Patent application number | Description | Published |
20080320413 | Dynamic user interface for previewing live content - A dynamic user interface for previewing live content includes multiple tiles. Information for multiple pieces of live content available from a gallery is obtained, and this information is presented in the multiple tiles of the user interface in accordance with a current user interface layout. In accordance with one aspect, this current user interface layout changes automatically over time as the user interface is displayed. In accordance with another aspect, one or more of the multiple tiles is displayed in the user interface more prominently than the other tiles, and which information is to be displayed in the one or more tiles is based at least in part on a received fee. | 12-25-2008 |
20090125824 | USER INTERFACE WITH PHYSICS ENGINE FOR NATURAL GESTURAL CONTROL - A UI (user interface) for natural gestural control uses inertial physics coupled to gestures made on a gesture-pad (“GPad”) by the user in order to provide an enhanced list and grid navigation experience which is both faster and more enjoyable to use than current list and grid navigation methods using a conventional 5-way D-pad (directional pad) controllers. The UI makes use of the GPad's gesture detection capabilities, in addition to its ability to sense standard button presses, and allows end users to use either or both navigation mechanisms, depending on their preference and comfort level. End users can navigate the entire UI by using button presses only (as with conventional UIs) or they can use button presses in combination with gestures for a more fluid and enhanced browsing experience. | 05-14-2009 |
20090291677 | Media Content for a Mobile Media Device - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. A user's interaction with content within a channel can be monitored to produce behavior data about the user. The behavior data can be used to customize the playback of a particular channel to reflect user preferences. The behavior data can also be used to produce channels that are custom tuned for the user and can be used to produce a customized version of a mobile media device. | 11-26-2009 |
20090293091 | Media Content for a Mobile Media Device - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files. | 11-26-2009 |
20090327341 | PROVIDING MULTIPLE DEGREES OF CONTEXT FOR CONTENT CONSUMED ON COMPUTERS AND MEDIA PLAYERS - Multiple degrees of context for media content that is consumable on computing platforms including PCs and personal media players is provided by logically organizing context objects into halos that surround each piece of consumable content. The context objects represent information and experiences that are contextually associated with media content to enable users to easily discover content and experiences that they will find interesting in a rich and personal manner. As a user navigates from a content item to a context object in the halo, the context object itself morphs into content that is then surrounded by a new halo of context objects to which the user may navigate. The organization of media content and information into halos enables an effective contextual paradigm that cuts across strict hierarchical structures to allow the user experience to be much more seamless and free-flowing. | 12-31-2009 |
20090327941 | PROVIDING MULTIPLE DEGREES OF CONTEXT FOR CONTENT CONSUMED ON COMPUTERS AND MEDIA PLAYERS - Multiple degrees of context for media content that is consumable on computing platforms including PCs and personal media players is provided by logically organizing context objects into halos that surround each piece of consumable content. The context objects represent information and experiences that are contextually associated with media content to enable users to easily discover content and experiences that they will find interesting in a rich and personal manner. As a user navigates from a content item to a context object in the halo, the context object itself morphs into content that is then surrounded by a new halo of context objects to which the user may navigate. The organization of media content and information into halos enables an effective contextual paradigm that cuts across strict hierarchical structures to allow the user experience to be much more seamless and free-flowing. | 12-31-2009 |
20100115553 | AGGREGATING DISCOVERY DATA IN A DISCOVERY INTERFACE - A discovery interface presents aggregated discovery data in a discovery interface through which a user may select between television content and Internet Protocol content. In one implementation, the discovery interface includes a television channel region associated with a television channel that lists television programs. The discovery interface further includes an Internet Protocol content region associated with the television channel that lists Internet Protocol content based on user navigation within the television channel region. | 05-06-2010 |
20100332988 | MOBILE MEDIA DEVICE USER INTERFACE - A mobile media device user interface is described. In one or more implementations, output of a plurality of audio content is monitored by a mobile media device. Each of the audio content was received via a respective one of a plurality of broadcast channels by the mobile media device. A user interface is displayed on a display device of the mobile media device, the user interface describing each of the plurality of audio content and the respective broadcast channel from which the audio content was received. | 12-30-2010 |
20110093812 | DISPLAYING LISTS AS REACTING AGAINST BARRIERS - A first set of entries in a list having multiple entries is displayed. Different ones of the multiple entries are displayed as the list is scrolled through in response to a first user gesture. Additionally, in response to the first user gesture when a second set of entries at an end of the list is being displayed, the second set of entries is displayed in a manner in which the second set of entries appear to react against (e.g., bounce or compress) against a barrier at the end of the list. Furthermore, in response to a second user gesture when the second set of entries is being displayed, the first set of entries at the beginning of the list is displayed. | 04-21-2011 |
20110145361 | CONTENT CHANNELS FOR A MOBILE DEVICE - Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files. | 06-16-2011 |
20120023442 | DYNAMIC USER INTERFACE FOR PREVIEWING LIVE CONTENT - A dynamic user interface for previewing live content includes multiple tiles. Information for multiple pieces of live content available from a gallery is obtained, and this information is presented in the multiple tiles of the user interface in accordance with a current user interface layout. In accordance with one aspect, this current user interface layout changes automatically over time as the user interface is displayed. In accordance with another aspect, one or more of the multiple tiles is displayed in the user interface more prominently than the other tiles, and which information is to be displayed in the one or more tiles is based at least in part on a received fee. | 01-26-2012 |
20120192218 | Automatically Generated TV Favorites List - A favorite channel list for a media system is generated by observing the viewing, surfing, and recording habits of a user. The viewing habits may include the duration and frequency of viewing a channel. A user's surfing habits, including navigation habits of a guide, the method used for navigation to a channel, and information queries made during a surfing session may be used to determine which channels may be added to a favorites list. When the user has an ability to record a program and view the program later, the user's behavior in selecting programs for recording, and the behaviors of playing back and archiving recorded shows may also be used to identify favorite channels. In some embodiments, the favorites list may be customized for a user or node of a playback system, as well as time of day. | 07-26-2012 |
20120304124 | CONTEXT AWARE INPUT ENGINE - Context aware input engines are provided. Through the use of such engines, various input elements may be determined based on analyzing context. A variety of contexts may be analyzed in determining input elements. Contexts may include, for example, a communication recipient, a location, a previous user interaction, a computing device being utilized, or any combination thereof. Such contexts may be analyzed to advantageously provide an input element to a user. Input elements may include, for example, an onscreen keyboard of a certain layout, an onscreen keyboard of a certain language, a certain button, a voice recognition module, or text-selection options. One or more such input elements may be provided to the user based on analyzed context. | 11-29-2012 |
20130201407 | USER INTERFACE FOR OPERATING A COMPUTER FROM A DISTANCE - Switching between an arm's length user interface and a distance user interface is provided. A first user interface optimized to operate a computer from an arm's-length distance is presented on a display. A command is received. It is determined whether the command is from a wired device or a wirelessly-connected device. When the command is from a wired device, then the first user interface continues to be presented. When the command is from a wirelessly-connected device, then the display is toggled from the first user interface to the distance user interface. The distance user interface is optimized for operating the computer from a television-viewing distance. The television-viewing distance measured in feet is approximately half of a diagonal measure of the image displayed on the display device measured in inches. | 08-08-2013 |
20130263031 | DYNAMIC USER INTERFACE FOR PREVIEWING LIVE CONTENT - A dynamic user interface for previewing live content includes multiple tiles. User interface layouts can be displayed that each have multiple tiles displaying multiple pieces of content, where the multiple pieces of content includes different types of content and each of the multiple tiles display a piece of the content. A command input can be received to change a current user interface layout, and a transition is initiated to display a next user interface layout that includes one or more of the multiple tiles displaying the multiple pieces of content or different multiple pieces of the content. | 10-03-2013 |
20130268888 | DYNAMIC USER INTERFACE FOR PREVIEWING LIVE CONTENT - A dynamic user interface for previewing live content includes multiple tiles. A selection can be received from a user to define a tiled user interface layout that includes the multiple tiles each configured to display content from an associated content gallery. The content can be displayed on the multiple tiles in the tiled user interface layout, and one or more of the tiles change over time to display different pieces of the content from the associated content gallery of a tile. | 10-10-2013 |
20140297412 | Mobile Media Device User Interface - A mobile media device user interface is described. In one or more implementations, output of a plurality of audio content is monitored by a mobile media device. Each of the audio content was received via a respective one of a plurality of broadcast channels by the mobile media device. A user interface is displayed on a display device of the mobile media device, the user interface describing each of the plurality of audio content and the respective broadcast channel from which the audio content was received. | 10-02-2014 |
20140347390 | BODY-LOCKED PLACEMENT OF AUGMENTED REALITY OBJECTS - Embodiments are disclosed that relate to placing virtual objects in an augmented reality environment. For example, one disclosed embodiment provides a method comprising receiving sensor data comprising one or more of motion data, location data, and orientation data from one or more sensors located on a head-mounted display device, and based upon the motion data, determining a body-locking direction vector that is based upon an estimated direction in which a body of a user is facing. The method further comprises positioning a displayed virtual object based on the body-locking direction vector. | 11-27-2014 |