Patent application number | Description | Published |
20130260869 | GAMING SYSTEM AND METHOD PROVIDING A BONUS OPPORTUNITY WHEN A DESIGNATED RELATIONSHIP EXISTS BETWEEN A PLURALITY OF RANDOMLY DETERMINED ELEMENTS - Various embodiments of the present disclosure are directed to a gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements. The gaming system randomly generates a plurality of elements in association with a play of a secondary game. The gaming system determines whether a designated relationship exists between the randomly determined elements. If the designated relationship exists between the randomly determined elements, the gaming system determines a bonus opportunity associated with the randomly determined elements and provides the bonus opportunity to a player. | 10-03-2013 |
20140066162 | GAMING SYSTEM AND METHOD FOR PROVIDING A STREAMING SYMBOLS GAME - In various embodiments, the gaming system disclosed herein provides streaming symbols game which utilizes a single continuous series or chain of symbols and a plurality of symbol display positions which form a path. Specifically, in various embodiments, the gaming system displays the chain of symbols continuously moving through the path of symbol display positions wherein which symbols are evaluated for any awards corresponds to when the chain of symbols stops moving along the path. | 03-06-2014 |
20140087824 | GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WHICH POPULATES SYMBOLS ALONG A PATH - In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path. | 03-27-2014 |
20140087826 | GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WHICH POPULATES SYMBOLS ALONG A PATH - In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path. | 03-27-2014 |
20140087828 | GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WHICH POPULATES SYMBOLS ALONG A PATH - In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path. | 03-27-2014 |
20150080101 | GAMING SYSTEM AND METHOD FOR PLAYING A GAME INCLUDING A PLURALITY OF LINKED SYMBOL GENERATORS - A gaming system including a game which utilizes a plurality of symbol generators. Each of the symbol generators is linked to at least another one of the symbol generators, such that the plurality of symbol generators are linked with each other to form a group of coupled symbol generators. In operation, for a play of a game, the gaming system activates (i.e., spins) one of the symbol generators. Due to the symbol generators being directly or indirectly coupled with one another, this activation of one of the symbol generators causes an activation of each of the linked symbol generators. Following the activation of the symbol generators, one of the symbol generators is deactivated (i.e., stopped) at a randomly selected orientation which causes each of the symbol generators to also be deactivated. The gaming system then evaluates any indicated symbols associated with the stopped symbol generators and provides one or more awards based on the evaluated symbol generators. | 03-19-2015 |
20150248805 | GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WHICH POPULATES SYMBOLS ALONG A PATH - In various embodiments, the present disclosure relates generally to a game including a path of different symbol display positions. The gaming system generates one or more symbols (and/or one or more awards) at one or more of the symbol display positions of a matrix or grid. The gaming system then randomly forms a path including a plurality of the symbol display positions and determines an award for the player based on which symbol display positions are included in the formed path. | 09-03-2015 |
20160086432 | GAMING SYSTEM AND METHOD FOR PROVIDING A STREAMING SYMBOLS GAME - In various embodiments, the gaming system disclosed herein provides streaming symbols game which utilizes a single continuous series or chain of symbols and a plurality of symbol display positions which form a path. Specifically, in various embodiments, the gaming system displays the chain of symbols continuously moving through the path of symbol display positions wherein which symbols are evaluated for any awards corresponds to when the chain of symbols stops moving along the path. | 03-24-2016 |