Patent application number | Description | Published |
20090264198 | 3D GAME DISPLAY SYSTEM, DISPLAY METHOD, AND DISPLAY PROGRAM - A 3D game display system includes a 3D configuration unit for virtually configuring a 3D space and controlling an object coordinate, a window control unit for controlling displayed windows, a 2D configuration unit for causing a window to two-dimensionally display a 3D space according to the field-of-view range based on the window type, area and shape, a GUI control unit arranged in the window and controlling a GUI for performing display and operations concerning the game, an input interface for performing operations on the windows and the GUI, and an expansion/contraction control unit for changing the area or the shape of the windows according to the operations of the input interface. This enables the display of diversified game contents using multi-windows in a 3D game and maintains a balance between the display of the game content itself and the GUI while maintaining the GUI operability. | 10-22-2009 |
20100069153 | GAME DEVICE, INPUT METHOD AND INPUT PROGRAM FOR GAME DEVICE | 03-18-2010 |
20100130274 | SCREEN OPERATION SYSTEM, SCREEN OPERATION METHOD, AND METHOD FOR PROVIDING NETWORK SERVICE - Provided is a screen operation method for operating a character in a virtually 3-dimensional space displayed on a 2-dimensional screen. The method includes: inputting a movement command for an object by an input device; displaying on a movement amount display unit, a change of an object movement amount in accordance with the movement command; displaying accumulated effect by the object movement on an accumulated effect display unit; and executing the next event process in the virtually 3-dimensional space by an event generation unit when the accumulated effect has reached a predetermined value. Thus, it is possible to provide GUI exhibiting higher reality in an operation of a simulation game and the like and provide a new business of an online game in which a virtual game world is linked with a real service. | 05-27-2010 |
20100203969 | GAME DEVICE, GAME PROGRAM AND GAME OBJECT OPERATION METHOD - [Problems to be Solved] In a game where a user's operation is input to an object such as a player or a ball in a golf game or the like by using a controller with a built-in acceleration sensor to proceed the game, it is possible to input such a value at timing as the user intends without losing a realistic operation. | 08-12-2010 |
20100285876 | GAME DEVICE, OBJECT DISPLAY METHOD IN GAME DEVICE, AND DISPLAY PROGRAM - A game device includes: a plurality of displays | 11-11-2010 |
20110122083 | INFORMATION TERMINAL - In information terminals, such as the cellular phone, the user interface for being adapted to enough in multi-functionalization is provided. The portable communication terminal with the touch panel on the surface of body, a display information generating section which generates the display information displayed on the touch panel, a manipulation position detector which detects the coordinate point specified on the touch panel, wherein the display information generating section divides the touch panel into a plurality of display ranges, and changes the ratio of a plurality of display ranges depending on the relative position detected by the manipulation position detector. | 05-26-2011 |
20110172017 | GAME MACHINE, GAME PROGRAM, AND GAME MACHINE CONTROL METHOD - [Problems] To provide a game machine comprising a controller including an acceleration sensor therein, personifiable and treatable as a mascot by using an information output function and expressiveness, and exhibiting an improved capability of entertaining the user gaming. | 07-14-2011 |
20130217452 | GAME SYSTEM, GAME CONTROL METHOD, GAME DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM - An exemplary embodiment sets the game background image with surface objects (bricks, coins, item closed box baffles, monsters, and the like) arranged therein in the middle of the tennis court within a virtual space for executing a tennis game containing the motion of hitting the tennis ball according to an operation by the player, and scrolls the surface objects arranged in the game background image. Then, there is provided an effect corresponding to the type of the surface object (benefit object, the hit map switching object, scoring object, or the like) arranged in a position of the game background image, where the tennis ball shot in response to a player-operation has reached. | 08-22-2013 |
20130217502 | GAME SYSTEM, GAME CONTROL METHOD, PORTABLE GAME DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM - An example game device automatically receives character data from another game device positioned nearby through wireless communication, and generates an other-player character based on the character data. Further, a game is executed with the other-player character which is automatically controlled and a player character. Acquisition information is generated which enables the other game device to acquire points according to a result of the game. After the acquisition information is generated, the wireless communication is automatically conducted with the other game device to transmit the acquisition information to the other portable game device. | 08-22-2013 |
20140171193 | GAME SYSTEM, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING STORED THEREIN GAME PROGRAM, GAME PROCESS CONTROL METHOD, AND GAME APPARATUS - A first input image is displayed in a predetermined area on a touch screen, and a second input image in which images in a plurality of areas are drawn so as to be distinguishable from each other by a player is displayed in accordance with a touch input on the first input image instead of the first input image. It is determined whether a touch input has been performed on any of the images in the plurality of areas of the second input image, and a process is performed in accordance with the touched image in the area. Then, a predetermined object is controlled on the basis of a timing of the touch input on the second input image and a result of the process corresponding to the touched image in area. | 06-19-2014 |