Patent application number | Description | Published |
20080214264 | Random number generator based roulette wheel - The invention provides for the use of a random number generator in a roulette wheel to play a game of roulette. The gaming apparatus may have a random number generator, a roulette wheel, and means for controlling the roulette wheel to indicate a first winning number corresponding to a first random number generated by the random number generator. The roulette wheel may have a top ring, outer ring, separator ring, and an inner ring and each ring may be decoupled from each outer to spin in different directions. | 09-04-2008 |
20080231457 | Radio direction finder for gaming chip and/or player tracking - Various techniques are disclosed for facilitating tracking locations of players and/or wireless communication devices in a casino network. In at least one embodiment, an electronically switched Doppler antenna array may be utilized to detect a first wireless signal from a first signal source. Bearing information may be generated using information from the detected signal. In at least one embodiment, the bearing information may include a first directional bearing to the first signal source. Using at least a portion of the first bearing information, a first location of the first signal source may be determined. According to specific embodiments, the first signal source may correspond to a wireless communication device such as an RFID-enabled player tracking card or gaming chip. In at least one embodiment, a current location of the wireless communication device may be automatically tracked in real-time as the wireless communication device is moved through a first region of the casino. | 09-25-2008 |
20080254862 | Gaming system having retractable gaming unit - Various aspects are directed to a gaming system configured or designed for use with a bar top or table top. In at least one embodiment, the gaming system may include a movable gaming unit, the movable gaming unit which is operable to be lowered below an upper surface of the bar top or table top, and which is operable to be raised, at least partially, above the upper surface of the bar top or table top. In at least one embodiment, the gaming system may be operable to control a wager-based game played on the gaming system. The gaming system may be further operable to lower the gaming unit below the upper surface of the bar top or table top in response to detecting at least one first condition or event. The gaming system may be further operable to raise a first portion of the gaming unit above the upper surface of the bar top or table top in response to detecting at least one second condition or event. | 10-16-2008 |
20080268957 | APPARATUS AND METHODS FOR WIRELESS GAMING COMMUNICATIONS - A gaming communication apparatus may include a wireless transceiver and a controller operatively coupled to the wireless transceiver. The controller may be programmed to establish a bidirectional wireless communication link with a gaming apparatus when in proximity to the gaming apparatus, receive a voice command relating to a first gaming function, transmit first gaming function data to the gaming apparatus via the wireless transceiver, and receive data relating to a second gaming function from the gaming apparatus via the wireless transceiver. The gaming apparatus may include a second wireless transceiver and a second controller operatively coupled to the second wireless transceiver. The second controller may be programmed to receive the first gaming function data via the second wireless transceiver, execute a first gaming function based on the first gaming function data, and transmit the second gaming function data to the wireless communication device via the second wireless transceiver. | 10-30-2008 |
20090011821 | GAMING ACCESS CARD WITH DISPLAY - Systems and methods for conducting cashless gaming or player tracking within a gaming environment are disclosed. Players with associated player accounts are provided player tracking instruments having rewriteable displays. Also provided are gaming devices or machines having display panels adapted to display content and communicate with the player tracking cards or instruments. Data on player tracking instruments is updated and displayed thereupon. The player tracking instruments may contain an RFID tag to receive communications from a transceiver associated with the gaming device or machine. A feedback loop from a master gaming controller to a transceiver to a player tracking instrument to an input display panel and back to the master gaming controller can be created. Player tracking instruments may also have lights, speakers, vibration components, and other advanced features thereupon. | 01-08-2009 |
20090124383 | APPARATUS FOR USE WITH INTERACTIVE TABLE GAMES AND METHODS OF USE - Methods and apparatus for use with an interactive gaming table. In one aspect, an administration tool is provided for use with an interactive gaming table. The interactive gaming table includes a playing surface for displaying a game, a signal source, and a signal collector. The administration tool includes a primary identifying indicia that uniquely identifies the tool to the gaming table by reflecting a signal emitted by the signal source such that the signal reflected by the primary identifying indicia is received and analyzed by the signal collector. The administration tool also includes a secondary identifying indicia that is recognized by the gaming table by reflecting the signal emitted by the signal source such that the signal reflected by the secondary identifying indicia is received and analyzed by the signal collector, wherein a present state of the displayed game is changed based on a player's action taken with the tool. | 05-14-2009 |
20090172227 | SERIAL ADVANCED TECHNOLOGY ATTACHMENT WRITE PROTECTION: MASS STORAGE DATA PROTECTION DEVICE - A mass storage device protection system may have a mass storage device, a processor configured to generate at least one serial write command signal to the mass storage device via a serial communication link, and a storage protector configured for communication with the processor and mass storage device, the storage protector configured to do the following: intercept the at least one serial write command signal, and determine whether the at least one serial write command signal comprises an authorized command signal or an unauthorized command signal. | 07-02-2009 |
20110111852 | TOUCH SCREEN DISPLAYS WITH PHYSICAL BUTTONS FOR GAMING DEVICES - Disclosed are methods, apparatus, and systems implementing techniques for providing input for playing a game of chance. A gaming machine includes a touch screen display. The touch screen display is configured to display input selections, auxiliary input selections, and auxiliary data. The touch screen display is further configured to receive game input corresponding to the input selections and auxiliary input corresponding to the auxiliary input selections. The received game input and auxiliary input are transmitted to a controller of the gaming machine. | 05-12-2011 |
20120129587 | CLASS II/CLASS III HYBRID GAMING MACHINE, SYSTEM AND METHODS - The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available. | 05-24-2012 |
20120144142 | SERIAL ADVANCED TECHNOLOGY ATTACHMENT WRITE PROTECTION: MASS STORAGE DATA PROTECTION DEVICE - A mass storage device protection system may have a mass storage device, a processor configured to generate at least one serial write command signal to the mass storage device via a serial communication link, and a storage protector configured for communication with the processor and mass storage device, the storage protector configured to do the following: intercept the at least one serial write command signal, and determine whether the at least one serial write command signal comprises an authorized command signal or an unauthorized command signal. | 06-07-2012 |
20130083472 | RUGGEDIZED DATA STORAGE AND COMMUNICATION APPARATUS AND METHOD - A data storage apparatus includes a housing. A memory device and a data communications circuit are positioned within the housing. The data communications circuit and the link form a portion of a data channel. A source of power is also positioned within the housing to power the communications circuit and provide power for memory reads and writes. The housing is sealed. There are no external electrical contacts on the housing. The data storage apparatus fits within a receptacle during data transfer operations. | 04-04-2013 |
20130109466 | CLASS II/CLASS III HYBRID GAMING MACHINE, SYSTEM AND METHODS | 05-02-2013 |
20140135116 | APPARATUS AND METHODS FOR WIRELESS GAMING COMMUNICATIONS - A method of connecting a wireless device to an electronic gaming machine is described. The method includes broadcasting, though a wireless transceiver of the gaming machine, a discovery message to wireless communication devices within a broadcast range of the wireless transceiver. The method further includes receiving, at the wireless transceiver, a response message from the wireless device. The method includes establishing, by the gaming machine, a wireless connection between the wireless device and the gaming machine. The method further includes requesting, by the gaming machine, a player identification and player preferences of a user of the wireless device. The method includes receiving, from the wireless device, the player identification and player preferences of the user. The method further includes broadcasting, through the wireless transceiver, an audio message customized for the user to the wireless device. | 05-15-2014 |
20140155162 | CONTROL OF WAGER-BASED GAME USING GESTURE RECOGNITION - Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information. | 06-05-2014 |