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Samuel A. Miller, Hollywood US

Samuel A. Miller, Hollywood, FL US

Patent application numberDescriptionPublished
20130082922TACTILE GLOVE FOR HUMAN-COMPUTER INTERACTION - One embodiment is directed to a system for human-computer interface, comprising an input device configured to provide two or more dimensions of operational input to a processor based at least in part upon a rubbing contact pattern between two or more digits of the same human hand that is interpreted by the input device. The input device may be configured to provide two orthogonal dimensions of operational input pertinent to a three-dimensional virtual environment presented, at least in part, by the processor. The input device may be configured to detect the rubbing between a specific digit in a pen-like function against one or more other digits. The input device further may be configured to detect the rubbing between the specific digit in a pen-like function and one or more other digits in a receiving panel function.04-04-2013
20130117377System and Method for Augmented and Virtual Reality - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.05-09-2013
20140267420DISPLAY SYSTEM AND METHOD - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.09-18-2014
20140306866SYSTEM AND METHOD FOR AUGMENTED AND VIRTUAL REALITY - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.10-16-2014
20150032823SYSTEM AND METHOD FOR AUGMENTED AND VIRTUAL REALITY - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.01-29-2015
20150178939VIRTUAL AND AUGMENTED REALITY SYSTEMS AND METHODS - Configurations are disclosed for presenting virtual reality and augmented reality experiences to users. The system may comprise a vision system having one or more optical elements to project one or more images to a user, a mapping database comprising map data corresponding to one or more real objects of the world, wherein the mapping database receives inputs from at least a component of one or more wearable augmented reality display systems, and a processor communicatively coupled to the mapping database for retrieving the map data and processing the retrieved map data to determine one or more output parameters, wherein the processor further controls the vision system in a manner such that the one or more images are projected to the user based at least in part on the determined output parameters.06-25-2015
20150234184USING HISTORICAL ATTRIBUTES OF A USER FOR VIRTUAL OR AUGMENTED REALITY RENDERING - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150234462INTERACTING WITH A NETWORK TO TRANSMIT VIRTUAL IMAGE DATA IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150234463SYSTEMS AND METHODS FOR A PLURALITY OF USERS TO INTERACT WITH EACH OTHER IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150235417OVER-RENDERING TECHNIQUES IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235429SELECTIVE LIGHT TRANSMISSION FOR AUGMENTED OR VIRTUAL REALITY - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150235430PREDICTING HEAD MOVEMENT FOR RENDERING VIRTUAL OBJECTS IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235433SELECTIVE TRANSMISSION OF LIGHT IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150235434SYSTEMS AND METHODS FOR A PLURALITY OF USERS TO INTERACT WITH AN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150235435RECOGNIZING OBJECTS IN A PASSABLE WORLD MODEL IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015
20150235449FRAME-BY-FRAME RENDERING FOR AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235450UTILIZING HEAD MOVEMENT OF USER FOR FRAME RENDERING IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235451PRESENTING VIRTUAL OBJECTS BASED ON HEAD MOVEMENTS IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235452BLANKING TECHNIQUES IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235453RENDERING BASED ON PREDICTED HEAD MOVEMENT IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235583ADJUSTING PIXELS TO COMPENSATE FOR SPACING IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a user display device comprising a housing frame mountable on the head of the user, a lens mountable on the housing frame and a projection sub system coupled to the housing frame to determine a location of appearance of a display object in a field of view of the user based at least in part on at least one of a detection of a head movement of the user and a prediction of a head movement of the user, and to project the display object to the user based on the determined location of appearance of the display object.08-20-2015
20150235610INTERACTING WITH A NETWORK TO TRANSMIT VIRTUAL IMAGE DATA IN AUGMENTED OR VIRTUAL REALITY SYSTEMS - One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.08-20-2015

Patent applications by Samuel A. Miller, Hollywood, FL US

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