Patent application number | Description | Published |
20080228825 | SYSTEM AND METHOD OF ORGANIZING DATA TO FACILITATE ACCESS AND STREAMING - File formats systems and methods are disclosed that provide a framework that integrates concepts, such as objects based audio-visual representation, meta-data and object oriented programming, to achieve a flexible and generic representation of the audiovisual information and the associated methods to operate on the audiovisual information. A system and method are disclosed for storing data processed from presentation data. The data is stored according to a method comprising coding input presentation data by identifying objects from within the presentation data, coding each object individually and organizing the coded data into access layer data units. The access layer data units are stored throughout a plurality of segments, each segment comprising a segment table in a header portion thereof and those access layer data units that are members of the respective segment, there being one entry in the segment table for each access layer data unit therein. A plurality of extended segments are also stored, each of the extended segments further comprising one or more of the access layer data units that include protocol specific data, the extended segments each represented by a extended segment header. The data of an accessible object is also stored, including an accessible object header and identifiers of the plurality of extended segments, each of the extended segments being a member of the same object. | 09-18-2008 |
20090245389 | Object-Based Audio-Visual Terminal And Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 10-01-2009 |
20110007219 | Object-Based Audio-Visual Terminal And Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 01-13-2011 |
20110305275 | SYSTEM AND METHOD FOR PROVIDING ERROR RESILENCE, RANDOM ACCESS AND RATE CONTROL IN SCALABLE VIDEO COMMUNICATIONS - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use scalable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 12-15-2011 |
20120002728 | SYSTEM AND METHOD FOR TRANSCODING BETWEEN SCALABLE AND NON-SCALABLE VIDEO CODECS - Systems and methods are provided for performing transcoding in video communication system that use scalable video coding. The systems and methods can be used to transcode or convert input signals having certain characteristics into desired output signals having different characteristics requirements. The systems and methods are based on compressed domain processing, partial decoding-reencoding, or full decoding-reencoding with side information, depending on the specific characteristics of the input and desired output signals. | 01-05-2012 |
20120014434 | SYSTEM AND METHOD FOR THINNING OF SCALABLE VIDEO CODING BIT-STREAMS - A system for videoconferencing that offers, among other features, extremely low end-to-end delay as well as very high scalability. The system accommodates heterogeneous receivers and networks, as well as the best-effort nature of networks such as those based on the Internet Protocol. The system relies on scalable video coding to provide a coded representation of a source video signal at multiple temporal, quality, and spatial resolutions. These resolutions are represented by distinct bitstream components that are created at each end-user encoder. System architecture and processes called SVC Thinning allow the separation of data into data used for prediction in other pictures and data not used for prediction in other pictures. SVC Thinning processes, which can be performed at video conferencing endpoints or at MCUs, can selectively remove or replace with fewer bits the data not used for prediction in other pictures from transmitted bit streams. This separation and selective removal or replacement of data for transmission allows a trade-off between scalability support (i.e. number of decodable video resolutions), error resiliency and coding efficiency. | 01-19-2012 |
20120069135 | SYSTEMS AND METHODS FOR ERROR RESILIENCE AND RANDOM ACCESS IN VIDEO COMMUNICATION SYSTEMS - Systems and methods for error resilient transmission and for random access in video communication systems are provided. The video communication systems are based on single-layer, scalable video, or simulcast video coding with temporal scalability, which may be used in video communication systems. A set of video frames or pictures in a video signal transmission is designated for reliable or guaranteed delivery to receivers using secure or high reliability links, or by retransmission techniques. The reliably-delivered video frames are used as reference pictures for resynchronization of receivers with the transmitted video signal after error incidence and for random access. | 03-22-2012 |
20120105727 | OBJECT-BASED AUDIO-VISUAL TERMINAL AND BITSTREAM STRUCTURE - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. | 05-03-2012 |
20140192870 | System And Method For Providing Error Resilience, Random Access And Rate Control In Scalable Video Communications - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use scalable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 07-10-2014 |
20140285616 | SYSTEM AND METHOD FOR PROVIDING ERROR RESILIENCE, RANDOM ACCESS AND RATE CONTROL IN SCALABLE VIDEO COMMUNICATIONS - Systems and methods for error resilient transmission, rate control, and random access in video communication systems that use sealable video coding are provided. Error resilience is obtained by using information from low resolution layers to conceal or compensate loss of high resolution layer information. The same mechanism is used for rate control by selectively eliminating high resolution layer information from transmitted signals, which elimination can be compensated at the receiver using information from low resolution layers. Further, random access or switching between low and high resolutions is also achieved by using information from low resolution layers to compensate for high resolution spatial layer packets that may have not been received prior to the switching time. | 09-25-2014 |
Patent application number | Description | Published |
20080211901 | SYSTEM AND METHOD FOR SCALABLE AND LOW-DELAY VIDEOCONFERENCING USING SCALABLE VIDEO CODING - Scalable video codecs are provided for use in videoconferencing systems and applications hosted on heterogeneous endpoints/receivers and network environments. The scalable video codecs provide a coded representation of a source video signal at multiple temporal, quality, and spatial resolutions. | 09-04-2008 |
20080239062 | SYSTEM AND METHOD FOR MULTIPOINT CONFERENCING WITH SCALABLE VIDEO CODING SERVERS AND MULTICAST - A multicast scalable video communication server (MSVCS) is disposed in a multi-endpoint video conferencing system having multicast capabilities and in which audiovisual signals are scalably coded. The MVCVS additionally has unicast links to endpoints. The MSVCS caches audiovisual signal data received from endpoints over multicast communication channels, and retransmits the data over either unicast or multicast communication channels to an endpoint that requests the cached data. | 10-02-2008 |
20090116562 | Systems And Methods For Signaling And Performing Temporal Level Switching In Scalable Video Coding - Media communication systems and methods for media encoded using scalable coding with temporal scalability are provided. Transmitting endpoints include switching information in their transmitted media to indicate if temporal level switching at a decoder can occur at any frame of the transmitted encoded media. | 05-07-2009 |
20090295905 | SYSTEM AND METHOD FOR A CONFERENCE SERVER ARCHITECTURE FOR LOW DELAY AND DISTRIBUTED CONFERENCING APPLICATIONS - Systems and methods for conducting a multi-endpoint video signal conference are provided. Conferencing endpoints are linked by pairs of a reliable and a less reliable communication channel. Conference video signals are scaleable coded in base layer and enhancement layers format. Video signal base layers, which correspond to a minimum picture quality, are communicated over reliable channels. The video signal enhancements layers may be communicated over the less reliable channels. A conference server mediates the switching of video layer information from transmitting endpoints to receiving endpoints without any intermediate coding or re-coding operations. The video conference can be integrated with an audio conference using either scalable coded audio signals or non-scaleable coded audio signals. | 12-03-2009 |
20100002069 | System And Method For Improved View Layout Management In Scalable Video And Audio Communication Systems - A system and method for transmitting a plurality of video signals scalably coded into layers including a base layer and one or more enhancement layers and associated audio signals, if any, over a communication network for presentation to one or more end users. A layout to display the plurality of video signals is determined based on a set of criteria and only the data of the video signal layers that are necessary for displaying the video signals in the determined layout, and any associated audio signals, is selectively transmitted over the communication network. | 01-07-2010 |
20100067581 | SYSTEM AND METHOD FOR SCALABLE VIDEO CODING USING TELESCOPIC MODE FLAGS - Systems and methods for scalable video coding using special inter-layer prediction modes (called telescopic modes) are provided. These modes facilitate accelerated operation of encoders with improved coding efficiency. | 03-18-2010 |
20100215053 | System and Method for the Control of the Transmission Rate in Packet-Based Digital Communications - A transmission bit rate control mechanism for a packet-based communication system in which sender transmission bit rates can vary over time is provided. The transmission bit rate mechanism includes a receiver recording mechanism, which receives transmission time information, computes and records statistical parameters of packets received from a sender; and a receiver processing mechanism, which selectively computes a new transmission bit rate using the recorded statistical parameters, and communicates a new transmission bit rate to the sender. | 08-26-2010 |
20110222545 | SYSTEM AND METHOD FOR RECOVERING THE DECODING ORDER OF LAYERED MEDIA IN PACKET-BASED COMMUNICATION - The present invention relates to the packet-based transmission of media that are coded using a layered representation. In particular, it relates to mechanisms for recovering the decoding order of the media packets when such media is transmitted with arbitrary ordering over one or more packet streams. | 09-15-2011 |
20110280257 | SYSTEM AND METHOD FOR LOW DELAY, INTERACTIVE COMMUNICATION USING MULTIPLE TCP CONNECTIONS AND SCALABLE CODING - Systems and methods for communication of scaleable-coded audiovisual signals over multiple TCP/IP connections are provided. The sender schedules and prioritizes transmission of individual scalable-coded data packets over the plurality of TCP connections according to their relative importance in the scalable coding structure for signal reconstruction quality and according to receiver feedback. Low-latency packet delivery over the multiple TCP/IP connections is maintained by avoiding transmission or retransmission of packets that are less important for reconstructed media quality. | 11-17-2011 |
20110292161 | Systems And Methods For Scalable Video Communication Using Multiple Cameras And Multiple Monitors - Systems and methods for performing videoconferencing using endpoints with multiple monitors and multiple cameras are disclosed herein. These endpoints are comprised of, where each node is comprised of a control unit and one or more node units, each connected to at least one monitor, camera, speaker, or microphone. Video is encoded using scalable coding, and endpoints are connected to each other over a network using an SVCS. Algorithms are described for layout management, tagging of individual streams, and use of tags for dynamic and prioritized layout management. | 12-01-2011 |
20120317483 | SYSTEMS AND METHODS FOR IMPROVED INTERACTIVE CONTENT SHARING IN VIDEO COMMUNICATION SYSTEMS - Systems and methods for interactively sharing and annotating visual information over a communication network between at least a first and a second endpoint are disclosed. The system includes a display coupled to the first endpoint and a user interaction device coupled to the first endpoint and associated with the display, wherein the first endpoint is configured to: receive visual information from, and transmit visual information to, at least the second endpoint over the communication network; show visual information received from at least the second endpoint on the display; obtain a copy of the visual information shown on the display when instructed by the user interaction device; add an annotation, if any, as indicated by the user interaction device; and transmit the annotated copy to the second endpoint. | 12-13-2012 |
20120320146 | SYSTEM AND METHOD FOR A CONFERENCE SERVER ARCHITECTURE FOR LOW DELAY AND DISTRIBUTED CONFERENCING APPLICATIONS - Systems and methods for conducting a multi-endpoint video signal conference are provided. Conferencing endpoints are linked by pairs of a reliable and a less reliable communication channel. Conference video signals are scaleable coded in base layer and enhancement layers format. Video signal base layers, which correspond to a minimum picture quality, are communicated over reliable channels. The video signal enhancements layers may be communicated over the less reliable channels. A conference server mediates the switching of video layer information from transmitting endpoints to receiving endpoints without any intermediate coding or re-coding operations. The video conference can be integrated with an audio conference using either scalable coded audio signals or non-scaleable coded audio signals. | 12-20-2012 |
20130159006 | Object-based Audio-Visual Terminal and Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 06-20-2013 |
20130201279 | System and Method for Scalable and Low-Delay Videoconferencing Using Scalable Video Coding - Scalable video codecs are provided for use in videoconferencing systems and applications hosted on heterogeneous endpoints/receivers and network environments. The scalable video codecs provide a coded representation of a source video signal at multiple temporal, quality, and spatial resolutions. | 08-08-2013 |
20130314602 | Object-Based Audio-Visual Terminal And Bitstream Structure - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. The system includes a de-multiplexer, a controller which controls the operation of the AV terminal, input buffers, AV objects decoders, buffers for decoded data, a composer, a display, and an object cache. | 11-28-2013 |
20130322553 | Systems And Methods For Error Resilience In Video Communication Systems - Systems and methods for error resilient transmission and for random access in video communication systems are provided. The video communication systems are based on single-layer, scalable video, or simulcast video coding with temporal scalability, which may be used in video communication systems. A set of video frames or pictures in a video signal transmission is designated for reliable or guaranteed delivery to receivers using secure or high reliability links, or by retransmission techniques. The reliably-delivered video frames are used as reference pictures for resynchronization of receivers with the transmitted video signal after error incidence and for random access. | 12-05-2013 |
20140028778 | SYSTEMS AND METHODS FOR AD-HOC INTEGRATION OF TABLETS AND PHONES IN VIDEO COMMUNICATION SYSTEMS - The disclosed subject matter relates to video communication systems and methods that allow the ad-hoc integration of tablets and phones. In one embodiment, the system includes a first communication device equipped with a display, coupled to a communication network, and a second communication device equipped with a camera, coupled to the communication network. In the same or another embodiment, the first communication device can display a visual encoding of information that allows the second communication device to join a communication session in which the first communication device is participating, and the second communication device can scan the visual encoding of information that the first communication device is displaying and join the communication session in which the first communication device is participating. | 01-30-2014 |
20140071224 | SYSTEM AND METHOD FOR AGENT-BASED INTEGRATION OF INSTANT MESSAGING AND VIDEO COMMUNICATION SYSTEMS - A method and related apparatus for initiating videoconferences in instant messaging systems is described, including using an agent to represent the videoconferencing system into the instant messaging system and enabling control using hyperlinked information posted by the agent into the instant messaging message area. | 03-13-2014 |
20140105309 | SYSTEMS AND METHODS FOR SIGNALING AND PERFORMING TEMPORAL LEVEL SWITCHING IN SCALABLE VIDEO CODING - Media communication systems and methods for media encoded using scalable coding with temporal scalability are provided. Transmitting endpoints include switching information in their transmitted media to indicate if temporal level switching at a decoder can occur at any frame of the transmitted encoded media. | 04-17-2014 |
20140133576 | SYSTEMS AND METHODS FOR SIGNALING AND PERFORMING TEMPORAL LEVEL SWITCHING IN SCALABLE VIDEO CODING - Media communication systems and methods for media encoded using scalable coding with temporal scalability are provided. Transmitting endpoints include switching information in their transmitted media to indicate if temporal level switching at a decoder can occur at any frame of the transmitted encoded media. | 05-15-2014 |
20140327729 | SYSTEMS AND METHODS FOR USING SPLIT ENDPOINTS IN VIDEO COMMUNICATION SYSTEMS - Systems and methods for performing videoconferencing using split endpoints are disclosed herein. These endpoints can include a Main Unit and a Satellite Unit that are associated with each other, and where the tasks of video and audio encoding and decoding are separated between the two. In some embodiment the Main Unit performs video and audio encoding, and the Satellite Unit performs video and audio decoding. In some embodiments the Satellite Unit obtains media date through its associated Main Unit, whereas in other embodiments the Satellite Unit obtains media data directly from the Server. | 11-06-2014 |
20140368739 | OBJECT-BASED AUDIO-VISUAL TERMINAL AND BITSTREAM STRUCTURE - As information to be processed at an object-based video or audio-visual (AV) terminal, an object-oriented bitstream includes objects, composition information, and scene demarcation information. Such bitstream structure allows on-line editing, e.g. cut and paste, insertion/deletion, grouping, and special effects. In the interest of ease of editing, AV objects and their composition information are transmitted or accessed on separate logical channels (LCs). Objects which have a lifetime in the decoder beyond their initial presentation time are cached for reuse until a selected expiration time. | 12-18-2014 |
20150029300 | Systems And Methods For Room System Pairing In Video Conferencing - Systems and methods for the pairing of room systems, and other systems that lack portability and a convenient user interface, to videoconferences are disclosed herein. In one embodiment of the disclosed subject matter, a user initiates room system pairing from his or her device. For example, the user can press a button on a remote control associated with the room system to set the system to pairing mode. The room system can register with a server that is controlling the videoconferencing system, which in turn can display the room system in a list of available room systems on the user's device. The user can have the option to select the particular room system, instructing the server to add the room system to the conference. | 01-29-2015 |
20150035940 | Systems and Methods for Integrating Audio and Video Communication Systems with Gaming Systems - Systems and methods for the integration of audio and video communication systems with gaming systems are disclosed herein. In one embodiment of the present disclosure, the audio and video communication server uses information from the game engine in order to decide which users are in virtual proximity to a particular user so that it only forwards their audio to the particular user. In another embodiment, additional audio composition streams are associated with the user's audio streams so that they are rendered at receiving endpoints with the spatial positioning intended by the game engine. | 02-05-2015 |