Class / Patent application number | Description | Number of patent applications / Date published |
273348000 |
Target
| 352 |
273410000 |
Projectile backstop
| 36 |
273317100 |
Simulated game
| 23 |
273336000 |
Peg and ring game or pegged target therefor
| 14 |
273331000 |
Target and tethered projectile
| 8 |
273343000 |
Hooking or draping projectile and target therefor
| 8 |
273342000 |
Upwardly facing projectile-bounce surface | 5 |
20100244384 | Electro-mechanical Beer Pong Table and Method of Use - One possible embodiment could be an electro-mechanical beer pong game table and a method of operating same. The game table could comprise a playing surface with a centerline axis; a plurality of movable platforms, the movable platforms being located over the playing surface; each movable platform reversibly and securely receiving a set of upright cups, each cup capable of containing beer and receiving a bear pong ball as played in the game of beer pong; one or more actuators that impart at least one motion to the movable platform relative to the playing surface; and an controller connected to the one or more actuators and controlling the at least one motion provided by the actuators wherein at least one movable platform is placed into motion relative to the playing surface and beer pong ball is thrown in the direction the moving movable platform. | 09-30-2010 |
20130069311 | BALL AND CUP GAME AND METHOD FOR PLAYING - A game system for playing a ball and cup game is disclosed. The game system includes an array of seven integrally-formed, sixteen-ounce decreasing-radius cups coupled together in a substantially hexagonal shape, a shaft having a top end coupled to an underside of the array, wherein a length of the shaft is up to about 50 inches, a quadruple-pronged base coupled to a bottom end of the shaft and at least one ball with a diameter that fits within the sixteen-ounce, decreasing-radius cup. | 03-21-2013 |
20140252718 | Modular Beer Pong Table Constructed of Easily Interchangeable Modules - A modular beer pong table comprising a plurality of planar members. Each planar member having the ability to connect to any other planar member indiscriminately by a unique mechanism that employs an alternating pattern of protrusions which can mate with any other similar set of alternating protrusions. The mating protrusions providing for a strong joint and easy assembly. The planar members along with cap-like members combine to form a briefcase-like assembly for easy transportability and storability. The briefcase-like assembly further being able to retain two specialized stands which can be used to elevate the modular beer pong table during use. The modular beer pong table having the ability to float on water. Additional planar members of a modular nature that facilitate multiple concurrent beer pong game sessions. One embodiment employing the unique method of connecting modules for use in a toy construction set. | 09-11-2014 |
20150137452 | MECHANICAL PROJECTILE AND TARGET GAME - In one implementation, a game apparatus includes a base with a playing surface that has (i) a first end with a first designated area for cups and (ii) a second end; a game piece; a tether that attaches the game piece to the base so as to permit the game piece to move freely within the tether's range; and a first launcher that includes a mechanism to launch the game piece as a projectile, the first launcher being positioned at or around the second end to launch the game piece toward the first designated area for cups, wherein the first designated area for cups and at least a portion of the first launcher are within the tether's range. | 05-21-2015 |
20150335993 | Game Apparatus And Method Of Play - A structure includes a game playing surface formed thereon. The playing surface is divided into a plurality of sections, each section having an opening formed therein. | 11-26-2015 |
273412000 |
User manipulated means for catching projectile moving through the air | 3 |
20140021684 | RING STICKS GAME SYSTEM - Four swords and at least one ring. Each sword has integrally formed handle, blade, and intermediate sections, and top and bottom surfaces with interior and exterior edges. Each generally oval handle section has grasping and shielding regions. Each thin, elongated and curved blade section has upper and lower ends with a convex interior edge and a concave exterior edge and slots extending between the top and bottom surfaces along its length. Each intermediate section has at least one projection extending from one of the edges. Each ring has an outer edge in a circular configuration, an inner edge with circumferential arcs which receives the exterior edges of blade sections of two crossed swords. The blade sections when aimed and rapidly uncrossed project the ring toward the upper ends of the blade sections and beyond for receipt by the sword of another player for subsequent projecting. | 01-23-2014 |
20140361488 | INTERACTIVE AMUSEMENT GAME - An interactive amusement game in which players collect projectiles emitted randomly from a centralized location. A preferred embodiment has a centralized location constructed in the shape of a garbage can which randomly ejects plastic flies through apertures in the housing lid. Players surround the centralized location with plastic fly swatters constructed with non-permanent adhering means that attach to the flies emitted from the centralized location. | 12-11-2014 |
20160045818 | SYSTEM AND METHOD FOR PLAYING A GAME - The present invention is a method of playing a game including providing at least three cups, whereby said cups are constructed and arranged to have an exterior surface, an interior surface, and an interior cavity; at least one releasing ridge within said interior cavity; a grasping ridge formed about the circumferal lip of the outer surface said cup; and a finger grip positioned on an exterior surface of said cup next to said grasping ridge; providing a receiving cup to each player, said receiving cups included in the at least three cups; designating one of said three cups as a launching cup; placing a quantity of water in the interior cavity of said launching cup; placing said launching cup in a single receiving cup; launching said water cup from said receiving cup; catching said launching cup. | 02-18-2016 |
273340000 |
Playing surface or projectile struck from below to project projectile | 2 |
20090194941 | INFLATABLE PONG TABLE - An inflatable pong table comprises a substantially hollow inflatable member. The inflatable member may be formed with an opposing pair of end recesses and having an intermediate recess interposed between the end recesses. The pong table may further comprise a pair of end inserts that are removably insertable within the end recesses. Each of the end inserts preferably includes a plurality of apertures formed therein. Each of the apertures may be sized and configured to receive the base of a beverage container. An intermediate insert is preferably configured to be removably insertable into the intermediate recess. The intermediate insert is preferably formed with a substantially hard and planar upper surface to facilitate bouncing of a ball thereagainst. | 08-06-2009 |
20150061224 | Ball Shooting Amusement game - A shooting game amusement device is disclosed that includes a projectile striker, a rotating self-loading annular magazine that holds game projectiles and transports them to a location close to the striker to allow the striker to propel them toward a target array. The target array includes indicator lights that are activated when the targets are successful stuck by game projectiles and can dispense tickets in response to successful play. | 03-05-2015 |
273341100 |
Tipcat game; accessory therefor | 1 |
20130001877 | METHOD OF PLAYING A CAT AND BAT, TARGET GAME - A method of playing a game of snapping a cone-ended projectile (a “cat”) from a flat surface upwardly into the air and hitting it again using a generally flat-sided bat, the hit directing the cat as near as possible to arrive at a remote target. The cat is generally uniform in section at its center with at least one tapered end, and it may be of wood or of soft but fairly heavy, rubbery material or internally weighted so as not to cause injury if it hits a child or other person. Striking the cat downwardly with an edge of the bat on a tapered portion of an end pops the cat into the air to start the play. While the cat is in the air, spinning from the initial launch, it is hit again with the face of the bat and propelled toward the target 10-20 yards or more away from the launching point. The player who gets the cat first into, or closest to the center of, the target, wins, in a multi-player game. In one form of play, to minimize back-and-forth fetching, two launching points and two targets are used, so the cat or multiple cats are launched and hit back and forth between targets adjacent players situated adjacent separated targets and launch positions until a winner is declared. | 01-03-2013 |
273330000 |
Projectile flexibly tethered to hand-held manipulator | 1 |
20140183821 | Asymmetric paddleball toy with play-direction switching slot - A paddleball toy having a paddle, a bounceable play ball, and an elastic tethering means. The paddle has an impact surface and an elongate handle with a handle longitudinal axis. The paddle has a front side and a back side. The handle connects to the impact surface at a lower end of the impact surface. The impact surface has a direction-switch slot extending from a slot bottom at an interior point of the impact surface to an exterior edge of the impact surface. The elastic tethering means tethers the play ball at a first end of the tethering means to a tether spot on the impact surface adjacent the slot bottom of the direction-switch slot so as to permit the tethering means to pass through the direction-switch slot as the play ball passes the impact surface from front side to back side, or back side to front side. | 07-03-2014 |
Entries |
Document | Title | Date |
20090072484 | Interactive and dynamic multi-target toss game - The present invention provides apparatuses and methods for playing toss game. The toss games of the present invention only use projectiles as targets. A playing surface is divided into two areas: a standing area and a target area Players stand in said standing area and throw projectiles onto said target area. In some methods, the object is to be the first to gain enough points to win a game by targeting projectiles on the target area. The points are calculated according to a predetermined scoring method. In the other methods, the object is to be the first to complete a predetermined wining pattern by throwing projectiles to proper locations on the target area. The apparatus of the present invention consists of plurality of projectiles or consists of means for marking a standing area and plurality of projectiles. The toss games of the present invention are very dynamic and challenging yet easy to learn and fun to play. | 03-19-2009 |
20100295248 | TOSSING GAME - The present invention is directed to a game comprising a marker, a first tossable object, and at least a second tossable object, at least one of the marker, the first tossable object, and the second tossable object providing an outcome determinative means, the outcome of the game determinable based on the position of the first object and the at least second object with respect to the marker, and in conjunction with the determinative means. Determinative means may include indicia or other means for determining the outcome of a round of the game. | 11-25-2010 |
20110254226 | Killer dart tossing game apparatus and games - A dart throwing game apparatus including a flat, vertical planar scoring board, a plurality of score enhancing scoring areas and score detracting scoring areas with multiple score values arranged around a central bulls-eye on the scoring board with two neutral areas for receiving darts thrown by two or more players. Several dart throwing games are described utilizing a plurality of color-coded darts and a specially color-coded dart for individual or team play. The scoring areas are arranged on the game board so that some of the positions are more difficult to achieve than others. Throwing games are described in which two individual players may compete against each other, a team consisting of one or two players may compete against another team of one or two players, or three players may individually compete against each of the other two players. | 10-20-2011 |
20120001391 | STRIKING DEVICES FOR PRIZE-WINNING GAME MACHINES - A striking device for a prize-winning game machine is disclosed, primarily comprising a striking head, an X-Z axis moving mechanism, and a Y-axis striking mechanism. The moving mechanism comprises two symmetrically disposed X-axis guiding rails and a Z-axis guiding rail where both ends of the Z-axis guiding rail are movably connected at X-axis guiding rails. The Y-axis striking mechanism can movably connected at the Z-axis guiding rail and comprises a Y-axis guiding rail and a striking rod moving along and disposed on the Y-axis guiding rail. The striking rod is off-axis aligned and connected to a back surface of the striking head for striking the targets in the prize-winning game machine. Therefore, the Y-axis striking mechanism will not be tilted or shifted during numerous striking operations to greatly increase the durations of the striking head and the striking mechanism. | 01-05-2012 |
20120018953 | Liquidation Flotation - This invention provides a board-style personal flotation and swimming device that has raised, soft sides that is intended to aid the user in keeping the torso and upper body on the board. This invention can assist experienced users in swimming while placing a small child/toddler/infant on their torso, on the board. This invention also contains varied number of elongated water squirting devices that are attached to the board, along the length of the board, below the surface of the water for recreational purposes, such as projectile water games wherein a stream of water is used as a projectile. | 01-26-2012 |
20120074651 | METHOD FOR POWERING TRAP MACHINES ON A SPORTING CLAYS COURSE - A method for powering trap machines on a sporting clays includes driving a golf cart to a first station on the sporting clays course, connecting a trap machine at the first station to the golf cart with a power cord, running the trap machine at the first station with electricity drawn from a battery in the golf cart and transferred over the power cord, disconnecting the trap machine at the first station from the golf cart, riving the golf cart to a second station the sporting clays course, connecting a trap machine at the second station to the golf cart with a power cord; and running the trap machine at the second station with electricity drawn from a battery in the golf cart and transferred over the power cord. | 03-29-2012 |
20120200040 | TOY AND PROMOTIONAL ELEMENT - Collectible playing pieces and methods of playing games with such collectible pieces are provided. The playing piece is generally discus-shaped and includes a top convex shell and a bottom convex shell. The top shell may be connected or attached to the bottom shell using any of a variety of attachment mechanisms. The top shell, the bottom shell, or both shells of the playing piece may be decorated with a graphic design, image, logo, symbol, print pattern, etc., so as to render the playing piece distinct among a plurality of other such playing pieces comprising, for example, a set or group of playing pieces. The playing piece can be manually flipped into the air during a game so as to land on a playing surface in one or more orientations. | 08-09-2012 |
20120267854 | CUP INSULATING SLEEVE FLYING CYLINDRICAL TOY ATTACHMENT - An aerial toy is formed by coupling a ring to an insulating sleeve used with disposable paper cups. The ring is attached to the smaller diameter conical end of the insulator sleeve creating a flying gyroscope. The flight of the toy is protracted due to the airfoil characteristics of the tubular body and is thrown like a football for distance, accuracy, fun and competition. | 10-25-2012 |
20130075972 | BOCCE MODIFYING GAME - A bocce modifying game includes a gameplay setup, the gameplay setup including at least one target object and at least two movable objects, wherein the at least two moveable objects contain indicia thereon; assigning a plurality of players to at least two opposing teams, wherein at least one player on each team is assigned at least one of the moveable objects containing indicia; commencing gameplay, wherein teams attempt to project at least one of the corresponding assigned moveable objects containing indicia closest to the at least one target object; first scoring opportunity, wherein the moveable object of the corresponding team closest to the at least one target object determines a distribution of points; and modifying gameplay, wherein there is a second scoring opportunity, wherein further distribution of points during gameplay is effected by a display of a plurality of indicia corresponding to the at least two moveable objects. | 03-28-2013 |
20130106057 | GAME APPARATUS | 05-02-2013 |
20140070490 | GAME MACHINE - A game machine includes a chest, a frame vertically disposed in an upper portion of the chest for containing prizes, a shoot unit disposed in the chest and corresponding to the frame, a ball recover unit disposed in a lower portion of the chest and a control unit disposed on the chest for controlling the shoot unit and the ball recover unit. The player can shoot a ball to strike a wanted prize by using the shoot unit. The player can take the prize after being stricken and falling from the frame. After shooting the ball, the control unit drives the ball recover unit to recover the shot ball and feed into the shoot unit for next operation. | 03-13-2014 |
20140084544 | GAME PIECE FOR FIGHTING GAME AND FIGHTING GAME SET - A game piece for a fighting game is movable on a surface when an external force is applied to the game piece, and includes a mount, and a figurative body provided on the mount and having an attack unit for overturning a game piece of an opponent. The mount includes a front portion that protrudes to the front with respect to a support position on the mount for the figurative body, a front side portion that protrudes to at least one of the left and right from the front portion, and side portions, at least a portion of one of the side portions provided with the protruding front side portion being located at a position close to the support position with respect to a protruding end of the front side portion. | 03-27-2014 |
20140239591 | System to Launch A Toy Entity And Methods of Play - A system is provided having a launch mechanism with an energy generation capability and a capability to launch toy entities such as surface based entities and flying entities. The launch mechanism may include multiple orientations and configurations to facilitate launch sequences for the toy entities. The energy generation capability may include a handle, a trigger and a rack extending from the trigger capable of charging a gear box. The launch mechanism may also include a capability to transfer energy from the gear box to the toy entity. The system may also be used with game play to launch the flying entities and then utilize an upper portion of the launch mechanism to catch the flying entities. | 08-28-2014 |
20160193521 | COMPUTER-IMPLEMENTED METHODS AND SYSTEMS ENABLING FAN PARTICIPATION IN CALLING PLAYS AT SPORTING AND OTHER EVENTS | 07-07-2016 |