Class / Patent application number | Description | Number of patent applications / Date published |
345475000 | Temporal interpolation or processing | 16 |
20080211815 | MOBILE MOTION CAPTURE CAMERAS - A system for capturing motion comprises: a motion capture volume configured to include at least one moving object having markers defining a plurality of points on the at least one moving object; at least one mobile motion capture camera, the at least one mobile motion capture camera configured to be moveable within the motion capture volume; and a motion capture processor coupled to the at least one mobile motion capture camera to produce a digital representation of movement of the at least one moving object. | 09-04-2008 |
20080273039 | REAL-TIME GOAL SPACE STEERING FOR DATA-DRIVEN CHARACTER ANIMATION - A method for generating real-time goal space steering for data-driven character animation is disclosed. A goal space table of sparse samplings of possible future locations is computed, indexed by the starting blend value and frame. A steer space is computed as a function of the current blend value and frame, interpolated from the nearest indices of the table lookup in the goal space. The steer space is then transformed to local coordinates of a character's position at the current frame. The steer space samples closest to a line connecting the character's position with the goal location may be selected. The blending values of the two selected steer space samples are interpolated to compute the new blending value to render subsequent frames of an animation sequence. | 11-06-2008 |
20090085918 | METHOD AND DEVICE FOR CREATING MOVIES FROM STILL IMAGE DATA - A method and device for creating movies from still image data in which effects applied in creating the movie are randomly selected to create a novel movie experience each time a movie is created. The movie making method may permit the creation of genre specific movie scenes or whole movies. In this case random selection of effects is not obligatory. | 04-02-2009 |
20090219294 | VISUAL STATE MANAGER FOR CONTROL SKINNING - Embodiments described herein are directed to automatically generating an animation for a transition between a current state and a new state. In one embodiment, a computer system accesses state properties of a visual element corresponding to a current state the visual element is in and a new state the visual element is to be transitioned to. The state properties include visual properties and transition description information. The computer system determines the differences between the visual properties of the current state and the new state and automatically generates an animation based on the determined differences between the visual properties for the current state and the new state, such that the animation is playable to transition the visual element from the current state to new state. | 09-03-2009 |
20090244072 | Method for correct reproduction of moving spatial images on a flat screen - A method for correct reproduction of moving three-dimensional (3D) scenes observed by a viewer on displays showing moving three-dimensional scenes relating to video games, animated cartoons, simulators for drivers or pilots, etc. The main concept of the invention is the reproduction of a moving scene that rotates around a selected center, which is the point of the viewer's gaze fixation. Thus, all objects that are stationary with respect to each other on the illustrated scene rotate at the same angular speed but move on the screen at different linear speeds, which are inversely proportional to preselected distances from the viewer to the respective objects. Movements of objects relative to each other are presented in a coordinate system rotating with the scene. For reproduction on the display, distances to the objects, number of objects, and other selected data are entered into a conventional 3D-animation computer program. | 10-01-2009 |
20090303242 | METHODS AND APPARATUSES TO ARBITRARILY TRANSFORM WINDOWS - Exemplary embodiments of methods and apparatuses to arbitrarily transform windows are described. Data associated with a first transformation may be obtained. The first transformation may be applied to a first window. The first transformation may relate a first texture point of the first window to a first arbitrary point. The first transformation may include a non-linear transformation. A second transformation is created to a second window based on the first transformation. The second window may be associated with the first window. The second transformation may relate a second texture point of the second window to a second arbitrary point. | 12-10-2009 |
20110007081 | MOBILE MOTION CAPTURE CAMERAS - Capturing motion, including: coupling at least one body marker on at least one body point of at least one actor; coupling at least one facial marker on at least one facial point of the at least one actor; arranging a plurality of motion capture cameras around a periphery of a motion capture volume, the plurality of motion capture cameras is arranged such that substantially all laterally exposed surfaces of the at least one actor while in motion within the motion capture volume are within a field of view of at least one of the plurality of motion capture cameras at substantially all times; attaching at least one wearable motion capture camera to the at least one actor, wherein substantially all of the at least one facial marker and the at least one body marker on the at least one actor are within a field of view of the at least one wearable motion capture camera. | 01-13-2011 |
20110057934 | Management of Presentation Time in a Digital Media Presentation System with Variable Rate Presentation Capability - Techniques are provided for managing Presentation Time in a digital rendering system for presentation of temporally-ordered data when the digital rendering system includes a Variable Rate Presentation capability. In one embodiment, Presentation Time is converted to Data Time, and Data Time is reported instead of Presentation Time when only one time can be reported. In another embodiment, a predetermined one of Presentation Time and Data Time is returned in response to a request for a Current Time. | 03-10-2011 |
20130241936 | METHOD AND APPARATUS FOR CREATING ANIMATION MESSAGE - A method for creating an animation message includes generating input information containing information regarding input time and input coordinates according to input order of drawing information input through a touch screen; dividing an image containing the drawing information and background information into a plurality of blocks; creating an animation message by mapping the input information to the plurality of blocks so that the drawing information can be sequentially reproduced according to the input order; allocating a parity bit per pre-set block range of the animation message in order to detect an error occurring in the animation message; and transmitting the created animation message. | 09-19-2013 |
20130257879 | GEOLOGICAL ANIMATION - An example embodiment of the present disclosure may include one or more of a method, computing device, computer-readable medium, and system for animating geology. An example embodiment of a method may include providing a geological model that includes a first object and a second object, wherein the first and second objects comprise geological data relating to a first and second geological time respectively. The method may also include interpolating a property value of the first object and a property value of the second object to produce an interpolated property value. The representation of the interpolated property value may be output along with an animation that comprises the representation of the interpolated property value. | 10-03-2013 |
20140098108 | CONTROL OF TIMING FOR ANIMATIONS IN DYNAMIC ICONS - Dynamic icons are described that can employ animations, such as visual effects, audio, and other content that change with time. If multiple animations are scheduled to occur simultaneously, the timing of the animations can be controlled so that timing overlap of the animations is reduced. For example, the starting times of the animations can be staggered so that multiple animations are not initiated too close in time. It has been found that too much motion in the user interface can be distracting and cause confusion amongst users. | 04-10-2014 |
20150070362 | INFORMATION DISPLAY DEVICE, DISPLAY SWITCHING METHOD, AND DISPLAY SWITCHING PROGRAM - A transition path determinator | 03-12-2015 |
20150310658 | SYSTEMS AND METHODS FOR RULE-BASED ANIMATED CONTENT GENERATION - At least one aspect of the present disclosure describes a system for facilitating generation of animated content. The system includes a rule management module and a content generation module. The rule management module is configured to receive a plurality of content generation rules. The content generation module is communicatively coupled to the rule management module and configured to generate an animated content configuration in accordance with the plurality of content generation rules. The animated content configuration specifies at least two content elements to be rendered on a display and their relationships to one another, and a transition, which modifies a attribute of a content elements over a period of time. | 10-29-2015 |
20160027201 | IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE AND IMAGE PROCESSING PROGRAM - A system includes circuitry that receives a user input, which may be a gesture. The system smoothes a trajectory of the user input to generate a smoothed trajectory, when the user input is a first gesture that traces the trajectory over an image. The system also applies an effect to the image to cause a target image to be enlarged and displayed on a display screen and to cause the target image to move based on the smoothed trajectory. The target image is a subset of the image. | 01-28-2016 |
20160078664 | IMAGE SYNTHESIZING APPARATUS AND METHOD - An image synthesizing apparatus, when synthesizing graphic images a plurality of apparatuses draw, transmits timing request information from the image synthesizing apparatus to the individual drawing apparatuses to fix the timing. Thus, even when graphic images the plurality of apparatuses draw and transmit continuously have a different number of frames, the image synthesizing apparatus can synthesize and display them while synchronizing so far as the timing of changes in an animation. | 03-17-2016 |
20160140748 | AUTOMATED ANIMATION FOR PRESENTATION OF IMAGES - An image such as a light-field image may be displayed dynamically through the use of an automatically generated animation. The image may be received in a data store. One or more attributes of the image may be automatically evaluated. Based on the one or more attributes, a first animation parameter may be selected. An animation of the image may be automatically generated such that the animation possesses the first animation parameter. On a display device, the animation may be displayed. The one or more attributes may optionally include coloration of the image, presence of a computer-recognizable feature in the image, presence of a computer-recognizable human face in the image, a gaze direction of a person appearing in the image, and/or a depth, relative to the camera, of an object appearing in the image. | 05-19-2016 |