Patent application number | Description | Published |
20110070939 | GAMING MACHINES AND METHODS OF DISPLAYING ANIMATED SYMBOLS ON MECHANICAL REELS - A gaming machine includes a reel assembly and a processor operatively coupled to the reel assembly. The reel assembly includes at least one slot reel including a reel strip having a plurality of symbols positioned thereon. At least a portion of the plurality of symbols includes a plurality of frames. The at least one slot reel is configured to rotate about an axis. The reel assembly also includes at least one light device positioned with respect to the slot reel to selectively illuminate the plurality of symbols. The processor is configured to control the light device to progressively illuminate at least a portion of the plurality of frames to facilitate an appearance of animation within the plurality of frames during rotation of said at least one slot reel about the axis. | 03-24-2011 |
20120322542 | METHODS AND APPARATUS FOR PROVIDING AN ADAPTIVE GAMING MACHINE DISPLAY - Disclosed herein are techniques for providing an adaptive gaming machine. In some implementations, a spatial coordinate of an eye area of a player in proximity to the electronic gaming machine may be determined. The spatial coordinate may define a location of the eye area in relation to the electronic gaming machine. Based on the identified eye location, a preferred viewing area of a display screen associated with the electronic gaming machine may be determined. A determination may be made as to whether a game play portion of the video data is positioned within the preferred viewing area of the display screen. When the game play portion of the video data is not positioned within the preferred viewing area of the display screen, the game play portion of the video data may be positioned within the preferred viewing area of the display screen. | 12-20-2012 |
20130072288 | GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING ADVERTISING MESSAGES TO PLAYERS BASED ON A DETERMINATION OF A POSITIVE WINNING GAMING SESSION - A gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session. In one embodiment, the gaming system monitors a plurality of plays of at least one wagering game during a designated period. At the end of the designated period, the gaming system determines whether a player of the monitored plays had a positive winning gaming session. If the player had a positive winning gaming session, the gaming system provides at least one advertising message to the player. | 03-21-2013 |
20130084992 | DIGITAL LOG FOR GAMING MACHINES - Techniques for providing a digital log book for a gaming machine. In some implementations, a gaming machine may include a controller adapted to communicate with a network server and a memory configured to store digital log book entries in a digital log. The gaming machine may further include one or more processors configured to verify whether a user has access to the gaming machine, verify that the user has access to the digital log book, and allow the user to add an entry into the digital log book if the verifications are successful. In some implementations, the digital log book for the gaming machine may be accessed by a device that is in communication with the gaming machine, such as a wireless device. | 04-04-2013 |
20130085001 | SYSTEM AND METHOD FOR MONITORING A COMPUTING ENVIRONMENT - A computer system includes an enclosure having a processor, a memory communicatively coupled to the processor, and an environment monitoring system therein. The enclosure environment monitoring system includes a temperature sensor, and an air quality sensor. The computer system also has an indicator responsive to certain conditions being sensed. | 04-04-2013 |
20130196736 | PLAY FIELD REEL GLASS ENHANCEMENT - Techniques for providing a play field reel glass enhancement on a gaming machine with mechanical spinning reels. A plurality of mechanical spinning reels are configured to indicate a gaming outcome for a wager game played on the gaming machine by a player. A light board located in front of the plurality of mechanical spinning reels lights up individual or groups of the light emitting elements. A graphic element on a reel glass is placed in front of the light board, creating the play field reel glass enhancement that is backlit by the light board to indicate gaming information to a player. A touch screen may be communicatively coupled with the reel glass to receive game input from the player, thereby making the play field reel glass enhancement interactive. | 08-01-2013 |
20130267295 | MULTILAYER DISPLAY WITH PARALLAX CORRECTION - Techniques for removing the parallax effect on multilayer displays in gaming machines. A gaming machine includes a multilayer display, a player sensor, and one or more processors. The multilayer display includes a proximate display and a distal display. The player sensor detects data associated with a person indicating the person's viewing position of the multilayer display. The one or more processors use the data to determine whether a correction for parallax is required. The image on the proximate display, the distal display or both may be modified based on the data to provide a composite image on the multilayer display without the parallax effect for the person at the person's viewing position of the multilayer display. | 10-10-2013 |
20130316814 | ACOUSTO-OPTIC MODULATOR FOR MULTI-LAYER DISPLAY - A gaming system including an electronic gaming machine (EGM) having a multi-layer display is described. In particular, the EGM can be configured with a display that provides a 3D-like image. An acousto-optical modulator interstitial component can be positioned between two liquid crystal displays to mitigate moiré interference. A piezoelectric transducer can be attached to a glass interstitial component or to a display panel of a multi-layer display in order to control the moiré interference. | 11-28-2013 |