reference to the inner circumference of a round track. | 2009-01-01 |
20090005181 | COMPENSATOR ASSEMBLY FOR A MOTORCYCLE PRIMARY DRIVE - A compensator assembly for transmitting torque from a crankshaft of an engine to a clutch in a motorcycle drive train. The compensator assembly includes a cam slider, a sprocket, and a spring pack biasing the cam slider into engagement with the sprocket. The spring pack includes multiple springs having different spring rates. The cam slider includes first and second dissimilar cam members. A retainer is coupled to the crankshaft and formed with an anti-rotation feature engageable to hold the retainer, the cam slider, and the crankshaft stationary during tightening of a retaining bolt. The sprocket includes a plurality of spokes and axial openings. At least a portion of the cam slider extends through one of the plurality of axial openings. | 2009-01-01 |
20090005182 | Mounting structure of constant velocity joint and bearing - In a CV joint-bearing mounting structure, a steering unit, including a CV joint and a bearing, is engaged with a knuckle via tapered portions, a first nut is mounted to the outer end of the bearing, a disk is engaged with an engagement part of the CV joint via toothed portions, and a second nut is mounted to one end of the CV joint. The quality of the bearing is improved, the tolerance of the assembled components is reduced, and the types and number of the components are reduced, thereby improving the efficiency of assembly of the components. | 2009-01-01 |
20090005183 | DAMPING DEVICE FOR A SHAFT OF A TURBOMACHINE - The present invention relates to a hollow shaft of a turbomachine comprising a cylindrical wall with an inner surface portion and at one end a member for attachment to a rotor disk of the turbomachine. The shaft also comprises a damping device wherein at least one vibration-damping laminate is attached to said inner surface portion, the laminate comprising at least one layer of viscoelastic material in contact with said surface portion and a counterlayer of rigid material. | 2009-01-01 |
20090005184 | Shaft for transmitting rotational movements and/or forces - This shaft comprises firstly a tube made of a composite material having a plastic matrix and secondly a metallic tubular insert arranged fixedly around a longitudinal portion of the tube and designed to link the tube mechanically to a functional mechanical assembly which is supported by the insert and is for instance a pin. To significantly improve the mechanical performance of this shaft in torsion, the insert has in cross section a noncircular inner profile, for example an oblong shape, to which the outer surface of the tube is adapted in a substantially complementary manner. | 2009-01-01 |
20090005185 | Tool for the Chipless Shaping Threads, in Particular for the Forming of Internal Threads - A tool for chipless shaping of threads has a working part having an exterior side provided with thread grooves. A clamping shaft having a fastening area is provided and the working part is secured on the fastening area. The working part is a component that is nonpositively secured in an axial direction of the clamping shaft on the fastening area of the clamping shaft. The fastening area of the clamping shaft has a cross-section that is smaller than a cross-section of a remainder of the clamping shaft. | 2009-01-01 |
20090005186 | HORSE-RIDING SIMULATION DEVICE - A horse-riding simulation device contains a seat, a stand, a support member, a power source, a front-back driving member, and a left-right driving member. The device mainly uses belts as the transmission mechanism. Through a belt, a motor of the power source drives an axle of the front-back driving member to spin. The axle in turn drives another axle of the left-right driving member to spin via another belt. The second axle has an eccentric crank shaft connecting to a place of the stand via a shaft. When the crank shaft is spun, the seat pin-joined to the stand is swung to the left and to the right periodically by the shaft. | 2009-01-01 |
20090005187 | Device and Method for Occupying a Human Subject with Physical and Mental Activities - Device and method for occupying a human subject with physical and mental activities. Includes (a) human mountable and movable object ( | 2009-01-01 |
20090005188 | Analysis method of golf club - According to the present invention, a torque applied from a golf player to a golf club during a swing is analyzed in a time-series manner. A DLT method is suitable as a determination procedure. Preferably, a link model is used in this analysis. Preferably, the three-dimensional coordinate of the mark provided at a position that corresponds to the link model is determined by a DLT method. Preferable analysis method includes: modeling using a golf club, and at least a part of a golf player who grips a grip member of the golf club to provide a link model in which the golf club is connected with the golf player via a joint; and analyzing the torque that acts on the joint is analyzed during the swing in a time-series manner. This joint is positioned in the vicinity of the grip member. This analysis can be applied to a method of diagnosing a swing, a method of selecting a golf club, and a method of designing a golf club. | 2009-01-01 |
20090005189 | Golf club shaft tuner - A moveable shaft insert assembly about 13 to 18 inches long weighing less than 50 grams is inserted into a hollow golf dub shaft wherein the depth of insertion of the shaft insert assembly may vary from about 1 to 10 inches. Changing the location of the shaft insert assembly allows a player to change the flex of the shaft and thereby optimize the performance of the club dynamics for that player for that day. The shaft insert is held in place by friction between the shaft and the shaft insert assembly. So shaft flex fitting can be administered by a player with or without coaching, and can be revisited at any time by a simple adjustment The shaft inserts are useful on all hollow shaft clubs, and can be retrofitted to existing clubs without removing the grip. | 2009-01-01 |
20090005190 | Wood-type golf club head - A wood-type golf club head has a hollow structure having a specific configuration in which, in order to make it easier to rotate the club head around the clubshaft during swing while maintaining a large lateral moment of inertia, the relative positions of the club face, the center of gravity, the clubshaft center line and the heel are optimized by limiting the face progression within a range between 21 to 27 mm, and the area ratio (S | 2009-01-01 |
20090005191 | Golf club head and face insert - A face insert for golf club head in one embodiment can comprise a substrate comprising a score line groove-free front surface. A cover layer is provided at least on the front surface of the substrate. The cover layer can alternatively overlay at least a portion of the peripheral edge of the substrate. The cover layer comprises a ball-striking surface spaced by the cover layer from the substrate. Plural elongated score line grooves can extend into the polymer layer from the ball-striking surface. In addition, visible markings are interposed between the cover layer and the front surface of the substrate, the visible markings being visible through the cover layer. In one form the visible markings comprise elongated score line markings and target markings in a central portion of the substrate. The visible markings can be screen-printed markings, which are then protected by the cover layer from wear. The cover layer can be molded and can be a polymer layer. The score line grooves can be formed, for example, by molding during molding of the polymer layer. | 2009-01-01 |
20090005192 | Weighted Part of Golf Club Head - A weighted part of a golf club head is provided. The compositions of the weighted part by weight percent are carbon below 0.01%, 0.1% to 0.6% silicon, manganese below 0.01%, phosphorus below 0.01%, sulphur below 0.01%, 12% to 15% iron, 11% to 13% chromium, copper below 0.01%, 25% to 30% tungsten, and some nickel. The alloy for the weighted part has the advantages of being heavier than stainless steel and titanium alloys in weight, enjoying higher tensile strength, providing higher plastic deformation for the weighted part, and forming more complicated trademarks or patterns directly at specific locations during weighted part formation. | 2009-01-01 |
20090005193 | WEIGHTED PART OF GOLF CLUB HEAD - A weighted part of a golf club head is provided. The compositions of the weighted part by weight percent are 12% to 15% iron, 11% to 13% chromium, 25% to 30% tungsten, and some nickel. The alloy for the weighted part has the advantages of being heavier than stainless steel and titanium alloys in weight, enjoying higher tensile strength, providing higher plastic deformation for the weighted part, and forming more complicated trademarks or patterns directly at specific locations during weighted part formation. In addition, the mechanical properties of the weighted part of a golf club head can be improved by adding ingredients including carbon below 0.01%, 0.1% to 0.6% silicon, manganese below 0.01%, phosphorus below 0.01%, sulphur below 0.01%, and copper below 0.01%. | 2009-01-01 |
20090005194 | Golf Balls having Two or More Core Layers Formed from HNP Compositions - The present invention is directed to golf balls consisting of a dual-layer core and a cover. The core consists of an inner core layer formed from a relatively hard HNP composition and an outer core layer formed from a relatively soft HNP composition. The outer core layer has an outer surface hardness less than the outer surface hardness of the inner core layer. | 2009-01-01 |
20090005195 | 21St century challenge America basketball game - The present invention relates to a method of playing basketball and in particular to a method comprising providing a rectangular region defining a game play surface; providing a goal defined by a hoop located over each the in paint region; and scoring points during game play as follows: a player standing, within the in paint region, and shooting a ball through the goal scores one point; the player standing, within region between the in paint region and the three-point line, and shooting the ball through the goal scores two points; the player standing, within region between the three-point line and the four-point line, and shooting the ball through the goal scores three-points; and the player standing, within the four-point region, and shooting the ball through the goal scores four-points. | 2009-01-01 |
20090005196 | Court-based game played by players riding vehicles - A game having a floor, a plurality of walls rising up from said floor defining a play area, a game piece, at least one target positioned proximate the plurality of walls, including a plurality of multi-planar apertures operatively arranged to accept the game piece, and a vehicle, operatively arranged to be driven by a player, the vehicle having a bumper positioned circumferentially about a base of the vehicle. | 2009-01-01 |
20090005197 | HOCKEY STICK HAVING AN ANGLED SHAFT EXTENSION - A hockey stick having an angled shaft extension comprises an elongate shaft having an upper end and a lower end and defining a shaft longitudinal axis, and is graspable by a hockey player. The upper end has a substantially hollow central portion. A blade is securely connected to the elongate shaft at its lower end and is for contacting a hockey puck. A shaft extension has a grippable portion having a lower end and an upper end, and defining a grip longitudinal axis extending between the lower end and the upper end, and an insert portion securely connected to the grippable portion at the lower end thereof. The insert portion is insertable into the substantially hollow central portion of the upper end of the elongate shaft, to thereby securely connect the shaft extension to the elongate shaft such that the grip longitudinal axis is angled below the shaft longitudinal axis. | 2009-01-01 |
20090005198 | HOCKEY STICK - A hockey stick includes a shaft and a blade. The blade has a toe end, a heel end, a top edge and a bottom edge. The blade has an opening portion within a region between the toe portion and 1/3 of a length between the toe portion and the heel portion of the blade from the toe portion. | 2009-01-01 |
20090005199 | Ball for Ball Game and Method for Manufacturing the Same - The ball for a ball game of the invention includes a fabric layer | 2009-01-01 |
20090005200 | MECHANICAL FUNCTION CONTROL OF CONTINUOUSLY VARIABLE TRANSMISSION HYDRAULIC SYSTEM - A simplified continuously variable transmission system control provides a variable clamping force and a differential cylinder pressure manipulation to change sheave ratios. The system control uses two pumps. The first pump provides the variable clamping force. The second pump provides pressure changes to effect ratio changes. The clamping force can be varied based upon operator demand on an associated engine. | 2009-01-01 |
20090005201 | Pulley assembly for a power transmission belt - A pulley assembly has a first body to engage a power transmission belt. The first body is rotatable around a first axis. A second body is movable relative to the first body around the first axis. First and second axially spaced elastic members each has a radially inner portion and a radially outer portion. One of: (a) the radially inner portions of the first and second members; and (b) the radially outer portions of the first and second members are: (i) coupled to move together around the first axis; and (ii) each movable relative to the first and second bodies around the first axis. The other of: (a) the radially inner portions of the first and second members; and (b) the radially outer portions of the first and second members are fixedly coupled, one each to the first and second bodies, to follow movement of the first and second bodies around the first axis. | 2009-01-01 |
20090005202 | BELT TENSIONER AND METHOD FOR MAKING A BELT-TENSIONER ARM AND A SPRING CASE - A belt tensioner includes an arm, a spring case, and a helical spring having inwardly projecting first and second end portions. Another belt tensioner includes a spring, an arm, a spring case, and a pivot bushing surrounding the spring. An additional belt tensioner includes an idler pulley having a bearing with a mounting hole and includes an arm having a post. The post is positioned in the mounting hole, and an annular rim of the post is deformed radially outward and over the bearing. A method for manufacturing an arm and a spring case of a belt-tensioner includes obtaining a belt-tensioner-arm casting mold including a first section and a second section and obtaining a belt-tensioner-spring-case casting mold including a first segment and a second segment. | 2009-01-01 |
20090005203 | Belt tensioner for coupon insertion apparatus - A coupon insertion apparatus configured for sequentially inserting coupons into receiving containers, including a machine frame, at least one pair of opposed rollers mounted to the frame and adjustable between a closed position and an open position. A drive system includes a drive belt for simultaneously driving the opposed rollers in both of the positions. A tensioner is connected to the belt and is movable generally transversely to a direction of the adjustment of the drive rollers to maintain a designated tension on the drive belt. | 2009-01-01 |
20090005204 | MECHANICAL SPEED REDUCER BY BELT - The present invention refers to a mechanism for mechanical speed reducer or overdrive in which for each reducing stage there are two pulleys or sprockets disposed laterally and in parallel position between themselves, moreover one of them in orbital motion provided by a eccentric cam reciprocal to the reducer input element and the other pulley or sprocket disposed at the same input element center and the torque transmission between the pulleys or sprockets is done through a belt. | 2009-01-01 |
20090005205 | Power transmission device - A power transmission device is provided to transmit power from an engine to a transmission, including a transmission mechanism, a first clutch, a second clutch, a damper mechanism, and a casing. The transmission mechanism is configured to transmit power with two kinds of rotational speeds that vary in stages. The first clutch is configured to switch rotational speed in the transmission mechanism to decrease the speed ratio. The second clutch is configured to set the rotational speed ratio of the transmission mechanism so that output rotational speed equals input rotational speed, that is, the transmission mechanism is in a fixed state. | 2009-01-01 |
20090005206 | HYDRAULIC FEED SYSTEM FOR A TRANSMISSION - The present invention provides an assembly for use in a transmission that includes a first rotating member having a first portion and a second portion, the second portion having an outer diameter greater than an outer diameter of the first portion and having a bore with an open end. An annulus has a port for providing a fluid and is disposed proximate to the first portion. A second rotating member is at least partially located within the bore and extends from the open end. A first passage is connected to the port of the annulus and a second passage is connected to the first passage. The second passage is located through the second portion. A third passage is connected to the second passage and is located in the second rotating member. Fluid is able to flow from the port through the passages to provide fluid to the second rotating member. | 2009-01-01 |
20090005207 | Gear stage of an actuating drive - In the case of a gear stage ( | 2009-01-01 |
20090005208 | Eight Speed Transmission with Planetary and Layshaft Gearing - A transmission is provided that utilizes three planetary gear sets and three layshaft gear sets, as well as four rotating-type clutches and one brake that are engagable in different combinations to provide eight forward speed ratios between an input member and an output member of the transmission. By combining features of a layshaft transmission with those of a planetary transmission, the low spin losses and packaging convenience typical of a layshaft transmission are available while still achieving the high torque capacity typical of a planetary transmission. | 2009-01-01 |