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Card or tile structure

Subclass of:

273 - Amusement devices: games

273292000 - CARD OR TILE GAMES, CARDS OR TILES THEREFOR

Patent class list (only not empty are listed)

Deeper subclasses:

Class / Patent application numberDescriptionNumber of patent applications / Date published
273293000 Card or tile structure 37
20090051114Systems and Methods for Multi-Platform Trading Card Game - A series of trading cards for playing a game comprising a first trading card for a first character comprising a first unique identifier and a first variable rule of play. The series of trading cards also comprises a second trading card for a second character comprising a second unique identifier and a second variable rule of play, wherein the first character is the same as the second character and wherein the second variable rule of play is different than the first variable rule of play.02-26-2009
20090072482TWO LEVEL SHUT THE BOX GAME - An improved game of Shut the Box, including a game box and front and back rows of tiles in which tiles are pivotally arrayed in a side-by-side relationship. Each tile bears a number and may be selectively placed in either a vertical orientation so as to show the tile face or a horizontal orientation so as to obscure the tile face. The back row of tiles is positioned immediately behind and above the front row such that each one of the back row tiles is directly behind a corresponding front row tile. For any given pair of front and back row tiles, when the front row is in the vertical orientation, the face of the corresponding back row tile is obscured, and when the front row tile is in the horizontal position, the back row tile is revealed if it is in its vertical orientation. When both the front row tile and the back row tile are in the horizontal orientation, the face of each is obscured. The game is played with dice.03-19-2009
20090108528Domi-deck - DOMI-DECK IS A DECK OF PLASTIC CARDS THAT HAS THE LOOKS AND EMBLEMS OF THE ORIGINAL DOMINOS AND IS PLAYED IN THE SAME CONCEPT AS THE GAME.04-30-2009
20090283971Method and System for Integrating a Lottery Game with a Deck of Cards - A system and methodology for combining a lottery game with playing cards provides a plurality of decks of playing cards to purchasers. Each deck includes a set of a defined number and type of cards to play any manner of card game separate from the lottery game. At least one of the cards within each deck includes a lottery game play area that provides the purchaser of the deck with a chance to win a prize in a first lottery game.11-19-2009
20090302541DECK OF PLAYING CARDS - The present invention concerns a deck of playing cards (12-10-2009
20100109247INTERCONNECTING GAME TILES AND GAMES THEREWITH - A game set that includes a plurality of tiles. Each tile has at least one indicia and at least one attachment feature that allows the tiles to be attached to each other in a three-dimensional manner. The tiles can be attached to create at least one visual image. For example, the indicia may be letters and the tiles can be attached in either horizontal or vertical directions to create words. A player may be provided a score that corresponds to the number of tiles attached by that player. The attachment of tiles allows the three-dimensional game to be played without a game board.05-06-2010
20100133753GAME APPARATUS AND GAME - A set of playing tokens (06-03-2010
20100133754PLAYING CARDS AND TABLE GAME SYSTEM - The present invention provides playing cards which allow a code to be read reliably from the cards shot out at various speeds. Playing cards (06-03-2010
20100148443Mathodominics - A dominos-style mathematical operation game is provided with a plurality of dominos style type game pieces. Each game piece is defined by a polyhedron with a top and bottom face. Each face is divided into a left and right section with a mathematical operation therebetween.06-17-2010
20100181724METHODS, SYSTEMS, AND APPARATUS UTILIZING ELECTROLUMINESCENT LIGHTING - A collectible card for use in a collectible card game includes indicia associated with the collectible card game; an EL panel including an EL area associated with a game play attribute; an IC; an input member; a power source; and a random sequence controller. A base adapted to receive a collectible card includes a hard connection point adapted to mate with a hard connection point of a collectible card; an IC; an input member; and a random sequence controller. A card holder includes an IC; and an input member, and is configured to retain a card therein such that a side of the card is visible from an exterior of the card holder. A playing surface includes a hard connection point adapted to mate with a hard connection point of a collectible card; an IC; an input member; a power source; and a random sequence controller.07-22-2010
20100276887CARD HAVING DOT PATTERNS - A flexible card which allows data of the card to be changed with a simple operation is provided, thereby permitting users to sustain interest in the card and a relevant game. The card comprises a first dot pattern in which a coordinate value or a code value is patterned and which is recognizable by predetermined irradiation light at least on one surface thereof and a second dot pattern which is patterned in a predetermined algorithm in a region overlapping with a region where the first dot pattern is provided or a region different from a region where the first dot pattern is provided.11-04-2010
20100314834SHUFFLED PLAYING CARDS AND MANUFACTURING METHOD THEREOF - The present invention provides shuffled playing cards which eliminate the need for a game host to shuffle cards before games by taking a lot of time as well as eliminate the possibility of cheating. A shuffled playing cards (12-16-2010
20100320690Backgammon-based table game or electronic game - A wagering table game based on backgammon is played in which a player wagers on outcomes against a dealer. A backgammon-type board is provided to at least one player that has fewer than 24 position points on the board. Each of the player and dealer are provided with fewer than 15 game pieces. Randomly generated numbers are used to allow players to move player pieces and cause the dealer to move pieces according to fixed rules. A player places a wager against a paytable, odds are paid out on player winning events, and player winning events are determined by removal of all player game pieces from the game board by movement of player game pieces on the game board.12-23-2010
20110062666COMMUNICATIONS GAME AND METHOD OF PLAYING THE SAME - A communications game including topic cards for displaying one of a question or requirement to one or more players; and a plurality of containers configured to resemble mailboxes, each of the containers defining an interior area for receiving a written response from one or more of the players to the question or requirement.03-17-2011
20110115162Playing Cards - A deck of game playing cards is disclosed containing approximately 104 playing cards, each card having a back side which is similar to each of the other playing cards such that the cards cannot be distinguished by observing the back side, and a front side containing an indication of location, quantity and suit, such that when a first playing card is placed adjacent to a second playing card, the combination results in a playing card similar to a standard playing card, but approximately twice the size of the standard playing card.05-19-2011
20110133407Polyhedral playing card set - Provided is a polyhedral playing card set for a pegboard used for rehabilitation activities such as sensorimotor function therapy, cognition therapy, occupational therapy, etc. for nerve palsy patients or hemiplegic patients who have suffered neurological damage. The polyhedral playing cards are matched and inserted into polyhedral recesses formed in the pegboard. Each polyhedral card includes a card design with images and characters, and braille for the visually impaired formed on one side thereof. Because card designs (i.e., playing card designs) including images and characters are represented, patients with stroke-induced grip weakness or hemiplegic nerve palsy can enjoy a game of poker, etc. played with the polyhedral cards using one hand. Due to one side of each polyhedral card having braille formed thereon, each card can be haptically discerned from other cards, which enables participation in card games by the visually impaired.06-09-2011
20110198810Magic card deck - A deck of cards includes a plurality of cards. Each of the cards includes a front face, a rear face and a plurality of corners. At least one of the corners has a first radius of curvature and at least one other of the corners has a second radius of curvature. The second radius of curvature is less than the first radius of curvature. Methods of performing magic tricks with a deck of cards are also provided.08-18-2011
20120018951CODED PLAYING CARDS - A playing card provided with identification code which is arranged along opposed long sides of the card and mutually symmetrically. Each code comprises at least six code fields of essentially equal size that occupy a significant area of the rim area of the respective edges of the card. According to a preferred embodiment, the codes are provided in that the surface of the entire playing card is reflective of ultraviolet light, where the surface has been de-masked to define the code fields.01-26-2012
20130099447CARD HAVING A FLEXIBLE, DYNAMICALLY CHANGEABLE DISPLAY, A SET OF SUCH CARDS AND RELATED SYSTEM AND METHOD - A dynamically changeable, flexible card is set forth such as a playing card or a set of playing cards. The cards have one or more flexible displays controlled by a controller to change the display(s). The controller may interface with a wireless communication device to control the displays For card games, the electronic display can be changed so that only several such cards need be used to play the game. The face value content of the display can be changed by contact or wirelessly.04-25-2013
20130207344CARD READING APPARATUS AND TABLE GAME SYSTEM - A card shooter apparatus (08-15-2013
20130277915System and Method for Playing Trading Card Game - The following invention is a method and system for producing and using a trading card game that facilitates the learning of foreign languages. The cards comprise a bifold design that allows the display of the pronunciation, symbolic representation, and meaning of a foreign language character on a trading card. The card comprises a challenge element that permits the rules of the game to change depending on whether the user of the game correctly responds to the challenge element. Each card also comprises a unique identifying element that allows interface between the card game and a handheld electronic device. This allows high replay value for the trading card game while also enhancing the educational benefit of the game.10-24-2013
20130285327SOUND EMITTING DOMINO SYSTEM AND THE SOUND EMITTING DOMINO - In summary, the present invention provides a novelty electricity free domino that overcomes the overtone problem of the prior art and a domino system that is capable of controlling the interval of the sound generated by the sound emitting dominos may be extended so as to control the tempo thereof. Accordingly, the present creation not only solves the long last problem of long lasting overtone exists in the prior art but also has the advantages of simple and low manufacturing cost.10-31-2013
20130292905DESIGN BUILD CONSTRUCTION GAME AND METHOD OF PLAYING THE SAME - The present invention relates generally to a game comprising a plurality of domino—like tiles or bricks. The game is based on the aspects of building construction wherein the bricks have at least one bit and the at least one bit having either a complimentary key or slot configuration. A successful connection is made and points scored when the key of one brick is connected to a slot of a second brick or vice versa. The game may be played horizontally at a beginner's level and for the more advanced player, in three-dimensional space. Each brick is played with the goal of accumulating the highest amount of points possible by making the most key to slot connections in a single move.11-07-2013
20140054856CARD HAVING A FLEXIBLE, DYNAMICALLY CHANGEABLE DISPLAY, A SET OF SUCH CARDS AND RELATED SYSTEM AND METHOD - A dynamically changeable, flexible card is set forth such as a playing card or a set of playing cards. The cards have one or more flexible displays controlled by a controller to change the display(s). The controller may interface with a wireless communication device to control the displays For card games, the electronic display can be changed so that only several such cards need be used to play the game. The face value content of the display can be changed by contact or wirelessly.02-27-2014
20140131949TILE GAME AND METHOD OF GAME PLAY - A cooperative tile game played on a surface and having bifurcated tiles formed of conjoined hexagons each having an indicia of value. Play is initiated by selecting and placing one or more tiles on the surface in a three-tile triangular initial configuration. Players first exchange tiles from their hand with those in the initial configuration to achieve a predetermined set of tiles in the initial configuration. Subsequent rounds begin with a tile from the previous round. During play tiles are placed in turn such that at least one edge of a hexagonal portions is adjacent to an edge of a hexagonal portion of a previously placed tile having the same indicia of value and such that no edge of is adjacent to a side having a different indicia of value. Play proceeds until all playable tiles are placed. The value of waste tiles is subtracted from the value of created assets to achieve a score. All players achieve the same score.05-15-2014
20140333025RESONANT COILS FOR USE WITH GAMES AND TOYS - An electronic card game system and method using NFC or RFID electromagnetic communication, including an initiator having a driving coil, a first card having a secondary coil with a capacitor, and a playing piece having a receiving coil. The initiator and the first card may be placed on a playing surface so that at least a portion of the driving coil and at least a portion of the secondary coil overlap. Similarly, the first card and the playing piece may be placed on a playing surface so that at least a portion of the receiving coil and at least a second portion of the secondary coil overlap. These overlapped coils allow a driving signal initiated at the driving coil to be transmitted through the secondary coil and received by the receiving coil.11-13-2014
20150102562TURING COMPLETE SETS OF GAME COMPONENTS WITH DIVINATORY ELEMENTS - One embodiment of a Turing complete set of game components in the form of a deck of playing cards, each card (04-16-2015
20150321079Playing Cards Deck and Method of Play - A playing cards deck and play method including a plurality of first edge value indicia; a plurality of second edge value indicia; a plurality of third edge value indicia; and a plurality of four edged cards, each edge among the cards' edges displaying one of the indicia among the first, second, and third pluralities of edge value indicia, wherein the play method includes successive playing by card game contestants of cards among the plurality of four edged cards, the successive play including placements of the cards upon a play surface, and arranging the cards so that at least a first edge value indicia of each successively played card abuts at least one matching edge value indicia of a previously played card; points being awarded to each contestant who completes a square matrix of cards, and the contestant having the highest points being declared the winner.11-12-2015
20160008708BUILD CONSTRUCTION GAME AND METHOD OF PLAYING THE SAME01-14-2016
20180021666RESONANT COILS FOR USE WITH GAMES AND TOYS01-25-2018
273294000 Playing surface having nonrectangular perimeter 1
20120313323Quark Matter Card Games - The disclosed Quark matter card game and methods of playing with cards represent elementary particles which provides first-hand, fun, attractive and enjoyable experience for laypersons such as for example, children, students and researchers to have a hands-on experience of particle and high energy heavy ion or nuclear physics using simple and inexpensive tools. Anyone who knows the colors, red, green, blue, black and white, can start to play one of the games described herein. According an embodiment, the disclosed card game is directed to a deck for playing an educational game, the deck comprises a plurality of card-like devices having a face bearing a representation of an elementary particle.12-13-2012
273295000 Material 6
20080203667Candle domino - A set of candle dominoes includes a domino playground and a plurality of domino members. The domino playground has a playing area and includes a plurality of holding seats. The domino members are erected on the playing area in predetermined domino sequence to define a starter domino member and a final domino member, wherein each of the domino members includes a wax-made domino body sitting at the corresponding holding seat and an ignition rope upwardly extended from a top surface of the domino body for being ignited to produce an illumination effect, wherein the holding seats initially hold the domino member at an upright position and allow the domino member to be toppled, wherein when the starter domino member is toppled to hit an adjacent domino member until the final domino member is toppled, the domino members are sequentially brought down by the previous domino members.08-28-2008
20090212499STACKABLE CARDS - A stackable playing card having a non-slip coating applied to at least one of the peripheral edges of the playing card.08-27-2009
20090236804Playing Cards with Electronic Circuitry - A playing card for a game is constructed in layers and is electrically conductive through internal electronic circuitry. The electronic circuitry is electrically energized to generate an electrical signal that identifies suit and face value of the playing card. The electronic circuitry generates an electrical signal and sends it to an adjacent playing card in a deck. That card in turn appends its indicia to the signal and transmits the new signal to the next card in the deck and so on to the bottom card, thus, preserving the order of the cards. A dealing shoe, a cut-card and an image displaying card may be used in conjunction with the playing cards.09-24-2009
20100308540FLOATING CARD GAME - An apparatus, system, and method are disclosed for playing cards that float and are water resistant for use in water environments. The playing cards comprise a foam layer and plastic layer laminated together, the foam layer for flotation purposes, and the plastic layer for ease of handling. The cards temporarily adhere to one another and to surfaces surrounding the water. The surface of the water itself may be used as a playing surface.12-09-2010
20120274026Playing Cards - A deck of playing cards wherein at least one card comprises a base layer that bears a front surface and a back surface and a substantially planar holographic optical element that is operatively configured to form a holographic image, the holographic optical element disposed at or towards a surface that is selected from the front and back surfaces the at least one card characterised in that the holographic optical element is of a type that is substantially transparent and manufactured to substantially prevent said holographic image from being viewed in a first range of directions with respect to the selected surface and to substantially enable said holographic image to be viewed from a second range of directions that are outside of the first range.11-01-2012
20160045816COMPRESSED PLAYING CARDS AND GAMES - An educational and recreational apparatus includes a deck of cards adapted to form a linear sequence and/or a multi-dimensional tiling. A plurality of individual pips is imprinted on the cards at regularly spaced positions, such as at the corners and/or along the edges of the cards. When the pips are selectively read in an order based on their physical (or depicted virtual) arrangement, e.g., in an aligned order or an order circling a center point of a core, according to a linear sequence or a multi-dimensional tiling, the pips form a pattern. The pattern may be a poker hand, a rummy hand, a rummy set, a sequence of ranks, or another pattern. Use of the apparatus exercises human faculties for search, comparison, and memory, as various possible arrangements of the cards and their pips are explored and evaluated.02-18-2016

Patent applications in class Card or tile structure

Patent applications in all subclasses Card or tile structure

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