King Show Games, Inc. Patent applications |
Patent application number | Title | Published |
20150087412 | GAMING SYSTEM HAVING ELIGIBILITY ROUTINE FOR GROUP PLAY - Embodiments of the present invention set forth systems, apparatuses and methods for implementing an eligibility routine for group play involving one or more gaming devices. This routine includes making at least two distinct determinations regarding trigger conditions that need to be met before proceeding to a group play game event, such as a community bonus. A first determination is made to eliminate a number of triggering opportunities without interrupting game play of one or more primary base games being played on the gaming devices. A second determination is made when conditions relating to the first determination are satisfied. The second determination may include a visual component shown on the one or more gaming devices to generate anticipation for the group play game event. | 03-26-2015 |
20140248933 | METHOD AND APPARATUS FOR COMBINING SYMBOLS IN GAMING DEVICES - Embodiments of the present invention set forth systems, apparatuses and methods for combining symbols in gaming devices. Accordingly, a gaming device can be configured to display a plurality of game elements each including a game symbol on a game display in response to a game initiation signal. When one or more predefined game conditions are satisfied, the method further includes combining two or more of the game symbols in a single game element. In some instances, one or more of the symbols that left their respective game elements are replaced with additional game symbols. The resulting game grid may then be evaluated to determine prizes associated with winning symbol combinations, including using one or both of the symbols combined in the single game element in the winning symbol combinations. | 09-04-2014 |
20140148242 | GAMING METHOD AND APPARATUS FOR FACILITATING A GAME INVOLVING SPECIALTY FUNCTIONALITY - Various embodiments concern a method for facilitating a gaming activity having specialty functionality comprising providing a grid formed by a plurality of elements and marking elements of the plurality with markings selected from a plurality of marking-types, the plurality of marking-types including a feature marking-type. A plurality of feature indicators can be positioned in the grid. Then, for each element of the plurality that is marked with the feature marking-type and positionally associated with a feature indicator of the plurality, the feature marking-type can be re-marked to a respective element of the plurality that is adjacent to the element marked with the feature marking-type and positionally associated with the feature indicator. An outcome can then be determined based on one or more combinations of the markings. | 05-29-2014 |
20140148234 | METHOD AND APPARATUS FOR INCREASING POTENTIAL PAYOUT OPPORTUNITIES IN CARD GAMES - Systems, apparatuses and methods for increasing potential payout opportunities using multiple card indicia representing multiple cards. One embodiment involves determining whether any one or more of a plurality of cards of a poker game having multiple poker hands are to be randomly provided with multiple card indicia representing multiple cards, presenting the plurality of cards of the poker hands, including the one or more of the plurality of cards determined to be randomly provided with multiple card indicia, and identifying a plurality of resulting hands for each of the multiple poker hands that include a multiple card indicia, where each of the plurality of resulting hands includes a different subset of a total of the indicia of the other cards in the respective poker hand and any cards provided with multiple card indicia. | 05-29-2014 |
20140148232 | GAMING DEVICES HAVING GAME MODIFIERS USABLE BETWEEN GAMES AND STAGES WITHIN GAMES - Embodiments of the present invention are directed to the use of game modifiers that are triggered in a first game and are used in game stages in a subsequent second game. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After each stage is completed in a first game, it is determined whether any of the game stages have triggered modifications of one or more game modifiers that are used in one or more corresponding game stages in a subsequently played game. The altered game modifiers may modify prizes associated with an incremented one of the game stages in the subsequent game so that the altered modifiers move between game stages in multiple games. | 05-29-2014 |
20140148231 | GAME MODIFIER USABLE BETWEEN GAME STAGES FOR GAMING DEVICE - Embodiments of the present invention are directed to the use of game modifiers between game stages of a game played on a gaming device. According to some embodiments, a gaming device is configured to play a multi-stage game of chance. After a first stage is completed and a result for the first stage is determined, a game modifier is altered and applied to a second stage of the game when a predefined criterion is satisfied. The game modifier may modify prizes associated with the second stage of the game by, for example, applying a multiplier to prizes associated with a second stage result, the modifier may alter an aspect of the second stage of the game by, for example, adding or replacing one or more game elements used in evaluating the second stage outcome for prizes, or the modifier may trigger a bonus event. | 05-29-2014 |
20140106842 | SYSTEM AND METHOD FOR PRESENTING PAYOUTS IN GAMING SYSTEMS - A system, apparatus and method for presenting payouts in primary and/or secondary gaming activities. A plurality of concentric wheels, rings, or other shapes are provided, where each includes a plurality of different symbols, numbers, or other indicia that can be used as a part of a collective payout award. The wheels, rings, or shapes are rotated, and at least one segment designator is provided to demarcate segments of each wheel, ring, or shape as an active segment when the wheels, rings, or shapes stop spinning. The payout amount is based on the aggregate of the symbols, numbers, and/or other indicia presented via the segment designator(s) when the spinning wheels, rings, or shapes have come to rest. In an alternate embodiment, the segment designators are rotated, and demarcate segments of each wheel, ring, or shape as an active segment when the segment designators stop spinning. | 04-17-2014 |
20140087833 | GAMING DEVICE HAVING MULTI-POSITIONAL GAME ELEMENTS - Embodiments of the present concept include providing gaming devices, gaming systems, and methods of operating these devices or systems to provide game play that utilizes multi-positional game elements. In one instance, a method of operating a gaming device includes mapping a portion of possible symbols to the multi-positional game elements according to one or more predefined rules for use in one or more gaming events. In an alternative instance, multiple symbols are selected from a plurality of available symbols and assigned to each position of one or more multi-positional game elements for use in one or more gaming events. | 03-27-2014 |
20130344938 | GAMING DEVICE HAVING MULTIPLE SPINS FOR WINNING OUTCOMES - Embodiments of the present invention set forth systems, apparatuses and methods for providing multiple spins during gaming events to provide increased opportunities to receive winning outcomes. Accordingly, a gaming device can be configured to have a plurality of reels with multiple symbols on each reel. A portion of the symbols on each reel are displayed on a game grid having a number of symbol positions. During a gaming event, the symbols are randomly arranged via a first spin on game grid to generate a first configuration and a determination is made as to whether the first condition satisfies a predetermined condition. When the predetermined condition is satisfied, the reels or symbols in the symbol positions associated with the predetermined condition are held while the remaining reels or symbol positions are subjected to a second spin to randomly generate a second configuration. | 12-26-2013 |
20130310127 | SYSTEMS, APPARATUSES AND METHODS FOR ENHANCING GAMING EXPERIENCES - Systems, apparatuses and methods for enhancing winning result opportunities in gaming activities. Embodiments involve identifying award-enhancing opportunities using dice during a current game to determine award-enhancing opportunities for subsequent games based on the dice results. Award-enhancing opportunities may continue over multiple games until a terminating condition is activated, or single bonus rolls of dice may be used to determine multipliers or other modifiers to enhance awards only in a single subsequent game. The award-enhancing opportunities may be triggered by a mystery or random selection process, or may be based on at least a portion of the outcome of the current game. | 11-21-2013 |
20130237303 | SYSTEMS, APPARATUSES AND METHODS ENHANCING GAMING OUTCOME OPPORTUNITIES - Embodiments of the present invention set forth systems, apparatuses and methods for providing game features. In a game of chance involving at least one outcome, a plurality of alternative outcomes can be derived for a gaming event, such as when one of the outcomes will provide a payout at or above a certain level. The player is presented with an opportunity to select among the alternative outcomes, without being aware of the particular characteristics or values associated with the outcomes. While the player will only select the outcome having the payout at/above the threshold level a certain percentage of the time, the opportunity can be presented to the player more often, while keeping the mathematical probabilities the same or similar if desired, thereby providing the player with the feeling of getting higher value opportunities more often. | 09-12-2013 |
20130095903 | METHOD AND APPARATUS FOR INCREASING POTENTIAL PAYOUT OPPORTUNITIES IN CARD GAMES - Systems, apparatuses and methods for increasing potential payout opportunities using multiple card indicia representing multiple cards. One embodiment involves determining whether any one or more of a plurality of cards of a draw poker hand are to be randomly provided with multiple card indicia representing multiple cards, presenting the plurality of cards of the draw poker hand, including the one or more of the plurality of cards determined to be randomly provided with multiple card indicia, facilitating user identification of which of the plurality of cards to hold, replacing the cards that are not held, and identifying a plurality of resulting hands, each of the plurality of resulting hands including a different subset of a total of the indicia of the cards that were held, the cards that were replaced, and any cards provided with multiple card indicia. | 04-18-2013 |
20130029758 | SYSTEM AND METHOD FOR PRESENTING PAYOUTS IN GAMING SYSTEMS - A system, apparatus and method for presenting payouts in primary and/or secondary gaming activities. A plurality of concentric wheels, rings, or other shapes are provided, where each includes a plurality of different symbols, numbers, or other indicia that can be used as a part of a collective payout award. The wheels, rings, or shapes are rotated, and at least one segment designator is provided to demarcate segments of each wheel, ring, or shape as an active segment when the wheels, rings, or shapes stop spinning. The payout amount is based on the aggregate of the symbols, numbers, and/or other indicia presented via the segment designator(s) when the spinning wheels, rings, or shapes have come to rest. In an alternate embodiment, the segment designators are rotated, and demarcate segments of each wheel, ring, or shape as an active segment when the segment designators stop spinning. | 01-31-2013 |
20120322526 | GAMING ACTIVITY AWARDING SUBSEQUENT PLAYS USING RESULTS OF PREVIOUS PLAYS - Techniques involving awarding subsequent plays using results of previous plays. One representative technique includes dealing a first poker hand to a player, and enabling cards of the first poker hand to be held. Replacement cards are presented for any of the cards that were not held in the first poker hand, thereby creating a first resulting poker hand. All of the cards of the first resulting poker hand are duplicated into a second poker hand, where cards in the second poker hand may again be held/discarded. Replacement cards are presented for any of the cards that were not held in the second poker hand, thereby creating a second resulting poker hand. Duplication into additional hands may also be provided. | 12-20-2012 |