Class / Patent application number | Description | Number of patent applications / Date published |
463044000 | Cartridge | 7 |
20090305792 | Game console and memory card - An example portable, handheld game console includes a main body incorporating a first display screen, and a cover body incorporating a second display screen. The main body is hingedly connected to the cover body along adjacent forward and rearward edges, respectively, such that the cover body is movable between closed and open positions. The main body is provided with a plurality of control buttons and a pair of game card slots for receiving game cards of different dimensions. One of the game cards is substantially square and comprises a substantially flat card body having a plurality of electrically conductive terminal strips adjacent the forward edge. One of the side edges of the card has a single continuous step configuration along substantially the entire length dimension of the card. A first notch is formed in a first forward corner of the card where the forward edge meets the other of the pair of side edges and a second notch is formed along the other of the pair of side edges, between the forward and rearward edges. | 12-10-2009 |
20100075762 | Segmented Memory Control System for Gaming Devices - A segmented memory control system is disclosed. Specifically, multiple memory locations, including removable memory locations, are part of a gaming device. The memory locations are prioritized and data, including new data on removable memory units, with a higher priority is used by the gaming device at run time. | 03-25-2010 |
20100099500 | SYSTEMS AND METHODS FOR GAMING DONGLES - Some embodiments are associated with gaming dongles. Some gaming dongles may store value that is utilized to play a video game and/or to participate in a video game tournament. Some gaming dongles may determine and/or store gaming signatures, biometric information, and/or Global Positioning System (GPS) information. Some gaming dongles may be removably coupled. Some gaming dongles may have two or more portions that may be substantially irreversibly separated, such as by snapping-off one portion from the other. | 04-22-2010 |
20100130287 | MANAGING SECURITY FOR NETWORK-BASED GAMING - This document discusses, among other things, systems and methods for managing security for network-based gaming. A method and system download and install an image of wagering game content on a wagering game machine, wherein the wagering game machine is capable of receiving a wager input from a player. The image is validated and may be transformed to a virtual storage device, such that it appears to be a physical storage device. The files may be accessed and validated in a similar manner as if they were stored on a physical storage device. In some cases, the same image format for content in an image is the same as if the content was stored on a physical storage device. | 05-27-2010 |
20100292012 | Portable storage device for a game machine to mount games - The present invention relates to a portable storage device for a game machine to mount games, which includes a portable storage device and a main game machine. The main game machine and the portable storage device are provided with mutual coupling connector interfaces. The connector interface of the portable storage device is further configured with an encoding and decoding unit, which enables processing and transmitting of game files within the portable storage device to the main game machine, after which an execution unit of the main game machine executes the game files and produces an operable user interface, thereby effectively increasing memory capacity of the main game machine. In accordance with such means, the game files of the portable storage device can be mounted on the user interface. | 11-18-2010 |
20110124418 | SYSTEMS AND METHODS FOR GAMING DONGLES - Some embodiments are associated with gaming dongles. Some gaming dongles may store value that is utilized to play a video game and/or to participate in a video game tournament. Some gaming dongles may determine and/or store gaming signatures, biometric information, and/or Global Positioning System (GPS) information. Some gaming dongles may be removably coupled. Some gaming dongles may have two or more portions that may be substantially irreversibly separated, such as by snapping-off one portion from the other. | 05-26-2011 |
20150031462 | METHODS AND APPARATUS FOR MONITORING VIDEO GAMES - Methods and apparatus for monitoring video games are disclosed. Example methods disclosed herein to identify a video game include generating a memory signature based on a pattern of memory locations of a game medium accessed by a device to play the video game. Such example methods also include determining an identity of the video game based on the memory signature. | 01-29-2015 |