Entries |
Document | Title | Date |
20080207302 | Method, Apparatus, and Program Product for Presenting Results in a Bingo-Type Game - Each bingo card representation matched with a game designation draw in a given bingo game (a “matched bingo card representation”) represents a respective game play record providing a result in the bingo game. The result represented by a matched bingo card representation is displayed to a player in the bingo-type game through a result representation provided at a suitable player station. Each result representation is correlated to one or more game results in the bingo-type game so that each game result in the bingo-type game is associated with a result representation. Each result representation includes a graphical representation unrelated to the bingo-type game. That is, although the game results are simply bingo game results defined by predetermined patterns of matches between the various card designations and the designation set produced or called for a particular bingo-type game, the game results are displayed to the players with a graphical display including a graphic that is not merely a graphical representation or reproduction of a bingo card. Displaying the result of the bingo-type game to the player thus involves displaying the result representation associated with the particular game result in lieu of or at least in addition to, the representation of the matched bingo-type game card. | 08-28-2008 |
20080227519 | GAMING SYSTEM AND A METHOD OF GAMING - A gaming system comprising a display, an object selector arranged to select at least one object to be placed in each container of a set of a plurality of containers displayed on the display and an outcome generator arranged to determine a game outcome based on at least one characteristic of the object or objects placed in at least part of each container of the set of containers. | 09-18-2008 |
20080254854 | Bingo Game, Method, and Elimination Tournament - A Bingo game, method, and elimination tournament is provided. In one embodiment, the present invention may take the form of a Bingo elimination tournament played by players wagering on respective networked gaming machines in a casino environment. The Bingo elimination tournament may include a plurality of successive Bingo games (rounds) carried out according to standard Bingo methodology, including randomly-drawn numbers being called out, and players' respective Bingo cards being updated (e.g. marked) accordingly, perhaps along with one or more computer-player cards. After each tournament round, among the cards that have not achieved a Bingo during that round, the card or cards having the fewest number of matched numbers are preferably eliminated. Successive rounds are played, often resulting in a single winner of the tournament. Various wagering options are provided for added excitement and enjoyment. | 10-16-2008 |
20080293475 | GAMING MACHINE, PROGRAM, AND SERVER - In a bingo game or other game using a matrix card, a gaming machine is provided to which is added an element that enables a player to make a selection that can influence the game result. The designs of playing cards, etc. are used in the respective cells of a matrix card and profit is provided to a player only when all cells of a single line are made effective by lottery and a winning combination of a poker game, etc. is formed on this line. | 11-27-2008 |
20090011814 | Devices and Methods for Feature Ball Bingo - An electronic bingo game and method for playing the same wherein a random number generator selects bingo balls from a predetermined range that includes regular bingo balls ( | 01-08-2009 |
20090017895 | DEVICES AND METHODS FOR PLAYING ELECTRONIC BINGO GAME - An electronic bingo game and method for playing the same is disclosed. A bingo card having a plurality of numbered spaces is presented to a player, in which at least one of the numbered spaces is hidden to the player's view, thereby forming covered and uncovered portions of the bingo card. A random number generator draws bingo numbers until the occurrence of a game ending event, which numbers are compared to the numbered spaces on both the covered and uncovered portions of the bingo card. If the pattern of numbers formed on the uncovered portion of the bingo card forms one or more of a set of designated winning bingo patterns, a first award is paid to the player. The player is then presented with the opportunity to reveal one or more of the covered spaces on the bingo card whereupon a second prize is paid if the pattern of numbers formed on the uncovered spaces forms one or more of a set of designated winning bingo patterns. | 01-15-2009 |
20090029759 | Reverse Gaming Systems and Methods - Generally, the systems and methods presented herein (the “utility”) provide for reverse gaming. This utility allows players to vote for the next number to be chosen, in essence, shifting the odds of winning to the card that the players are holding. To illustrate, each player in a game may be given a card with a random selection of numbers. Instead of the House drawing certain numbers or balls, the players of the game vote on numbers to be selected. The number with the most votes, for example, may be selected and the players with that number may accordingly mark their cards. Players may also conspire together to hopefully increase the chances of their winning. For example, two players may compare cards to ascertain any common numbers between the two cards such that the two players may vote as one for a particular number. | 01-29-2009 |
20090036194 | System for Playing a Bingo-Type Game - A system for playing a bingo-type game comprises a number of player stations, a random event generator capable of generating a number of random events upon which an outcome of a game of bingo is based, a secondary display means corresponding to each player station, the secondary display means being instructable by the player station to display a simulation of the turn of the game of bingo, and a primary display means corresponding to each player station, the primary display means being instructable by the player station to display to a player a simulation of a turn of a different entertainment game. Each player station is operable by a player to place a wager on a turn of the game of bingo. The outcome of the turn of the game of bingo is either an unfavourable outcome in which the player forfeits the wager, and at least one favourable outcome in which the player wins a corresponding prize. The turn of the different entertainment game has an outcome that is unfavourable outcome when the outcome of the turn of the game of bingo is an unfavourable outcome, and an outcome that causes the player to win the same corresponding prize as the game of bingo when the outcome of the turn of the game of bingo is a favourable outcome. | 02-05-2009 |
20090061981 | ELECTRONIC BINGO-BASED ROULETTE GAME - A game visually recognizable as roulette, but wherein winning results correspond to the outcome of a simultaneous game of bingo, includes a bingo server from which bingo balls are drawn, a roulette server visually representing a roulette wheel, and two or more stations where participants place bets and perform other gaming functions. Bets are made and all bet permutations place a corresponding bet on a bonus bingo card. When “no more bets” is called, players' bets and bingo cards are locked, and bingo balls are randomly drawn. The roulette wheel spins, as a simulation of roulette. When all bingo balls are drawn, one participant wins the “end of game pattern” and a prize is awarded. A bonus bingo patterns is determined, corresponding to the numbers on a roulette wheel. The winning card is displayed, with the corresponding winning roulette ball displayed as a simulated ball dropping on the roulette spindle. | 03-05-2009 |
20090075713 | E-INK BINGO DISPLAY - A system, method and computer-readable medium for implementing gaming systems and devices using portable e-ink bingo display devices. In one embodiment, an electronic game device includes a display controller adapted for generating a game face and a display assembly that displays the generated game face. The display assembly includes an electronic ink display sheet on which the generated game face is displayed, and a dauber interface that converts dauber input signals to electronic signals received by the display controller to adjust the display of the game face on the electronic ink display. | 03-19-2009 |
20090075714 | MULTI-CARD BINGO PATTERNS AND WILD BALLS - Methods and devices are provided for enhanced bingo play, particularly multi-card play. Multi-card bingo patterns can provide low hit probabilities and correspondingly high payouts, even if the underlying bingo cards have relatively few spots. Some multi-card patterns can only be hit one way. “Wild” bingo balls, which may be placed on any available spot on a bingo card, are also provided. | 03-19-2009 |
20090075715 | MULTI-CARD BINGO GAME FEATURES - After the main ball drop of a bingo game, a player may be given a free extra bingo number. A probability of awarding a free ball may be determined, at least in part, according to a desired paytable percentage for the bingo game (or vice versa). Some implementations of the invention provide multi-card bingo games. A player may be required to hit a predetermined pattern on more than one bingo card in order to obtain a progressive award. The number of hits in the pattern(s) and/or the number of bingo cards involved may be determined according to a desired progressive award size and/or a desired probability of obtaining the progressive award. Players may have an opportunity to purchase one or more additional bingo numbers after the main ball drop of a bingo game. A player may be provided the option of purchasing a block of more than one additional bingo number after the main ball drop. The player may be offered such a block at a discount, as compared to the price for purchasing the additional bingo numbers individually. | 03-19-2009 |
20090131142 | PLAYER GAMING CONSOLE, GAMING MACHINE, NETWORKED GAMING METHOD - Games, networked gaming systems, gaming machines and methods are disclosed that provide various player-centric games and rewards the casino patrons, as well as systems games, rewards, and tournaments to the casino patrons. | 05-21-2009 |
20090131143 | PLAYER GAMING CONSOLE, GAMING MACHINE, NETWORKED GAMING SYSTEM - Games, networked gaming systems, gaming machines and methods are disclosed that provide various player-centric games and rewards the casino patrons, as well as systems games, rewards, and tournaments to the casino patrons. | 05-21-2009 |
20090137305 | Bingo Game System and Method - Presented is a system and method for generating bingo game bonuses that are non-banked, for use with pooled bingo games. The system generates pools of money for use in bingo games by deducting a percentage of the amount used to purchase bingo cards (in the present invention, virtual bingo cards). Each bingo game automatically enrolls active players in one or more bonus games, exemplified by “4 corners,” where the amounts to be given away to players as bonuses are calculated to be equal, over time, to the amount taken in from players buying bingo cards. The house has no stake in the bonus awards. | 05-28-2009 |
20090143129 | Methods and devices for operating a modified Bingo game - Aspects of the present inventions concern methods and devices for operating a Bingo game. Such aspects include: assigning to each of a first set of real or virtual balls a number selected from a group within a predetermined numerical sequence; assigning a non-numerical designation to only a second set of real or virtual balls within the predetermined numerical sequence, wherein the second set of real or virtual balls is a subset of the first set of real or virtual balls; providing each of one or more players with at least one real or virtual player card having a randomly assigned field of spaces each space of which includes a number within the predetermined numerical sequence given for the first set of real or virtual balls, wherein there are fewer spaces than numbers in the predetermined numerical sequence; assigning at least one subset of the spaces as a first winning criteria; randomly selecting at least one of the real or virtual balls from the first set and presenting it to the one or more players; and repeatedly and randomly selecting another one of the real or virtual balls from the first set and presenting it to the one or more players until at least one of the players indicates that the first winning criteria is satisfied. Such aspects further include: awarding the player a first prize corresponding to the first winning criteria; and awarding the player a second prize if the ball that caused the first winning criteria to be satisfied is among the second set of real or virtual balls, the latter prize amount being determined by the total number of virtual balls that both correspond to the first winning criteria and that are among the second set of virtual balls. | 06-04-2009 |
20090143130 | METHOD FOR PROVIDING A PLAYING CARD GAME SIMULATION BASED ON BINGO GAME RESULTS - A method includes displaying playing card face representations at an electronic player station. The displayed playing card face representations include card face representations that are included in a group of card face representations that has been assigned to the player in response to a bingo pattern achieved by the player in a bingo game. The player may then select one or more of the displayed card face representations to be replaced with one or more card face representations that are also included in the assigned group but have been concealed from the player. A prize is ultimately awarded to the player based on the card face representations remaining in the player's hand after replacement of the selected card face representations. This prize represents the player's prize for achieving the bingo patter, but is based on the player's card hand produced after the player makes their selections and replaces the desired cards. | 06-04-2009 |
20090191939 | METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM - A method of gaming comprising: generating a game outcome by selecting symbols for a plurality of symbol positions arranged in a plurality of columns, at least some of the selected symbols being displayed to a player; generating a win entitlement by selecting a symbol pattern to be evaluated in respect of the game outcome, the symbol pattern consisting of a subset of displayed symbol positions; and evaluating the win entitlement by determining the extent to which the subset of displayed symbol positions corresponds to one or more designated winning symbols. | 07-30-2009 |
20090247260 | Drawing Machine and Game Apparatus Using the Same - The present invention provides a drawing machine and a game apparatus using the same by which it is easier to give the participants of the drawing an impression like drawing is carried out fairly when the computer drawing in which a winning-probability of each of drawing-objects is changed is carried out. | 10-01-2009 |
20090258692 | METHOD FOR PLAYING A GAME OF CHANCE WITH A WIRELESS ELECTRONIC GAMING UNIT - A portable gaming unit for playing an associated game comprises a housing and a base. The housing includes a display. An electronics assembly is mounted in the housing for controlling input/output functions of the gaming unit. A pivot joint pivotably mounts the housing to the base. An easel is pivotably mounted to one of the housing and the base. The easel in a use orientation braces the housing against the base to enable the housing to maintain an acute angle in relation to a plane of the base. In a transport orientation, the easel allows the housing to fold against the base. The easel in the transport orientation serves as a handle for the gaming unit. | 10-15-2009 |
20090291735 | GAMING SYSTEM AND METHOD OF GAMING - A game controller comprises a display module operable to display a Bingo game card. The Bingo game card has a plurality of symbol spaces which are populated independently of a player with a set of symbols such that at least one symbol free space remains. The at least one symbol free space is locatable in any one of the plurality of symbol spaces. A matching module is also provided which is arranged to match drawn symbols against the symbols provided on the game card. An award module makes an award responsive to determining that a match condition has been met. | 11-26-2009 |
20090305762 | BINGO GAME APPARATUS WITH VARIABLE PAYOUT CAPABILITY - A Bingo game apparatus with variable payout capability has a server apparatus and multiple player terminals. The server apparatus runs a Bingo game program with variable payout capability. The Bingo game program with variable payout capability has acts of: accepting to be selected pay rules, accepting to be bought Bingo cards, starting draw balls and resetting judgement. In the act of the accepting to be selected pay rules, the server apparatus generates a multiple pay rules table and sends the multiple pay rules table having multiple pay rules settings to the player terminals. A preferred pay rules setting is selected at the player terminal so increasing enjoyment by allowing players to select their pay-rules. | 12-10-2009 |
20090312082 | BINGO GAME APPARATUS WITH VARIABLE PAYOUT CAPABILITY - A Bingo game apparatus with variable payout capability has a server apparatus, a random number generator and multiple player terminals. The server apparatus runs a Bingo game program with variable payout capability. The Bingo game program with variable payout capability comprises acts of: setting up and buying Bingo cards, accumulating prizes, judging preset Jackpot prize, drawing balls, paying out the Jackpot prize and generating new Jackpot prize target, judging BINGO occurrence, paying out BINGO prize, judging special BINGO occurrence and paying out the special BINGO prize and generating a new special BINGO prize. Flexibility of payout rules of the Bingo game apparatus is increased since players may define preferred pay rule settings and credit value before play and have chances to win a normal Jackpot prize, the special BINGO prize or both. | 12-17-2009 |
20100022291 | System and Method for Providing Promotional Play of a Wagering Game - A system and method of promoting play of a wagering game on an electronic gaming machine, such as bingo, which involves providing media, such as paper coupons, operatively associated with game play data for providing a preset amount of play of the wagering game to a prospective player, receiving the game play data in an electronic gaming machine, interpreting the game play data and actuating the wagering game for the preset amount of play, wherein the outcome of each of the preset amount of play of the wagering game is at least partially determined by the game play data. | 01-28-2010 |
20100041459 | MULTI-PLAYER BINGO GAME WITH OPTIONAL PROGRESSIVE JACKPOT WAGER - The invention is directed to methods and gaming units for conducting a wagering game and an associated progressive jackpot. Players may win the wagering game, interim pattern awards and/or progressive jackpot awards by matching predetermined patterns with patterns formed on their unique game array with indicia matching selected indicia. The players may optionally participate and be eligible to win all or a portion of the progressive jackpot. In one embodiment, the player may be eligible for the progressive jackpot by wagering at least a minimum wager amount, and perhaps the maximum bet for the wagering game. In another embodiment, the player may affirmatively elect to be eligible for the progressive jackpot by placing a wager or fee in addition to a wager on the wagering game. Graphics corresponding to the progressive jackpot may be optionally displayed only to players eligible to win the progressive jackpot. | 02-18-2010 |
20100105463 | SYSTEM AND APPARATUS FOR PRESENTING GAMING RESULTS USING MULTIPLE PRIZE DISTRIBUTIONS - A system, apparatus, and method are disclosed for presenting a game using multiple award distributions. An example embodiment includes operating a player station in a first play mode in which the result for a respective game play initiated through the player station is assigned according to a first award distribution. In response to a trigger event, the result for a respective game play initiated through the player station is assigned according to a second award distribution. The player station is switched from the second play mode to the first play mode in response to a return event. Another disclosed aspect includes correlating a game result of a first game to a second game and providing a game presentation of the second game to a player. | 04-29-2010 |
20100120489 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A GAME HAVING A FIRST EVALUATION BASED ON DRAWN SYMBOLS AND A SECOND EVALUATION BASED ON AN ORDER IN WHICH THE SYMBOLS ARE DRAWN - A gaming system displays a plurality of bingo cards each containing at least one column, each column having at least one square. Each square includes a random number selected from a range associated with that column. The gaming system displays each bingo card and an initially-empty accumulation area. Balls are drawn from a pool of balls, each ball associated with a number. As the balls are drawn, any square on any of the bingo cards containing the number of the drawn ball is marked with a suitable indicator. A primary award is provided for combinations of marked squares on one or more of the bingo cards. The gaming system displays the balls in the accumulated area in the order in which they are drawn. The gaming system provides a secondary award for combinations of balls displayed in the accumulation area. | 05-13-2010 |
20100160027 | Game of chance and system and method for playing games of chance - A game of chance is provided in which a predetermined fixed number of winning cell content drawn from a predetermined set of cell content. The drawn content is matched to the content on game cards and if the matched game card content covers a predetermined winning pattern then the game card is a winner. In one example, numerous winners may occur per game session because the game continues until the predetermined fixed number of winning cell content is drawn and not until a win occurs. | 06-24-2010 |
20100167807 | Method and apparatus for conducting a game of chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a scrambled word game similar to the well-known game of JUMBLE. | 07-01-2010 |
20100178973 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a bingo system is provided that has a game server controlling a display system to display the multi-player bingo game on the large screen and a plurality of bingo game controllers. Each game controller has a secondary display means for providing a secondary bingo game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 07-15-2010 |
20100184503 | Bingo powerball - A new method of combining Bingo and lottery games as one. The new game can be played online or by buying a ticket from an authorized lottery agent. | 07-22-2010 |
20100203945 | Chance-board game method and system - A method and system for a chance-board-game with a board presentation and numerical matrix to define position and focus for chance game. The apparatus (G-Box) is a portable gaming device which includes an addressable touch screen with advanced networking, security and video graphics enabling a player to concurrently participate in multiple games of chance. Menu driven with an imbedded matrix processor, the device allows a player to actively or passively participate in multiple games, including CHINGO WORLD™ Games, Bingo, Keno, Roulette, Slot Machines and with an imbedded Alert and Notification Processor (ANP) that empowers a chance player to not only accurately play hundreds of game “cards” but also automatically monitor complex games and thus not miss any “wins” while complying with all game win notification requirements. The 6×6 matrix CHINGO game may be played using the apparatus (G-Box) for active or passive gaming or CHINGO games may be played using traditional manual cards and sheets of cards. The apparatus (G-Box) is designed to facilitate gaming within a gaming facility (Casino) or to participate in controlled open gaming through a standard cable and a national CHINGO gaming network. | 08-12-2010 |
20100210339 | MULTI-PLAYER BINGO GAME WITH MULTIPLE ALTERNATE OUTCOME DISPLAYS - The invention is directed to methods and gaming units for conducting a multi-player wagering game, such as a Bingo game, in which at least one of the players may win the occurrence of the wagering game by matching a predetermined game-winning pattern of game indicia on one or more game arrays having unique combinations of game indicia based on matching the game indicia on the game arrays to game indicia randomly selected for the occurrence of the wagering game. The outcome of the multi-player wagering game may be displayed to the player at the gaming unit, along with an alternate outcome display at two or more alternate outcome display devices at the gaming unit. In one embodiment, an outcome of a Bingo game may be mapped to an outcome of a slot machine having a bonus feature such as a wheel. Outcomes of the Bingo game may then be displayed on the plurality of alternate display devices as outcomes of the slot game and accompanying bonus feature. | 08-19-2010 |
20100210340 | GAMING SYSTEM, MACHINE AND METHOD WITH A SCANNABLE PHYSICAL COMPONENT ASSOCIABLE WITH A GAME - A system, apparatus, and method are disclosed that include generating a scannable physical gaming component associable with a game. The disclosed method also includes identifying a game structure at a player station through a scan of the gaming component, receiving a game play request from a player at the player station, associating the game structure with the game, and awarding the player based on the game outcome. Further disclosed is a group or community game with which the player may be associated upon game play request wherein a winner may be determined based upon the game outcomes at respective player stations. | 08-19-2010 |
20100216538 | GAMING SYSTEM, APPARATUS AND METHOD WITH A PLAYER DECISION FIELD FOR PROVIDING INTERACTIVE GAME RESULTS - A system, apparatus, and method are disclosed wherein a decision field is displayed having a number of result tokens spaced apart at different locations about the decision field, with each result token displaying a respective potential result. A decision point is also displayed within the decision field. This decision point is associated with two or more direction options which are preferably graphically depicted along with the decision point, and the player is enabled to make a direction input to select one of the direction options. | 08-26-2010 |
20100222126 | GAMING SYSTEM, MACHINE AND METHOD WITH MODIFIED PAYOUT MAPPING - A gaming system, apparatus, and method are disclosed which include identifying a set of initial game designations to produce a game ending winner for a game, one or more additional game designations may be considered, that is, compared against a set of elements shown on a card or display in play in the game. Considering these additional game designations in addition to the set of initial game designations may produce additional matched locations on the card or display and may produce a winning pattern that would not have been produced considering only the initial set of game designations. This use of additional game designations provides additional opportunities for players to obtain a winning result. | 09-02-2010 |
20100273549 | BanGo football - The BanGo football game is played with a computer generated card. The card is displayed on a monitor or obtained manually. A BanGo card consists of one sheet of paper of which eight (8) shapes are displayed. Numbers from 1 to 25 are visible with a specific shape outlined by a selected color. The numbers on a card is randomly selected by a random number generator. The computerized simulated Quarterback Draw football standalone game is played. For each play the yard line where the play start is recorded. The recorded yard line is sent to the server data base. The server data base display the yard line on the screen on a selected monitor. When the selected shape is covered on a BanGo card that player with that card is the winner. | 10-28-2010 |
20100331071 | GAME SYSTEM, AND JACKPOT DRAWING APPARATUS AND GAME APPARATUS CONSTITUTING THE SAME - Where a drawing machine for jackpot game is utilized in a game system in which a plurality of game apparatuses are divided into a plurality of groups for management, a payout ratio is easily managed for each group. | 12-30-2010 |
20110009179 | Method of Providing a Supplemental Bingo Game - Systems and methods for providing a supplemental bingo game and produce supplemental bingo cards for use in a supplemental bingo game that can provide simultaneous winners. The bingo cards have a predetermined number of rows and columns forming a grid with a plurality of locations. Each location has an assigned bingo number. The numbers in one of the columns of one of the bingo cards are the same as the numbers in all of the other bingo cards, but arranged in a random order. | 01-13-2011 |
20110009180 | BINGO GAME SYSTEM AND METHOD - Presented is a system and method for generating bingo game bonuses that are non-banked, for use with pooled bingo games. The system generates pools of money for use in bingo games by deducting a percentage of the amount used to purchase bingo cards (in the present invention, virtual bingo cards). Each bingo game automatically enrolls active players in one or more bonus games, exemplified by “4 corners,” where the amounts to be given away to players as bonuses are calculated to be equal, over time, to the amount taken in from players buying bingo cards. The house has no stake in the bonus awards. | 01-13-2011 |
20110028201 | BINGO GAMING SYSTEM AND METHOD FOR PROVIDING MULTIPLE OUTCOMES FROM SINGLE BINGO PATTERN - The gaming system and method disclosed herein provides a bingo game wherein a single bingo pattern is associated with a plurality of outcomes. In one such embodiment, a first bingo pattern is associated with a static outcome, such as an award of a designated value, and a second bingo pattern is associated with an open-ended outcome, such as a progressive award. If a bingo pattern associated with a progressive award is covered, the disclosed gaming system and method causes the bingo game to display a symbol combination associated with the progressive award. In one embodiment, the disclosed gaming system and method selects the symbol combination from a plurality of symbol combinations associated with the progressive award. | 02-03-2011 |
20110045889 | Primary or Secondary Multi-Win Bingo Wagering System and Method - A system and method for playing a game of chance, either as a primary or secondary game offering, having a first winning criterion associated with matching player indicia on a player card to house indicia selected or otherwise determined by operator calls include awarding a first prize for every player card that satisfies the winning criterion after each operator call less than or equal to a first number of operator calls and awarding a subsequent prize for every player card that satisfies the same winning criterion after each call up to and including a second number of operator calls and continuing the game until at least all calls up to and including the second number of calls have been made. | 02-24-2011 |
20110045890 | Multi-Win Bingo Gaming System and Method - A system and method for playing a game of chance, either as a primary or secondary game offering, having a first winning criterion associated with matching player indicia on a player card to house indicia selected or otherwise determined by operator calls include awarding a first prize for every player card that satisfies the winning criterion after each operator call less than or equal to a first number of operator calls and awarding a subsequent prize for every player card that satisfies the same winning criterion after each call up to and including a second number of operator calls and continuing the game until at least all calls up to and including the second number of calls have been made. | 02-24-2011 |
20110077068 | METHOD OF COMMUNITY GAMING AND A GAMING SYSTEM - A method of community gaming comprising: collecting at least one element in a main game for eligibility into a community game by at least one player; and conducting the community game for each eligible player, in which each collected element is employed in determining the community game outcome. | 03-31-2011 |
20110086694 | SYSTEM AND METHOD FOR SIMULATING THE OUTCOME OF AN ELECTRONIC BINGO GAME AS A KENO GAME - A game system and method plays an electronic game and simulates the outcome as a keno game. The game system allows a player to place a wager, plays the electronic game, and establishes an outcome of the electronic game. The outcome of the electronic game includes a payout according to a first pay table if a set of predetermined conditions has been achieved. The outcome of the game is simulated as a keno game. The outcome of the keno game is equivalent to the outcome of the electronic game. | 04-14-2011 |
20110130190 | Authentication of Game Results - A gaming system includes a game server and a client server. The client server requests random numeric outcomes from the game server and supplies various state and game information. The game server generates one or more random numeric outcomes. The game server communicates the random numeric outcomes to the client server to be used in making a win determination. For purposes of future authentication, the game server stores a digitally-signed file that includes the random numeric outcomes and the state and game information. | 06-02-2011 |
20110177857 | System, Method and Computer Program Product for Driving a Non-Bingo Game's Progress Based on a Bingo Call Outcome - A game controller utility implements a game play sequence for a non-bingo-type game driven by a bingo-type ball call outcome and displayed to a user on electronic gaming cards in an electronic gaming interface. The game controller utility generates a random pairing between one or more bingo-type game indicators and one or more die faces. As bingo-type game indicators are called in the bingo-type game being played in parallel with the non-bingo-type game, the game controller utility determines whether the currently drawn bingo-type ball call matches any one of the particular bingo-type game indicators currently paired with die faces. If a match is present, the game controller utility advances the player's token to its corresponding square on the non-bingo-type electronic gaming card in accordance with the rules of the non-bingo game and relative to the paired die face. | 07-21-2011 |
20110195771 | NUMBER-BASED GAME SYSTEM AND METHOD WHEREIN PLAYERS VOTE TO DETERMINE THE SELECTION OF GAME NUMBERS FROM A PLURALITY OF RANDOMLY SELECTED GAME NUMBERS AND/OR SYMBOLS - A system and method of use wherein players are allowed to vote on a game number from multiple game numbers wherein the game number receiving the most votes is selected as a next game number. Games involving multiple player, including bingo and lottery-style games, may benefit from the disclosed system and method. Given a large set of players and over the course of the game, the voting scheme does not impact the random nature of the game outcome. Advantageously, and despite the continued randomness of game outcomes, players tend to believe that the voting scheme impacts the game outcome by skewing the game outcome in the player's favor. Accordingly, the interactive nature of the game is attractive to players especially new and young players having grown up with interactive video games and also provides more experienced players with a new spin on old games. | 08-11-2011 |
20110207519 | MULTI-PLAYER MATCHING GAME - A matching game involves attempting to match one or more sets of base symbols with two or more sets of player symbols, such as player symbols in two matrices. In a single player variation, a player attempts to achieve combinations of matches. One or more winning combinations comprise matches of all symbols along contiguous rows, columns or diagonals of two or more of the matrices. In a multi-player variation, individual players attempt to achieve patterns of matches across their own matrix and combinations of contiguous matches spanning the matrices of two or more of the players. | 08-25-2011 |
20110218027 | GAMES AND GAMING MACHINES HAVING WHEEL FEATURES - Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, including use of multiple wheels, concentric wheels and the like. | 09-08-2011 |
20110230249 | GAMES AND GAMING MACHINES HAVING WHEEL FEATURES - Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, such as morphing wheels, symbols that reveal awards and the like. | 09-22-2011 |
20110244941 | SYSTEM AND METHOD FOR MAPPING RESULTS FROM SPORTING EVENTS TO GAME INPUTS - A method of mapping sporting event results to inputs for a game is provided. One or more event results of a particular sporting event having a particular number of participants are received, and a set of rules is selected from a plurality of sets of rules based on the particular number of participants in the particular sporting event. For each of a plurality of bets, one or more inputs for a game are determined by applying the selected set of rules to the received one or more event results of the particular sporting event. The result of the game is then determined for each of the plurality of bets based at least on the one or more determined inputs for that bet. | 10-06-2011 |
20110250945 | Gaming apparatus - Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. | 10-13-2011 |
20110269524 | PLAYER ACTION INCENTIVE ARRANGEMENT FOR GAMING SYSTEMS - A processing device measures the time it takes for a player to take some action in a game and bases the award or result in the game for the player at least in part on that measured time. A player receives a more desirable result or outcome for a particular game play in response to a shorter player action time and/or receives a less desirable result or outcome for a particular game play in response to a longer player action time. Providing more desirable results for shorter player action times or less desirable results for longer player action times provides players an incentive that influences them to take the appropriate player actions more quickly. | 11-03-2011 |
20110287823 | CONTROLLING BINGO GAME INTERACTIVITY - A wagering game system and its operations are described herein. In some embodiments, the operations can include providing gaming content for use during a bingo game, where the gaming content includes a representation of a bingo game card that includes card identifiers, arranged in a distinct pattern, which are usable during the bingo game to track game identifiers, with equivalent values, when drawn during the bingo game. The operations can further include selecting a card identifier, in response to user input, which indicates a user prediction that a corresponding game identifier, with an equivalent value, will be drawn during the bingo game. The operations can further include placing a bet for a secondary wagering game on the selecting of the card identifier, detecting a draw of the corresponding game identifier during the bingo game, and using the draw of the game identifier as an outcome for the bet. | 11-24-2011 |
20110319151 | GAMING SYSTEM AND METHOD FOR PROVIDING BINGO WINS - A gaming system includes a plurality of gaming machines and a continual game sequence including a plurality of symbols and a plurality of sessions. Each session includes a number of games. At the beginning of a game sequence, the gaming system draws all of the symbols. When the number of games of the current session has been played without a winner, the game sequence proceeds to the next session. For each session, the gaming system activates a number of the drawn symbols based on the session number. Upon player activation, a gaming machine generates a symbol subset, marking each symbol in the subset which matches the activated symbols. If the marked symbols match a predetermined pattern, the gaming system provides an award for a player, basing the award on an award pool amount and the session number. As the session number increases, the award provided to the player decreases. | 12-29-2011 |
20120009987 | SYSTEM FOR MONITORING THE STATE OF BINGO GRIDS - The present invention relates to a system for operating a bingo game. Play cells are organized into a pair of linked M×N grids, where each one of M and N is greater than two. Each one of the play cells bears one of a predetermined set of symbols. At least some of the symbols are selected by a means for randomly selecting different symbols from the set. The symbol selection designates the play cells to be daubed. A predetermined pattern spanning two grids is displayed by a means for displaying the pattern. The pattern is to be formed by combining different sub-patterns formed within each of the linked grids using the daubed play cells. | 01-12-2012 |
20120040733 | BINGO SYSTEM WITH DOWNLOADABLE COMMON PATTERNS - Novel methods, devices and systems are described for mapping a variety of Class III game outcomes to a common set of bingo patterns. Each game theme may have a different entertaining display, based upon a corresponding Class III game. Preferably, each game theme will offer game play and paytable percentages closely matching those of the original Class III game. Some implementations provide a system wherein electronic gaming machines presenting entertaining displays of various Class III game themes are linked to a single bingo server. By linking many participating electronic gaming machines to a single server, some implementations of the invention allow all of the progressive contributions to be pooled into one large progressive jackpot, thereby making the game more attractive to players. | 02-16-2012 |
20120077562 | Game of Chance and System and Method for Playing Games of Chance - A game of chance is provided in which a predetermined fixed number of winning cell content drawn from a predetermined set of cell content. The drawn content is matched to the content on game cards and if the matched game card content covers a predetermined winning pattern then the game card is a winner. In one example, numerous winners may occur per game session because the game continues until the predetermined fixed number of winning cell content is drawn and not until a win occurs. | 03-29-2012 |
20120100906 | Method, System, and Program Product for Conducting Multiple Concurrent Bingo Games - A method for conducting bingo games includes using a server to collect game play requests from a plurality of electronic player stations. The server determines if a group of the collected game play requests meets one or more predefined conditions for establishing a quorum, and if so conducts a game with the group of game play requests. Even after the game is started, the server continues to collect game play requests in preparation for conducting additional games. When enough game play requests are collected, the server starts the next game, even if previous games are still in progress. | 04-26-2012 |
20120122539 | System and Method for Playing Bingo - Systems and methods for playing a game of chance include determining a winner based on the number of player indicia matching selected house indicia and continuing game play until at least one winner is determined. Embodiments include a fixed draw with prizes awarded to all players based on the number of player indicia matching house indicia, as well as a draw that continues until at least one player matches a predetermined number of house indicia. Embodiments include a player indicia selection device with available indicia arranged in rows having associated letters similar to a bingo flashboard. Player cards or tickets include at least some player indicia selectable by players, which may include players requesting an easy pick ticket with one or more randomly generated player indicia recorded at time of purchase. | 05-17-2012 |
20120122540 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A GAME HAVING A FIRST EVALUATION BASED ON DRAWN SYMBOLS AND A SECOND EVALUATION BASED ON AN ORDER IN WHICH THE SYMBOLS ARE DRAWN - A gaming system displays a plurality of bingo cards each containing at least one column, each column having at least one square. Each square includes a random number selected from a range associated with that column. The gaming system displays each bingo card and an initially-empty accumulation area. Balls are drawn from a pool of balls, each ball associated with a number. As the balls are drawn, any square on any of the bingo cards containing the number of the drawn ball is marked with a suitable indicator. A primary award is provided for combinations of marked squares on one or more of the bingo cards. The gaming system displays the balls in the accumulated area in the order in which they are drawn. The gaming system provides a secondary award for combinations of balls displayed in the accumulation area. | 05-17-2012 |
20120122541 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A GAME HAVING A FIRST EVALUATION BASED ON DRAWN SYMBOLS AND A SECOND EVALUATION BASED ON AN ORDER IN WHICH THE SYMBOLS ARE DRAWN - A gaming system displays a plurality of bingo cards each containing at least one column, each column having at least one square. Each square includes a random number selected from a range associated with that column. The gaming system displays each bingo card and an initially-empty accumulation area. Balls are drawn from a pool of balls, each ball associated with a number. As the balls are drawn, any square on any of the bingo cards containing the number of the drawn ball is marked with a suitable indicator. A primary award is provided for combinations of marked squares on one or more of the bingo cards. The gaming system displays the balls in the accumulated area in the order in which they are drawn. The gaming system provides a secondary award for combinations of balls displayed in the accumulation area. | 05-17-2012 |
20120184346 | BINGO GAME - A bingo game is disclosed in which players select one or more numbers prior to game play. If the player obtains a bingo on one of the selected numbers, an additional prize is awarded. | 07-19-2012 |
20120190422 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR PRESENTING RESULTS IN A BINGO-TYPE GAME - A result represented by a matched bingo card representation is displayed to a player in a bingo-type game through a result representation provided at a suitable player station. Each result representation includes a graphical representation unrelated to the bingo-type game. That is, although the game results are simply bingo game results defined by predetermined patterns of matches between the various card designations and the designation set produced or called for a particular bingo-type game, the game results are displayed to the players with a graphical display including a graphic that is not merely a graphical representation or reproduction of a bingo card. | 07-26-2012 |
20120202576 | Methodology for Electronic Gaming - One possible embodiment of the invention could be a gaming methodology comprising the following steps but not necessarily in the order shown, providing an electronic gaming system for playing one or more games of chance, the electronic gaming system utilizing a user interface to allow at least one player to communicate with the electronic gaming system; providing through the user interface a visual presentation to the player of a set of spaces with each space being assigned a gaming symbol used in the play of game, no two or more spaces having the same gaming symbol; selecting by a player, through the set of spaces, a number of gaming symbols for use as winning gaming symbols to determine whether the player has won a game; and selecting by the electronic gaming system of a number of gaming symbols for use by the player for the play of the game. | 08-09-2012 |
20120202577 | System and Method for Playing a Game Having Online and Offline Elements - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type or casino-based game. A partial result of the game of chance is revealed to a player in an offline portion of the game. The remaining portion of the result is revealed to the player in an online portion of the game. In one example, the online/offline game includes a slot machine game. In one example, the online/offline game includes a bingo game. In yet another example, the online/offline game includes a game of roulette. In one example, particular game features are associated with either the online or offline portions of the game. In this way, players are motivated to participate in both portions of the game, enhancing and prolonging the game experience. | 08-09-2012 |
20120202578 | APPARATUS AND METHOD FOR MAPPING MULTIPLE BINGO GAME RESULTS TO A COMMON DISPLAY - Apparatus and methods are described for presenting multiple bingo game results on a common display. A bingo game player may participate in a number of bingo games and obtain results for each of those games. These bingo game results are combined to amount to a cumulative result, and a common graphic display is produced that is representative of the cumulative result. The common graphic display is then shown to the player on the display device of a particular electronic player station. | 08-09-2012 |
20120225708 | System and Method for Implementing an Additional Game to Players of a Lottery Game - A system and method for providing an additional or end-of-game drawing to players of a lottery game is provided. In one embodiment, unique validation codes provided on lottery tickets can be encrypted using an algorithm and used to create a record of such encrypted codes. A player then participates in the lottery and subsequently submits the validation code from the ticket to a lottery provider. The lottery provider applies the algorithm to the submitted validation code to create another encryption code for comparison with the record of encrypted codes. In the event a match is found, the player is entered into a second-chance or end of game drawing. Upon entry, the player is no longer required to maintain possession of the ticket for subsequent validation. | 09-06-2012 |
20120231867 | METHODS AND SYSTEMS FOR CONDUCTING A GAME - In some embodiments, the instant invention provides a computer-implemented method to conduct a drawing game that at least includes: providing a first game piece, where the first game piece has a first game data of the drawing game; receiving the first game data of the drawing game; determining a second game data of the drawing game based at least in part on: the first game data, where the second data includes the first game data, and a predetermined rule; randomly generating a third game data of the drawing game; providing a second game piece having the second game data and the third game data of the drawing game to a player, where the second game piece is capable of enabling the player to determine, by comparing the second game data and the third game data of the drawing game, whether the player wins a prize of the drawing game. | 09-13-2012 |
20120244927 | ELECTRONIC SYSTEM AND METHOD FOR A GAME OF BINGO - A system and method for providing a game of chance and proceeding with the game only after determining that the game involves at least two users and that at least one of the game boards of the users will present a game winning pattern and awarding a prize to a winner of the game. | 09-27-2012 |
20120252551 | METHOD OF PLAYING A BINGO-TYPE GAME WITH A MECHANICAL TECHNOLOGICAL AID, AND AN APPARATUS AND PROGRAM PRODUCT FOR PLAYING THE GAME - A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. More specifically, the representation of the result of the game is displayed through a mechanical technological aid at an electronic play station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game. A program product for playing the game is stored on computer readable media and includes a result program code for generating the result of the game and a display program code for displaying the representation of the result through the mechanical technological aid. | 10-04-2012 |
20120264499 | CONTENT DETERMINATIVE GAME SYSTEMS AND METHODS FOR KENO AND LOTTERY GAMES - Methods, systems and apparatus are described for producing wagering products and conducting wagering games. In one embodiment, a method for producing a lottery product comprises producing a play slip that includes an indication of at least one event that potentially occurs in a corresponding content (e.g., audio/video content) component of the lottery product. In one embodiment, a unit of the corresponding content is provided to a player along with a play slip. | 10-18-2012 |
20120270631 | Bingo Apparatus - Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. Included are methods and apparatus for playing bingo games and determining which bingo cards are winners. In addition, methods and apparatus for evaluating or checking each card in a bingo game using a bit marked card technique and vector operations are described. | 10-25-2012 |
20120295686 | SYNCHRONIZED GAMING AND PROGRAMMING - To encourage viewer participation, games, contests and social interactions are able to be synchronized with programming such as television shows or commercials utilizing a second screen such as a cell phone, iPad® or laptop computer. The programming is able to be television programming, Internet programming (e.g. a video displayed on a webpage or mobile device) or any other programming. The gaming is able to be any game such as a game of skill or chance, for example, a scavenger hunt or a treasure hunt. | 11-22-2012 |
20120302313 | METHOD OF PLAYING A BINGO-TYPE GAME WITH A MECHANICAL TECHNOLOGICAL AID, AND AN APPARATUS AND PROGRAM PRODUCT FOR PLAYING THE GAME - A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. More specifically, the representation of the result of the game is displayed through a mechanical technological aid at an electronic play station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game. A program product for playing the game is stored on computer readable media and includes a result program code for generating the result of the game and a display program code for displaying the representation of the result through the mechanical technological aid. | 11-29-2012 |
20120315975 | METHOD FOR PROVIDING A PLAYING CARD GAME SIMULATION BASED ON BINGO GAME RESULTS - A method includes displaying playing card face representations at an electronic player station. The displayed playing card face representations include card face representations that are included in a group of card face representations that has been assigned to the player in response to a bingo pattern achieved by the player in a bingo game. The player then selects one or more of the displayed card face representations to be replaced with one or more card face representations that are also included in the assigned group but have been concealed from the player. A prize is awarded to the player based on the card face representations remaining in the player's hand after replacement of the selected card face representations. This prize represents the player's prize for achieving the bingo pattern, but is based on the player's card hand produced after the player replaces the desired cards. | 12-13-2012 |
20120322530 | SYSTEM AND METHOD FOR ELECTRONIC BINGO - A method for facilitating play of a bingo game via one or more play consoles is disclosed including receiving a user indication at a first console that a first user desires to enter a bingo game, receiving a user indication at a second console that a second user desires to enter the bingo game, and only after receiving a user indication at a second console that a second user desires to enter the bingo game, starting the bingo game. A space on a user's card is marked as being designated if and only if the user positively selects the space as designated. Moreover, a player is designated as bingo winner if and only if the player in question has selected a winning pattern of designated spaces and in addition has identified themselves as a bingo winner. The plurality of player consoles may be located in a common area or may be remote from one another. The player consoles may be personal computers, dedicated bingo consoles or other electronic devices. | 12-20-2012 |
20120322531 | GAMING MACHINE SYSTEM AND METHOD HAVING A PERCEIVED SKILL COMPONENT - Disclosed are a gaming machine system and method including a perceived skill component comprising a skill-based award and a supplemental award that, when summed, are equal in value to a predetermined award. | 12-20-2012 |
20130012289 | GAME OF CHANCE ENSURING A SINGLE WINNER - A 3-number bingo game adapted to ensure there can be only a single winner. The numbers from 1 to 75 are divided into fifteen groups of five numbers each. For each group, the unique 3-number combinations of the five numbers taken three at a time are determined and printed on game cards. A single winner is determined if the unique 3-number combination on a player's game card matches a winning set of three numbers randomly determined by the House. | 01-10-2013 |
20130017880 | System and Method for Constraining Bingo Card Faces to Limit Liability of Number of Random Drawn Winners - A method for adapting a game of bingo to a lottery, includes predetermining a plurality of bingo faces to achieve a desired liability profile. One or more of the plurality of bingo faces are distributed. Random call numbers are generated until a desired pattern is achieved on one or more of the distributed bingo faces. | 01-17-2013 |
20130023324 | Method and System for Networked Bingo - Methods and systems for facilitating networked bingo matches are presented. Bingo cards may be generated by distributing symbols from a set of symbols into grid positions on each card. One or more patterns of marked positions on a bingo card may be pre-defined. An example embodiment includes the ability for a client devices to join a networked bingo game, each being associated with one or more potentially different special symbols. When a client device achieves a pre-defined pattern of marked positions on one or more of the client device's cards where one of the client device's special symbols is used to complete the pre-defined pattern(s), the client device may be awarded a prize. | 01-24-2013 |
20130029745 | AFFILIATED GAMING SYSTEM AND METHOD - A system and method for providing a secondary gaming feature across affiliated properties, which includes enabling secondary game elements based upon based upon the wagering activity of the player at a base game. When the elements have been enabled a winning or losing outcome for the secondary game may be derived. In certain embodiments the player may select from one or more secondary games. The player may wager upon the secondary game using promotional funds. The secondary game may be a progressive game whose prize is funded based upon player wagering activity. | 01-31-2013 |
20130040721 | GAMING DEVICE HAVING SEQUENTIAL ACTIVATIONS OF A GAME AND REPLAY OF PREVIOUS ACTIVATIONS OF THE GAME - A gaming device including a plurality of reels with a plurality of symbols on each of the reels. At least one of the symbols on the primary reels are designated as tracking or back symbols. A tracking symbol is a symbol that, when generated on a reel, causes the gaming device to flag the outcome of the current and all tracking spins. A back symbol is a symbol that, when generated on a reel, causes the gaming device to retrieve the flagged outcomes of each flagged spin and to re-display the outcomes in a sequential manner and to provide the awards associated with the outcomes to the player. | 02-14-2013 |
20130040722 | GAMING SYSTEM, GAMING DEVICE, AND METHOD FOR PROVIDING A CASCADING STYLE MATCHING GAME - A gaming system selects and displays one of a plurality of symbol blocks in each of a plurality of block positions, wherein each of the selected blocks includes at least one partial symbol. Each partial symbol has at least one complementary partial symbol which, when arranged in a designated spatial relationship with one another, form a complete matching symbol. If any of the partial symbols on the selected blocks create a complete matching symbol, the gaming system provides at least one award to the player. Each matching block which includes any portion of a complete matching symbol is then removed, creating an empty block position. The gaming system then fills the empty block position by either shifting a displayed block into the empty block position or by selecting a new block. The gaming system repeats this process until no complete matching symbols are formed. | 02-14-2013 |
20130045786 | CARD TRADE SYSTEM AND METHODS THEREOF - A Bingo card trade feature is disclosed. This feature can offer players the option to trade one set of Bingo cards for another set of different Bingo cards. This exchange can cost nothing or an additional preset cost. These trades can be established through the entity hosting the game. The traded cards can be available for further trades for the same Bingo game based on the business rule set by the entity. The players can be able to trade cards up until a specified time before the start of the actual game. The players can also be able to trade a card as many times as they wish depending on their budget. In one specific example, a “Bonanza Trade” can offer the player the ability to take a daubed Bonanza card that was purchased, add a dollar and get two new Bonanza cards in exchange. | 02-21-2013 |
20130130766 | METHOD AND SYSTEM FOR PLAYING BINGO GAMES VIA A PROXY PLAYER - A remote player at a first location which is remote from a second location where a bingo game is being presented is able to participate in the bingo game via a proxy player at the second location. The remote player may provide instructions to the proxy agent who uses financial account information to purchase and play bingo cards on behalf of the remote player. Winning and losing outcomes are reported to the remote player. Awards for winning outcomes may comprise the award of one or more additional game cards for the same bingo game or other bingo games. | 05-23-2013 |
20130130767 | BINGO-TYPE MATCHING GAME - A matching game involves attempting to match one or more sets of base symbols with two or more sets of player symbols, such as player symbols in two matrices. In a single player variation, a player attempts to achieve combinations of matches. One or more winning combinations comprise matches of all symbols along contiguous rows, columns or diagonals of two or more of the matrices. In a multi-player variation, individual players attempt to achieve patterns of matches across their own matrix and combinations of contiguous matches spanning the matrices of two or more of the players. | 05-23-2013 |
20130150141 | MYSTERY JACKPOT WITH BINGO GAME TRIGGER - A mystery-bingo jackpot provides a bingo triggered jackpot with a maximum or upper limit. In one or more embodiments, the jackpot is guaranteed to be paid out before the jackpot increments beyond the upper limit. This allows the upper limit to published to entice players to play one or more base games associated with the jackpot. A plurality of trigger values may be generated to trigger bingo ball draws. The trigger values may be between a lower limit and the upper limit to ensure that a winning outcome occurs before the upper limit is reached. One or multiple jackpots may be offered. | 06-13-2013 |
20130196735 | GAME APPARATUS AND METHOD OF CONDUCTING A GAME - Various embodiments of a game apparatus are described that include a digital memory storage apparatus configured to store a plurality of musical recordings, wherein each musical recording includes a portion of a recording of a song wherein such song includes an identifiable and publicly-known title, a sound generation apparatus for broadcasting at least a portion of the plurality of musical recordings as mechanical waves, a controller controlling the broadcasting of the at least a portion of the plurality of musical recordings as mechanical waves, and a plurality of playing cards for game participants, each playing card including a matrix of song titles, each playing card including a different selection and orientation of the song titles, where the song titles included on the whole of the plurality of playing cards are the same as the publicly-known titles of the professional released recordings of songs defining the plurality of musical recordings. | 08-01-2013 |
20130231172 | MULTI-PLAYER BINGO GAME WITH MULTIPLE CARDS PER PLAYER - The invention is directed to methods and gaming units for conducting a multi-player wagering game in which at least one of the players may win the occurrence of the wagering game by matching a game-winning pattern of game indicia on one or more game arrays having unique combinations of game indicia based on matching the game indicia on the game arrays to game indicia randomly selected for the occurrence of the wagering game. Each player matching a game-winning pattern may receive game winning award, and may receive a game-winning award for each game array on which a game-winning pattern is matched. The method and gaming unit may further include an alternate outcome display wherein an outcome of a second wagering game may be displayed that corresponds to the outcome for the player on the one or more game arrays for the occurrence of the multi-player wagering game. | 09-05-2013 |
20130244747 | MYSTERY-BINGO JACKPOT WITH INCREASED PAYOUT FREQUENCY - A mystery-bingo jackpot having increased payout opportunities provides a dynamic bonus game where achievement of a secondary winning outcome initiates an award payout without resetting the jackpot's amount. The secondary winning outcome will typically be configured to have a higher likelihood of occurrence as compared to other winning outcomes of the mystery-bingo jackpot. In this way, the mystery-bingo jackpot provides payouts relatively often while preserving the value of the jackpot. | 09-19-2013 |
20130252696 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a bingo game. | 09-26-2013 |
20130252697 | METHOD OF PLAYING A BINGO-TYPE GAME WITH A MECHANICAL TECHNOLOGICAL AID, AND AN APPARATUS AND PROGRAM PRODUCT FOR PLAYING THE GAME - A method of playing a bingo-type game includes the steps of generating a result of the game and displaying a representation of the result. More specifically, the representation of the result of the game is displayed through a mechanical technological aid at an electronic play station. An apparatus for playing the game includes a server and the electronic play station in operative communication with the server. The server generates the called numbers, which correlate to the result of the game, and the electronic play station includes the mechanical technological aid for displaying the representation of the result of the game. A program product for playing the game is stored on computer readable media and includes a result program code for generating the result of the game and a display program code for displaying the representation of the result through the mechanical technological aid. | 09-26-2013 |
20130267298 | SHORT-LINE BINGO METHOD AND APPARATUS - A method of playing a wagering game on an electronic gaming system provides:
| 10-10-2013 |
20130303254 | LOTERIA GAMING SYSTEM AND METHOD OF OPERATION - A method for controlling a game comprising randomly selecting a first set of four items from a second set of fourteen items using a processor. Randomly selecting a third set of four items from a fourth set of thirteen items using a processor. Randomly selecting a fifth set of four items from a sixth set of thirteen items using a processor. Randomly selecting a seventh set of four items from an eighth set of fourteen items using a processor. Generating a game card displaying the first set of four items, the third set of four items, the fifth set of four items and the seventh set of four items on a user display. | 11-14-2013 |
20130303255 | METHOD OF ADAPTING A CLASS II GAME TO PROVIDE THE PLAY CHARACTERISTICS OF A CLASS III GAME - Methods, systems, and devices for adapting a Class II game to provide play characteristics of a Class III game are provided. Plays of the Class III game are simulated in a computer to obtain frequencies of occurrence of at least one Class III award. Plays of the Class II game are simulated in a computer to obtain frequencies of occurrence of at least one Class II outcome. A Class III award is selected. A Class II outcome having a similar frequency of occurrence to the selected Class III award is selected. An award is defined for the selected Class II outcome according to the selected Class III award. | 11-14-2013 |
20130316783 | GAMING SYSTEM AND METHOD HAVING PROGRESSIVE FREE GAMES - A gaming system and method providing a plurality of games, including a first type of game and a second type of game. The gaming system includes a progressive award which includes or is in the form of a progressive number or quantity of plays of the second type of game. The gaming system enables the player to play the first type of game. The gaming system increases the progressive award based on an occurrence of one or more incrementing conditions. Upon an occurrence of a triggering event, the gaming system determines the progressive award to provide to the player and provides the determined award to the player. | 11-28-2013 |
20130316784 | MULTI-CARD BINGO GAME FEATURES - After the main ball drop of a bingo game, a player may be given a free extra bingo number. A probability of awarding a free ball may be determined, at least in part, according to a desired paytable percentage for the bingo game. In some implementations providing multi-card bingo games, a player is required to hit a predetermined pattern on more than one bingo card in order to obtain a progressive award. The number of hits in the pattern(s) and/or the number of bingo cards involved may be determined according to a desired progressive award size and/or a desired probability of obtaining the progressive award. Players may have an opportunity to purchase an additional bingo number or a block of a plurality of additional bingo numbers after the main ball drop. The block may be offered at a discount compared to the price of an individual additional bingo number. | 11-28-2013 |
20130316785 | METHOD, SYSTEM, AND PROGRAM PRODUCT FOR CONDUCTING MULTIPLE CONCURRENT BINGO GAMES - A method for conducting bingo games includes using a server to collect game play requests from a plurality of electronic player stations. The server determines if a group of the collected game play requests meets one or more predefined conditions for establishing a quorum, and if so conducts a game with the group of game play requests. Even after the game is started, the server continues to collect game play requests in preparation for conducting additional games. When enough game play requests are collected, the server starts the next game, even if previous games are still in progress. | 11-28-2013 |
20130324210 | SYSTEM AND METHOD FOR MOBILE BINGO GAME - A method for controlling a bingo game comprising randomly selecting a first game number representing one of a predetermined set of game numbers. Displaying the first game number in an active number area. Receiving a user-entered command to randomly select a second game number. Determining whether the first game number has been marked on each of one or more bingo game cards. Randomly selecting a second game number representing a second of the predetermined set of game numbers, if the first game number has been marked where it appears on each of the one or more bingo game cards. Deducting a predetermined time penalty from a countdown timer if the first game number has not been marked where it appears on each of the one or more bingo game cards. | 12-05-2013 |
20130324211 | GAMING MACHINE, NETWORKED GAMING SYSTEM AND METHOD WITH A DYNAMIC BINGO CARD - A system, apparatus, and method are disclosed with one or more dynamic bingo cards or artifices wherein each daubed number on a bingo card is removed from its initial location and re-located to the last position of the payline on which the daubed number is positioned and at least one other number on the associated payline is moved to replace the position vacated by the daubed number. Once the final number is drawn, paylines with all daubed numbers are paid according to the paytable. If all positions on a bingo card are daubed, then a progressive or other jackpot award may be paid. | 12-05-2013 |
20140004923 | METHOD, APPARATUS, AND PROGRAM PRODUCT FOR PRESENTING RESULTS IN A BINGO-TYPE GAME | 01-02-2014 |
20140011562 | MAGIC KENO GAME - A method and system plays a side bet wagering game: a wager on a game is received by a wager resolver; a random set of 20 numbers is provided; the random set of numbers is organized into two columns or two rows of number pairs; the wager resolver sums the sets of numbers in the number pairs to form a number pair total outcome; the number pair outcomes are ordered in accordance with an order of highest number pair total outcome to lowest total number pair outcome; and the side bet wager are resolved on correspondence of the ordered number pair outcomes to a preselected number pair outcome associated with the wager on the game. | 01-09-2014 |
20140018143 | SYSTEM AND METHOD FOR ENABLING A PLAYER PROXY TO EXECUTE A GAMING EVENT - A gaming system that includes a server and a first gaming machine communicatively coupled to the server, wherein the first gaming machine includes an input device configured to receive game play events from a first player operating the first gaming machine. The gaming system further includes one or more additional gaming machines communicatively coupled to the server, wherein each of the one or more additional gaming machines is operated by a respective player. The gaming system also includes a processor programmed to provide a game of chance on the first gaming machine, determine that a triggering event as occurred, and based on the triggering event, enable one of the one or more players on one of the one or more additional gaming machines to execute a game play event for the first player. | 01-16-2014 |
20140018144 | SYSTEM ND METHOD FOR ENABLING A PLAYER PROXY TO EXECUTE A GAMING EVENT - The gaming system that includes a first gaming machine operated by a first player, wherein the first gaming machine is configured to present a game to the first player upon receipt of a wager from the first player, and a second gaming machine operated by a second player, wherein the second gaming machine is configured to present the game to the second player upon receipt of a wager from the second player. The gaming system further includes a processor programmed to receive, from the first player, a request to execute a game play event, and in response to receiving the request to execute the game play event from the first player, execute the game play event for the first player and the second player. | 01-16-2014 |
20140024428 | SYSTEM AND METHOD FOR EXECUTING AN INTERACTIVE GAME THROUGH A COMMUNICATION DEVICE IN A NETWORK - A system and method for processing game sessions of a game having a common playing card is provided where the game sessions are initiated from communication devices in a network. For the system, there is a server and a database. The server is for managing execution of a plurality of game sessions in a game pool for the game accessed by the plurality of communication devices in the network. The server is also for a game session of the game sessions evaluating credentials and restrictions of an account associated with a user of a communication device that initiated the game session; providing a set of numbers to be played for the game session; tracking winning conditions for the game session; tracking a log time for the game session for the communication device; and generating a report of the log time when the game is completed at the communication device. The database is for storing and updating a record of the game session and the log time with records of other game sessions associated with the game sessions. | 01-23-2014 |
20140073393 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH SELECTABLE MATRICES - Systems and methods enable one or more players to play a game of chance with selectable matrices. A system includes a memory device for storing processor executable instructions that provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia, wherein a size of the pool of house indicia utilized in the game is not finalized before a player selects a player card matrix. The system also includes a processor coupled to the memory device for executing the instructions. When the processor executes the instructions, the processor is programmed to present to the player a plurality of selectable player card matrices, enable the player to select a player card matrix from the plurality of selectable player card matrices, and automatically determine the size of the pool of house indicia based on the player card matrix selected by the player. | 03-13-2014 |
20140073394 | SYSTEMS AND METHODS FOR PLAYING GAMES OF CHANCE - Systems and methods enable one or more players to play games of chance. A system includes a memory device a memory device configured to store instructions that are executable by a processor to provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia. The system also includes a processor. When the processor executes the instructions, the processor is programmed to present to a player a plurality of games or game varieties of the games, and enable the player to select one of the plurality of games or game varieties. The processor is further programmed to present a first outcome or a second outcome to the player based on which game or game variety is selected and based on whether a bonus indicia is randomly selected. The bonus indicia is not included within the house indicia. | 03-13-2014 |
20140073395 | SYSTEMS AND METHODS FOR PLAYING GAMES OF CHANCE - Systems and methods enable one or more players to play games of chance. A system includes a memory device a memory device configured to store instructions that are executable by a processor to provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia. The system also includes a processor. When the processor executes the instructions, the processor is programmed to present to a player a plurality of games or game varieties of the games, and enable the player to select one of the plurality of games or game varieties. The processor is further programmed to present a first outcome or a second outcome to the player based on which game or game variety is selected and based on whether a bonus indicia is randomly selected. The bonus indicia is included within the selected house indicia. | 03-13-2014 |
20140073396 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE INCLUDING A PLURALITY OF RANDOMIZATION DEVICES - Systems and methods enable one or more players to play a game of chance. A system includes a first gaming device that is operable by a first player to play a game of chance in which player indicia are compared to randomly determined house indicia to determine whether a prize is won. The first gaming device includes a first randomization device that is configured to randomly generate a first plurality of house indicia for use in the game. The system also includes at least one second gaming device that is operable by at least a second player to play the game. The second gaming device includes at least one second randomization device that is configured to randomly generate at least one second plurality of house indicia for use in the game. The at least one second plurality of house indicia is different from the first plurality of house indicia. | 03-13-2014 |
20140073397 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH SELECTABLE MATRICES - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device configured to store processor executable instructions that provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia. When the processor executes the instructions, the processor is programmed to randomly select a plurality of house indicia from the pool of house indicia, provide a random chance of selecting a bonus indicia, and determine whether a pattern has been completed by determining whether each player indicia within the pattern is matched by one of the selected plurality of house indicia. If the pattern has not been completed, the processor automatically completes the pattern if the bonus indicia is selected and if a predetermined number of player indicia within the pattern have not been matched by the selected house indicia. | 03-13-2014 |
20140073398 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH A PLURALITY OF PROCESSORS - Systems and methods enable one or more players to play a game of chance. A system includes a first gaming device and a second gaming device that each store a plurality of player indicia for use in a game of chance and a randomization device that randomly selects a plurality of house indicia. The first gaming device and the second gaming device also include a processor that presents the game to a respective player and that determines whether the player won a prize based on a determination whether the plurality of house indicia matches at least a portion of the plurality of player indicia. The system also includes a computer that awards at least a portion of the prize to the winning player based on the determination of whether the first player or the second player won the prize. | 03-13-2014 |
20140073399 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH BONUS FEATURE - Systems and methods enable one or more players to play a game of chance. A system includes a memory device configured to store instructions that are executable by a processor to provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia, and a processor for executing the instructions. When the processor executes the instructions, the processor is programmed to randomly select a plurality of house indicia from the pool of house indicia, provide a random chance of selecting at least one bonus indicia, determine whether a pattern has been completed by matching each player indicia within the pattern with the selected plurality of house indicia, and present a bonus to the player upon a determination that the at least one bonus indicia matches a player indicia within the pattern and that the pattern has been completed. | 03-13-2014 |
20140073400 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH SELECTABLE MATRICES - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device for storing processor executable instructions to provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia. The instructions program the processor to randomly select a plurality of house indicia from the pool of house indicia determine whether a first pattern is matched by determining whether each player indicia within the first pattern is matched by one of house indicia, and determine whether at least one second pattern is matched by determining whether each player indicia within the at least one second pattern is matched by at least one of the house indicia. The player wins the first prize if the first pattern is matched and wins the second prize if the second pattern is matched. | 03-13-2014 |
20140073401 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH BONUS FEATURE - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device for storing instructions to provide a game of chance in which house indicia are selected from a pool of house indicia, and wherein a payout from a first pay table is awarded if a player matched a plurality of player indicia with the house indicia. The processor randomly selects a plurality of house indicia, provides a random chance of selecting at least one bonus indicia, determines whether player indicia within a pattern match the house indicia, and provides a payout to the player if the bonus indicia matches at least one player indicia within the pattern and if each player indicia within the pattern are matched by the house indicia. The payout is based on a second pay table that is different from the first pay table. | 03-13-2014 |
20140073402 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH SELECTABLE MATRICES - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device configured to store processor executable instructions to provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia and in which one or more player indicia is provided. The processor is programmed by the instructions to randomly select a predetermined number of house indicia from the pool of house indicia, provide a random chance of selecting a bonus indicia, determine whether a winning number of matching indicia has been achieved by identifying each player indicia that matches one of the selected predetermined number of house indicia, and present a bonus to the player upon a determination that the bonus indicia matches a player indicia and that a winning number of matching indicia has been achieved. | 03-13-2014 |
20140080567 | BINGO GAMING SYSTEM AND METHOD - A system or method for providing a bingo game in which a pattern of player indicia on a player card is matched to house indicia selected during the game. The system or method includes providing a first player card of a plurality of player cards that each include a plurality of player indicia and a pattern that includes at least a portion of the player indicia, using a device to randomly select a plurality of house indicia, determining whether a triggering criterion is met during the bingo game, and awarding a prize for each player card that achieves a partial pattern match with the selected house indicia upon the determination that the triggering criterion has been met. The partial pattern match is achieved by matching the selected house indicia with a predetermined number of player indicia, but not all of the player indicia, within the pattern. | 03-20-2014 |
20140094245 | MULTI-ACTION SWITCH FOR A GAMING DEVICE - A gaming machine that includes a multi-action switch that is held in an initial position when the multi-action switch is not being pressed, and a position detection device for detecting whether the multi-action switch is in the initial position, a second position, or a third position. The gaming machine further includes a controller for controlling operations of the gaming machine in accordance with the position of the multi-action switch, such that the gaming machine carries out a first operation when the position detecting device detects that the multi-action switch has reached the second position, and a second operation when the position detecting device detects that the multi-action switch has reached the third position. | 04-03-2014 |
20140094246 | THREE-DIMENSIONAL AUDITORIUM WAGERING SYSTEM - A gaming system provides a wagering venue for multiple wagering positions. A processor executes code to simulate a physical random gaming event outcome using a random number generator. Memory stores three-dimensional video displayable image data of a device for the physical random gaming event outcome. A three-dimensional video display system has a three-dimensional image display field. At least two player input terminals and seating for the player input terminals within the at least 30 degree field of view. The processor i) identifies a wager from a specific player input terminal, ii) initiates generation of an event outcome in a random event outcome game, iii) generates an event outcome simulating a physical random event generating outcome; iv) selects image data from the memory of a three-dimensional event outcome in which the generated simulated physical random event outcome is shown; v) displays the selected image data; and resolves the wager based upon the generated event outcome. | 04-03-2014 |
20140113697 | GAMES AND GAMING MACHINES HAVING WHEEL FEATURES - Gaming machines and games are configured with one or more wheel events or features. The wheel events or features may comprise main games or bonus games, or may comprise entertaining representations of outcomes of other games or events. The wheel events comprise the selection of one or more segments of a wheel having associated awards. Wheel events may have various entertaining configurations, including use of multiple wheels, concentric wheels and the like. | 04-24-2014 |
20140120998 | METHOD OF ADAPTING A CLASS II GAME TO PROVIDE THE PLAY CHARACTERISTICS OF A CLASS III GAME - Methods, systems, and devices for adapting a Class II game to provide play characteristics of a Class III game are provided. Plays of the Class III game are simulated in a computer to obtain frequencies of occurrence of at least one Class III award. Plays of the Class II game are simulated in a computer to obtain frequencies of occurrence of at least one Class II outcome. A Class III award is selected. A Class II outcome having a similar frequency of occurrence to the selected Class III award is selected. An award is defined for the selected Class II outcome according to the selected Class III award. | 05-01-2014 |
20140120999 | Gaming proxy mechanism - Described is a proxy mechanism for allowing a gaming system such as bingo to be played over the internet from a location situated outside a geographical area within which at least a portion of the gaming system is physically located. The proxy mechanism can include a proxy terminal located within the geographical area that communicates with both players located outside the area and the gaming system within the area. | 05-01-2014 |
20140155134 | SYNCHRONIZED GAMING AND PROGRAMMING - To encourage viewer participation, games, contests and social interactions are able to be synchronized with programming such as television shows or commercials utilizing a second screen such as a cell phone, iPad® or laptop computer. The programming is able to be television programming, Internet programming (e.g. a video displayed on a webpage or mobile device) or any other programming. The gaming is able to be any game such as a game of skill or chance, for example, a scavenger hunt or a treasure hunt. | 06-05-2014 |
20140179393 | SYSTEM AND METHOD FOR PROVIDING A BONUS GAME ON A BINGO BASED GAME - The gaming system that includes a server, a Class II gaming machine communicatively coupled to the server, and a processor. The processor is programmed to, upon an input of a wager by a player operating the Class II gaming machine, provide a bingo based game on the Class II gaming machine, the bingo based game including gaming content that includes at least one bingo game card, determine that a triggering event has occurred during play of the bingo based game, and based on the triggering event, providing the player with at least one free bingo card in a bingo based bonus game. | 06-26-2014 |
20140194181 | METHOD AND SYSTEM FOR PLAYING BINGO GAMES VIA A PROXY PLAYER - A remote player at a first location which is remote from a second location where a bingo game is being presented is able to participate in the bingo game via a proxy player at the second location. The remote player may provide instructions to the proxy agent who uses financial account information to purchase and play bingo cards on behalf of the remote player. Winning and losing outcomes are reported to the remote player. Awards for winning outcomes may comprise the award of one or more additional game cards for the same bingo game or other bingo games. | 07-10-2014 |
20140213339 | CHARITABLE GAMING - The invention relates to charitable gaming, and particularly the association of a player's wagering game play with one or more charitable entities. Other aspects of the invention comprise grouping of players with charitable entities and the allocation of gaming sessions, such as periods of time, with one or more charitable entities. | 07-31-2014 |
20140221071 | SYSTEM AND METHOD FOR PLAYING GAMES ON BEHALF OF A PLAYER WITH A PROXY PLAYER SERVER - A proxy system for playing a game on behalf of a player is described herein. The proxy system includes a database for storing a plurality of game request records and a proxy controller that is coupled to the database. The proxy controller is configured to receive, from a player via a user computing device, a first request to play a game, generate an outcome of the game and store the outcome in the database, receive a second request from the player to display a replay of the stored outcome, and generate a game replay indicative of the generated game outcome and display the game replay to the player in response to the second request. | 08-07-2014 |
20140221072 | Bingo Game System With Roulette Feature - A bingo game system with a roulette game simulation feature in which a processing device facilitates the steps of assigning one or more unique numbers from a pool of bingo numbers to each roulette game outcome of a plurality of possible roulette game outcomes; randomly drawing numbers from the pool of bingo numbers; determining if the randomly drawn numbers include the one or more unique numbers assigned to one of the roulette game outcomes; responsive to the determination that the one or more unique numbers assigned to one of the roulette game outcomes has been randomly drawn, actuating the roulette feature to simulate the roulette game outcome assigned to the one or more unique numbers; and settling the wager based on the one or more unique numbers randomly drawn. | 08-07-2014 |
20140221073 | BINGO GAME SYSTEM WITH WHEEL GAME SIMULATION FEATURE - A bingo game system with a wheel game simulation feature including a wheel divided into a plurality of sections, wherein each section is associated with a wheel game outcome, and a processing device for facilitating the steps of assigning one or more unique numbers from a pool of bingo numbers to each section of the wheel game simulation feature, randomly drawing numbers from the pool of bingo numbers, determining if the randomly drawn numbers include the one or more unique numbers assigned to one of the sections of the wheel; responsive to the determination that the one or more unique numbers assigned to one of the sections of the wheel has been randomly drawn, actuating the wheel game simulation feature to simulate the operation and conclusion of a wheel game in which the section assigned to the one or more unique numbers is identified as the game outcome. | 08-07-2014 |
20140235318 | ELECTRONIC BINGO GAME WITH SECONDARY WHEEL GAME - A gaming machine for allowing a player to play a game is described herein. The gaming machine includes a display device for displaying a primary game and a secondary game and a controller coupled to the display device. The controller is configured to display the primary game on the display device including a bingo-type game. The controller detects a triggering condition occurring in the bingo-type game and responsively displays the secondary game on the display device. The secondary game includes a roulette-type game being displayed with a set of secondary symbols. The controller randomly selects at least one of the secondary symbols from the set of secondary symbols and provides an award to the player as a function of the outcome of the bingo-type game and the selected secondary symbol. | 08-21-2014 |
20140248935 | Electronic Bingo Games - A method of improving a probability of winning a bingo game played on a first electronic computing device includes: on a second electronic computing device, sending data to the first electronic computing device for rending on the first electronic computing device. A selection of a ball to be added to a hopper is received. The ball is added ball to the hopper so that there are at least two identical balls in the hopper. | 09-04-2014 |
20140256400 | METHOD AND APPARATUS FOR AWARDING WINS FOR GAME PLAY - A method of awarding wins for game play comprises determining winning outcomes from all possible outcomes of game play and assigning at least one of two different types of awards, such as either or both primary and secondary credit awards, to each winning outcome. Preferably, the winning combinations and associated awards are selected so that, when assigned to a secondary event, the outcome of the game may be represented as the outcomes of a secondary event. In one embodiment, the outcomes of a Class II game, such as bingo, are represented by outcomes Class III type event, such as the game of slots. In accordance with the invention, the representation of the game outcomes mimics the frequency of wins and the payouts associated for those wins in a true Class III game, including as dependent upon the size of a player's wager. | 09-11-2014 |
20140274277 | SYSTEM AND METHOD FOR PROVIDING A COMMUNITY BINGO GAME - A game system and method plays an electronic provides an electronic community bingo game. The electronic community bingo game is initiated on a predetermined periodic time period and has a predetermined qualifying basis. Each player's entry into the electronic community bingo game is normalized as a function of the respective player's wagers and the predetermined qualifying basis. | 09-18-2014 |
20140274278 | SYSTEMS, METHODS, AND APPARATUS FOR BINGO GAMES HAVING A VISIBLE BALL QUEUE - Systems, apparatus, methods, and articles of manufacture provide for a bingo game including a representation of a ball queue. In one example, a display for a bingo game represents a queue of one or more upcoming ball calls for the bingo game. In some embodiments, a ball queue may include partial information about an upcoming ball call (e.g., an indication of a corresponding bingo card column but not a bingo number). | 09-18-2014 |
20140274279 | SYSTEMS, METHODS, AND APPARATUS FOR PROVIDING A BINGO GAME HAVING A SHARING FEATURE - Systems, apparatus, methods, and articles of manufacture provide for a bingo game including at least one initial ball call and an option for a player to receive at least one additional ball call. In one example, the at least one additional ball call includes one or more of: (i) a ball call locked until a player accepts an option to unlock the locked ball call, and (ii) a ball call provided by another member of a social network (e.g., a friend of the player). | 09-18-2014 |
20140274280 | SYSTEMS, METHODS, AND APPARATUS FOR A BINGO GAME HAVING SPECIAL BALL FUNCTIONS - Systems, apparatus, methods and articles of manufacture provide for a bingo game including at least one special ball having an associated special function. In one embodiment, one or more special functions may have persistent effects on one or more bingo spaces (e.g., of a bingo card) and/or may be combined with the effects one or more other special functions. | 09-18-2014 |
20140329577 | GAME APPARATUS AND METHOD OF CONDUCTING A GAME - Various embodiments of a game apparatus are described that include a digital memory storage apparatus configured to store a plurality of musical recordings, wherein each musical recording includes a portion of a recording of a song wherein such song includes an identifiable and publicly-known title, a sound generation apparatus for broadcasting at least a portion of the plurality of musical recordings as mechanical waves, a controller controlling the broadcasting of the at least a portion of the plurality of musical recordings as mechanical waves, and a plurality of playing cards for game participants, each playing card including a matrix of identifiers, each playing card including a different selection and orientation of the identifiers, where the identifiers included on the whole of the plurality of playing cards are the same as the publicly-known titles of the professional released recordings of songs defining the plurality of musical recordings. | 11-06-2014 |
20140364189 | METHODS AND APPARATUS FOR GAMING - Methods and apparatus for gaming according to various aspects of the present invention may be implemented in conjunction with a multiplayer game. The game system may identify a winning player for the multiplayer game and notify the winning player of a win condition. The game system may receive a video stream of the winning player's reaction, and substantially concurrently display the video stream to one or more other players of the game. | 12-11-2014 |
20150011288 | SYSTEMS AND METHODS FOR PROVIDING PRIMARY AND SECONDARY GAMES OF CHANCE - Systems and methods enable one or more players to play primary and secondary games of chance. A player card is provided and a first wager is accepted for the primary game of chance. A player is enabled to select a first plurality of player indicia on the player card. A second wager is accepted from the player for the secondary game of chance and the player is enabled to select a second plurality of player indicia from the first plurality of player indicia. A plurality of house indicia is randomly selected. A prize is awarded to the player upon a determination that the second plurality of player indicia is matched by a subset of the selected house indicia. | 01-08-2015 |
20150011289 | SYSTEMS AND METHODS FOR PROVIDING PRIMARY AND SECONDARY GAMES OF CHANCE - Systems, methods, and gaming devices provide games of chance. A player card enables a player to play a primary and a secondary game of chance. The player card includes a plurality of player indicia that is used to play the primary and secondary games. A first wager is accepted for the primary game and a second wager is accepted for the secondary game. A plurality of house indicia is randomly selected in a plurality of house indicia calls. A winning criterion includes matching each player indicia within a predetermined pattern by one of the selected house indicia. A first prize is awarded to the player if the winning criterion is met within a first number of house indicia calls, and a second prize is awarded to the player if the winning criterion is met within a first range of house indicia calls after the first number of house indicia calls. | 01-08-2015 |
20150018067 | MULTI-ACTION SWITCH FOR A GAMING DEVICE - A gaming machine that includes a multi-action switch that is held in an initial position when the multi-action switch is not being pressed, and a position detection device for detecting whether the multi-action switch is in a first position, a second position, or a third position. The gaming machine further includes a controller for controlling operations of the gaming machine in accordance with the position of the multi-action switch, such that the gaming machine carries out a first operation when the position detecting device detects that the multi-action switch has reached the first position, a second operation when the position detecting device detects that the multi-action switch has reached the second position, and a third operation when the position detecting device detects that the multi-action switch has reached the third position. | 01-15-2015 |
20150031435 | SYSTEMS AND METHODS FOR PROVIDING GAMES OF CHANCE WITH A PLURALITY OF PAY TABLES - Systems, methods, and gaming devices provide a game of chance in which house indicia and at least two bonus indicia are randomly selected. A first prize is awarded according to a first pay table if a winning pattern of the player indicia is matched by the selected house indicia and if all the bonus indicia are matched by the player indicia. A second prize is awarded according to a second pay table if the winning pattern is matched and at least one, but not all, of the bonus indicia are matched by the player indicia. A third prize is awarded according to a third pay table if the winning pattern is matched but none of the bonus indicia are matched by the player indicia. | 01-29-2015 |
20150038211 | SYSTEM AND METHOD FOR ALLOWING PLAYERS TO PLAY MATCHING GAMES HAVING PATHS FORMED BETWEEN SYMBOLS - A method for allowing players to play a bingo-type game with a gaming system is described herein. The method includes displaying the bingo-type game on the display device, randomly selecting a plurality of player symbols, randomly selecting a plurality of game symbols, determining if each one of the plurality of game symbols matches a corresponding one of the plurality of player symbols, and determining a game outcome of the bingo-type game as a function of the matched player symbols. The method also includes determining if a triggering condition occurs in the game outcome and responsively providing an award to the player if the triggering condition occurs. The triggering condition is defined as a path extending between the origin symbol and the destination symbol and including at least one matched player symbol. | 02-05-2015 |
20150045102 | KENO WITH ROULETTE CONTENT WAGERS - A method of playing a side bet wagering game on a gaming system comprising a video display system, a processor and a data entry input system at a defined location. Separate wagers are placed on an underlying keno game or bingo game and a separate roulette game using alphanumerics selected in the keno game to resolve roulette wagers. A Keno game with 40 (plus two additional alphanumerics) or 80 alphanumerics (with 2 or four additional alphanumerics, such as 0, 00, X, XX) may be used. The processor randomly selects at least 10 or 20 alphanumerics to resolve the 40 keno wager. A predetermined one of the at least 10 or alphanumerics is used to resolve the roulette game. | 02-12-2015 |
20150045103 | BALL DELIVERY DEVICE, SYSTEM, AND METHOD - A ball delivery device, system, and method housing a plurality of balls for a game session is presented. The ball delivery device includes a mixing chamber, at least one instruction to start the game session, an identifier, at least one arm, a ball holder, a reader and a tube. The mixing chamber receives the balls for the game session. After receiving an instruction to begin the game session, balls are singly drawn from the mixing chamber. The identifier disposed on each ball uniquely identifies each ball. The arm mixes the balls in the mixing chamber. The ball holder disposed on the arm holds a single ball that is randomly selected from the mixing chamber. The reader reads the identifier of the ball selected by the ball holder. The tube receives each selected ball and holds the selected balls after the identifier reads the ball and until completion of the game session. | 02-12-2015 |
20150057067 | Bingo Game with Player Determined Prize Levels and Method - A process is presented to improve the method of playing bingo. The process allows player interaction to determine potential bonus prize amounts. In the preferred embodiment, the gaming method allows a player to experience various game environments during which the player's game performance is tracked through point tracking systems. A player participates in preliminary point games for a set period of time, and performance is tracked through electronic or manual tracking systems. Once a player finishes playing preliminary point games, he or she must have potential prize points verified. A player's potential bonus prize is correlated to verified prize points accumulated. To compete for set prizes and potential monetary bonuses, a player must take part in the primary game. In the preferred embodiment the primary game is Bonus Bingo which is a unique fast-paced paper bingo game. | 02-26-2015 |
20150065223 | STATE-BASED POWER-UPS - Disclosed herein are techniques and equipment for providing state-based power-ups to a wagering game player. The state-based power-ups may be reused by the player until a game outcome condition is not met. | 03-05-2015 |
20150111631 | SYSTEM AND METHOD FOR PROVIDING A BONUS GAME ON A BINGO BASED GAME - The gaming system that includes a server, a gaming machine communicatively coupled to the server, and a processor. The processor is programmed to: upon receiving a wager at the gaming machine, provide a bingo based game on the gaming machine, the bingo based game comprising gaming content that includes at least one bingo game card, determine that a triggering event has occurred during play of the bingo based game, and based on the triggering event, provide the player with at least one free bingo card in a bingo based bonus game. | 04-23-2015 |
20150119128 | VIDEO BINGO GAME AND METHOD THEREFOR - A method of operating a video gaming system having program instructions, the programming instructions comprising: providing each player with at least one individual flashboard having suit and value indicia and a game ending pattern outlined thereon; providing a plurality of bingo balls; randomly selecting a first group of bingo balls; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; selecting a second group of bingo balls, wherein a total number of bingo balls in the first group and the second group is equal to a least amount of balls needed to completely fill the game ending pattern; displaying to each player the markings associated with each selected bingo ball of the second group of bingo balls; and determining any winning flashboard. | 04-30-2015 |
20150141110 | SYSTEM AND METHOD FOR ALLOWING PLAYERS TO PLAY MATCHING GAMES HAVING SYMBOL GROUPS - A system for allowing players to play a bingo-type game with a user computing device is described herein. The system includes a database including a plurality of bingo symbols and a system controller coupled to the database. The system controller is configured to receive a request from a player to play the bingo-type game and responsively display the bingo-type game on the at least one user computing device. The system controller is configured to determine a plurality of symbol groups included in the bingo-type game, randomly select a set of bingo symbols, and displays the selected set of bingo symbols with respect to the symbol grid. Each symbol group includes a predefined set of bingo symbols. The set of bingo symbols including a bingo symbol selected from each one of the symbol groups. Each bingo symbol in the set of bingo symbols is displayed simultaneously. | 05-21-2015 |
20150141111 | SYSTEM AND METHOD FOR ALLOWING PLAYERS TO PLAY MATCHING GAMES WITH CARD SYMBOLS - A system for allowing players to play a bingo-type game is described herein. The system includes a system controller that is coupled to a plurality of user computing devices. The system controller is configured to display the bingo-type game including a plurality of symbol positions being displayed in a grid. Each symbol position is associated with a card symbol. The system controller randomly selects a plurality of player symbols, displays the player symbols in the symbol positions, randomly selects a plurality of bingo symbols, determines if each one of the plurality of bingo symbols matches a corresponding one of the plurality of player symbols, identifies each card symbol associated with each matched player symbol, determines a combination formed by each of the identified card symbols, and provides the player an award if the determined combination of card symbols forms a winning combination. | 05-21-2015 |
20150294528 | System and Method for Bingo Game with Multiplier - A system and method for a bingo game with a multiplier. A first draw selects a group of numbers from a total game pool that are used to complete a matrix on one or more bingo cards. A second draw selects a subset of the group of numbers as winning numbers. If the winning numbers are configured in a predefined winning pattern on one or more of the bingo cards, that card is a winner. Selection among multiple winning patterns is performed and a multiplier may also be applied to a winning pattern. The multiplier may be randomly assigned. The bingo game is offered on an electronic gaming machine such as a video based slot machine, but may also be deployed in other forms such as on a general purpose computing device in stand-alone form or connected to a network such as the internet. | 10-15-2015 |
20160035176 | SYSTEMS AND METHODS FOR PROVIDING ELECTRONIC GAMING PIECES - Systems and methods are provided for providing playing cards. An exemplary method may include retrieving data related to a selection of a set of numbers for bingo and determining matching bingo patterns on a predetermined number of cards from a library of bingo cards against the set of selected numbers. The method may further include selecting corresponding playing cards based on the matching bingo patterns on the predetermined number of cards and providing the corresponding playing cards for display. The exemplary method may be used to deal playing cards for poker using a set of selected numbers. | 02-04-2016 |
20160042585 | Game Apparatus, System and Method Employing Player-Influenced Odds - A system, method and apparatus for providing a game allows the player greater control in selecting options that affect odds and payouts. In embodiments, the system, method and apparatus permit a player to select the number of free spaces on a game board. | 02-11-2016 |
20160071352 | Side bets for waging numbers games - A method of playing a side bet associated with a wagering numbers game is disclosed. The method utilizes the numbers drawn in a number-based game, in particular keno, bingo and lottery games. The number-based game comprises a predetermined set of numbers from which a subset of numbers is randomly drawn. A predetermined amount of subset numbers is provided by a draw, either by a random number generator or physical numbered balls in a hopper. The drawn numbers are analyzed and a determination is made as to the highest number X and the lowest number Y thereof, and the difference between those two said numbers (X−Y) defines the winning number for the side bet. The side bet is resolved against a predetermined paytable. | 03-10-2016 |
20160107075 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH A PLURALITY OF PRIZES - Systems and methods enable players to play a game of chance. A system includes a computer configured to provide a game of chance in which a plurality of prizes are able to be won by matching player indicia to randomly determined house indicia, wherein the plurality of prizes includes at least one gaming device specific player prize, at least one progressive prize, and at least one pari-mutuel prize. A first gaming device enables a first player to win at least one gaming device specific first player prize, the at least one progressive prize, and the at least one pari-mutuel prize. At least one second gaming device enables at least one second player to win at least one gaming device specific second player prize, the at least one progressive prize, and the at least one pari-mutuel prize, but not the at least one gaming device specific first player prize. | 04-21-2016 |
20160107076 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH BONUS FEATURE - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device configured to store processor executable instructions that provide a game of chance in which a plurality of house indicia is selected from a pool of house indicia. The processor is programmed to randomly select a plurality of house indicia from the pool of house indicia, provide a random chance of selecting a bonus indicia, and determine a number of matching player indicia that match the selected plurality of house indicia. If a bonus indicia is selected, the processor is programmed to increase the number of matching player indicia. | 04-21-2016 |
20160110946 | SYSTEMS AND METHODS FOR PLAYING A GAME OF CHANCE WITH BONUS FEATURE - Systems and methods enable one or more players to play a game of chance. A system includes a processor and a memory device for storing instructions to provide a game of chance in which house indicia are selected from a pool of house indicia. The processor randomly selects a plurality of house indicia, provides a random chance of selecting at least one bonus indicia, determines a number of matching player indicia that match the house indicia, and provides a payout based on a first pay table to the player if a predetermined number of matching playing indicia have been achieved. The payout is increased based on a second pay table that is different from the first pay table if a bonus indicia is selected. | 04-21-2016 |
20160117884 | DUAL MODE GAMING SYSTEM WITH BINGO PROGRESSIVE PLUG-IN - A dual mode progressive bingo video gaming system that allows the switching between Class II and Class III gaming rules on a play by play basis and encourages play on the system by enhancing the player's experience with a bingo-based progressive jackpot integrated into games on the gaming system or that can be added as a separate plug-in module to virtually any base game regardless of classification. | 04-28-2016 |
20160136521 | METHODS AND APPARATUS FOR GAMING - Methods and apparatus for gaming according to various aspects of the present invention may be implemented in conjunction with a multiplayer game. The game system may identify a winning player for the multiplayer game and notify the winning player of a win condition. The game system may receive a video stream of the winning player's reaction, and substantially concurrently display the video stream to one or more other players of the game. | 05-19-2016 |
20160155292 | System and Method for Game Players to Achieve Multiple Status Levels in a Game Account from Visits to Authorized Locations | 06-02-2016 |
20160155295 | System and Method wherein Game Players are Provided Electronic Maps to Communication-Enabled Locations to Perform Game Activities at the Locations | 06-02-2016 |
20160163147 | GAME CREATION PROCESS AND APPARATUS - A game creation process and a game creation apparatus for creating and customizing a game of chance are disclosed. Some embodiments provide a set of tools and utilities to create a game that employs a bingo or classical card or board game format and which utilizes any combination of digital content, trivia questions, physical challenges, and traditional bingo or card game formats. Some embodiments include a built-in card generator that randomizes, creates and prints game cards and allows a user to specify fonts, font colors, backgrounds, gradients, size, quantity, black and white or color printing, and other such settings. | 06-09-2016 |
20160180635 | SYSTEM AND METHOD FOR ENHANCING A GAME OF CHANCE | 06-23-2016 |
20160189468 | RANDOM OUTCOME CUSTOMER AWARDS - A method provides random potential award identifiers to users by: a) a primary client enabling provision of game cards having a potential for obtaining awards based on random event outcomes; b) the primary client establishing a supply system for the users to obtain the game cards; c) the user engaging in the supply system and obtaining a unique identification code enabling access to a client controlled source of game cards; d) the user accesses a distal server and enters the unique identification code; e) the distal server provides a randomly generated game card having a potential for obtaining awards based on random event outcomes without the user exchanging value to obtain generated game card; f) information is provided to the distal server of random event outcomes; and g) the server identifies outcomes based on a comparison of content on the randomly generated game card and the random event outcomes. | 06-30-2016 |
20160253877 | COMBINED BINGO AND KENO LOTTERY GAME | 09-01-2016 |
20160375352 | RANDOM DIGIT GENERATOR FEATURING DIFFERENTLY COLORED BALLS - The current invention is an improvement to the random number generator described in U.S. Pat. No. | 12-29-2016 |
20180025587 | Electronic Gaming System for Playing a Bingo-Type Game | 01-25-2018 |
20220139167 | MOBILE PROMOTIONAL BINGO GAME FOR PERSONAL MOBILE DEVICES - A gaming system and method for a promotional bingo tournament that supports a plurality of personal mobile devices is described. The system associates at least one venue with the promotional bingo tournament. The personal mobile devices that participate in the promotional bingo tournament, wherein each personal mobile device is associated with a player registration identifier. The age authentication component authenticates an age for each player having the player registration identifier. The location authentication component authenticates a location for each personal mobile device corresponding to each player having the player registration identifier. The mobile promotional gaming sub-system is communicatively coupled to each of the plurality of personal mobile devices over a wireless network. The video presentation sub-system is communicatively coupled to the mobile promotional gaming sub-system. The video presentation sub-system includes a leaderboard associated with the promotional bingo tournament game sessions and the promotional bingo tournament session prize. | 05-05-2022 |