Entries |
Document | Title | Date |
20080200243 | Gaming machine, gaming server, and gaming system - A gaming machine includes a storage and a processor. The storage stores a plurality of return plan information each related to a return plan defining a condition for a player to receive a return of a gaming value used in a game. The processor returns the gaming value based on one of the plurality of the return plan information stored in the storage. | 08-21-2008 |
20080207311 | METHOD FOR AN ONLINE PAY-TO-PLAY GAME OF SKILL - A method for an online game run by a house proprietor. The method includes logging on by a game player. Then the game player chooses a game arena. Subsequently, the game player and the other game players in said arena pay into the pot. Then the house proprietor takes a percentage. Finally, the remainder of the pot is received by the winner of the online game. | 08-28-2008 |
20080207312 | GAMING SYSTEM AND GAMING DEVICE WITH WAGER DEPENDENT PAYBACK - A gaming system is disclosed that comprises at least one gaming device that allows a player to place a wager and play a game. The gaming system allows the payback of the gaming device to be varied dependent on the size of a wager placed by a player. Once the player has placed a wager, an active pay table is determined, for example using a formula having the wager as a variable or by using look-up tables. A random number is then generated and compared to the active pay table to determine the game outcome. The gaming system encourages and rewards placing higher wagers by providing high payback percentages for higher wagers. | 08-28-2008 |
20080234039 | GAMING - A gaming machine has a random percentage selection device for randomly selecting a percentage value of a jackpot amount. The gaming machine may have a plurality of random percentage selection devices for selecting a plurality of individual percentage values and a summation unit for summing the individual percentage values to provide a summed percentage value. A display means is provided for displaying the individual percentage values and the summed percentage value. The gaming machine is particularly used together with a plurality of primary slot machines. Each of the primary slot machines has a supplementary winning combination which entitles the player thereof to operate the gaming machine to try and win a part, or all of, the jackpot. | 09-25-2008 |
20080234040 | GAMING SYSTEM WITH PROMOTIONAL FEATURE - A method is described for running a feature on a gaming system comprising a plurality of gaming consoles linked by a communication network. The method includes defining a spatial sequence for the plurality of gaming consoles and running a feature in which at least one of the gaming consoles is selected as a terminus. The gaming consoles are activated in turn to emit a predefined output, the activation cycling through the gaming consoles according to the spatial sequence. The cycle of activation halts at the terminus. | 09-25-2008 |
20080242404 | Gaming Machine with Symbol Enhancements Based on Winning Outcomes - A wagering game in a gaming machine includes symbols that are associated with multiple payoff levels. The symbols may have their payoff levels incremented and decremented based on certain predefined criteria. The criteria may be based on a winning outcome, random selection, the position of the symbols, the configuration of the symbols, and the like. As some symbols have their payoff levels incremented, other symbols have their payoff levels decremented. Each symbol may be graphically rendered in a manner to distinctively indicate the particular payoff level currently assigned to that symbol. In this way, the wagering game maintains a dynamic mix of symbols having different payoff levels and graphical renderings. | 10-02-2008 |
20080305862 | Facilitating a Flat Rate Play Session with a Parallel Game - A gaming device adapted to operate in a flat rate play mode has two credit meters. The first credit meter shows a credit balance associated with the flat rate play session. The second credit meter shows a concurrent credit balance associated with a parallel transactional play session. The player may cash out the balance of one, but not both credit meters. | 12-11-2008 |
20080311981 | Wagering Game That Allows Player to Alter Payouts Based on Equity Position - A wagering game that allows a player to adjust a positive expectation game situation to a lower expectation game situation. In return, the player can increase the paytable so that awards the player wins will be paid at a higher rate. Alternatively, the player can increase the paytable in exchange for a less favorable game state. | 12-18-2008 |
20080318671 | Prize redemption kiosk - Some preferred implementations of the invention provide a kiosk that can read a cashless instrument, determine one or more corresponding items of merchandise for which the cashless instrument may be redeemed and provide the corresponding item(s) of merchandise. The cashless instrument may be, for example, an ordinary “cash out” ticket, a ticket formed according to the invention, a player loyalty instrument, etc. Some implementations of the invention provide EGMs configured to issue cashless instruments that may be exchanged for various types of merchandise. The cashless instruments may be, for example, encoded tickets. Some implementations provide EGMs configured for encoding a prize code that indicates a corresponding item of merchandise for which the cashless instrument may be redeemed. However, a cashless instrument may or may not indicate a prize code. If a cashless instrument includes a prize code, the prize code may or may not be indicated in human-readable form. | 12-25-2008 |
20090017905 | SYSTEM AND METHOD FOR ONLINE POOL WAGERING - Disclosed is a method and system for online pool wagering wherein a first user may be provided with a representation of a ticket submitted by at least a second user. The system may include software modules operative to provide a user with wager distribution statistics. | 01-15-2009 |
20090017906 | Communal bonus game with sequential segmented play mode - A method of mechanical, electromechanical or video slot play is disclosed. The method comprises networked gaming machines, each machine comprising a base game and a communal second screen bonus feature that is perpetually displayed and viewable in real time. A predetermined symbol or symbol set result in a base game determines a specific number of chances for a qualified player and triggers the play of the communal bonus feature, the number of chances determining a gaming segment. Qualified players play their game segments one at a time in sequential order. Upon the completion of a gaming segment, the player collects awards and returns to the base game. If at any time a predetermined special symbol or event has been activated during a gaming segment in the bonus game event, the game is terminated, and a next bonus game event is initiated. | 01-15-2009 |
20090036203 | SYSTEMS AND METHODS FOR SERVER-BASED GAMING - Aspects of the present disclosure present systems, methods, and apparatus for server-based gaming. Embodiments of the disclosure are directed to systems and methods that include gaming system functionality on a host computer that provides such to individual player-operated electronic gaming machines as thin clients in thin-client architecture. Embodiments of the disclosure can provide systems and methods for tracking and/or downloading a downloadable game, and may include royalty calculation functionality for the use of proprietary gaming software at one or more electronic gaming machines. | 02-05-2009 |
20090036204 | SYSTEM AND METHOD FOR BETTING ON-THE-BOARD OR OFF-THE-BOARD IN AN EVENT - A system for managing bets comprises a memory and a processor. The memory stores one or more first type of bets and one or more second types of bets. Each first type of bet is associated with a bet amount and comprises a bet that a participant selected from a set of participants in an event will finish in a predetermined subset of finishing positions associated with the event. Each second type of bet is associated with a bet amount and comprises a bet that the selected participant will not finish in the predetermined subset of finishing positions associated with the event. The processor adds the bet amounts associated with the first type of bets with the bet amounts associated with the second type of bets to form a betting pool. The processor determines an amount of a payout based at least in part on the betting pool. | 02-05-2009 |
20090054137 | GAMING APPARATUS EXECUTING RACE BY A PLURALITY OF RACE OBJECTS, AND GAME CONTROL METHOD THEREOF - A gaming apparatus of the present invention accepts a high-amount bet with an upper limit of bets being higher than an upper limit of bets for the normal bet, when game media in a prescribed amount or more have been betted as the normal bet; and offers an award based on the normal bet and a result of the race, and also offers an award based on the high-amount bet and the result of the race. | 02-26-2009 |
20090069080 | GAMING MACHINE, LINKED GAMING SYSTEM AND METHOD WITH VARIABLE ELIGIBILITY FOR AN AWARD - A method of awarding an award on a gaming machine, the method comprising: a) in a random selection process selecting an eligibility criterion or eligibility criteria from a plurality of possible eligibility criteria, whereby the selected criterion or criteria is deemed an active award trigger event; b) monitoring game play activity on the gaming machine for occurrence of the active award trigger event; c) when the active award trigger event occurs as a result of game play activity on the gaming machine, awarding the award; and d) following the completion of step c), or following the occurrence of another event: i) deeming the selected eligibility criterion or criteria an inactive award trigger event; and ii) repeating steps a) to c). | 03-12-2009 |
20090082099 | User Interface System and System-Controlled Bonus System - Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period. | 03-26-2009 |
20090093300 | GAME OF CHANCE PROCESSING APPARATUS - In various embodiments players may compete with one another in a gaming context. | 04-09-2009 |
20090117999 | Systems and/or methods for player-controlled participation in random rewards - Certain exemplary embodiments described herein relate to gaming machines and/or table games having interfaces provided thereto so as to allow players to control their participation in base games and random rewards scenarios. More particularly, an interface provided to the gaming machines and/or table games enables separate and/or separable credit meters to be maintained such that players may determine whether, and to what extent, to allocate credits to base games and one or more random rewards scenarios. This advantageously provides players with further control over their gaming opportunities. Also, certain exemplary embodiments may enable players to wager credits in excess of those capped by a particular gaming machine or table game. This advantageously provides additional revenue possibilities for gaming operators. | 05-07-2009 |
20090124361 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR DISPLAYING GAMING RESULTS THROUGH VARIABLE PRIZE PROGRESSIONS - A prize progression graphic displayed at a gaming machine includes a number of prize progressions with each respective prize progression including a respective prize and a respective set of progression segments. The respective prize associated with a prize progression represents a prize that may be won if all of the steps are taken, that is, all of the progression segments for the given prize progression are completed. In addition to displaying the prize progression graphic, a number of player selectable objects are displayed at the gaming machine. In the course of play, a player is enabled to select from among the player selectable objects to reveal prize progression affecting elements. Some prize progression affecting elements cause a corresponding change in progress along of one or more prize progressions, while other such elements modify the prize progressions such as by shifting prizes associated with the prize progressions. | 05-14-2009 |
20090131158 | Method and system for time gaming with skill wagering opportunities - A regulated skill-based game includes a plurality of reward generating assets configured such that successful player interactions therewith increase the player's score and give rise to wagers whose outcomes are randomly determined. The amount of the wager may be a function of a time elapsed since the last wager was placed. The regulated game may be configured such that a predetermined duration of game play time thereon is purchased for a predetermined amount of money. A first portion of the predetermined amount of money funds the wagers and a second portion thereof funds a progressive jackpot to be awarded to a player having earned the highest score that is not been exceeded after a predetermined point in time. The regulated game is further configured to award credits when the randomly determined outcome is a reward generating outcome. Both the score of the skill-based game and awarded credits may be shown onscreen. | 05-21-2009 |
20090156300 | Gaming Machine - A gaming machine includes plural stations and a processor. Each station can determine a game result and execute a game independently. The processor accepts each station's entry to an event game when a predetermined condition is satisfied. There is collected an entry fee depending on a contribution degree of a station whose entry to the event game has been accepted. Then, there is executed the event game in common at each station whose entry to the event game has been accepted. | 06-18-2009 |
20090156301 | JACKPOT SERVER, A METHOD OF PROCESSING A JACKPOT WIN AND A GAMING SYSTEM - A method of processing a jackpot win in a gaming network comprising: providing a jackpot server: receiving jackpot claim data at the jackpot server; locking a jackpot record corresponding to the jackpot claim data; aggregating any outstanding jackpot contributions for the jackpot record from contributing parts of the gaming network to form a prize; and communicating prize data corresponding to the prize to a network destination identified by the jackpot claim data. | 06-18-2009 |
20090191956 | GAMING SYSTEM AND A METHOD OF GAMING - Certain embodiments relate to a gaming system and method for playing a game which is able to achieve a jackpot outcome when a jackpot trigger condition is satisfied. The jackpot trigger condition may be changed on instructions from a jackpot controller. In one embodiment, the jackpot trigger condition of an electronic gaming machine is re-set from time to time by a jackpot controller. The system may be used to play games like Keno or Bingo on EGMs, the jackpot controller downloading jackpot trigger conditions for the Keno or Bingo game (e.g. Keno or Bingo numbers). | 07-30-2009 |
20090191957 | Method of Gaming, A Game Controller, And A Gaming System - A method of gaming comprising: selecting a plurality of symbols and displaying the selected symbols at respective ones of a plurality of display positions arranged in a grid having a plurality of display positions arranged between a plurality of pairs of opposing sides, each symbol being selected from a symbol set; determining whether a line of contiguous symbols is formed by one or more designated symbols between a pair of opposing sides of the grid; and making an award in response to a positive determination. | 07-30-2009 |
20090191958 | GAMING SYSTEM, JACKPOT CONTROLLER, AND A JACKPOT TRIGGERING METHOD - A jackpot triggering method comprising: determining a jackpot trigger value from a current value of at least one jackpot trigger parameter; generating a submission value in response to receipt of a contribution associated with a gaming device participating in the jackpot, by using a value of at least one contribution parameter associated with the contribution as a seed value to randomly generate the submission value; and making a jackpot award if the submission value corresponds to the jackpot trigger value. | 07-30-2009 |
20090191959 | GAMING SYSTEM AND METHOD OF GAMING - A method of gaming comprises initiating a jackpot event responsive to receiving an event trigger; determining whether to award a prize to a player in the jackpot event, the probability of awarding the prize in the jackpot event being dependent on a value of a jackpot evaluation parameter accumulated over a plurality of games; and awarding the prize in response to making a positive determination. | 07-30-2009 |
20090203434 | Gaming Machine Paying Out Cumulatively Accumulated Game Media and Control Method Thereof - A gaming machine comprising a controller programmed to execute the processing of accepting from an input device an input indicating placement of a normal BET of game media on outcomes of dice, cumulatively accumulating a predetermined ratio of the game media which have been bet as the normal BET, rolling and stopping a plurality of dice in a gaming portion, and, offering the cumulatively accumulated game media in a case where outcomes of the stopped plurality of dice satisfy a predetermined condition. | 08-13-2009 |
20090264190 | CUSTOMIZED PLAYER ALERTS - Some implementations of the invention allow a player to specify type(s) of wagering conditions about which the player would like to receive notification. The player may also be able to specify the mode of notification desired, e.g., text message, email, voice message, etc. Wager gaming notification parameters may, for example, comprise information regarding an occurrence of a wager gaming outcome. Some such wager gaming notification parameters may involve an occurrence (or a non-occurrence) of a wager gaming outcome within a specified time or a specified number of plays. Player notifications may include raw data, probability data, graphical data, navigation data and/or location data. | 10-22-2009 |
20090325687 | CLOCK HAND BONUS GAME SYSTEM - In various embodiments, a clock hand bonus game is provided. Moreover, in various embodiments, a system, method and apparatus is provided for a bonus gaming machine. The bonus gaming machine operates with a face and two clock hands which rotate about the face. The bonus gaming machine operates in conjunction with a base gaming apparatus. The face displays a set of indicia which the two clock hands may point to as indication of a prize. The prize may be awarded in conjunction with a prize of the base gaming machine or independently. | 12-31-2009 |
20100004057 | SHARED GAME PLAY ON GAMING DEVICE - Embodiments of the present concept provide an electronic gaming device that facilitates wagering by multiple players on a single gaming device. Also provided is a method of sharing game play on such a gaming device, where the method includes receiving a wager from a first player at a first gaming station, receiving a wager from a second player at a second gaming station, initiating a gaming event that is displayed at the first and second gaming stations, and awarding prizes associated with gaming outcomes displayed at the first and second gaming stations. | 01-07-2010 |
20100041472 | WAGERING GAME AWARD SYSTEM - A wagering game award system is described herein. In some embodiments, the wagering game award system detects a player identifier associated with a wagering game award system, where the wagering game award system supports a plurality of award types. The system can also determine a number of awards of a first type, wherein the number of awards are associated with the player identifier, and wherein the first type is one of the award types. The system can also detect a request to exchange some of the number of awards for awards of a second type, wherein the second type is one of the award types. The system can also submit the request. | 02-18-2010 |
20100041473 | GAMING SYSTEM AND METHOD OF GAMING - A method of awarding a jackpot prize to a gaming device which contributes a percentage of turn-over to a jackpot prize pool comprises setting an accumulated turn-over trigger value for the gaming device, the accumulated turn-over trigger value set based on a jackpot prize pool trigger value which is, at least in part, randomly selected. Responsive to determining that the accumulated turn-over trigger value has been reached, the method further comprises awarding a prize to the gaming device. | 02-18-2010 |
20100056266 | METHOD OF GAMING AND A GAMING SYSTEM - A method of gaming including: initiating a jackpot feature game including a plurality of winnable jackpots having different values corresponding to respective probabilities of each jackpot being awarded; receiving an instruction from a player selecting at least one of the plurality of jackpots to play for in the jackpot feature game; and conducting the jackpot feature game in response to receipt of the instruction from the player, the jackpot feature game including: initiating a determination of whether to award at least one of the selected jackpots; and providing, in at least some jackpot feature games, an option to the player to accept an award of lesser value than at least the highest value selected jackpot before completion of the determination. | 03-04-2010 |
20100069149 | COORDINATING GROUP PLAY EVENT FOR MULTIPLE GAME DEVICES - A networked system that provides group play features for respective end users of a plurality of game machines is provided. The gaming machines may be connected together through a peer-to-peer environment or through a network controller or other device. An eligibility score may be maintained by each gaming machine, and the eligibility score indicates eligibility to participate in the group-play bonus feature. The group-play bonus feature is initiated when a triggering event is detected. Intermediate and final results of the group-play bonus feature are provided by the eligible gaming machines to all other eligible gaming machines. Each gaming machine apportions a bonus award from a bonus pool associated with the group-play bonus feature to each player. | 03-18-2010 |
20100099490 | LINKED PROGRESSIVE JACKPOT SYSTEM - A gaming machine | 04-22-2010 |
20100120521 | GAMING SYSTEM, GAMING DEVICE AND METHOD OF PROVIDING COLLECTORS AND TOKENS ASSOCIATED WITH COLLECTORS - Various embodiments of the disclosed gaming system, gaming device and method provide a selection game having a plurality of tokens which are assignable to a plurality of token collectors. Each of the token collectors has a designated capacity which may be the same or different for the token collectors. In one embodiment, the designated capacity of one or more token collectors is a number of tokens. In various other embodiments, the designated capacity of one or more token collectors is a total award value. | 05-13-2010 |
20100120522 | GAMING SYSTEM HAVING BONUS AWARDS ENTERED INTO TOURNAMENT FEATURES - A gaming system for executing multi-mode bonus events comprises a wager input device, a primary display for displaying a primary wagering game and a bonus event, and at least one controller. The controller is operative to (i) detect receipt of a wager from a player of the gaming terminal, (ii) in response to the occurrence of a triggering event, initiate a bonus event, (iii) detect a selection between a standard bonus mode of operation and a tournament bonus mode of operation, (iv) if the standard bonus mode is selected, execute the bonus event on the primary display and provide any awards earned therein to the player, (v) if the tournament bonus mode is selected, execute the bonus event on the primary display and generate a tournament score for the player, and (vi) enter the player's tournament score into at least one tournament. | 05-13-2010 |
20100120523 | GAMING MACHINE - There is disclosed a gaming machine having a plurality of jackpot prizes associated with it, a player's eligibility to win one of the plurality of jackpot prizes being dependent upon an amount wagered. In a one aspect there is provided a gaming machine having a game control means arranged to play a game, a bet selecting arrangement for selecting one of a number of predetermined amounts to wager on the outcome of the game, each of said predetermined amounts to wager having at least one dedicated jackpot prize associated with it, a first display means configured to display the outcome of said game, wherein in the event that a predetermined winning event occurs said game includes the award of at least one dedicated jackpot prize associated with a respective selected predetermined amount wagered on the game. | 05-13-2010 |
20100124987 | Random community bonus gaming system and method - A random community bonus having a plurality of bonus awards. A threshold is randomly selected for awarding the community bonus. The random threshold may be the number of bonus awards that players qualify for. The bonus awards are displayed on a screen. A maximum of M number of awards, such as ten awards, may be shown on the screen. After the threshold is set, eligible players playing an underlying primary game are qualified for the community bonus. The number of qualified players cannot be more than the threshold value. A compensatory award can be received if a player opts out. A running count of eligible players that have qualified for the community bonus game is also displayed. When the number of eligible players or the number of bonus awards qualified for reaches the threshold value, the community bonus is triggered to award at least one bonus award to each and every qualified player. | 05-20-2010 |
20100137061 | GAMING APPARATUS AND SYSTEMS - Gaming apparatus ( | 06-03-2010 |
20100184508 | SYSTEM AND METHOD OF GAMING ON A COMPUTER SYSTEM - The present invention relates to a new system and method of gaming on a computer system. In particular, the invention relates to a novel method of playing games such as poker (and variations thereof) and other games where the player is provided with the opportunity to participate in a bonus round of play for an accumulated jackpot when the results of a regular round of play trigger access to the bonus round. The system and method are particularly suited for deployment on a video lottery terminal (VLT) slot machine or other computer gaming system. | 07-22-2010 |
20100197384 | APPARATUS AND METHOD FOR DETERMINING THE AWARD OF A PLURALITY OF PRIZES - Apparatus is disclosed for determining the award of a set of prizes where each prize in the set has a respective prize value. The apparatus includes memory for storing prize data indicative of the prize values in the set. An input device is responsive to input signals from a respective plurality of gaming terminals for providing an increment signal. An increment device accesses the prize data to select at least two prize values from the set to define respective current prize values, and is responsive to the increment signal for incrementing in parallel a plurality of accumulated values toward the respective current prize values. A comparator is responsive to the current prize values and the accumulated values for determining if one of the current prize values is to be awarded and, if so, generating an award signal and removing from the set the prize value corresponding to the one of the current prize values. | 08-05-2010 |
20100210356 | SYSTEM FOR COMPUTERIZED MULTIPLAYER TOURNAMENT GAMING AND A METHOD THEREOF - The present invention discloses a computerized gaming system for multiplayer tournaments, a method of operating the system, a module to be used in conjunction with the system, and a method of playing the game. The method of operating the system comprises a) setting and accommodating a configuration comprising one or more predefined and/or configurable rules for multiplication of stakes and/or a winning pool, conditions thereof, one or more parameters of said multiplication, and one or more tournament limits; b) facilitating obtaining a multiplication proposal from a player; c) obtaining game-related and/or player-related data from the gaming server and/or the billing unit and/or the storage unit, and providing automated authorization of the proposal in accordance with said obtained data and said accommodated configuration; d) presenting the authorized proposal to one or more other players and facilitating obtaining one or more respective replies, e) automated informing the game server and/or the billing unit with regard to the multiplication proposal and reply thereof; and f) automated executing the game rules corresponding to the obtained replies. | 08-19-2010 |
20100216545 | Enhanced parimutuel wagering - Methods and systems for engaging in enhanced parimutuel wagering and gaming. In one embodiment, different types of bets can be offered and processed in the same betting pool on an underlying event, such as a horse or dog race, a sporting event or a lottery, and the premiums and payouts of these different types of bets can be determined in the same betting pool, by configuring an equivalent combination of fundamental bets for each type of bet, and performing a demand-based valuation of each of the fundamental bets in the equivalent combination. In another embodiment, bettors can place bets in the betting pool with limit odds on the selected outcome of the underlying event. The bets with limit odds are not filled in whole or in part, unless the final odds on the selected outcome of the underlying event are equal to or greater than the limit odds. | 08-26-2010 |
20100222136 | GAME SYSTEM AND JACKPOT DRAWING APPARATUS CONSTITUTING THE SAME - In order to prevent a situation where a winner for a jackpot award is consequently concentrated on a player who plays by using a particular game apparatus that is a part of a game system, the game system includes a jackpot drawing apparatus for performing the following processes: when the drawing unit determines winning of the jackpot award, payout amount data is read out from the storage unit, a payout process for paying out a payout target having at least a part of an amount indicated by the read-out payout amount data to the winning player is carried out, and at the same time, when a predetermined payout amount increasing condition is satisfied, the amount indicated by the payout amount data stored in the storage unit is cumulatively increased. The drawing unit carries out the jackpot drawing by carrying out a group drawing carried out for determining whether one winning group is selected or neither group is selected according to a predetermined group drawing condition, from previously determined two or more groups each configured by two or more game apparatuses, and by carrying out, when the winning group is selected by the group drawing, a winner drawing carried out for determining whether the player who wins the jackpot award is selected or neither player is selected, from the players who play by using the two or more game apparatuses belonging to the winning group. | 09-02-2010 |
20100240447 | GAMING CONTROLLER, DEVICE AND METHOD OF GAMING - A method of awarding a jackpot, the method including determining whether a jackpot trigger, which is configured to occur based on a monetary turnover value associated with a gaming device, has occurred within a predefined period of time; and causing the jackpot trigger to occur irrespective of the monetary turnover value associated with the gaming machine if it is determined that the jackpot trigger has not occurred within the predefined period of time. | 09-23-2010 |
20100298045 | OPEN-ENDED BETTING POOL - Methods and systems for hosting a betting pool are disclosed. The betting pool can be hosted by a lead participant. Pool participants can be maintained through a partner relationship module. The betting pool lead participant manages events associated with the betting pool through an event manager and through a pool manager. Winning participants in the betting pool are determined and payouts can be processed. | 11-25-2010 |
20100298046 | GAMING SYSTEM - A gaming system is disclosed which includes a plurality of gaming machines, each gaming machine being arranged to implement a game, a data handling system arranged to communicate with a back end gaming system configured to receive data from the gaming machines, and a communications network arranged to facilitate communications between the gaming machines and the data handling system. The data handling system is arranged to store data received from the gaming machines through the communications network, and to send stored data to the back end system in communication with the data handling system when requested by the back end system. A corresponding method is also disclosed. | 11-25-2010 |
20100304851 | GAMING MACHINE ACCEPTING SIDE BET AND PLAYING METHOD THEREOF - A gaming machine executing the processing of (A) accepting an input for placing a normal bet; (B) accepting an input for placing a side bet different from the normal bet, (C) starting a card game and displaying a player initial card on a display; (D) determining a result of a side game based on the player initial card, when a side bet has been placed; and (E) offering a first payout based on the result of the side game, advancing the card game to determine a result of the card game, and offering a second payout based on the result of the card game. | 12-02-2010 |
20100331076 | SYSTEM AND METHOD FOR SHARED WINS - Certain embodiments provide a system and method for providing shared wins in a gaming system. Certain embodiments include establishing a shared win award, wherein the shared win award has an amount or value. One or more eligible players may be identified to participate in a shared win, wherein eligibility of a player is independent of player choice. A shared win event may be determined and at least a portion of the shared win award may be awarded to each of the one or more eligible players. At least one group of players may be defined as eligible to participate in a shared win. A sharing percentage of the shared win award may be assigned to each of the eligible players as a function of relative play among the eligible players. The sharing percentage assigned to a player may be adjusted based on play relative to other eligible players, for example. | 12-30-2010 |
20110003635 | GAME SYSTEM INCLUDING DRAWING MACHINE FOR JACKPOT GAME - A pool amount (payout amount) of a jackpot award is adjusted without deteriorating individual game attractiveness of all game apparatuses even in a game system in which game apparatuses of different models are mixed. | 01-06-2011 |
20110021268 | JACKPOT CONTROLLER AND A METHOD OF PROVIDING A JACKPOT FOR A GAMING MACHINE - The invention generally relates to gaming machines and methods implemented with use of a gaming machine. A prize awarded on a gaming device is awarded by obtaining a turnover value for at least one gaming device over a period of time, calculating a probability value based on the turnover value and using the probability value to determine whether the prize is to be awarded. In some implementations there may be two prizes that are awarded with different probabilities when the gaming machine system is in different configurations. | 01-27-2011 |
20110034239 | Wagering Game with Community Game Features - A community game having a “winner-takes-all” feature in which at least one eligible proxy winning player of a round of the community game, which is initiated by a triggering event and is played by multiple players at linked gaming terminals, accrues the highest award among the awards accrued by other proxy players of the community game. The winning proxy player must satisfy an eligibility criterion to participate in the community game and to be eligible to receive the winner-takes-all award, which includes all of the awards accrued by the winning eligible proxy player during one or more rounds and at least the other respective awards accrued by the other proxy players during the round(s). These awards can include those accrued by non-eligible proxy players as well, who are awarded nothing at the end of the round(s). Non-winning eligible proxy players of the community game are awarded whatever awards they accrued during the round(s). | 02-10-2011 |
20110053683 | WAGERING GAME WITH SHARED PAYOFF BASED ON MULTIPLE PLAYER SELECTIONS - The present invention is directed to a gaming terminal and a method of playing a wagering game at a gaming terminal whereby multiple players make selections and accumulate bonus awards as the game is passed from one player to another. Play continues until a game-terminating object is selected. At that time, each player that participated in the wagering game receives his or her accumulated awards plus any awards won by subsequent players. | 03-03-2011 |
20110077074 | Sustainable online game-saving the world - The “sustainable online game” specified by
| 03-31-2011 |
20110077075 | METHOD AND SYSTEM FOR PARIMUTUEL WAGERING ON OUTCOMES - A method for determining an award for at least one winner includes establishing at least a first outcome predicated on a common output produced by a plurality of entities working in conjunction, and establishing at least three scenarios associated with the first outcome, each scenario associated with a condition of the first outcome, and receiving a plurality of wagers associated with each scenario and at least one of the entities. The method further includes awarding at least a first award in a parimutuel basis based on the received wagers. | 03-31-2011 |
20110081962 | TIME BOMB JACKPOT - A method for use with a plurality of linked gaming machines, the plurality of linked gaming machines each having a game controller. The method comprises initiating a feature at the end of the play of a game on at least one of the plurality of gaming machines, enabling a bidding sequence during the feature, the bidding sequence ending at a time that is unknown to the players playing at the plurality of the linked gaming machines, enabling at least one of the players playing at the plurality of linked gaming machines to place at least one bid during the bidding sequence, and awarding a feature award to the player who places a highest bid during the bidding sequence. | 04-07-2011 |
20110124407 | METHOD OF PLAYING A GAME OF CHANCE AND SYSTEM FOR FACILITATING THE PLAY THEREOF - A method for playing a game of chance and system for facilitating the play of the game are disclosed. The method of playing the game of chance includes receiving a ticket containing a set of playing cards. The method of playing the game of chance further includes viewing a display screen that displays a second set of playing cards. The method of playing the game further includes receiving a prize if the combination of the playing cards on the ticket and the playing cards on the display matches a predetermined pattern. | 05-26-2011 |
20110207526 | Gaming machine management controller for progressive game - A gaming machine management controller including at least a gaming machine, which receives a bet for a game, performs a plurality of games in a first session and a second session, and performs a payout, a bonus pool device, which accumulates a bonus pool amount from each of a plurality of games performed during the first session, and a bonus controller, which recognizes a bet amount and a payout amount of a player from each of the plurality of games, and determines a bonus pool amount to be accumulated into the bonus pool device, wherein the bonus controller controls the bonus pool device to stop accumulating the bonus pool amount in the case that a predetermined condition associated with the bonus pool device is satisfied, and starts paying out a predetermined bonus award amount every time when the player wins the game performed in the second session. | 08-25-2011 |
20110207527 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming in a gaming system comprising: generating a game outcome for a game round of a game having a plurality of winning outcomes associated with respective ones of a plurality of designated initial prize amounts; evaluating the game outcome to determine whether to make an award for one or more winning outcomes such that if no award is made there is a non-winning outcome; and making a contribution towards an increase of a prize amount associated with at least one of the winning outcomes in response to a non-winning game outcome, whereby an increased amount may be won in a subsequent game round. | 08-25-2011 |
20110223991 | MULTI-PLAY CENTRAL DETERMINATION SYSTEM - Disclosed are methods, apparatus, and systems implementing techniques for using a central determination system with multi-play gaming machines having sub-games and with gaming machines having a base game and a bonus game. A seed value is provided for each of the games (i.e., each of the sub-games or the base game and the bonus game). This ensures that all possible game outcomes may be displayed for each of the games. | 09-15-2011 |
20110244951 | SKILLED-BASED, FINITE POOL WAGERING GAME AND METHOD OF CONDUCTING THE SAME - A system and method wherein players play skill-based games over player terminals linked to a central system forming a game network. If the player accomplishes the skill-based task within an allotted time period, the player wins a game award and bonus prize. If the player fails to accomplish the skill-based task within the allotted time period, the player does not win the pre-determined game prize and the bonus prize is placed into a bonus prize pool which is available to be won by any player on the network who subsequently accomplishes a skill-based task in an allotted time period. The bonus prize pool increases as players over the network fail to accomplish the skill-based tasks within the allotted time period. The system and method allows games of chance based on finite pools to maintain proper winning percentages. Random number generator skill-based games may also benefit from the system and method. | 10-06-2011 |
20110300927 | GAMING SYSTEM AND METHOD HAVING CONFIGURABLE BONUS GAME TRIGGERING OUTCOMES - A gaming system and method which provides for one or more gaming device triggered bonus games to be skipped or otherwise not provided to the players at the gaming devices which triggered such bonus games. The average expected payouts of skipped gaming device triggered bonus games are contributed to a bonus accumulation pool or fund. The accumulation pool is subsequently utilized to provide one or more gaming system triggered bonuses to one or more players at one or more of the gaming devices in the gaming system. | 12-08-2011 |
20120009993 | Method and Apparatus to Award at Least One Jackpot Prize - An embodiment of the method commences with some initialization steps | 01-12-2012 |
20120077576 | METHOD AND COMPUTER PROGRAM PRODUCT FOR DEALING A CARD GAME - The present invention provides a method for dealing a card game, comprising: calling for all pick-row bets, pair-plus bonus bets, and no-peek bonus bets; calling for all pick-row bets, pair-plus bonus bets, and no-peek bonus bets; dealing three cards at a time and placing a first and second set of three cards face-up such that hand positions A, B, and C each have a two-card poker hand; looking for and confirming whether there exists a qualifying card in one of the three hands; collecting all losing pick-row wagers if none of the three hands qualify; giving action to all pick-row bets if there is a qualifying hand; establishing a winning two-card poker hand among A, B, and C; dealing three cards at a and placing a third, fourth and fifth set of three cards face-up such that hand positions A, B, and C each have a five-card poker hand; establishing any and all of no-peek bonus qualifying hands; announcing a value of all qualifying five-card poker hands; and reconciling winning and losing no-peek super bonus bets, and, in turn, paying winning bets from right to left. | 03-29-2012 |
20120077577 | CENTRAL DETERMINATION GAMING SYSTEM WITH A GAME OUTCOME GENERATED BY A GAMING TERMINAL AND APPROVED BY A CENTRAL CONTROLLER - A central determination gaming system including a plurality of gaming terminals in communication with a central controller. In one embodiment, upon initiation of a game at one of the gaming terminals, the gaming terminal randomly generates a proposed game outcome. The proposed game outcome is communicated to the central controller. The central controller determines if a pool of predetermined game outcomes includes the proposed game outcome. If the pool includes the proposed game outcome, the central controller authorizes the proposed game outcome to be provided to the player, flags the authorized game outcome from further authorizations and communicates the authorized game outcome to the gaming terminal. The gaming terminal then provides the authorized game outcome to the player. If the pool does not include the proposed game outcome, the central controller discards the proposed game outcome and instructs the gaming terminal to generate another proposed game outcome for authorization. | 03-29-2012 |
20120088576 | SYSTEM AND METHOD FOR PROVIDING A COMMUNAL JACKPOT - A system for providing a communal jackpot includes a plurality of gaming machines. Each gaming machine provides an individual game of chance to a player wagering at each respective gaming machine. A communal jackpot controller is in communication with each of the gaming machines. The communal jackpot controller provides a communal jackpot game to the players wagering at each gaming machine and awards the communal jackpot to a plurality of players according to predetermined eligibility criterion when triggered. | 04-12-2012 |
20120108323 | SYSTEM GAMING - A method provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded. | 05-03-2012 |
20120115593 | WAGERING GAME HAVING GAME ASSETS WITH MULTIPLE LEVELS OF ENHANCEMENT - A gaming system includes an input device, at least one display, and at least one controller. The input device receives a wager input for playing a wagering game. The at least one display displays a basic wagering game and a community bonus game. The at least one controller is operative to provide a player with a bonus-game asset that is usable in at least a first play of the community bonus game. The bonus-game asset is capable of having at least a first level and a second level that provides a higher bonus-game enhancement than the first level. The at least one controller is further operative to determine if that the bonus-game asset is available to the player for use in a second play of the community bonus game and to alter the level of the bonus-game asset from the first level to the second level for use in the second play. | 05-10-2012 |
20120208628 | ADJUSTING PAYBACK DATA BASED ON SKILL - A gaming device including an interface unit configured to accept game play data from a player and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores payback data. The processor is configured to receive, via the interface unit, the game play data for the player playing a game, evaluate the received game play data based on predefined criteria, determine a level of skill of the player based at least on the evaluated game play data, and adjust the payback data based on the determined level of skill of the player. | 08-16-2012 |
20120208629 | GAMING SYSTEM, JACKPOT CONTROLLER, AND A JACKPOT TRIGGERING METHOD - A jackpot triggering method comprising: determining a jackpot trigger value from a current value of at least one jackpot trigger parameter; generating a submission value in response to receipt of a contribution associated with a gaming device participating in the jackpot, by using a value of at least one contribution parameter associated with the contribution as a seed value to randomly generate the submission value; and making a jackpot award if the submission value corresponds to the jackpot trigger value. | 08-16-2012 |
20120208630 | Jackpot Server, a Method of Processing a Jackpot Win and a Gaming System - A method of processing a jackpot win in a gaming network comprising: providing a jackpot server: receiving jackpot claim data at the jackpot server; locking a jackpot record corresponding to the jackpot claim data; aggregating any outstanding jackpot contributions for the jackpot record from contributing parts of the gaming network to form a prize; and communicating prize data corresponding to the prize to a network destination identified by the jackpot claim data. | 08-16-2012 |
20120258792 | SYSTEMS AND METHODS FOR DISSEMINATING INFORMATION IN A GAMING ENVIRONMENT - Certain embodiments provide systems and methods for awarding jackpots and disseminating information regarding jackpot awards in a gaming environment. Certain embodiments provide a method for announcing jackpot awards including detecting a jackpot awarded at a gaming terminal in the gaming system, determining satisfaction of an announcement criterion by the jackpot, and transmitting, upon satisfaction of the announcement criterion, a jackpot announcement to a group of one or more players satisfying an eligibility criterion. The jackpot announcement may include, for example, an opportunity to win an additional jackpot and/or an award of an additional jackpot. In certain embodiments, the announcement criterion identifies a jackpot sufficient to trigger a jackpot announcement and opportunity for an additional jackpot award. In certain embodiments, the eligibility criterion identifies one or more groups of one or more players who qualify for an opportunity for an additional jackpot. | 10-11-2012 |
20120276987 | Method and System for Wagering on Races - The method and system allow players to wager on races, in particular horseraces. The game tracks winning entries, placing entries, and showing entries over a series of races. Points are accumulated for picking winning horses, placing horses, and showing entries. A winner or winners is/are chosen by accumulating the highest total of points over the series of races. A first carryover pool made from a portion of the stake can be awarded whenever there is only one winning player who has the highest point total. A second carryover pool made from a further portion of the stake can be awarded whenever there is only one winning player who has made a set of picks that results in the highest possible number of points. The system encourages players to stay for a series of races and to return to subsequent events. | 11-01-2012 |
20120289322 | Gaming Machine Bonus - A bonus game having multiple levels of play includes credit-based and jackpot awards at one or more of the levels. The jackpot awards remain at a constant value regardless of the wager made. The expected return at the jackpot award level is generally held constant despite varying wagers through the use of a feature that provides for early termination of the bonus game at one or more levels played prior to that of jackpot award level. A reduced probability of reaching the jackpot award compensates for increased wagers and maintains the expected return constant or increasing with wager. | 11-15-2012 |
20120289323 | METHOD AND SYSTEM FOR INTERACTIVE FANTASY GAMBLING CONTEST - A server hosting a website and method thereto for managing an interactive system for a plurality of users connected via a communication network, wherein each user may play as a bettor and/or as a bookie on a real life scheduled competition, such as a sporting event. The user who is assigned to play as the bookie in the scheduled competition is responsible for setting the odds for the scheduled competition. Information may be provided to the plurality of users for assisting users with both making a wager and for setting the odds for their assigned scheduled competition. The results of the wagers are based on the outcomes of the scheduled competition, and the users are ranked and compensated accordingly. | 11-15-2012 |
20120289324 | SYSTEM AND METHOD FOR PROVIDING AND MANAGING A COMPETITIVE PUZZLE-BASED GAME HAVING AT LEAST ONE RISK ELEMENT - A puzzle-based game system and method, having at least one risk element (e.g., wagering), is provided, enabling players to compete in a puzzle-based game of skill utilizing a system of risk-element-based rules, that are applied in a predetermined manner to: first partition a set of puzzles into a predefined plurality of puzzle elements, thereafter “dealing” the puzzle elements sequentially in a “round by round” sequence, and enabling, during at least a portion of the total game rounds, each player to selectively take one or more predefined risk-based actions (such as placing a wager), during a predefined time in each “risk” (e.g., wagering) round. The inventive system and method may also include an optional system and method enabling provision and management of dynamic online game environments and related infrastructures advantageously usable in plural multi-player online games having social interaction and competitive aspects, and utilizing virtual currency, with optional educational applications. | 11-15-2012 |
20120322546 | MULTIPLAYER GAME WITH CONNECTABLE OUTCOMES - A system for playing a multi-player game is provided. The system has terminals for receiving entry fees from players, a random number generator for generating a player outcome for each player, an outcome controller for assigning each player outcome to a position within a network displayed on a display, and a filter for identifying connected positions. The system also has a comparator for comparing those of the player outcomes assigned to the connected positions and deleting any undesirable one of the compared outcomes, as well as an account controller for providing a payout to players whose outcomes have remained assigned to a position at the end of a play of the game. Also provided are a method for playing the game is also provided and a system for configuring the network of positions. | 12-20-2012 |
20130005449 | Jackpot System - A jackpot system comprising a first jackpot controller to act as a master jackpot controller and a second jackpot controller to act as either a master or a slave jackpot controller. The first jackpot controller acts as the master jackpot controller by conducting a jackpot during which the master jackpot controller aggregates jackpot data and periodically communicates the aggregated data to the second jackpot controller. The second jackpot controller acts initially as the slave jackpot controller and communicates jackpot data to the first jackpot controller for aggregation. The second jackpot controller stores the aggregated data received from the first jackpot controller and acts as the master controller if the master jackpot controller fails by continuing to conduct the jackpot based on the stored aggregated data and by aggregating further jackpot data. | 01-03-2013 |
20130017886 | VIDEO GAMES WITH REVENUE PARTICIPATION - According to an embodiment, a video game permits revenue sharing by players of the video game and other entities. For example, players can buy and sell whole or fractional portions of the revenue sources derived from a particular game environment. The ownership may be represented as stock or as some other allocations mechanism. | 01-17-2013 |
20130059653 | GAMING DEVICE FOR WAGERING ON MULTIPLE GAME OUTCOMES - Systems and methods for wagering on game outcomes allow a player to wager on game outcomes resulting from linked gaming devices linked to a primary gaming device being played by the player. A primary game display shows game plays and outcomes and allows wagering on a primary game and a linked game display shows game plays and outcomes and allows wagering on linked games. Both the primary and linked gaming devices may be the same type of gaming device, or they may be two different types of gaming devices, such as gaming devices for playing slot games, card games, keno, and the like. Further, either or both of the primary and linked games may allow bonus game outcomes resulting in a bonus game having bonus game awards. | 03-07-2013 |
20130079123 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A MULTIPLE PLAYER, MULTIPLE GAME BONUSING ENVIRONMENT - A gaming system and method for exchanging one or more triggered individual bonus games for one or more current plays of a community game or one or more future plays of a community game. If an individual bonus game is triggered in association with an individual gaming device, the gaming system enables the player to: (i) play the triggered individual bonus game, (ii) skip the individual bonus game and play or participate in a community or group game, or (iii) skip the individual bonus game and save an entry to play or participate in a future community or group game. In these embodiments, the gaming system determines one or more features or attributes of the available community game (which the player may play or defer play of) based, at least in part, on which of a plurality of different individual bonus games are triggered. | 03-28-2013 |
20130079124 | GAMING SYSTEM, GAMING DEVICE AND METHOD FOR REPORTING FOR MULTIPLE CONCURRENTLY PLAYED GAMES - The gaming system disclosed herein enables a player to simultaneously or concurrently play a plurality of games at a gaming device regardless or independent of if the gaming device accounting system in communication with the gaming device is configured to support such simultaneous or concurrent game play. The gaming system disclosed herein additionally or alternatively enables a player to simultaneously play a plurality of games wherein certain of the games are eligible to operate with a remote host and certain of the games are ineligible to operate with the remote host. | 03-28-2013 |
20130084965 | COMMUNITY GAME THAT ADAPTS COMMUNAL GAME APPEARANCE - A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s). | 04-04-2013 |
20130095916 | Wagering Web Service System and Method - A system to coordinate a wagering event using a virtual Web server with an administration application and a server database. The administration application is executable code which can generate a first event page from an event category page. The administration application also has a player management page, a pool page and a ticket management set of pages. The administration application interoperates with a banking application and a casino application. The administration application will send the event information to the casino application, receive wager information from the casino application, coordinate wager amounts with the banking application, close the wagering, monitor the event, update pool, close the pool, and allocate the winnings and losses. | 04-18-2013 |
20130095917 | Wagering Game With Triggering Feature For Special Event - A gaming system and method for conducting a wagering game includes a special event that is triggered by a progression through a plurality of subfeatures of the wagering game. The subfeatures are completed upon the collection of a predetermined number of items. The items collected are associated with wagering-game enhancement parameters that are applied to the wagering game in response to the items being randomly awarded during the wagering game. | 04-18-2013 |
20130116042 | Systems and Methods Of Playing A Progressive Game - A computer-implemented method of playing a game on a plurality of networked terminals comprises receiving a plurality of requests to play the first game, facilitating play of the first game on at least one of the plurality of networked terminals, triggering play of a second game at a particular point in time, determining eligible players whom are eligible to play the second game from a plurality of players submitting requests to play the first game, in response to receiving each of the plurality of requests from the eligible players that occur after the particular point in time, facilitating a play of the second game concurrently with a respective play of the first game, determining which plays of the second game result in a prize, and decrementing a second game total prize pool by an amount of each prize that results from each play of the second game. | 05-09-2013 |
20130165218 | GAMING SYSTEM AND A METHOD OF GAMING - A bonus game controller is disclosed for use with a plurality of gaming machines in networked relationship with the bonus game controller. The bonus game controller comprises a trigger determiner arranged to determine whether a bonus trigger signal has occurred at a gaming device. The bonus game controller is arranged to implement a first bonus game when a bonus trigger signal occurs at a gaming device, and also comprises a bonus prize allocator arranged to allocate a bonus prize to the gaming device based on an outcome of the first bonus game and based on one or more respective outcomes of at least one other subsequent bonus game implemented within a qualification period. A gaming system including a plurality of gaming devices and a game controller is also disclosed. A corresponding method is also disclosed. | 06-27-2013 |
20130184065 | BETS REGARDING INTERMEDIATE POINTS IN A RACE EVENT USING FRACTIONAL TIMING - A system for betting on fractional times comprises a memory coupled to a processor. The memory stores a first betting option comprising a bet that a particular participant in a race will finish a predetermined length of the race in a first range of fractional times. The memory further stores a second betting option comprising a bet that the particular participant in the race will finish the predetermined length of the race in a second range of fractional times. The processor receives a plurality of bets on at least one of the first betting option and the second betting option and determines an actual time for the particular participant to finish the predetermined length of the race. The processor then determines which of the plurality of bets are winning bets based at least in part upon the determination of the actual time and the corresponding betting options. | 07-18-2013 |
20130184066 | Jackpot Display System - A jackpot display system ( | 07-18-2013 |
20130196751 | LOTTERY-LIKE GAME WHERE THE WINNING NUMBER DEPENDS ON THE PLAYERS' CHOICES - A lottery-like game played by a plurality of players, where each player chooses a whole number within some specified range. The winner(s) are determined by a simple rule that depends on the particular choices the players make. The game can be played by a small group in proximity, or by a large group over the internet. | 08-01-2013 |
20130217482 | NETWORK GAMING SYSTEM - A method and article of manufacture for implementing a user profile-driven gaming and prize redeeming system is disclosed. The user profile-driven gaming and prize redemption system allows for the tailoring of a user's experience of playing a computer implemented game on a network gaming system by first receiving an identifier selected from a group of identifiers including a user identifier relating to the user (i.e., player) of the network gaming system, a game identifier relating to a particular game played by the user of the network gaming system, and a site identifier relating to the location (i.e., web site) from which the game is being played. The network gaming system then alters the computer-implemented game played by the user in a manner based upon the selected identifier. The foregoing technique may also be applied to a prize redemption system. | 08-22-2013 |
20130231177 | SYSTEM AND METHOD FOR SHARED WINS - Certain embodiments provide a system and method for providing shared wins in a gaming system. Certain embodiments include establishing a shared win award, wherein the shared win award has an amount or value. One or more eligible players may be identified to participate in a shared win, wherein eligibility of a player is independent of player choice. A shared win event may be determined and at least a portion of the shared win award may be awarded to each of the one or more eligible players. At least one group of players may be defined as eligible to participate in a shared win. A sharing percentage of the shared win award may be assigned to each of the eligible players as a function of relative play among the eligible players. The sharing percentage assigned to a player may be adjusted based on play relative to other eligible players, for example. | 09-05-2013 |
20130237312 | GAMING SYSTEM, CONTROLLER AND METHOD - A method for awarding prizes comprises accessing a player account responsive to a player inputting a player identifier at a gaming device. The player account is capable of storing identification information associated with one or more other players nominated by the player. The method further involves setting a prize parameter for a triggerable game event that the player is eligible to be awarded based, at least in part, on a play parameter for the associated one or more other players. | 09-12-2013 |
20130244769 | FINANCIAL MANAGEMENT SYSTEM AND METHOD FOR A NETWORKED GAMING SYSTEM - A method, system, and apparatus for financial management of a networked gaming system is described. In one embodiment, a method for financial management of a networked gaming system comprises receiving wagering information from a first player of a first electronic gaming device located inside a first authorized gaming establishment, receiving wagering information from at least a second player of a second electronic gaming device located inside a second authorized gaming establishment, determining one or more game outcomes involving at least the first and second players, adjusting a first account balance associated with the first authorized gaming establishment based on the wagering information from the first player and the one or more game outcomes, and adjusting a second account balance associated with at least the second authorized gaming establishment based on the wagering information from the second player and the one or more game outcomes. | 09-19-2013 |
20130281198 | System and Method for Tracking System Generated Winnings - One or more gaming machines include an external attendant paid bonus win meter. More particularly, when the casino gaming system generates a jackpot, and awards the jackpot to a player at a gaming machine, the amount of the winning jackpot is recorded on the external attendant paid bonus win meter. Otherwise stated, the system-based jackpot is awarded to a player at a gaming machine, and the amount of the winning jackpot is recorded on a gaming machine-based meter. The player may be randomly determined. Additionally, the trigger for awarding the jackpot may be randomly determined based on predetermined criteria set by the casino or gaming system manufacturer. Once the jackpot win occurs, the player at the selected gaming machine is notified, usually by a visible sign or message. In one embodiment, the amount of the jackpot win (or bonus win) is recorded on the external attendant paid bonus win meter. | 10-24-2013 |
20130296037 | TIME BOMB JACKPOT - A method for use with a plurality of linked gaming machines, the plurality of linked gaming machines each having a game controller. The method comprises initiating a feature at the end of the play of a game on at least one of the plurality of gaming machines, enabling a bidding sequence during the feature, the bidding sequence ending at a time that is unknown to the players playing at the plurality of the linked gaming machines, enabling at least one of the players playing at the plurality of linked gaming machines to place at least one bid during the bidding sequence, and awarding a feature award to the player who places a highest bid during the bidding sequence. | 11-07-2013 |
20130303273 | SYSTEMS AND METHODS FOR MANAGING MONEY FROM MULTIPLE PLAYERS - Various embodiments that may generally relate to one or more games at one or more venues. Gaming at a venue may qualify a player for a bonus game. A pool from which awards are paid for winning the bonus game may be funded through gaming activity that is not at the one or more venues. | 11-14-2013 |
20130310163 | GAMING-RELATED USE AND MODIFICATION OF PROFILES - A wagering game system and its operations are described herein. In some embodiments, the operations can include obtaining gaming information associated with wagering games, wagering game machines, etc. In some embodiments, the gaming information is obtained via a communication link between a gaming device and a mobile device. The operations can further include selecting, loading, and/or accessing a profile for the mobile device in response to obtaining the gaming information. The operations can further include modifying, and/or suggesting modifications for, the profile for the mobile device based on the gaming information. In some embodiments, the operations include modifying a profile for a gaming device or a wagering game based on information obtained from the mobile device. | 11-21-2013 |
20130310164 | GAMING DEVICE METHOD AND APPARATUS EMPLOYING MODIFIED PAYOUTS - The invention includes a system and method for a gaming device to determine when to offer a player an opportunity to play using a “jackpot only” pay table. The player may choose to accept the gaming device's offer to switch from using a conventional pay table to using a pay table that only pays top payout amounts. Play with a jackpot only pay table may only require a small wager amount as compared to play with a conventional pay table. Play with a jackpot only pay table may be automated to generate outcomes quickly to allow a player to relatively inexpensively avoid spending time playing a gaming device perceived to be in a “cold period.” | 11-21-2013 |
20130324232 | METHODS AND APPARATUS FOR GAMES PERMITTING PAYOUT ALLOCATION TOWARD SAME-ROUND WAGERS - Methods of administering wagering games comprise accepting from a player a primary wager on a primary wagering game and, optionally, a secondary wager on a secondary wagering game. Cards are dealt to a player hand and a banker hand. The secondary wager is resolved, and payouts on the secondary wagering game are allocated to one of the player, the primary wager, and another primary wager in accordance with an instruction directing the allocation. Thus, payouts from one game in a round of wagering may be applied toward another wager in the same round of wagering. The primary wager can then be resolved. Games of the present invention may be implemented as live card games, EGM games, multi-player EGM games, on-line games, scratch ticket games, and on live card games with electronic betting interfaces. | 12-05-2013 |
20130331178 | METHOD AND SYSTEM FOR PRE-REVEALED ELECTRONIC SWEEPSTAKES - A system and method that generates a finite number of sweepstakes entries for a sweepstakes, facilitates a selection of one or more sweepstakes entries from the finite number of entries, determines the result of each selected sweepstakes entry, allocates each nonzero result to the user, and provides the user with at least one of the selected sweepstakes entries, the result of each selected sweepstakes entry, the sum of all nonzero results from the selected sweepstakes entries, a code that is associated with the selected sweepstakes entries, and a program that is configured to cause a computer to interactively display to the results associated with the selected sweepstakes entries to the user. The results of the selected sweepstakes entries may be viewed in the form of a simulated game, or the user may log into an account associated with the user to view the total amount won. | 12-12-2013 |
20140004932 | GAMING SYSTEM AND METHOD HAVING MULTI-LEVEL MYSTERY TRIGGERED PROGRESSIVE AWARDS | 01-02-2014 |
20140038703 | CONTESTS AND SWEEPSTAKES - A system and method that supports activities such as contests and sweepstakes within a social network environment. | 02-06-2014 |
20140045587 | WAGERING GAMES, SYSTEMS, AND METHODS WITH LIMITED PLAY HIGH FREQUENCY OUTCOME ASSOCIATED JACKPOTS - Gaming devices, systems and related methods are disclosed that include a jackpot controller which offers players the opportunity to win awards and/or jackpots (fixed or progressive awards) that are greater than the average award of the base game and which are associated with symbol combinations that have a likelihood of occurrence that is greater than the average probability of occurrence of winning outcomes in the base game. The jackpots are determined randomly, pseudo-randomly, or through other algorithmic processes from a pool and are activated for a finite number of game plays wherein a player may have a chance to win the jackpot. | 02-13-2014 |
20140051504 | GAMING MACHINE - There is disclosed a gaming machine having a plurality of jackpot prizes associated with it, a player's eligibility to win one of the plurality of jackpot prizes being dependent upon an amount wagered. In a one aspect there is provided a gaming machine having a game control means arranged to play a game, a bet selecting arrangement for selecting one of a number of predetermined amounts to wager on the outcome of the game, each of said predetermined amounts to wager having at least one dedicated jackpot prize associated with it, a first display means configured to display the outcome of said game, wherein in the event that a predetermined winning event occurs said game includes the award of at least one dedicated jackpot prize associated with a respective selected predetermined amount wagered on the game. | 02-20-2014 |
20140066185 | WAGERING APPARATUS, METHODS AND SYSTEMS - A system, method and apparatus provides a unique pool betting product where players make selections in a number of different events which occur in sequential legs or time periods. After some and preferably most of the legs have been completed, players who have correct “win” predictions for each of the events or legs that are completed and thus remain in contention for the Jackpot Pool, and potentially those still eligible for consolations prizes, will be offered an opportunity to sell their tickets, in whole or in part, to the game operator or through the game operator. | 03-06-2014 |
20140066186 | METHOD AND APPARATUS FOR GAMING MACHINES WITH A TOURNAMENT PLAY BONUS FEATURE - A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome. | 03-06-2014 |
20140073417 | METHODS, SYSTEMS, AND APPARATUSES FOR WAGERING GAMES INCLUDING PLAYER-BANKED SIDE BETS - Methods of administering wagering games may comprise accepting a first wager from individual players to play against a dealer. A second wager may be accepted from at least two players to play against one another. A portion of the second wager may be placed in a first pot. A remainder of the second wager may be placed in a second pot. Cards may be dealt to each player and to the dealer. The first wager may be resolved for each player against the dealer. The second wager may be resolved for the at least two players against one another. At least a portion of the first pot may be awarded to at least one player at a conclusion of each round of play. At least a portion of the second pot may be awarded to at least one player holding a predetermined winning hand. | 03-13-2014 |
20140080589 | Method and Apparatus for Awarding at least one Jackpot Prize | 03-20-2014 |
20140087855 | GAMING SYSTEM AND METHOD FOR PERMANENTLY INCREASING THE AVERAGE EXPECTED PAYBACK PERCENTAGE OF A GAME FOR A PLAYER - Various embodiments of the present disclosure are directed to a gaming system and method for permanently increasing the average expected payback percentage of a game for a player. The gaming system is configured to operate a game associated with one or more designated point thresholds, each of which is associated with a quantity of points. The gaming system maintains a point balance for the player for the game. Upon an occurrence of a point accumulation event, the gaming system adds a quantity of points to the player's point balance for the game. When the player's point balance for the game reaches one of the designated point thresholds, the gaming system permanently modifies a feature of the game and/or adds a new feature to the game. In various embodiments, the modification to the feature and/or the new feature permanently increases the average expected payback percentage for the game for that player. | 03-27-2014 |
20140087856 | GAMING SYSTEM AND METHOD PROVIDING A GROUP BONUS EVENT FOR LINKED GAMING DEVICES - A gaming system and method provides a competitive group bonus event for a plurality of players playing at linked gaming devices. Upon activation of the group bonus event, a first one of the players playing at one of the gaming devices can challenge one or more other players to participate in the group bonus event. Players who accept the challenge agree to compete for one or more awards associated with the group bonus event. The players play the primary games of their respective gaming devices independently of the group bonus event. The first player to trigger a bonus game on his or her gaming device wins the group bonus event and is provided with an award. The winner of the group bonus event additionally has the opportunity to play the triggered bonus game. | 03-27-2014 |
20140094290 | PLAYER SELECTABLE GAMING GROUP - In a gaming system which includes one or more gaming machines, players are able to form specifically designated groups. A player may form a group of other designated players or may designate other gaming machines to be included in a group. Based upon player input of players or machines, a group is formed. In one embodiment, a jackpot is associated with the group. In event a designated winning criteria is met by a player in the group then the jackpot is award to one or more players of the group. | 04-03-2014 |
20140094291 | LINKED PROGRESSIVE JACKPOT SYSTEM - A gaming machine | 04-03-2014 |
20140094292 | JACKPOT INTERFACES AND SERVICES ON A GAMING MACHINE - A disclosed a player tracking unit provides a touch screen display with a touch screen controller integrated into the touch screen sensor assembly. Game service interfaces may be presented on the touch screen display that allow a user to obtain one or more game services. With the touch screen sensor, a user may navigate through the game service interface and supply information required to obtain a game service. Types of interfaces provided with the gaming machine include a jackpot interface for displaying one or more jackpots selected by the player or one or more jackpots that the player is eligible to win. | 04-03-2014 |
20140106871 | JACKPOT CONTROLLER AND A METHOD OF PROVIDING A JACKPOT FOR A GAMING MACHINE - The invention generally relates to gaming machines and methods implemented with use of a gaming machine. A prize awarded on a gaming device is awarded by obtaining a turnover value for at least one gaming device over a period of time, calculating a probability value based on the turnover value and using the probability value to determine whether the prize is to be awarded. In some implementations there may be two prizes that are awarded with different probabilities when the gaming machine system is in different configurations. | 04-17-2014 |
20140106872 | GAMING MACHINE COMMUNICATION WITH EXTERNAL SYSTEMS THROUGH A SINGLE COMMUNICATION PORT - Electronic gaming machines and gaming systems for allowing communication between the electronic gaming machines and a plurality of external systems are described. The electronic gaming machine is configured to provide gameplay of a wager-based game. The electronic gaming machine includes a processor and a memory. The electronic gaming machine further includes a slot accounting system port configured to allow communications between the EGM and a plurality of separate master control systems. The electronic gaming machine includes a universal game module (UGM) having a UGM SAS port, wherein the UGM SAS port is coupled to the SAS port of the EGM with a connector. | 04-17-2014 |
20140113711 | DELAYED BONUS WIN DETERMINATON - Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time. | 04-24-2014 |
20140135112 | SYSTEMS AND METHOD OF PLAYING A PROGRESSIVE GAME - This disclosure describes systems, methods, and computer-readable media related playing a progressive game. In some embodiments, at least one request may be received from a player to play a first game associated with a first prize pool. Play of the first game may be facilitated on at least one networked terminal based at least in part on receiving the at least one request from the player to play the first game. Play of a second game associated with a second prize pool on the at least one networked terminal may be initiated. The second game may be initiated in response to the second prize pool reaching a predetermined amount. | 05-15-2014 |
20140135113 | Gaming System, a Method of Gaming and an Additional Game Controller - A method of gaming comprising: determining which of a plurality of gaming devices, each operable for independent play of one or more games, are eligible for an additional game; initiating an additional game; and determining in response to initiation of the additional game, which eligible gaming devices will participate in the initiated additional game, the determination including a random determination in respect of at least one of the eligible gaming devices to determine whether the respective eligible gaming device will participate in the additional game. | 05-15-2014 |
20140135114 | BONUS JACKPOTS IN ENRICHED GAME PLAY ENVIRONMENT - Systems and methods for a providing a jackpot bonus in a gaming system A jackpot bonus element is generated in an entertainment game portion of a hybrid game and a gambling game in a gambling game portion of the hybrid game is triggered when a player initiates an encounter in the entertainment game with the bonus element. It is then determined if the player wins the gambling game triggered by the player's encounter with the bonus element in the entertainment game a payout is provided to the player when it is determined that the player has won the gambling game. | 05-15-2014 |
20140155149 | COMMUNITY GAME THAT ADAPTS COMMUNAL GAME APPEARANCE - A community game that adapts a scene on a community display based on the number of participating players and/or player locations from one session of the community game to another or in any given session and/or number of the gaming terminals. Selectable elements are displayed on the community display for selection by the participating players. When additional players are eligible to participate in the community game, a field of view or a virtual camera angle of a scene is changed to reveal additional selectable elements or a greater variety of selectable elements than were available for selection with fewer participating players. Any of the selectable elements can be cooperatively selectable elements which multiple players can select to reveal an enhanced award. Based on the players' locations, the scene can be adapted to portray selectable elements or previously hidden or obscured areas of the scene closest to the newly participating player(s). | 06-05-2014 |
20140179417 | METHOD AND APPARATUS FOR GAMING MACHINES WITH A TOURNAMENT PLAY BONUS FEATURE - A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome. | 06-26-2014 |
20140274347 | SYSTEM AND METHOD FOR CONDUCTING ON-LINE TOURNAMENT CONTEST - Systems and methods for conducting on-line tournaments, and in particular such tournaments as permit participants to receive prizes without having to place wagers. Participants are permitted to enroll in an on-line tournament pool and submit tokens. The tokens act as each respective participant's prediction regarding the outcome of one or more events associated with a sporting event or other contest. Tokens may be completed “brackets” representing a participant's prediction of winners of all games in various rounds of a sporting event, or partially completed brackets representing the participant's prediction of winners of only some games thereof. Cash prizes are awarded for top scoring participants but no wagers or entry fees of any kind are accepted from or required to be paid by the participants. | 09-18-2014 |
20140274348 | SYSTEMS, METHODS, AND DEVICES FOR PLAYING WAGERING GAMES WITH RANDOMIZED AWARD MULTIPLIERS BASED ON WAGER LEVEL - Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are disclosed. Computer-implemented methods of executing a wagering game are disclosed herein. For some implementations which utilize paylines in determining a winning outcome, the method incorporates a non-linear escalation of payline multipliers based on a player's wager level. The wager level determines which of a plurality of “multiplier pools” the player will be entered into for a particular play of the wagering game. A minimum multiplier for each pool is at least the standard payline multiplier (e.g., at wager level 2, the minimum multiplier is 2×), though at higher wager levels the minimum multiplier in the corresponding pool may be higher than the standard minimum payline multiplier (e.g., at wager level 4, the minimum multiplier is 5× instead of just 4×). | 09-18-2014 |
20140295953 | Method of Gaming, a Gaming System and a Game Controller - A gaming system comprises a display controlled by the gaming system to display a prior jackpot value of a jackpot corresponding to a value of the jackpot when a previous jackpot trigger event occurred. The gaming system is arranged to receive wagers on one or more games playable in the gaming system, increment a current value of the jackpot pool in memory of the gaming system based on the wagers, determine a jackpot event value of the jackpot responsive to a jackpot event occurring, the jackpot event value being the current value of the jackpot upon the jackpot event occurring and the jackpot event being independent of incrementing the jackpot, upon the player winning the jackpot responsive to the jackpot event, make an award to the player of the jackpot event value, and upon the player not winning the jackpot responsive to the jackpot event, set the jackpot event value as a new prior jackpot value and control the display to display the new prior jackpot value until the next jackpot event. | 10-02-2014 |
20140302918 | INTERACTIVE BETTING GAME - A method for facilitating a betting game based on a selected non-instantaneous event, the method comprising using at least one hardware processor for: prior to the happening of a selected occurrence in the selected non-instantaneous event, associating each player of players of the betting game with a prediction with respect to the selected occurrence, wherein the players are unfamiliar with the selected occurrence; following the commencing of the selected non-instantaneous event, receiving one or more betting antes from the players and depositing the one or more betting antes in a virtual pot; in response to receiving a betting ante of the one or more betting antes from a betting player of the players, requesting each player of the players other than said betting player to deposit an ante matching the betting ante in the virtual pot; after the happening of the selected occurrence, and for each player of the players, determining if the player is a potential winner based on a comparison between the prediction associated with the player and corresponding datum of data with respect to the selected occurrence; and if at least one player of the players is determined as a potential winner, determining at least one potential winner as a winner, and rewarding the winner with at least some of the antes accumulated in the virtual pot. | 10-09-2014 |
20140370976 | CONTINUOUS PLAY IN HISTORICAL RACING DEVICES - A system for wagering during a wagering period having a wagering base with a first plurality of pools each with an outcome accessed by an input wager. A plurality of terminals is provided at which wagers are input, each directed to access an outcome in one of the pools. A processing system is configured to process the input wagers in a manner whereby each input wager either: a) accesses; or b) fails to access an outcome. The processing system is further configured so that there is an initial pre-assigned probability of accessing the outcome of each pool through an input wager. The processing system is further configured to identify a collective return by determining the number of input wagers that have accessed an outcome in a particular pool. The processing system is further configured to change the wagering base after the wagering period has begun and before the wagering period is concluded based upon one or more system operating parameters detected during the wagering period. | 12-18-2014 |
20150011305 | CHARITABLE GIVING THROUGH COMPETITIVE ONLINE GAMING - Systems, methods, and software are disclosed herein for charitable gaming. Users can play a game and donate money or value to non-profit charitable organizations through online gaming, where the players in a game compete to determine how portions of the value from the game's prize pool will be allocated to one or more charity organizations. | 01-08-2015 |
20150018085 | FAST PICK SELECTIONS IN HISTORICAL RACING DEVICES - A wagering system having a wagering base with different information based upon the outcome of an event that has already taken place; a first input wagering terminal for directing input wagers to access certain of the different information; and a processor for determining whether an input wager accesses the certain information. The first input wagering terminal and processor are configured to make available to a bettor at the first input wagering terminal a first input wager option based upon pre-defined criteria through which a bettor directs an input wager to access first of the different information in the wagering base. The pre-defined criteria is derived from at least one of data relating directly or indirectly to the event or to betting activity conducted through the wagering system. | 01-15-2015 |
20150024836 | METHOD AND APPARATUS FOR AWARDING A JACKPOT - The preferred method of awarding a jackpot includes the step | 01-22-2015 |
20150038220 | ON-LINE PICTURE/VIDEO VOTING - A system providing posting of visual content, voting to determine popularity, and an associated self-funding rewards aspect of the system. The system uses a host website on which members of the public post visual content, and for which the members of the public are assessed fees for participating. Posted content is judged by a voting system in which the participants vote to indicate their preference based on posted visual content. At least some of the pool of funds collected from assessed fees is returned to those participants who win in the voting. | 02-05-2015 |
20150094138 | BONUS JACKPOTS IN ENRICHED GAME PLAY ENVIRONMENT - Systems and methods for a providing a jackpot bonus in a gaming system A jackpot bonus element is generated in an entertainment game portion of a hybrid game and a gambling game in a gambling game portion of the hybrid game is triggered when a player initiates an encounter in the entertainment game with the bonus element. It is then determined if the player wins the gambling game triggered by the player's encounter with the bonus element in the entertainment game a payout is provided to the player when it is determined that the player has won the gambling game. | 04-02-2015 |
20150099577 | LOCAL JACKPOT SYSTEM APPEARING GLOBAL IN NATURE AND GLOBAL PRIZE MANAGEMENT SYSTEM AND METHOD OF USE - A local jackpot system for land-based and online casinos. The jackpots comprise a continuous pool of ‘Experiences You Can't Buy’ prizes. Examples include: (a) a trip on a private jet with the soccer team of FC Barcelona, (b) a trip on a private yacht with one or more Formula 1 drivers during the Grand Prix of Monaco, (c) a shopping trip with Paris Hilton, (d) a dinner with George Clooney or (e) an acting scene in the next Hollywood blockbuster. The local jackpot system is configured to appear global in nature. Each client may be managed separately and can be customized via an internet connection. A monitoring application/module/system is installed with the purpose of monitoring and setting up local clients and broadcasting winning events globally. One or more random number generators (“RNGs”) run on each client such that prize selection is accomplished randomly at each client. | 04-09-2015 |
20150099578 | SUPPLEMENTARY MODE OF AN INTERLEAVED WAGERING SYSTEM - An interleaved wagering system is disclosed. The system includes an interactive controller constructed to communicate application telemetry associated with an interactive application provided by the interactive controller. The system also includes a wager controller constructed to communicate a wager result associated with a received wager request. The system also includes the application controller operatively connected to the interactive controller and the wager controller, and constructed to: receive application telemetry; upon receiving application telemetry, determine whether to trigger a supplementary mode; when triggering the supplementary mode is determined, communicate a notification to provide a supplementary mode session. The interactive controller is further constructed to: provide the supplementary mode session upon receiving the supplementary mode notification; communicate results of the supplementary mode session. The application controller is further constructed to: receive the results of the supplementary mode session; and when the received results are successful, communicate a request for benefits. | 04-09-2015 |
20150099579 | Wagering Web Service System and Method - A system to coordinate a wagering event using a virtual Web server with an administration application and a server database. The administration application is executable code which can generate a first event page from an event category page. The administration application also has a player management page, a pool page and a ticket management set of pages. The administration application interoperates with a banking application and a casino application. The administration application will send the event information to the casino application, receive wager information from the casino application, coordinate wager amounts with the banking application, close the wagering, monitor the event, update pool, close the pool, and allocate the winnings and losses. | 04-09-2015 |
20150141133 | BETTING METHOD AND SYSTEM - The present invention relates to a computer-implemented method of providing a game within a communications network comprising a plurality of devices and at least one server. The method includes the steps of at least one player of a plurality of players within a pool selecting an outcome for an event at a device; the server accumulating points for the player, wherein the points are calculated based upon odds for the outcome at the time of selection; and the server determining the winning player or players for the pool based upon accumulated points. A further method involving a pool of pools, a system, and a computer medium are also disclosed. | 05-21-2015 |
20150310705 | CENTRAL DETERMINATION GAMING SYSTEM WITH A CENTRAL CONTROLLER PROVIDING A GAME OUTCOME AND A GAMING TERMINAL DETERMINING A PRESENTATION OF THE PROVIDED GAME OUTCOME - A central determination gaming system with a central controller providing a game outcome to an individual gaming terminal and the gaming terminal determining the presentation of the provided game outcome. In one embodiment of the present invention, a gaming terminal receives a predetermined game outcome from a central controller. The gaming terminal determines a game outcome presentation, (i.e., how the game outcome is displayed or presented to the player) for the provided game outcome by selecting a game outcome presentation seed for the received game outcome. The gaming terminal utilizes the selected game outcome presentation seed to determine a game outcome presentation. The determined game outcome presentation is displayed to the player and the received game outcome is provided to the player. | 10-29-2015 |
20150317872 | System and Method For Implementing A Plurality of Games - The gaming machine ( | 11-05-2015 |
20150348367 | SKILL-BASED BONUSING INTERLEAVED WAGERING SYSTEM - A skill-based bonusing interleaved wagering system is disclosed, including an interactive controller configured to: communicate application telemetry; receive a wager outcome; receive an application resource; initiate a portion of the interactive controller that provides the bonus goal; communicate additional application telemetry; receive and display bonus wager outcome; a wager controller constructed to: receive the wager request; determine a wager outcome; communicate the wager outcome; receive bonus wager request; determine a bonus wager outcome; and communicate bonus wager outcome; and the application controller operatively connecting the interactive controller and the wager controller, the application controller constructed to: receive application telemetry; determine whether to trigger a wager; communicating wager request; receive and communicate the wager outcome; determine and communicate the application resource; communicate a bonus goal offer; receive additional application telemetry; determine whether the bonus goal is achieved; generate and communicate bonus wager request; communicate the bonus wager outcome. | 12-03-2015 |
20150364010 | WAGERING APPARATUS, METHODS AND SYSTEMS - A system, method and apparatus provides a unique betting product where players make selections in one or more different events. Players who are in contention to win may be offered an opportunity to sell their tickets, in whole or in part, in response to a full or partial buy-out offer made at any time prior to completion of a wagering event. | 12-17-2015 |
20160005258 | Wagering Systems and Methods - A system to coordinate a wagering event using a virtual Web server with an administration application and a server database. The administration application is executable code which can generate a first event page from an event category page. The administration application also has a player management page, a pool page and a ticket management set of pages. The administration application interoperates with a banking application and a casino application. The administration application will send the event information to the casino application, receive wager information from the casino application, coordinate wager amounts with the banking application, close the wagering, monitor the event, update pool, close the pool, and allocate the winnings and losses. | 01-07-2016 |
20160012684 | GAMING SYSTEM AND METHOD PROVIDING A GROUP BONUS EVENT FOR LINKED GAMING DEVICES | 01-14-2016 |
20160027257 | METHOD AND APPARATUS FOR VARIABLE CONTRIBUTION PROGRESSIVE JACKPOTS - Methods and apparatuses for variable contribution multiple progressive jackpot games are disclosed. A variable contribution rate is determined as a function of a wager level. A contribution amount is determined by multiplying each wager by its corresponding contribution rate. The contribution amount is then added to at least two jackpot meters. | 01-28-2016 |
20160063808 | ENHANCED GAMING DISPLAY THROUGH PERSONAL GAMING DEVICE - Gaming machines and methods for transmitting hidden elements to a portable electronic device are described. The gaming machine includes a cabinet, a display, and a user input mechanism. The gaming machine further includes an interface, wherein the interface is configured to wirelessly communicate with a portable electronic device. The gaming machine includes a game controller. The game controller is configured to provide game play of a wager-based game, including generating gaming information including a hidden element. The game controller is further configured to display at least a portion of the gaming information to the player through the display, wherein the hidden element is not displayed. The game controller is configured to facilitate a data connection between the gaming machine and the portable electronic device through the interface. The game controller is further configured to transmit the hidden element to the portable electronic device. | 03-03-2016 |
20160063818 | METHOD AND APPARATUS FOR COMMUNICATING INFORMATION ABOUT NETWORKED GAMING MACHINES TO PROSPECTIVE PLAYERS - On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications. | 03-03-2016 |
20160071370 | SYSTEM TO MANAGE AUTOMATED PRIZE VALUE ACCUMULATION AND DISTRIBUTION - A system to manage prize accumulation and distribution includes an interface to receive publication data from a publishing user. The publication data is to be published by the computer system. The interface further receives a prize contribution value, at the computer system and from the publishing user, in exchange for the presentation of an opportunity to win a cumulative prize. The opportunity to win the cumulative prize is to be presented by the computer system in conjunction with the publication of the publication data. A publication module is to electronically publish the publication data on behalf of the publishing user, and is to electronically present the opportunity to win the cumulative prize in conjunction with the publication of the publication data. A prize processing module is to calculate a value of the cumulative prize, based on a cumulative contribution of prize contribution values received from a plurality of publishing users. | 03-10-2016 |
20160104342 | WINNING SYSTEM TRIGGERED RANDOMLY AND ACCUMULATIVELY - A winning system determines whether a game system to enter a winning game, and includes a trigger element, an accumulation calculation element and a judgment unit. The trigger element randomly generates a trigger value between a designated upper limit value and a designated lower limit value. The accumulation calculation element generates a numerical value when a designated event takes place during the game system is running, and also accumulates the numerical value to generate an accumulated value. The judgment unit judges whether the accumulated value exceeds the trigger value when the accumulated value increases, and informs the game system to enter the winning game when the accumulated value has exceeded the trigger value. Thus the winning game is generated randomly and accumulatively, and generation frequency of the winning game also can be confined without being too fast or too slow, thereby meet use requirements. | 04-14-2016 |
20160125697 | ADJUSTING PAYBACK DATA BASED ON SKILL - A gaming device including an interface unit configured to accept game play data from a player and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores payback data. The processor is configured to receive, via the interface unit, the game play data for the player playing a game, evaluate the received game play data based on predefined criteria, determine a level of skill of the player based at least on the evaluated game play data, and adjust the payback data based on the determined level of skill of the player. | 05-05-2016 |
20220139164 | IN-PLAY WAGERING FOR POOLED PRIZES BY POINTS - The present disclosure provides a method of in-play wagering for pooled or contest prizes by points in which users are placed in various cohorts based on skill and then allowed to compete against one another in a contest for a prize that is won by the user with the total amount of points earned during a contest. This method provides grouping the users of a wagering network into cohorts and allowing the users to join a contest based on the cohort to compete for a prize that the user with the most points wins during the length of the contest. | 05-05-2022 |