Patent application number | Description | Published |
20080294652 | Personalized Identification Of System Resources - A processing device may display a representation of a system resource. The system resource may include a menu, a folder, a filename, a shortcut, a textbox, or other resource. The user may make a gesture to indicate a desire to create a personalized identifier for the system resource. The processing device may display a personalized identifier writing area for inputting personalized identifier information. Personalized identifier information may be input via text, speech, digital ink, or other methods. The processing device may permit the user to configure types of information to be stored with personalized identifiers and how the personalized identifier information may be indexed for searching. In one embodiment, the input personalized identifier information may be translated to a second language and indexed for searching. Further, the processing device may permit the user to configure whether or how to display a personalized identifier for a system resource. | 11-27-2008 |
20080295015 | BUTTON DISCOVERABILITY - A processing device may include a display screen and one or more buttons located near the display screen. Pressing one of the one or more buttons may cause the processing device to perform a first function and pressing and holding the one of the one or more buttons may cause the processing device to perform a second function. When the one of the one or more buttons is pressed, the processing device may provide a first feedback describing the first function. When the one of the one or more buttons is pressed and held for at least a predetermined amount of time, the processing device may provide a second feedback describing the second function. In some implementations, a time indicator may be displayed indicating an amount of passing time until the one of the one or more buttons is pressed and held for the predetermined amount of time. | 11-27-2008 |
20090159342 | INCORPORATED HANDWRITING INPUT EXPERIENCE FOR TEXTBOXES - Textboxes are provided to support both standard textbox operations and handwriting input. A textbox may be displayed as a standard textbox, receive input from a keyboard, a pointing device (e.g., a mouse), and/or a handheld writing device (e.g., an electronic pen or stylus), and interpret the input to perform standard textbox operations. Based on various user actions, the textbox is displayed as an enlarged textbox that provides a writing surface for receiving input from the handheld writing device that is interpreted as handwriting input. Text is recognized from the handwriting input, and the text from the enlarged textbox is synchronized with the textbox. | 06-25-2009 |
20090231285 | INTERPRETING AMBIGUOUS INPUTS ON A TOUCH-SCREEN - A method for interpreting ambiguous click events in relation to click targets on a touch-screen display disposed at respective click target locations includes detecting a touch at a touch location and determining whether the touch location corresponds to a click target location. The method also includes searching for nearby click target locations in a predetermined click region and, upon locating a first click target location within the predetermined click region, associating the touch with the first click target location to identify a click event. A computing device for facilitating accurate touch input targeting with respect to a touch-screen display includes a display component, a touch detection component, a targeting component that associates a touch with a click target, and an event detection component that associates the touch with one of a right click event, a left click event, or a drag event. | 09-17-2009 |
20090273565 | SYSTEMS, METHODS, AND CUMPUTER-READABLE MEDIA FOR INVOKING AN ELECTRONIC INK OR HANDWRITING INTERFACE - User interfaces, methods, systems, and computer-readable media for activating and/or displaying text input systems on display devices may include: (a) displaying a text input system activation target at a user changeable location on a display device; (b) receiving user input directed to the activation target; and (c) activating a text input system in response to the user input. Such user interfaces, methods, and systems further may include (d) displaying a pre-interaction condition of the activation target; (e) receiving user input directed to the activation target in this pre-interaction condition; and (f) changing an appearance of the activation target from the pre-interaction condition to a larger size and/or a different visual appearance in response to this user input. Additional aspects of this invention relate to computer-readable media for providing user interfaces, systems, and methods as described above. | 11-05-2009 |
20090309849 | ENHANCED ON-OBJECT CONTEXT MENUS - Aspects of the present invention provide context menus useful in, e.g., a computing device receiving user input via a stylus. Icons representing actions performable on an object are displayed in a context menu for the object. Additional aspects of the invention include cascading menus that also minimize hand and/or wrist motion, as well as placement of menus based on user handedness and/or stylus orientation. | 12-17-2009 |
20090319894 | RENDERING TEACHING ANIMATIONS ON A USER-INTERFACE DISPLAY - Computer-readable media, computerized methods, and computer systems for intuitively surfacing a teaching animation that demonstrates a manual gesture recognized by a writing-pad tool are provided. Initially, the writing-pad tool is interrogated to determine a context of a computing environment associated with a touchscreen interface. Generally, determining includes recognizing a current condition of the writing-pad tool based on whether text is provided within a content-entry area generated thereby, ascertaining whether a focus of a cursor tool resides within the content-entry area based on whether a portion of the text is selected, and ascertaining which actions are available for invocation at the writing-pad tool based on the current condition and the focus of the cursor. The context of the computing environment is utilized to identify which teaching animations to promote to an active state. Typically the promoted teaching animations are associated with the actions ascertained as available for invocation. | 12-24-2009 |
20100066705 | HIGHLEVEL ACTIVE PEN MATRIX - The present invention relates to a system, method and medium for receiving and acting upon user input. In one embodiment, the user may only have access to a limited input device, like a stylus. Using the present invention, a user is provided with intuitive responses from the system based on inputs from the limited input device. | 03-18-2010 |
20100251116 | Flick Gesture - A system and method for determining whether a flick gesture has occurred is described. A flick gesture is a simple gesture that may be easily detected and is characterized by minimal interference with other applications or gestures. | 09-30-2010 |
20110202830 | INSERTION POINT BUNGEE SPACE TOOL - A computer system and method for providing user feedback when creating, modifying, or editing electronic documents. An insertion point icon is placed in a document at a position for insertion and/or deletion of text, graphics, data, etc. Upon receiving a user input indicating movement, the insertion point icon is divided into two icons, one stationary at the position, and one moving with user input. When movement is complete, space contained between the icons may be deleted or inserted. The system may be used to shift handwritten text to subsequent lines on an electronic document containing handwritten text, and may be used to bring two groups of text together, deleting space in between. A connection line may be displayed between the icons to provide feedback regarding the action to be taken. | 08-18-2011 |
20120274592 | INTERPRETING AMBIGUOUS INPUTS ON A TOUCH-SCREEN - Methods are provided for interpreting a touch in relation to touch targets displayed on a touch-screen display, the touch targets associated with an application. A touch is detected at a first touch-screen location. The application is queried to determined a first touch target located within a predetermined touch region of the first touch-screen location. The application is then queries to determine whether a second touch target is located within the predetermined touch region. The touch is them disambiguated to determine whether the touch was intended for the first touch target or the second touch target. | 11-01-2012 |
20120293418 | SYSTEMS, METHODS, AND COMPUTER-READABLE MEDIA FOR INVOKING AN ELECTRONIC INK OR HANDWRITING INTERFACE - User interfaces, methods, systems, and computer-readable media for activating and/or displaying text input systems on display devices may include: (a) displaying a text input system activation target at a user changeable location on a display device; (b) receiving user input directed to the activation target; and (c) activating a text input system in response to the user input. Such user interfaces, methods, and systems further may include (d) displaying a pre-interaction condition of the activation target; (e) receiving user input directed to the activation target in this pre-interaction condition; and (f) changing an appearance of the activation target from the pre-interaction condition to a larger size and/or a different visual appearance in response to this user input. Additional aspects of this invention relate to computer-readable media for providing user interfaces, systems, and methods as described above. | 11-22-2012 |
20130293500 | Highlevel Active Pen Matrix - The present invention relates to a system, method and medium for receiving and acting upon user input. In one embodiment, the user may only have access to a limited input device, like a stylus. Using the present invention, a user is provided with intuitive responses from the system based on inputs from the limited input device. | 11-07-2013 |
20140111440 | SYSTEMS, METHODS, AND COMPUTER-READABLE MEDIA FOR INVOKING AN ELECTRONIC INK OR HANDWRITING INTERFACE - User interfaces, methods, systems, and computer-readable media for activating and/or displaying text input systems on display devices may include: (a) displaying a text input system activation target at a user changeable location on a display device; (b) receiving user input directed to the activation target; and (c) activating a text input system in response to the user input. Such user interfaces, methods, and systems further may include (d) displaying a pre-interaction condition of the activation target; (e) receiving user input directed to the activation target in this pre-interaction condition; and (f) changing an appearance of the activation target from the pre-interaction condition to a larger size and/or a different visual appearance in response to this user input. Additional aspects of this invention relate to computer-readable media for providing user interfaces, systems, and methods as described above. | 04-24-2014 |