Class / Patent application number | Description | Number of patent applications / Date published |
446175000 | HAVING LIGHT-OR SOUND-RESPONSIVE SWITCH OR CONTROL | 53 |
20090093183 | NOVELTY LIGHT-UP AND ACTION TOY - A hand held light up and action toy including a wand like housing with a means for holding and controlling on one end and a opposite end generally enlarged as compared to the wand-like body, with lighting disposed at various positions on the toy, with a means for blowing air contained therein. | 04-09-2009 |
20090098791 | HUMAN FIGURE TOY HAVING A MOVABLE NOSE - A human figure toy is provided. The toy includes a storage unit and a voice recognition unit. The storage unit stores a plurality of media files for providing audio questions to a user. The voice recognition unit is configured for detecting a response from the user after one of the questions has been provided and generating a signal correspondingly. The toy also includes a head with an aperture formed thereon. A reversible motor is secured within the head. A nose assembly that is driven by the reversible motor extends through the aperture. After one of the audio questions is provided, a controller controls the reversible motor to rotate in response to signals from the voice recognition unit, driving the nose assembly to move back and forth. | 04-16-2009 |
20090117816 | INTERACTIVE TOY - This invention relates to an interactive toy that simulates communication with a user and among other similar toys. The interactive toy interacts with the user and other similar toys. The interaction may be an auditory interaction, a physical interaction, an animated facial interaction, or other suitable interaction. The interactive toy includes a distinct personality interchangeable with a different distinct personality. The interactive toy includes a base module having a speaker, a microphone and a screen positioned within the base module. The interactive toy receives communications from the user and/or other like interactive toys and generates audible communications and/or displays graphics on the screen, which are responsive to the user and/or other like interactive toys. The interactive toy may further include lower and/or upper accessories removably attachable to the base module and creating an appearance of a human, an animal, a machine, a robot, a mythical creature, a cartoon character, a fish, or other simulateable character. | 05-07-2009 |
20090280717 | TOY WITH SOUND-ACTIVATED MOTION - A toy with sound-activated motion is provided. The toy comprises a toy body, a single motor within the body, adapted to turn in opposite directions in response to changes in electrical polarity, and control means to automatically reverse the polarity of an electrical current being supplied to the motor in response to an acoustical or electromagnetic input signal. The control means is adapted to automatically reverse the polarity in response to a changing acoustical or electromagnetic input signal | 11-12-2009 |
20090305603 | INTERACTIVE TOY SYSTEM - An interactive toy system comprises an image sensor, an information collecting unit, a memory, a comparative unit, a main control unit, and a light emitting diode array. The image sensor picks up movements of a user and output electrical signals. The information collecting unit collects the electrical signals and outputting processed signals after processing the electrical signals. The memory has a series of reference levels and an operation procedure stored therein, the operation procedure comprising many control signals corresponding to the reference levels. The comparative unit receives the processed signals and comparing the processed signals with the reference levels to output one of the corresponding control signals. The light emitting diode array is configured for emitting patterns of light by the main control unit based on the control signal from the comparative unit. | 12-10-2009 |
20090325456 | PLAY SETS - A play set is disclosed. In some embodiments, the play set may include a play area having a plurality of indicia, the plurality of indicia including a first set of indicia and a second set of indicia; and a play toy including a sensor subsystem configured to measure intensity of light reflected from the first and second sets of indicia, and to generate a signal that corresponds to position of the play toy on the play area based on the measured intensity of the light reflected from the first and second sets of indicia, and a motion subsystem configured to receive the signal and move the play toy based on the received signal. | 12-31-2009 |
20100056016 | Motion Switch - A switch or switch mechanism that can be used with an object to detect motion of the object in a particular direction or directions is disclosed. The switch can include two contacts and a conductive mechanism that remains engaged with one contact and that is selectively engageable with the other contact in response to movement in a particular direction. | 03-04-2010 |
20100062678 | SHOOTING TOY USED IN GAME FOR TWO OR MORE PLAYERS - A shooting toy used in a game for two or more players for enabling players to actually sense the thrill of close combat. The toy include an infrared ray signal generating section | 03-11-2010 |
20110034102 | Interactive Device with Sound-Based Action Synchronization - An interactive amusement device and a method therefor are disclosed. The device plays a musical soundtrack in a first game iteration. A sequence of user input actions received during this learning mode is detected, and an output signal is generated in response. Timestamps for each of the user input actions is stored into memory. Additionally, the output signal is generated on at least one interval of the user input actions based on the stored timestamps, and is coordinated with the play back of a second musical soundtrack during a second game iteration. | 02-10-2011 |
20110143631 | INTERACTING TOYS - There is provided a toy (A) adapted to have an interaction with at least one other such toy (B), comprising: a processor ( | 06-16-2011 |
20110223827 | CONTEXT-BASED INTERACTIVE PLUSH TOY - An interactive toy for interacting with a user while a story is being read aloud from a book or played from a movie/video. The toy includes a speech recognition unit that receives and detects certain triggering phrases as they are read aloud or played from a companion literary work. The triggering phrase read aloud from the book or played in the movie/video may have independent significance or may only have significance when combined with other phrases read aloud from the book or played in the movie/video. | 09-15-2011 |
20110230114 | TOY EXHIBITING BONDING BEHAVIOR - A toy capable of exhibiting bonding behavior toward a user and a method of simulating such behavior. The toy includes input sensors for receiving interactive input from users, an output apparatus for communicating with users, a processor and memory containing machine instructions causing the processor to receive interactive input, process received input and send control signals to the output apparatus. The processor classifies received input as either positive or negative and adjusts an accumulated input, stored in the memory, in accordance with the classification. The control signals, in turn, are dependent on the accumulated input. | 09-22-2011 |
20110237153 | APPARATUS, METHOD AND SYSTEM FOR INTERACTING AMUSEMENT - The present invention relates to an apparatus and a method for interacting amusement. The apparatus includes an acoustic receiver, a decoder and an interaction generating apparatus. The acoustic receiver receives an external acoustic wave signal and transfers the external acoustic wave signal into an acoustic signal. The decoder receives the acoustic signal. When the external acoustic wave signal has a high-frequency modulation signal, the decoder decodes the high-frequency modulation signal into a complete packet message according to a specific decoding procedure. The interaction generating apparatus receives the complete packet message, and generates an interaction according to the message. | 09-29-2011 |
20120028535 | One Sensor Direction Finder - A low cost method making use of a single sensor only, to detect the relative direction of a light source. Most suitable for toys and low cost gadgets. | 02-02-2012 |
20120058705 | INTERACTIVE TOYS - A plurality of individual toys, at least a first one of which generates acoustic signals and at least a second one of which receives acoustic signals. When the second toy receives acoustic signals from the first toy, it responds, for example, by generating a sound and/or controlling its motion. In a preferred embodiment of the invention, the toys flock and/or form a procession of toys which follow a leader toy, for example a mother goose and a plurality of following and preferably quacking goslings. | 03-08-2012 |
20120071062 | SYSTEMS AND METHODS TO COMMUNICATE AND CONTROL ACTIONS USING LIGHT EMITTING DIODES - In some embodiments, a signal of light may be emitted from an illumination source of a first transceiver. A second transceiver may detect a signal of light from the first transceiver that exceeds a threshold luminosity; and activate, in response to the detecting of the signal of light that exceeds the threshold luminosity, an illumination source of the second transceiver to illuminate. An intensity of the illumination source of the first transceiver may then be reduced in response to the activating of the illumination source of the second transceiver to illuminate. | 03-22-2012 |
20120083182 | INTERACTIVE TOY WITH EMBEDDED VISION SYSTEM - Systems and associated methods for providing a play device capable of capturing an image stream through a camera module and process the images through computer vision software. Embodiments provide interactive toys that recognize a set of pre-programmed images and provide responses to images presented by a user. For example, embodiments provide for a toy that requests a certain image and provides a response based upon whether the user presents the correct image. | 04-05-2012 |
20120225604 | Systems and Methods for Tele-Interactive Toys and Games - This invention shows it is possible to use broadcast media to significantly enhance interactive learning or to entertain users while they play with toys or other games or play components. Signal sequences broadcast via the Internet, cable, satellite, or other media can invoke functions in toys while they are being used. These media broadcasts include shows, quizzes, educational or training movies, entertaining or scientific footages, and even broadcasts from radio stations. | 09-06-2012 |
20120270466 | System for automatically tracking a moving toy vehicle - A system is provided comprising an automatic toy tracking system adapted to track an infrared signal emitted by a remotely controlled toy vehicle. The tracking system has a series of infrared receivers and is adapted to pivot and rotate in response to the relative intensity of the infrared signal received by each receiver. When the tracking system has positively ascertained the location of the infrared emitter, the tracking system can be adapted to fire at least one projectile at the toy vehicle. | 10-25-2012 |
20120315819 | FLASHLIGHT ACTIVITY GAME - A flashlight activity game is disclosed that is played with a common or custom flashlight. The flashlight activity game allows a first player to hide a detector that a second player must find with a flashlight. The flashlight may also have a focusable or diffuser lens to allow younger children to have a broader beam of light and older children to have a narrower beam to equalize the challenge for all players. The detector emits a flashing light and/or sounds when the detector is located with light from a flashlight. Multiple people can also play where the detector is placed by one person and two or more people compete to find the detector first. The detector is self-powered to allow for hours of play without charging or replacement of batteries. | 12-13-2012 |
20130045656 | INTERACTIVE TOY - An interactive toy train system including a track layout, a plurality of vehicles configured to travel along the track, and a plurality of destinations removeably coupled to the track. The vehicles are configured to communicate with one another and the vehicles are further configured to communicate with one or more of the destinations. The system includes an infrared toy network having a network protocol, which determines who is present and who is not present thereby allowing multiple vehicles and destinations to converse intelligently and without interference. | 02-21-2013 |
20130122777 | COMMUNICATIONS AND MONITORING USING A TOY - A system includes a toy and a first mobile communication device received within the toy in electronic communication with the toy. The toy includes speakers configured to output audio based on audio or data received from a mobile communication device in electronic communication with the toy, a camera, and a plurality of articulated arms. The first mobile communication device includes software loaded thereon configured to communicate voice communications received from another mobile communication device to the toy for output via the speakers of the toy, to display, via a display screen of the first mobile communication device, a simulated mouth, and to effect movement of the simulated mouth during output of voice communications from another mobile communications device via the speakers of the toy. | 05-16-2013 |
20130130587 | INTERACTIVE TOY APPARATUS AND METHOD OF USING SAME - A toy apparatus and method for interactive communication between a cellphone and a toy apparatus is disclosed. In an embodiment of the present invention, a method is provided, the method including: transmitting by the cellphone at least one signal; receiving by the toy apparatus the at least one signal; analyzing by the toy apparatus the at least one signal; determining by the toy apparatus at least one response to the at least one signal; and producing by the toy apparatus the at least one response. | 05-23-2013 |
20130165014 | INTERACTIVE ELECTRONIC TOY - An interactive electronic toy includes a body, a sensor module, a data storage module, an output module and a processing unit. The sensor module generates sensing signals when the body is being operated. The data storage module has stored therein standard status parameters each having an accurate response signal. The processing unit runs an operation mode subject to the steps of: receiving the sensing signals and processing the sensing signal into an actual parameter, receiving the standard status parameters, matching the actual parameters with the standard status parameters, and outputting to the output module the accurate response signal of the standard status parameter that matches the actual parameter. | 06-27-2013 |
20130217297 | Toy having voice recognition and method for using same - A voice-recognition control circuit and method for using the voice-recognition control circuit in connection with a toy. The toy has a predetermined name associated with it, but the predetermined name is not visibly displayed to the consumer. The voice-operated control circuit contains an audio detector, such as a microphone, to detect sound, an integrated circuit to determine when the detected sound matches the predetermined name associated with the toy, and an audio output device, such as a speaker, for providing audible indication of when the detected sound matches the predetermined name associated with the toy. | 08-22-2013 |
20130244531 | INTERACTIVE TOYS - A plurality of individual toys, at least a first one of which generates acoustic signals and at least a second one of which receives acoustic signals. When the second toy receives acoustic signals from the first toy, it responds, for example, by generating a sound and/or controlling its motion. In a preferred embodiment of the invention, the toys flock and/or form a procession of toys which follow a leader toy, for example a mother goose and a plurality of following and preferably quacking goslings. | 09-19-2013 |
20130288560 | LINE SENSING ROBOT AND A METHOD OF USING THE SAME WITH A DIGITAL DISPLAY - There is provided a self-propelled electronic device for use on a base surface. The electronic device includes a chassis disposable over the base surface. The chassis includes a first surface facing the base surface when the chassis is disposed thereover. A light meter is configured to detect light incident toward the first surface and determine a luminance level thereof the detected light. A light source is configured to transition between an ON and OFF states dependent on the luminance level of the detected light. A line sensor is coupled to the chassis and is configured to sense a line segment on the base surface. A movement mechanism is coupled to the chassis and is placeable on the base surface. The movement mechanism is in operative communication with the line sensor to move on the base surface in a pattern corresponding to the line sensed on the base surface. | 10-31-2013 |
20130303047 | SENSOR CONFIGURATION FOR TOY - A variety of methods and arrangements for facilitating communication between an electronic device and a toy are described. In one aspect, the toy communicates with the electronic device using audio signals and/or conductive touch elements. Some embodiments involve an electronic device that is arranged to use light-based control signals to communicate with a toy. In various implementations, the toy includes a light/motion sensor that allows a user to interact with the toy. | 11-14-2013 |
20140017971 | Optical Toy - An optical toy is disclosed. The optical toy includes a frame, at least one emitting part, at least one receiving part, a plurality of light guiding parts, and at least one power source. The frame includes a container and at least one containing structure. The emitting part is movably located on the containing structure. The emitting part includes at least one light source for emitting light. The receiving part is movably located on the containing structure. The receiving part includes a light sensor for sensing the light. The plurality of light guiding parts is located in the container for changing the direction of the light. The relative positions of the plurality of light guiding parts can be changed. The power source is located in the frame for providing power to the optical toy. | 01-16-2014 |
20140038489 | INTERACTIVE PLUSH TOY - A system is presented for controlling an interactive electronic plush toy using a macro computer program created on a mobile electronic device using a mobile application. The plush toy is provided with an electronic wireless network interface for communicating wirelessly with the smartphone via a network. The macro provides computer programming for instructing the plush toy to perform an Internet search query, receive results of the query, and perform predetermined actions based on the query results. The actions may include producing sound or motion to make the toy seem life-like. | 02-06-2014 |
20140057524 | TOY WITH IDENTIFICATION CAPABILITY - A toy vehicle set is disclosed herein. A toy vehicle set includes a toy vehicle having at least one reflective surface. A toy track is provided having a toy vehicle guiding pathway. A toy vehicle identification system is coupled to at least a portion of the toy track. The identification system includes a light source arranged to direct an emitted light towards the at least one reflective surface. A plurality of light sensors, each arranged to receive the emitted light that is reflected from the at least one reflective surface. A controller is electrically coupled to the plurality of light sensors, the controller having a processor responsive to executable computer instructions for identifying the toy vehicle in response to a first signal received from the plurality of light sensors. | 02-27-2014 |
20140099856 | AUDIBLE RESPONSIVE TOY - An animated toy having a body and head includes a mechanism for reviewing input audio signals from a microphone and/or sound jack, and controls movement of the head from side-to-side and up-and-down depending on a characteristic of the input signals. The head has a mouth which is opened and closed to simulate talking also in response to the input signals. A voice chip with associated control circuitry control two motors to effect the head movement and mouth movement. | 04-10-2014 |
20140120800 | SYSTEM AND METHOD FOR TOY ADOPTION AND MARKETING - A toy is represented on a website via a virtual replica of the product. The toy has a registration data associated with it that is electronically stored in the toy using an electronic storage medium. A user is registered on the website by associating the user with a user ID. The user ID is associated with the virtual replica of the product by utilizing the registration data. Access is granted to one or more features on the website in connection with the virtual replica of the product subsequent to input and validation of the registration code via the user ID. | 05-01-2014 |
20140141689 | PHOTOCHROMIC TOY - The present invention relates to a photochromic toy containing a light irradiator equipped with a light source and a toy main body containing a photochromic compound, in which the light source has a peak wavelength in the range of from 400 nm to 495 nm and the photochromic compound satisfies the following expression (1) between the integrated value of absorbance (x) in the range of from a wavelength showing a maximum absorbance in less than 400 nm to a wavelength of 400 nm and the integrated value of absorbance (y) in the wavelength range of from 400 nm to 700 nm. | 05-22-2014 |
20140148078 | INTERACTIVE TALKING TOY - A method and system for wireless communication are disclosed. The method comprises: the master device generates a sequence code through a specific encoder and transmits the sequence code to each slave device continuously within a preset period according to the communication demand, wherein the specific encoder is a feedback shift register constructed by a specific polynomial, of which the coefficients and the order are in correlation with the communication demand while all of the coefficients and initial values are not equal to 0 at the same time; the preset period is greater than or equal to the sum of a sleeping period and a detecting period of the slave device, which constitutes a sleeping-and-waking cycle; the slave device receives a continuous section of the sequence code in the detecting period, decodes the sequence code through a decoder corresponding to the encoder, and performs corresponding operation according to the decoding result. | 05-29-2014 |
20140170929 | INTERACTING TOYS - Various embodiments include a toy comprising a processor; a memory for storing at least one group of data, each said at least one group comprising of a plurality of expressive responses, and each said group representing a respective theme; an output for said expressive responses; the toy being adapted to exchange such expressive responses with another such toy; an interface for receiving an instructive response from a user; and a suitably programmed processor and associated memory for altering the exchange of expressive responses between the toys in dependence upon the received user instructive response. | 06-19-2014 |
20140179196 | INTERACTIVE TALKING DOLLS - A set of interactive toys that perform a sequence of actions in response to one another without external activation other than an initial actuation to begin the sequence of actions. Preferably, each toy has an activation switch and/or a receiver for a wireless signal such as an infrared signal which activates the toy. Upon activation, the toy performs a desired action, such as the enunciation of a speech pattern, and signals another toy to perform a responsive action. Preferably, the toy are capable of performing several different action sequences, such as the enunciation of different conversations, the performance of different A movements, etc. Additionally, the toys are programmable by a remote control device. The remote control device either functions as an activation switch, initiating a random or predetermined (yet not user determined) sequence of interactions, or as an interaction selector, such that a desired sequence of actions may be selected. | 06-26-2014 |
20140206253 | METHOD AND APPARATUS FOR INTERACTIVE PLAY - An interactive toy object apparatus having a toy body that includes a plurality of object body portions, an object control circuit secured to the body that includes an object processor, an object memory device, and one or more object transceivers, a plurality of object inputs and object outputs secured to one or more of the object body portions and in communication with the object control circuit; and a first control program stored in the object memory device and operable by the object processor, wherein the interactive object is capable of communicating with a controller, via the one or more object transceivers, to receive or transmit at least one of commands, inputs, and outputs, therebetween. | 07-24-2014 |
20140213140 | TANGIBLE USER INTERFACE AND A SYSTEM THEREOF - The present invention relates to a TUI having a plurality of faces. A sensing system is provided to detect the presence of one or more adjacent TUIs within a predetermined sensing distance of one of the faces. Thus, the sensing system is arranged to detect whether any of the faces of the TUI opposes one or more adjacent TUIs. It may further be able to detect the relative orientation of opposing faces of the TUI and the one or more adjacent TUIs. The sensing system is further configured to enable the determination of the orientation of the TUI with respect to the vertical direction. | 07-31-2014 |
20140220855 | ILLUMINATION DISPLAY AND COMMUNICATION DEVICE AND METHOD - The present invention relates to illumination display(s) and/or communication devices. The device may contain one (1) or more lights and/or light emitting members, which may be arranged in certain configuration(s) to simulate Body Parts, other parts, and/or Accessories in or on humans, animals, objects, things, Fantasy Creatures or characters or things. The lights and/or light emitting members may illuminate in patterns in response to internal or external signal(s), such as sound(s), or music, or audio, phrases, and/or words. The lights and/or light emitting members in the eye and mouth complexes may illuminate in patterns to simulate crying in humans, animals, objects, things, creatures, Fantasy Creatures, characters, and/or things, as well as other eye, mouth or other movement(s) displayed by humans, animals, objects, things, creatures, Fantasy Creatures, fantasy characters, and/or fantasy things when feeling different kind of emotions, such as happiness, excitement, painfulness, anger, and/or sadness. | 08-07-2014 |
20140256212 | MUSIC OF MOVEMENT: THE MANIPULATION OF MECHANICAL OBJECTS THROUGH SOUND - Music of Movement enables the manipulation of a mechanical object with any sound source or electronic instrument that is plugged into the system. Objects will now be able to respond to natural sounds, thus increasing the usability of modern technology. Disabled persons will be able to operate mechanical objects they are not able to utilize through sound. Essentially this technology will give objects “ears” and enable they to respond appropriately to the sounds they “hear.” | 09-11-2014 |
20140273716 | Perceived Opacity Smart Toy - A perceived opacity smart play system or toy that uses a special cover that is partially opaque around a smart device having a capacitive touch-screen. The smart device is housed behind a material that appears opaque until the screen on the device is illuminated. This illumination allows an image on the screen to be seen through the opaque appearing material. This allows a child to learn and interact by means of the smart device's touch screen, microphone, tilt switch, accelerometer and vibrating motor. The system can be supplied with an APP that can be loaded onto the phone. Various letters, images, words, etc. can appear through the cover and prompt various responses of touching, tilting, and speaking to signal a correct answer. The system can then laugh and vibrate in response before prompting for more play. | 09-18-2014 |
20140273717 | THREE WAY MULTIDIRECTIONAL INTERACTIVE TOY - Systems and methods for interaction between a user and a plurality of toys is disclosed where an interactive physical toy character senses inputs from a player and from a virtual toy character in a virtual environment. The virtual toy character likewise senses inputs from a player and a physical toy character so that bidirectional, multi-way gameplay involving a player, a physical toy and a virtual toy in a virtual environment is achieved. | 09-18-2014 |
20140308873 | SENSORY STIMULATION DEVICE - A sensory stimulation device is provided for infants capable of communicating wirelessly with a wireless communication device. The sensory stimulation device includes a mobile unit having a housing having an array of lights, at least one speaker, and a control unit for selectively operating the array of lights and the speaker. The sensory stimulation device includes a support arm having a first end and an opposite free end. The free end removably attaches to the mobile unit and the first end removable attaches to a crib rail such that the mobile unit hangs over the crib. The control unit uses wireless communication technology to obtain a wireless signal from the wireless communication device to selectively illuminate the array of lights and to output sound through the speaker. | 10-16-2014 |
20140335756 | APPARATUS, METHOD AND SYSTEM FOR INTERACTING AMUSEMENT - The present invention relates to an apparatus and a method for interacting amusement. The apparatus includes an acoustic receiver, a decoder and an interaction generating apparatus. The acoustic receiver receives an external acoustic wave signal and transfers the external acoustic wave signal into an acoustic signal. The decoder receives the acoustic signal. When the external acoustic wave signal has a high-frequency modulation signal, the decoder decodes the high-frequency modulation signal into a complete packet message according to a specific decoding procedure. The interaction generating apparatus receives the complete packet message, and generates an interaction according to the message. | 11-13-2014 |
20150140893 | INTERACTING TOYS - There is provided as toy adapted to have an interaction with at least one other such toy, comprising: a processor and a memory coupled to said processor; wherein said processor comprises: means for generating an output signal representative of an action to be performed; and means for generating a trigger signal, for reception at at least one other such toy, to trigger said other such toy to perform an action before the said toy has completed its own action. Furthermore, the trigger signal is generated at pre-determined time interval after said toy has initiated its own action, or the trigger signal is generated at a pre-determined time interval before said toy has completed its own action. | 05-21-2015 |
20150336017 | Doll Companion Integrating Child Self-Directed Execution of Applications with Cell Phone Communication, Education, Entertainment, Alert and Monitoring Systems - The presented cell phone-enabled doll companion allows a child novel ways to self-select and self-execute applications while requiring no intervention or supervision from the parent. Further, it provides learning, entertainment and safety by integrating cell phone communication, education, entertainment, alert and monitoring systems. While providing a convenient means of communication between the child and parent, the system allows surveillance of a child's real-time environment, GPS monitoring and SIDS/health monitoring. The functionality and the physical elements of the system are programmable through installation of applications downloadable from an application store. Various options for parental access to a configuration interface to modify settings and download applications are provided, including via a cell phone, a website, customer service call center and/or the doll companion touch screen. | 11-26-2015 |
20160114253 | SYSTEM, METHOD, AND APPARATUS FOR INTERACTIVE PLAY - A system, method and apparatus for interactive play is provided. In an exemplary embodiment, an interactive toy is provided. The interactive toy is configured to store a plurality of codes and display codes on a display on the toy. The codes can authenticate the toy and unlock functionality within a virtual world. In one embodiment, the interactive toy is configured to communicate with a user computer. Another embodiment provides methods for interactive play with an interactive toy and a virtual world. A further embodiment provides a computing device configured to participate in the interactive play system. This Abstract is provided for the purpose of complying with the Abstract requirement rules that allow a reader to quickly ascertain the subject matter of the disclosure contained herein. This Abstract is submitted with understanding that it will not be used to interpret or to limit the scope or the meaning of the claims. | 04-28-2016 |
20160114256 | System and Method for a Motion Sensing Device which Provides a Visual or Audible Indication - A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed. | 04-28-2016 |
20160114257 | System and Method for a Motion Sensing Device which Provides a Visual or Audible Indication - A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed. | 04-28-2016 |
20160121229 | METHOD AND DEVICE OF COMMUNITY INTERACTION WITH TOY AS THE CENTER - A method and a device of community interaction with a toy as the center are provided. The connection from the wireless network sensor within the toy to the wireless network AP can be set by a handheld device. Then, the handheld device connects to a community server and creates a user group. The toy can connect to the community server and be added to the user group. The other handheld devices or toys can also connect and be added to the user group. After the groups are created, the handheld device can send a voice message to the toy via the community server and the toy can play the voice message by a speaker. The toy can record a relative message and send back to the entire user group or a specific member. Toys and all group members can interact in this user group. | 05-05-2016 |
20160136534 | Programmable Interactive Toy - An interactive toy which includes an object light sensor, an object microprocessor with an integrated memory device, controlled by an object switch mechanism, with a power source is programmable with light pulses from a separate toy device which consists of an object light source and user input methods such as buttons, also controlled with a microprocessor to control light coding. The interactive toy stores user codes in sequence applied. When the user takes away toy from device light source, the toy is placed down onto a flat playing surface where the object switch mechanism will engage and sequentially trigger playback of user applied codes. Preprogrammed commands (non-user) are herewith accessed and activated. When the said interactive toy is in the playback phase, output may be either or a combination of lights, audio clips, sounds, motion of parts and full motion of embodiment. The action of code inputs stimulates a child's logic and thinking, developing essential STEAM skills. The various forms of interaction with the toy base device adjusts the light source output to create a different code commands. A range of compatible accessories and toy playsets further diversify the play experience. | 05-19-2016 |
20160158659 | COMPUTING BASED INTERACTIVE ANIMATRONIC DEVICE - Using various embodiments, methods, systems, and device for a computing based interactive animatronic device are described. In one embodiment, the animatronic device can connect to a computer network, and has its processing system coupled to an internally located computing electronic device (e.g., a Smartphone, tablet, etc.). In another embodiment, the computing electronic device is externally located, but within a local network of the animatronic device. In yet another embodiment, the computing electronic device is located on a remote computer network. In another embodiment, the computing electronic device can be internally located within the animatronic device, externally located within the same network as the animatronic device, externally located on a remote network, or a combination thereof. In one embodiment, the electronic device has various sensors and has provides the ability to be versatile with many functionalities, while being a companion buddy to the user of the animatronic device. | 06-09-2016 |