Patent application number | Description | Published |
20160042426 | ITEM MAPS FOR APP STORE APPS - An app in an app store may be associated with a statically or dynamically generated list of the app's features, modes, content, and/or target device. Different descriptions, icons, titles, and the like may be shown in the app store for each of those features, modes, and content. Based on the mapping and display of individual options, users may be enabled to purchase just one of those modes, features, and/or content. If a user finds one of the provided options and acts to acquire it, the app may start up in a mode tailored to the options (feature, mode, content) rather than activating in a generic way. App stores may limit a number of options per app that can appear in search results, to prevent result spamming by collapsing displayed results, limiting the actual number of displayed results, or filtering by user. | 02-11-2016 |
Patent application number | Description | Published |
20140267260 | SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR EXECUTING PROCESSES INVOLVING AT LEAST ONE PRIMITIVE IN A GRAPHICS PROCESSOR, UTILIZING A DATA STRUCTURE - A system, method, and computer program product are provided for executing processes involving at least one primitive in a graphics processor, utilizing a data structure. In operation, a data structure is associated with at least one primitive. Additionally, a plurality of processes involving the at least one primitive are executed in a graphics processor, utilizing the data structure. Moreover, the plurality of processes include at least one of selecting at least one surface or portion thereof to which to render, or selecting at least one of a plurality of viewports. | 09-18-2014 |
20140267276 | SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR GENERATING PRIMITIVE SPECIFIC ATTRIBUTES - A system, method, and computer program product are provided for generating primitive-specific attributes. In operation, it is determined whether a portion of a graphics processor is operating in a predetermined mode. If it is determined that the portion of the graphics processor is operating in the predetermined mode, only one or more primitive-specific attributes are generated in association with a primitive. | 09-18-2014 |
20140267315 | MULTI-SAMPLE SURFACE PROCESSING USING ONE SAMPLE - A system, method, and computer program product are provided for multi-sample processing. The multi-sample pixel data is received and an encoding state associated with the multi-sample pixel data is determined. Data for one sample of a multi-sample pixel and the encoding state are provided to a processing unit. The one sample of the multi-sample pixel is processed by the processing unit to generate processed data for the one sample that represents processed multi-sample pixel data for all samples of the multi-sample pixel or two or more samples of the multi-sample pixel. | 09-18-2014 |
20140267355 | SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR PROCESSING GRAPHICS DATA ASSOCIATED WITH SHADING - A system, method, and computer program product are provided for processing graphics data associated with shading. In operation, a first fragment is received. Further, the first fragment is shaded. While the first fragment is being shaded, a second fragment is received and it is determined whether at least one aspect of the second fragment conflicts with the first fragment. If it is determined that the at least one aspect of the second fragment does not conflict with the first fragment, the second fragment is shaded. If it is determined that the at least one aspect of the second fragment conflicts with the first fragment, information associated with the second fragment is stored, a third fragment is received, and the third fragment is shaded, if it is determined that at least one aspect of the third fragment does not conflict with the first fragment. | 09-18-2014 |
20140267356 | MULTI-SAMPLE SURFACE PROCESSING USING SAMPLE SUBSETS - A system, method, and computer program product are provided for multi-sample processing. The multi-sample pixel data is received and is analyzed to identify subsets of samples of a multi-sample pixel that have equal data, such that data for one sample in a subset represents multi-sample pixel data for all samples in the subset. An encoding state is generated that indicates which samples of the multi-sample pixel are included in each one of the subsets. | 09-18-2014 |
20140267376 | SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR ACCESSING MULTI-SAMPLE SURFACES - A system, method, and computer program product are provided for accessing multi-sample surfaces. A multi-sample store instruction that specifies data for a single sample of a multi-sample pixel and a sample mask is received and the data for the single sample is stored to each sample of the multi-sample pixel that is enabled according to the sample mask. A multi-sample load instruction that specifies a multi-sample pixel is received, and, in response to executing the multi-sample load instruction, data for one sample of the multi-sample pixel is received. A determination is made that the data for the one sample of the multi-sample pixel represents multi-sample pixel data for at least one additional sample of the multi-sample pixel. | 09-18-2014 |
20150054836 | SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR REDISTRIBUTING A MULTI-SAMPLE PROCESSING WORKLOAD BETWEEN THREADS - A system, method, and computer program product are provided for redistributing multi-sample processing workloads between threads. A workload for a plurality of multi-sample pixels is received and each thread in a parallel thread group is associated with a corresponding multi-sample pixel of the plurality of pixels. The workload is redistributed between the threads in the parallel thread group based on a characteristic of the workload and the workload is processed by the parallel thread group. In one embodiment, the characteristic is rasterized coverage information for the plurality of multi-sample pixels. | 02-26-2015 |
Patent application number | Description | Published |
20090046103 | Shared readable and writeable global values in a graphics processor unit pipeline - An arithmetic logic stage in a graphics processor unit includes arithmetic logic units (ALUs) and global registers. The registers contain global values for a group of pixels. Global values may be read from any of the registers, regardless of which of the pixels is being operated on by the ALUs. However, when writing results of the ALU operations, only some of the global registers are candidates to be written to, depending on the pixel number. Accordingly, overwriting of data is prevented. | 02-19-2009 |
20090046105 | Conditional execute bit in a graphics processor unit pipeline - An arithmetic logic stage in a graphics processor unit includes a number of arithmetic logic units (ALUs). An instruction is applied to sets of operands comprising pixel data associated with different pixels. The value of a conditional execute bit determines how the pixel data in a set of operands is processed by the ALUs. | 02-19-2009 |
20090049276 | Techniques for sourcing immediate values from a VLIW - Sourcing immediate values from a very long instruction word includes determining if a VLIW sub-instruction expansion condition exists. If the sub-instruction expansion condition exists, operation of a portion of a first arithmetic logic unit component is minimized. In addition, a part of a second arithmetic logic unit component is expanded by utilizing a block of a very long instruction word, which is normally utilized by the first arithmetic logic unit component, for the second arithmetic logic unit component if the sub-instruction expansion condition exists. | 02-19-2009 |
20110254848 | Buffering deserialized pixel data in a graphics processor unit pipeline - An arithmetic logic stage in a graphics processor unit pipeline includes a number of arithmetic logic units (ALUs) and at least one buffer that stores pixel data for a group of pixels. Each clock cycle, the buffer stores one row of a series of rows of pixel data. A deserializer deserializes the rows of pixel data before the pixel data is placed in the buffer. After the buffer accumulates all rows of pixel data for a pixel, then the pixel data for the pixel can be operated on by the ALUs. | 10-20-2011 |
20120213435 | METHOD AND SYSTEM FOR QUANTIZING AND SQUEEZING BASE VALUES OF ASSOCIATED TILES IN AN IMAGE - A method for performing image rendering. The method includes identifying a tile in an image, wherein the image comprises a plurality of tiles including color data that is displayed by a plurality of pixels. A quantized first base value and a quantized second base value are accessed from a block of memory, wherein the block is associated with the tile. Reverse quantization is performed on the quantized first and second base values to obtain a reproduced first base value, and a reproduced second base value corresponding to the tile for purposes of determining color values for corresponding pixels. | 08-23-2012 |