Newcombe, GB
Gareth Newcombe, Wakefield GB
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20100232947 | IMPINGEMENT COOLING ARRANGEMENT FOR A GAS TURBINE ENGINE - There is disclosed an impingement cooling arrangement for a gas turbine engine ( | 09-16-2010 |
Guy Charles Fernley Newcombe, Royston GB
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20120218362 | PRINTING PROCESS AND LIQUID INK JET INK - A process for forming an image on a substrate, comprises depositing ink compositions of at least two colours onto the substrate to form the image, and fixing the image to the substrate, wherein the ink is deposited using an electrostatic printhead, which ejects chargeable marking particles dispersed in a carrier fluid by using an applied electric field to first concentrate and then eject the marking particles, and wherein all of the ink compositions are deposited onto the substrate before the image is fixed. An ink composition suitable for use in the invention comprises: 45-95% by weight of a carrier liquid; 6-40% by weight of insoluble chargeable marking particles; and 0.4-10% by weight of a soluble dispersant, characterised in that the ink does not contain an agent that can fix the marking particles to a substrate. | 08-30-2012 |
Liam Newcombe, Croydon GB
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20100292976 | DATA CENTRE SIMULATOR - The invention provides a computer simulation system for simulating a data centre. The simulation system uses a logical representation of the data centre to perform the simulation. This logical representation includes a plurality of nodes representing devices in the data centre. Each node has an input for applied load and outputs for electrical power drawn and losses in the form of heat output. Each node also has a function for calculating the outputs from the inputs. A first set of connections between the nodes represent electrical power drawn by one device in the data centre from another device in the data centre. A second set of connections between the nodes represent a thermal load applied by one device in the data centre to another device in the data centre. The simulator can be run for a series of different operating conditions to map data centre efficiency, for example, or to assess the impact of different IT devices on the data centre. | 11-18-2010 |
Nicholas John Newcombe, Cheshire GB
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20090105263 | HETEROBICYCLIC COMPOUNDS AS GLUCOKINASE ACTIVATORS - Compounds of Formula (I): | 04-23-2009 |
20110059941 | 2-PHENYL SUBSTITUTED IMIDAZOL [4,5B] PYRIDINE/PYRAZINE AND PURINE DERIVATIVES AS GLUCOKINASE MODULATORS - Compounds of Formula (I), wherein R | 03-10-2011 |
Nicholas John Newcombe, Macclesfield GB
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20090105305 | Therapeutic Agents - 550 - A compound of formula I | 04-23-2009 |
20090118332 | Therapeutic Agents - 551 - A compound of formula I | 05-07-2009 |
Patrick Newcombe, Hayes Point Sully GB
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20160098970 | ACCELERATED IMAGE GRADIENT BASED ON ONE-DIMENSIONAL DATA - Methods and systems of generating an image gradient are presented. In one example, image data for generating a two-dimensional digital image is provided to a hardware graphics processor. The image data may include a single pixel along a first direction of the digital image and multiple pixels along a second direction of the digital image. The pixels along the second direction of the digital image may include an image gradient. A one-dimensional stretching operation of the hardware graphics processor is initiated based on the image data to generate the digital image. In response to the stretching operation, the digital image may include multiple pixels along the first direction for each of the single pixels, wherein each of the multiple pixels along the first direction for a corresponding pixel of the single pixels comprises the corresponding pixel. | 04-07-2016 |
Paul John Newcombe, Banbury Oxfordshire GB
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20110070348 | Beverage Preparation Machines And Methods For Operating Beverage Preparation Machines - A method of operating a beverage preparation machine, the beverage preparation machine being of the type comprising a brewer comprising: a reservoir containing water; a delivery head for receiving in use a cartridge containing one or more beverage ingredients; a pump for pumping water from said reservoir to said delivery head; a primary heater for heating the water contained in said reservoir; a secondary heater in between the reservoir and the delivery head; a controller for controlling energisation of the primary heater and the secondary heater; and wherein the controller operates to prevent energisation of the primary heater simultaneous with energisation of the secondary heater. An apparatus for carrying out the method is also disclosed and methods and apparatus utilising first and second brewers. | 03-24-2011 |
20150144000 | Beverage Preparation Machines and Methods For Operating Beverage Preparation Machines - A method of operating a beverage preparation machine, the beverage preparation machine being of the type comprising a brewer comprising: a reservoir containing water; a delivery head for receiving in use a cartridge containing one or more beverage ingredients; a pump for pumping water from said reservoir to said delivery head; a primary heater for heating the water contained in said reservoir; a secondary heater in between the reservoir and the delivery head; a controller for controlling energisation of the primary heater and the secondary heater; and wherein the controller operates to prevent energisation of the primary heater simultaneous with energisation of the secondary heater. An apparatus for carrying out the method is also disclosed and methods and apparatus utilising first and second brewers. | 05-28-2015 |
Richard Newcombe, Nuneaton GB
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20120194516 | Three-Dimensional Environment Reconstruction - Three-dimensional environment reconstruction is described. In an example, a 3D model of a real-world environment is generated in a 3D volume made up of voxels stored on a memory device. The model is built from data describing a camera location and orientation, and a depth image with pixels indicating a distance from the camera to a point in the environment. A separate execution thread is assigned to each voxel in a plane of the volume. Each thread uses the camera location and orientation to determine a corresponding depth image location for its associated voxel, determines a factor relating to the distance between the associated voxel and the point in the environment at the corresponding location, and updates a stored value at the associated voxel using the factor. Each thread iterates through an equivalent voxel in the remaining planes of the volume, repeating the process to update the stored value. | 08-02-2012 |
20120194644 | Mobile Camera Localization Using Depth Maps - Mobile camera localization using depth maps is described for robotics, immersive gaming, augmented reality and other applications. In an embodiment a mobile depth camera is tracked in an environment at the same time as a 3D model of the environment is formed using the sensed depth data. In an embodiment, when camera tracking fails, this is detected and the camera is relocalized either by using previously gathered keyframes or in other ways. In an embodiment, loop closures are detected in which the mobile camera revisits a location, by comparing features of a current depth map with the 3D model in real time. In embodiments the detected loop closures are used to improve the consistency and accuracy of the 3D model of the environment. | 08-02-2012 |
20120195471 | Moving Object Segmentation Using Depth Images - Moving object segmentation using depth images is described. In an example, a moving object is segmented from the background of a depth image of a scene received from a mobile depth camera. A previous depth image of the scene is retrieved, and compared to the current depth image using an iterative closest point algorithm. The iterative closest point algorithm includes a determination of a set of points that correspond between the current depth image and the previous depth image. During the determination of the set of points, one or more outlying points are detected that do not correspond between the two depth images, and the image elements at these outlying points are labeled as belonging to the moving object. In examples, the iterative closest point algorithm is executed as part of an algorithm for tracking the mobile depth camera, and hence the segmentation does not add substantial additional computational complexity. | 08-02-2012 |
20120196679 | Real-Time Camera Tracking Using Depth Maps - Real-time camera tracking using depth maps is described. In an embodiment depth map frames are captured by a mobile depth camera at over 20 frames per second and used to dynamically update in real-time a set of registration parameters which specify how the mobile depth camera has moved. In examples the real-time camera tracking output is used for computer game applications and robotics. In an example, an iterative closest point process is used with projective data association and a point-to-plane error metric in order to compute the updated registration parameters. In an example, a graphics processing unit (GPU) implementation is used to optimize the error metric in real-time. In some embodiments, a dense 3D model of the mobile camera environment is used. | 08-02-2012 |
20130244782 | REAL-TIME CAMERA TRACKING USING DEPTH MAPS - Real-time camera tracking using depth maps is described. In an embodiment depth map frames are captured by a mobile depth camera at over 20 frames per second and used to dynamically update in real-time a set of registration parameters which specify how the mobile depth camera has moved. In examples the real-time camera tracking output is used for computer game applications and robotics. In an example, an iterative closest point process is used with projective data association and a point-to-plane error metric in order to compute the updated registration parameters. In an example, a graphics processing unit (GPU) implementation is used to optimize the error metric in real-time. In some embodiments, a dense 3D model of the mobile camera environment is used. | 09-19-2013 |
Vaughan Stephen Newcombe, Hampshire GB
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20080284180 | Child Safety Gate Assemblies - A child safety gate assembly for fitting across a staircase, passageway or the like includes a frame having at least one upstanding limb, pivotally connected to which is a gate carrying a latch assembly. The latch assembly is pivotally mounted on the gate and includes a latch member, a release member and an actuating member. The latch member is pivotally mounted on the gate and includes a movable latching portion. The latch member is movable, when the gate is closed, between a latched position, in which the movable latching portion is in engagement with a stationary latching portion and pivotal movement of the gate is prevented, and an unlatched position, in which the movable and stationary latching portions are not in engagement and pivotal movement of the gate is permitted. The release member cooperates with the latch member and is manually movable between a locked position, in which it prevents movement of the latch member out of the latched position, and an unlocked position, in which it permits movement of the latch member. The actuating member is connected to the latch member and is manually movable, when the release member is in the unlocked position, from a rest position to an operative position so as thereby to move the latch member from the latched position to the unlatched position. | 11-20-2008 |